raw
{
"action_pending": true,
"action_type": "GAME_ASK",
"message": "Mulligan down to 6 cards?",
"response_type": "boolean",
"respond_with": "choice=yes or choice=no",
"context": "T1 ()",
"board": [
{
"hand_size": 7,
"is_active": false,
"is_you": true,
"name": "PilotB",
"library_size": 33,
"life": 20,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10"
},
{
"mana_cost": "{G}{W}",
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"power": "1",
"id": "p11",
"toughness": "1"
},
{
"name": "Kyoshi Village",
"is_land": true,
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"name": "North Pole Gates",
"is_land": true,
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"name": "Plains",
"is_land": true,
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"name": "Plains",
"is_land": true,
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"mana_cost": "{1}{W}",
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"power": "2",
"id": "p16",
"toughness": "2"
}
]
},
{
"hand_size": 7,
"is_active": false,
"is_you": false,
"name": "PilotA",
"library_size": 33,
"life": 20
}
],
"board_cursor": 2,
"your_hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
]
},
{
"mana_cost": "{G}{W}",
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"power": "1",
"toughness": "1"
},
{
"name": "Kyoshi Village",
"is_land": true,
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
]
},
{
"name": "North Pole Gates",
"is_land": true,
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
]
},
{
"name": "Plains",
"is_land": true,
"rules": [
"{T}: Add {W}."
]
},
{
"name": "Plains",
"is_land": true,
"rules": [
"{T}: Add {W}."
]
},
{
"mana_cost": "{1}{W}",
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"power": "2",
"toughness": "2"
}
],
"game_seq": 7,
"action_taken": "selected_target_0",
"success": true
}pass_priority(until=my_turn, board_cursor=0)
{
"action_pending": true,
"action_type": "GAME_ASK",
"message": "Mulligan down to 6 cards?",
"response_type": "boolean",
"respond_with": "choice=yes or choice=no",
"context": "T1 ()",
"board": [
{
"hand_size": 7,
"is_active": false,
"is_you": true,
"name": "PilotB",
"library_size": 33,
"life": 20,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10"
},
{
"mana_cost": "{G}{W}",
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"power": "1",
"id": "p11",
"toughness": "1"
},
{
"name": "Kyoshi Village",
"is_land": true,
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"name": "North Pole Gates",
"is_land": true,
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"name": "Plains",
"is_land": true,
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"name": "Plains",
"is_land": true,
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"mana_cost": "{1}{W}",
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"power": "2",
"id": "p16",
"toughness": "2"
}
]
},
{
"hand_size": 7,
"is_active": false,
"is_you": false,
"name": "PilotA",
"library_size": 33,
"life": 20
}
],
"board_cursor": 2,
"your_hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
]
},
{
"mana_cost": "{G}{W}",
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"power": "1",
"toughness": "1"
},
{
"name": "Kyoshi Village",
"is_land": true,
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
]
},
{
"name": "North Pole Gates",
"is_land": true,
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
]
},
{
"name": "Plains",
"is_land": true,
"rules": [
"{T}: Add {W}."
]
},
{
"name": "Plains",
"is_land": true,
"rules": [
"{T}: Add {W}."
]
},
{
"mana_cost": "{1}{W}",
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"power": "2",
"toughness": "2"
}
],
"game_seq": 7,
"stop_reason": "non_priority_action"
}raw
{
"game_seq": 7,
"error": "Unknown short ID: noSENTINELno. Call get_action_choices to see current options.",
"success": false,
"error_code": "invalid_choice",
"retryable": true
}pass_priority(until=precombat_main, board_cursor=0)
{
"action_pending": true,
"action_type": "GAME_ASK",
"message": "Mulligan down to 6 cards?",
"response_type": "boolean",
"respond_with": "choice=yes or choice=no",
"context": "T1 ()",
"board": [
{
"hand_size": 7,
"is_active": false,
"is_you": true,
"name": "PilotB",
"library_size": 33,
"life": 20,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10"
},
{
"mana_cost": "{G}{W}",
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"power": "1",
"id": "p11",
"toughness": "1"
},
{
"name": "Kyoshi Village",
"is_land": true,
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"name": "North Pole Gates",
"is_land": true,
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"name": "Plains",
"is_land": true,
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"name": "Plains",
"is_land": true,
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"mana_cost": "{1}{W}",
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"power": "2",
"id": "p16",
"toughness": "2"
}
]
},
{
"hand_size": 7,
"is_active": false,
"is_you": false,
"name": "PilotA",
"library_size": 33,
"life": 20
}
],
"board_cursor": 2,
"your_hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
]
},
{
"mana_cost": "{G}{W}",
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"power": "1",
"toughness": "1"
},
{
"name": "Kyoshi Village",
"is_land": true,
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
]
},
{
"name": "North Pole Gates",
"is_land": true,
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
]
},
{
"name": "Plains",
"is_land": true,
"rules": [
"{T}: Add {W}."
]
},
{
"name": "Plains",
"is_land": true,
"rules": [
"{T}: Add {W}."
]
},
{
"mana_cost": "{1}{W}",
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"power": "2",
"toughness": "2"
}
],
"game_seq": 7,
"stop_reason": "non_priority_action"
}Thinking (25 chars)
Let me see my hand first.
Thinking (396 chars)
Opening hand: Foggy Swamp Spirit Keeper, Island, Island, Island, North Pole Patrol, Swamp, Zuko's Conviction.
4 lands, 3 spells. Costs: Spirit Keeper {1}{U}{B}, North Pole Patrol {2}{U}, Zuko's Conviction {B}. We have 3 Islands and 1 Swamp — colors covered (U and B). Curve: turn 3 Spirit Keeper, turn 3 North Pole Patrol. This is a keepable hand. 4 lands is fine, we have plays onturns 3. Keep.raw
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play spells and abilities",
"response_type": "select",
"respond_with": "choice=pN to play, or choice=no to pass. Add rationale when you act",
"context": "T1 Precombat Main/Precombat Main (PilotB) YOUR_MAIN",
"board": [
{
"hand_size": 7,
"is_active": true,
"is_you": true,
"name": "PilotB",
"library_size": 33,
"life": 20,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10"
},
{
"mana_cost": "{G}{W}",
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"power": "1",
"id": "p11",
"toughness": "1"
},
{
"name": "Kyoshi Village",
"is_land": true,
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12",
"playable": true
},
{
"name": "North Pole Gates",
"is_land": true,
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13",
"playable": true
},
{
"name": "Plains",
"is_land": true,
"rules": [
"{T}: Add {W}."
],
"id": "p14",
"playable": true
},
{
"name": "Plains",
"is_land": true,
"rules": [
"{T}: Add {W}."
],
"id": "p15",
"playable": true
},
{
"mana_cost": "{1}{W}",
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"power": "2",
"id": "p16",
"toughness": "2"
}
]
},
{
"hand_size": 7,
"is_active": false,
"is_you": false,
"name": "PilotA",
"library_size": 33,
"life": 20
}
],
"board_cursor": 3,
"choices": [
{
"name": "Kyoshi Village",
"index": 0,
"action": "land",
"id": "p12"
},
{
"name": "North Pole Gates",
"index": 1,
"action": "land",
"id": "p13"
},
{
"name": "Plains",
"index": 2,
"action": "land",
"id": "p14"
},
{
"name": "Plains",
"index": 3,
"action": "land",
"id": "p15"
}
],
"game_seq": 11,
"land_drops_used": 0,
"action_taken": "no",
"success": true
}pass_priority(until=precombat_main, board_cursor=0)
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play spells and abilities",
"response_type": "select",
"respond_with": "choice=pN to play, or choice=no to pass. Add rationale when you act",
"context": "T1 Precombat Main/Precombat Main (PilotB) YOUR_MAIN",
"board": [
{
"hand_size": 7,
"is_active": true,
"is_you": true,
"name": "PilotB",
"library_size": 33,
"life": 20,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10"
},
{
"mana_cost": "{G}{W}",
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"power": "1",
"id": "p11",
"toughness": "1"
},
{
"name": "Kyoshi Village",
"is_land": true,
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12",
"playable": true
},
{
"name": "North Pole Gates",
"is_land": true,
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13",
"playable": true
},
{
"name": "Plains",
"is_land": true,
"rules": [
"{T}: Add {W}."
],
"id": "p14",
"playable": true
},
{
"name": "Plains",
"is_land": true,
"rules": [
"{T}: Add {W}."
],
"id": "p15",
"playable": true
},
{
"mana_cost": "{1}{W}",
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"power": "2",
"id": "p16",
"toughness": "2"
}
]
},
{
"hand_size": 7,
"is_active": false,
"is_you": false,
"name": "PilotA",
"library_size": 33,
"life": 20
}
],
"board_cursor": 3,
"choices": [
{
"name": "Kyoshi Village",
"index": 0,
"action": "land",
"id": "p12"
},
{
"name": "North Pole Gates",
"index": 1,
"action": "land",
"id": "p13"
},
{
"name": "Plains",
"index": 2,
"action": "land",
"id": "p14"
},
{
"name": "Plains",
"index": 3,
"action": "land",
"id": "p15"
}
],
"game_seq": 11,
"land_drops_used": 0,
"stop_reason": "reached_step",
"current_step": "Precombat Main"
}raw
{
"success": true
}raw
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play spells and abilities",
"response_type": "boolean",
"respond_with": "choice=yes (confirm) or choice=no (pass)",
"context": "T1 Precombat Main/Precombat Main (PilotB) YOUR_MAIN",
"board": [
{
"hand_size": 6,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": true,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
}
],
"name": "PilotB",
"library_size": 33,
"life": 20,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10"
},
{
"mana_cost": "{G}{W}",
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"power": "1",
"id": "p11",
"toughness": "1"
},
{
"name": "North Pole Gates",
"is_land": true,
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"name": "Plains",
"is_land": true,
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"name": "Plains",
"is_land": true,
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"mana_cost": "{1}{W}",
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"power": "2",
"id": "p16",
"toughness": "2"
}
]
},
{
"hand_size": 7,
"is_active": false,
"is_you": false,
"name": "PilotA",
"library_size": 33,
"life": 20
}
],
"board_cursor": 4,
"game_seq": 14,
"land_drops_used": 1,
"action_taken": "selected_0",
"success": true
}pass_priority(until=precombat_main, board_cursor=0)
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play spells and abilities",
"response_type": "boolean",
"respond_with": "choice=yes (confirm) or choice=no (pass)",
"context": "T1 Precombat Main/Precombat Main (PilotB) YOUR_MAIN",
"board": [
{
"hand_size": 6,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": true,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
}
],
"name": "PilotB",
"library_size": 33,
"life": 20,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10"
},
{
"mana_cost": "{G}{W}",
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"power": "1",
"id": "p11",
"toughness": "1"
},
{
"name": "North Pole Gates",
"is_land": true,
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"name": "Plains",
"is_land": true,
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"name": "Plains",
"is_land": true,
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"mana_cost": "{1}{W}",
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"power": "2",
"id": "p16",
"toughness": "2"
}
]
},
{
"hand_size": 7,
"is_active": false,
"is_you": false,
"name": "PilotA",
"library_size": 33,
"life": 20
}
],
"board_cursor": 4,
"game_seq": 14,
"land_drops_used": 1,
"stop_reason": "reached_step",
"current_step": "Precombat Main"
}raw
{
"success": true
}raw
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play instants and activated abilities",
"response_type": "boolean",
"respond_with": "choice=yes (confirm) or choice=no (pass)",
"context": "T1 Precombat Main/Precombat Main (PilotB)",
"board": [
{
"hand_size": 7,
"is_active": false,
"is_you": true,
"name": "PilotA",
"library_size": 33,
"life": 20,
"hand": [
{
"mana_cost": "{1}{U}{B}",
"name": "Foggy Swamp Spirit Keeper",
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 0"
],
"power": "2",
"id": "p3",
"toughness": "4"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"mana_cost": "{2}{U}",
"name": "North Pole Patrol",
"rules": [
"{T}: Untap another target permanent you control.",
"Waterbend {3}, {T}: Tap target creature an opponent controls."
],
"power": "2",
"id": "p7",
"toughness": "3"
},
{
"name": "Swamp",
"is_land": true,
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"mana_cost": "{B}",
"name": "Zuko's Conviction",
"rules": [
"Kicker {4} (You may pay an additional {4} as you cast this spell.)",
"Return target creature card from your graveyard to your hand. If this spell was kicked, instead put that card onto the battlefield tapped."
],
"id": "p9"
}
]
},
{
"hand_size": 6,
"is_active": true,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
}
],
"name": "PilotB",
"library_size": 33,
"life": 20
}
],
"board_cursor": 2,
"game_seq": 15,
"action_taken": "no",
"success": true
}Thinking (71 chars)
Let me start by getting the current game state to see what's happening.
pass_priority()
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play spells and abilities",
"response_type": "select",
"respond_with": "choice=pN to play, or choice=no to pass. Add rationale when you act",
"context": "T1 Precombat Main/Precombat Main (PilotA) YOUR_MAIN",
"board": [
{
"hand_size": 8,
"is_active": true,
"is_you": true,
"name": "PilotA",
"library_size": 32,
"life": 20,
"hand": [
{
"mana_cost": "{1}{U}{B}",
"name": "Foggy Swamp Spirit Keeper",
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 1"
],
"power": "2",
"id": "p3",
"toughness": "4"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p4",
"playable": true
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p5",
"playable": true
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p6",
"playable": true
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p23",
"playable": true
},
{
"mana_cost": "{2}{U}",
"name": "North Pole Patrol",
"rules": [
"{T}: Untap another target permanent you control.",
"Waterbend {3}, {T}: Tap target creature an opponent controls."
],
"power": "2",
"id": "p7",
"toughness": "3"
},
{
"name": "Swamp",
"is_land": true,
"rules": [
"{T}: Add {B}."
],
"id": "p8",
"playable": true
},
{
"mana_cost": "{B}",
"name": "Zuko's Conviction",
"rules": [
"Kicker {4} (You may pay an additional {4} as you cast this spell.)",
"Return target creature card from your graveyard to your hand. If this spell was kicked, instead put that card onto the battlefield tapped."
],
"id": "p9"
}
]
},
{
"hand_size": 6,
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
}
],
"name": "PilotB",
"library_size": 33,
"life": 20
}
],
"board_cursor": 5,
"choices": [
{
"name": "Island",
"index": 0,
"action": "land",
"id": "p4"
},
{
"name": "Island",
"index": 1,
"action": "land",
"id": "p5"
},
{
"name": "Island",
"index": 2,
"action": "land",
"id": "p6"
},
{
"name": "Island",
"index": 3,
"action": "land",
"id": "p23"
},
{
"name": "Swamp",
"index": 4,
"action": "land",
"id": "p8"
}
],
"game_seq": 22,
"land_drops_used": 0,
"recent_chat": [
"PilotB: Good luck! Let's see what these Allies can do."
],
"stop_reason": "playable_cards",
"has_playable_cards": true
}Thinking (1451 chars)
My opponent played a Kyoshi Village (enters tapped, makes G/W). They're on Allies, apparently. My hand: Foggy Swamp Spirit Keeper, Island x4, North Pole Patrol, Swamp, Zuko's Conviction.
Turn 1: I should play a land. Which one? I have 4 Islands and 1 Swamp in hand. My spells: Foggy Swamp Spirit Keeper needs {1}{U}{B} — that's turn 3. North Pole Patrol {2}{U} — turn 3. Zuko's Conviction {B}.
I need both U and B. Turn 1, I could play the Swamp or an Island. Since I have 4 Islands and only 1 Swamp, playing the Swamp first might be better to ensure I have black early... but actually, I have plenty of blue sources and only one black source in hand. Playing Swamp turn 1 means I have black available. Playing Island means I have blue. Either way, by turn 3 I'll have played 3 lands.
Actually, there's no turn 1 or 2 play in my hand. So sequencing doesn't matter much. Let me play the Swamp first to signal nothing, or play Island. Hmm. Zuko's Conviction costs {B} — but I have no targets in graveyard yet. Not relevant.
Actually, let me think: playing Swamp turn 1 means if I draw a black spell, I can cast it. I have 4 Islands so blue is guaranteed. Let me play Swamp.
Wait, actually — bluffing considerations aside, with 4 Islands and 1 Swamp, playing the Swamp now guarantees my colors. I'll play Swamp.
Also, my opponent chatted "Good luck! Let's see what these Allies can do." I should reply. Let me send a chat message and play the land.raw
{
"success": true
}raw
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play spells and abilities",
"response_type": "boolean",
"respond_with": "choice=yes (confirm) or choice=no (pass)",
"context": "T1 Precombat Main/Precombat Main (PilotA) YOUR_MAIN",
"board": [
{
"hand_size": 7,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
}
],
"name": "PilotA",
"library_size": 32,
"life": 20,
"hand": [
{
"mana_cost": "{1}{U}{B}",
"name": "Foggy Swamp Spirit Keeper",
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 1"
],
"power": "2",
"id": "p3",
"toughness": "4"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"mana_cost": "{2}{U}",
"name": "North Pole Patrol",
"rules": [
"{T}: Untap another target permanent you control.",
"Waterbend {3}, {T}: Tap target creature an opponent controls."
],
"power": "2",
"id": "p7",
"toughness": "3"
},
{
"mana_cost": "{B}",
"name": "Zuko's Conviction",
"rules": [
"Kicker {4} (You may pay an additional {4} as you cast this spell.)",
"Return target creature card from your graveyard to your hand. If this spell was kicked, instead put that card onto the battlefield tapped."
],
"id": "p9"
}
]
},
{
"hand_size": 6,
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
}
],
"name": "PilotB",
"library_size": 33,
"life": 20
}
],
"board_cursor": 6,
"untapped_lands": 1,
"game_seq": 26,
"land_drops_used": 1,
"action_taken": "selected_4",
"success": true
}Thinking (91 chars)
Let me get the game state and continue playing. The instruction says to call pass_priority.
pass_priority(until=my_turn, board_cursor=4)
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play spells and abilities",
"response_type": "select",
"respond_with": "choice=pN to play, or choice=no to pass. Add rationale when you act",
"context": "T2 Precombat Main/Precombat Main (PilotB) YOUR_MAIN",
"board": [
{
"hand_size": 7,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
}
],
"name": "PilotB",
"library_size": 32,
"life": 20,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10"
},
{
"mana_cost": "{G}{W}",
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"power": "1",
"id": "p11",
"toughness": "1"
},
{
"name": "North Pole Gates",
"is_land": true,
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13",
"playable": true
},
{
"name": "Plains",
"is_land": true,
"rules": [
"{T}: Add {W}."
],
"id": "p14",
"playable": true
},
{
"name": "Plains",
"is_land": true,
"rules": [
"{T}: Add {W}."
],
"id": "p15",
"playable": true
},
{
"name": "Plains",
"is_land": true,
"rules": [
"{T}: Add {W}."
],
"id": "p24",
"playable": true
},
{
"mana_cost": "{1}{W}",
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"power": "2",
"id": "p16",
"toughness": "2"
}
]
},
{
"hand_size": 7,
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
}
],
"name": "PilotA",
"library_size": 32,
"life": 20
}
],
"board_cursor": 10,
"choices": [
{
"name": "North Pole Gates",
"index": 0,
"action": "land",
"id": "p13"
},
{
"name": "Plains",
"index": 1,
"action": "land",
"id": "p14"
},
{
"name": "Plains",
"index": 2,
"action": "land",
"id": "p15"
},
{
"name": "Plains",
"index": 3,
"action": "land",
"id": "p24"
}
],
"untapped_lands": 1,
"game_seq": 34,
"land_drops_used": 0,
"recent_chat": [
"PilotA: Good luck to you too! Allies, huh? Let's see if my Spirits can spook them. 👻"
],
"stop_reason": "playable_cards",
"has_playable_cards": true
}raw
{
"success": true
}raw
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play spells and abilities",
"response_type": "select",
"respond_with": "choice=pN to play, or choice=no to pass. Add rationale when you act",
"context": "T2 Precombat Main/Precombat Main (PilotB) YOUR_MAIN",
"board": [
{
"hand_size": 6,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
}
],
"name": "PilotB",
"library_size": 32,
"life": 20,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10"
},
{
"mana_cost": "{G}{W}",
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"power": "1",
"id": "p11",
"toughness": "1",
"playable": true
},
{
"name": "North Pole Gates",
"is_land": true,
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"name": "Plains",
"is_land": true,
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"name": "Plains",
"is_land": true,
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"mana_cost": "{1}{W}",
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"power": "2",
"id": "p16",
"toughness": "2",
"playable": true
}
]
},
{
"hand_size": 7,
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
}
],
"name": "PilotA",
"library_size": 32,
"life": 20
}
],
"board_cursor": 11,
"choices": [
{
"mana_cost": "{G}{W}",
"name": "Earth King's Lieutenant",
"index": 0,
"action": "cast",
"id": "p11",
"power": "1",
"toughness": "1"
},
{
"mana_cost": "{1}{W}",
"name": "South Pole Voyager",
"index": 1,
"action": "cast",
"id": "p16",
"power": "2",
"toughness": "2"
}
],
"untapped_lands": 2,
"game_seq": 38,
"land_drops_used": 1,
"action_taken": "selected_1",
"success": true
}pass_priority(until=precombat_main, board_cursor=0)
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play spells and abilities",
"response_type": "select",
"respond_with": "choice=pN to play, or choice=no to pass. Add rationale when you act",
"context": "T2 Precombat Main/Precombat Main (PilotB) YOUR_MAIN",
"board": [
{
"hand_size": 6,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
}
],
"name": "PilotB",
"library_size": 32,
"life": 20,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10"
},
{
"mana_cost": "{G}{W}",
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"power": "1",
"id": "p11",
"toughness": "1",
"playable": true
},
{
"name": "North Pole Gates",
"is_land": true,
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"name": "Plains",
"is_land": true,
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"name": "Plains",
"is_land": true,
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"mana_cost": "{1}{W}",
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"power": "2",
"id": "p16",
"toughness": "2",
"playable": true
}
]
},
{
"hand_size": 7,
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
}
],
"name": "PilotA",
"library_size": 32,
"life": 20
}
],
"board_cursor": 11,
"choices": [
{
"mana_cost": "{G}{W}",
"name": "Earth King's Lieutenant",
"index": 0,
"action": "cast",
"id": "p11",
"power": "1",
"toughness": "1"
},
{
"mana_cost": "{1}{W}",
"name": "South Pole Voyager",
"index": 1,
"action": "cast",
"id": "p16",
"power": "2",
"toughness": "2"
}
],
"untapped_lands": 2,
"game_seq": 38,
"land_drops_used": 1,
"stop_reason": "reached_step",
"current_step": "Precombat Main"
}raw
{
"action_pending": true,
"action_type": "GAME_CHOOSE_ABILITY",
"message": "Choose which mana to produce from Kyoshi Village (tapping to pay for a spell)",
"response_type": "index",
"respond_with": "choice=0, choice=1, etc. to pick an ability, or choice=no to activate nothing",
"context": "T2 Precombat Main/Precombat Main (PilotB) YOUR_MAIN",
"board": [
{
"hand_size": 5,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
}
],
"name": "PilotB",
"library_size": 32,
"life": 20,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10"
},
{
"name": "North Pole Gates",
"is_land": true,
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"name": "Plains",
"is_land": true,
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"name": "Plains",
"is_land": true,
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"mana_cost": "{1}{W}",
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"power": "2",
"id": "p16",
"toughness": "2"
}
]
},
{
"hand_size": 7,
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
}
],
"name": "PilotA",
"library_size": 32,
"life": 20
}
],
"board_cursor": 13,
"choices": [
{
"index": 0,
"description": "{T}: Add {G}."
},
{
"index": 1,
"description": "{T}: Add {W}."
}
],
"stack": [
{
"owner": "PilotB",
"name": "Earth King's Lieutenant"
}
],
"untapped_lands": 2,
"game_seq": 40,
"land_drops_used": 1,
"action_taken": "selected_0",
"success": true
}pass_priority(until=my_turn, board_cursor=0)
{
"action_pending": true,
"action_type": "GAME_CHOOSE_ABILITY",
"message": "Choose which mana to produce from Kyoshi Village (tapping to pay for a spell)",
"response_type": "index",
"respond_with": "choice=0, choice=1, etc. to pick an ability, or choice=no to activate nothing",
"context": "T2 Precombat Main/Precombat Main (PilotB) YOUR_MAIN",
"board": [
{
"hand_size": 5,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
}
],
"name": "PilotB",
"library_size": 32,
"life": 20,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10"
},
{
"name": "North Pole Gates",
"is_land": true,
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"name": "Plains",
"is_land": true,
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"name": "Plains",
"is_land": true,
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"mana_cost": "{1}{W}",
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"power": "2",
"id": "p16",
"toughness": "2"
}
]
},
{
"hand_size": 7,
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
}
],
"name": "PilotA",
"library_size": 32,
"life": 20
}
],
"board_cursor": 13,
"choices": [
{
"index": 0,
"description": "{T}: Add {G}."
},
{
"index": 1,
"description": "{T}: Add {W}."
}
],
"stack": [
{
"owner": "PilotB",
"name": "Earth King's Lieutenant"
}
],
"untapped_lands": 2,
"game_seq": 40,
"land_drops_used": 1,
"stop_reason": "non_priority_action"
}raw
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play spells and abilities",
"response_type": "select",
"respond_with": "choice=pN to play, or choice=no to pass. Add rationale when you act",
"context": "T2 Precombat Main/Precombat Main (PilotB) YOUR_MAIN",
"board": [
{
"hand_size": 6,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
}
],
"name": "PilotB",
"library_size": 32,
"life": 20,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10"
},
{
"mana_cost": "{G}{W}",
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"power": "1",
"id": "p11",
"toughness": "1",
"playable": true
},
{
"name": "North Pole Gates",
"is_land": true,
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"name": "Plains",
"is_land": true,
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"name": "Plains",
"is_land": true,
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"mana_cost": "{1}{W}",
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"power": "2",
"id": "p16",
"toughness": "2",
"playable": true
}
]
},
{
"hand_size": 7,
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
}
],
"name": "PilotA",
"library_size": 32,
"life": 20
}
],
"board_cursor": 15,
"choices": [
{
"mana_cost": "{1}{W}",
"name": "South Pole Voyager",
"index": 0,
"action": "cast",
"id": "p16",
"power": "2",
"toughness": "2"
}
],
"untapped_lands": 2,
"game_seq": 42,
"land_drops_used": 1,
"action_taken": "selected_ability_1",
"success": true
}pass_priority(until=my_turn, board_cursor=0)
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play spells and abilities",
"response_type": "select",
"respond_with": "choice=pN to play, or choice=no to pass. Add rationale when you act",
"context": "T2 Postcombat Main/Postcombat Main (PilotB) YOUR_MAIN",
"board": [
{
"hand_size": 6,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
}
],
"name": "PilotB",
"library_size": 32,
"life": 20,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10"
},
{
"mana_cost": "{G}{W}",
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"power": "1",
"id": "p11",
"toughness": "1",
"playable": true
},
{
"name": "North Pole Gates",
"is_land": true,
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"name": "Plains",
"is_land": true,
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"name": "Plains",
"is_land": true,
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"mana_cost": "{1}{W}",
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"power": "2",
"id": "p16",
"toughness": "2",
"playable": true
}
]
},
{
"hand_size": 7,
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
}
],
"name": "PilotA",
"library_size": 32,
"life": 20
}
],
"board_cursor": 17,
"choices": [
{
"mana_cost": "{1}{W}",
"name": "South Pole Voyager",
"index": 0,
"action": "cast",
"id": "p16",
"power": "2",
"toughness": "2"
}
],
"untapped_lands": 2,
"game_seq": 48,
"land_drops_used": 1,
"recent_chat": [
"[System] Spell cancelled — could not pay the remaining {G}. If the card's cost depends on its target or on a choice made while casting, the choice you made may have raised it."
],
"stop_reason": "playable_cards",
"has_playable_cards": true
}get_game_state(snapshot_id=0)
{
"available": true,
"snapshot_id": 265475330434,
"turn": 2,
"phase": "Postcombat Main",
"step": "Postcombat Main",
"active_player": "PilotB",
"priority_player": "PilotB",
"players": [
{
"hand_size": 6,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
}
],
"name": "PilotB",
"library_size": 32,
"life": 20,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10"
},
{
"mana_cost": "{G}{W}",
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"power": "1",
"id": "p11",
"toughness": "1",
"playable": true
},
{
"name": "North Pole Gates",
"is_land": true,
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"name": "Plains",
"is_land": true,
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"name": "Plains",
"is_land": true,
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"mana_cost": "{1}{W}",
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"power": "2",
"id": "p16",
"toughness": "2",
"playable": true
}
]
},
{
"hand_size": 7,
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
}
],
"name": "PilotA",
"library_size": 32,
"life": 20
}
],
"stack": [],
"game_seq": 48
}raw
{
"choices": [
{
"mana_cost": "{1}{W}",
"name": "South Pole Voyager",
"index": 0,
"action": "cast",
"id": "p16",
"power": "2",
"toughness": "2"
}
],
"game_seq": 48,
"error": "Object p11 not found in current choices",
"success": false,
"error_code": "invalid_choice",
"retryable": true
}pass_priority(until=precombat_main, board_cursor=0)
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play spells and abilities",
"response_type": "select",
"respond_with": "choice=pN to play, or choice=no to pass. Add rationale when you act",
"context": "T2 Postcombat Main/Postcombat Main (PilotB) YOUR_MAIN",
"board": [
{
"hand_size": 6,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
}
],
"name": "PilotB",
"library_size": 32,
"life": 20,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10"
},
{
"mana_cost": "{G}{W}",
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"power": "1",
"id": "p11",
"toughness": "1",
"playable": true
},
{
"name": "North Pole Gates",
"is_land": true,
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"name": "Plains",
"is_land": true,
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"name": "Plains",
"is_land": true,
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"mana_cost": "{1}{W}",
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"power": "2",
"id": "p16",
"toughness": "2",
"playable": true
}
]
},
{
"hand_size": 7,
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
}
],
"name": "PilotA",
"library_size": 32,
"life": 20
}
],
"board_cursor": 17,
"choices": [
{
"mana_cost": "{1}{W}",
"name": "South Pole Voyager",
"index": 0,
"action": "cast",
"id": "p16",
"power": "2",
"toughness": "2"
}
],
"untapped_lands": 2,
"game_seq": 48,
"land_drops_used": 1,
"stop_reason": "reached_step",
"current_step": "Postcombat Main"
}get_game_state(snapshot_id=-1)
{
"available": true,
"snapshot_id": 265475330434,
"turn": 2,
"phase": "Postcombat Main",
"step": "Postcombat Main",
"active_player": "PilotB",
"priority_player": "PilotB",
"players": [
{
"hand_size": 6,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
}
],
"name": "PilotB",
"library_size": 32,
"life": 20,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10"
},
{
"mana_cost": "{G}{W}",
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"power": "1",
"id": "p11",
"toughness": "1",
"playable": true
},
{
"name": "North Pole Gates",
"is_land": true,
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"name": "Plains",
"is_land": true,
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"name": "Plains",
"is_land": true,
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"mana_cost": "{1}{W}",
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"power": "2",
"id": "p16",
"toughness": "2",
"playable": true
}
]
},
{
"hand_size": 7,
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
}
],
"name": "PilotA",
"library_size": 32,
"life": 20
}
],
"stack": [],
"game_seq": 48
}raw
{
"choices": [
{
"mana_cost": "{1}{W}",
"name": "South Pole Voyager",
"index": 0,
"action": "cast",
"id": "p16",
"power": "2",
"toughness": "2"
}
],
"game_seq": 48,
"error": "Object p11 not found in current choices",
"success": false,
"error_code": "invalid_choice",
"retryable": true
}pass_priority(until=precombat_main, board_cursor=0)
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play spells and abilities",
"response_type": "select",
"respond_with": "choice=pN to play, or choice=no to pass. Add rationale when you act",
"context": "T2 Postcombat Main/Postcombat Main (PilotB) YOUR_MAIN",
"board": [
{
"hand_size": 6,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
}
],
"name": "PilotB",
"library_size": 32,
"life": 20,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10"
},
{
"mana_cost": "{G}{W}",
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"power": "1",
"id": "p11",
"toughness": "1",
"playable": true
},
{
"name": "North Pole Gates",
"is_land": true,
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"name": "Plains",
"is_land": true,
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"name": "Plains",
"is_land": true,
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"mana_cost": "{1}{W}",
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"power": "2",
"id": "p16",
"toughness": "2",
"playable": true
}
]
},
{
"hand_size": 7,
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
}
],
"name": "PilotA",
"library_size": 32,
"life": 20
}
],
"board_cursor": 17,
"choices": [
{
"mana_cost": "{1}{W}",
"name": "South Pole Voyager",
"index": 0,
"action": "cast",
"id": "p16",
"power": "2",
"toughness": "2"
}
],
"untapped_lands": 2,
"game_seq": 48,
"land_drops_used": 1,
"stop_reason": "reached_step",
"current_step": "Postcombat Main"
}get_game_state(snapshot_id=-1)
{
"available": true,
"snapshot_id": 265475330434,
"turn": 2,
"phase": "Postcombat Main",
"step": "Postcombat Main",
"active_player": "PilotB",
"priority_player": "PilotB",
"players": [
{
"hand_size": 6,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
}
],
"name": "PilotB",
"library_size": 32,
"life": 20,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10"
},
{
"mana_cost": "{G}{W}",
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"power": "1",
"id": "p11",
"toughness": "1",
"playable": true
},
{
"name": "North Pole Gates",
"is_land": true,
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"name": "Plains",
"is_land": true,
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"name": "Plains",
"is_land": true,
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"mana_cost": "{1}{W}",
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"power": "2",
"id": "p16",
"toughness": "2",
"playable": true
}
]
},
{
"hand_size": 7,
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
}
],
"name": "PilotA",
"library_size": 32,
"life": 20
}
],
"stack": [],
"game_seq": 48
}raw
{
"choices": [
{
"mana_cost": "{1}{W}",
"name": "South Pole Voyager",
"index": 0,
"action": "cast",
"id": "p16",
"power": "2",
"toughness": "2"
}
],
"game_seq": 48,
"error": "Object p11 not found in current choices",
"success": false,
"error_code": "invalid_choice",
"retryable": true
}pass_priority(until=precombat_main, board_cursor=0)
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play spells and abilities",
"response_type": "select",
"respond_with": "choice=pN to play, or choice=no to pass. Add rationale when you act",
"context": "T2 Postcombat Main/Postcombat Main (PilotB) YOUR_MAIN",
"board": [
{
"hand_size": 6,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
}
],
"name": "PilotB",
"library_size": 32,
"life": 20,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10"
},
{
"mana_cost": "{G}{W}",
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"power": "1",
"id": "p11",
"toughness": "1",
"playable": true
},
{
"name": "North Pole Gates",
"is_land": true,
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"name": "Plains",
"is_land": true,
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"name": "Plains",
"is_land": true,
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"mana_cost": "{1}{W}",
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"power": "2",
"id": "p16",
"toughness": "2",
"playable": true
}
]
},
{
"hand_size": 7,
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
}
],
"name": "PilotA",
"library_size": 32,
"life": 20
}
],
"board_cursor": 17,
"choices": [
{
"mana_cost": "{1}{W}",
"name": "South Pole Voyager",
"index": 0,
"action": "cast",
"id": "p16",
"power": "2",
"toughness": "2"
}
],
"untapped_lands": 2,
"game_seq": 48,
"land_drops_used": 1,
"stop_reason": "reached_step",
"current_step": "Postcombat Main"
}get_game_state(snapshot_id=-1)
{
"available": true,
"snapshot_id": 265475330434,
"turn": 2,
"phase": "Postcombat Main",
"step": "Postcombat Main",
"active_player": "PilotB",
"priority_player": "PilotB",
"players": [
{
"hand_size": 6,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
}
],
"name": "PilotB",
"library_size": 32,
"life": 20,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10"
},
{
"mana_cost": "{G}{W}",
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"power": "1",
"id": "p11",
"toughness": "1",
"playable": true
},
{
"name": "North Pole Gates",
"is_land": true,
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"name": "Plains",
"is_land": true,
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"name": "Plains",
"is_land": true,
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"mana_cost": "{1}{W}",
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"power": "2",
"id": "p16",
"toughness": "2",
"playable": true
}
]
},
{
"hand_size": 7,
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
}
],
"name": "PilotA",
"library_size": 32,
"life": 20
}
],
"stack": [],
"game_seq": 48
}raw
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play instants and activated abilities",
"response_type": "boolean",
"respond_with": "choice=yes (confirm) or choice=no (pass)",
"context": "T2 Postcombat Main/Postcombat Main (PilotB) YOUR_MAIN",
"board": [
{
"hand_size": 5,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": true,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
}
],
"name": "PilotB",
"library_size": 32,
"life": 20,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10"
},
{
"mana_cost": "{G}{W}",
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"power": "1",
"id": "p11",
"toughness": "1"
},
{
"name": "North Pole Gates",
"is_land": true,
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"name": "Plains",
"is_land": true,
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"name": "Plains",
"is_land": true,
"rules": [
"{T}: Add {W}."
],
"id": "p24"
}
]
},
{
"hand_size": 7,
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
}
],
"name": "PilotA",
"library_size": 32,
"life": 20
}
],
"board_cursor": 20,
"stack": [
{
"owner": "PilotB",
"name": "South Pole Voyager"
}
],
"game_seq": 53,
"land_drops_used": 1,
"action_taken": "selected_0",
"success": true,
"mana_plan_set": true,
"mana_plan_size": 2
}pass_priority(until=precombat_main, board_cursor=0)
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play instants and activated abilities",
"response_type": "boolean",
"respond_with": "choice=yes (confirm) or choice=no (pass)",
"context": "T2 Postcombat Main/Postcombat Main (PilotB) YOUR_MAIN",
"board": [
{
"hand_size": 5,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": true,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
}
],
"name": "PilotB",
"library_size": 32,
"life": 20,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10"
},
{
"mana_cost": "{G}{W}",
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"power": "1",
"id": "p11",
"toughness": "1"
},
{
"name": "North Pole Gates",
"is_land": true,
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"name": "Plains",
"is_land": true,
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"name": "Plains",
"is_land": true,
"rules": [
"{T}: Add {W}."
],
"id": "p24"
}
]
},
{
"hand_size": 7,
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
}
],
"name": "PilotA",
"library_size": 32,
"life": 20
}
],
"board_cursor": 20,
"stack": [
{
"owner": "PilotB",
"name": "South Pole Voyager"
}
],
"game_seq": 53,
"land_drops_used": 1,
"stop_reason": "reached_step",
"current_step": "Postcombat Main"
}raw
{
"success": true
}pass_priority()
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play spells and abilities",
"response_type": "select",
"respond_with": "choice=pN to play, or choice=no to pass. Add rationale when you act",
"context": "T2 Precombat Main/Precombat Main (PilotA) YOUR_MAIN",
"board": [
{
"hand_size": 8,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
}
],
"name": "PilotA",
"library_size": 31,
"life": 20,
"hand": [
{
"mana_cost": "{1}{U}{B}",
"name": "Foggy Swamp Spirit Keeper",
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 1"
],
"power": "2",
"id": "p3",
"toughness": "4"
},
{
"mana_cost": "{1}{U}",
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"power": "1",
"id": "p29",
"toughness": "3"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p4",
"playable": true
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p5",
"playable": true
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p6",
"playable": true
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p23",
"playable": true
},
{
"mana_cost": "{2}{U}",
"name": "North Pole Patrol",
"rules": [
"{T}: Untap another target permanent you control.",
"Waterbend {3}, {T}: Tap target creature an opponent controls."
],
"power": "2",
"id": "p7",
"toughness": "3"
},
{
"mana_cost": "{B}",
"name": "Zuko's Conviction",
"rules": [
"Kicker {4} (You may pay an additional {4} as you cast this spell.)",
"Return target creature card from your graveyard to your hand. If this spell was kicked, instead put that card onto the battlefield tapped."
],
"id": "p9"
}
]
},
{
"hand_size": 5,
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "2",
"toughness": "2",
"summoning_sick": true
}
],
"name": "PilotB",
"library_size": 32,
"life": 21
}
],
"board_cursor": 14,
"choices": [
{
"name": "Island",
"index": 0,
"action": "land",
"id": "p4"
},
{
"name": "Island",
"index": 1,
"action": "land",
"id": "p5"
},
{
"name": "Island",
"index": 2,
"action": "land",
"id": "p6"
},
{
"name": "Island",
"index": 3,
"action": "land",
"id": "p23"
}
],
"untapped_lands": 1,
"game_seq": 62,
"land_drops_used": 0,
"recent_chat": [
"PilotB: Spirits versus Allies sounds like a fair fight. Time to rally!",
"PilotB: Voyager will lead the way. Let's see how these Allies line up."
],
"stop_reason": "playable_cards",
"has_playable_cards": true
}Thinking (921 chars)
I'm playing a UB Spirits deck. It's turn 2, I have a Swamp on the battlefield and 4 Islands in hand plus spells. Opponent has South Pole Voyager (2/2 Ally with life gain on Ally ETB).
My hand: Foggy Swamp Spirit Keeper ({1}{U}{B} 2/4 lifelink), Forecasting Fortune Teller ({1}{U} 1/3, makes a Clue), North Pole Patrol ({2}{U} 2/3), Zuko's Conviction ({B} reanimation), and 4 Islands.
Turn 2 play: I should play an Island and cast Forecasting Fortune Teller ({1}{U}) — a 1/3 that makes a Clue token. That's a solid turn-2 play, gives me card draw later via Clue.
Alternatively, I could hold and play nothing, but playing the Fortune Teller develops my board. The 1/3 body blocks the 2/2 Voyager decently, and the Clue gives card advantage.
Let me play Island first, then cast Forecasting Fortune Teller. Actually, when I choose the Island, it plays the land, then I get another decision to cast spells. Let me do that.raw
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play spells and abilities",
"response_type": "select",
"respond_with": "choice=pN to play, or choice=no to pass. Add rationale when you act",
"context": "T2 Precombat Main/Precombat Main (PilotA) YOUR_MAIN",
"board": [
{
"hand_size": 7,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
}
],
"name": "PilotA",
"library_size": 31,
"life": 20,
"hand": [
{
"mana_cost": "{1}{U}{B}",
"name": "Foggy Swamp Spirit Keeper",
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 1"
],
"power": "2",
"id": "p3",
"toughness": "4"
},
{
"mana_cost": "{1}{U}",
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"power": "1",
"id": "p29",
"toughness": "3",
"playable": true
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"mana_cost": "{2}{U}",
"name": "North Pole Patrol",
"rules": [
"{T}: Untap another target permanent you control.",
"Waterbend {3}, {T}: Tap target creature an opponent controls."
],
"power": "2",
"id": "p7",
"toughness": "3"
},
{
"mana_cost": "{B}",
"name": "Zuko's Conviction",
"rules": [
"Kicker {4} (You may pay an additional {4} as you cast this spell.)",
"Return target creature card from your graveyard to your hand. If this spell was kicked, instead put that card onto the battlefield tapped."
],
"id": "p9"
}
]
},
{
"hand_size": 5,
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "2",
"toughness": "2",
"summoning_sick": true
}
],
"name": "PilotB",
"library_size": 32,
"life": 21
}
],
"board_cursor": 15,
"choices": [
{
"mana_cost": "{1}{U}",
"name": "Forecasting Fortune Teller",
"index": 0,
"action": "cast",
"id": "p29",
"power": "1",
"toughness": "3"
}
],
"untapped_lands": 2,
"game_seq": 66,
"land_drops_used": 1,
"action_taken": "selected_0",
"success": true
}Thinking (80 chars)
Let me start by looking at the current game state to understand what's going on.
get_game_state()
{
"available": true,
"snapshot_id": 496320397346,
"turn": 2,
"phase": "Precombat Main",
"step": "Precombat Main",
"active_player": "PilotA",
"priority_player": "PilotA",
"players": [
{
"hand_size": 7,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
}
],
"name": "PilotA",
"library_size": 31,
"life": 20,
"hand": [
{
"mana_cost": "{1}{U}{B}",
"name": "Foggy Swamp Spirit Keeper",
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 1"
],
"power": "2",
"id": "p3",
"toughness": "4"
},
{
"mana_cost": "{1}{U}",
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"power": "1",
"id": "p29",
"toughness": "3",
"playable": true
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"mana_cost": "{2}{U}",
"name": "North Pole Patrol",
"rules": [
"{T}: Untap another target permanent you control.",
"Waterbend {3}, {T}: Tap target creature an opponent controls."
],
"power": "2",
"id": "p7",
"toughness": "3"
},
{
"mana_cost": "{B}",
"name": "Zuko's Conviction",
"rules": [
"Kicker {4} (You may pay an additional {4} as you cast this spell.)",
"Return target creature card from your graveyard to your hand. If this spell was kicked, instead put that card onto the battlefield tapped."
],
"id": "p9"
}
]
},
{
"hand_size": 5,
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "2",
"toughness": "2",
"summoning_sick": true
}
],
"name": "PilotB",
"library_size": 32,
"life": 21
}
],
"stack": [],
"game_seq": 66
}Thinking (181 chars)
I'm on turn 2, precombat main. I have Island and Swamp untapped. My plan: play Island, cast Forecasting Fortune Teller (1/3 body + Clue token). Let me do that. First play the land.
raw
{
"choices": [
{
"mana_cost": "{1}{U}",
"name": "Forecasting Fortune Teller",
"index": 0,
"action": "cast",
"id": "p29",
"power": "1",
"toughness": "3"
}
],
"game_seq": 66,
"error": "Object p5 not found in current choices",
"success": false,
"error_code": "invalid_choice",
"retryable": true
}Thinking (282 chars)
Let me understand the situation. This is a Magic: The Gathering game. I'm playing a U/B deck, opponent is on Allies (G/W). The recap says I just played an Island and plan to cast Forecasting Fortune Teller on turn 2. Let me call pass_priority to continue and see the next decision.
pass_priority()
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play spells and abilities",
"response_type": "select",
"respond_with": "choice=pN to play, or choice=no to pass. Add rationale when you act",
"context": "T2 Postcombat Main/Postcombat Main (PilotA) YOUR_MAIN",
"board": [
{
"hand_size": 7,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
}
],
"name": "PilotA",
"library_size": 31,
"life": 20,
"hand": [
{
"mana_cost": "{1}{U}{B}",
"name": "Foggy Swamp Spirit Keeper",
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 1"
],
"power": "2",
"id": "p3",
"toughness": "4"
},
{
"mana_cost": "{1}{U}",
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"power": "1",
"id": "p29",
"toughness": "3",
"playable": true
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"mana_cost": "{2}{U}",
"name": "North Pole Patrol",
"rules": [
"{T}: Untap another target permanent you control.",
"Waterbend {3}, {T}: Tap target creature an opponent controls."
],
"power": "2",
"id": "p7",
"toughness": "3"
},
{
"mana_cost": "{B}",
"name": "Zuko's Conviction",
"rules": [
"Kicker {4} (You may pay an additional {4} as you cast this spell.)",
"Return target creature card from your graveyard to your hand. If this spell was kicked, instead put that card onto the battlefield tapped."
],
"id": "p9"
}
]
},
{
"hand_size": 5,
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "2",
"toughness": "2",
"summoning_sick": true
}
],
"name": "PilotB",
"library_size": 32,
"life": 21
}
],
"board_cursor": 17,
"choices": [
{
"mana_cost": "{1}{U}",
"name": "Forecasting Fortune Teller",
"index": 0,
"action": "cast",
"id": "p29",
"power": "1",
"toughness": "3"
}
],
"untapped_lands": 2,
"game_seq": 72,
"land_drops_used": 1,
"stop_reason": "playable_cards",
"has_playable_cards": true
}Thinking (179 chars)
I need to cast Forecasting Fortune Teller. I have Island + Swamp untapped (2 mana). The card costs {1}{U}, so I can pay with the Island for U and Swamp for the 1.
Let me cast it.raw
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play instants and activated abilities",
"response_type": "boolean",
"respond_with": "choice=yes (confirm) or choice=no (pass)",
"context": "T2 Postcombat Main/Postcombat Main (PilotA) YOUR_MAIN",
"board": [
{
"hand_size": 6,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
}
],
"name": "PilotA",
"library_size": 31,
"life": 20,
"hand": [
{
"mana_cost": "{1}{U}{B}",
"name": "Foggy Swamp Spirit Keeper",
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 1"
],
"power": "2",
"id": "p3",
"toughness": "4"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"mana_cost": "{2}{U}",
"name": "North Pole Patrol",
"rules": [
"{T}: Untap another target permanent you control.",
"Waterbend {3}, {T}: Tap target creature an opponent controls."
],
"power": "2",
"id": "p7",
"toughness": "3"
},
{
"mana_cost": "{B}",
"name": "Zuko's Conviction",
"rules": [
"Kicker {4} (You may pay an additional {4} as you cast this spell.)",
"Return target creature card from your graveyard to your hand. If this spell was kicked, instead put that card onto the battlefield tapped."
],
"id": "p9"
}
]
},
{
"hand_size": 5,
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "2",
"toughness": "2",
"summoning_sick": true
}
],
"name": "PilotB",
"library_size": 32,
"life": 21
}
],
"board_cursor": 20,
"stack": [
{
"owner": "PilotA",
"name": "Forecasting Fortune Teller"
}
],
"game_seq": 77,
"land_drops_used": 1,
"action_taken": "selected_0",
"success": true
}Thinking (77 chars)
Letme continue playing. I should call pass_priority to see what happens next.
Thinking (57 chars)
Letme get the current game state to see what's happening.
pass_priority(until=my_turn, board_cursor=20)
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play spells and abilities",
"response_type": "select",
"respond_with": "choice=pN to play, or choice=no to pass. Add rationale when you act",
"context": "T3 Precombat Main/Precombat Main (PilotB) YOUR_MAIN",
"board": [
{
"hand_size": 6,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "2",
"toughness": "2",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 31,
"life": 21,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10"
},
{
"mana_cost": "{G}{W}",
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"power": "1",
"id": "p11",
"toughness": "1",
"playable": true
},
{
"mana_cost": "{U}",
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33"
},
{
"name": "North Pole Gates",
"is_land": true,
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13",
"playable": true
},
{
"name": "Plains",
"is_land": true,
"rules": [
"{T}: Add {W}."
],
"id": "p15",
"playable": true
},
{
"name": "Plains",
"is_land": true,
"rules": [
"{T}: Add {W}."
],
"id": "p24",
"playable": true
}
]
},
{
"hand_size": 6,
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Clue Token",
"rules": [
"{2}, Sacrifice this artifact: Draw a card."
],
"id": "p32",
"token": true
},
{
"tapped": false,
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29",
"power": "1",
"toughness": "3",
"summoning_sick": true
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
}
],
"name": "PilotA",
"library_size": 31,
"life": 20
}
],
"board_cursor": 28,
"choices": [
{
"mana_cost": "{G}{W}",
"name": "Earth King's Lieutenant",
"index": 0,
"action": "cast",
"id": "p11",
"power": "1",
"toughness": "1"
},
{
"name": "North Pole Gates",
"index": 1,
"action": "land",
"id": "p13"
},
{
"name": "Plains",
"index": 2,
"action": "land",
"id": "p15"
},
{
"name": "Plains",
"index": 3,
"action": "land",
"id": "p24"
}
],
"untapped_lands": 2,
"game_seq": 86,
"land_drops_used": 0,
"stop_reason": "playable_cards",
"has_playable_cards": true
}raw
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play spells and abilities",
"response_type": "select",
"respond_with": "choice=pN to play, or choice=no to pass. Add rationale when you act",
"context": "T3 Precombat Main/Precombat Main (PilotB) YOUR_MAIN",
"board": [
{
"hand_size": 5,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "2",
"toughness": "2",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 31,
"life": 21,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10"
},
{
"mana_cost": "{G}{W}",
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"power": "1",
"id": "p11",
"toughness": "1",
"playable": true
},
{
"mana_cost": "{U}",
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33"
},
{
"name": "Plains",
"is_land": true,
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"name": "Plains",
"is_land": true,
"rules": [
"{T}: Add {W}."
],
"id": "p24"
}
]
},
{
"hand_size": 6,
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Clue Token",
"rules": [
"{2}, Sacrifice this artifact: Draw a card."
],
"id": "p32",
"token": true
},
{
"tapped": false,
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29",
"power": "1",
"toughness": "3",
"summoning_sick": true
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
}
],
"name": "PilotA",
"library_size": 31,
"life": 20
}
],
"board_cursor": 29,
"choices": [
{
"mana_cost": "{G}{W}",
"name": "Earth King's Lieutenant",
"index": 0,
"action": "cast",
"id": "p11",
"power": "1",
"toughness": "1"
}
],
"untapped_lands": 2,
"game_seq": 90,
"land_drops_used": 1,
"action_taken": "selected_1",
"success": true
}pass_priority(until=precombat_main, board_cursor=0)
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play spells and abilities",
"response_type": "select",
"respond_with": "choice=pN to play, or choice=no to pass. Add rationale when you act",
"context": "T3 Precombat Main/Precombat Main (PilotB) YOUR_MAIN",
"board": [
{
"hand_size": 5,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "2",
"toughness": "2",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 31,
"life": 21,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10"
},
{
"mana_cost": "{G}{W}",
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"power": "1",
"id": "p11",
"toughness": "1",
"playable": true
},
{
"mana_cost": "{U}",
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33"
},
{
"name": "Plains",
"is_land": true,
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"name": "Plains",
"is_land": true,
"rules": [
"{T}: Add {W}."
],
"id": "p24"
}
]
},
{
"hand_size": 6,
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Clue Token",
"rules": [
"{2}, Sacrifice this artifact: Draw a card."
],
"id": "p32",
"token": true
},
{
"tapped": false,
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29",
"power": "1",
"toughness": "3",
"summoning_sick": true
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
}
],
"name": "PilotA",
"library_size": 31,
"life": 20
}
],
"board_cursor": 29,
"choices": [
{
"mana_cost": "{G}{W}",
"name": "Earth King's Lieutenant",
"index": 0,
"action": "cast",
"id": "p11",
"power": "1",
"toughness": "1"
}
],
"untapped_lands": 2,
"game_seq": 90,
"land_drops_used": 1,
"stop_reason": "reached_step",
"current_step": "Precombat Main"
}raw
{
"action_pending": true,
"action_type": "GAME_CHOOSE_ABILITY",
"message": "Choose which mana to produce from Kyoshi Village (tapping to pay for a spell)",
"response_type": "index",
"respond_with": "choice=0, choice=1, etc. to pick an ability, or choice=no to activate nothing",
"context": "T3 Precombat Main/Precombat Main (PilotB) YOUR_MAIN",
"board": [
{
"hand_size": 4,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "2",
"toughness": "2",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 31,
"life": 21,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10"
},
{
"mana_cost": "{U}",
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33"
},
{
"name": "Plains",
"is_land": true,
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"name": "Plains",
"is_land": true,
"rules": [
"{T}: Add {W}."
],
"id": "p24"
}
]
},
{
"hand_size": 6,
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Clue Token",
"rules": [
"{2}, Sacrifice this artifact: Draw a card."
],
"id": "p32",
"token": true
},
{
"tapped": false,
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29",
"power": "1",
"toughness": "3",
"summoning_sick": true
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
}
],
"name": "PilotA",
"library_size": 31,
"life": 20
}
],
"board_cursor": 31,
"choices": [
{
"index": 0,
"description": "{T}: Add {G}."
},
{
"index": 1,
"description": "{T}: Add {W}."
}
],
"stack": [
{
"owner": "PilotB",
"name": "Earth King's Lieutenant"
}
],
"untapped_lands": 2,
"game_seq": 92,
"land_drops_used": 1,
"action_taken": "selected_0",
"success": true
}pass_priority(until=stack_resolved, board_cursor=0)
{
"action_pending": true,
"action_type": "GAME_CHOOSE_ABILITY",
"message": "Choose which mana to produce from Kyoshi Village (tapping to pay for a spell)",
"response_type": "index",
"respond_with": "choice=0, choice=1, etc. to pick an ability, or choice=no to activate nothing",
"context": "T3 Precombat Main/Precombat Main (PilotB) YOUR_MAIN",
"board": [
{
"hand_size": 4,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "2",
"toughness": "2",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 31,
"life": 21,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10"
},
{
"mana_cost": "{U}",
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33"
},
{
"name": "Plains",
"is_land": true,
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"name": "Plains",
"is_land": true,
"rules": [
"{T}: Add {W}."
],
"id": "p24"
}
]
},
{
"hand_size": 6,
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Clue Token",
"rules": [
"{2}, Sacrifice this artifact: Draw a card."
],
"id": "p32",
"token": true
},
{
"tapped": false,
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29",
"power": "1",
"toughness": "3",
"summoning_sick": true
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
}
],
"name": "PilotA",
"library_size": 31,
"life": 20
}
],
"board_cursor": 31,
"choices": [
{
"index": 0,
"description": "{T}: Add {G}."
},
{
"index": 1,
"description": "{T}: Add {W}."
}
],
"stack": [
{
"owner": "PilotB",
"name": "Earth King's Lieutenant"
}
],
"untapped_lands": 2,
"game_seq": 92,
"land_drops_used": 1,
"stop_reason": "non_priority_action"
}raw
{
"choices": [
{
"index": 0,
"description": "{T}: Add {G}."
},
{
"index": 1,
"description": "{T}: Add {W}."
}
],
"game_seq": 92,
"error": "Unknown short ID: 0 vers. Call get_action_choices to see current options.",
"success": false,
"error_code": "invalid_choice",
"retryable": true
}pass_priority(until=my_turn, board_cursor=0)
{
"action_pending": true,
"action_type": "GAME_CHOOSE_ABILITY",
"message": "Choose which mana to produce from Kyoshi Village (tapping to pay for a spell)",
"response_type": "index",
"respond_with": "choice=0, choice=1, etc. to pick an ability, or choice=no to activate nothing",
"context": "T3 Precombat Main/Precombat Main (PilotB) YOUR_MAIN",
"board": [
{
"hand_size": 4,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "2",
"toughness": "2",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 31,
"life": 21,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10"
},
{
"mana_cost": "{U}",
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33"
},
{
"name": "Plains",
"is_land": true,
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"name": "Plains",
"is_land": true,
"rules": [
"{T}: Add {W}."
],
"id": "p24"
}
]
},
{
"hand_size": 6,
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Clue Token",
"rules": [
"{2}, Sacrifice this artifact: Draw a card."
],
"id": "p32",
"token": true
},
{
"tapped": false,
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29",
"power": "1",
"toughness": "3",
"summoning_sick": true
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
}
],
"name": "PilotA",
"library_size": 31,
"life": 20
}
],
"board_cursor": 31,
"choices": [
{
"index": 0,
"description": "{T}: Add {G}."
},
{
"index": 1,
"description": "{T}: Add {W}."
}
],
"stack": [
{
"owner": "PilotB",
"name": "Earth King's Lieutenant"
}
],
"untapped_lands": 2,
"game_seq": 92,
"land_drops_used": 1,
"stop_reason": "non_priority_action"
}raw
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play instants and activated abilities",
"response_type": "boolean",
"respond_with": "choice=yes (confirm) or choice=no (pass)",
"context": "T3 Precombat Main/Precombat Main (PilotB) YOUR_MAIN",
"board": [
{
"hand_size": 4,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": true,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "2",
"toughness": "2",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 31,
"life": 21,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10"
},
{
"mana_cost": "{U}",
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33"
},
{
"name": "Plains",
"is_land": true,
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"name": "Plains",
"is_land": true,
"rules": [
"{T}: Add {W}."
],
"id": "p24"
}
]
},
{
"hand_size": 6,
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Clue Token",
"rules": [
"{2}, Sacrifice this artifact: Draw a card."
],
"id": "p32",
"token": true
},
{
"tapped": false,
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29",
"power": "1",
"toughness": "3",
"summoning_sick": true
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
}
],
"name": "PilotA",
"library_size": 31,
"life": 20
}
],
"board_cursor": 33,
"stack": [
{
"owner": "PilotB",
"name": "Earth King's Lieutenant"
}
],
"game_seq": 95,
"land_drops_used": 1,
"action_taken": "selected_ability_0",
"success": true
}pass_priority(until=precombat_main, board_cursor=0)
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play instants and activated abilities",
"response_type": "boolean",
"respond_with": "choice=yes (confirm) or choice=no (pass)",
"context": "T3 Precombat Main/Precombat Main (PilotB) YOUR_MAIN",
"board": [
{
"hand_size": 4,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": true,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "2",
"toughness": "2",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 31,
"life": 21,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10"
},
{
"mana_cost": "{U}",
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33"
},
{
"name": "Plains",
"is_land": true,
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"name": "Plains",
"is_land": true,
"rules": [
"{T}: Add {W}."
],
"id": "p24"
}
]
},
{
"hand_size": 6,
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Clue Token",
"rules": [
"{2}, Sacrifice this artifact: Draw a card."
],
"id": "p32",
"token": true
},
{
"tapped": false,
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29",
"power": "1",
"toughness": "3",
"summoning_sick": true
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
}
],
"name": "PilotA",
"library_size": 31,
"life": 20
}
],
"board_cursor": 33,
"stack": [
{
"owner": "PilotB",
"name": "Earth King's Lieutenant"
}
],
"game_seq": 95,
"land_drops_used": 1,
"stop_reason": "reached_step",
"current_step": "Precombat Main"
}pass_priority(until=declare_attackers, board_cursor=33)
{
"action_pending": true,
"action_type": "GAME_TARGET",
"message": "Pick triggered ability (goes to the stack first)",
"response_type": "index",
"respond_with": "choice=pN — must pick a target",
"context": "T3 Precombat Main/Precombat Main (PilotB) YOUR_MAIN",
"board": [
{
"hand_size": 4,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "1",
"toughness": "1",
"summoning_sick": true
},
{
"tapped": true,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "2",
"toughness": "2",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 31,
"life": 21,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10"
},
{
"mana_cost": "{U}",
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33"
},
{
"name": "Plains",
"is_land": true,
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"name": "Plains",
"is_land": true,
"rules": [
"{T}: Add {W}."
],
"id": "p24"
}
]
},
{
"hand_size": 6,
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Clue Token",
"rules": [
"{2}, Sacrifice this artifact: Draw a card."
],
"id": "p32",
"token": true
},
{
"tapped": false,
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29",
"power": "1",
"toughness": "3",
"summoning_sick": true
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
}
],
"name": "PilotA",
"library_size": 31,
"life": 20
}
],
"board_cursor": 34,
"choices": [
{
"name": "Ability",
"target_type": "card",
"index": 0,
"id": "p35"
},
{
"name": "Ability",
"target_type": "card",
"index": 1,
"id": "p36"
}
],
"game_seq": 98,
"land_drops_used": 1,
"required": true,
"can_cancel": false,
"stop_reason": "non_priority_action"
}raw
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play instants and activated abilities",
"response_type": "boolean",
"respond_with": "choice=yes (confirm) or choice=no (pass)",
"context": "T3 Precombat Main/Precombat Main (PilotB) YOUR_MAIN",
"board": [
{
"hand_size": 4,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "1",
"toughness": "1",
"summoning_sick": true
},
{
"tapped": true,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "2",
"toughness": "2",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 31,
"life": 21,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10"
},
{
"mana_cost": "{U}",
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33"
},
{
"name": "Plains",
"is_land": true,
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"name": "Plains",
"is_land": true,
"rules": [
"{T}: Add {W}."
],
"id": "p24"
}
]
},
{
"hand_size": 6,
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Clue Token",
"rules": [
"{2}, Sacrifice this artifact: Draw a card."
],
"id": "p32",
"token": true
},
{
"tapped": false,
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29",
"power": "1",
"toughness": "3",
"summoning_sick": true
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
}
],
"name": "PilotA",
"library_size": 31,
"life": 20
}
],
"board_cursor": 35,
"stack": [
{
"owner": "PilotB",
"ability_text": "When Earth King's Lieutenant enters, put a +1/+1 counter on each other Ally creature you control.",
"name": "Earth King's Lieutenant",
"source_card": "Earth King's Lieutenant"
},
{
"owner": "PilotB",
"ability_text": "Whenever South Pole Voyager or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card.",
"name": "South Pole Voyager",
"source_card": "South Pole Voyager"
}
],
"game_seq": 101,
"land_drops_used": 1,
"action_taken": "selected_target_0",
"success": true
}pass_priority(until=declare_attackers, board_cursor=0)
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Select attackers",
"response_type": "select",
"respond_with": "attackers=p1,p2,... or choice=yes (confirm) or choice=no (skip). Add rationale when you act",
"context": "T3 Combat/Declare Attackers (PilotB)",
"board": [
{
"hand_size": 4,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "1",
"toughness": "1",
"summoning_sick": true
},
{
"tapped": true,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 31,
"life": 22,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10"
},
{
"mana_cost": "{U}",
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33"
},
{
"name": "Plains",
"is_land": true,
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"name": "Plains",
"is_land": true,
"rules": [
"{T}: Add {W}."
],
"id": "p24"
}
]
},
{
"hand_size": 6,
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Clue Token",
"rules": [
"{2}, Sacrifice this artifact: Draw a card."
],
"id": "p32",
"token": true
},
{
"tapped": false,
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29",
"power": "1",
"toughness": "3",
"summoning_sick": true
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
}
],
"name": "PilotA",
"library_size": 31,
"life": 20
}
],
"board_cursor": 38,
"choices": [
{
"name": "South Pole Voyager",
"index": 0,
"choice_type": "attacker",
"id": "p16",
"power": "3",
"toughness": "3"
},
{
"name": "All attack",
"index": 1,
"choice_type": "special",
"id": "all"
}
],
"combat_phase": "attackers",
"game_seq": 109,
"stop_reason": "combat"
}raw
{
"success": true
}raw
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play instants and activated abilities",
"response_type": "boolean",
"respond_with": "choice=yes (confirm) or choice=no (pass)",
"context": "T3 Combat/Declare Attackers (PilotB)",
"board": [
{
"hand_size": 4,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "1",
"toughness": "1",
"summoning_sick": true
},
{
"tapped": true,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": true,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 31,
"life": 22,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10"
},
{
"mana_cost": "{U}",
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33"
},
{
"name": "Plains",
"is_land": true,
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"name": "Plains",
"is_land": true,
"rules": [
"{T}: Add {W}."
],
"id": "p24"
}
]
},
{
"hand_size": 6,
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Clue Token",
"rules": [
"{2}, Sacrifice this artifact: Draw a card."
],
"id": "p32",
"token": true
},
{
"tapped": false,
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29",
"power": "1",
"toughness": "3",
"summoning_sick": true
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
}
],
"name": "PilotA",
"library_size": 31,
"life": 20
}
],
"board_cursor": 40,
"combat": [
{
"blocked": false,
"defending": "PilotA",
"attackers": [
{
"name": "South Pole Voyager",
"id": "p16",
"power": "3",
"toughness": "3"
}
]
}
],
"game_seq": 113,
"action_taken": "batch_attack",
"success": true,
"declared": [
{
"id": "p16"
}
]
}pass_priority(until=precombat_main, board_cursor=0)
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play instants and activated abilities",
"response_type": "boolean",
"respond_with": "choice=yes (confirm) or choice=no (pass)",
"context": "T3 Combat/Declare Attackers (PilotB)",
"board": [
{
"hand_size": 4,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "1",
"toughness": "1",
"summoning_sick": true
},
{
"tapped": true,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": true,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 31,
"life": 22,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10"
},
{
"mana_cost": "{U}",
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33"
},
{
"name": "Plains",
"is_land": true,
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"name": "Plains",
"is_land": true,
"rules": [
"{T}: Add {W}."
],
"id": "p24"
}
]
},
{
"hand_size": 6,
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Clue Token",
"rules": [
"{2}, Sacrifice this artifact: Draw a card."
],
"id": "p32",
"token": true
},
{
"tapped": false,
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29",
"power": "1",
"toughness": "3",
"summoning_sick": true
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
}
],
"name": "PilotA",
"library_size": 31,
"life": 20
}
],
"board_cursor": 40,
"combat": [
{
"blocked": false,
"defending": "PilotA",
"attackers": [
{
"name": "South Pole Voyager",
"id": "p16",
"power": "3",
"toughness": "3"
}
]
}
],
"game_seq": 113,
"stop_reason": "reached_step",
"current_step": "Declare Attackers"
}raw
{
"success": true
}pass_priority(until=my_turn)
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Select blockers",
"response_type": "select",
"respond_with": "blockers=p5:p1,p6:p2 (blocker:attacker) or choice=yes (confirm) or choice=no (skip). Add rationale when you act",
"context": "T3 Combat/Declare Blockers (PilotB)",
"board": [
{
"hand_size": 6,
"is_active": false,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Clue Token",
"rules": [
"{2}, Sacrifice this artifact: Draw a card."
],
"id": "p32",
"token": true
},
{
"tapped": false,
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29",
"power": "1",
"toughness": "3",
"summoning_sick": true
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
}
],
"name": "PilotA",
"library_size": 31,
"life": 20,
"hand": [
{
"mana_cost": "{1}{U}{B}",
"name": "Foggy Swamp Spirit Keeper",
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 0"
],
"power": "2",
"id": "p3",
"toughness": "4"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"mana_cost": "{2}{U}",
"name": "North Pole Patrol",
"rules": [
"{T}: Untap another target permanent you control.",
"Waterbend {3}, {T}: Tap target creature an opponent controls."
],
"power": "2",
"id": "p7",
"toughness": "3"
},
{
"mana_cost": "{B}",
"name": "Zuko's Conviction",
"rules": [
"Kicker {4} (You may pay an additional {4} as you cast this spell.)",
"Return target creature card from your graveyard to your hand. If this spell was kicked, instead put that card onto the battlefield tapped."
],
"id": "p9"
}
]
},
{
"hand_size": 4,
"is_active": true,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "1",
"toughness": "1",
"summoning_sick": true
},
{
"tapped": true,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": true,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 31,
"life": 22
}
],
"board_cursor": 28,
"choices": [
{
"name": "Forecasting Fortune Teller",
"index": 0,
"choice_type": "blocker",
"id": "p29",
"power": "1",
"toughness": "3"
}
],
"combat_phase": "blockers",
"combat": [
{
"blocked": false,
"defending": "PilotA",
"attackers": [
{
"name": "South Pole Voyager",
"id": "p16",
"power": "3",
"toughness": "3"
}
]
}
],
"game_seq": 115,
"incoming_attackers": [
{
"name": "South Pole Voyager",
"id": "p16",
"power": "3",
"toughness": "3"
}
],
"recent_chat": [
"PilotB: The Allies are starting to assemble. Let's see if they can keep the pressure on.",
"PilotB: Voyager is getting to work. Your Clue should help keep the cards flowing."
],
"stop_reason": "combat"
}Thinking (1247 chars)
Let me analyze the current situation. It's turn 3, my opponent is attacking with South Pole Voyager (3/3 with a +1/+1 counter). I have Forecasting Fortune Teller (1/3) that can block. If I block with the 1/3, the Fortune Teller survives (3 damage to a 1/3... wait, 3 damage to a 3-toughness creature means it survives). The Voyager is 3/3, my Fortune Teller is 1/3. Blocking: Fortune Teller takes 3 damage, has 3 toughness, survives. Voyager takes 1 damage, survives. So I can block safely and take no damage. Wait, but should I block? Blocking with the 1/3 is safe — it survives and I prevent 3 damage. That seems good. There's no downside really, unless the opponent has a trick. The opponent has 4 cards in hand and all lands tapped (Kyoshi Village, North Pole Gates, Plains all tapped). So no mana for tricks. Blocking is safe and free. Actually wait, let me check: Kyoshi Village (tapped), North Pole Gates (tapped), Plains (tapped). All three lands tapped. They played Earth King's Lieutenant this turn presumably (it's sick). So they have no mana available. No tricks possible. Block with Fortune Teller — it survives, I take 0 damage. Let me also send a chat message since it's been 2 turns. So: blockers="p29:p16" anda chat message.
raw
{
"success": true
}raw
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play instants and activated abilities",
"response_type": "boolean",
"respond_with": "choice=yes (confirm) or choice=no (pass)",
"context": "T3 Combat/Declare Blockers (PilotB)",
"board": [
{
"hand_size": 6,
"is_active": false,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Clue Token",
"rules": [
"{2}, Sacrifice this artifact: Draw a card."
],
"id": "p32",
"token": true
},
{
"tapped": false,
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29",
"power": "1",
"toughness": "3",
"summoning_sick": true
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
}
],
"name": "PilotA",
"library_size": 31,
"life": 20,
"hand": [
{
"mana_cost": "{1}{U}{B}",
"name": "Foggy Swamp Spirit Keeper",
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 0"
],
"power": "2",
"id": "p3",
"toughness": "4"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"mana_cost": "{2}{U}",
"name": "North Pole Patrol",
"rules": [
"{T}: Untap another target permanent you control.",
"Waterbend {3}, {T}: Tap target creature an opponent controls."
],
"power": "2",
"id": "p7",
"toughness": "3"
},
{
"mana_cost": "{B}",
"name": "Zuko's Conviction",
"rules": [
"Kicker {4} (You may pay an additional {4} as you cast this spell.)",
"Return target creature card from your graveyard to your hand. If this spell was kicked, instead put that card onto the battlefield tapped."
],
"id": "p9"
}
]
},
{
"hand_size": 4,
"is_active": true,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "1",
"toughness": "1",
"summoning_sick": true
},
{
"tapped": true,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": true,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 31,
"life": 22
}
],
"board_cursor": 30,
"combat": [
{
"blocked": true,
"defending": "PilotA",
"attackers": [
{
"name": "South Pole Voyager",
"id": "p16",
"power": "3",
"toughness": "3"
}
],
"blockers": [
{
"name": "Forecasting Fortune Teller",
"id": "p29",
"power": "1",
"toughness": "3"
}
]
}
],
"game_seq": 120,
"action_taken": "batch_block",
"success": true,
"declared": [
{
"id": "p29",
"blocks": "p16"
}
]
}Thinking (58 chars)
Let me get the current game state to see what's happening.
pass_priority()
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play spells and abilities",
"response_type": "select",
"respond_with": "choice=pN to play, or choice=no to pass. Add rationale when you act",
"context": "T3 Precombat Main/Precombat Main (PilotA) YOUR_MAIN",
"board": [
{
"hand_size": 7,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Clue Token",
"rules": [
"{2}, Sacrifice this artifact: Draw a card."
],
"id": "p32",
"token": true
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
}
],
"name": "PilotA",
"library_size": 30,
"life": 20,
"hand": [
{
"mana_cost": "{1}{U}{B}",
"name": "Foggy Swamp Spirit Keeper",
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 1"
],
"power": "2",
"id": "p3",
"toughness": "4"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p5",
"playable": true
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p6",
"playable": true
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p23",
"playable": true
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p37",
"playable": true
},
{
"mana_cost": "{2}{U}",
"name": "North Pole Patrol",
"rules": [
"{T}: Untap another target permanent you control.",
"Waterbend {3}, {T}: Tap target creature an opponent controls."
],
"power": "2",
"id": "p7",
"toughness": "3"
},
{
"mana_cost": "{B}",
"name": "Zuko's Conviction",
"rules": [
"Kicker {4} (You may pay an additional {4} as you cast this spell.)",
"Return target creature card from your graveyard to your hand. If this spell was kicked, instead put that card onto the battlefield tapped."
],
"id": "p9",
"playable": true
}
]
},
{
"hand_size": 4,
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "1",
"toughness": "1",
"summoning_sick": true
},
{
"tapped": true,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": true,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 31,
"life": 22
}
],
"board_cursor": 33,
"choices": [
{
"name": "Clue Token",
"index": 0,
"action": "activate",
"playable_abilities": [
"{2}, Sacrifice this artifact: Draw a card."
],
"id": "p32"
},
{
"name": "Island",
"index": 1,
"action": "land",
"id": "p5"
},
{
"name": "Island",
"index": 2,
"action": "land",
"id": "p6"
},
{
"name": "Island",
"index": 3,
"action": "land",
"id": "p23"
},
{
"name": "Island",
"index": 4,
"action": "land",
"id": "p37"
},
{
"mana_cost": "{B}",
"name": "Zuko's Conviction",
"index": 5,
"action": "cast",
"id": "p9"
}
],
"untapped_lands": 2,
"game_seq": 129,
"land_drops_used": 0,
"stop_reason": "playable_cards",
"has_playable_cards": true
}Thinking (3324 chars)
Let me analyze the situation. It's my turn 3. I have:
- Hand: Foggy Swamp Spirit Keeper, Island x4, North Pole Patrol, Zuko's Conviction
- Battlefield: Clue Token, Island, Swamp
- Graveyard: Forecasting Fortune Teller (died? Wait, it says gy=[Forecasting Fortune Teller]. Hmm, wait — I blocked the 3/3 with my 1/3 and survived... but now it's in the graveyard? Let me re-read.
Actually the board says: PilotA gy=[Forecasting Fortune Teller]. So my Fortune Teller is in the graveyard. Interesting — maybe the log summary was wrong, or it died. Wait, the previous note said "my 1/3 Fortune Teller blocks the 3/3 and survives, taking zero damage." But now it's in the graveyard. Hmm, maybe opponent did something after. Actually wait, Earth King's Lieutenant has trample? No — Earth King's Lieutenant itself has trample, not the Voyager. The Voyager is 3/3 without trample. A 1/3 blocks 3/3: 3 damage to the 1/3, which kills it (3 damage >= 3 toughness). Wait, 1/3 has 3 toughness, 3 damage is lethal. So the Fortune Teller died! The summary said it survived but actually 3 damage to a 1/3 kills it. Hmm, but the log says survives... whatever, the board state is authoritative: Fortune Teller is in the graveyard.
So now my board: Clue Token, Island, Swamp. I have 2 untapped lands (Island, Swamp), 1 land drop remaining.
My options:
1. Play an Island (3 lands total), then cast... nothing else playable this turn except Zuko's Conviction for {B} to return Fortune Teller to hand.
2. Crack the Clue token to draw a card.
Foggy Swamp Spirit Keeper costs {1}{U}{B} — that's 3 mana. I currently have 2 lands. If I play an Island, I'll have 3 lands (2 Islands + 1 Swamp), which gives me {U}{U}{B} — enough to cast Spirit Keeper!
Wait, the choices list shows playable cards with current mana. Spirit Keeper isn't listed because I only have 2 untapped lands right now, but I have a land drop remaining. I should play the Island first, then cast Spirit Keeper.
North Pole Patrol costs {2}{U} — also 3 mana, also castable after playing Island.
Which is better? Foggy Swamp Spirit Keeper is a 2/4 lifelink — great blocker against the Ally aggro deck, and generates value when I draw a second card each turn. North Pole Patrol is a 2/3 with utility tap abilities.
Against an aggressive Allies deck, the 2/4 lifelink body is excellent — it blocks the 3/3 Voyager comfortably and gains life. Also, its triggered ability synergizes with the Clue token (crack clue on their turn or mine to draw a second card and make a Spirit).
Let me play the Island, then cast Foggy Swamp Spirit Keeper.
Actually, should I consider cracking the Clue first to try to draw into something? If I crack the Clue ({2}, sacrifice), I'd use my 2 mana, draw a card, then play Island, and have 1 mana left — not enough for Spirit Keeper. That delays my board development. Better to play land + Spirit Keeper now, and keep the Clue for later (it can trigger Spirit Keeper's second-card-draw ability).
Plan: Play Island, cast Foggy Swamp Spirit Keeper. That's my turn.
The action: choose_action with choice for Island first. Then next decision, cast Spirit Keeper.
Note Earth King's Lieutenant pumps when Allies enter — opponent at 22 life, 4 cards in hand. They'll keep developing. My 2/4 lifelink blocks well.
Let me do it. First action: play Island.raw
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play spells and abilities",
"response_type": "select",
"respond_with": "choice=pN to play, or choice=no to pass. Add rationale when you act",
"context": "T3 Precombat Main/Precombat Main (PilotA) YOUR_MAIN",
"board": [
{
"hand_size": 6,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Clue Token",
"rules": [
"{2}, Sacrifice this artifact: Draw a card."
],
"id": "p32",
"token": true
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
}
],
"name": "PilotA",
"library_size": 30,
"life": 20,
"hand": [
{
"mana_cost": "{1}{U}{B}",
"name": "Foggy Swamp Spirit Keeper",
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 1"
],
"power": "2",
"id": "p3",
"toughness": "4",
"playable": true
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p37"
},
{
"mana_cost": "{2}{U}",
"name": "North Pole Patrol",
"rules": [
"{T}: Untap another target permanent you control.",
"Waterbend {3}, {T}: Tap target creature an opponent controls."
],
"power": "2",
"id": "p7",
"toughness": "3",
"playable": true
},
{
"mana_cost": "{B}",
"name": "Zuko's Conviction",
"rules": [
"Kicker {4} (You may pay an additional {4} as you cast this spell.)",
"Return target creature card from your graveyard to your hand. If this spell was kicked, instead put that card onto the battlefield tapped."
],
"id": "p9",
"playable": true
}
]
},
{
"hand_size": 4,
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "1",
"toughness": "1",
"summoning_sick": true
},
{
"tapped": true,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": true,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 31,
"life": 22
}
],
"board_cursor": 34,
"choices": [
{
"name": "Clue Token",
"index": 0,
"action": "activate",
"playable_abilities": [
"{2}, Sacrifice this artifact: Draw a card."
],
"id": "p32"
},
{
"mana_cost": "{1}{U}{B}",
"name": "Foggy Swamp Spirit Keeper",
"index": 1,
"action": "cast",
"id": "p3",
"power": "2",
"toughness": "4"
},
{
"mana_cost": "{2}{U}",
"name": "North Pole Patrol",
"index": 2,
"action": "cast",
"id": "p7",
"power": "2",
"toughness": "3"
},
{
"mana_cost": "{B}",
"name": "Zuko's Conviction",
"index": 3,
"action": "cast",
"id": "p9"
}
],
"untapped_lands": 3,
"game_seq": 133,
"land_drops_used": 1,
"action_taken": "selected_1",
"success": true
}Thinking (862 chars)
Let me start by understanding the current game state. The log tells me: - Turn 0: I kept a hand with 4 lands (3 Island, 1 Swamp), Foggy Swamp Spirit Keeper, North Pole Patrol, and Forecasting Fortune Teller presumably. - Turn 1: Opponent played Kyoshi Village (tapped G/W land) - they're on Allies. I played a Swamp. - Turn 2: Opponent played South Pole Voyager (2/2 Ally). I played an Island, cast Forecasting Fortune Teller (1/3 + Clue token). - Turn 3: Opponent played Earth King's Lieutenant (pumping Voyager to 3/3), attacked with Voyager. My Fortune Teller blocked and died. Now I'm on my turn 3, playing an Island to reach UUB mana, then casting Foggy Swamp Spirit Keeper (2/4 lifelink). The instruction says "Continue playing. Call pass_priority." So I should call pass_priority to see what happens next. Let me call pass_priority to continuethe game.
pass_priority(until=my_turn)
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play instants and activated abilities",
"response_type": "select",
"respond_with": "choice=pN to play, or choice=no to pass. Add rationale when you act",
"context": "T3 Combat/Declare Attackers (PilotA)",
"board": [
{
"hand_size": 6,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Clue Token",
"rules": [
"{2}, Sacrifice this artifact: Draw a card."
],
"id": "p32",
"token": true
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
}
],
"name": "PilotA",
"library_size": 30,
"life": 20,
"hand": [
{
"mana_cost": "{1}{U}{B}",
"name": "Foggy Swamp Spirit Keeper",
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 1"
],
"power": "2",
"id": "p3",
"toughness": "4"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p37"
},
{
"mana_cost": "{2}{U}",
"name": "North Pole Patrol",
"rules": [
"{T}: Untap another target permanent you control.",
"Waterbend {3}, {T}: Tap target creature an opponent controls."
],
"power": "2",
"id": "p7",
"toughness": "3"
},
{
"mana_cost": "{B}",
"name": "Zuko's Conviction",
"rules": [
"Kicker {4} (You may pay an additional {4} as you cast this spell.)",
"Return target creature card from your graveyard to your hand. If this spell was kicked, instead put that card onto the battlefield tapped."
],
"id": "p9",
"playable": true
}
]
},
{
"hand_size": 4,
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "1",
"toughness": "1",
"summoning_sick": true
},
{
"tapped": true,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": true,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 31,
"life": 22
}
],
"board_cursor": 35,
"choices": [
{
"name": "Clue Token",
"index": 0,
"action": "activate",
"playable_abilities": [
"{2}, Sacrifice this artifact: Draw a card."
],
"id": "p32"
},
{
"mana_cost": "{B}",
"name": "Zuko's Conviction",
"index": 1,
"action": "cast",
"id": "p9"
}
],
"untapped_lands": 3,
"game_seq": 137,
"stop_reason": "playable_cards",
"has_playable_cards": true
}Thinking (9754 chars)
Wait, the decision says it's Turn 3 COMBAT — PilotA (me). Interesting, it seems I'm mid-turn 3 still? Let me re-read.
Actually the game so far said I was on turn 3 playing an Island and casting Foggy Swamp Spirit Keeper. Now the board shows: my battlefield has Clue Token, Island, Island, Swamp — only 3 lands. So it seems the Island play and Spirit Keeper cast haven't happened yet? Wait, the hand still contains Foggy Swamp Spirit Keeper, Island, Island, Island, North Pole Patrol, Zuko's Conviction. So the "game so far" summary was a plan, but actually the game state shows I haven't played the land or cast the Spirit Keeper yet.
Wait, but it says Turn 3 COMBAT — PilotA. That means it's my combat phase on turn 3? Hmm, that's odd. Actually maybe the previous actions were: opponent's turn 3 happened (they played Earth King's Lieutenant, attacked, killed my Fortune Teller). Then my turn 3 began. But the phase says COMBAT? Maybe I already played the land... no, I have 3 lands on battlefield and 3 Islands in hand plus the full hand of 6 cards.
Hmm wait, hand = [Foggy Swamp Spirit Keeper, Island, Island, Island, North Pole Patrol, Zuko's Conviction] — 6 cards. Battlefield: Clue Token, Island, Island, Swamp. So I have 3 lands in play. If I had played a land this turn, I'd have 4. So either I haven't played a land yet this turn, or... The summary said "Playing an Island to reach UUB mana, then I'll cast Foggy Swamp Spirit Keeper". But the board doesn't reflect that. So the summary was aspirational — the actual state is that I'm at Turn 3 COMBAT? That doesn't make sense — you can't skip main phase.
Actually, maybe it's opponent's turn numbering confusion. "Turn 3 COMBAT - PilotA" — PilotA is me. Hmm, maybe the turn numbering: each player has their own turn count. Turn 3 for me. But why COMBAT? Maybe the game auto-passed through my precombat main? No — the choices show I can activate Clue Token or cast Zuko's Conviction (instant-speed things). But I can't cast the Spirit Keeper now since it's combat.
Wait, that's weird. Maybe the previous decision point was during my precombat main and I... no, this is the first decision after "Continue playing."
Hmm, let me reconsider. The summary said: "[Turn 3] Opponent's Voyager actually killed my Fortune Teller in combat (it's in my graveyard now). I have 2 untapped lands and a land drop. Playing an Island to reach UUB mana, then I'll cast Foggy Swamp Spirit Keeper."
But board shows 3 untapped lands (Island, Island, Swamp) and "Untapped lands: 3". So it seems the land drop and Spirit Keeper cast did NOT happen. Maybe the summary writer made a mistake, or maybe those actions are pending.
Actually wait — maybe this IS my turn 3, and the phase advanced to combat because... hmm. Or maybe the "Turn 3" in the decision header refers to the game turn count and it's actually my main phase mislabeled? The message says "Play instants and activated abilities" which is the generic combat-phase priority message.
Let me think about what happened: Opponent's turn 3: they played Earth King's Lieutenant, attacked with Voyager (3/3), I blocked with Fortune Teller (1/3), Fortune Teller died. Wait, but a 3/3 vs 1/3: Fortune Teller deals 1, Voyager deals 3, Fortune Teller dies. Yes. Then opponent passed, my turn 3 began: I drew a card (Spirit Keeper cards drawn: 1 — no wait, that's the card text).
Hmm, "Cards drawn this turn: 1" in the Spirit Keeper reference — that's a generic reminder. Actually the Spirit Keeper is in my hand, so that text is just static.
OK here's the thing: if it's my turn 3, I drew a card, and now it's somehow COMBAT phase, meaning the precombat main was auto-passed? That would be bad because I wanted to play a land and cast Spirit Keeper precombat. But maybe the game log will clarify. Let me check the game log and game state.
Actually, wait. Maybe the turn structure: it's possible the decision header "Turn 3 COMBAT - PilotA" means it's MY turn 3 and the game gave me priority in precombat main but... no, it says COMBAT.
Alternatively, maybe I already took my turn 3 main phase actions in a previous decision that was summarized, but the summary overstated. Let me just check the game state and log to be sure.
Actually, the safest interpretation: It's my turn 3, combat phase. I have 3 lands untapped. I did NOT play a land this turn (3 lands in play, and I had Swamp + 2 Islands... wait, at end of turn 2 I had Swamp + Island + Island? The summary said turn 2: "Playing an Island to hit U/B mana" — so after turn 2 I had Swamp + Island + Island? No wait: Turn 1 I played Swamp. Turn 2 I played an Island, so Swamp + Island. Then I cast Fortune Teller ({1}{U}? probably costs 1U). Hmm, but board shows Island, Island, Swamp = 3 lands. So at some point I played a second Island.
Turn 3: I drew, played an Island (3rd land), and was going to cast Spirit Keeper. If the land was played, battlefield would show 3 lands: Island x2, Swamp. Yes! That matches: battlefield = [Clue Token, Island, Island, Swamp]. So I DID play the Island this turn. And I have 3 lands untapped... but wait, if I cast Spirit Keeper for {1}{U}{B}, I'd tap all 3 lands. The Spirit Keeper is still in hand though.
So the situation: I played the Island, then... the game moved to combat without me casting Spirit Keeper? That seems like I must have passed priority or the summary's plan wasn't executed. Now it's my combat phase with 3 untapped lands.
Hmm, but actually maybe the summary is just what happened and this decision is the opportunity to cast the Spirit Keeper — but it's combat now, so I can't cast a sorcery-speed creature... Spirit Keeper is a creature, can't cast during combat.
Wait, actually — can I? No, creatures are sorcery speed. Unless the game offers it. Choices are only Clue Token and Zuko's Conviction. So no Spirit Keeper.
OK so the actual state: my turn 3, combat phase, 3 untapped lands, no attackers (I have no creatures). Options:
1. Crack the Clue token ({2}, sac: draw a card) — draws a card. With Spirit Keeper not yet in play, no synergy yet.
2. Cast Zuko's Conviction ({B}) to return Forecasting Fortune Teller from graveyard to hand. That's a reasonable use, but is it worth it now? I could also just pass and keep mana up... but there's nothing else to do with the mana this turn. If I don't use it, it goes to waste.
Actually, wait — should I have cast Spirit Keeper in precombat main? The summary said that was the plan. Since it's combat now, that ship has sailed. I can cast it postcombat main.
Given 3 untapped mana in combat with no creatures, the best use: crack the Clue for 2 mana to draw a card, leaving 1 mana. Or cast Zuko's Conviction for B to get Fortune Teller back.
Hmm, but actually, do I want Zuko's Conviction now? It returns Fortune Teller to hand. Fortune Teller is a 1/3 that makes a Clue. It's a fine card to recast. But I have plays already: Spirit Keeper this turn (postcombat), North Pole Patrol next. Getting Fortune Teller back isn't urgent. But the mana is otherwise wasted this turn.
Alternatively, crack the Clue now to draw a card — digging for more action. With 3 lands and 6 cards in hand, I have plenty of lands. Drawing could find removal or more creatures.
Let me think about mana efficiency: This turn I have U,U,B available (3 mana). Postcombat I want to cast Spirit Keeper {1}{U}{B} = 3 mana. So if I spend 2 on Clue now, I can't cast Spirit Keeper this turn! That's bad. Spirit Keeper is my key play — a 2/4 lifelinker to wall the 3/3 Voyager.
So the choice is:
- Pass, then cast Spirit Keeper postcombat (uses all 3 mana).
- Crack Clue now (2 mana), leaving 1 — can't cast Spirit Keeper. Bad.
- Zuko's Conviction (B), leaving U,U — can't cast Spirit Keeper (needs 1UB = 3 mana). Bad.
So actually, I should pass now and cast Spirit Keeper in postcombat main. Any mana spent now prevents the Spirit Keeper play.
Wait, unless... hmm, could I crack the clue and still cast Spirit Keeper? Clue costs {2}. 3 - 2 = 1 mana left. Spirit Keeper costs 3. No.
Zuko's Conviction costs {B}. 3 - 1 = 2 left. Spirit Keeper costs 3. No.
So pass. Then in postcombat main, cast Spirit Keeper.
Actually hold on — is it possible this is not my turn but opponent's turn? "Turn 3 COMBAT - PilotA" — PilotA is presumably me (the first player listed, and the board shows "PilotA: 20hp hand=[...]" with my full hand visible). Yes, PilotA is me. And it's my combat phase on turn 3.
Hmm wait, but actually why would it be my combat phase if I never got a precombat main priority? Let me check the game log to understand. Actually, it doesn't matter much — the decision is clear: pass now, cast Spirit Keeper postcombat.
But wait — actually, let me reconsider. Did I already cast the Spirit Keeper and it's just not showing? No, it's in my hand list. OK.
Let me also double check: could the game have skipped my precombat main because I had no plays? No — I had Spirit Keeper playable with 3 lands after playing the Island. Unless the land play happened and then I passed... The summary line "[Turn 3] ... Playing an Island to reach UUB mana, then I'll cast Foggy Swamp Spirit Keeper" suggests the intent. But the game state shows the Spirit Keeper wasn't cast. Perhaps the previous decision returned and the player (me, in the summary) played the Island, and then the game... hmm, whatever. Maybe the engine auto-advanced. I'll just check the log quickly.
Actually, let me just look at the game log to be sure of what happened, then pass.
Actually, the decision is clear regardless: pass priority now (combat, no attackers), then cast Spirit Keeper in postcombat main. Let me check the log briefly to confirm no surprises, then pass.
Let me call get_game_log with max_chars to see recent events.get_game_log(max_chars=2000)
{
"log": "PilotB turn 1:\n[Chat] PilotB: Good luck! Let's see what these Allies can do.\nPilotB played Kyoshi Village\nPilotA turn 1:\nPilotA drew Island\n[Chat] PilotA: Good luck to you too! Allies, huh? Let's see if my Spirits can spook them. 👻\n[Chat] PilotA: Good luck to you too! Allies, huh? Let's see if my Spirits can spook them. 👻\nPilotA played Swamp\nPilotB turn 2:\nPilotB drew a card\n[Chat] PilotB: Spirits versus Allies sounds like a fair fight. Time to rally!\nPilotB played Plains\nPilotB cast South Pole Voyager\n[Chat] PilotB: Voyager will lead the way. Let's see how these Allies line up.\nPilotB gained 1 life\nPilotA turn 2:\nPilotA drew Forecasting Fortune Teller\nPilotA played Island\nPilotA cast Forecasting Fortune Teller\nPilotB turn 3:\nPilotB drew a card\nPilotB played North Pole Gates\nPilotB cast Earth King's Lieutenant\nPilotB gained 1 life\n[Chat] PilotB: The Allies are starting to assemble. Let's see if they can keep the pressure on.\n[Chat] PilotB: Voyager is getting to work. Your Clue should help keep the cards flowing.\n[Chat] PilotA: Nice Lieutenant — those counters are going to pile up fast. I'll hide behind my Fortune Teller for now; she's seen this attack coming.\n[Chat] PilotA: Nice Lieutenant — those counters are going to pile up fast. I'll hide behind my Fortune Teller for now; she's seen this attack coming.\nPilotA blocked South Pole Voyager with Forecasting Fortune Teller\nForecasting Fortune Teller was destroyed (PilotA)\nPilotA turn 3:\nPilotA drew Island\nPilotA played Island",
"total_length": 1537,
"truncated": false,
"cursor": 47
}raw
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play spells and abilities",
"response_type": "select",
"respond_with": "choice=pN to play, or choice=no to pass. Add rationale when you act",
"context": "T3 Postcombat Main/Postcombat Main (PilotA) YOUR_MAIN",
"board": [
{
"hand_size": 6,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Clue Token",
"rules": [
"{2}, Sacrifice this artifact: Draw a card."
],
"id": "p32",
"token": true
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
}
],
"name": "PilotA",
"library_size": 30,
"life": 20,
"hand": [
{
"mana_cost": "{1}{U}{B}",
"name": "Foggy Swamp Spirit Keeper",
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 1"
],
"power": "2",
"id": "p3",
"toughness": "4",
"playable": true
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p37"
},
{
"mana_cost": "{2}{U}",
"name": "North Pole Patrol",
"rules": [
"{T}: Untap another target permanent you control.",
"Waterbend {3}, {T}: Tap target creature an opponent controls."
],
"power": "2",
"id": "p7",
"toughness": "3",
"playable": true
},
{
"mana_cost": "{B}",
"name": "Zuko's Conviction",
"rules": [
"Kicker {4} (You may pay an additional {4} as you cast this spell.)",
"Return target creature card from your graveyard to your hand. If this spell was kicked, instead put that card onto the battlefield tapped."
],
"id": "p9",
"playable": true
}
]
},
{
"hand_size": 4,
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "1",
"toughness": "1",
"summoning_sick": true
},
{
"tapped": true,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": true,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 31,
"life": 22
}
],
"board_cursor": 36,
"choices": [
{
"name": "Clue Token",
"index": 0,
"action": "activate",
"playable_abilities": [
"{2}, Sacrifice this artifact: Draw a card."
],
"id": "p32"
},
{
"mana_cost": "{1}{U}{B}",
"name": "Foggy Swamp Spirit Keeper",
"index": 1,
"action": "cast",
"id": "p3",
"power": "2",
"toughness": "4"
},
{
"mana_cost": "{2}{U}",
"name": "North Pole Patrol",
"index": 2,
"action": "cast",
"id": "p7",
"power": "2",
"toughness": "3"
},
{
"mana_cost": "{B}",
"name": "Zuko's Conviction",
"index": 3,
"action": "cast",
"id": "p9"
}
],
"untapped_lands": 3,
"game_seq": 139,
"land_drops_used": 1,
"action_taken": "passed_priority",
"success": true
}Thinking (263 chars)
Let me look at the current game state. I was about to cast Foggy Swamp Spirit Keeper. Let me get the action choices first. Actually, the instruction says "Continue playing. Call pass_priority." So I should call pass_priority to see the current state and choices.
pass_priority(until=my_turn, board_cursor=40)
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play spells and abilities",
"response_type": "select",
"respond_with": "choice=pN to play, or choice=no to pass. Add rationale when you act",
"context": "T4 Precombat Main/Precombat Main (PilotB) YOUR_MAIN",
"board": [
{
"hand_size": 5,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": false,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 30,
"life": 22,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10",
"playable": true
},
{
"mana_cost": "{U}",
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33"
},
{
"mana_cost": "{1}{W}",
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"power": "1",
"id": "p38",
"toughness": "1",
"playable": true
},
{
"name": "Plains",
"is_land": true,
"rules": [
"{T}: Add {W}."
],
"id": "p15",
"playable": true
},
{
"name": "Plains",
"is_land": true,
"rules": [
"{T}: Add {W}."
],
"id": "p24",
"playable": true
}
]
},
{
"hand_size": 6,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Clue Token",
"rules": [
"{2}, Sacrifice this artifact: Draw a card."
],
"id": "p32",
"token": true
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
}
],
"name": "PilotA",
"library_size": 30,
"life": 20
}
],
"board_cursor": 47,
"choices": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"index": 0,
"action": "cast",
"id": "p10"
},
{
"mana_cost": "{1}{W}",
"name": "Invasion Reinforcements",
"index": 1,
"action": "cast",
"id": "p38",
"power": "1",
"toughness": "1"
},
{
"name": "Plains",
"index": 2,
"action": "land",
"id": "p15"
},
{
"name": "Plains",
"index": 3,
"action": "land",
"id": "p24"
}
],
"untapped_lands": 3,
"game_seq": 141,
"land_drops_used": 0,
"recent_chat": [
"PilotA: Nice Lieutenant — those counters are going to pile up fast. I'll hide behind my Fortune Teller for now; she's seen this attack coming."
],
"stop_reason": "playable_cards",
"has_playable_cards": true
}raw
{
"success": true
}raw
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play spells and abilities",
"response_type": "select",
"respond_with": "choice=pN to play, or choice=no to pass. Add rationale when you act",
"context": "T4 Precombat Main/Precombat Main (PilotB) YOUR_MAIN",
"board": [
{
"hand_size": 4,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": false,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 30,
"life": 22,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10",
"playable": true
},
{
"mana_cost": "{U}",
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33"
},
{
"mana_cost": "{1}{W}",
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"power": "1",
"id": "p38",
"toughness": "1",
"playable": true
},
{
"name": "Plains",
"is_land": true,
"rules": [
"{T}: Add {W}."
],
"id": "p24"
}
]
},
{
"hand_size": 6,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Clue Token",
"rules": [
"{2}, Sacrifice this artifact: Draw a card."
],
"id": "p32",
"token": true
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
}
],
"name": "PilotA",
"library_size": 30,
"life": 20
}
],
"board_cursor": 48,
"choices": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"index": 0,
"action": "cast",
"id": "p10"
},
{
"mana_cost": "{1}{W}",
"name": "Invasion Reinforcements",
"index": 1,
"action": "cast",
"id": "p38",
"power": "1",
"toughness": "1"
},
{
"name": "Kyoshi Village",
"index": 2,
"action": "activate",
"playable_abilities": [
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"name": "North Pole Gates",
"index": 3,
"action": "activate",
"playable_abilities": [
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
}
],
"untapped_lands": 4,
"game_seq": 145,
"land_drops_used": 1,
"action_taken": "selected_2",
"success": true
}pass_priority(until=precombat_main, board_cursor=0)
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play spells and abilities",
"response_type": "select",
"respond_with": "choice=pN to play, or choice=no to pass. Add rationale when you act",
"context": "T4 Precombat Main/Precombat Main (PilotB) YOUR_MAIN",
"board": [
{
"hand_size": 4,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": false,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 30,
"life": 22,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10",
"playable": true
},
{
"mana_cost": "{U}",
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33"
},
{
"mana_cost": "{1}{W}",
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"power": "1",
"id": "p38",
"toughness": "1",
"playable": true
},
{
"name": "Plains",
"is_land": true,
"rules": [
"{T}: Add {W}."
],
"id": "p24"
}
]
},
{
"hand_size": 6,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Clue Token",
"rules": [
"{2}, Sacrifice this artifact: Draw a card."
],
"id": "p32",
"token": true
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
}
],
"name": "PilotA",
"library_size": 30,
"life": 20
}
],
"board_cursor": 48,
"choices": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"index": 0,
"action": "cast",
"id": "p10"
},
{
"mana_cost": "{1}{W}",
"name": "Invasion Reinforcements",
"index": 1,
"action": "cast",
"id": "p38",
"power": "1",
"toughness": "1"
},
{
"name": "Kyoshi Village",
"index": 2,
"action": "activate",
"playable_abilities": [
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"name": "North Pole Gates",
"index": 3,
"action": "activate",
"playable_abilities": [
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
}
],
"untapped_lands": 4,
"game_seq": 145,
"land_drops_used": 1,
"stop_reason": "reached_step",
"current_step": "Precombat Main"
}raw
{
"success": true
}raw
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play instants and activated abilities",
"response_type": "boolean",
"respond_with": "choice=yes (confirm) or choice=no (pass)",
"context": "T4 Precombat Main/Precombat Main (PilotB) YOUR_MAIN",
"board": [
{
"hand_size": 3,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": true,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 30,
"life": 22,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10"
},
{
"mana_cost": "{U}",
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33"
},
{
"name": "Plains",
"is_land": true,
"rules": [
"{T}: Add {W}."
],
"id": "p24"
}
]
},
{
"hand_size": 6,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Clue Token",
"rules": [
"{2}, Sacrifice this artifact: Draw a card."
],
"id": "p32",
"token": true
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
}
],
"name": "PilotA",
"library_size": 30,
"life": 20
}
],
"board_cursor": 51,
"stack": [
{
"owner": "PilotB",
"name": "Invasion Reinforcements"
}
],
"untapped_lands": 2,
"game_seq": 149,
"land_drops_used": 1,
"action_taken": "selected_1",
"success": true,
"mana_plan_set": true,
"mana_plan_size": 1
}pass_priority(until=stack_resolved, board_cursor=0)
{
"action_pending": true,
"action_type": "GAME_TARGET",
"message": "Pick triggered ability (goes to the stack first)",
"response_type": "index",
"respond_with": "choice=pN — must pick a target",
"context": "T4 Precombat Main/Precombat Main (PilotB) YOUR_MAIN",
"board": [
{
"hand_size": 3,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": true
},
{
"tapped": true,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 30,
"life": 22,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10"
},
{
"mana_cost": "{U}",
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33"
},
{
"name": "Plains",
"is_land": true,
"rules": [
"{T}: Add {W}."
],
"id": "p24"
}
]
},
{
"hand_size": 6,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Clue Token",
"rules": [
"{2}, Sacrifice this artifact: Draw a card."
],
"id": "p32",
"token": true
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
}
],
"name": "PilotA",
"library_size": 30,
"life": 20
}
],
"board_cursor": 52,
"choices": [
{
"name": "Ability",
"target_type": "card",
"index": 0,
"id": "p40"
},
{
"name": "Ability",
"target_type": "card",
"index": 1,
"id": "p41"
},
{
"name": "Ability",
"target_type": "card",
"index": 2,
"id": "p42"
}
],
"untapped_lands": 2,
"game_seq": 152,
"land_drops_used": 1,
"required": true,
"can_cancel": false,
"stop_reason": "non_priority_action"
}raw
{
"action_pending": true,
"action_type": "GAME_TARGET",
"message": "Pick triggered ability (goes to the stack first)",
"response_type": "index",
"respond_with": "choice=pN — must pick a target",
"context": "T4 Precombat Main/Precombat Main (PilotB) YOUR_MAIN",
"board": [
{
"hand_size": 3,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": true
},
{
"tapped": true,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 30,
"life": 22,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10"
},
{
"mana_cost": "{U}",
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33"
},
{
"name": "Plains",
"is_land": true,
"rules": [
"{T}: Add {W}."
],
"id": "p24"
}
]
},
{
"hand_size": 6,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Clue Token",
"rules": [
"{2}, Sacrifice this artifact: Draw a card."
],
"id": "p32",
"token": true
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
}
],
"name": "PilotA",
"library_size": 30,
"life": 20
}
],
"board_cursor": 53,
"choices": [
{
"name": "Ability",
"target_type": "card",
"index": 0,
"id": "p41"
},
{
"name": "Ability",
"target_type": "card",
"index": 1,
"id": "p42"
}
],
"stack": [
{
"owner": "PilotB",
"ability_text": "Whenever South Pole Voyager or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card.",
"name": "South Pole Voyager",
"source_card": "South Pole Voyager"
}
],
"untapped_lands": 2,
"game_seq": 154,
"land_drops_used": 1,
"required": true,
"can_cancel": false,
"action_taken": "selected_target_0",
"success": true
}pass_priority(until=stack_resolved, board_cursor=0)
{
"action_pending": true,
"action_type": "GAME_TARGET",
"message": "Pick triggered ability (goes to the stack first)",
"response_type": "index",
"respond_with": "choice=pN — must pick a target",
"context": "T4 Precombat Main/Precombat Main (PilotB) YOUR_MAIN",
"board": [
{
"hand_size": 3,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": true
},
{
"tapped": true,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 30,
"life": 22,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10"
},
{
"mana_cost": "{U}",
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33"
},
{
"name": "Plains",
"is_land": true,
"rules": [
"{T}: Add {W}."
],
"id": "p24"
}
]
},
{
"hand_size": 6,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Clue Token",
"rules": [
"{2}, Sacrifice this artifact: Draw a card."
],
"id": "p32",
"token": true
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
}
],
"name": "PilotA",
"library_size": 30,
"life": 20
}
],
"board_cursor": 53,
"choices": [
{
"name": "Ability",
"target_type": "card",
"index": 0,
"id": "p41"
},
{
"name": "Ability",
"target_type": "card",
"index": 1,
"id": "p42"
}
],
"stack": [
{
"owner": "PilotB",
"ability_text": "Whenever South Pole Voyager or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card.",
"name": "South Pole Voyager",
"source_card": "South Pole Voyager"
}
],
"untapped_lands": 2,
"game_seq": 154,
"land_drops_used": 1,
"required": true,
"can_cancel": false,
"stop_reason": "non_priority_action"
}raw
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play instants and activated abilities",
"response_type": "boolean",
"respond_with": "choice=yes (confirm) or choice=no (pass)",
"context": "T4 Precombat Main/Precombat Main (PilotB) YOUR_MAIN",
"board": [
{
"hand_size": 3,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": true
},
{
"tapped": true,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 30,
"life": 22,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10"
},
{
"mana_cost": "{U}",
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33"
},
{
"name": "Plains",
"is_land": true,
"rules": [
"{T}: Add {W}."
],
"id": "p24"
}
]
},
{
"hand_size": 6,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Clue Token",
"rules": [
"{2}, Sacrifice this artifact: Draw a card."
],
"id": "p32",
"token": true
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
}
],
"name": "PilotA",
"library_size": 30,
"life": 20
}
],
"board_cursor": 54,
"stack": [
{
"owner": "PilotB",
"ability_text": "Whenever another Ally you control enters, put a +1/+1 counter on Earth King's Lieutenant.",
"name": "Earth King's Lieutenant",
"source_card": "Earth King's Lieutenant"
},
{
"owner": "PilotB",
"ability_text": "When Invasion Reinforcements enters, create a 1/1 white Ally creature token.",
"name": "Invasion Reinforcements",
"source_card": "Invasion Reinforcements"
},
{
"owner": "PilotB",
"ability_text": "Whenever South Pole Voyager or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card.",
"name": "South Pole Voyager",
"source_card": "South Pole Voyager"
}
],
"untapped_lands": 2,
"game_seq": 157,
"land_drops_used": 1,
"action_taken": "selected_target_0",
"success": true
}pass_priority(until=stack_resolved, board_cursor=0)
{
"action_pending": true,
"action_type": "GAME_TARGET",
"message": "Pick triggered ability (goes to the stack first)",
"response_type": "index",
"respond_with": "choice=pN — must pick a target",
"context": "T4 Precombat Main/Precombat Main (PilotB) YOUR_MAIN",
"board": [
{
"hand_size": 3,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": false,
"counters": {
"+1/+1": 1
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "2",
"toughness": "2",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": true
},
{
"tapped": true,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 30,
"life": 22,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10"
},
{
"mana_cost": "{U}",
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33"
},
{
"name": "Plains",
"is_land": true,
"rules": [
"{T}: Add {W}."
],
"id": "p24"
}
]
},
{
"hand_size": 6,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Clue Token",
"rules": [
"{2}, Sacrifice this artifact: Draw a card."
],
"id": "p32",
"token": true
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
}
],
"name": "PilotA",
"library_size": 30,
"life": 20
}
],
"board_cursor": 56,
"choices": [
{
"name": "Ability",
"target_type": "card",
"index": 0,
"id": "p44"
},
{
"name": "Ability",
"target_type": "card",
"index": 1,
"id": "p45"
}
],
"stack": [
{
"owner": "PilotB",
"ability_text": "Whenever South Pole Voyager or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card.",
"name": "South Pole Voyager",
"source_card": "South Pole Voyager"
}
],
"untapped_lands": 2,
"game_seq": 162,
"land_drops_used": 1,
"required": true,
"can_cancel": false,
"stop_reason": "non_priority_action"
}raw
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play instants and activated abilities",
"response_type": "boolean",
"respond_with": "choice=yes (confirm) or choice=no (pass)",
"context": "T4 Precombat Main/Precombat Main (PilotB) YOUR_MAIN",
"board": [
{
"hand_size": 3,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": false,
"counters": {
"+1/+1": 1
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "2",
"toughness": "2",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": true
},
{
"tapped": true,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 30,
"life": 22,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10"
},
{
"mana_cost": "{U}",
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33"
},
{
"name": "Plains",
"is_land": true,
"rules": [
"{T}: Add {W}."
],
"id": "p24"
}
]
},
{
"hand_size": 6,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Clue Token",
"rules": [
"{2}, Sacrifice this artifact: Draw a card."
],
"id": "p32",
"token": true
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
}
],
"name": "PilotA",
"library_size": 30,
"life": 20
}
],
"board_cursor": 57,
"stack": [
{
"owner": "PilotB",
"ability_text": "Whenever another Ally you control enters, put a +1/+1 counter on Earth King's Lieutenant.",
"name": "Earth King's Lieutenant",
"source_card": "Earth King's Lieutenant"
},
{
"owner": "PilotB",
"ability_text": "Whenever South Pole Voyager or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card.",
"name": "South Pole Voyager",
"source_card": "South Pole Voyager"
},
{
"owner": "PilotB",
"ability_text": "Whenever South Pole Voyager or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card.",
"name": "South Pole Voyager",
"source_card": "South Pole Voyager"
}
],
"untapped_lands": 2,
"game_seq": 165,
"land_drops_used": 1,
"action_taken": "selected_target_0",
"success": true
}pass_priority(until=declare_attackers, board_cursor=0)
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Select attackers",
"response_type": "select",
"respond_with": "attackers=p1,p2,... or choice=yes (confirm) or choice=no (skip). Add rationale when you act",
"context": "T4 Combat/Declare Attackers (PilotB)",
"board": [
{
"hand_size": 4,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": false,
"counters": {
"+1/+1": 2
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "3",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": true
},
{
"tapped": true,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 29,
"life": 24,
"hand": [
{
"mana_cost": "{1}{W}",
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10"
},
{
"mana_cost": "{U}",
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33"
},
{
"name": "Plains",
"is_land": true,
"rules": [
"{T}: Add {W}."
],
"id": "p24"
}
]
},
{
"hand_size": 6,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Clue Token",
"rules": [
"{2}, Sacrifice this artifact: Draw a card."
],
"id": "p32",
"token": true
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
}
],
"name": "PilotA",
"library_size": 30,
"life": 20
}
],
"board_cursor": 61,
"choices": [
{
"name": "South Pole Voyager",
"index": 0,
"choice_type": "attacker",
"id": "p16",
"power": "3",
"toughness": "3"
},
{
"name": "Earth King's Lieutenant",
"index": 1,
"choice_type": "attacker",
"id": "p11",
"power": "3",
"toughness": "3"
},
{
"name": "All attack",
"index": 2,
"choice_type": "special",
"id": "all"
}
],
"combat_phase": "attackers",
"untapped_lands": 2,
"game_seq": 175,
"stop_reason": "combat"
}raw
{
"success": true
}raw
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play instants and activated abilities",
"response_type": "boolean",
"respond_with": "choice=yes (confirm) or choice=no (pass)",
"context": "T4 Combat/Declare Attackers (PilotB)",
"board": [
{
"hand_size": 4,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": true,
"counters": {
"+1/+1": 2
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "3",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": true
},
{
"tapped": true,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": true,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 29,
"life": 24,
"hand": [
{
"mana_cost": "{1}{W}",
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10"
},
{
"mana_cost": "{U}",
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33"
},
{
"name": "Plains",
"is_land": true,
"rules": [
"{T}: Add {W}."
],
"id": "p24"
}
]
},
{
"hand_size": 6,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Clue Token",
"rules": [
"{2}, Sacrifice this artifact: Draw a card."
],
"id": "p32",
"token": true
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
}
],
"name": "PilotA",
"library_size": 30,
"life": 20
}
],
"board_cursor": 64,
"combat": [
{
"blocked": false,
"defending": "PilotA",
"attackers": [
{
"name": "South Pole Voyager",
"id": "p16",
"power": "3",
"toughness": "3"
}
]
},
{
"blocked": false,
"defending": "PilotA",
"attackers": [
{
"name": "Earth King's Lieutenant",
"id": "p11",
"power": "3",
"toughness": "3"
}
]
}
],
"untapped_lands": 2,
"game_seq": 180,
"action_taken": "batch_attack",
"success": true,
"declared": [
{
"id": "p16"
},
{
"id": "p11"
}
]
}pass_priority(until=stack_resolved, board_cursor=0)
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play instants and activated abilities",
"response_type": "boolean",
"respond_with": "choice=yes (confirm) or choice=no (pass)",
"context": "T4 Combat/Declare Attackers (PilotB)",
"board": [
{
"hand_size": 4,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": true,
"counters": {
"+1/+1": 2
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "3",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": true
},
{
"tapped": true,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": true,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 29,
"life": 24,
"hand": [
{
"mana_cost": "{1}{W}",
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10"
},
{
"mana_cost": "{U}",
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33"
},
{
"name": "Plains",
"is_land": true,
"rules": [
"{T}: Add {W}."
],
"id": "p24"
}
]
},
{
"hand_size": 6,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Clue Token",
"rules": [
"{2}, Sacrifice this artifact: Draw a card."
],
"id": "p32",
"token": true
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
}
],
"name": "PilotA",
"library_size": 30,
"life": 20
}
],
"board_cursor": 64,
"combat": [
{
"blocked": false,
"defending": "PilotA",
"attackers": [
{
"name": "South Pole Voyager",
"id": "p16",
"power": "3",
"toughness": "3"
}
]
},
{
"blocked": false,
"defending": "PilotA",
"attackers": [
{
"name": "Earth King's Lieutenant",
"id": "p11",
"power": "3",
"toughness": "3"
}
]
}
],
"untapped_lands": 2,
"game_seq": 180,
"stop_reason": "stack_resolved",
"warning": "The stack was already empty, so nothing was passed and you still have priority. Play a card or ability now, or call pass_priority without until to move on."
}raw
{
"success": true
}pass_priority(until=postcombat_main, board_cursor=64)
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play spells and abilities",
"response_type": "select",
"respond_with": "choice=pN to play, or choice=no to pass. Add rationale when you act",
"context": "T4 Postcombat Main/Postcombat Main (PilotB) YOUR_MAIN",
"board": [
{
"hand_size": 4,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": true,
"counters": {
"+1/+1": 2
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "3",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": true
},
{
"tapped": true,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": true,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 29,
"life": 24,
"hand": [
{
"mana_cost": "{1}{W}",
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46",
"playable": true
},
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10"
},
{
"mana_cost": "{U}",
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33"
},
{
"name": "Plains",
"is_land": true,
"rules": [
"{T}: Add {W}."
],
"id": "p24"
}
]
},
{
"hand_size": 6,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Clue Token",
"rules": [
"{2}, Sacrifice this artifact: Draw a card."
],
"id": "p32",
"token": true
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
}
],
"name": "PilotA",
"library_size": 30,
"life": 14
}
],
"board_cursor": 67,
"choices": [
{
"mana_cost": "{1}{W}",
"name": "Airbender Ascension",
"index": 0,
"action": "cast",
"id": "p46"
}
],
"untapped_lands": 2,
"game_seq": 192,
"land_drops_used": 1,
"stop_reason": "reached_step",
"current_step": "Postcombat Main"
}raw
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play instants and activated abilities",
"response_type": "boolean",
"respond_with": "choice=yes (confirm) or choice=no (pass)",
"context": "T4 Postcombat Main/Postcombat Main (PilotB) YOUR_MAIN",
"board": [
{
"hand_size": 3,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": true,
"counters": {
"+1/+1": 2
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "3",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": true
},
{
"tapped": true,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": true,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 29,
"life": 24,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10"
},
{
"mana_cost": "{U}",
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33"
},
{
"name": "Plains",
"is_land": true,
"rules": [
"{T}: Add {W}."
],
"id": "p24"
}
]
},
{
"hand_size": 6,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Clue Token",
"rules": [
"{2}, Sacrifice this artifact: Draw a card."
],
"id": "p32",
"token": true
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
}
],
"name": "PilotA",
"library_size": 30,
"life": 14
}
],
"board_cursor": 70,
"stack": [
{
"owner": "PilotB",
"name": "Airbender Ascension"
}
],
"game_seq": 197,
"land_drops_used": 1,
"action_taken": "selected_0",
"success": true
}pass_priority(until=stack_resolved, board_cursor=0)
{
"action_pending": true,
"action_type": "GAME_TARGET",
"message": "Select up to one creature",
"response_type": "index",
"respond_with": "choice=pN, or choice=no to cancel",
"context": "T4 Postcombat Main/Postcombat Main (PilotB) YOUR_MAIN",
"board": [
{
"hand_size": 3,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": false,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": true,
"counters": {
"+1/+1": 2
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "3",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": true
},
{
"tapped": true,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": true,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 29,
"life": 24,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10"
},
{
"mana_cost": "{U}",
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33"
},
{
"name": "Plains",
"is_land": true,
"rules": [
"{T}: Add {W}."
],
"id": "p24"
}
]
},
{
"hand_size": 6,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Clue Token",
"rules": [
"{2}, Sacrifice this artifact: Draw a card."
],
"id": "p32",
"token": true
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
}
],
"name": "PilotA",
"library_size": 30,
"life": 14
}
],
"board_cursor": 71,
"choices": [
{
"name": "Ally Token",
"target_type": "permanent",
"index": 0,
"power": "1",
"id": "p43",
"toughness": "1"
},
{
"tapped": true,
"name": "Earth King's Lieutenant",
"target_type": "permanent",
"index": 1,
"power": "3",
"id": "p11",
"toughness": "3"
},
{
"name": "Invasion Reinforcements",
"target_type": "permanent",
"index": 2,
"power": "1",
"id": "p38",
"toughness": "1"
},
{
"tapped": true,
"name": "South Pole Voyager",
"target_type": "permanent",
"index": 3,
"power": "3",
"id": "p16",
"toughness": "3"
}
],
"stack": [
{
"owner": "PilotB",
"ability_text": "When Airbender Ascension enters, airbend up to one target creature.",
"name": "Airbender Ascension",
"source_card": "Airbender Ascension"
}
],
"game_seq": 200,
"land_drops_used": 1,
"required": false,
"can_cancel": true,
"stop_reason": "non_priority_action"
}raw
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play instants and activated abilities",
"response_type": "boolean",
"respond_with": "choice=yes (confirm) or choice=no (pass)",
"context": "T4 Postcombat Main/Postcombat Main (PilotB) YOUR_MAIN",
"board": [
{
"hand_size": 3,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": false,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": true,
"counters": {
"+1/+1": 2
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "3",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": true
},
{
"tapped": true,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": true,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 29,
"life": 24,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10"
},
{
"mana_cost": "{U}",
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33"
},
{
"name": "Plains",
"is_land": true,
"rules": [
"{T}: Add {W}."
],
"id": "p24"
}
]
},
{
"hand_size": 6,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Clue Token",
"rules": [
"{2}, Sacrifice this artifact: Draw a card."
],
"id": "p32",
"token": true
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
}
],
"name": "PilotA",
"library_size": 30,
"life": 14
}
],
"board_cursor": 72,
"stack": [
{
"owner": "PilotB",
"ability_text": "When Airbender Ascension enters, airbend up to one target creature.",
"name": "Airbender Ascension",
"source_card": "Airbender Ascension",
"targets": [
{
"name": "Invasion Reinforcements (1/1) (yours)",
"id": "p38"
}
]
}
],
"game_seq": 202,
"land_drops_used": 1,
"action_taken": "selected_target_2",
"success": true
}pass_priority(until=my_turn, board_cursor=0)
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play spells and abilities",
"response_type": "select",
"respond_with": "choice=pN to play, or choice=no to pass. Add rationale when you act",
"context": "T4 Postcombat Main/Postcombat Main (PilotB) YOUR_MAIN",
"board": [
{
"hand_size": 3,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": false,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": true,
"counters": {
"+1/+1": 2
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "3",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": true,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": true,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"exile": [
{
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38"
}
],
"library_size": 29,
"life": 24,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10"
},
{
"mana_cost": "{U}",
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33"
},
{
"name": "Plains",
"is_land": true,
"rules": [
"{T}: Add {W}."
],
"id": "p24"
}
]
},
{
"hand_size": 6,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Clue Token",
"rules": [
"{2}, Sacrifice this artifact: Draw a card."
],
"id": "p32",
"token": true
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
}
],
"name": "PilotA",
"library_size": 30,
"life": 14
}
],
"board_cursor": 73,
"choices": [
{
"mana_cost": "{1}{W}",
"name": "Invasion Reinforcements",
"index": 0,
"action": "cast",
"id": "p38",
"power": "1",
"toughness": "1"
}
],
"game_seq": 205,
"land_drops_used": 1,
"stop_reason": "playable_cards",
"has_playable_cards": true
}pass_priority(until=my_turn)
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play spells and abilities",
"response_type": "select",
"respond_with": "choice=pN to play, or choice=no to pass. Add rationale when you act",
"context": "T4 Precombat Main/Precombat Main (PilotA) YOUR_MAIN",
"board": [
{
"hand_size": 7,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Clue Token",
"rules": [
"{2}, Sacrifice this artifact: Draw a card."
],
"id": "p32",
"token": true
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
}
],
"name": "PilotA",
"library_size": 29,
"life": 14,
"hand": [
{
"mana_cost": "{1}{U}{B}",
"name": "Foggy Swamp Spirit Keeper",
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 1"
],
"power": "2",
"id": "p3",
"toughness": "4",
"playable": true
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p6",
"playable": true
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p23",
"playable": true
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p37",
"playable": true
},
{
"mana_cost": "{2}{U}",
"name": "North Pole Patrol",
"rules": [
"{T}: Untap another target permanent you control.",
"Waterbend {3}, {T}: Tap target creature an opponent controls."
],
"power": "2",
"id": "p7",
"toughness": "3",
"playable": true
},
{
"mana_cost": "{U}",
"name": "Tiger-Seal",
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 1"
],
"power": "3",
"id": "p49",
"toughness": "3",
"playable": true
},
{
"mana_cost": "{B}",
"name": "Zuko's Conviction",
"rules": [
"Kicker {4} (You may pay an additional {4} as you cast this spell.)",
"Return target creature card from your graveyard to your hand. If this spell was kicked, instead put that card onto the battlefield tapped."
],
"id": "p9",
"playable": true
}
]
},
{
"hand_size": 3,
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": false,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": true,
"counters": {
"+1/+1": 2
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "3",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": true,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": true,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"exile": [
{
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38"
}
],
"library_size": 29,
"life": 24
}
],
"board_cursor": 50,
"choices": [
{
"name": "Clue Token",
"index": 0,
"action": "activate",
"playable_abilities": [
"{2}, Sacrifice this artifact: Draw a card."
],
"id": "p32"
},
{
"mana_cost": "{1}{U}{B}",
"name": "Foggy Swamp Spirit Keeper",
"index": 1,
"action": "cast",
"id": "p3",
"power": "2",
"toughness": "4"
},
{
"name": "Island",
"index": 2,
"action": "land",
"id": "p6"
},
{
"name": "Island",
"index": 3,
"action": "land",
"id": "p23"
},
{
"name": "Island",
"index": 4,
"action": "land",
"id": "p37"
},
{
"mana_cost": "{2}{U}",
"name": "North Pole Patrol",
"index": 5,
"action": "cast",
"id": "p7",
"power": "2",
"toughness": "3"
},
{
"mana_cost": "{U}",
"name": "Tiger-Seal",
"index": 6,
"action": "cast",
"id": "p49",
"power": "3",
"toughness": "3"
},
{
"mana_cost": "{B}",
"name": "Zuko's Conviction",
"index": 7,
"action": "cast",
"id": "p9"
}
],
"untapped_lands": 3,
"game_seq": 207,
"land_drops_used": 0,
"recent_chat": [
"PilotB: She did buy you a turn! Let's see if the reinforcements can keep the pressure up.",
"PilotB: The Allies are starting to gather. Let's see if I can keep the pressure up.",
"PilotB: The Allies are starting to gather—time to put some pressure on.",
"PilotB: The Allies are building up quickly—Voyager has been doing good work."
],
"stop_reason": "playable_cards",
"has_playable_cards": true
}Thinking (15338 chars)
I'm at 14 life, opponent at 24. Their board: Earth King's Lieutenant 3/3 (with 2 counters... wait, it says 3/3 with 2 +1/+1 counters included in 3/3 — so base 1/1? Actually Earth King's Lieutenant is probably a 1/1 that got counters. Anyway it's a 3/3 trample), South Pole Voyager 3/3, Ally token 1/1, Airbender Ascension enchantment.
My turn 4: I have UUB mana (2 Islands, 1 Swamp) plus a land drop. Hand: Foggy Swamp Spirit Keeper, Island x3, North Pole Patrol, Tiger-Seal, Zuko's Conviction.
Plan: Play an Island (4 lands: 3 Island, 1 Swamp), cast Foggy Swamp Spirit Keeper (2/4 lifelink). That leaves one Island untapped... Actually casting Spirit Keeper costs {1}{U}{B} = 3 mana, leaving 1 Island. Then I could also cast Tiger-Seal for {U} — a 3/3 vigilance that taps at upkeep but untaps when I draw my second card.
Wait, cards drawn this turn: 1 (my draw for turn). If I crack the Clue, I draw a second card, triggering Spirit Keeper's token creation and Tiger-Seal's untap.
Options:
- Play Island, cast Spirit Keeper (2/4 lifelink), cast Tiger-Seal (3/3). That uses all 4 mana. Then I have Clue token available to crack for 2 mana — but no mana left.
- Alternatively, cast Spirit Keeper and crack Clue to draw a card, making a 1/1 Spirit token.
Actually let's think: 4 mana total. Spirit Keeper = 3. Tiger-Seal = 1. Both cast = 4. Board: 2/4 lifelink + 3/3 (tapped at my next upkeep unless I draw 2 cards).
Or: Spirit Keeper (3) + crack Clue (2) = 5 mana, not enough. Hmm, only 4 mana.
Better: Play Island, cast Spirit Keeper and Tiger-Seal. Next turn I draw (1 card), and if I crack the clue, I draw a second card which makes a Spirit token and untaps Tiger-Seal.
Opponent's board is tapped out (all their creatures tapped after combat... wait, it's my turn 4 precombat. Their creatures show tapped because... Airbender Ascension exiled my creature? No wait — exile=[Invasion Reinforcements]. Hmm, Invasion Reinforcements is in exile — airbent! Airbender Ascension airbends a creature (exiles it, and it can be cast for {2}?). Actually airbend: exile until... In Avatar set, airbend exiles a creature and you may cast it for {2} as long as it remains exiled? No — airbend: "exile target creature. For as long as that card remains exiled, its owner may cast it for {2}." Something like that. The opponent played Invasion Reinforcements with flash, airbent... hmm, actually they cast Invasion Reinforcements on their turn (flash), making an Ally token, and it got airbent by Airbender Ascension? When Invasion Reinforcements entered, Airbender Ascension triggered... no wait, airbend happens when Ascension enters. Hmm, they must have played Ascension earlier (turn 3?) and airbent... no.
Actually order: Turn 3 opponent played Earth King's Lieutenant and attacked. Then I blocked. On their turn 4 (just now), they played Airbender Ascension, airbending... their own Invasion Reinforcements? The exile zone shows Invasion Reinforcements. And they have an Ally token 1/1. So they cast Invasion Reinforcements (making a token, pumping Lieutenant via its trigger — Lieutenant gets counter when another Ally enters; Invasion Reinforcements is an Ally itself presumably, and the token too). Then played Airbender Ascension and airbent their own Invasion Reinforcements? That seems odd. Maybe they airbent it to recast it for more Ally triggers and life gain from Voyager. Actually airbend lets the owner recast for {2}. They exiled their own Invasion Reinforcements, can recast for {2} to make another token and gain life. Hmm, but their lands are all tapped now.
Wait, actually it's my turn 4. Opponent is at 24 life (gained from Voyager triggers). Their creatures are tapped because they attacked? No — it's my turn, their creatures show tapped... they attacked on their turn, and creatures stay tapped until their untap step. Yes, their turn just ended, creatures still tapped? No — they untap at the start of their turn, then attack, then my turn starts. So on my turn, their attacking creatures are tapped from attacking. Voyager and Lieutenant tapped from attacking. Ally token is sick (just created).
So on their turn 4: they played Invasion Reinforcements (flash? why flash on their own turn — maybe it's just a 2-mana creature with flash), made a token, Lieutenant got +1/+1 counters (now 3/3), attacked with both 3/3s. I took... I was at 14. Hmm, previously I was at some life. Fortune Teller died on turn 3 blocking. On turn 4 they attacked with Lieutenant 3/3 and Voyager 3/3 — I had no blockers, took 6, went from 20 to 14. Yes that matches.
Now my turn 4. Opponent has 3 cards in hand, 24 life.
My play: Play Island, cast Foggy Swamp Spirit Keeper (2/4 lifelink) and Tiger-Seal (3/3). That gives me a solid board. Tiger-Seal will tap at my upkeep but untap when I draw my second card — I can crack the Clue on my turn to untap it and make a Spirit token.
Actually, should I crack the Clue now? I have no mana left after casting both. Clue costs {2} to sacrifice. So no.
Alternative: cast Spirit Keeper only, keep mana up? I have no instants. Zuko's Conviction is sorcery-speed (return creature from graveyard). Could cast Zuko's Conviction to get back Fortune Teller — not great value. Better to develop.
I think: Island, Spirit Keeper, Tiger-Seal. All 4 mana spent. Board: 2/4 lifelink, 3/3 vigilance (taps at upkeep), Clue token.
Attack? They have Ally token 1/1 untapped (sick though — summoning sickness means it can't block? No! Summoning sickness only prevents attacking and tap abilities, NOT blocking. A sick creature can block). Their tapped creatures can't block. The 1/1 Ally token is sick but can block. If I attack with Tiger-Seal (3/3), they block with 1/1 token. Fine, kills token. But I might not want to trade... actually killing the token is good — it stops Ally synergies. But Tiger-Seal has vigilance, so it stays untapped... wait, Tiger-Seal's vigilance — but it "taps at the beginning of your upkeep". Attacking with vigilance doesn't tap it.
Hmm, but wait — should I attack with Spirit Keeper? 2/4 lifelink into a 1/1 blocker — gains me 2 life, kills token. That's decent. But maybe I want to keep Spirit Keeper back as a blocker for their 3/3s. Both their 3/3s are tapped now but will untap next turn.
Let me think about the whole turn: cast both creatures, then attack with Tiger-Seal (vigilance keeps it untapped for blocking). If they block with the 1/1 token, great — Tiger-Seal survives (3/3 vs 1/1), token dies. If they don't block, they take 3 (24→21).
Actually wait — could they have tricks? They're tapped out (all lands tapped). Airbender Ascension is an enchantment. No mana for tricks. So attack is safe.
Should I also attack with Spirit Keeper? If they block the 3/3 with the 1/1, Spirit Keeper gets through for 2 lifelink. If they block Spirit Keeper with the 1/1, Tiger-Seal gets through for 3. Either way fine. But sending Spirit Keeper leaves me without its 2/4 body to block? They have two 3/3s (one with trample). Next turn they'll untap and attack. My blockers: Tiger-Seal 3/3 (untapped due to vigilance), Spirit Keeper 2/4. If I attack with both, Spirit Keeper taps (no vigilance), leaving only Tiger-Seal to block two 3/3s. Tiger-Seal blocks one, I take 3 from the other (or trample 3).
Hmm. Life totals: I'm at 14, they're at 24. Lifelink from Spirit Keeper matters.
Consider: attack with Tiger-Seal only. They probably block with the 1/1 token (they want to preserve... actually the token is their only untapped blocker; blocking Tiger-Seal kills the token). Would they? The token is a 1/1 Ally; it pumps Lieutenant when it enters, but it's already entered. Its ongoing value: chump blocking, Ally synergies for future plays. They might just take 3. Either outcome is fine for me.
Then on their turn, they attack with two 3/3s; I block with Spirit Keeper (2/4) and Tiger-Seal (3/3). Lieutenant has trample. Block Lieutenant with Spirit Keeper: 3 trample damage, 2 to Spirit Keeper (survives as 2/4... takes 3? Lieutenant is 3/3, Spirit Keeper 2/4 — 3 damage to Spirit Keeper, it survives with 1 toughness left; trample: 3 damage assigned to Spirit Keeper (lethal is 2... wait Spirit Keeper has 4 toughness, so all 3 must be assigned to it, no trample through). Spirit Keeper survives, I gain 2 life from lifelink... no wait, Spirit Keeper deals 2 damage to Lieutenant, gains me 2 life. Lieutenant takes 2, survives (3/3). Tiger-Seal blocks Voyager: 3/3 vs 3/3, they trade — both die. Hmm, Tiger-Seal dies. That's not great but OK. Or double-block Voyager?
Alternatively, I keep both back and don't attack at all. But attacking with Tiger-Seal risks nothing — vigilance means it stays untapped. Wait, vigilance: attacking doesn't cause it to tap. Yes. So Tiger-Seal attacks AND remains untapped to block.
So: attack with Tiger-Seal only, keep Spirit Keeper back. Actually, should I attack with Spirit Keeper too? If both attack: they have one blocker (1/1 token). They block one, the other gets through. Spirit Keeper taps. Then on their turn, they attack with two 3/3s into my untapped Tiger-Seal 3/3. I block one (trade or they bounce?), take 3-6. Hmm, taking 3 from the unblocked one. I'd be at 11 (if I gained 2 from lifelink attack... 14+2=16, then take 3 = 13).
vs. keeping Spirit Keeper back: block both, Spirit Keeper blocks Lieutenant (survives, gain 2), Tiger-Seal trades with Voyager (or they might not attack into it).
I think attacking with Tiger-Seal only is the safe, value-oriented play. Also, Tiger-Seal taps at my upkeep, then untaps when I draw my second card. On my next turn, I draw (card 1)... wait, "cards drawn this turn: 1" — my draw step counts. So I need a second draw to untap Tiger-Seal. I can crack the Clue ({2}) on my turn to draw card 2, untapping Tiger-Seal and making a 1/1 Spirit. Good.
Also, North Pole Patrol ({2}{U} 2/3) is in hand for next turn. Next turn I'll have 5 mana: could cast North Pole Patrol (3) + crack Clue (2).
Now, mana plan: I need {1}{U}{B} for Spirit Keeper and {U} for Tiger-Seal. Lands: Swamp, Island, Island + play Island. Tap Swamp (B), Island (U), Island (1) for Spirit Keeper; tap the new Island (U) for Tiger-Seal. Auto-tap should handle it.
Order: play Island first, then cast Spirit Keeper, then Tiger-Seal. Actually I should cast Spirit Keeper first (it's the more important one) — but mana is fine either way. Let me play the land, then cast Spirit Keeper.
Wait — should I cast Tiger-Seal at all? Consider holding it. Tiger-Seal {U} 3/3 vigilance, taps at upkeep, untaps on second draw. It's a great fit with Spirit Keeper (which makes a token on second draw) and Clue. Casting it now means on my next upkeep it taps, then I crack clue to untap it. It can attack this turn for 3. Yes, cast it.
One consideration: opponent has Airbender Ascension with quest counters. Whenever a creature they control enters, they put a quest counter. At 4+ counters, at end step they exile and return a creature they control (flicker). That could flicker Lieutenant to pump Allies again, or flicker Invasion Reinforcements for another token. Counters so far: Ascension entered this turn; creatures entering after: Ally token (from Invasion Reinforcements)... wait, order: if Invasion Reinforcements entered before Ascension, its token doesn't count. Hmm, exile=[Invasion Reinforcements] — the card itself is exiled. How?
Oh! Maybe: they cast Invasion Reinforcements (token enters, Lieutenant gets counters). Then cast Airbender Ascension — when it enters, airbend up to one target creature. They targeted... their own Invasion Reinforcements? Why? Because airbent cards can be recast for {2} — it's a value play to recast it next turn for another token + Voyager triggers + quest counters. Actually wait, maybe they airbent MY creature? My graveyard has Fortune Teller. My board: Clue token, lands. No creature of mine is missing. So yes, they airbent their own Invasion Reinforcements.
Hmm, or maybe airbend only works on opponents' creatures? "airbend up to one target creature" — any creature. If they could only target mine, they had no target... but Invasion Reinforcements is in exile, so they targeted their own. Interesting — it's a value/combo play: recast for {2} to trigger Voyager (gain life, draw) and Lieutenant and Ascension counters.
OK so the threat: next turn they recast Invasion Reinforcements for {2}, make a token, gain life, maybe draw a card (second Voyager trigger), quest counters go up. Ascension currently has how many counters? Not shown explicitly. Creatures that entered after Ascension: none yet (Ascension entered after the token). So 0 counters. Wait, unless Ascension entered before Invasion Reinforcements... If Ascension entered first, it airbent... there was nothing to airbend except Voyager/Lieutenant. They wouldn't airbend those. Hmm, actually maybe they played Ascension on turn 3 alongside Lieutenant? No, turn 3 they played Lieutenant and attacked.
Let me not overthink. Ascension counters: when their creatures enter. If Ascension was on the field when the Ally token entered, it has 1 counter. The exile of Invasion Reinforcements suggests Ascension's ETB airbent it, which means Ascension entered after Invasion Reinforcements, so the token entered before Ascension → 0 counters. Either way, 4 counters is a few turns away.
My plan for the turn:
1. Play Island.
2. Cast Foggy Swamp Spirit Keeper ({1}{U}{B}).
3. Cast Tiger-Seal ({U}).
4. Attack with Tiger-Seal (vigilance — stays untapped).
Actually, wait. Should I attack with Tiger-Seal into the 1/1 token? They will block (probably), token dies, Tiger-Seal survives as 3/3 (takes 1). That's good for me — removes an Ally body. Or they take 3. Either fine. Yes, attack.
Hmm, one more consideration: should I attack with Spirit Keeper as well? They'd block Tiger-Seal with the token (or Spirit Keeper). If Spirit Keeper connects, I gain 2. But then Spirit Keeper is tapped on their turn, and their two 3/3s attack into just Tiger-Seal. I block Voyager with Tiger-Seal (trade), take 3 trample... no wait, Lieutenant has trample and is unblocked → take 3. Net: I gain 2, deal 2, take 3. Alternatively keeping Spirit Keeper back: block Lieutenant with Spirit Keeper (take 0, gain 2), block Voyager with Tiger-Seal (trade).
The second line is better defensively. But do I even want to trade Tiger-Seal for Voyager? Voyager is their card-draw engine. Trading is fine.
Actually, maybe they'd double-block or whatever — they can't, their creatures are tapped... no wait, on THEIR turn they attack, I block. My blockers: untapped Tiger-Seal (vigilance) and Spirit Keeper if I didn't attack with it.
Decision: attack with Tiger-Seal only.
Actually hold on, let me reconsider whether to cast Tiger-Seal vs. holding for a better turn. If I hold Tiger-Seal, I have... no reason to hold. Cast it. The only cost is it might die in combat blocking — but that's what creatures do.
Also consider Zuko's Conviction to return Fortune Teller — no, weak. Skip.
Also, should I crack the Clue now? Costs {2}, I have 0 mana after both casts. No.
Sequence: Island (land drop) → Spirit Keeper → Tiger-Seal → combat, attack Tiger-Seal → end turn.
Mana plan for Spirit Keeper: tap Swamp + 2 Islands. Auto-tap should work. Let me do it step by step.
Firstaction: play Island. I'll choose p6 (Island).raw
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play spells and abilities",
"response_type": "select",
"respond_with": "choice=pN to play, or choice=no to pass. Add rationale when you act",
"context": "T4 Precombat Main/Precombat Main (PilotA) YOUR_MAIN",
"board": [
{
"hand_size": 6,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Clue Token",
"rules": [
"{2}, Sacrifice this artifact: Draw a card."
],
"id": "p32",
"token": true
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
}
],
"name": "PilotA",
"library_size": 29,
"life": 14,
"hand": [
{
"mana_cost": "{1}{U}{B}",
"name": "Foggy Swamp Spirit Keeper",
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 1"
],
"power": "2",
"id": "p3",
"toughness": "4",
"playable": true
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p37"
},
{
"mana_cost": "{2}{U}",
"name": "North Pole Patrol",
"rules": [
"{T}: Untap another target permanent you control.",
"Waterbend {3}, {T}: Tap target creature an opponent controls."
],
"power": "2",
"id": "p7",
"toughness": "3",
"playable": true
},
{
"mana_cost": "{U}",
"name": "Tiger-Seal",
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 1"
],
"power": "3",
"id": "p49",
"toughness": "3",
"playable": true
},
{
"mana_cost": "{B}",
"name": "Zuko's Conviction",
"rules": [
"Kicker {4} (You may pay an additional {4} as you cast this spell.)",
"Return target creature card from your graveyard to your hand. If this spell was kicked, instead put that card onto the battlefield tapped."
],
"id": "p9",
"playable": true
}
]
},
{
"hand_size": 3,
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": false,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": true,
"counters": {
"+1/+1": 2
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "3",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": true,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": true,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"exile": [
{
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38"
}
],
"library_size": 29,
"life": 24
}
],
"board_cursor": 51,
"choices": [
{
"name": "Clue Token",
"index": 0,
"action": "activate",
"playable_abilities": [
"{2}, Sacrifice this artifact: Draw a card."
],
"id": "p32"
},
{
"mana_cost": "{1}{U}{B}",
"name": "Foggy Swamp Spirit Keeper",
"index": 1,
"action": "cast",
"id": "p3",
"power": "2",
"toughness": "4"
},
{
"mana_cost": "{2}{U}",
"name": "North Pole Patrol",
"index": 2,
"action": "cast",
"id": "p7",
"power": "2",
"toughness": "3"
},
{
"mana_cost": "{U}",
"name": "Tiger-Seal",
"index": 3,
"action": "cast",
"id": "p49",
"power": "3",
"toughness": "3"
},
{
"mana_cost": "{B}",
"name": "Zuko's Conviction",
"index": 4,
"action": "cast",
"id": "p9"
}
],
"untapped_lands": 4,
"game_seq": 211,
"land_drops_used": 1,
"action_taken": "selected_2",
"success": true
}Thinking (116 chars)
Let me start by understanding the current game state. I should call pass_priority as instructed to continue playing.
pass_priority(until=my_turn)
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play instants and activated abilities",
"response_type": "select",
"respond_with": "choice=pN to play, or choice=no to pass. Add rationale when you act",
"context": "T4 Combat/Declare Attackers (PilotA)",
"board": [
{
"hand_size": 6,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Clue Token",
"rules": [
"{2}, Sacrifice this artifact: Draw a card."
],
"id": "p32",
"token": true
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
}
],
"name": "PilotA",
"library_size": 29,
"life": 14,
"hand": [
{
"mana_cost": "{1}{U}{B}",
"name": "Foggy Swamp Spirit Keeper",
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 1"
],
"power": "2",
"id": "p3",
"toughness": "4"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p37"
},
{
"mana_cost": "{2}{U}",
"name": "North Pole Patrol",
"rules": [
"{T}: Untap another target permanent you control.",
"Waterbend {3}, {T}: Tap target creature an opponent controls."
],
"power": "2",
"id": "p7",
"toughness": "3"
},
{
"mana_cost": "{U}",
"name": "Tiger-Seal",
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 1"
],
"power": "3",
"id": "p49",
"toughness": "3"
},
{
"mana_cost": "{B}",
"name": "Zuko's Conviction",
"rules": [
"Kicker {4} (You may pay an additional {4} as you cast this spell.)",
"Return target creature card from your graveyard to your hand. If this spell was kicked, instead put that card onto the battlefield tapped."
],
"id": "p9",
"playable": true
}
]
},
{
"hand_size": 3,
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": false,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": true,
"counters": {
"+1/+1": 2
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "3",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": true,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": true,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"exile": [
{
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38"
}
],
"library_size": 29,
"life": 24
}
],
"board_cursor": 52,
"choices": [
{
"name": "Clue Token",
"index": 0,
"action": "activate",
"playable_abilities": [
"{2}, Sacrifice this artifact: Draw a card."
],
"id": "p32"
},
{
"mana_cost": "{B}",
"name": "Zuko's Conviction",
"index": 1,
"action": "cast",
"id": "p9"
}
],
"untapped_lands": 4,
"game_seq": 215,
"stop_reason": "playable_cards",
"has_playable_cards": true
}Thinking (5321 chars)
Let me look at the current state. It's turn 4, my main phase (PilotA). I have 14 life, opponent has 24 life.
My board: Clue Token, Island x3, Swamp (4 lands, untapped).
My hand: Foggy Swamp Spirit Keeper, Island, Island, North Pole Patrol, Tiger-Seal, Zuko's Conviction.
Per the recap, I planned to play an Island to hit 5 mana? Wait, I have 4 lands currently (3 Island, 1 Swamp). Playing an Island gives me 5 mana. Then cast Foggy Swamp Spirit Keeper ({1}{U}{B} = 3 mana) and Tiger-Seal ({U} = 1 mana). That's 4 mana total, so I can do both with 4 mana actually. Spirit Keeper costs 3, Tiger-Seal costs 1, total 4. I have 4 lands already untapped. But the recap said "playing an Island to hit 4 mana" — wait, it says I have 4 untapped lands already. Hmm, the board shows bf=[Clue Token, Island, Island, Island, Swamp] — that's 4 lands. "Untapped lands: 4".
Wait, but the previous message said "I'm playing an Island to hit 4 mana, then casting both Foggy Swamp Spirit Keeper and Tiger-Seal". But I already have 4 lands. Maybe the land was already played? The board shows 3 Islands + 1 Swamp = 4 lands. So I already have 4 mana. Spirit Keeper ({1}{U}{B}) + Tiger-Seal ({U}) = 4 mana total.
Actually wait — did I already play the Island this turn? Turn 4, I would have had 3 lands from turn 3 (Swamp + 2 Islands). Now board shows 3 Islands + 1 Swamp, so yes, I played an Island this turn already.
So now I can cast both Foggy Swamp Spirit Keeper and Tiger-Seal with my 4 mana. Let me do that.
The choices only show Clue Token and Zuko's Conviction... wait, why? Choices (2): Clue Token [id=p32, activate], Zuko's Conviction [id=p9, cast, {B}].
Hmm, that's odd. Foggy Swamp Spirit Keeper costs {1}{U}{B} — I have 3 Islands and 1 Swamp untapped, that's UUUB, which can pay 1UB. Tiger-Seal costs {U}. So both should be playable. But the choices only list Clue Token and Zuko's Conviction?
Wait, maybe this is the combat phase? "Turn 4 COMBAT - PilotA". The message says "Play instants and activated abilities". So it's combat — meaning I'm not in main phase. Did something happen? The recap said "I'm playing an Island to hit 4 mana, then casting both Foggy Swamp Spirit Keeper and Tiger-Seal to stabilize." But the decision shown is at COMBAT with only instants/abilities available.
Hmm, wait — maybe the game state: it's my turn 4 combat? That doesn't make sense unless I already passed through main phase. Or... maybe it's the opponent's turn? No, it says PilotA which is me.
Actually, wait. Let me re-read. The last recap line: "[Turn 4] Opponent played Airbender Ascension (airbending their own Invasion Reinforcements for value) and attacked with two 3/3s, dropping me to 14. Their board is fully tapped. I'm playing an Island to hit 4 mana, then casting both Foggy Swamp Spirit Keeper and Tiger-Seal to stabilize."
So that was my plan from the previous decision. But now the decision presented is at COMBAT with only instants and activated abilities. That's strange. Unless... the "continue playing" prompt shows the current pending decision, which might be a fresh state.
Actually, maybe what happened: I played the Island, and then... the game moved to combat? That would happen if I passed priority without casting. But the recap says I intended to cast both creatures.
Hmm, wait. Maybe the actual current state is different from the recap. The recap is "the game so far" as summarized. The actual pending decision is Turn 4 COMBAT, my turn, with choices: Clue Token activate, Zuko's Conviction cast.
Why can't I cast Foggy Swamp Spirit Keeper or Tiger-Seal? Because it's combat phase — creatures can only be cast in main phase. So somehow the game is in my combat phase and I haven't cast my creatures yet.
This is a problem. If I pass now, I go to declare attackers, then postcombat main where I can cast my creatures. That's fine actually — I can cast them postcombat. The creatures are defensive anyway (Spirit Keeper is a 2/4 lifelink wall, Tiger-Seal is a 3/3 vigilance). Casting them postcombat loses nothing except... Tiger-Seal taps at upkeep anyway, so no attack lost. Spirit Keeper has summoning sickness, can't attack anyway.
Wait, but why is it combat? Did I accidentally pass main phase? Whatever the reason, the correct play now: I have no attackers (no creatures), so just pass through combat to postcombat main and cast my creatures there.
Actually, hold on. Let me reconsider — maybe I should use the Clue token? No, save it. Zuko's Conviction un-kicked returns a creature from graveyard to hand — only Forecasting Fortune Teller is in my graveyard. Not worth it now.
So: pass priority now (choice="no"), skip declare attackers (no creatures), then in postcombat main cast Foggy Swamp Spirit Keeper and Tiger-Seal.
Actually wait, let me double check the phase. "Turn 4 COMBAT - PilotA... Message: Play instants and activated abilities". Yes, combat. I'll pass.
Let me pass priority until postcombat main, then cast the creatures.
Actually, one consideration: should I cast Zuko's Conviction kicked? I don't have 5 black mana. No.
Plan: pass now, then at declare attackers skip, then postcombat main: cast Foggy Swamp Spirit Keeper (1UB, leaving one Island), then Tiger-Seal (U). Total 4 mana. Then I'll have both blockers down.
Let me do choose_action(choice="no") to pass.raw
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play spells and abilities",
"response_type": "select",
"respond_with": "choice=pN to play, or choice=no to pass. Add rationale when you act",
"context": "T4 Postcombat Main/Postcombat Main (PilotA) YOUR_MAIN",
"board": [
{
"hand_size": 6,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Clue Token",
"rules": [
"{2}, Sacrifice this artifact: Draw a card."
],
"id": "p32",
"token": true
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
}
],
"name": "PilotA",
"library_size": 29,
"life": 14,
"hand": [
{
"mana_cost": "{1}{U}{B}",
"name": "Foggy Swamp Spirit Keeper",
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 1"
],
"power": "2",
"id": "p3",
"toughness": "4",
"playable": true
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p37"
},
{
"mana_cost": "{2}{U}",
"name": "North Pole Patrol",
"rules": [
"{T}: Untap another target permanent you control.",
"Waterbend {3}, {T}: Tap target creature an opponent controls."
],
"power": "2",
"id": "p7",
"toughness": "3",
"playable": true
},
{
"mana_cost": "{U}",
"name": "Tiger-Seal",
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 1"
],
"power": "3",
"id": "p49",
"toughness": "3",
"playable": true
},
{
"mana_cost": "{B}",
"name": "Zuko's Conviction",
"rules": [
"Kicker {4} (You may pay an additional {4} as you cast this spell.)",
"Return target creature card from your graveyard to your hand. If this spell was kicked, instead put that card onto the battlefield tapped."
],
"id": "p9",
"playable": true
}
]
},
{
"hand_size": 3,
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": false,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": true,
"counters": {
"+1/+1": 2
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "3",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": true,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": true,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"exile": [
{
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38"
}
],
"library_size": 29,
"life": 24
}
],
"board_cursor": 53,
"choices": [
{
"name": "Clue Token",
"index": 0,
"action": "activate",
"playable_abilities": [
"{2}, Sacrifice this artifact: Draw a card."
],
"id": "p32"
},
{
"mana_cost": "{1}{U}{B}",
"name": "Foggy Swamp Spirit Keeper",
"index": 1,
"action": "cast",
"id": "p3",
"power": "2",
"toughness": "4"
},
{
"mana_cost": "{2}{U}",
"name": "North Pole Patrol",
"index": 2,
"action": "cast",
"id": "p7",
"power": "2",
"toughness": "3"
},
{
"mana_cost": "{U}",
"name": "Tiger-Seal",
"index": 3,
"action": "cast",
"id": "p49",
"power": "3",
"toughness": "3"
},
{
"mana_cost": "{B}",
"name": "Zuko's Conviction",
"index": 4,
"action": "cast",
"id": "p9"
}
],
"untapped_lands": 4,
"game_seq": 217,
"land_drops_used": 1,
"action_taken": "passed_priority",
"success": true
}Thinking (57 chars)
Letme get the current game state to see what's happening.
pass_priority(until=postcombat_main)
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play spells and abilities",
"response_type": "select",
"respond_with": "choice=pN to play, or choice=no to pass. Add rationale when you act",
"context": "T4 Postcombat Main/Postcombat Main (PilotA) YOUR_MAIN",
"board": [
{
"hand_size": 6,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Clue Token",
"rules": [
"{2}, Sacrifice this artifact: Draw a card."
],
"id": "p32",
"token": true
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
}
],
"name": "PilotA",
"library_size": 29,
"life": 14,
"hand": [
{
"mana_cost": "{1}{U}{B}",
"name": "Foggy Swamp Spirit Keeper",
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 1"
],
"power": "2",
"id": "p3",
"toughness": "4",
"playable": true
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p37"
},
{
"mana_cost": "{2}{U}",
"name": "North Pole Patrol",
"rules": [
"{T}: Untap another target permanent you control.",
"Waterbend {3}, {T}: Tap target creature an opponent controls."
],
"power": "2",
"id": "p7",
"toughness": "3",
"playable": true
},
{
"mana_cost": "{U}",
"name": "Tiger-Seal",
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 1"
],
"power": "3",
"id": "p49",
"toughness": "3",
"playable": true
},
{
"mana_cost": "{B}",
"name": "Zuko's Conviction",
"rules": [
"Kicker {4} (You may pay an additional {4} as you cast this spell.)",
"Return target creature card from your graveyard to your hand. If this spell was kicked, instead put that card onto the battlefield tapped."
],
"id": "p9",
"playable": true
}
]
},
{
"hand_size": 3,
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": false,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": true,
"counters": {
"+1/+1": 2
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "3",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": true,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": true,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"exile": [
{
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38"
}
],
"library_size": 29,
"life": 24
}
],
"board_cursor": 53,
"choices": [
{
"name": "Clue Token",
"index": 0,
"action": "activate",
"playable_abilities": [
"{2}, Sacrifice this artifact: Draw a card."
],
"id": "p32"
},
{
"mana_cost": "{1}{U}{B}",
"name": "Foggy Swamp Spirit Keeper",
"index": 1,
"action": "cast",
"id": "p3",
"power": "2",
"toughness": "4"
},
{
"mana_cost": "{2}{U}",
"name": "North Pole Patrol",
"index": 2,
"action": "cast",
"id": "p7",
"power": "2",
"toughness": "3"
},
{
"mana_cost": "{U}",
"name": "Tiger-Seal",
"index": 3,
"action": "cast",
"id": "p49",
"power": "3",
"toughness": "3"
},
{
"mana_cost": "{B}",
"name": "Zuko's Conviction",
"index": 4,
"action": "cast",
"id": "p9"
}
],
"untapped_lands": 4,
"game_seq": 217,
"land_drops_used": 1,
"stop_reason": "reached_step",
"current_step": "Postcombat Main"
}Thinking (1036 chars)
Let me think about this. I'm at 14 life, opponent at 24. Their board: Earth King's Lieutenant 3/3 (tapped), South Pole Voyager 3/3 (tapped), Ally Token 1/1 (sick). All tapped. I have 4 untapped lands (3 Island, 1 Swamp).
My hand: Foggy Swamp Spirit Keeper {1}{U}{B}, Island, Island, North Pole Patrol {2}{U}, Tiger-Seal {U}, Zuko's Conviction {B}.
Plan: Cast Foggy Swamp Spirit Keeper (2/4 lifelink) and Tiger-Seal (3/3 vigilance). That costs {1}{U}{B} + {U} = 4 mana total.
Tiger-Seal's downside: taps at upkeep, but untaps when I draw my second card each turn. With Clue token I can draw.
Should I crack the Clue first? Cracking Clue costs {2}, leaving only 2 mana — can't cast both creatures then. Better to cast both creatures now.
Order: cast Spirit Keeper first or Tiger-Seal first? Doesn't matter much. Let me cast Foggy Swamp Spirit Keeper first.
Actually, should I hold up Zuko's Conviction? It's {B} to return Forecasting Fortune Teller to hand — not great value. No, developing board is better.
CastSpirit Keeper now.raw
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play instants and activated abilities",
"response_type": "boolean",
"respond_with": "choice=yes (confirm) or choice=no (pass)",
"context": "T4 Postcombat Main/Postcombat Main (PilotA) YOUR_MAIN",
"board": [
{
"hand_size": 5,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Clue Token",
"rules": [
"{2}, Sacrifice this artifact: Draw a card."
],
"id": "p32",
"token": true
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
}
],
"name": "PilotA",
"library_size": 29,
"life": 14,
"hand": [
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p37"
},
{
"mana_cost": "{2}{U}",
"name": "North Pole Patrol",
"rules": [
"{T}: Untap another target permanent you control.",
"Waterbend {3}, {T}: Tap target creature an opponent controls."
],
"power": "2",
"id": "p7",
"toughness": "3"
},
{
"mana_cost": "{U}",
"name": "Tiger-Seal",
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 1"
],
"power": "3",
"id": "p49",
"toughness": "3"
},
{
"mana_cost": "{B}",
"name": "Zuko's Conviction",
"rules": [
"Kicker {4} (You may pay an additional {4} as you cast this spell.)",
"Return target creature card from your graveyard to your hand. If this spell was kicked, instead put that card onto the battlefield tapped."
],
"id": "p9"
}
]
},
{
"hand_size": 3,
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": false,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": true,
"counters": {
"+1/+1": 2
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "3",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": true,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": true,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"exile": [
{
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38"
}
],
"library_size": 29,
"life": 24
}
],
"board_cursor": 57,
"stack": [
{
"owner": "PilotA",
"name": "Foggy Swamp Spirit Keeper"
}
],
"untapped_lands": 1,
"game_seq": 223,
"land_drops_used": 1,
"action_taken": "selected_1",
"success": true
}Thinking (57 chars)
Letme get the current game state to see what's happening.
pass_priority(until=my_turn)
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play spells and abilities",
"response_type": "select",
"respond_with": "choice=pN to play, or choice=no to pass. Add rationale when you act",
"context": "T4 Postcombat Main/Postcombat Main (PilotA) YOUR_MAIN",
"board": [
{
"hand_size": 5,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Clue Token",
"rules": [
"{2}, Sacrifice this artifact: Draw a card."
],
"id": "p32",
"token": true
},
{
"tapped": false,
"name": "Foggy Swamp Spirit Keeper",
"modified": true,
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 1"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": true
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
}
],
"name": "PilotA",
"library_size": 29,
"life": 14,
"hand": [
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p37"
},
{
"mana_cost": "{2}{U}",
"name": "North Pole Patrol",
"rules": [
"{T}: Untap another target permanent you control.",
"Waterbend {3}, {T}: Tap target creature an opponent controls."
],
"power": "2",
"id": "p7",
"toughness": "3"
},
{
"mana_cost": "{U}",
"name": "Tiger-Seal",
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 1"
],
"power": "3",
"id": "p49",
"toughness": "3",
"playable": true
},
{
"mana_cost": "{B}",
"name": "Zuko's Conviction",
"rules": [
"Kicker {4} (You may pay an additional {4} as you cast this spell.)",
"Return target creature card from your graveyard to your hand. If this spell was kicked, instead put that card onto the battlefield tapped."
],
"id": "p9"
}
]
},
{
"hand_size": 3,
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": false,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": true,
"counters": {
"+1/+1": 2
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "3",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": true,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": true,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"exile": [
{
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38"
}
],
"library_size": 29,
"life": 24
}
],
"board_cursor": 58,
"choices": [
{
"mana_cost": "{U}",
"name": "Tiger-Seal",
"index": 0,
"action": "cast",
"id": "p49",
"power": "3",
"toughness": "3"
}
],
"untapped_lands": 1,
"game_seq": 226,
"land_drops_used": 1,
"stop_reason": "playable_cards",
"has_playable_cards": true
}Thinking (166 chars)
I'm in postcombat main, turn 4. I have one untapped Island. I just cast Foggy Swamp Spirit Keeper. Now I can cast Tiger-Seal with the remaining Island. Let me dothat.
raw
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play instants and activated abilities",
"response_type": "boolean",
"respond_with": "choice=yes (confirm) or choice=no (pass)",
"context": "T4 Postcombat Main/Postcombat Main (PilotA) YOUR_MAIN",
"board": [
{
"hand_size": 4,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Clue Token",
"rules": [
"{2}, Sacrifice this artifact: Draw a card."
],
"id": "p32",
"token": true
},
{
"tapped": false,
"name": "Foggy Swamp Spirit Keeper",
"modified": true,
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 1"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": true
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
}
],
"name": "PilotA",
"library_size": 29,
"life": 14,
"hand": [
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p37"
},
{
"mana_cost": "{2}{U}",
"name": "North Pole Patrol",
"rules": [
"{T}: Untap another target permanent you control.",
"Waterbend {3}, {T}: Tap target creature an opponent controls."
],
"power": "2",
"id": "p7",
"toughness": "3"
},
{
"mana_cost": "{B}",
"name": "Zuko's Conviction",
"rules": [
"Kicker {4} (You may pay an additional {4} as you cast this spell.)",
"Return target creature card from your graveyard to your hand. If this spell was kicked, instead put that card onto the battlefield tapped."
],
"id": "p9"
}
]
},
{
"hand_size": 3,
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": false,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": true,
"counters": {
"+1/+1": 2
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "3",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": true,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": true,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"exile": [
{
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38"
}
],
"library_size": 29,
"life": 24
}
],
"board_cursor": 60,
"stack": [
{
"owner": "PilotA",
"name": "Tiger-Seal"
}
],
"game_seq": 229,
"land_drops_used": 1,
"action_taken": "selected_0",
"success": true
}Thinking (57 chars)
Letme get the current game state to see what's happening.
pass_priority(until=my_turn, board_cursor=73)
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play spells and abilities",
"response_type": "select",
"respond_with": "choice=pN to play, or choice=no to pass. Add rationale when you act",
"context": "T5 Precombat Main/Precombat Main (PilotB) YOUR_MAIN",
"board": [
{
"hand_size": 4,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": false,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"counters": {
"+1/+1": 2
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "3",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": false,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"exile": [
{
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38"
}
],
"library_size": 28,
"life": 24,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10",
"playable": true
},
{
"mana_cost": "{U}",
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33",
"playable": true
},
{
"mana_cost": "{1}{W}",
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"power": "1",
"id": "p52",
"toughness": "1",
"playable": true
},
{
"name": "Plains",
"is_land": true,
"rules": [
"{T}: Add {W}."
],
"id": "p24",
"playable": true
}
]
},
{
"hand_size": 4,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Clue Token",
"rules": [
"{2}, Sacrifice this artifact: Draw a card."
],
"id": "p32",
"token": true
},
{
"tapped": false,
"name": "Foggy Swamp Spirit Keeper",
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 0"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": true
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": false,
"name": "Tiger-Seal",
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 0"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": true
}
],
"name": "PilotA",
"library_size": 29,
"life": 14
}
],
"board_cursor": 79,
"choices": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"index": 0,
"action": "cast",
"id": "p10"
},
{
"mana_cost": "{U}",
"name": "Honest Work",
"index": 1,
"action": "cast",
"id": "p33"
},
{
"mana_cost": "{1}{W}",
"name": "Invasion Reinforcements",
"index": 2,
"action": "cast",
"id": "p38",
"power": "1",
"toughness": "1"
},
{
"mana_cost": "{1}{W}",
"name": "Invasion Reinforcements",
"index": 3,
"action": "cast",
"id": "p52",
"power": "1",
"toughness": "1"
},
{
"name": "Kyoshi Village",
"index": 4,
"action": "activate",
"playable_abilities": [
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"name": "North Pole Gates",
"index": 5,
"action": "activate",
"playable_abilities": [
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"name": "Plains",
"index": 6,
"action": "land",
"id": "p24"
}
],
"untapped_lands": 4,
"game_seq": 234,
"land_drops_used": 0,
"stop_reason": "playable_cards",
"has_playable_cards": true
}raw
{
"success": true
}raw
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play spells and abilities",
"response_type": "select",
"respond_with": "choice=pN to play, or choice=no to pass. Add rationale when you act",
"context": "T5 Precombat Main/Precombat Main (PilotB) YOUR_MAIN",
"board": [
{
"hand_size": 3,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": false,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"counters": {
"+1/+1": 2
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "3",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": false,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"exile": [
{
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38"
}
],
"library_size": 28,
"life": 24,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10",
"playable": true
},
{
"mana_cost": "{U}",
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33",
"playable": true
},
{
"mana_cost": "{1}{W}",
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"power": "1",
"id": "p52",
"toughness": "1",
"playable": true
}
]
},
{
"hand_size": 4,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Clue Token",
"rules": [
"{2}, Sacrifice this artifact: Draw a card."
],
"id": "p32",
"token": true
},
{
"tapped": false,
"name": "Foggy Swamp Spirit Keeper",
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 0"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": true
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": false,
"name": "Tiger-Seal",
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 0"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": true
}
],
"name": "PilotA",
"library_size": 29,
"life": 14
}
],
"board_cursor": 80,
"choices": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"index": 0,
"action": "cast",
"id": "p10"
},
{
"mana_cost": "{U}",
"name": "Honest Work",
"index": 1,
"action": "cast",
"id": "p33"
},
{
"mana_cost": "{1}{W}",
"name": "Invasion Reinforcements",
"index": 2,
"action": "cast",
"id": "p38",
"power": "1",
"toughness": "1"
},
{
"mana_cost": "{1}{W}",
"name": "Invasion Reinforcements",
"index": 3,
"action": "cast",
"id": "p52",
"power": "1",
"toughness": "1"
},
{
"name": "Kyoshi Village",
"index": 4,
"action": "activate",
"playable_abilities": [
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"name": "North Pole Gates",
"index": 5,
"action": "activate",
"playable_abilities": [
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
}
],
"untapped_lands": 5,
"game_seq": 238,
"land_drops_used": 1,
"action_taken": "selected_6",
"success": true
}pass_priority(until=precombat_main, board_cursor=0)
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play spells and abilities",
"response_type": "select",
"respond_with": "choice=pN to play, or choice=no to pass. Add rationale when you act",
"context": "T5 Precombat Main/Precombat Main (PilotB) YOUR_MAIN",
"board": [
{
"hand_size": 3,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": false,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"counters": {
"+1/+1": 2
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "3",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": false,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"exile": [
{
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38"
}
],
"library_size": 28,
"life": 24,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10",
"playable": true
},
{
"mana_cost": "{U}",
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33",
"playable": true
},
{
"mana_cost": "{1}{W}",
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"power": "1",
"id": "p52",
"toughness": "1",
"playable": true
}
]
},
{
"hand_size": 4,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Clue Token",
"rules": [
"{2}, Sacrifice this artifact: Draw a card."
],
"id": "p32",
"token": true
},
{
"tapped": false,
"name": "Foggy Swamp Spirit Keeper",
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 0"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": true
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": false,
"name": "Tiger-Seal",
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 0"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": true
}
],
"name": "PilotA",
"library_size": 29,
"life": 14
}
],
"board_cursor": 80,
"choices": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"index": 0,
"action": "cast",
"id": "p10"
},
{
"mana_cost": "{U}",
"name": "Honest Work",
"index": 1,
"action": "cast",
"id": "p33"
},
{
"mana_cost": "{1}{W}",
"name": "Invasion Reinforcements",
"index": 2,
"action": "cast",
"id": "p38",
"power": "1",
"toughness": "1"
},
{
"mana_cost": "{1}{W}",
"name": "Invasion Reinforcements",
"index": 3,
"action": "cast",
"id": "p52",
"power": "1",
"toughness": "1"
},
{
"name": "Kyoshi Village",
"index": 4,
"action": "activate",
"playable_abilities": [
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"name": "North Pole Gates",
"index": 5,
"action": "activate",
"playable_abilities": [
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
}
],
"untapped_lands": 5,
"game_seq": 238,
"land_drops_used": 1,
"stop_reason": "reached_step",
"current_step": "Precombat Main"
}raw
{
"success": true
}raw
{
"game_seq": 238,
"error": "Mana plan references unknown permanent 'p0'. Check the board state for correct permanent IDs.",
"success": false,
"error_code": "invalid_mana_plan",
"retryable": true
}pass_priority(until=stack_resolved, board_cursor=0)
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play spells and abilities",
"response_type": "select",
"respond_with": "choice=pN to play, or choice=no to pass. Add rationale when you act",
"context": "T5 Precombat Main/Precombat Main (PilotB) YOUR_MAIN",
"board": [
{
"hand_size": 3,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": false,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"counters": {
"+1/+1": 2
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "3",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": false,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"exile": [
{
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38"
}
],
"library_size": 28,
"life": 24,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10",
"playable": true
},
{
"mana_cost": "{U}",
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33",
"playable": true
},
{
"mana_cost": "{1}{W}",
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"power": "1",
"id": "p52",
"toughness": "1",
"playable": true
}
]
},
{
"hand_size": 4,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Clue Token",
"rules": [
"{2}, Sacrifice this artifact: Draw a card."
],
"id": "p32",
"token": true
},
{
"tapped": false,
"name": "Foggy Swamp Spirit Keeper",
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 0"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": true
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": false,
"name": "Tiger-Seal",
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 0"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": true
}
],
"name": "PilotA",
"library_size": 29,
"life": 14
}
],
"board_cursor": 80,
"choices": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"index": 0,
"action": "cast",
"id": "p10"
},
{
"mana_cost": "{U}",
"name": "Honest Work",
"index": 1,
"action": "cast",
"id": "p33"
},
{
"mana_cost": "{1}{W}",
"name": "Invasion Reinforcements",
"index": 2,
"action": "cast",
"id": "p38",
"power": "1",
"toughness": "1"
},
{
"mana_cost": "{1}{W}",
"name": "Invasion Reinforcements",
"index": 3,
"action": "cast",
"id": "p52",
"power": "1",
"toughness": "1"
},
{
"name": "Kyoshi Village",
"index": 4,
"action": "activate",
"playable_abilities": [
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"name": "North Pole Gates",
"index": 5,
"action": "activate",
"playable_abilities": [
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
}
],
"untapped_lands": 5,
"game_seq": 238,
"land_drops_used": 1,
"stop_reason": "stack_resolved",
"warning": "The stack was already empty, so nothing was passed and you still have priority. Play a card or ability now, or call pass_priority without until to move on."
}raw
{
"success": true
}raw
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play instants and activated abilities",
"response_type": "select",
"respond_with": "choice=pN to play, or choice=no to pass. Add rationale when you act",
"context": "T5 Precombat Main/Precombat Main (PilotB) YOUR_MAIN",
"board": [
{
"hand_size": 2,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": false,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"counters": {
"+1/+1": 2
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "3",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": true,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": false,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"exile": [
{
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38"
}
],
"library_size": 28,
"life": 24,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10",
"playable": true
},
{
"mana_cost": "{U}",
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33"
}
]
},
{
"hand_size": 4,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Clue Token",
"rules": [
"{2}, Sacrifice this artifact: Draw a card."
],
"id": "p32",
"token": true
},
{
"tapped": false,
"name": "Foggy Swamp Spirit Keeper",
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 0"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": true
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": false,
"name": "Tiger-Seal",
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 0"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": true
}
],
"name": "PilotA",
"library_size": 29,
"life": 14
}
],
"board_cursor": 83,
"choices": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"index": 0,
"action": "cast",
"id": "p10"
},
{
"mana_cost": "{1}{W}",
"name": "Invasion Reinforcements",
"index": 1,
"action": "cast",
"id": "p38",
"power": "1",
"toughness": "1"
}
],
"stack": [
{
"owner": "PilotB",
"name": "Invasion Reinforcements"
}
],
"untapped_lands": 3,
"game_seq": 242,
"land_drops_used": 1,
"action_taken": "selected_3",
"success": true,
"mana_plan_set": true,
"mana_plan_size": 2
}pass_priority(until=stack_resolved, board_cursor=0)
{
"action_pending": true,
"action_type": "GAME_TARGET",
"message": "Pick triggered ability (goes to the stack first)",
"response_type": "index",
"respond_with": "choice=pN — must pick a target",
"context": "T5 Precombat Main/Precombat Main (PilotB) YOUR_MAIN",
"board": [
{
"hand_size": 2,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": false,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"counters": {
"+1/+1": 2
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "3",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": true
},
{
"tapped": true,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": false,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"exile": [
{
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38"
}
],
"library_size": 28,
"life": 24,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10",
"playable": true
},
{
"mana_cost": "{U}",
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33",
"playable": true
}
]
},
{
"hand_size": 4,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Clue Token",
"rules": [
"{2}, Sacrifice this artifact: Draw a card."
],
"id": "p32",
"token": true
},
{
"tapped": false,
"name": "Foggy Swamp Spirit Keeper",
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 0"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": true
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": false,
"name": "Tiger-Seal",
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 0"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": true
}
],
"name": "PilotA",
"library_size": 29,
"life": 14
}
],
"board_cursor": 84,
"choices": [
{
"name": "Ability",
"target_type": "card",
"index": 0,
"id": "p54"
},
{
"name": "Ability",
"target_type": "card",
"index": 1,
"id": "p55"
},
{
"name": "Ability",
"target_type": "card",
"index": 2,
"id": "p56"
},
{
"name": "Ability",
"target_type": "card",
"index": 3,
"id": "p57"
}
],
"untapped_lands": 3,
"game_seq": 245,
"land_drops_used": 1,
"required": true,
"can_cancel": false,
"stop_reason": "non_priority_action"
}raw
{
"action_pending": true,
"action_type": "GAME_TARGET",
"message": "Pick triggered ability (goes to the stack first)",
"response_type": "index",
"respond_with": "choice=pN — must pick a target",
"context": "T5 Precombat Main/Precombat Main (PilotB) YOUR_MAIN",
"board": [
{
"hand_size": 2,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": false,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"counters": {
"+1/+1": 2
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "3",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": true
},
{
"tapped": true,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": false,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"exile": [
{
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38"
}
],
"library_size": 28,
"life": 24,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10",
"playable": true
},
{
"mana_cost": "{U}",
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33"
}
]
},
{
"hand_size": 4,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Clue Token",
"rules": [
"{2}, Sacrifice this artifact: Draw a card."
],
"id": "p32",
"token": true
},
{
"tapped": false,
"name": "Foggy Swamp Spirit Keeper",
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 0"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": true
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": false,
"name": "Tiger-Seal",
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 0"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": true
}
],
"name": "PilotA",
"library_size": 29,
"life": 14
}
],
"board_cursor": 85,
"choices": [
{
"name": "Ability",
"target_type": "card",
"index": 0,
"id": "p55"
},
{
"name": "Ability",
"target_type": "card",
"index": 1,
"id": "p56"
},
{
"name": "Ability",
"target_type": "card",
"index": 2,
"id": "p57"
}
],
"stack": [
{
"owner": "PilotB",
"ability_text": "Whenever South Pole Voyager or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card.",
"name": "South Pole Voyager",
"source_card": "South Pole Voyager"
}
],
"untapped_lands": 3,
"game_seq": 247,
"land_drops_used": 1,
"required": true,
"can_cancel": false,
"action_taken": "selected_target_0",
"success": true
}pass_priority(until=stack_resolved, board_cursor=0)
{
"action_pending": true,
"action_type": "GAME_TARGET",
"message": "Pick triggered ability (goes to the stack first)",
"response_type": "index",
"respond_with": "choice=pN — must pick a target",
"context": "T5 Precombat Main/Precombat Main (PilotB) YOUR_MAIN",
"board": [
{
"hand_size": 2,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": false,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"counters": {
"+1/+1": 2
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "3",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": true
},
{
"tapped": true,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": false,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"exile": [
{
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38"
}
],
"library_size": 28,
"life": 24,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10",
"playable": true
},
{
"mana_cost": "{U}",
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33"
}
]
},
{
"hand_size": 4,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Clue Token",
"rules": [
"{2}, Sacrifice this artifact: Draw a card."
],
"id": "p32",
"token": true
},
{
"tapped": false,
"name": "Foggy Swamp Spirit Keeper",
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 0"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": true
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": false,
"name": "Tiger-Seal",
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 0"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": true
}
],
"name": "PilotA",
"library_size": 29,
"life": 14
}
],
"board_cursor": 85,
"choices": [
{
"name": "Ability",
"target_type": "card",
"index": 0,
"id": "p55"
},
{
"name": "Ability",
"target_type": "card",
"index": 1,
"id": "p56"
},
{
"name": "Ability",
"target_type": "card",
"index": 2,
"id": "p57"
}
],
"stack": [
{
"owner": "PilotB",
"ability_text": "Whenever South Pole Voyager or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card.",
"name": "South Pole Voyager",
"source_card": "South Pole Voyager"
}
],
"untapped_lands": 3,
"game_seq": 247,
"land_drops_used": 1,
"required": true,
"can_cancel": false,
"stop_reason": "non_priority_action"
}raw
{
"action_pending": true,
"action_type": "GAME_TARGET",
"message": "Pick triggered ability (goes to the stack first)",
"response_type": "index",
"respond_with": "choice=pN — must pick a target",
"context": "T5 Precombat Main/Precombat Main (PilotB) YOUR_MAIN",
"board": [
{
"hand_size": 2,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": false,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"counters": {
"+1/+1": 2
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "3",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": true
},
{
"tapped": true,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": false,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"exile": [
{
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38"
}
],
"library_size": 28,
"life": 24,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10",
"playable": true
},
{
"mana_cost": "{U}",
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33"
}
]
},
{
"hand_size": 4,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Clue Token",
"rules": [
"{2}, Sacrifice this artifact: Draw a card."
],
"id": "p32",
"token": true
},
{
"tapped": false,
"name": "Foggy Swamp Spirit Keeper",
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 0"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": true
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": false,
"name": "Tiger-Seal",
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 0"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": true
}
],
"name": "PilotA",
"library_size": 29,
"life": 14
}
],
"board_cursor": 86,
"choices": [
{
"name": "Ability",
"target_type": "card",
"index": 0,
"id": "p56"
},
{
"name": "Ability",
"target_type": "card",
"index": 1,
"id": "p57"
}
],
"stack": [
{
"owner": "PilotB",
"ability_text": "When Invasion Reinforcements enters, create a 1/1 white Ally creature token.",
"name": "Invasion Reinforcements",
"source_card": "Invasion Reinforcements"
},
{
"owner": "PilotB",
"ability_text": "Whenever South Pole Voyager or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card.",
"name": "South Pole Voyager",
"source_card": "South Pole Voyager"
}
],
"untapped_lands": 3,
"game_seq": 249,
"land_drops_used": 1,
"required": true,
"can_cancel": false,
"action_taken": "selected_target_0",
"success": true
}pass_priority(until=stack_resolved, board_cursor=0)
{
"action_pending": true,
"action_type": "GAME_TARGET",
"message": "Pick triggered ability (goes to the stack first)",
"response_type": "index",
"respond_with": "choice=pN — must pick a target",
"context": "T5 Precombat Main/Precombat Main (PilotB) YOUR_MAIN",
"board": [
{
"hand_size": 2,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": false,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"counters": {
"+1/+1": 2
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "3",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": true
},
{
"tapped": true,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": false,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"exile": [
{
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38"
}
],
"library_size": 28,
"life": 24,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10",
"playable": true
},
{
"mana_cost": "{U}",
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33"
}
]
},
{
"hand_size": 4,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Clue Token",
"rules": [
"{2}, Sacrifice this artifact: Draw a card."
],
"id": "p32",
"token": true
},
{
"tapped": false,
"name": "Foggy Swamp Spirit Keeper",
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 0"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": true
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": false,
"name": "Tiger-Seal",
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 0"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": true
}
],
"name": "PilotA",
"library_size": 29,
"life": 14
}
],
"board_cursor": 86,
"choices": [
{
"name": "Ability",
"target_type": "card",
"index": 0,
"id": "p56"
},
{
"name": "Ability",
"target_type": "card",
"index": 1,
"id": "p57"
}
],
"stack": [
{
"owner": "PilotB",
"ability_text": "When Invasion Reinforcements enters, create a 1/1 white Ally creature token.",
"name": "Invasion Reinforcements",
"source_card": "Invasion Reinforcements"
},
{
"owner": "PilotB",
"ability_text": "Whenever South Pole Voyager or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card.",
"name": "South Pole Voyager",
"source_card": "South Pole Voyager"
}
],
"untapped_lands": 3,
"game_seq": 249,
"land_drops_used": 1,
"required": true,
"can_cancel": false,
"stop_reason": "non_priority_action"
}raw
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play instants and activated abilities",
"response_type": "select",
"respond_with": "choice=pN to play, or choice=no to pass. Add rationale when you act",
"context": "T5 Precombat Main/Precombat Main (PilotB) YOUR_MAIN",
"board": [
{
"hand_size": 2,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": false,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"counters": {
"+1/+1": 2
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "3",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": true
},
{
"tapped": true,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": false,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"exile": [
{
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38"
}
],
"library_size": 28,
"life": 24,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10",
"playable": true
},
{
"mana_cost": "{U}",
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33"
}
]
},
{
"hand_size": 4,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Clue Token",
"rules": [
"{2}, Sacrifice this artifact: Draw a card."
],
"id": "p32",
"token": true
},
{
"tapped": false,
"name": "Foggy Swamp Spirit Keeper",
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 0"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": true
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": false,
"name": "Tiger-Seal",
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 0"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": true
}
],
"name": "PilotA",
"library_size": 29,
"life": 14
}
],
"board_cursor": 87,
"choices": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"index": 0,
"action": "cast",
"id": "p10"
},
{
"mana_cost": "{1}{W}",
"name": "Invasion Reinforcements",
"index": 1,
"action": "cast",
"id": "p38",
"power": "1",
"toughness": "1"
}
],
"stack": [
{
"owner": "PilotB",
"ability_text": "Whenever another Ally you control enters, put a +1/+1 counter on Earth King's Lieutenant.",
"name": "Earth King's Lieutenant",
"source_card": "Earth King's Lieutenant"
},
{
"owner": "PilotB",
"ability_text": "Whenever a creature you control enters, put a quest counter on Airbender Ascension.",
"name": "Airbender Ascension",
"source_card": "Airbender Ascension"
},
{
"owner": "PilotB",
"ability_text": "When Invasion Reinforcements enters, create a 1/1 white Ally creature token.",
"name": "Invasion Reinforcements",
"source_card": "Invasion Reinforcements"
},
{
"owner": "PilotB",
"ability_text": "Whenever South Pole Voyager or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card.",
"name": "South Pole Voyager",
"source_card": "South Pole Voyager"
}
],
"untapped_lands": 3,
"game_seq": 252,
"land_drops_used": 1,
"action_taken": "selected_target_0",
"success": true
}pass_priority(until=stack_resolved, board_cursor=0)
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play instants and activated abilities",
"response_type": "select",
"respond_with": "choice=pN to play, or choice=no to pass. Add rationale when you act",
"context": "T5 Precombat Main/Precombat Main (PilotB) YOUR_MAIN",
"board": [
{
"hand_size": 2,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": false,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"counters": {
"+1/+1": 3
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "4",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": true
},
{
"tapped": true,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": false,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"exile": [
{
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38"
}
],
"library_size": 28,
"life": 24,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10",
"playable": true
},
{
"mana_cost": "{U}",
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33"
}
]
},
{
"hand_size": 4,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Clue Token",
"rules": [
"{2}, Sacrifice this artifact: Draw a card."
],
"id": "p32",
"token": true
},
{
"tapped": false,
"name": "Foggy Swamp Spirit Keeper",
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 0"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": true
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": false,
"name": "Tiger-Seal",
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 0"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": true
}
],
"name": "PilotA",
"library_size": 29,
"life": 14
}
],
"board_cursor": 88,
"choices": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"index": 0,
"action": "cast",
"id": "p10"
},
{
"mana_cost": "{1}{W}",
"name": "Invasion Reinforcements",
"index": 1,
"action": "cast",
"id": "p38",
"power": "1",
"toughness": "1"
}
],
"stack": [
{
"owner": "PilotB",
"ability_text": "Whenever a creature you control enters, put a quest counter on Airbender Ascension.",
"name": "Airbender Ascension",
"source_card": "Airbender Ascension"
},
{
"owner": "PilotB",
"ability_text": "When Invasion Reinforcements enters, create a 1/1 white Ally creature token.",
"name": "Invasion Reinforcements",
"source_card": "Invasion Reinforcements"
},
{
"owner": "PilotB",
"ability_text": "Whenever South Pole Voyager or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card.",
"name": "South Pole Voyager",
"source_card": "South Pole Voyager"
}
],
"untapped_lands": 3,
"game_seq": 254,
"land_drops_used": 1,
"stop_reason": "playable_cards",
"has_playable_cards": true
}pass_priority(until=stack_resolved, board_cursor=88)
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play instants and activated abilities",
"response_type": "select",
"respond_with": "choice=pN to play, or choice=no to pass. Add rationale when you act",
"context": "T5 Precombat Main/Precombat Main (PilotB) YOUR_MAIN",
"board": [
{
"hand_size": 2,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 1
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": false,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"counters": {
"+1/+1": 3
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "4",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": true
},
{
"tapped": true,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": false,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"exile": [
{
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38"
}
],
"library_size": 28,
"life": 24,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10",
"playable": true
},
{
"mana_cost": "{U}",
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33"
}
]
},
{
"hand_size": 4,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Clue Token",
"rules": [
"{2}, Sacrifice this artifact: Draw a card."
],
"id": "p32",
"token": true
},
{
"tapped": false,
"name": "Foggy Swamp Spirit Keeper",
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 0"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": true
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": false,
"name": "Tiger-Seal",
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 0"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": true
}
],
"name": "PilotA",
"library_size": 29,
"life": 14
}
],
"board_cursor": 89,
"choices": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"index": 0,
"action": "cast",
"id": "p10"
},
{
"mana_cost": "{1}{W}",
"name": "Invasion Reinforcements",
"index": 1,
"action": "cast",
"id": "p38",
"power": "1",
"toughness": "1"
}
],
"stack": [
{
"owner": "PilotB",
"ability_text": "When Invasion Reinforcements enters, create a 1/1 white Ally creature token.",
"name": "Invasion Reinforcements",
"source_card": "Invasion Reinforcements"
},
{
"owner": "PilotB",
"ability_text": "Whenever South Pole Voyager or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card.",
"name": "South Pole Voyager",
"source_card": "South Pole Voyager"
}
],
"untapped_lands": 3,
"game_seq": 256,
"land_drops_used": 1,
"stop_reason": "playable_cards",
"has_playable_cards": true
}raw
{
"success": true
}pass_priority(until=stack_resolved, board_cursor=89)
{
"action_pending": true,
"action_type": "GAME_TARGET",
"message": "Pick triggered ability (goes to the stack first)",
"response_type": "index",
"respond_with": "choice=pN — must pick a target",
"context": "T5 Precombat Main/Precombat Main (PilotB) YOUR_MAIN",
"board": [
{
"hand_size": 2,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 1
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": false,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": false,
"counters": {
"+1/+1": 3
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "4",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": true
},
{
"tapped": true,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": false,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"exile": [
{
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38"
}
],
"library_size": 28,
"life": 24,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10",
"playable": true
},
{
"mana_cost": "{U}",
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33"
}
]
},
{
"hand_size": 4,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Clue Token",
"rules": [
"{2}, Sacrifice this artifact: Draw a card."
],
"id": "p32",
"token": true
},
{
"tapped": false,
"name": "Foggy Swamp Spirit Keeper",
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 0"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": true
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": false,
"name": "Tiger-Seal",
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 0"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": true
}
],
"name": "PilotA",
"library_size": 29,
"life": 14
}
],
"board_cursor": 90,
"choices": [
{
"name": "Ability",
"target_type": "card",
"index": 0,
"id": "p59"
},
{
"name": "Ability",
"target_type": "card",
"index": 1,
"id": "p60"
},
{
"name": "Ability",
"target_type": "card",
"index": 2,
"id": "p61"
}
],
"stack": [
{
"owner": "PilotB",
"ability_text": "Whenever South Pole Voyager or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card.",
"name": "South Pole Voyager",
"source_card": "South Pole Voyager"
}
],
"untapped_lands": 3,
"game_seq": 259,
"land_drops_used": 1,
"required": true,
"can_cancel": false,
"stop_reason": "non_priority_action"
}raw
{
"action_pending": true,
"action_type": "GAME_TARGET",
"message": "Pick triggered ability (goes to the stack first)",
"response_type": "index",
"respond_with": "choice=pN — must pick a target",
"context": "T5 Precombat Main/Precombat Main (PilotB) YOUR_MAIN",
"board": [
{
"hand_size": 2,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 1
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": false,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": false,
"counters": {
"+1/+1": 3
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "4",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": true
},
{
"tapped": true,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": false,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"exile": [
{
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38"
}
],
"library_size": 28,
"life": 24,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10",
"playable": true
},
{
"mana_cost": "{U}",
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33"
}
]
},
{
"hand_size": 4,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Clue Token",
"rules": [
"{2}, Sacrifice this artifact: Draw a card."
],
"id": "p32",
"token": true
},
{
"tapped": false,
"name": "Foggy Swamp Spirit Keeper",
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 0"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": true
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": false,
"name": "Tiger-Seal",
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 0"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": true
}
],
"name": "PilotA",
"library_size": 29,
"life": 14
}
],
"board_cursor": 91,
"choices": [
{
"name": "Ability",
"target_type": "card",
"index": 0,
"id": "p60"
},
{
"name": "Ability",
"target_type": "card",
"index": 1,
"id": "p61"
}
],
"stack": [
{
"owner": "PilotB",
"ability_text": "Whenever South Pole Voyager or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card.",
"name": "South Pole Voyager",
"source_card": "South Pole Voyager"
},
{
"owner": "PilotB",
"ability_text": "Whenever South Pole Voyager or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card.",
"name": "South Pole Voyager",
"source_card": "South Pole Voyager"
}
],
"untapped_lands": 3,
"game_seq": 261,
"land_drops_used": 1,
"required": true,
"can_cancel": false,
"action_taken": "selected_target_0",
"success": true
}pass_priority(until=stack_resolved, board_cursor=0)
{
"action_pending": true,
"action_type": "GAME_TARGET",
"message": "Pick triggered ability (goes to the stack first)",
"response_type": "index",
"respond_with": "choice=pN — must pick a target",
"context": "T5 Precombat Main/Precombat Main (PilotB) YOUR_MAIN",
"board": [
{
"hand_size": 2,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 1
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": false,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": false,
"counters": {
"+1/+1": 3
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "4",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": true
},
{
"tapped": true,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": false,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"exile": [
{
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38"
}
],
"library_size": 28,
"life": 24,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10",
"playable": true
},
{
"mana_cost": "{U}",
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33"
}
]
},
{
"hand_size": 4,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Clue Token",
"rules": [
"{2}, Sacrifice this artifact: Draw a card."
],
"id": "p32",
"token": true
},
{
"tapped": false,
"name": "Foggy Swamp Spirit Keeper",
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 0"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": true
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": false,
"name": "Tiger-Seal",
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 0"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": true
}
],
"name": "PilotA",
"library_size": 29,
"life": 14
}
],
"board_cursor": 91,
"choices": [
{
"name": "Ability",
"target_type": "card",
"index": 0,
"id": "p60"
},
{
"name": "Ability",
"target_type": "card",
"index": 1,
"id": "p61"
}
],
"stack": [
{
"owner": "PilotB",
"ability_text": "Whenever South Pole Voyager or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card.",
"name": "South Pole Voyager",
"source_card": "South Pole Voyager"
},
{
"owner": "PilotB",
"ability_text": "Whenever South Pole Voyager or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card.",
"name": "South Pole Voyager",
"source_card": "South Pole Voyager"
}
],
"untapped_lands": 3,
"game_seq": 261,
"land_drops_used": 1,
"required": true,
"can_cancel": false,
"stop_reason": "non_priority_action"
}raw
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play instants and activated abilities",
"response_type": "select",
"respond_with": "choice=pN to play, or choice=no to pass. Add rationale when you act",
"context": "T5 Precombat Main/Precombat Main (PilotB) YOUR_MAIN",
"board": [
{
"hand_size": 2,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 1
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": false,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": false,
"counters": {
"+1/+1": 3
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "4",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": true
},
{
"tapped": true,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": false,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"exile": [
{
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38"
}
],
"library_size": 28,
"life": 24,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10",
"playable": true
},
{
"mana_cost": "{U}",
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33"
}
]
},
{
"hand_size": 4,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Clue Token",
"rules": [
"{2}, Sacrifice this artifact: Draw a card."
],
"id": "p32",
"token": true
},
{
"tapped": false,
"name": "Foggy Swamp Spirit Keeper",
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 0"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": true
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": false,
"name": "Tiger-Seal",
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 0"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": true
}
],
"name": "PilotA",
"library_size": 29,
"life": 14
}
],
"board_cursor": 92,
"choices": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"index": 0,
"action": "cast",
"id": "p10"
},
{
"mana_cost": "{1}{W}",
"name": "Invasion Reinforcements",
"index": 1,
"action": "cast",
"id": "p38",
"power": "1",
"toughness": "1"
}
],
"stack": [
{
"owner": "PilotB",
"ability_text": "Whenever another Ally you control enters, put a +1/+1 counter on Earth King's Lieutenant.",
"name": "Earth King's Lieutenant",
"source_card": "Earth King's Lieutenant"
},
{
"owner": "PilotB",
"ability_text": "Whenever a creature you control enters, put a quest counter on Airbender Ascension.",
"name": "Airbender Ascension",
"source_card": "Airbender Ascension"
},
{
"owner": "PilotB",
"ability_text": "Whenever South Pole Voyager or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card.",
"name": "South Pole Voyager",
"source_card": "South Pole Voyager"
},
{
"owner": "PilotB",
"ability_text": "Whenever South Pole Voyager or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card.",
"name": "South Pole Voyager",
"source_card": "South Pole Voyager"
}
],
"untapped_lands": 3,
"game_seq": 264,
"land_drops_used": 1,
"action_taken": "selected_target_0",
"success": true
}pass_priority(until=stack_resolved, board_cursor=0)
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play instants and activated abilities",
"response_type": "select",
"respond_with": "choice=pN to play, or choice=no to pass. Add rationale when you act",
"context": "T5 Precombat Main/Precombat Main (PilotB) YOUR_MAIN",
"board": [
{
"hand_size": 2,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 1
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": false,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": false,
"counters": {
"+1/+1": 4
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "5",
"toughness": "5",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": true
},
{
"tapped": true,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": false,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"exile": [
{
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38"
}
],
"library_size": 28,
"life": 24,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10",
"playable": true
},
{
"mana_cost": "{U}",
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33"
}
]
},
{
"hand_size": 4,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Clue Token",
"rules": [
"{2}, Sacrifice this artifact: Draw a card."
],
"id": "p32",
"token": true
},
{
"tapped": false,
"name": "Foggy Swamp Spirit Keeper",
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 0"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": true
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": false,
"name": "Tiger-Seal",
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 0"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": true
}
],
"name": "PilotA",
"library_size": 29,
"life": 14
}
],
"board_cursor": 93,
"choices": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"index": 0,
"action": "cast",
"id": "p10"
},
{
"mana_cost": "{1}{W}",
"name": "Invasion Reinforcements",
"index": 1,
"action": "cast",
"id": "p38",
"power": "1",
"toughness": "1"
}
],
"stack": [
{
"owner": "PilotB",
"ability_text": "Whenever a creature you control enters, put a quest counter on Airbender Ascension.",
"name": "Airbender Ascension",
"source_card": "Airbender Ascension"
},
{
"owner": "PilotB",
"ability_text": "Whenever South Pole Voyager or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card.",
"name": "South Pole Voyager",
"source_card": "South Pole Voyager"
},
{
"owner": "PilotB",
"ability_text": "Whenever South Pole Voyager or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card.",
"name": "South Pole Voyager",
"source_card": "South Pole Voyager"
}
],
"untapped_lands": 3,
"game_seq": 266,
"land_drops_used": 1,
"stop_reason": "playable_cards",
"has_playable_cards": true
}pass_priority(until=stack_resolved, board_cursor=93)
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play instants and activated abilities",
"response_type": "select",
"respond_with": "choice=pN to play, or choice=no to pass. Add rationale when you act",
"context": "T5 Precombat Main/Precombat Main (PilotB) YOUR_MAIN",
"board": [
{
"hand_size": 2,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 2
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": false,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": false,
"counters": {
"+1/+1": 4
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "5",
"toughness": "5",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": true
},
{
"tapped": true,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": false,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"exile": [
{
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38"
}
],
"library_size": 28,
"life": 24,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10",
"playable": true
},
{
"mana_cost": "{U}",
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33"
}
]
},
{
"hand_size": 4,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Clue Token",
"rules": [
"{2}, Sacrifice this artifact: Draw a card."
],
"id": "p32",
"token": true
},
{
"tapped": false,
"name": "Foggy Swamp Spirit Keeper",
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 0"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": true
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": false,
"name": "Tiger-Seal",
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 0"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": true
}
],
"name": "PilotA",
"library_size": 29,
"life": 14
}
],
"board_cursor": 94,
"choices": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"index": 0,
"action": "cast",
"id": "p10"
},
{
"mana_cost": "{1}{W}",
"name": "Invasion Reinforcements",
"index": 1,
"action": "cast",
"id": "p38",
"power": "1",
"toughness": "1"
}
],
"stack": [
{
"owner": "PilotB",
"ability_text": "Whenever South Pole Voyager or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card.",
"name": "South Pole Voyager",
"source_card": "South Pole Voyager"
},
{
"owner": "PilotB",
"ability_text": "Whenever South Pole Voyager or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card.",
"name": "South Pole Voyager",
"source_card": "South Pole Voyager"
}
],
"untapped_lands": 3,
"game_seq": 268,
"land_drops_used": 1,
"stop_reason": "playable_cards",
"has_playable_cards": true
}pass_priority(until=stack_resolved, board_cursor=94)
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play instants and activated abilities",
"response_type": "select",
"respond_with": "choice=pN to play, or choice=no to pass. Add rationale when you act",
"context": "T5 Precombat Main/Precombat Main (PilotB) YOUR_MAIN",
"board": [
{
"hand_size": 2,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 2
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": false,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": false,
"counters": {
"+1/+1": 4
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "5",
"toughness": "5",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": true
},
{
"tapped": true,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": false,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"exile": [
{
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38"
}
],
"library_size": 28,
"life": 25,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10",
"playable": true
},
{
"mana_cost": "{U}",
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33"
}
]
},
{
"hand_size": 4,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Clue Token",
"rules": [
"{2}, Sacrifice this artifact: Draw a card."
],
"id": "p32",
"token": true
},
{
"tapped": false,
"name": "Foggy Swamp Spirit Keeper",
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 0"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": true
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": false,
"name": "Tiger-Seal",
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 0"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": true
}
],
"name": "PilotA",
"library_size": 29,
"life": 14
}
],
"board_cursor": 95,
"choices": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"index": 0,
"action": "cast",
"id": "p10"
},
{
"mana_cost": "{1}{W}",
"name": "Invasion Reinforcements",
"index": 1,
"action": "cast",
"id": "p38",
"power": "1",
"toughness": "1"
}
],
"stack": [
{
"owner": "PilotB",
"ability_text": "Whenever South Pole Voyager or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card.",
"name": "South Pole Voyager",
"source_card": "South Pole Voyager"
}
],
"untapped_lands": 3,
"game_seq": 271,
"land_drops_used": 1,
"stop_reason": "playable_cards",
"has_playable_cards": true
}pass_priority(until=stack_resolved, board_cursor=95)
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play spells and abilities",
"response_type": "select",
"respond_with": "choice=pN to play, or choice=no to pass. Add rationale when you act",
"context": "T5 Precombat Main/Precombat Main (PilotB) YOUR_MAIN",
"board": [
{
"hand_size": 3,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 2
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": false,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": false,
"counters": {
"+1/+1": 4
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "5",
"toughness": "5",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": true
},
{
"tapped": true,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": false,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"exile": [
{
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38"
}
],
"library_size": 27,
"life": 26,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10",
"playable": true
},
{
"mana_cost": "{U}",
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33",
"playable": true
},
{
"mana_cost": "{2}{U}",
"name": "Rowdy Snowballers",
"rules": [
"When {this} enters, tap target creature an opponent controls and put a stun counter on it."
],
"power": "2",
"id": "p62",
"toughness": "2",
"playable": true
}
]
},
{
"hand_size": 4,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Clue Token",
"rules": [
"{2}, Sacrifice this artifact: Draw a card."
],
"id": "p32",
"token": true
},
{
"tapped": false,
"name": "Foggy Swamp Spirit Keeper",
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 0"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": true
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": false,
"name": "Tiger-Seal",
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 0"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": true
}
],
"name": "PilotA",
"library_size": 29,
"life": 14
}
],
"board_cursor": 96,
"choices": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"index": 0,
"action": "cast",
"id": "p10"
},
{
"mana_cost": "{U}",
"name": "Honest Work",
"index": 1,
"action": "cast",
"id": "p33"
},
{
"mana_cost": "{1}{W}",
"name": "Invasion Reinforcements",
"index": 2,
"action": "cast",
"id": "p38",
"power": "1",
"toughness": "1"
},
{
"mana_cost": "{2}{U}",
"name": "Rowdy Snowballers",
"index": 3,
"action": "cast",
"id": "p62",
"power": "2",
"toughness": "2"
}
],
"untapped_lands": 3,
"game_seq": 274,
"land_drops_used": 1,
"stop_reason": "stack_resolved"
}raw
{
"action_pending": true,
"action_type": "GAME_CHOOSE_ABILITY",
"message": "Choose spell or ability to play: Invasion Reinforcements",
"response_type": "index",
"respond_with": "choice=0, choice=1, etc. to pick an ability, or choice=no to activate nothing",
"context": "T5 Precombat Main/Precombat Main (PilotB) YOUR_MAIN",
"board": [
{
"hand_size": 3,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 2
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": false,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": false,
"counters": {
"+1/+1": 4
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "5",
"toughness": "5",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": true
},
{
"tapped": true,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": false,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"exile": [
{
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38"
}
],
"library_size": 27,
"life": 26,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10",
"playable": true
},
{
"mana_cost": "{U}",
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33",
"playable": true
},
{
"mana_cost": "{2}{U}",
"name": "Rowdy Snowballers",
"rules": [
"When {this} enters, tap target creature an opponent controls and put a stun counter on it."
],
"power": "2",
"id": "p62",
"toughness": "2",
"playable": true
}
]
},
{
"hand_size": 4,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Clue Token",
"rules": [
"{2}, Sacrifice this artifact: Draw a card."
],
"id": "p32",
"token": true
},
{
"tapped": false,
"name": "Foggy Swamp Spirit Keeper",
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 0"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": true
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": false,
"name": "Tiger-Seal",
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 0"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": true
}
],
"name": "PilotA",
"library_size": 29,
"life": 14
}
],
"board_cursor": 97,
"choices": [
{
"index": 0,
"description": "Cast Invasion Reinforcements"
}
],
"untapped_lands": 3,
"game_seq": 275,
"land_drops_used": 1,
"action_taken": "selected_2",
"success": true
}pass_priority(until=stack_resolved, board_cursor=0)
{
"action_pending": true,
"action_type": "GAME_CHOOSE_ABILITY",
"message": "Choose spell or ability to play: Invasion Reinforcements",
"response_type": "index",
"respond_with": "choice=0, choice=1, etc. to pick an ability, or choice=no to activate nothing",
"context": "T5 Precombat Main/Precombat Main (PilotB) YOUR_MAIN",
"board": [
{
"hand_size": 3,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 2
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": false,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": false,
"counters": {
"+1/+1": 4
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "5",
"toughness": "5",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": true
},
{
"tapped": true,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": false,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"exile": [
{
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38"
}
],
"library_size": 27,
"life": 26,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10",
"playable": true
},
{
"mana_cost": "{U}",
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33",
"playable": true
},
{
"mana_cost": "{2}{U}",
"name": "Rowdy Snowballers",
"rules": [
"When {this} enters, tap target creature an opponent controls and put a stun counter on it."
],
"power": "2",
"id": "p62",
"toughness": "2",
"playable": true
}
]
},
{
"hand_size": 4,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Clue Token",
"rules": [
"{2}, Sacrifice this artifact: Draw a card."
],
"id": "p32",
"token": true
},
{
"tapped": false,
"name": "Foggy Swamp Spirit Keeper",
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 0"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": true
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": false,
"name": "Tiger-Seal",
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 0"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": true
}
],
"name": "PilotA",
"library_size": 29,
"life": 14
}
],
"board_cursor": 97,
"choices": [
{
"index": 0,
"description": "Cast Invasion Reinforcements"
}
],
"untapped_lands": 3,
"game_seq": 275,
"land_drops_used": 1,
"stop_reason": "non_priority_action"
}raw
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play instants and activated abilities",
"response_type": "boolean",
"respond_with": "choice=yes (confirm) or choice=no (pass)",
"context": "T5 Precombat Main/Precombat Main (PilotB) YOUR_MAIN",
"board": [
{
"hand_size": 3,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 2
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": false,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": false,
"counters": {
"+1/+1": 4
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "5",
"toughness": "5",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": true
},
{
"tapped": true,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 27,
"life": 26,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10"
},
{
"mana_cost": "{U}",
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33"
},
{
"mana_cost": "{2}{U}",
"name": "Rowdy Snowballers",
"rules": [
"When {this} enters, tap target creature an opponent controls and put a stun counter on it."
],
"power": "2",
"id": "p62",
"toughness": "2"
}
]
},
{
"hand_size": 4,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Clue Token",
"rules": [
"{2}, Sacrifice this artifact: Draw a card."
],
"id": "p32",
"token": true
},
{
"tapped": false,
"name": "Foggy Swamp Spirit Keeper",
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 0"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": true
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": false,
"name": "Tiger-Seal",
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 0"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": true
}
],
"name": "PilotA",
"library_size": 29,
"life": 14
}
],
"board_cursor": 100,
"stack": [
{
"owner": "PilotB",
"name": "Invasion Reinforcements"
}
],
"untapped_lands": 1,
"game_seq": 279,
"land_drops_used": 1,
"action_taken": "selected_ability_0",
"success": true
}pass_priority(until=stack_resolved, board_cursor=0)
{
"action_pending": true,
"action_type": "GAME_TARGET",
"message": "Pick triggered ability (goes to the stack first)",
"response_type": "index",
"respond_with": "choice=pN — must pick a target",
"context": "T5 Precombat Main/Precombat Main (PilotB) YOUR_MAIN",
"board": [
{
"hand_size": 3,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 2
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": false,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": false,
"counters": {
"+1/+1": 4
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "5",
"toughness": "5",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": true
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": true
},
{
"tapped": true,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 27,
"life": 26,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10"
},
{
"mana_cost": "{U}",
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33"
},
{
"mana_cost": "{2}{U}",
"name": "Rowdy Snowballers",
"rules": [
"When {this} enters, tap target creature an opponent controls and put a stun counter on it."
],
"power": "2",
"id": "p62",
"toughness": "2"
}
]
},
{
"hand_size": 4,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Clue Token",
"rules": [
"{2}, Sacrifice this artifact: Draw a card."
],
"id": "p32",
"token": true
},
{
"tapped": false,
"name": "Foggy Swamp Spirit Keeper",
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 0"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": true
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": false,
"name": "Tiger-Seal",
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 0"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": true
}
],
"name": "PilotA",
"library_size": 29,
"life": 14
}
],
"board_cursor": 101,
"choices": [
{
"name": "Ability",
"target_type": "card",
"index": 0,
"id": "p63"
},
{
"name": "Ability",
"target_type": "card",
"index": 1,
"id": "p64"
},
{
"name": "Ability",
"target_type": "card",
"index": 2,
"id": "p65"
},
{
"name": "Ability",
"target_type": "card",
"index": 3,
"id": "p66"
}
],
"untapped_lands": 1,
"game_seq": 282,
"land_drops_used": 1,
"required": true,
"can_cancel": false,
"stop_reason": "non_priority_action"
}raw
{
"game_seq": 282,
"action_taken": "auto_passed_loop_detected",
"warning": "Too many interactions this turn (26). Auto-passing until next turn.",
"success": true
}pass_priority(until=stack_resolved, board_cursor=0)
{
"action_pending": true,
"action_type": "GAME_TARGET",
"message": "Pick triggered ability (goes to the stack first)",
"response_type": "index",
"respond_with": "choice=pN — must pick a target",
"context": "T5 Precombat Main/Precombat Main (PilotB) YOUR_MAIN",
"board": [
{
"hand_size": 3,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 2
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": false,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": false,
"counters": {
"+1/+1": 4
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "5",
"toughness": "5",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": true
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": true
},
{
"tapped": true,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 27,
"life": 26,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10"
},
{
"mana_cost": "{U}",
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33"
},
{
"mana_cost": "{2}{U}",
"name": "Rowdy Snowballers",
"rules": [
"When {this} enters, tap target creature an opponent controls and put a stun counter on it."
],
"power": "2",
"id": "p62",
"toughness": "2"
}
]
},
{
"hand_size": 4,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Clue Token",
"rules": [
"{2}, Sacrifice this artifact: Draw a card."
],
"id": "p32",
"token": true
},
{
"tapped": false,
"name": "Foggy Swamp Spirit Keeper",
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 0"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": true
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": false,
"name": "Tiger-Seal",
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 0"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": true
}
],
"name": "PilotA",
"library_size": 29,
"life": 14
}
],
"board_cursor": 102,
"choices": [
{
"name": "Ability",
"target_type": "card",
"index": 0,
"id": "p64"
},
{
"name": "Ability",
"target_type": "card",
"index": 1,
"id": "p65"
},
{
"name": "Ability",
"target_type": "card",
"index": 2,
"id": "p66"
}
],
"stack": [
{
"owner": "PilotB",
"ability_text": "Whenever South Pole Voyager or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card.",
"name": "South Pole Voyager",
"source_card": "South Pole Voyager"
}
],
"untapped_lands": 1,
"game_seq": 284,
"land_drops_used": 1,
"required": true,
"can_cancel": false,
"stop_reason": "non_priority_action"
}raw
{
"game_seq": 284,
"action_taken": "auto_passed_loop_detected",
"warning": "Too many interactions this turn (28). Auto-passing until next turn.",
"success": true
}pass_priority(until=stack_resolved, board_cursor=0)
{
"action_pending": true,
"action_type": "GAME_TARGET",
"message": "Pick triggered ability (goes to the stack first)",
"response_type": "index",
"respond_with": "choice=pN — must pick a target",
"context": "T5 Precombat Main/Precombat Main (PilotB) YOUR_MAIN",
"board": [
{
"hand_size": 3,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 2
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": false,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": false,
"counters": {
"+1/+1": 4
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "5",
"toughness": "5",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": true
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": true
},
{
"tapped": true,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 27,
"life": 26,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10"
},
{
"mana_cost": "{U}",
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33"
},
{
"mana_cost": "{2}{U}",
"name": "Rowdy Snowballers",
"rules": [
"When {this} enters, tap target creature an opponent controls and put a stun counter on it."
],
"power": "2",
"id": "p62",
"toughness": "2"
}
]
},
{
"hand_size": 4,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Clue Token",
"rules": [
"{2}, Sacrifice this artifact: Draw a card."
],
"id": "p32",
"token": true
},
{
"tapped": false,
"name": "Foggy Swamp Spirit Keeper",
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 0"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": true
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": false,
"name": "Tiger-Seal",
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 0"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": true
}
],
"name": "PilotA",
"library_size": 29,
"life": 14
}
],
"board_cursor": 103,
"choices": [
{
"name": "Ability",
"target_type": "card",
"index": 0,
"id": "p65"
},
{
"name": "Ability",
"target_type": "card",
"index": 1,
"id": "p66"
}
],
"stack": [
{
"owner": "PilotB",
"ability_text": "When Invasion Reinforcements enters, create a 1/1 white Ally creature token.",
"name": "Invasion Reinforcements",
"source_card": "Invasion Reinforcements"
},
{
"owner": "PilotB",
"ability_text": "Whenever South Pole Voyager or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card.",
"name": "South Pole Voyager",
"source_card": "South Pole Voyager"
}
],
"untapped_lands": 1,
"game_seq": 286,
"land_drops_used": 1,
"required": true,
"can_cancel": false,
"stop_reason": "non_priority_action"
}raw
{
"game_seq": 286,
"action_taken": "auto_passed_loop_detected",
"warning": "Too many interactions this turn (30). Auto-passing until next turn.",
"success": true
}pass_priority(until=my_turn)
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play instants and activated abilities",
"response_type": "select",
"respond_with": "choice=pN to play, or choice=no to pass. Add rationale when you act",
"context": "T5 Beginning/Upkeep (PilotA)",
"board": [
{
"hand_size": 4,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Clue Token",
"rules": [
"{2}, Sacrifice this artifact: Draw a card."
],
"id": "p32",
"token": true
},
{
"tapped": false,
"name": "Foggy Swamp Spirit Keeper",
"modified": true,
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 0"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": false,
"name": "Tiger-Seal",
"modified": true,
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 0"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 29,
"life": 14,
"hand": [
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p37"
},
{
"mana_cost": "{2}{U}",
"name": "North Pole Patrol",
"rules": [
"{T}: Untap another target permanent you control.",
"Waterbend {3}, {T}: Tap target creature an opponent controls."
],
"power": "2",
"id": "p7",
"toughness": "3"
},
{
"mana_cost": "{B}",
"name": "Zuko's Conviction",
"rules": [
"Kicker {4} (You may pay an additional {4} as you cast this spell.)",
"Return target creature card from your graveyard to your hand. If this spell was kicked, instead put that card onto the battlefield tapped."
],
"id": "p9",
"playable": true
}
]
},
{
"hand_size": 3,
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 4
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": false,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": false,
"counters": {
"+1/+1": 6
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "7",
"toughness": "7",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": true
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": true
},
{
"tapped": true,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 27,
"life": 28
}
],
"board_cursor": 82,
"choices": [
{
"name": "Clue Token",
"index": 0,
"action": "activate",
"playable_abilities": [
"{2}, Sacrifice this artifact: Draw a card."
],
"id": "p32"
},
{
"mana_cost": "{B}",
"name": "Zuko's Conviction",
"index": 1,
"action": "cast",
"id": "p9"
}
],
"stack": [
{
"owner": "PilotA",
"ability_text": "At the beginning of your upkeep, tap Tiger-Seal.",
"name": "Tiger-Seal",
"source_card": "Tiger-Seal",
"targets": [
{
"name": "PilotA (you)",
"id": "p1"
}
]
}
],
"untapped_lands": 4,
"game_seq": 328,
"recent_chat": [
"PilotB: The Allies are gathering fast. That Spirit Keeper looks like it could do some work, though.",
"PilotB: The Allies are starting to gather quite a crowd.",
"PilotB: The Allies are really starting to assemble now.",
"PilotB: The Allies are really starting to pile up. That Keeper is a solid roadblock, though."
],
"stop_reason": "playable_cards",
"has_playable_cards": true
}Thinking (4458 chars)
Let me assess the situation. It's my turn 5. I have 14 life. Opponent has 28 life.
My board: Clue Token, Foggy Swamp Spirit Keeper 2/4 (lifelink), Tiger-Seal 3/3 (vigilance, taps at upkeep — the trigger is on the stack now), 3 Islands + 1 Swamp.
Opponent's board: Airbender Ascension (4 quest counters — will trigger at their end step), 3 Ally tokens 1/1 (two sick), Earth King's Lieutenant 7/7 trample, 2 Invasion Reinforcements 1/1 (sick), South Pole Voyager 3/3. Lands: Kyoshi Village, North Pole Gates, 3 Plains (one untapped).
That's a scary board. Earth King's Lieutenant is 7/7 trample. My Spirit Keeper is 2/4 — blocks it but 3 trample damage gets through. Tiger-Seal 3/3 blocks but 4 trample through.
The upkeep trigger will tap Tiger-Seal. I can respond... but the trigger just taps it. Tiger-Seal untaps when I draw my second card each turn. I have a Clue token — I could crack it to draw. If I draw for turn + crack clue = 2 cards drawn, Tiger-Seal untaps and Spirit Keeper makes a 1/1 Spirit token.
Wait, order: my draw step happens after upkeep. So I'll draw my card for turn (1st card), then I can crack the Clue (2nd card drawn) → Tiger-Seal untaps, Spirit Keeper creates a 1/1 Spirit.
Right now, the upkeep trigger is on the stack. I could crack the Clue now, but that would only be my first card drawn this turn — no triggers. Actually, cards drawn this turn: 0. If I crack clue now, that's 1 card. Then draw step = 2nd card → triggers. Either way works. Better to wait and see what I draw first? Actually cracking now vs after draw — same number of cards. Let me just pass and let the trigger resolve, then draw, then decide.
Actually, there's a subtle point: if I crack the Clue now (in upkeep), I draw 1 card. Then in draw step I draw — that's my 2nd card → Tiger-Seal untaps and Spirit Keeper triggers. That's fine.
Alternatively, let the tap trigger resolve, draw step draw (1st card), then crack clue (2nd card) → untap Tiger-Seal + Spirit token. Same result but I get to see my draw first before deciding to crack. That's slightly better for information.
But there's a consideration: Zuko's Conviction — I can cast it to return Forecasting Fortune Teller to hand, or kicked (4+B = 5 mana) to put it onto the battlefield tapped. I have 4 mana now. Kicked costs 5. Not yet.
My hand: Island, Island, North Pole Patrol, Zuko's Conviction.
Opponent's threat: Earth King's Lieutenant 7/7 trample is huge. Next turn they attack with the team. My blockers: Spirit Keeper 2/4, Tiger-Seal 3/3 (if untapped), plus potentially a 1/1 Spirit token, plus Fortune Teller 1/3 if I recast it, plus North Pole Patrol 2/3.
North Pole Patrol is great here — waterbend {3}, tap: tap target creature an opponent controls. That can tap down the Lieutenant every turn! That's key. North Pole Patrol costs {2}{U} = 3 mana. I have 4 mana. Playing it this turn gives me a tapper for their big threat.
Also Zuko's Conviction to get back Fortune Teller for another blocker + clue.
Plan: Let upkeep trigger resolve (Tiger-Seal taps). Draw for turn. Then decide. Play North Pole Patrol this turn (3 mana), keep B up? Or play Island, cast Patrol, keep mana.
Actually wait — I should think about North Pole Patrol's waterbend ability: {3}, {T}: tap target creature. That's 3 mana + tap. So each turn I can spend 3 mana to tap down the Lieutenant. That's expensive but it neutralizes the 7/7 trample.
Also the {T}: untap another target permanent — I could use it to untap Tiger-Seal after it taps itself! North Pole Patrol taps to untap Tiger-Seal. But summoning sickness — Patrol can't tap the turn it enters.
Let me think about the bigger picture. Opponent is at 28 life gaining life from Voyager triggers. They have a huge board. I'm at 14. This is looking rough. I need to stabilize.
Key plays this turn:
1. Draw for turn.
2. Crack Clue → 2nd card drawn → Tiger-Seal untaps, get a 1/1 Spirit token, draw a card.
3. Play an Island (5 mana).
4. Cast North Pole Patrol (3 mana) — leaves 2 mana.
5. Maybe cast Zuko's Conviction for {B} to return Fortune Teller? Leaves 1 mana, can't cast Fortune Teller this turn (costs... let me check — Forecasting Fortune Teller, probably {1}{U}? It's a 1/3 that makes a clue. Probably 2 mana).
Actually, let me first see what I draw. The immediate decision: respond to the upkeep trigger. I'll just pass — let it resolve. Actually, should I crack the clue in response? No benefit. Pass.
Letme pass priority now.raw
{
"success": true
}pass_priority(until=stack_resolved, board_cursor=0)
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play instants and activated abilities",
"response_type": "boolean",
"respond_with": "choice=yes (confirm) or choice=no (pass)",
"context": "T5 Beginning/Upkeep (PilotA)",
"board": [
{
"hand_size": 3,
"is_active": false,
"is_you": true,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 4
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": false,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": false,
"counters": {
"+1/+1": 6
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "7",
"toughness": "7",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": true
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": true
},
{
"tapped": true,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 27,
"life": 28,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10"
},
{
"mana_cost": "{U}",
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33"
},
{
"mana_cost": "{2}{U}",
"name": "Rowdy Snowballers",
"rules": [
"When {this} enters, tap target creature an opponent controls and put a stun counter on it."
],
"power": "2",
"id": "p62",
"toughness": "2"
}
]
},
{
"hand_size": 4,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
}
],
"is_active": true,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Clue Token",
"rules": [
"{2}, Sacrifice this artifact: Draw a card."
],
"id": "p32",
"token": true
},
{
"tapped": false,
"name": "Foggy Swamp Spirit Keeper",
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 0"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": false,
"name": "Tiger-Seal",
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 0"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 29,
"life": 14
}
],
"board_cursor": 119,
"stack": [
{
"owner": "PilotA",
"ability_text": "At the beginning of your upkeep, tap Tiger-Seal.",
"name": "Tiger-Seal",
"source_card": "Tiger-Seal",
"targets": [
{
"name": "PilotA",
"id": "p1"
}
]
}
],
"untapped_lands": 1,
"game_seq": 329,
"recent_chat": [
"PilotA: That Lieutenant is getting out of hand! Let's see if the swamp has an answer for your Allied forces."
],
"stop_reason": "stack_resolved"
}raw
{
"success": true
}raw
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play spells and abilities",
"response_type": "select",
"respond_with": "choice=pN to play, or choice=no to pass. Add rationale when you act",
"context": "T5 Precombat Main/Precombat Main (PilotA) YOUR_MAIN",
"board": [
{
"hand_size": 5,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Clue Token",
"rules": [
"{2}, Sacrifice this artifact: Draw a card."
],
"id": "p32",
"token": true
},
{
"tapped": false,
"name": "Foggy Swamp Spirit Keeper",
"modified": true,
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 1"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": true,
"name": "Tiger-Seal",
"modified": true,
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 1"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 28,
"life": 14,
"hand": [
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p23",
"playable": true
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p37",
"playable": true
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p73",
"playable": true
},
{
"mana_cost": "{2}{U}",
"name": "North Pole Patrol",
"rules": [
"{T}: Untap another target permanent you control.",
"Waterbend {3}, {T}: Tap target creature an opponent controls."
],
"power": "2",
"id": "p7",
"toughness": "3",
"playable": true
},
{
"mana_cost": "{B}",
"name": "Zuko's Conviction",
"rules": [
"Kicker {4} (You may pay an additional {4} as you cast this spell.)",
"Return target creature card from your graveyard to your hand. If this spell was kicked, instead put that card onto the battlefield tapped."
],
"id": "p9",
"playable": true
}
]
},
{
"hand_size": 3,
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 4
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": false,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": false,
"counters": {
"+1/+1": 6
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "7",
"toughness": "7",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": true
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": true
},
{
"tapped": true,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 27,
"life": 28
}
],
"board_cursor": 83,
"choices": [
{
"name": "Clue Token",
"index": 0,
"action": "activate",
"playable_abilities": [
"{2}, Sacrifice this artifact: Draw a card."
],
"id": "p32"
},
{
"name": "Island",
"index": 1,
"action": "land",
"id": "p23"
},
{
"name": "Island",
"index": 2,
"action": "land",
"id": "p37"
},
{
"name": "Island",
"index": 3,
"action": "land",
"id": "p73"
},
{
"mana_cost": "{2}{U}",
"name": "North Pole Patrol",
"index": 4,
"action": "cast",
"id": "p7",
"power": "2",
"toughness": "3"
},
{
"mana_cost": "{B}",
"name": "Zuko's Conviction",
"index": 5,
"action": "cast",
"id": "p9"
}
],
"untapped_lands": 4,
"game_seq": 330,
"land_drops_used": 0,
"action_taken": "passed_priority",
"success": true
}Thinking (57 chars)
Letme get the current game state to see what's happening.
pass_priority(until=draw)
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play spells and abilities",
"response_type": "select",
"respond_with": "choice=pN to play, or choice=no to pass. Add rationale when you act",
"context": "T5 Precombat Main/Precombat Main (PilotA) YOUR_MAIN",
"board": [
{
"hand_size": 5,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Clue Token",
"rules": [
"{2}, Sacrifice this artifact: Draw a card."
],
"id": "p32",
"token": true
},
{
"tapped": false,
"name": "Foggy Swamp Spirit Keeper",
"modified": true,
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 1"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": true,
"name": "Tiger-Seal",
"modified": true,
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 1"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 28,
"life": 14,
"hand": [
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p23",
"playable": true
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p37",
"playable": true
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p73",
"playable": true
},
{
"mana_cost": "{2}{U}",
"name": "North Pole Patrol",
"rules": [
"{T}: Untap another target permanent you control.",
"Waterbend {3}, {T}: Tap target creature an opponent controls."
],
"power": "2",
"id": "p7",
"toughness": "3",
"playable": true
},
{
"mana_cost": "{B}",
"name": "Zuko's Conviction",
"rules": [
"Kicker {4} (You may pay an additional {4} as you cast this spell.)",
"Return target creature card from your graveyard to your hand. If this spell was kicked, instead put that card onto the battlefield tapped."
],
"id": "p9",
"playable": true
}
]
},
{
"hand_size": 3,
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 4
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": false,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": false,
"counters": {
"+1/+1": 6
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "7",
"toughness": "7",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": true
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": true
},
{
"tapped": true,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 27,
"life": 28
}
],
"board_cursor": 83,
"choices": [
{
"name": "Clue Token",
"index": 0,
"action": "activate",
"playable_abilities": [
"{2}, Sacrifice this artifact: Draw a card."
],
"id": "p32"
},
{
"name": "Island",
"index": 1,
"action": "land",
"id": "p23"
},
{
"name": "Island",
"index": 2,
"action": "land",
"id": "p37"
},
{
"name": "Island",
"index": 3,
"action": "land",
"id": "p73"
},
{
"mana_cost": "{2}{U}",
"name": "North Pole Patrol",
"index": 4,
"action": "cast",
"id": "p7",
"power": "2",
"toughness": "3"
},
{
"mana_cost": "{B}",
"name": "Zuko's Conviction",
"index": 5,
"action": "cast",
"id": "p9"
}
],
"untapped_lands": 4,
"game_seq": 330,
"land_drops_used": 0,
"recent_chat": [
"PilotB: The Allies are certainly arriving in numbers! That swamp keeper makes the combat math interesting."
],
"stop_reason": "reached_step",
"current_step": "Precombat Main"
}Thinking (12097 chars)
Let me analyze the situation carefully.
My board: 14hp, hand=[Island, Island, Island, North Pole Patrol, Zuko's Conviction], battlefield=[Clue Token, Foggy Swamp Spirit Keeper 2/4 (lifelink), Island x3, Swamp, Tiger-Seal 3/3 (tapped)]. Graveyard: Forecasting Fortune Teller.
Opponent: 28hp, 3 cards in hand, board=[Airbender Ascension (4 quest counters), Ally Token 1/1, Ally Token 1/1 (sick), Ally Token 1/1 (sick), Earth King's Lieutenant 7/7 trample, Invasion Reinforcements 1/1 (sick), Invasion Reinforcements 1/1 (sick), Kyoshi Village (tapped), North Pole Gates (tapped), Plains x3 (2 tapped, 1 untapped), South Pole Voyager 3/3].
Wait, they have one untapped Plains. So they could have a trick with 1 white mana? They have Kyoshi Village tapped, North Pole Gates tapped, Plains tapped, Plains tapped, Plains untapped. So 1 white mana available. Possible tricks: Invasion Reinforcements is in their deck — flash for 1W... that costs {1}{W}? Let me think. Invasion Reinforcements is 1/1 flash, likely costs {1}{W} or {W}? Actually from Avatar set, Invasion Reinforcements costs {1}{W}? Hmm, it's a 1/1 flash that makes a 1/1 Ally token. If vanilla-ish, probably {1}{W} for a 1/1 flash with ETB token seems strong. Could be {2}{W}. Not sure. Anyway, they have 1 mana open.
My plan from the previous turn: let the Tiger-Seal upkeep trigger resolve and draw my card for turn, then crack the Clue as my 2nd card drawn → untap Tiger-Seal and make a Spirit token (Foggy Swamp Spirit Keeper triggers on 2nd card drawn each turn too).
Wait — the trigger says "Whenever you draw your second card each turn." I drew my card for the turn (cards drawn this turn: 1 shown). Now if I crack the Clue, I draw my 2nd card → Tiger-Seal untaps, and Foggy Swamp Spirit Keeper creates a 1/1 Spirit token.
So: activate Clue Token (pay 2, sacrifice). I have 4 untapped lands (3 Islands + Swamp... wait, 3 Islands + 1 Swamp = 4 lands, all untapped except none. Board shows Island, Island, Island, Swamp and Tiger-Seal tapped). So 4 mana available.
Crack Clue for 2 → leaves 2 mana. Then I have Island, Island untapped (or whatever combination). Then I can play my land drop (Island) → 3 mana... wait, after cracking Clue I've used 2 mana, leaving 2 untapped lands. Then play Island from hand (land drop) → 3 untapped lands. Then cast North Pole Patrol for {2}{U} → 0 mana left. Then Zuko's Conviction can't be cast ({B} needed, but Swamp was used for Clue? Let me plan mana: Clue costs {2} generic — I can tap 2 Islands. Then Swamp + Island remain. Play Island from hand → Swamp + 2 Islands. Cast North Pole Patrol {2}{U} → tap 2 Islands + ... {2}{U} = 3 mana: tap Island, Island, and... U must come from an Island. So tap 2 Islands for U + 1 generic, and... hmm, {2}{U} needs 3 mana total. Tap 3 lands: Swamp + Island + Island = covers {2}{U} (U from Island, 2 generic from Swamp+Island). Then 0 lands left. Then I have 2 more Islands in hand but only 1 land drop used.
Alternatively: Crack Clue (tap 2 Islands). Remaining: Island, Swamp. Play Island (land drop). Remaining untapped: Island, Island, Swamp = 3 mana. Cast North Pole Patrol ({2}{U}): tap all three. Done. Tiger-Seal untaps from the Clue draw, Spirit token created.
Sequence consideration: Should I play the land BEFORE cracking the Clue? The Clue draw might draw a land I want to play, or a spell. Actually order: crack Clue first to see what I draw, then decide land drop and spells. But playing land first doesn't cost anything... Actually if I crack Clue first, I draw a card, then I can make a more informed decision. Yes, crack Clue first.
Wait, but there's a subtlety: the upkeep trigger of Tiger-Seal tapped it. "Cards drawn this turn: 1" — I already drew my turn card. The stack is now empty? The decision says PRECOMBAT_MAIN with choices including Clue Token activation. So the trigger resolved, I drew. Good.
Also, should I consider attacking? Tiger-Seal is tapped until I draw the 2nd card. After cracking Clue, Tiger-Seal untaps and has vigilance. Should I attack with Tiger-Seal and/or Foggy Swamp Spirit Keeper?
Opponent's board: 7/7 trample Lieutenant, 3/3 Voyager, two 1/1 Invasion Reinforcements (sick), two Ally tokens (one sick, one not), so potential blockers: 7/7, 3/3, 1/1, 1/1. If I attack with Tiger-Seal (3/3) and Spirit Keeper (2/4 lifelink), they can block profitably. Lieutenant 7/7 blocks Tiger-Seal, kills it, takes 3. That's bad. Better to hold back and defend.
The key threat: Earth King's Lieutenant 7/7 trample. If they attack with the 7/7 trample + 3/3 + tokens, I need blockers. My blockers: Tiger-Seal 3/3, Foggy Swamp Spirit Keeper 2/4, North Pole Patrol 2/3 (after casting), Spirit token 1/1 (can't block non-Spirit creatures! "This token can't block or be blocked by non-Spirit creatures." So the Spirit token can't block their creatures. Ugh.)
So real blockers: Tiger-Seal 3/3, Spirit Keeper 2/4, North Pole Patrol 2/3.
If they swing with Lieutenant 7/7 trample + Voyager 3/3 + two 1/1s: I block Lieutenant with... if I block 7/7 with Tiger-Seal 3/3, 4 tramples through. Plus Voyager unblocked 3. That's 7 damage → 14-7 = 7. Then next turn... Hmm.
Actually, North Pole Patrol has Waterbend {3}, {T}: Tap target creature an opponent controls. That can tap down the Lieutenant on their turn before attacks? No — tapping a creature at instant speed before declare attackers prevents it from attacking. But waterbend costs {3} + tap. I have limited mana.
Let me think about the longer plan. Zuko's Conviction with kicker {4}: return Forecasting Fortune Teller from graveyard to battlefield tapped... that's weak. Unkicked: return Fortune Teller to hand for {B}. Meh.
Actually, the main plan: crack Clue, untap Tiger-Seal, get Spirit token, play Island, cast North Pole Patrol. That develops a 2/3 which can tap down their Lieutenant every turn (with {3} mana). Hmm, but keeping 3 mana up for waterbend is expensive.
Let me reconsider: maybe I shouldn't cast North Pole Patrol and instead keep mana open? There's nothing to do with the mana otherwise. Patrol is a body that blocks and has utility.
Actually wait — I should think about whether to crack the Clue at all this turn. Yes — untapping Tiger-Seal is crucial for blocking. And the Spirit token... can't block non-spirits, so it's just a body for later lifelink racing? No, it's a 1/1 that can't block or be blocked by non-Spirit creatures. It can attack through though! It's essentially unblockable (unless they have Spirits). So it's a slow clock.
OK here's my play: Activate Clue Token (tap 2 lands), draw 2nd card → Tiger-Seal untaps, Spirit token created. Then play Island, cast North Pole Patrol.
Mana plan for Clue: tap 2 Islands (keep Swamp for Zuko's Conviction option). Actually I won't cast Zuko's Conviction this turn anyway. Let me keep it simple: auto-tap will handle it. But maybe I should specify mana_plan to tap two Islands for the Clue, preserving the Swamp. Then cast North Pole Patrol with remaining Island + Swamp + newly played Island. {2}{U}: U from Island, generic from Swamp + Island. Fine.
Actually, hmm, should I crack the Clue now or wait? The benefit now: untap Tiger-Seal for blocking this turn, get Spirit token. Cost: 2 mana. No reason to wait — do it.
Also, do I want to attack after? After untap, Tiger-Seal is untapped with vigilance. Should Tiger-Seal attack? Their blockers: 7/7 Lieutenant. If Tiger-Seal attacks and they block with Lieutenant, Tiger-Seal dies and Lieutenant takes 3 (goes to 7/4? no — 7/7 takes 3 damage, survives). Bad trade. Don't attack. Keep back for defense.
Actually wait, let me reconsider: is attacking with Tiger-Seal good if they DON'T block? They'd take 3 (28→25). But they will block with the 7/7 and kill it. Not worth it. Hold back.
What about the overall game plan? I'm at 14, they're at 28. Their board is huge. I need to stabilize. My lifelink 2/4 gains life when it deals damage — blocking a 1/1 gains 2. Hmm.
The real problem is the 7/7 trample. I have no removal in hand. Zuko's Conviction doesn't kill. North Pole Patrol can tap it down repeatedly with waterbend {3}. That's my best answer: keep 3 mana + Patrol untapped to tap the Lieutenant each turn. But that uses a lot of mana.
Alternatively, double-block the Lieutenant: Tiger-Seal 3/3 + Spirit Keeper 2/4 = 5 damage to Lieutenant, not enough to kill 7/7. Triple block with Patrol: 7 damage total — kills it! Tiger-Seal (3) + Spirit Keeper (2) + Patrol (2) = 7 damage. Lieutenant deals 7 trample damage distributed: must assign lethal to each blocker before trampling. Lethal on Tiger-Seal = 3, Spirit Keeper = 4, Patrol = 3. Total blockers' toughness = 10. Lieutenant has 7 power. It assigns e.g. 3 to Tiger-Seal (kills), 4 to Spirit Keeper (kills), 0 to Patrol... wait it must assign lethal to each in order. Order: it can assign 3 to Tiger-Seal, 4 to Spirit Keeper, 0 to Patrol, 0 trample. Result: Tiger-Seal and Spirit Keeper die, Patrol survives, Lieutenant takes 7 and dies. I trade 2 creatures for the Lieutenant. Hmm, that's actually a reasonable trade given the Lieutenant is their biggest threat and grows.
But they also have Voyager 3/3 and tokens attacking. And I gain 2 life from Spirit Keeper lifelink (it dealt 2 damage). Hmm wait, Spirit Keeper dealing 2 damage with lifelink gains me 2.
This is getting deep. For now, the immediate decision: crack Clue, play land, cast Patrol. Let me also consider NOT casting Patrol and saving... no, Patrol is a body, cast it.
Actually, wait. Let me reconsider the land drop. I have 3 Islands in hand plus North Pole Patrol and Zuko's Conviction. Playing an Island is fine. After Clue crack, I draw a card — maybe a better land or spell. Let me crack Clue first, then decide.
Hmm, but actually the choices require me to pick one action at a time. Let me activate the Clue Token now.
Mana plan: tap two Islands for {2}. Actually auto-tap should be fine, but to be safe about keeping Swamp untapped for Conviction later, specify "p32 activate with mana_plan Islands". Which IDs are the Islands? Board shows Island, Island, Island, Swamp but I don't have their object IDs in this snapshot except hand cards: Island p23, p37, p73 (those are in hand). The battlefield lands' IDs aren't shown. I'll just use auto-tap and hope it taps Islands first. Auto-tap usually taps... it might tap the Swamp for generic mana. Risk: it taps Swamp + Island, leaving 2 Islands. Then I play Island from hand, cast Patrol {2}{U} using 3 Islands — fine, that works too. Either way Patrol is castable. Zuko's Conviction unkicked {B} — if Swamp gets tapped for the Clue, I can't cast Conviction this turn, but I don't want to anyway. So auto-tap is fine.
Actually, one more consideration: after cracking Clue and drawing, if I draw a land, I can play it (still have land drop). If I draw a spell, whatever. Let me just do it.
Also should I chat? Opponent said: "The Allies are certainly arriving in numbers! That swamp keeper makes the combat math interesting." I should reply — engage. Something like: "Those Allies are scary, but my spirits have some tricks left. Let's see if I can stabilize." I'll send a chat message along with the action? The tools are separate — send_chat_message and choose_action. I can call both in one block? They're independent. But choose_action blocks until next decision. I can send chat first, then act. Let me do both in parallel — actually instructions say if no dependencies, make all independent calls in same block. Chat and the Clue activation are independent. But to be safe with sequencing (chat before action), parallel is fine.
Let me write rationale: "Cracking my Clue as my second card drawn this turn — this untaps Tiger-Seal and makes a Spirit token off Foggy Swamp Spirit Keeper, shoring up my defenses against the 7/7 trampler."
Summary: "Opponent built a wide Ally board with a 7/7 trample Lieutenant; I'm at 14. My upkeep trigger tapped Tiger-Seal and I drew for turn. Now cracking the Clue (2nd card drawn) to untap Tiger-Seal and make a Spirit token."
Then next decision will come after the Clue resolves.raw
{
"success": true
}raw
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play instants and activated abilities",
"response_type": "boolean",
"respond_with": "choice=yes (confirm) or choice=no (pass)",
"context": "T5 Precombat Main/Precombat Main (PilotA) YOUR_MAIN",
"board": [
{
"hand_size": 5,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Foggy Swamp Spirit Keeper",
"modified": true,
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 1"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": true,
"name": "Tiger-Seal",
"modified": true,
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 1"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 28,
"life": 14,
"hand": [
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p37"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p73"
},
{
"mana_cost": "{2}{U}",
"name": "North Pole Patrol",
"rules": [
"{T}: Untap another target permanent you control.",
"Waterbend {3}, {T}: Tap target creature an opponent controls."
],
"power": "2",
"id": "p7",
"toughness": "3"
},
{
"mana_cost": "{B}",
"name": "Zuko's Conviction",
"rules": [
"Kicker {4} (You may pay an additional {4} as you cast this spell.)",
"Return target creature card from your graveyard to your hand. If this spell was kicked, instead put that card onto the battlefield tapped."
],
"id": "p9"
}
]
},
{
"hand_size": 3,
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 4
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": false,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": false,
"counters": {
"+1/+1": 6
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "7",
"toughness": "7",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": true
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": true
},
{
"tapped": true,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 27,
"life": 28
}
],
"board_cursor": 86,
"stack": [
{
"owner": "PilotA",
"ability_text": "{2}, Sacrifice this artifact: Draw a card.",
"name": "Clue Token",
"source_card": "Clue Token"
}
],
"untapped_lands": 2,
"game_seq": 336,
"land_drops_used": 0,
"action_taken": "selected_0",
"success": true
}Thinking (57 chars)
Letme get the current game state to see what's happening.
pass_priority(until=stack_resolved)
{
"action_pending": true,
"action_type": "GAME_TARGET",
"message": "Pick triggered ability (goes to the stack first)",
"response_type": "index",
"respond_with": "choice=pN — must pick a target",
"context": "T5 Precombat Main/Precombat Main (PilotA) YOUR_MAIN",
"board": [
{
"hand_size": 6,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Foggy Swamp Spirit Keeper",
"modified": true,
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 2"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": true,
"name": "Tiger-Seal",
"modified": true,
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 2"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 27,
"life": 14,
"hand": [
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p23",
"playable": true
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p37",
"playable": true
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p73",
"playable": true
},
{
"mana_cost": "{2}{U}",
"name": "North Pole Patrol",
"rules": [
"{T}: Untap another target permanent you control.",
"Waterbend {3}, {T}: Tap target creature an opponent controls."
],
"power": "2",
"id": "p7",
"toughness": "3"
},
{
"mana_cost": "{3}{U}",
"name": "Waterbending Lesson",
"rules": [
"Draw three cards. Then discard a card unless you waterbend {2}."
],
"id": "p75"
},
{
"mana_cost": "{B}",
"name": "Zuko's Conviction",
"rules": [
"Kicker {4} (You may pay an additional {4} as you cast this spell.)",
"Return target creature card from your graveyard to your hand. If this spell was kicked, instead put that card onto the battlefield tapped."
],
"id": "p9"
}
]
},
{
"hand_size": 3,
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 4
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": false,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": false,
"counters": {
"+1/+1": 6
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "7",
"toughness": "7",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": true
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": true
},
{
"tapped": true,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 27,
"life": 28
}
],
"board_cursor": 87,
"choices": [
{
"name": "Ability",
"target_type": "card",
"index": 0,
"id": "p76"
},
{
"name": "Ability",
"target_type": "card",
"index": 1,
"id": "p77"
}
],
"untapped_lands": 2,
"game_seq": 338,
"land_drops_used": 0,
"required": true,
"can_cancel": false,
"stop_reason": "non_priority_action"
}Thinking (884 chars)
I'm being asked to order triggered abilities. I have two triggers: Foggy Swamp Spirit Keeper's "draw second card" trigger (make a Spirit token) and Tiger-Seal's "draw second card" trigger (untap Tiger-Seal). I cracked my Clue, which was my 2nd card drawn. Both triggered. I need to pick which goes on the stack first. The one placed first resolves last. I want Tiger-Seal to untap and the Spirit token — order doesn't really matter functionally since neither targets. But let me think: which is p76 and which is p77? It doesn't say explicitly. Typically the order might correspond to the permanents' order. Both are fine. Let me just pick p76 first (goes on stack first, resolves last). It doesn't matter much. Actually, let me consider: is there any interaction? Tiger-Seal untaps when I draw my 2nd card. Spirit Keeper makes a token. No interaction between them. Just pick either.
raw
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play instants and activated abilities",
"response_type": "boolean",
"respond_with": "choice=yes (confirm) or choice=no (pass)",
"context": "T5 Precombat Main/Precombat Main (PilotA) YOUR_MAIN",
"board": [
{
"hand_size": 6,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Foggy Swamp Spirit Keeper",
"modified": true,
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 2"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": true,
"name": "Tiger-Seal",
"modified": true,
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 2"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 27,
"life": 14,
"hand": [
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p37"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p73"
},
{
"mana_cost": "{2}{U}",
"name": "North Pole Patrol",
"rules": [
"{T}: Untap another target permanent you control.",
"Waterbend {3}, {T}: Tap target creature an opponent controls."
],
"power": "2",
"id": "p7",
"toughness": "3"
},
{
"mana_cost": "{3}{U}",
"name": "Waterbending Lesson",
"rules": [
"Draw three cards. Then discard a card unless you waterbend {2}."
],
"id": "p75"
},
{
"mana_cost": "{B}",
"name": "Zuko's Conviction",
"rules": [
"Kicker {4} (You may pay an additional {4} as you cast this spell.)",
"Return target creature card from your graveyard to your hand. If this spell was kicked, instead put that card onto the battlefield tapped."
],
"id": "p9"
}
]
},
{
"hand_size": 3,
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 4
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": false,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": false,
"counters": {
"+1/+1": 6
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "7",
"toughness": "7",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": true
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": true
},
{
"tapped": true,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 27,
"life": 28
}
],
"board_cursor": 88,
"stack": [
{
"owner": "PilotA",
"ability_text": "Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
"name": "Foggy Swamp Spirit Keeper",
"source_card": "Foggy Swamp Spirit Keeper"
},
{
"owner": "PilotA",
"ability_text": "Whenever you draw your second card each turn, untap Tiger-Seal.",
"name": "Tiger-Seal",
"source_card": "Tiger-Seal"
}
],
"untapped_lands": 2,
"game_seq": 341,
"land_drops_used": 0,
"action_taken": "selected_target_0",
"success": true
}Thinking (79 chars)
Letme continue the game. I need to call pass_priority to see what happens next.
pass_priority(until=stack_resolved)
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play spells and abilities",
"response_type": "select",
"respond_with": "choice=pN to play, or choice=no to pass. Add rationale when you act",
"context": "T5 Precombat Main/Precombat Main (PilotA) YOUR_MAIN",
"board": [
{
"hand_size": 6,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Foggy Swamp Spirit Keeper",
"modified": true,
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 2"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p78",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": false,
"name": "Tiger-Seal",
"modified": true,
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 2"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 27,
"life": 14,
"hand": [
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p23",
"playable": true
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p37",
"playable": true
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p73",
"playable": true
},
{
"mana_cost": "{2}{U}",
"name": "North Pole Patrol",
"rules": [
"{T}: Untap another target permanent you control.",
"Waterbend {3}, {T}: Tap target creature an opponent controls."
],
"power": "2",
"id": "p7",
"toughness": "3"
},
{
"mana_cost": "{3}{U}",
"name": "Waterbending Lesson",
"rules": [
"Draw three cards. Then discard a card unless you waterbend {2}."
],
"id": "p75"
},
{
"mana_cost": "{B}",
"name": "Zuko's Conviction",
"rules": [
"Kicker {4} (You may pay an additional {4} as you cast this spell.)",
"Return target creature card from your graveyard to your hand. If this spell was kicked, instead put that card onto the battlefield tapped."
],
"id": "p9"
}
]
},
{
"hand_size": 3,
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 4
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": false,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": false,
"counters": {
"+1/+1": 6
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "7",
"toughness": "7",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": true
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": true
},
{
"tapped": true,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 27,
"life": 28
}
],
"board_cursor": 90,
"choices": [
{
"name": "Island",
"index": 0,
"action": "land",
"id": "p23"
},
{
"name": "Island",
"index": 1,
"action": "land",
"id": "p37"
},
{
"name": "Island",
"index": 2,
"action": "land",
"id": "p73"
}
],
"untapped_lands": 2,
"game_seq": 346,
"land_drops_used": 0,
"stop_reason": "stack_resolved"
}Thinking (8905 chars)
Let me assess the board state. I'm at 14 life, opponent at 28. Opponent has:
- Earth King's Lieutenant 7/7 trample
- South Pole Voyager 3/3
- 3 Ally tokens 1/1 (2 sick)
- 2 Invasion Reinforcements 1/1 (sick)
- Airbender Ascension with 4 quest counters
My board:
- Foggy Swamp Spirit Keeper 2/4 lifelink
- Tiger-Seal 3/3 vigilance (untapped now)
- Spirit Token 1/1 (sick)
- Lands: 3 Islands (1 tapped), Swamp (tapped). Wait, untapped lands: 2. Land drops remaining: 1.
My hand: Island, Island, Island, North Pole Patrol, Waterbending Lesson, Zuko's Conviction.
It's my precombat main. I have 2 untapped lands and a land drop. If I play an Island, I'll have 3 untapped.
What can I do? Waterbending Lesson costs {3}{U} — 4 mana. I have only 2 untapped + 1 land drop = 3. Can't cast it this turn unless... wait, tapped lands: 1 Island tapped, Swamp tapped. So I have 2 untapped Islands. Play Island → 3 untapped. Still not 4.
North Pole Patrol costs {2}{U} = 3 mana. I could play an Island and cast North Pole Patrol. That gives me a 2/3 blocker plus utility.
Zuko's Conviction costs {B} — Swamp is tapped, so I can't cast it this turn. Kicked is 5 mana anyway.
Actually wait — should I play a land? I have 3 Islands in hand. Playing one lets me cast North Pole Patrol ({2}{U}). That's a 2/3 body that can block and has tap utility.
The concern: opponent has a 7/7 trampler. My Spirit Keeper 2/4 blocks it, taking 3 trample damage. Tiger-Seal 3/3 can also block. The Spirit token can't block non-Spirit creatures, so it's useless as a blocker here.
Opponent's board is mostly tapped except one Plains. They have 3 cards in hand.
Let me think about the game plan. Opponent is at 28, I'm at 14. They're going wide with Allies. I need to stabilize and start gaining life with Spirit Keeper.
Play Island, cast North Pole Patrol for {2}{U}. That's a 2/3 blocker. Then combat — should I attack? Tiger-Seal has vigilance, Spirit Keeper has lifelink. If I attack with both into their board... they have 7/7, 3/3, and several 1/1s. My 2/4 and 3/3 attacking — they'd block with 1/1s probably, or not block. Actually they might just take it since they're at 28. But attacking with Spirit Keeper means it's not blocking the 7/7 next turn... though vigilance only on Tiger-Seal.
Hmm, actually let me think. If I attack with Tiger-Seal (vigilance, stays untapped to block) and Spirit Keeper... Spirit Keeper would tap, leaving me with fewer blockers. Their 7/7 trample is the big threat. With Spirit Keeper (2/4) + Tiger-Seal (3/3) + North Pole Patrol (2/3) blocking, I can handle attacks.
Actually, attacking: they have 1/1 tokens that can chump. Trading my creatures for 1/1 tokens isn't great, but Spirit Keeper gains me life. If they don't block, I deal 5 and gain 2. But then on their turn, they attack with 7/7 trample + 3/3 + tokens.
Let me count their attackers next turn: 7/7 trample, 3/3, three 1/1 tokens, two 1/1 reinforcements = potentially 16 power. My blockers: 2/4, 3/3, 2/3, 1/1 spirit (can't block non-spirits).
If they attack with everything: I block 7/7 with Spirit Keeper (take 3 trample), block 3/3 with Tiger-Seal (kill it? 3/3 vs 3/3 trade — Tiger-Seal is 3/3, Voyager is 3/3, they trade), block a 1/1 with Patrol. Take 3 + 1 + 1 = 5ish. Hmm, that's a lot. Actually wait, I need to be careful.
Alternatively, keep everyone back and just block. Take minimal damage.
Actually, the better play might be to attack with just Tiger-Seal (vigilance keeps it untapped). But wait — do I want to attack at all? They're at 28. Racing isn't my game; they have more pressure. But free damage with vigilance is fine if they don't have good blocks. They'd probably block with a 1/1 token. Trading... no, Tiger-Seal survives blocking... no wait, attacking Tiger-Seal gets blocked by 1/1, Tiger-Seal kills it, survives. That's fine — kills a token, stays untapped.
Hmm, but actually, if they double-block with two 1/1s, Tiger-Seal still kills both? No — 3/3 blocked by two 1/1s: Tiger-Seal deals 3 damage split (1 to each = kills both, needs 1 damage each... actually must assign lethal to first before second: 1 to first, 2 to second, both die). Tiger-Seal takes 2 damage, survives as 3/1. OK.
Actually, would they even block? They're at 28, winning the race. They might just take 3. Either way, attacking with Tiger-Seal seems fine and free.
Should I also attack with Spirit Keeper? If it attacks and taps, I lose my best blocker for the 7/7. Then on their turn, 7/7 trample attacks; I block with Tiger-Seal (3/3), take 4 trample. Plus their other attackers. That's worse. I'd rather keep Spirit Keeper back. Actually, but the lifegain from attacking... dealing 2 and gaining 2. Meh. The blocker is more valuable.
Actually, let me reconsider: maybe attack with neither and just turtle. But Tiger-Seal with vigilance attacking is free value. Let me do that.
Wait, actually — should I even cast North Pole Patrol precombat? It gives them information but there's no downside really. It's another blocker. Yes, cast it.
Mana: play Island (3 untapped: 2 Islands + 1 new Island... wait). Current: 2 untapped Islands, 1 tapped Island, 1 tapped Swamp. Play Island from hand → 3 untapped Islands. Cast North Pole Patrol {2}{U} → tap all 3.
Hold on — do I want to keep mana up? I have no instants in hand. Waterbending Lesson is sorcery. Zuko's Conviction needs Swamp (tapped). So no reason to keep mana up. Cast Patrol.
Actually wait, one consideration: should I play the land at all? Yes, no downside — I want to hit 5+ mana for Waterbending Lesson next turn (with waterbend) or kicked Zuko's Conviction.
Order: play Island first, then cast North Pole Patrol. Then combat, attack with Tiger-Seal. Then pass.
Actually, let me reconsider attacking with Tiger-Seal. Opponent's untapped blockers on my turn: everything is tapped except... board shows: Ally Token (not sick? "Ally Token 1/1 (token)" — no "sick" tag, so it can block), two sick Ally tokens, sick Invasion Reinforcements x2, 7/7 (not sick), 3/3 Voyager (not sick). Lands: one Plains untapped.
So they can block with: 7/7, 3/3, one 1/1 token. If I attack with Tiger-Seal 3/3, they block with a 1/1 token or take 3. They won't block with 3/3 (trade is bad for them? actually trading 3/3 for 3/3 when they're ahead... no, they'd use the token). They'll chump with the 1/1 token or just take it. Either fine.
What about attacking with both Tiger-Seal and Spirit Keeper? They block Spirit Keeper with 7/7? No — 7/7 blocks 2/4, kills it, I gain 2 life but lose my Keeper. Bad. They'd block Tiger-Seal with 1/1 and Spirit Keeper with 7/7. I lose Keeper. Terrible. So attack with Tiger-Seal only.
Hmm, but wait — would they really block a 2/4 lifelinker with 7/7? They'd kill my Keeper and I'd gain 2. Actually they might prefer to block with Voyager 3/3 — Voyager deals 3 to Keeper (2/4 survives), Keeper deals 2 to Voyager (3/3 survives). That's a nothing trade for them, and I gain 2 life. They'd rather use the 7/7 to kill it. Anyway, I'm not attacking with Keeper.
So plan: Island, North Pole Patrol, attack Tiger-Seal, pass.
Actually, one more thought — should I hold the Island to play after combat? No reason; playing it precombat is fine and I want mana for Patrol.
Also consider: cast Waterbending Lesson? Can't — only 3 mana after land drop, need 4. Next turn I'll have 5 lands (if I draw a land or play from hand — I have 3 Islands in hand, so next turn I play one → 5 mana: 4 Islands + Swamp). Then Waterbending Lesson {3}{U} draws 3, discard unless waterbend {2}. With Patrol out, waterbend... actually waterbend {2} means tap... let me recall: Waterbend cost can be paid by tapping creatures/artifacts? Waterbend {3} on Patrol: "{3}, {T}: Tap target creature" — the waterbend keyword: you may pay the waterbend cost by tapping an untapped creature or artifact you control, with each permanent reducing cost by... hmm, actually waterbend is "you may tap artifacts/creatures to help pay" — each tapped permanent pays for {1}. I don't remember exactly. Let me not worry; I'll figure it out next turn.
Actually let me get oracle text for waterbend later if needed.
Also note: drawing cards matters — Spirit Keeper triggers on 2nd card drawn each turn, Tiger-Seal untaps. Waterbending Lesson drawing 3 would trigger those (2nd card drawn). On my turn I already drew 2 cards this turn (draw + Clue), so "cards drawn this turn: 2" — the "second card each turn" trigger already happened. Waterbending Lesson wouldn't retrigger it.
For now: play Island, cast North Pole Patrol.
Let me also think about Zuko's Conviction kicked: {B} + {4} = 5 mana, puts a creature from graveyard onto battlefield tapped. My graveyard only has Forecasting Fortune Teller (1/3, makes a Clue). Not amazing but OK later.
Decision now: play Island [p23], then cast North Pole Patrol.
I'll dothe land play first with choose_action(choice="p23").raw
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play spells and abilities",
"response_type": "select",
"respond_with": "choice=pN to play, or choice=no to pass. Add rationale when you act",
"context": "T5 Precombat Main/Precombat Main (PilotA) YOUR_MAIN",
"board": [
{
"hand_size": 5,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Foggy Swamp Spirit Keeper",
"modified": true,
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 2"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p78",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": false,
"name": "Tiger-Seal",
"modified": true,
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 2"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 27,
"life": 14,
"hand": [
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p37"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p73"
},
{
"mana_cost": "{2}{U}",
"name": "North Pole Patrol",
"rules": [
"{T}: Untap another target permanent you control.",
"Waterbend {3}, {T}: Tap target creature an opponent controls."
],
"power": "2",
"id": "p7",
"toughness": "3",
"playable": true
},
{
"mana_cost": "{3}{U}",
"name": "Waterbending Lesson",
"rules": [
"Draw three cards. Then discard a card unless you waterbend {2}."
],
"id": "p75"
},
{
"mana_cost": "{B}",
"name": "Zuko's Conviction",
"rules": [
"Kicker {4} (You may pay an additional {4} as you cast this spell.)",
"Return target creature card from your graveyard to your hand. If this spell was kicked, instead put that card onto the battlefield tapped."
],
"id": "p9"
}
]
},
{
"hand_size": 3,
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 4
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": false,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": false,
"counters": {
"+1/+1": 6
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "7",
"toughness": "7",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": true
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": true
},
{
"tapped": true,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 27,
"life": 28
}
],
"board_cursor": 91,
"choices": [
{
"mana_cost": "{2}{U}",
"name": "North Pole Patrol",
"index": 0,
"action": "cast",
"id": "p7",
"power": "2",
"toughness": "3"
}
],
"untapped_lands": 3,
"game_seq": 348,
"land_drops_used": 1,
"action_taken": "selected_0",
"success": true
}Thinking (57 chars)
Letme get the current game state to see what's happening.
get_game_state(snapshot_id=0)
{
"available": true,
"snapshot_id": 932791958400,
"turn": 5,
"phase": "Precombat Main",
"step": "Precombat Main",
"active_player": "PilotA",
"priority_player": "PilotA",
"players": [
{
"hand_size": 5,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Foggy Swamp Spirit Keeper",
"modified": true,
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 2"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p78",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": false,
"name": "Tiger-Seal",
"modified": true,
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 2"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 27,
"life": 14,
"hand": [
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p37"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p73"
},
{
"mana_cost": "{2}{U}",
"name": "North Pole Patrol",
"rules": [
"{T}: Untap another target permanent you control.",
"Waterbend {3}, {T}: Tap target creature an opponent controls."
],
"power": "2",
"id": "p7",
"toughness": "3",
"playable": true
},
{
"mana_cost": "{3}{U}",
"name": "Waterbending Lesson",
"rules": [
"Draw three cards. Then discard a card unless you waterbend {2}."
],
"id": "p75"
},
{
"mana_cost": "{B}",
"name": "Zuko's Conviction",
"rules": [
"Kicker {4} (You may pay an additional {4} as you cast this spell.)",
"Return target creature card from your graveyard to your hand. If this spell was kicked, instead put that card onto the battlefield tapped."
],
"id": "p9"
}
]
},
{
"hand_size": 3,
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 4
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": false,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": false,
"counters": {
"+1/+1": 6
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "7",
"toughness": "7",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": true
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": true
},
{
"tapped": true,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 27,
"life": 28
}
],
"stack": [],
"game_seq": 348
}Thinking (27694 chars)
Let me assess the current state.
My board:
- Foggy Swamp Spirit Keeper (2/4 lifelink, untapped)
- Tiger-Seal (3/3 vigilance, untapped)
- Spirit Token (1/1, summoning sick)
- Lands: 4 Islands (p4 tapped, p5, p6, p23 untapped), Swamp (p8 tapped)
- Life: 14
Hand:
- Island (p37)
- Island (p73)
- North Pole Patrol (p7) — {2}{U} 2/3, tap abilities
- Waterbending Lesson (p75) — {3}{U} draw 3, discard unless waterbend 2
- Zuko's Conviction (p9) — {B} return creature from graveyard to hand, kicker {4} put onto battlefield tapped
Opponent board:
- Airbender Ascension (4 quest counters)
- Ally Token 1/1 (p43)
- Ally Token 1/1 (p58, summoning sick)
- Ally Token 1/1 (p67, summoning sick)
- Earth King's Lieutenant 7/7 trample (6 +1/+1 counters)
- Invasion Reinforcements 1/1 (p38, summoning sick)
- Invasion Reinforcements 1/1 (p52, summoning sick)
- South Pole Voyager 3/3 (1 counter)
- Lands: Kyoshi Village (tapped), North Pole Gates (tapped), 3 Plains (2 tapped, 1 untapped p24)
- Life: 28, hand: 3
It's my precombat main phase, turn 5. I have 3 untapped Islands (p5, p6, p23) and a land drop still available (Island p37 or p73 in hand).
My plan from the recap: play an Island to reach 4 mana total available... wait, currently 3 untapped lands. Play Island → 4 untapped lands. Then cast North Pole Patrol ({2}{U}).
Actually, let me think about what's optimal here.
Opponent's threats: 7/7 trample Earth King's Lieutenant is the big one. My 2/4 lifelinker can block it but takes 3 trample damage (7 - 4 = 3 trample). Tiger-Seal 3/3 can block too. If I double block with 2/4 and 3/3, the Lieutenant (7/7) would have to assign lethal to both: 4 to Spirit Keeper, 3 to Tiger-Seal = 7, so no trample, but both my creatures die (Lieutenant takes 5 damage, survives at 7 toughness... wait 2+3=5 damage to a 7/7, survives). That's bad.
Better: I have North Pole Patrol which can tap down the Lieutenant. Waterbend {3}, {T}: tap target creature. That's expensive though.
Also Zuko's Conviction kicked costs {4}{B} = 5 mana to put a creature from graveyard onto battlefield tapped. My graveyard only has Forecasting Fortune Teller (1/3 with Clue ETB). Kicked Zuko's Conviction on Fortune Teller gives me a 1/3 blocker + Clue. But that's 5 mana.
Let me think about this turn: I have 3 untapped lands + land drop = 4 mana available this turn.
Options:
1. Play Island, cast North Pole Patrol ({2}{U}), leaving 1 mana... actually 4 - 3 = 1 mana left. Nothing to do with 1 mana (Zuko's Conviction un-kicked costs {B}, but no black mana untapped — Swamp is tapped. Actually all I have is Islands untapped, so no black available).
2. Play Island, cast Waterbending Lesson ({3}{U}) — draw 3, discard a card unless waterbend 2. I don't have waterbend creatures... waterbend cost can be paid by tapping creatures? Let me recall: Waterbend {N} means "You may tap untapped creatures you control to help pay. Each creature pays for {1}." Actually waterbend is like convoke/improvise hybrid — you can tap untapped creatures or artifacts to pay. Let me check the oracle text.
Actually, I should check what "waterbend" means exactly. Waterbending Lesson: "Draw three cards. Then discard a card unless you waterbend {2}." Waterbend {2} likely means as an additional cost you may pay {2} by tapping creatures/artifacts. If I can't waterbend, I draw 3 and discard 1 — still fine (divination + loot).
Hmm, but drawing 3 cards — wait, my draw triggers: "Whenever you draw your second card each turn" — already triggered (cards drawn this turn: 2). So no extra tokens.
The opponent's board is scary: 7/7 trample, 3/3, three 1/1s, plus two 1/1 flash reinforcements that can ambush. Next turn they attack with 7/7 trample + 3/3 + 1/1s. I have 2/4 lifelink, 3/3 vigilance, 1/1 spirit (can only block spirits — useless as blocker vs non-spirits).
If they swing with Lieutenant (7/7 trample) + Voyager (3/3) + 3 Ally tokens (1/1 each):
- I block Lieutenant with Spirit Keeper (2/4): take 3 trample.
- Block Voyager with Tiger-Seal (3/3): trade or both die.
- Three 1/1s get through: 3 damage.
Total: 6 damage → I go to 8. Plus they keep growing.
Alternatively, cast North Pole Patrol now: it gives me a 2/3 blocker and the ability to tap down the Lieutenant next turn (waterbend {3}, {T}). With 4 lands + tapping creatures to pay waterbend... Let me get the waterbend rules text to be sure.
Actually let me think about what wins me the game. I'm at 14, opponent at 28. Opponent has a huge board. I need to stabilize. My Spirit Keeper has lifelink — if it can attack... but opponent has tons of blockers.
Key insight: North Pole Patrol's {T}: Untap another target permanent. Waterbend {3}, {T}: tap target creature an opponent controls. So with Patrol, I can tap their Lieutenant each turn. Waterbend {3} — need to check if tapping creatures pays for it.
Let me get oracle text for waterbend mechanic. Actually, the card reference might not include the mechanic definition. Let me look it up.
I think the plan: play Island (4th untapped land), cast North Pole Patrol. That leaves 1 Island untapped. Then pass. During opponent's turn, if they attack with the Lieutenant, I... Patrol has summoning sickness this turn, so can't use its tap abilities until next turn. Hmm.
So this turn: cast Patrol (2/3). Next turn opponent attacks. My blockers: 2/4 lifelink, 3/3 vigilance, 2/3 patrol, 1/1 spirit (can't block non-spirits).
Opponent attack: 7/7 trample, 3/3, 1/1 x3 (plus possibly flash 1/1s attacking? They were just played this turn via Airbender Ascension airbend return — they have summoning sickness, p38 and p52 summoning sick).
Wait, actually p38 and p52 Invasion Reinforcements are summoning sick (just entered). The Ally tokens p58, p67 also summoning sick. So next turn they can all attack.
Next turn their attack: 7/7 trample, 3/3 Voyager, 1/1 Ally (p43), 1/1 x2 (p58, p67), 1/1 x2 (p38, p52) = 7/7, 3/3, and five 1/1s. Total power: 7+3+5 = 15.
My blockers next turn (after Patrol): 2/4, 3/3, 2/3. Plus Tiger-Seal has vigilance so it can attack and still block... but wait, Tiger-Seal taps itself at upkeep and untaps when I draw 2nd card. OK.
Blocking plan: Spirit Keeper (2/4) blocks Lieutenant → 3 trample through. Tiger-Seal (3/3) blocks Voyager (3/3) → trade. Patrol (2/3) blocks a 1/1 → kills it, survives. Four 1/1s through → 4 damage. Total: 3 + 4 = 7 → I go to 7. Hmm, but I gain 0 (Spirit Keeper deals 2 to Lieutenant with lifelink → gain 2). So net: -7 +2 = -5 → 14 - 5 = 9. And I lose Tiger-Seal in the trade (or maybe not block Voyager and take 3 more).
Alternatively use Patrol to tap down the Lieutenant before combat — but Patrol needs waterbend {3} + tap. If waterbend can be paid by tapping creatures (like convoke), I could tap my creatures to pay. But Patrol itself has summoning sickness... the {T} in the cost means Patrol can't activate while summoning sick. So next turn it can.
Hmm wait — next turn is opponent's turn 6. Patrol will still be summoning sick during opponent's turn 6 (it loses summoning sickness at my turn 6). So I can't tap the Lieutenant on their turn 6. Ugh.
So casting Patrol now doesn't help against next turn's attack directly, just adds a 2/3 blocker.
Alternative: Waterbending Lesson now — draw 3 (discard 1 unless waterbend 2). This digs for answers (removal, board wipes). With 4 mana: play Island, cast Lesson ({3}{U}), 0 mana left. Draw 3, discard 1. Then next turn I have 5 lands + whatever I drew.
What answers might be in my deck? Unknown, but card draw is generally good when behind. However, I need blockers NOW. Next turn they attack for ~15 with trample. My current blockers: 2/4 lifelink, 3/3. If I do nothing, I take: block Lieutenant with 2/4 (3 trample), block Voyager with 3/3 (trade), five 1/1s through = 5. Total 8 damage, gain 2 → net 6 → I'm at 8. Then turn 6 I have 5 mana and whatever I drew.
Hmm, but if I cast Lesson and find, say, a removal spell or another blocker, that's better.
Actually, let me reconsider: what's the waterbend cost on Lesson? "Draw three cards. Then discard a card unless you waterbend {2}." So if I can waterbend 2 (pay {2} or tap 2 creatures?), I don't discard. Tapping creatures: if waterbend works like "you may tap untapped creatures you control rather than pay {1} each," then I could tap Spirit Keeper and Tiger-Seal to waterbend 2 — but that taps my blockers before their attack. Bad. Pay {2} mana: 4 mana total - 3 for Lesson = 1 left. Can't pay 2.
So Lesson = draw 3 discard 1 this turn. That's fine.
Wait, actually, let me reconsider the mana. Currently untapped: p5, p6, p23 (3 Islands). Land drop: play p37 Island → 4 untapped. Cast Lesson {3}{U} → uses 4? No: {3}{U} = 4 mana total. I have exactly 4. So cast Lesson, 0 left. Draw 3, discard 1.
Alternatively cast Patrol {2}{U} = 3 mana, leaving 1 Island untapped. Can't use the 1 remaining mana for anything (Zuko's Conviction needs black, Swamp is tapped).
Hmm, actually — what about Zuko's Conviction un-kicked? {B} to return Forecasting Fortune Teller to hand. Swamp is tapped this turn (used for... wait why is Swamp tapped? Let me check: p8 Swamp tapped. In the recap, I cracked a Clue and played cards. Whatever — Swamp is tapped, so no black mana this turn.
So real options: Patrol (develops blocker + future tap-down) or Lesson (dig for answers).
Given the opponent's overwhelming board, I think I need creatures/blockers more than cards right now. Patrol gives a 2/3 body and future utility. But honestly, the immediate concern is surviving next turn's alpha strike.
Let me count again their next-turn attack: Earth King's Lieutenant 7/7 trample, South Pole Voyager 3/3, Ally tokens p43 (1/1), p58 (1/1), p67 (1/1), Invasion Reinforcements p38 (1/1), p52 (1/1). That's 15 power across 7 creatures.
Also Airbender Ascension: at end step, if 4+ quest counters, exile a creature and return it. They have 4 counters. If a creature enters this turn... it's already their turn 5? No wait — it's MY turn 5. Opponent just played all that on their turn 5 (the recap says turn 5 opponent has wide board). Actually the turn counter says turn 5 and it's my precombat main. So opponent's turn 5 just ended... hmm, wait. Turn 5, active player is me (PilotA). So this is my turn 5. The recap says "Turn 5 upkeep: Tiger-Seal's self-tap trigger..." — yes, my turn 5.
So opponent's board after their turn 4: they played Airbender Ascension on turn 4... wait the recap says turn 4 they played Airbender Ascension and attacked with two 3/3s. Then turn 5 is mine. The board shows opponent with 2 Invasion Reinforcements (summoning sick) and 3 Ally tokens (2 summoning sick). Hmm, those must have entered during... Airbender Ascension has flash? No — Invasion Reinforcements has flash. Maybe opponent cast them at end of my turn 4? Or during their turn 5? But it's my turn 5 now...
Actually wait, maybe the turn counter increments per player turn. Whatever — the state is what it is. The summoning sickness on their creatures means those entered during their most recent turn, so they'll be able to attack on their next turn.
Hmm, actually if it's my turn 5 and their creatures are summoning sick, they entered on opponent's turn 5, which already happened? No — active player is me on turn 5. So the sequence: my turn 4 → their turn 4 → my turn 5. Their summoning-sick creatures entered on their turn 4 (e.g., Invasion Reinforcements with flash could have been cast during my turn 4 too — flash! They could have flashed them in at my end step, in which case they'd still be summoning sick on my turn 5 but able to attack on their turn 5).
Either way, on their next turn, everything they have can attack.
Their end step: Airbender Ascension with 4 quest counters triggers — exile a creature, return it. They'd flicker... something. That also would trigger ETBs again (Ally token creation from Reinforcements, +1/+1 counters from Lieutenant... wait Lieutenant's ETB puts counters on other Allies). If they flicker Invasion Reinforcements, they get another Ally token + quest counter + Lieutenant gets another counter (8/8) + Voyager gains life... It's getting out of hand.
OK so I really need to stabilize. Let me think about what my deck has. I don't know my full decklist, but cards seen: Forecasting Fortune Teller, Foggy Swamp Spirit Keeper, Tiger-Seal, North Pole Patrol, Waterbending Lesson, Zuko's Conviction. Dimir (U/B) waterbend-ish deck.
Decision: I think casting North Pole Patrol is the right play — it's a body that blocks and its tap ability will control the Lieutenant starting my next turn. Actually wait — on my next turn, I can use Patrol's waterbend {3},{T} to tap the Lieutenant BEFORE their combat? No — I can only activate it on my turn (or theirs, it's an activated ability, instant speed). On my turn 6, Patrol loses summoning sickness. But tapping the Lieutenant on my turn 6 doesn't stop it from attacking on their turn 6 — it would untap... no wait, if I tap it on my turn, it untaps on their upkeep. Useless. I need to tap it during THEIR turn, which requires Patrol to be non-sick, which happens from my turn 6 onward — so on their turn 6, Patrol can tap the Lieutenant.
So: cast Patrol now. On their turn 6 (next turn), I can activate Patrol's waterbend {3},{T} to tap the Lieutenant (if I have 3 mana open — I'd need to keep 3 lands untapped, but I also want to develop... hmm, and waterbend might let me tap creatures instead of paying mana).
Let me check the waterbend rules. I'll look up North Pole Patrol oracle text to see if it defines waterbend.
Actually the rules text shown: "{T}: Untap another target permanent you control. Waterbend {3}, {T}: Tap target creature an opponent controls." Waterbend is a keyword. From Avatar set: "Waterbend {N} is an additional cost. You may tap untapped creatures you control to pay for it, each paying for {1}." Something like that — similar to convoke but any creature regardless of color? I believe waterbend lets you tap creatures/artifacts to pay. Let me verify with get_oracle_text — it might include the reminder/definition.
If waterbend can be paid by tapping creatures, then on their turn I could tap the Lieutenant by paying {3} or tapping 3 creatures (e.g., the 1/1 Spirit which can't block anyway, plus others). That's flexible.
This turn though: 4 mana, cast Patrol, 1 left over (useless). Pass. On their turn: blockers 2/4 lifelink, 3/3 vigilance Tiger-Seal, 2/3 Patrol, 1/1 Spirit (can't block their stuff).
Their optimal attack: everything (15 power, 7 creatures). My blocks: Spirit Keeper on Lieutenant (2/4 vs 7/7: I gain 2, take 3 trample). Tiger-Seal on Voyager (trade 3/3s — they might not like that, but with this board they can afford it). Patrol on a 1/1 (kill it). Four 1/1s hit me: 4. Total damage: 3 + 4 = 7, lifegain 2 → net 5 → I'm at 9. Then their board: Lieutenant (takes 2, survives), loses Voyager and a 1/1. My board: Spirit Keeper, Patrol, Spirit token, and Tiger-Seal dead... wait Tiger-Seal trades with Voyager (3/3 vs 3/3, both die). Hmm, or I could block Voyager with Patrol (2/3 kills... no, 2 damage to 3/3 doesn't kill; Voyager deals 3 to Patrol's 3 toughness, both... Patrol deals 2 to Voyager (survives with 1 damage... no wait 2 < 3 toughness), Voyager deals 3 to Patrol (3 toughness, dies). Bad trade.
Alternative block: don't block Voyager, take 3. Block Lieutenant with Spirit Keeper (take 3 trample, gain 2), Patrol + Spirit... Spirit can't block non-spirits. Patrol blocks a 1/1. Four other 1/1s through = 4. Total: 3 + 3 + 4 = 10, gain 2 → net 8 → I'm at 6. Worse.
Or: Tiger-Seal blocks Lieutenant? 3/3 vs 7/7: take 4 trample, Tiger-Seal dies. No.
Double-block Lieutenant with Spirit Keeper + Tiger-Seal: 7 damage assigned — 4 to Spirit Keeper (lethal), 3 to Tiger-Seal (lethal). Both die, Lieutenant takes 5 (survives). Terrible.
So best block: Spirit Keeper on Lieutenant, Tiger-Seal trades with Voyager, Patrol kills a 1/1. I go to 9.
Then my turn 6: I have 5 lands (play 6th from hand — I have 2 Islands in hand). Patrol can now tap. I could waterbend-tap the Lieutenant on their turn 6.
But also — what about going on offense? Tiger-Seal has vigilance. Opponent at 28. My offense is slow. Focus on defense.
Alternatively, cast Waterbending Lesson to dig. What am I digging for? Mass removal or bounce. Unknown deck. Risky. But here's the thing: if I cast Lesson and draw into e.g. a board wipe or a big creature, that could swing the game. Draw 3 discard 1 is strong card selection. But it leaves the board as-is: next turn I take the attack with only Spirit Keeper + Tiger-Seal blocking: Spirit Keeper on Lieutenant (3 trample, gain 2), Tiger-Seal on Voyager (trade), five 1/1s through = 5. Total 8 - 2 = 6 → I'm at 8. Worse than Patrol line by 1 life, but +2 cards effectively.
Hmm. With Patrol line: I'm at 9, one extra 2/3 body, future Lieutenant control. With Lesson line: I'm at 8, 3 fresh cards (minus discard).
Actually wait — there's another consideration. What if opponent doesn't all-out attack? They might hold back the 1/1s or play more stuff. Their hand has 3 cards. They're at 28 life, way ahead. They'll likely keep developing and attacking with the big stuff.
Also, the Ascension end-step flicker: they'll flicker something, probably an Invasion Reinforcements → new Ally token → Lieutenant gets counter #7 (8/8), Voyager triggers (gain 1 life, possibly draw). Yikes.
Hmm, what about Zuko's Conviction to get back Fortune Teller? No black mana open this turn. Next turn.
Let me also think: is there any chance Waterbending Lesson is better because my hand is otherwise weak? My hand after playing Island + Patrol: Island, Waterbending Lesson, Zuko's Conviction. Next turn 6: 6 lands (5 Islands + Swamp). I could cast Lesson (draw 3 discard 1, or waterbend 2 by tapping 2 creatures to keep all 3) + Zuko's Conviction to rebuy Fortune Teller... Fortune Teller costs {1}{U}? It's a 1/3 that makes a Clue. Recasting it gives a blocker + Clue.
I think the Patrol play is solid and straightforward. Let me also double check: should I attack with anything? Tiger-Seal (3/3 vigilance) attacking into their board: they have 1/1s to chump, and flicker tricks. Attacking Tiger-Seal: they block with a 1/1 (Ally token), Tiger-Seal kills it, stays untapped (vigilance). That trades a 1/1 for nothing... reduces their wide board by one and quest counters? Ascension gets counters when creatures enter, not die. Killing a 1/1 token is minor but free — vigilance means Tiger-Seal stays back to block. Wait, vigilance: attacking doesn't tap, so it's still available to block. So attacking with Tiger-Seal is free damage/chump pressure!
But careful: if they block with a 1/1, Tiger-Seal kills it and survives (3/3 vs 1/1: takes 1). If they DON'T block, they take 3. They'll probably chump with a token or a Reinforcement 1/1. Either way, good for me: either 3 damage to face (28→25) or kill a token. And Tiger-Seal remains untapped to block the counterattack... wait no, this is MY turn. They attack me on THEIR turn. Tiger-Seal attacked with vigilance → untapped → can block on their turn.
Should Spirit Keeper attack too? 2/4 lifelink. If it attacks, it can't block the Lieutenant next turn (it would be tapped... no wait, it attacks on MY turn, then on their turn it's untapped again — creatures untap at the start of my turn... no! Creatures untap during MY untap step. If I attack with Spirit Keeper on my turn 5, it taps, and it stays tapped until my turn 6 untap step. So it CAN'T block on their turn 5/6. Right — attacking with non-vigilance creatures means they're tapped during the opponent's upcoming attack. So Spirit Keeper should NOT attack — I need it to block the Lieutenant.
Tiger-Seal with vigilance: attack, stays untapped, can still block. Free value.
So the plan:
1. Play Island (p37) — 4 untapped lands.
2. Combat: attack with Tiger-Seal only (vigilance). They chump with a 1/1 or take 3.
3. Postcombat: cast North Pole Patrol (3 mana), leaving 1 Island untapped (nothing to use it for, but fine).
Wait, should I cast Patrol precombat instead? No reason to — casting postcombat hides information... actually casting precombat vs postcombat: if I cast precombat, opponent sees the 2/3 before deciding blocks on Tiger-Seal. Marginal. Postcombat is standard to conceal info. But actually, does Patrol affect their blocking decision? Not really. Postcombat is fine and conventional.
Hmm, one more consideration: should I attack with the Spirit token too? It's summoning sick (created this turn). Can't attack.
And should I consider not playing the Island to bluff? No — playing lands is correct; I need mana.
Also, could I cast BOTH Patrol and keep 1 mana... no use for 1 mana.
What about casting Waterbending Lesson postcombat instead of Patrol? I discussed — Patrol adds a needed body. Actually, hmm, let me reconsider once more. The real question: am I more likely to win by digging (Lesson) or by adding a 2/3 blocker + future tap-down (Patrol)?
The opponent's board is enormous and growing (Ascension flicker engine). A 2/3 doesn't change much. Digging 3 cards deep for an answer (bounce, kill, board wipe) might be more impactful. But it's a gamble — I don't know my deck has answers. Meanwhile Patrol's waterbend tap can neutralize the Lieutenant every turn starting their next turn... wait, can it? Patrol needs to not be summoning sick. Cast this turn (my turn 5) → sick until my turn 6. On their turn 6 (the upcoming one? No...).
Turn order: my turn 5 (now) → their turn 5? No. Turns alternate: PilotA turn 5, then PilotB turn 5? The turn counter said turn 5 with me active. Their turn would be turn 6? Or is it shared numbering? Earlier recap: "Turn 4: opponent played Airbender Ascension and attacked" then "Turn 5 upkeep: Tiger-Seal's trigger" — so each player has their own turn numbering? The game_seq shows 348, turn 5, active PilotA. Their last turn was also "turn 5"? The recap says "Turn 5" for my upkeep. And opponent's wide board happened on "Turn 4" per recap... but the summoning sick creatures (Reinforcements, tokens) — if they entered on their turn 4, they'd no longer be summoning sick on my turn 5. Summoning sickness lasts until the beginning of its controller's next turn. If they entered on opponent's turn 4, then on my turn 5 they're STILL summoning sick (they haven't started a turn under opponent's control since entering). They'll be able to attack on opponent's turn 5 (next). OK consistent.
So: next is opponent's turn 5. Patrol cast now is summoning sick during their turn 5 → can't tap Lieutenant this next attack. On my turn 6, Patrol is ready. On their turn 6, I can tap their Lieutenant. So Patrol's tap-down helps from their turn 6 onward, not the immediate attack. For the immediate attack, Patrol is just a 2/3 blocker.
Given that, the immediate defense: Spirit Keeper blocks Lieutenant (take 3 trample, gain 2), Tiger-Seal blocks Voyager (trade), Patrol blocks a 1/1 (kill), 4 tokens through (4 damage) → net -5 → 9 life. Survivable. Then my turn 6: 6 mana, options open (Lesson, Zuko kicked is 5 mana {4}{B} — put Fortune Teller onto battlefield tapped + Clue; or Lesson + something).
Alternatively Lesson now: dig for a real answer. If I hit, e.g., a bounce spell for the Lieutenant or a sweeper, huge. If I whiff (3 more lands/creatures), I'm at 8 with a weak board.
I'll go with Patrol — developing the board while behind against a wide aggressive board is generally right, and Patrol's ability is genuinely useful against their one huge threat. Also I keep Lesson in hand for turn 6 when I can waterbend to avoid discarding.
Wait, actually — one more thought on waterbend for Lesson. "Discard a card unless you waterbend {2}." If waterbend lets me tap creatures: on turn 6, I could cast Lesson and tap 2 creatures (e.g., Spirit token + something) to avoid discarding. Tapped creatures can't block though. Or pay {2} mana: 6 mana - 4 (Lesson) = 2 → exactly enough to waterbend {2} with mana! So turn 6: play 6th land, cast Lesson for {3}{U} + waterbend {2} = 6 mana total, draw 3 keep all. That leaves 0 mana. Hmm, but then no mana for other plays. Or cast Lesson without waterbend (4 mana), draw 3 discard 1, keep 2 mana for Zuko's Conviction... no black issue — Swamp gives black. {B} with 2 mana (Swamp + Island): cast Zuko's Conviction to return Fortune Teller, then... can't cast Fortune Teller (no mana left). Meh.
Turn 6 will be figured out later. For now: play Island, attack with Tiger-Seal, cast Patrol postcombat.
Actually hold on, let me reconsider attacking with Tiger-Seal. If I attack and they have a trick... their lands: p24 Plains untapped only (1 white mana). Kyoshi Village and North Pole Gates are tapped, 2 Plains tapped. So they have exactly {W} available. Any 1-mana white trick? Possible (e.g., a pump spell or removal). If they use a 1-mana spell to kill Tiger-Seal... unlikely but possible. Attack is still fine — vigilance keeps it untapped, and forcing them to use a trick on a 3/3 is OK. Also they might just chump with a token. Attack is low-risk, decent reward. Do it.
Also: should I play the Island precombat or postcombat? Playing it precombat reveals nothing harmful and I need the mana postcombat anyway. Play it now.
Order of operations:
1. Play Island p37 (land drop).
2. Attack with Tiger-Seal p49.
3. After combat, cast North Pole Patrol p7 with 3 of 4 Islands.
Then pass turn. Keep 1 Island untapped (can't use it anyway).
Wait — actually, should I consider casting Patrol PRECOMBAT and attacking with it? No — summoning sickness, can't attack.
Should I attack with Spirit Keeper? No — need it untapped to block the 7/7. With lifelink, blocking gains me 2 life each turn. Keep it back.
Let me also double-check the opponent's Ascension end-step: "At the beginning of your end step, if this has 4+ quest counters, exile up to one target creature you control, then return it." It's THEIR end step, and it already has 4 counters. On their turn 5 end step, they flicker something. If they flicker Earth King's Lieutenant: ETB puts a +1/+1 counter on each OTHER Ally (Voyager becomes 4/4, tokens become 2/2s, Reinforcements 2/2s) — that's scary! But Lieutenant would lose its 6 counters (returns as a new object) → becomes a 1/1 base? Wait, Earth King's Lieutenant base stats: it's a 7/7 with 6 counters, so base 1/1. If flickered, it returns as 1/1 and puts a counter on each other Ally. Hmm, that's actually bad for them in some ways (Lieutenant becomes small) but pumps everything else by +1/+1. More likely they flicker an Invasion Reinforcements: new token enters → Lieutenant gets a counter (8/8), Ascension gets a quest counter (5), Voyager gains 1 life (and maybe draws). Or flicker South Pole Voyager: no ETB token, but Voyager ETB triggers (gain 1 life / draw if second time), Lieutenant gets a counter (Voyager is an Ally entering) → 8/8, Ascension counter.
Either way their board grows. Nothing I can do about it now.
Alright, executing: play Island p37.
Actually, wait. Let me reconsider whether to attack with Tiger-Seal at all. Downside: none really (vigilance). Upside: 3 damage or kill a token. Yes, attack.
One more: after casting Patrol, I pass. Opponent's turn 5: they attack with (likely) everything. My blocks as planned. But they might also cast spells first (3 cards in hand, 5 lands + can sac lands to draw). If they cast another Ally, Lieutenant grows. Whatever — deal with it when it happens.
Also should I use Zuko's Conviction this turn? No black mana (Swamp tapped). Can't.
OK. Also chat — I should send a message occasionally. Let me send a quick comment about their scary board.
Let me start: play the Island.raw
{
"success": true
}Thinking (29 chars)
Nowplay the Island from hand.
raw
{
"choices": [
{
"mana_cost": "{2}{U}",
"name": "North Pole Patrol",
"index": 0,
"action": "cast",
"id": "p7",
"power": "2",
"toughness": "3"
}
],
"game_seq": 348,
"error": "Object p37 not found in current choices",
"success": false,
"error_code": "invalid_choice",
"retryable": true
}Thinking (68 chars)
Letme look at the current game state to understand what's happening.
pass_priority(until=precombat_main)
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play spells and abilities",
"response_type": "select",
"respond_with": "choice=pN to play, or choice=no to pass. Add rationale when you act",
"context": "T5 Precombat Main/Precombat Main (PilotA) YOUR_MAIN",
"board": [
{
"hand_size": 5,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Foggy Swamp Spirit Keeper",
"modified": true,
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 2"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p78",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": false,
"name": "Tiger-Seal",
"modified": true,
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 2"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 27,
"life": 14,
"hand": [
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p37"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p73"
},
{
"mana_cost": "{2}{U}",
"name": "North Pole Patrol",
"rules": [
"{T}: Untap another target permanent you control.",
"Waterbend {3}, {T}: Tap target creature an opponent controls."
],
"power": "2",
"id": "p7",
"toughness": "3",
"playable": true
},
{
"mana_cost": "{3}{U}",
"name": "Waterbending Lesson",
"rules": [
"Draw three cards. Then discard a card unless you waterbend {2}."
],
"id": "p75"
},
{
"mana_cost": "{B}",
"name": "Zuko's Conviction",
"rules": [
"Kicker {4} (You may pay an additional {4} as you cast this spell.)",
"Return target creature card from your graveyard to your hand. If this spell was kicked, instead put that card onto the battlefield tapped."
],
"id": "p9"
}
]
},
{
"hand_size": 3,
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 4
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": false,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": false,
"counters": {
"+1/+1": 6
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "7",
"toughness": "7",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": true
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": true
},
{
"tapped": true,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 27,
"life": 28
}
],
"board_cursor": 91,
"choices": [
{
"mana_cost": "{2}{U}",
"name": "North Pole Patrol",
"index": 0,
"action": "cast",
"id": "p7",
"power": "2",
"toughness": "3"
}
],
"untapped_lands": 3,
"game_seq": 348,
"land_drops_used": 1,
"stop_reason": "reached_step",
"current_step": "Precombat Main"
}Thinking (14125 chars)
Let me analyze the current situation.
I'm at 14 life. Opponent is at 28 life. Opponent's board:
- Airbender Ascension (4 quest counters — will trigger at end step, exile and return a creature, which will trigger Earth King's Lieutenant again and South Pole Voyager lifegain)
- Ally Token 1/1
- Ally Token 1/1 (sick)
- Ally Token 1/1 (sick)
- Earth King's Lieutenant 7/7 trample
- Invasion Reinforcements 1/1 (sick)
- Invasion Reinforcements 1/1 (sick)
- South Pole Voyager 3/3
- Lands: Kyoshi Village (tapped), North Pole Gates (tapped), Plains (tapped), Plains (tapped), Plains (untapped)
So opponent has one untapped Plains. Their board is mostly tapped from attacking? Wait, it's my turn 5. The creatures are "sick" meaning summoning sickness — they were played this turn? No wait, it's my turn. The opponent's creatures being sick means they entered on opponent's last turn (turn 4 or their turn 5...).
Wait, let me re-read. It's Turn 5 PRECOMBAT_MAIN for me (PilotA). So opponent just finished their turn 4? Hmm, actually turns alternate: Turn 1 me, Turn 1 opponent, etc. Actually in this log format, "Turn 5" is my 5th turn. The opponent has played their 4th turn... Hmm, but wait, earlier log said Turn 4 opponent played Airbender Ascension and attacked with two 3/3s. Then my turn 4. Then turn 5 opponent... wait no.
Actually looking at the log: "[Turn 5] Turn 5 upkeep: Tiger-Seal's self-tap trigger is on the stack. Opponent has a 7/7 trample Earth King's Lieutenant plus a wide Ally board; I'm at 14."
So it's my turn 5. The opponent's board includes creatures with summoning sickness (sick): Ally Token x2, Invasion Reinforcements x2. These entered on opponent's turn 4 (their most recent turn). The non-sick ones: Ally Token 1/1 (one not sick), Earth King's Lieutenant 7/7, South Pole Voyager 3/3.
Earth King's Lieutenant is 7/7 with 6 +1/+1 counters (base 1/1 presumably? Earth King's Lieutenant — let me think. It's probably a 1/1 or 2/2 base. With 6 counters it's 7/7, so base 1/1).
Opponent has 1 untapped Plains. They could have a trick but most of their stuff needs more mana.
My board:
- Foggy Swamp Spirit Keeper 2/4 lifelink
- Tiger-Seal 3/3 vigilance (untapped now thanks to Clue crack)
- Spirit Token 1/1 (sick, can't block non-Spirits anyway)
- Lands: 4 Islands (1 tapped), 1 Swamp (tapped). So 3 untapped Islands.
My hand: Island, Island, North Pole Patrol, Waterbending Lesson, Zuko's Conviction.
The decision: cast North Pole Patrol {2}{U} now, or pass.
I'm in precombat main. I have Tiger-Seal 3/3 untapped (vigilance) and Foggy Swamp Spirit Keeper 2/4. Should I attack? Opponent has 7/7 trample, 3/3, and several 1/1s. Attacking with Tiger-Seal into that board — they'd block with a 1/1 token probably, or not block. Actually if I attack with Tiger-Seal (3/3 vigilance) and Spirit Keeper (2/4 lifelink), opponent can block with 1/1 tokens. They'd probably chump with tokens. But vigilance means Tiger-Seal stays untapped to block.
Actually, the key consideration: I need to survive opponent's attacks. Their 7/7 trampler is the big threat. My blockers: Spirit Keeper 2/4, Tiger-Seal 3/3, Spirit token (can't block non-spirits — useless against their board).
If they attack with 7/7 trample and I block with 2/4, I take 3 trample. If I double block with 2/4 + 3/3, they trample... 7 damage minus 7 toughness = 0 trample? Blockers have 4+3=7 toughness, so all 7 damage absorbed, but both my creatures die (7 damage distributed kills both: 4 to Keeper, 3 to Tiger-Seal). Actually the attacker assigns lethal to first blocker then next. Both die, no trample through. That's bad for me — I lose both creatures.
North Pole Patrol gives me a 2/3 and a tap ability: Waterbend {3}, {T}: Tap target creature an opponent controls. That can tap down the 7/7 before combat. That's huge for defense. Also {T}: Untap another target permanent — can untap a land for extra mana or untap Tiger-Seal.
Casting North Pole Patrol now (precombat) vs postcombat: casting precombat means it's on board if I want to attack... it's 2/3, not much of an attacker. The main reason to cast precombat: no real downside. Actually there could be a downside — if I cast it precombat, summoning sickness means I can't use its tap ability this turn anyway. So casting precombat vs postcombat doesn't matter much for the Patrol itself.
But wait — I should also consider casting Waterbending Lesson: {3}{U} draw three cards, discard unless waterbend {2}. I have 3 untapped lands right now (3 Islands). Can't cast it this turn unless... I have 3 untapped Islands, Waterbending Lesson costs {3}{U} = 4 mana. I have 3 untapped. I could use North Pole Patrol's untap ability? No, it has summoning sickness.
Hmm, actually wait — land drops remaining: 0. I already played an Island this turn (per the log). I have 3 untapped lands (3 Islands). North Pole Patrol costs {2}{U} = 3 mana. That uses all my mana.
Plan: Cast North Pole Patrol now. Then attack? Let me think about whether to attack.
Opponent at 28 life. My attackers: Tiger-Seal 3/3 (vigilance), Spirit Keeper 2/4. If I attack with both, opponent blocks with 1/1 tokens (they have 3 Ally tokens + 2 Invasion Reinforcements = five 1/1s, though 4 are sick and can't block... wait, sick creatures can't attack but CAN block? No! Summoning sickness prevents attacking and tap abilities, but blocking is fine. Wait, the "sick" ones entered on opponent's last turn, so on my turn they still have summoning sickness but they CAN block. Summoning sickness only prevents attacking and activated abilities with tap. Blocking is allowed.
So opponent has plenty of chump blockers. Attacking with Tiger-Seal: they block with a 1/1, Tiger-Seal survives (3/3 vs 1/1), token dies. But tokens dying doesn't really hurt them much; they want to go wide. Actually, do they want to chump? Each Ally token they lose... Earth King's Lieutenant triggers on Allies entering, not dying. They have 5 1/1s; chumping with one is fine for them. But would they? If they don't block, they take 3 (Tiger-Seal) + 2 (Keeper) = 5, going to 23. They gain life from Voyager triggers anyway.
Actually, attacking with Tiger-Seal (vigilance) is free-ish: it stays untapped to block. But wait — if Tiger-Seal attacks and is blocked by a 1/1, it survives and remains untapped (vigilance). Then on opponent's turn it can block. That's good. Spirit Keeper attacking: it would tap, so it can't block the 7/7 on their turn. The 2/4 lifelink blocker is crucial vs the 7/7 trample. So I should NOT attack with Spirit Keeper. Attack with Tiger-Seal only? They chump with a token, I kill a token, Tiger-Seal stays untapped. That seems fine — reduces their wide board slightly.
Hmm, but is killing one 1/1 token worth it? It reduces their board by one chump blocker/attacker. They have 5 1/1s. Also Airbender Ascension: at their end step, with 4+ quest counters, they exile and return a creature — that triggers Lieutenant (another counter... wait, Lieutenant triggers when another Ally enters — if they blink an Ally, Lieutenant gets a counter AND puts counters on all other Allies? No: "When {this} enters, put a +1/+1 counter on each other Ally creature you control" — that's Lieutenant's own ETB. If they blink the Lieutenant itself, it puts a counter on each other Ally (all the 1/1s become 2/2s, Voyager becomes 4/4!). That's scary. If they blink an Ally token or Reinforcements, Lieutenant gets a +1/+1 counter (becomes 8/8) and Voyager triggers (gain 1 life, maybe draw).
So next turn their board gets even scarier. I need to develop defense.
My plan: Cast North Pole Patrol now. Next turn I'll have 5 lands (after playing an Island... wait I have 2 Islands in hand, 4 Islands + 1 Swamp on battlefield = 5 lands, 2 more in hand = 7 total). Next turn 6 lands. Waterbending Lesson {3}{U} with waterbend {2}... waterbend is an additional cost? "Draw three cards. Then discard a card unless you waterbend {2}." Waterbend {2} means paying {2} by tapping... actually waterbend is like convoke? "Waterbend {N}" — you can tap creatures to help pay? Let me recall Avatar mechanics: Waterbend is an ability word where you pay mana by tapping untapped creatures? Actually I think waterbend N means "you may tap N untapped creatures you control rather than pay..." Hmm.
Actually, from the Avatar set: Waterbend {X} is a cost that can be paid by tapping creatures — each creature taps for {1}? Let me check the card reference given: "Waterbending Lesson {3}{U}: Draw three cards. Then discard a card unless you waterbend {2}." And North Pole Patrol: "Waterbend {3}, {T}: Tap target creature an opponent controls."
Waterbend is a mechanic where you tap untapped creatures to pay: "Rather than pay {1} for each..." I believe waterbend {N} = pay {N}, but you may tap untapped creatures you control to cover {1} each (like convoke but generic, any creature regardless of color). So with creatures on board, I can waterbend by tapping creatures.
For Waterbending Lesson: cast for {3}{U}, then when it resolves, waterbend {2} (pay 2 or tap 2 creatures) to avoid discarding. If I tap 2 creatures (e.g., Spirit token + Patrol), I avoid discarding.
Anyway, for now: the decision is cast North Pole Patrol or pass. I'll cast it. It gives me a 2/3 blocker and future utility (tap down the 7/7 with waterbend, or untap lands/creatures).
Actually, should I consider not casting and instead... my only other play is nothing. Waterbending Lesson costs 4, I have 3 mana. Zuko's Conviction {B} — return Forecasting Fortune Teller to hand. I have a Swamp tapped... wait, Swamp is tapped (from casting Spirit Keeper last turn? No wait). Let me recheck: bf shows Island (tapped), Island, Island, Island, Swamp (tapped). So Swamp is tapped — why? The log said "Playing an Island to reach 3 untapped mana for North Pole Patrol postcombat." Hmm, and Swamp tapped... Actually on turn 5 upkeep I cracked the Clue ({2}, tap two lands: probably Swamp + Island). So Swamp is tapped, one Island tapped, 3 Islands untapped.
So Zuko's Conviction needs {B} — black mana, but my Swamp is tapped. Can't cast it anyway (it's not in choices).
So the choice is North Pole Patrol or pass. Cast it — developing a blocker and utility creature is clearly right.
After casting, I'll be tapped out (3 Islands → Patrol). Then combat: attack with Tiger-Seal? Let me think again. If I attack with Tiger-Seal and they chump with a 1/1, fine. If they don't block, they take 3. Either way Tiger-Seal stays untapped (vigilance) to block the 7/7 next turn. There's no downside to attacking with Tiger-Seal except... they might double-block with two 1/1s? Tiger-Seal 3/3 kills one, takes 2, survives. Fine. Could they block with Voyager 3/3? That trades — would they trade their lifegain engine for Tiger-Seal? Probably not, but if they do, that's fine for me? Tiger-Seal for Voyager — I'd take that trade actually, Voyager is their card draw engine. But they won't.
Actually wait — should I attack at all? Any risk of attack tricks? Opponent has 1 untapped Plains. They could have a combat trick (e.g., a pump spell for 1W?). If they pump a 1/1 blocker to kill Tiger-Seal... With one Plains, possible tricks: something like +1/+1 or first strike for W. Hmm. Tiger-Seal is my best blocker against the 7/7 (well, Keeper is). Losing Tiger-Seal to a trick would be bad. But the upside of attacking: deal 3 or kill a token. Their life total is 28, not really under pressure. The token kill matters a little.
Risk assessment: they have 1 Plains untapped. Common one-mana white tricks... In this set (Avatar), there might be something. But even if they have a trick, they'd more likely use it defensively later. I think attacking with Tiger-Seal is fine and correct — vigilance means no defensive cost.
Actually, also consider attacking with the Spirit token? It's sick (entered this turn), can't attack. And it can't be blocked by non-Spirits — but it's sick anyway.
I'll cast North Pole Patrol, then attack with Tiger-Seal only.
Wait, one more consideration: should I hold back Tiger-Seal to double-block the 7/7 with Keeper? If Tiger-Seal attacks and gets blocked by a token, it stays untapped — still available to block. Vigilance is key. So attacking doesn't compromise defense. Yes, attack.
Let me also double check: is there any reason to cast Patrol postcombat instead? If I cast precombat, opponent sees it before blocking — doesn't matter, they're defending. Casting precombat is fine; also if I cast precombat and attack, no interaction. Either way. I'll cast it now (precombat) — the interface is offering it now.
One more thing: mana plan. {2}{U} with 3 untapped Islands — auto-tap is fine.
Then pass to combat, declare Tiger-Seal as attacker.
Then postcombat: nothing to cast (tapped out). Pass.
Opponent's turn 5: they'll likely attack with the 7/7 and Voyager and maybe tokens. I block 7/7 with Keeper (2/4), take 3 trample → 11 life, gain... no, Keeper blocks but lifelink only if it deals damage — blocking the 7/7, Keeper deals 2 to Lieutenant, gaining me 2 life. So 14 - 3 + 2 = 13. Then Voyager 3/3 — block with Tiger-Seal, trade? Tiger-Seal 3/3 vs Voyager 3/3 — both die. Or block with Patrol 2/3 — Patrol dies, Voyager takes 2. Hmm. Or block Voyager with Tiger-Seal (trade) — killing Voyager stops their card draw engine. That's probably good.
But they'll also blink something with Ascension at end step, growing everything. Their board is getting out of control. I need card draw — Waterbending Lesson next turn.
Next turn (turn 6): I'll have 6 lands (5 now + Island from hand). Draw for turn (1st card), then... Tiger-Seal upkeep trigger taps it, then I draw... wait upkeep trigger taps Tiger-Seal at beginning of upkeep; then draw step I draw (1st card). To untap Tiger-Seal I need a 2nd card drawn. Waterbending Lesson draws 3 — that would untap Tiger-Seal and make a Spirit token (Keeper trigger).
OK, for now: cast North Pole Patrol. Let me do that with rationale, then handle combat.
Actually, the choose_action call will block until next decision,which will be declare attackers presumably. Let me cast Patrol first.raw
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play instants and activated abilities",
"response_type": "boolean",
"respond_with": "choice=yes (confirm) or choice=no (pass)",
"context": "T5 Precombat Main/Precombat Main (PilotA) YOUR_MAIN",
"board": [
{
"hand_size": 4,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Foggy Swamp Spirit Keeper",
"modified": true,
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 2"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p78",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": false,
"name": "Tiger-Seal",
"modified": true,
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 2"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 27,
"life": 14,
"hand": [
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p37"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p73"
},
{
"mana_cost": "{3}{U}",
"name": "Waterbending Lesson",
"rules": [
"Draw three cards. Then discard a card unless you waterbend {2}."
],
"id": "p75"
},
{
"mana_cost": "{B}",
"name": "Zuko's Conviction",
"rules": [
"Kicker {4} (You may pay an additional {4} as you cast this spell.)",
"Return target creature card from your graveyard to your hand. If this spell was kicked, instead put that card onto the battlefield tapped."
],
"id": "p9"
}
]
},
{
"hand_size": 3,
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 4
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": false,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": false,
"counters": {
"+1/+1": 6
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "7",
"toughness": "7",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": true
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": true
},
{
"tapped": true,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 27,
"life": 28
}
],
"board_cursor": 95,
"stack": [
{
"owner": "PilotA",
"name": "North Pole Patrol"
}
],
"game_seq": 353,
"land_drops_used": 1,
"action_taken": "selected_0",
"success": true
}Thinking (113 chars)
Let me continue playing. I just cast North Pole Patrol precombat. Let me pass priority and see what happens next.
pass_priority(until=declare_attackers)
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Select attackers",
"response_type": "select",
"respond_with": "attackers=p1,p2,... or choice=yes (confirm) or choice=no (skip). Add rationale when you act",
"context": "T5 Combat/Declare Attackers (PilotA)",
"board": [
{
"hand_size": 4,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Foggy Swamp Spirit Keeper",
"modified": true,
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 2"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"tapped": false,
"name": "North Pole Patrol",
"rules": [
"{T}: Untap another target permanent you control.",
"Waterbend {3}, {T}: Tap target creature an opponent controls."
],
"id": "p7",
"power": "2",
"toughness": "3",
"summoning_sick": true
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p78",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": false,
"name": "Tiger-Seal",
"modified": true,
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 2"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 27,
"life": 14,
"hand": [
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p37"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p73"
},
{
"mana_cost": "{3}{U}",
"name": "Waterbending Lesson",
"rules": [
"Draw three cards. Then discard a card unless you waterbend {2}."
],
"id": "p75"
},
{
"mana_cost": "{B}",
"name": "Zuko's Conviction",
"rules": [
"Kicker {4} (You may pay an additional {4} as you cast this spell.)",
"Return target creature card from your graveyard to your hand. If this spell was kicked, instead put that card onto the battlefield tapped."
],
"id": "p9"
}
]
},
{
"hand_size": 3,
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 4
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": false,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": false,
"counters": {
"+1/+1": 6
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "7",
"toughness": "7",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": true
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": true
},
{
"tapped": true,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 27,
"life": 28
}
],
"board_cursor": 97,
"choices": [
{
"name": "Foggy Swamp Spirit Keeper",
"index": 0,
"choice_type": "attacker",
"id": "p3",
"power": "2",
"toughness": "4"
},
{
"name": "Tiger-Seal",
"index": 1,
"choice_type": "attacker",
"id": "p49",
"power": "3",
"toughness": "3"
},
{
"name": "All attack",
"index": 2,
"choice_type": "special",
"id": "all"
}
],
"combat_phase": "attackers",
"game_seq": 358,
"stop_reason": "combat"
}Thinking (3405 chars)
Let me analyze the board state. I'm at 14 life, opponent at 28. Opponent has:
- Earth King's Lieutenant 7/7 trample
- South Pole Voyager 3/3
- 3 Ally tokens 1/1 (two sick)
- 2 Invasion Reinforcements 1/1 (sick)
- Airbender Ascension with 4 quest counters (will exile/return a creature at end step)
My board:
- Foggy Swamp Spirit Keeper 2/4 lifelink
- Tiger-Seal 3/3 vigilance
- North Pole Patrol 2/3 (sick)
- Spirit Token 1/1 (sick, can't block/be blocked by non-Spirits)
Should I attack? Opponent has a 7/7 trampler and 3/3 plus several 1/1s. If I attack with Tiger-Seal (3/3) and Spirit Keeper (2/4), they can block with 1/1s easily. The 7/7 would block and kill anything. Attacking seems bad — they have huge blockers. My Spirit Keeper has lifelink; attacking into a 7/7 just loses my creature. No point attacking. Better to stay back on defense since opponent has a massive board and I'm at 14.
Actually wait — opponent's creatures are mostly tapped? Let me check: the board shows their creatures without "tapped" notation except lands. Actually last turn summary said "all tapped" — but this is a new turn (turn 5 is my turn). Their creatures untapped on their turn... wait, turn 5 is MY turn. Their creatures would have untapped at the start of their turn 4... no wait.
Let me re-read. Turn 5 COMBAT - PilotA (me). It's my turn 5. Opponent's creatures: Earth King's Lieutenant 7/7, South Pole Voyager 3/3, Ally tokens, Invasion Reinforcements — none shown as tapped. The sick ones were just played (Invasion Reinforcements sick, Ally tokens sick). Wait, but it's my turn — their creatures shouldn't be sick from my turn... Actually "sick" means summoning sickness; if they were played on opponent's last turn (turn 4), they'd still be sick on my turn 5? No — summoning sickness wears off at the start of the controller's turn. If they were played on opponent's turn 4, they're sick during my turn 5 and will lose sickness at start of opponent's turn 5.
Hmm, actually the recap says opponent played Airbender Ascension and Invasion Reinforcements... The Airbender Ascension airbends a creature (exiles until... airbend = exile, and owner can cast for {2}?). Anyway.
Attack decision: Attacking with Tiger-Seal 3/3 and Spirit Keeper 2/4 into their board: they have 7/7, 3/3, and two 1/1s that can block (the non-sick ones: Ally Token 1/1 not sick, Earth King's Lieutenant, South Pole Voyager). They'd block Tiger-Seal with the 7/7 or just chump with 1/1s. Bad attack. I gain nothing. Stay back.
I'll skip attacking. Then postcombat main: I have Waterbending Lesson ({3}{U} draw 3) but my lands are all tapped except... Board shows: Island x4 tapped, Swamp tapped. All 5 lands tapped. So I can't cast anything this turn. Hand: Island, Island, Waterbending Lesson, Zuko's Conviction.
So: skip attack, pass to end turn. Next turn I'll have 6 mana (play Island → 6 lands) and can cast Waterbending Lesson drawing 3, which synergizes with Tiger-Seal/Spirit Keeper card-draw triggers.
Defensive plan for their turn 5: They have 7/7 trample, 3/3, and 1/1s. I have Tiger-Seal 3/3 (untapped via draw trigger), Spirit Keeper 2/4, North Pole Patrol 2/3, Spirit token 1/1 (can't block non-Spirits). North Pole Patrol can tap down a creature — but it has summoning sickness now, will be usable next turn. Waterbend {3} + tap to tap target creature. That could tap the 7/7 on their turn. Good.
Skip attack.raw
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play instants and activated abilities",
"response_type": "boolean",
"respond_with": "choice=yes (confirm) or choice=no (pass)",
"context": "T5 Combat/Declare Attackers (PilotA)",
"board": [
{
"hand_size": 4,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Foggy Swamp Spirit Keeper",
"modified": true,
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 2"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"tapped": false,
"name": "North Pole Patrol",
"rules": [
"{T}: Untap another target permanent you control.",
"Waterbend {3}, {T}: Tap target creature an opponent controls."
],
"id": "p7",
"power": "2",
"toughness": "3",
"summoning_sick": true
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p78",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": false,
"name": "Tiger-Seal",
"modified": true,
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 2"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 27,
"life": 14,
"hand": [
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p37"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p73"
},
{
"mana_cost": "{3}{U}",
"name": "Waterbending Lesson",
"rules": [
"Draw three cards. Then discard a card unless you waterbend {2}."
],
"id": "p75"
},
{
"mana_cost": "{B}",
"name": "Zuko's Conviction",
"rules": [
"Kicker {4} (You may pay an additional {4} as you cast this spell.)",
"Return target creature card from your graveyard to your hand. If this spell was kicked, instead put that card onto the battlefield tapped."
],
"id": "p9"
}
]
},
{
"hand_size": 3,
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 4
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": false,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": false,
"counters": {
"+1/+1": 6
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "7",
"toughness": "7",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": true
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": true
},
{
"tapped": true,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 27,
"life": 28
}
],
"board_cursor": 98,
"game_seq": 361,
"action_taken": "passed_priority",
"success": true
}Thinking (57 chars)
Letme get the current game state to see what's happening.
pass_priority(until=declare_attackers, board_cursor=119)
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play instants and activated abilities",
"response_type": "boolean",
"respond_with": "choice=yes (confirm) or choice=no (pass)",
"context": "T5 Combat/Declare Attackers (PilotA)",
"board": [
{
"hand_size": 3,
"is_active": false,
"is_you": true,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 4
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": false,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": false,
"counters": {
"+1/+1": 6
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "7",
"toughness": "7",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": true
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": true
},
{
"tapped": true,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 27,
"life": 28,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10"
},
{
"mana_cost": "{U}",
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33"
},
{
"mana_cost": "{2}{U}",
"name": "Rowdy Snowballers",
"rules": [
"When {this} enters, tap target creature an opponent controls and put a stun counter on it."
],
"power": "2",
"id": "p62",
"toughness": "2"
}
]
},
{
"hand_size": 4,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
}
],
"is_active": true,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Foggy Swamp Spirit Keeper",
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 2"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"tapped": false,
"name": "North Pole Patrol",
"rules": [
"{T}: Untap another target permanent you control.",
"Waterbend {3}, {T}: Tap target creature an opponent controls."
],
"id": "p7",
"power": "2",
"toughness": "3",
"summoning_sick": true
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p78",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": false,
"name": "Tiger-Seal",
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 2"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 27,
"life": 14
}
],
"board_cursor": 125,
"untapped_lands": 1,
"game_seq": 362,
"recent_chat": [
"PilotA: Your Allies are indeed intimidating — that Lieutenant is enormous! But the swamp has its own tricks. Let's see if my spirits can hold the line.",
"PilotA: That Earth King's Lieutenant is getting out of hand — 7/7 trample already? Need to wall this board fast."
],
"stop_reason": "reached_step",
"current_step": "Declare Attackers"
}pass_priority(until=declare_attackers, board_cursor=125)
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play instants and activated abilities",
"response_type": "boolean",
"respond_with": "choice=yes (confirm) or choice=no (pass)",
"context": "T5 Combat/Declare Attackers (PilotA)",
"board_cursor": 125,
"board_unchanged": true,
"untapped_lands": 1,
"game_seq": 362,
"stop_reason": "reached_step",
"current_step": "Declare Attackers"
}get_game_state(snapshot_id=0)
{
"available": true,
"snapshot_id": 32788049732,
"turn": 5,
"phase": "Combat",
"step": "Declare Attackers",
"active_player": "PilotA",
"priority_player": "PilotB",
"players": [
{
"hand_size": 3,
"is_active": false,
"is_you": true,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 4
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": false,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": false,
"counters": {
"+1/+1": 6
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "7",
"toughness": "7",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": true
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": true
},
{
"tapped": true,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 27,
"life": 28,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10"
},
{
"mana_cost": "{U}",
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33"
},
{
"mana_cost": "{2}{U}",
"name": "Rowdy Snowballers",
"rules": [
"When {this} enters, tap target creature an opponent controls and put a stun counter on it."
],
"power": "2",
"id": "p62",
"toughness": "2"
}
]
},
{
"hand_size": 4,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
}
],
"is_active": true,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Foggy Swamp Spirit Keeper",
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 2"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"tapped": false,
"name": "North Pole Patrol",
"rules": [
"{T}: Untap another target permanent you control.",
"Waterbend {3}, {T}: Tap target creature an opponent controls."
],
"id": "p7",
"power": "2",
"toughness": "3",
"summoning_sick": true
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p78",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": false,
"name": "Tiger-Seal",
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 2"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 27,
"life": 14
}
],
"stack": [],
"game_seq": 362
}raw
{
"success": true
}pass_priority(until=my_turn, board_cursor=125)
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play spells and abilities",
"response_type": "select",
"respond_with": "choice=pN to play, or choice=no to pass. Add rationale when you act",
"context": "T6 Precombat Main/Precombat Main (PilotB) YOUR_MAIN",
"board": [
{
"hand_size": 4,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 4
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": false,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"counters": {
"+1/+1": 6
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "7",
"toughness": "7",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": false,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 26,
"life": 28,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10",
"playable": true
},
{
"mana_cost": "{U}",
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33",
"playable": true
},
{
"mana_cost": "{G}{W}{U}",
"name": "Katara, the Fearless",
"rules": [
"If a triggered ability of an Ally you control triggers, that ability triggers an additional time."
],
"power": "3",
"id": "p80",
"toughness": "3",
"playable": true
},
{
"mana_cost": "{2}{U}",
"name": "Rowdy Snowballers",
"rules": [
"When {this} enters, tap target creature an opponent controls and put a stun counter on it."
],
"power": "2",
"id": "p62",
"toughness": "2",
"playable": true
}
]
},
{
"hand_size": 4,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Foggy Swamp Spirit Keeper",
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 0"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"tapped": false,
"name": "North Pole Patrol",
"rules": [
"{T}: Untap another target permanent you control.",
"Waterbend {3}, {T}: Tap target creature an opponent controls."
],
"id": "p7",
"power": "2",
"toughness": "3",
"summoning_sick": true
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p78",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": false,
"name": "Tiger-Seal",
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 0"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 27,
"life": 14
}
],
"board_cursor": 127,
"choices": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"index": 0,
"action": "cast",
"id": "p10"
},
{
"mana_cost": "{U}",
"name": "Honest Work",
"index": 1,
"action": "cast",
"id": "p33"
},
{
"mana_cost": "{G}{W}{U}",
"name": "Katara, the Fearless",
"index": 2,
"action": "cast",
"id": "p80",
"power": "3",
"toughness": "3"
},
{
"name": "Kyoshi Village",
"index": 3,
"action": "activate",
"playable_abilities": [
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"name": "North Pole Gates",
"index": 4,
"action": "activate",
"playable_abilities": [
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"mana_cost": "{2}{U}",
"name": "Rowdy Snowballers",
"index": 5,
"action": "cast",
"id": "p62",
"power": "2",
"toughness": "2"
}
],
"untapped_lands": 5,
"game_seq": 365,
"land_drops_used": 0,
"stop_reason": "playable_cards",
"has_playable_cards": true
}raw
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play instants and activated abilities",
"response_type": "boolean",
"respond_with": "choice=yes (confirm) or choice=no (pass)",
"context": "T6 Precombat Main/Precombat Main (PilotB) YOUR_MAIN",
"board": [
{
"hand_size": 3,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 4
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": false,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"counters": {
"+1/+1": 6
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "7",
"toughness": "7",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": true,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 26,
"life": 28,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10"
},
{
"mana_cost": "{U}",
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33"
},
{
"mana_cost": "{2}{U}",
"name": "Rowdy Snowballers",
"rules": [
"When {this} enters, tap target creature an opponent controls and put a stun counter on it."
],
"power": "2",
"id": "p62",
"toughness": "2"
}
]
},
{
"hand_size": 4,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Foggy Swamp Spirit Keeper",
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 0"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"tapped": false,
"name": "North Pole Patrol",
"rules": [
"{T}: Untap another target permanent you control.",
"Waterbend {3}, {T}: Tap target creature an opponent controls."
],
"id": "p7",
"power": "2",
"toughness": "3",
"summoning_sick": true
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p78",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": false,
"name": "Tiger-Seal",
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 0"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 27,
"life": 14
}
],
"board_cursor": 133,
"stack": [
{
"owner": "PilotB",
"name": "Katara, the Fearless"
}
],
"untapped_lands": 2,
"game_seq": 374,
"land_drops_used": 0,
"action_taken": "selected_2",
"success": true,
"mana_plan_set": true,
"mana_plan_size": 3
}pass_priority(until=end_of_turn)
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play instants and activated abilities",
"response_type": "boolean",
"respond_with": "choice=yes (confirm) or choice=no (pass)",
"context": "T6 Precombat Main/Precombat Main (PilotB)",
"board": [
{
"hand_size": 4,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
}
],
"is_active": false,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Foggy Swamp Spirit Keeper",
"modified": true,
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 0"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"tapped": false,
"name": "North Pole Patrol",
"rules": [
"{T}: Untap another target permanent you control.",
"Waterbend {3}, {T}: Tap target creature an opponent controls."
],
"id": "p7",
"power": "2",
"toughness": "3",
"summoning_sick": true
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p78",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": false,
"name": "Tiger-Seal",
"modified": true,
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 0"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 27,
"life": 14,
"hand": [
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p37"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p73"
},
{
"mana_cost": "{3}{U}",
"name": "Waterbending Lesson",
"rules": [
"Draw three cards. Then discard a card unless you waterbend {2}."
],
"id": "p75"
},
{
"mana_cost": "{B}",
"name": "Zuko's Conviction",
"rules": [
"Kicker {4} (You may pay an additional {4} as you cast this spell.)",
"Return target creature card from your graveyard to your hand. If this spell was kicked, instead put that card onto the battlefield tapped."
],
"id": "p9"
}
]
},
{
"hand_size": 3,
"is_active": true,
"is_you": false,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 4
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": false,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"counters": {
"+1/+1": 6
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "7",
"toughness": "7",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": true,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 26,
"life": 28
}
],
"board_cursor": 100,
"stack": [
{
"owner": "PilotB",
"name": "Katara, the Fearless"
}
],
"game_seq": 375,
"recent_chat": [
"PilotB: A solid wall, but trample does help. Let's see how long the Lieutenant can keep growing."
],
"stop_reason": "turn_advanced"
}Thinking (737 chars)
Let me analyze the current state. It's my turn 6, precombat main. Opponent has cast Katara, the Fearless on the stack. Let me check what that card does. My board: Foggy Swamp Spirit Keeper 2/4 lifelink, North Pole Patrol 2/3 (summoning sick), Spirit Token 1/1, Tiger-Seal 3/3. Lands: 4 Islands + 1 Swamp, all tapped. Hand: Island, Island, Waterbending Lesson, Zuko's Conviction. Opponent: 28 life, wide Ally board with 7/7 trample Earth King's Lieutenant, 3/3 South Pole Voyager, several 1/1s, Airbender Ascension with 4 quest counters. Katara, the Fearless is on the stack. I have no mana untapped, so I can't do anything. Let me pass priority and let it resolve. Actually wait — all my lands are tapped. I have no plays. Just pass.
get_oracle_text(card_name=Katara, the Fearless)
{
"success": true,
"name": "Katara, the Fearless",
"mana_cost": "{G}{W}{U}",
"type": "Legendary Creature - Human Warrior Ally",
"rules": [
"If a triggered ability of an Ally you control triggers, that ability triggers an additional time."
],
"power": "3",
"toughness": "3"
}pass_priority(until=stack_resolved, board_cursor=0)
{
"action_pending": true,
"action_type": "GAME_TARGET",
"message": "Pick triggered ability (goes to the stack first)",
"response_type": "index",
"respond_with": "choice=pN — must pick a target",
"context": "T6 Precombat Main/Precombat Main (PilotB) YOUR_MAIN",
"board": [
{
"hand_size": 3,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 4
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": false,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"counters": {
"+1/+1": 6
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "7",
"toughness": "7",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Katara, the Fearless",
"rules": [
"If a triggered ability of an Ally you control triggers, that ability triggers an additional time."
],
"id": "p80",
"power": "3",
"toughness": "3",
"summoning_sick": true
},
{
"tapped": true,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 26,
"life": 28,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10"
},
{
"mana_cost": "{U}",
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33"
},
{
"mana_cost": "{2}{U}",
"name": "Rowdy Snowballers",
"rules": [
"When {this} enters, tap target creature an opponent controls and put a stun counter on it."
],
"power": "2",
"id": "p62",
"toughness": "2"
}
]
},
{
"hand_size": 4,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Foggy Swamp Spirit Keeper",
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 0"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"tapped": false,
"name": "North Pole Patrol",
"rules": [
"{T}: Untap another target permanent you control.",
"Waterbend {3}, {T}: Tap target creature an opponent controls."
],
"id": "p7",
"power": "2",
"toughness": "3",
"summoning_sick": true
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p78",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": false,
"name": "Tiger-Seal",
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 0"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 27,
"life": 14
}
],
"board_cursor": 134,
"choices": [
{
"name": "Ability",
"target_type": "card",
"index": 0,
"id": "p83"
},
{
"name": "Ability",
"target_type": "card",
"index": 1,
"id": "p84"
},
{
"name": "Ability",
"target_type": "card",
"index": 2,
"id": "p85"
},
{
"name": "Ability",
"target_type": "card",
"index": 3,
"id": "p86"
},
{
"name": "Ability",
"target_type": "card",
"index": 4,
"id": "p87"
}
],
"untapped_lands": 2,
"game_seq": 377,
"land_drops_used": 0,
"required": true,
"can_cancel": false,
"stop_reason": "non_priority_action"
}raw
{
"success": true
}raw
{
"action_pending": true,
"action_type": "GAME_TARGET",
"message": "Pick triggered ability (goes to the stack first)",
"response_type": "index",
"respond_with": "choice=pN — must pick a target",
"context": "T6 Precombat Main/Precombat Main (PilotB) YOUR_MAIN",
"board": [
{
"hand_size": 3,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 4
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": false,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"counters": {
"+1/+1": 6
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "7",
"toughness": "7",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Katara, the Fearless",
"rules": [
"If a triggered ability of an Ally you control triggers, that ability triggers an additional time."
],
"id": "p80",
"power": "3",
"toughness": "3",
"summoning_sick": true
},
{
"tapped": true,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 26,
"life": 28,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10"
},
{
"mana_cost": "{U}",
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33"
},
{
"mana_cost": "{2}{U}",
"name": "Rowdy Snowballers",
"rules": [
"When {this} enters, tap target creature an opponent controls and put a stun counter on it."
],
"power": "2",
"id": "p62",
"toughness": "2"
}
]
},
{
"hand_size": 4,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Foggy Swamp Spirit Keeper",
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 0"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"tapped": false,
"name": "North Pole Patrol",
"rules": [
"{T}: Untap another target permanent you control.",
"Waterbend {3}, {T}: Tap target creature an opponent controls."
],
"id": "p7",
"power": "2",
"toughness": "3",
"summoning_sick": true
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p78",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": false,
"name": "Tiger-Seal",
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 0"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 27,
"life": 14
}
],
"board_cursor": 135,
"choices": [
{
"name": "Ability",
"target_type": "card",
"index": 0,
"id": "p84"
},
{
"name": "Ability",
"target_type": "card",
"index": 1,
"id": "p85"
},
{
"name": "Ability",
"target_type": "card",
"index": 2,
"id": "p86"
},
{
"name": "Ability",
"target_type": "card",
"index": 3,
"id": "p87"
}
],
"stack": [
{
"owner": "PilotB",
"ability_text": "Whenever South Pole Voyager or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card.",
"name": "South Pole Voyager",
"source_card": "South Pole Voyager"
}
],
"untapped_lands": 2,
"game_seq": 379,
"land_drops_used": 0,
"required": true,
"can_cancel": false,
"action_taken": "selected_target_0",
"success": true
}pass_priority(until=stack_resolved, board_cursor=0)
{
"action_pending": true,
"action_type": "GAME_TARGET",
"message": "Pick triggered ability (goes to the stack first)",
"response_type": "index",
"respond_with": "choice=pN — must pick a target",
"context": "T6 Precombat Main/Precombat Main (PilotB) YOUR_MAIN",
"board": [
{
"hand_size": 3,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 4
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": false,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"counters": {
"+1/+1": 6
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "7",
"toughness": "7",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Katara, the Fearless",
"rules": [
"If a triggered ability of an Ally you control triggers, that ability triggers an additional time."
],
"id": "p80",
"power": "3",
"toughness": "3",
"summoning_sick": true
},
{
"tapped": true,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 26,
"life": 28,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10"
},
{
"mana_cost": "{U}",
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33"
},
{
"mana_cost": "{2}{U}",
"name": "Rowdy Snowballers",
"rules": [
"When {this} enters, tap target creature an opponent controls and put a stun counter on it."
],
"power": "2",
"id": "p62",
"toughness": "2"
}
]
},
{
"hand_size": 4,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Foggy Swamp Spirit Keeper",
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 0"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"tapped": false,
"name": "North Pole Patrol",
"rules": [
"{T}: Untap another target permanent you control.",
"Waterbend {3}, {T}: Tap target creature an opponent controls."
],
"id": "p7",
"power": "2",
"toughness": "3",
"summoning_sick": true
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p78",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": false,
"name": "Tiger-Seal",
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 0"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 27,
"life": 14
}
],
"board_cursor": 135,
"choices": [
{
"name": "Ability",
"target_type": "card",
"index": 0,
"id": "p84"
},
{
"name": "Ability",
"target_type": "card",
"index": 1,
"id": "p85"
},
{
"name": "Ability",
"target_type": "card",
"index": 2,
"id": "p86"
},
{
"name": "Ability",
"target_type": "card",
"index": 3,
"id": "p87"
}
],
"stack": [
{
"owner": "PilotB",
"ability_text": "Whenever South Pole Voyager or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card.",
"name": "South Pole Voyager",
"source_card": "South Pole Voyager"
}
],
"untapped_lands": 2,
"game_seq": 379,
"land_drops_used": 0,
"required": true,
"can_cancel": false,
"stop_reason": "non_priority_action"
}raw
{
"action_pending": true,
"action_type": "GAME_TARGET",
"message": "Pick triggered ability (goes to the stack first)",
"response_type": "index",
"respond_with": "choice=pN — must pick a target",
"context": "T6 Precombat Main/Precombat Main (PilotB) YOUR_MAIN",
"board": [
{
"hand_size": 3,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 4
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": false,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"counters": {
"+1/+1": 6
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "7",
"toughness": "7",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Katara, the Fearless",
"rules": [
"If a triggered ability of an Ally you control triggers, that ability triggers an additional time."
],
"id": "p80",
"power": "3",
"toughness": "3",
"summoning_sick": true
},
{
"tapped": true,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 26,
"life": 28,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10"
},
{
"mana_cost": "{U}",
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33"
},
{
"mana_cost": "{2}{U}",
"name": "Rowdy Snowballers",
"rules": [
"When {this} enters, tap target creature an opponent controls and put a stun counter on it."
],
"power": "2",
"id": "p62",
"toughness": "2"
}
]
},
{
"hand_size": 4,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Foggy Swamp Spirit Keeper",
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 0"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"tapped": false,
"name": "North Pole Patrol",
"rules": [
"{T}: Untap another target permanent you control.",
"Waterbend {3}, {T}: Tap target creature an opponent controls."
],
"id": "p7",
"power": "2",
"toughness": "3",
"summoning_sick": true
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p78",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": false,
"name": "Tiger-Seal",
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 0"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 27,
"life": 14
}
],
"board_cursor": 136,
"choices": [
{
"name": "Ability",
"target_type": "card",
"index": 0,
"id": "p85"
},
{
"name": "Ability",
"target_type": "card",
"index": 1,
"id": "p86"
},
{
"name": "Ability",
"target_type": "card",
"index": 2,
"id": "p87"
}
],
"stack": [
{
"owner": "PilotB",
"ability_text": "Whenever South Pole Voyager or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card.",
"name": "South Pole Voyager",
"source_card": "South Pole Voyager"
},
{
"owner": "PilotB",
"ability_text": "Whenever South Pole Voyager or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card.",
"name": "South Pole Voyager",
"source_card": "South Pole Voyager"
}
],
"untapped_lands": 2,
"game_seq": 381,
"land_drops_used": 0,
"required": true,
"can_cancel": false,
"action_taken": "selected_target_0",
"success": true
}pass_priority(until=stack_resolved, board_cursor=0)
{
"action_pending": true,
"action_type": "GAME_TARGET",
"message": "Pick triggered ability (goes to the stack first)",
"response_type": "index",
"respond_with": "choice=pN — must pick a target",
"context": "T6 Precombat Main/Precombat Main (PilotB) YOUR_MAIN",
"board": [
{
"hand_size": 3,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 4
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": false,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"counters": {
"+1/+1": 6
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "7",
"toughness": "7",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Katara, the Fearless",
"rules": [
"If a triggered ability of an Ally you control triggers, that ability triggers an additional time."
],
"id": "p80",
"power": "3",
"toughness": "3",
"summoning_sick": true
},
{
"tapped": true,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 26,
"life": 28,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10"
},
{
"mana_cost": "{U}",
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33"
},
{
"mana_cost": "{2}{U}",
"name": "Rowdy Snowballers",
"rules": [
"When {this} enters, tap target creature an opponent controls and put a stun counter on it."
],
"power": "2",
"id": "p62",
"toughness": "2"
}
]
},
{
"hand_size": 4,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Foggy Swamp Spirit Keeper",
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 0"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"tapped": false,
"name": "North Pole Patrol",
"rules": [
"{T}: Untap another target permanent you control.",
"Waterbend {3}, {T}: Tap target creature an opponent controls."
],
"id": "p7",
"power": "2",
"toughness": "3",
"summoning_sick": true
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p78",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": false,
"name": "Tiger-Seal",
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 0"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 27,
"life": 14
}
],
"board_cursor": 136,
"choices": [
{
"name": "Ability",
"target_type": "card",
"index": 0,
"id": "p85"
},
{
"name": "Ability",
"target_type": "card",
"index": 1,
"id": "p86"
},
{
"name": "Ability",
"target_type": "card",
"index": 2,
"id": "p87"
}
],
"stack": [
{
"owner": "PilotB",
"ability_text": "Whenever South Pole Voyager or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card.",
"name": "South Pole Voyager",
"source_card": "South Pole Voyager"
},
{
"owner": "PilotB",
"ability_text": "Whenever South Pole Voyager or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card.",
"name": "South Pole Voyager",
"source_card": "South Pole Voyager"
}
],
"untapped_lands": 2,
"game_seq": 381,
"land_drops_used": 0,
"required": true,
"can_cancel": false,
"stop_reason": "non_priority_action"
}raw
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play instants and activated abilities",
"response_type": "boolean",
"respond_with": "choice=yes (confirm) or choice=no (pass)",
"context": "T6 Precombat Main/Precombat Main (PilotB) YOUR_MAIN",
"board": [
{
"hand_size": 3,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 4
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": false,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"counters": {
"+1/+1": 6
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "7",
"toughness": "7",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Katara, the Fearless",
"rules": [
"If a triggered ability of an Ally you control triggers, that ability triggers an additional time."
],
"id": "p80",
"power": "3",
"toughness": "3",
"summoning_sick": true
},
{
"tapped": true,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 26,
"life": 28,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10"
},
{
"mana_cost": "{U}",
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33"
},
{
"mana_cost": "{2}{U}",
"name": "Rowdy Snowballers",
"rules": [
"When {this} enters, tap target creature an opponent controls and put a stun counter on it."
],
"power": "2",
"id": "p62",
"toughness": "2"
}
]
},
{
"hand_size": 4,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Foggy Swamp Spirit Keeper",
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 0"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"tapped": false,
"name": "North Pole Patrol",
"rules": [
"{T}: Untap another target permanent you control.",
"Waterbend {3}, {T}: Tap target creature an opponent controls."
],
"id": "p7",
"power": "2",
"toughness": "3",
"summoning_sick": true
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p78",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": false,
"name": "Tiger-Seal",
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 0"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 27,
"life": 14
}
],
"board_cursor": 137,
"stack": [
{
"owner": "PilotB",
"ability_text": "Whenever another Ally you control enters, put a +1/+1 counter on Earth King's Lieutenant.",
"name": "Earth King's Lieutenant",
"source_card": "Earth King's Lieutenant"
},
{
"owner": "PilotB",
"ability_text": "Whenever another Ally you control enters, put a +1/+1 counter on Earth King's Lieutenant.",
"name": "Earth King's Lieutenant",
"source_card": "Earth King's Lieutenant"
},
{
"owner": "PilotB",
"ability_text": "Whenever a creature you control enters, put a quest counter on Airbender Ascension.",
"name": "Airbender Ascension",
"source_card": "Airbender Ascension"
},
{
"owner": "PilotB",
"ability_text": "Whenever South Pole Voyager or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card.",
"name": "South Pole Voyager",
"source_card": "South Pole Voyager"
},
{
"owner": "PilotB",
"ability_text": "Whenever South Pole Voyager or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card.",
"name": "South Pole Voyager",
"source_card": "South Pole Voyager"
}
],
"untapped_lands": 2,
"game_seq": 385,
"land_drops_used": 0,
"action_taken": "selected_target_0",
"success": true
}pass_priority(until=stack_resolved, board_cursor=0)
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play spells and abilities",
"response_type": "select",
"respond_with": "choice=pN to play, or choice=no to pass. Add rationale when you act",
"context": "T6 Precombat Main/Precombat Main (PilotB) YOUR_MAIN",
"board": [
{
"hand_size": 4,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 5
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": false,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"counters": {
"+1/+1": 8
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "9",
"toughness": "9",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Katara, the Fearless",
"rules": [
"If a triggered ability of an Ally you control triggers, that ability triggers an additional time."
],
"id": "p80",
"power": "3",
"toughness": "3",
"summoning_sick": true
},
{
"tapped": true,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 25,
"life": 30,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10"
},
{
"mana_cost": "{U}",
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p88",
"playable": true
},
{
"mana_cost": "{2}{U}",
"name": "Rowdy Snowballers",
"rules": [
"When {this} enters, tap target creature an opponent controls and put a stun counter on it."
],
"power": "2",
"id": "p62",
"toughness": "2"
}
]
},
{
"hand_size": 4,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Foggy Swamp Spirit Keeper",
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 0"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"tapped": false,
"name": "North Pole Patrol",
"rules": [
"{T}: Untap another target permanent you control.",
"Waterbend {3}, {T}: Tap target creature an opponent controls."
],
"id": "p7",
"power": "2",
"toughness": "3",
"summoning_sick": true
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p78",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": false,
"name": "Tiger-Seal",
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 0"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 27,
"life": 14
}
],
"board_cursor": 142,
"choices": [
{
"name": "Island",
"index": 0,
"action": "land",
"id": "p88"
}
],
"untapped_lands": 2,
"game_seq": 397,
"land_drops_used": 0,
"stop_reason": "stack_resolved"
}raw
{
"success": true
}raw
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play spells and abilities",
"response_type": "select",
"respond_with": "choice=pN to play, or choice=no to pass. Add rationale when you act",
"context": "T6 Precombat Main/Precombat Main (PilotB) YOUR_MAIN",
"board": [
{
"hand_size": 3,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 5
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": false,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"counters": {
"+1/+1": 8
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "9",
"toughness": "9",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p88"
},
{
"tapped": false,
"name": "Katara, the Fearless",
"rules": [
"If a triggered ability of an Ally you control triggers, that ability triggers an additional time."
],
"id": "p80",
"power": "3",
"toughness": "3",
"summoning_sick": true
},
{
"tapped": true,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 25,
"life": 30,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10",
"playable": true
},
{
"mana_cost": "{U}",
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33",
"playable": true
},
{
"mana_cost": "{2}{U}",
"name": "Rowdy Snowballers",
"rules": [
"When {this} enters, tap target creature an opponent controls and put a stun counter on it."
],
"power": "2",
"id": "p62",
"toughness": "2",
"playable": true
}
]
},
{
"hand_size": 4,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Foggy Swamp Spirit Keeper",
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 0"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"tapped": false,
"name": "North Pole Patrol",
"rules": [
"{T}: Untap another target permanent you control.",
"Waterbend {3}, {T}: Tap target creature an opponent controls."
],
"id": "p7",
"power": "2",
"toughness": "3",
"summoning_sick": true
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p78",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": false,
"name": "Tiger-Seal",
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 0"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 27,
"life": 14
}
],
"board_cursor": 143,
"choices": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"index": 0,
"action": "cast",
"id": "p10"
},
{
"mana_cost": "{U}",
"name": "Honest Work",
"index": 1,
"action": "cast",
"id": "p33"
},
{
"mana_cost": "{2}{U}",
"name": "Rowdy Snowballers",
"index": 2,
"action": "cast",
"id": "p62",
"power": "2",
"toughness": "2"
}
],
"untapped_lands": 3,
"game_seq": 399,
"land_drops_used": 1,
"action_taken": "selected_0",
"success": true
}pass_priority(until=precombat_main, board_cursor=0)
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play spells and abilities",
"response_type": "select",
"respond_with": "choice=pN to play, or choice=no to pass. Add rationale when you act",
"context": "T6 Precombat Main/Precombat Main (PilotB) YOUR_MAIN",
"board": [
{
"hand_size": 3,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 5
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": false,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"counters": {
"+1/+1": 8
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "9",
"toughness": "9",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p88"
},
{
"tapped": false,
"name": "Katara, the Fearless",
"rules": [
"If a triggered ability of an Ally you control triggers, that ability triggers an additional time."
],
"id": "p80",
"power": "3",
"toughness": "3",
"summoning_sick": true
},
{
"tapped": true,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 25,
"life": 30,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10",
"playable": true
},
{
"mana_cost": "{U}",
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33",
"playable": true
},
{
"mana_cost": "{2}{U}",
"name": "Rowdy Snowballers",
"rules": [
"When {this} enters, tap target creature an opponent controls and put a stun counter on it."
],
"power": "2",
"id": "p62",
"toughness": "2",
"playable": true
}
]
},
{
"hand_size": 4,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Foggy Swamp Spirit Keeper",
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 0"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"tapped": false,
"name": "North Pole Patrol",
"rules": [
"{T}: Untap another target permanent you control.",
"Waterbend {3}, {T}: Tap target creature an opponent controls."
],
"id": "p7",
"power": "2",
"toughness": "3",
"summoning_sick": true
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p78",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": false,
"name": "Tiger-Seal",
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 0"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 27,
"life": 14
}
],
"board_cursor": 143,
"choices": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"index": 0,
"action": "cast",
"id": "p10"
},
{
"mana_cost": "{U}",
"name": "Honest Work",
"index": 1,
"action": "cast",
"id": "p33"
},
{
"mana_cost": "{2}{U}",
"name": "Rowdy Snowballers",
"index": 2,
"action": "cast",
"id": "p62",
"power": "2",
"toughness": "2"
}
],
"untapped_lands": 3,
"game_seq": 399,
"land_drops_used": 1,
"stop_reason": "reached_step",
"current_step": "Precombat Main"
}raw
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play instants and activated abilities",
"response_type": "boolean",
"respond_with": "choice=yes (confirm) or choice=no (pass)",
"context": "T6 Precombat Main/Precombat Main (PilotB) YOUR_MAIN",
"board": [
{
"hand_size": 2,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 5
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": false,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"counters": {
"+1/+1": 8
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "9",
"toughness": "9",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p88"
},
{
"tapped": false,
"name": "Katara, the Fearless",
"rules": [
"If a triggered ability of an Ally you control triggers, that ability triggers an additional time."
],
"id": "p80",
"power": "3",
"toughness": "3",
"summoning_sick": true
},
{
"tapped": true,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 25,
"life": 30,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10"
},
{
"mana_cost": "{U}",
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33"
}
]
},
{
"hand_size": 4,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Foggy Swamp Spirit Keeper",
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 0"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"tapped": false,
"name": "North Pole Patrol",
"rules": [
"{T}: Untap another target permanent you control.",
"Waterbend {3}, {T}: Tap target creature an opponent controls."
],
"id": "p7",
"power": "2",
"toughness": "3",
"summoning_sick": true
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p78",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": false,
"name": "Tiger-Seal",
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 0"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 27,
"life": 14
}
],
"board_cursor": 147,
"stack": [
{
"owner": "PilotB",
"name": "Rowdy Snowballers"
}
],
"game_seq": 404,
"land_drops_used": 1,
"action_taken": "selected_2",
"success": true
}pass_priority(until=stack_resolved, board_cursor=0)
{
"action_pending": true,
"action_type": "GAME_TARGET",
"message": "Pick triggered ability (goes to the stack first)",
"response_type": "index",
"respond_with": "choice=pN — must pick a target",
"context": "T6 Precombat Main/Precombat Main (PilotB) YOUR_MAIN",
"board": [
{
"hand_size": 2,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 5
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": false,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"counters": {
"+1/+1": 8
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "9",
"toughness": "9",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p88"
},
{
"tapped": false,
"name": "Katara, the Fearless",
"rules": [
"If a triggered ability of an Ally you control triggers, that ability triggers an additional time."
],
"id": "p80",
"power": "3",
"toughness": "3",
"summoning_sick": true
},
{
"tapped": true,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"name": "Rowdy Snowballers",
"rules": [
"When {this} enters, tap target creature an opponent controls and put a stun counter on it."
],
"id": "p62",
"power": "2",
"toughness": "2",
"summoning_sick": true
},
{
"tapped": false,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 25,
"life": 30,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10"
},
{
"mana_cost": "{U}",
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33"
}
]
},
{
"hand_size": 4,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Foggy Swamp Spirit Keeper",
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 0"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"tapped": false,
"name": "North Pole Patrol",
"rules": [
"{T}: Untap another target permanent you control.",
"Waterbend {3}, {T}: Tap target creature an opponent controls."
],
"id": "p7",
"power": "2",
"toughness": "3",
"summoning_sick": true
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p78",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": false,
"name": "Tiger-Seal",
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 0"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 27,
"life": 14
}
],
"board_cursor": 148,
"choices": [
{
"name": "Ability",
"target_type": "card",
"index": 0,
"id": "p90"
},
{
"name": "Ability",
"target_type": "card",
"index": 1,
"id": "p91"
},
{
"name": "Ability",
"target_type": "card",
"index": 2,
"id": "p92"
},
{
"name": "Ability",
"target_type": "card",
"index": 3,
"id": "p93"
},
{
"name": "Ability",
"target_type": "card",
"index": 4,
"id": "p94"
},
{
"name": "Ability",
"target_type": "card",
"index": 5,
"id": "p95"
},
{
"name": "Ability",
"target_type": "card",
"index": 6,
"id": "p96"
}
],
"game_seq": 407,
"land_drops_used": 1,
"required": true,
"can_cancel": false,
"stop_reason": "non_priority_action"
}raw
{
"success": true
}raw
{
"action_pending": true,
"action_type": "GAME_TARGET",
"message": "Pick triggered ability (goes to the stack first)",
"response_type": "index",
"respond_with": "choice=pN — must pick a target",
"context": "T6 Precombat Main/Precombat Main (PilotB) YOUR_MAIN",
"board": [
{
"hand_size": 2,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 5
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": false,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"counters": {
"+1/+1": 8
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "9",
"toughness": "9",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p88"
},
{
"tapped": false,
"name": "Katara, the Fearless",
"rules": [
"If a triggered ability of an Ally you control triggers, that ability triggers an additional time."
],
"id": "p80",
"power": "3",
"toughness": "3",
"summoning_sick": true
},
{
"tapped": true,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"name": "Rowdy Snowballers",
"rules": [
"When {this} enters, tap target creature an opponent controls and put a stun counter on it."
],
"id": "p62",
"power": "2",
"toughness": "2",
"summoning_sick": true
},
{
"tapped": false,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 25,
"life": 30,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10"
},
{
"mana_cost": "{U}",
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33"
}
]
},
{
"hand_size": 4,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Foggy Swamp Spirit Keeper",
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 0"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"tapped": false,
"name": "North Pole Patrol",
"rules": [
"{T}: Untap another target permanent you control.",
"Waterbend {3}, {T}: Tap target creature an opponent controls."
],
"id": "p7",
"power": "2",
"toughness": "3",
"summoning_sick": true
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p78",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": false,
"name": "Tiger-Seal",
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 0"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 27,
"life": 14
}
],
"board_cursor": 149,
"choices": [
{
"name": "Ability",
"target_type": "card",
"index": 0,
"id": "p91"
},
{
"name": "Ability",
"target_type": "card",
"index": 1,
"id": "p92"
},
{
"name": "Ability",
"target_type": "card",
"index": 2,
"id": "p93"
},
{
"name": "Ability",
"target_type": "card",
"index": 3,
"id": "p94"
},
{
"name": "Ability",
"target_type": "card",
"index": 4,
"id": "p95"
},
{
"name": "Ability",
"target_type": "card",
"index": 5,
"id": "p96"
}
],
"stack": [
{
"owner": "PilotB",
"ability_text": "Whenever South Pole Voyager or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card.",
"name": "South Pole Voyager",
"source_card": "South Pole Voyager"
}
],
"game_seq": 409,
"land_drops_used": 1,
"required": true,
"can_cancel": false,
"action_taken": "selected_target_0",
"success": true
}pass_priority(until=stack_resolved, board_cursor=0)
{
"action_pending": true,
"action_type": "GAME_TARGET",
"message": "Pick triggered ability (goes to the stack first)",
"response_type": "index",
"respond_with": "choice=pN — must pick a target",
"context": "T6 Precombat Main/Precombat Main (PilotB) YOUR_MAIN",
"board": [
{
"hand_size": 2,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 5
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": false,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"counters": {
"+1/+1": 8
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "9",
"toughness": "9",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p88"
},
{
"tapped": false,
"name": "Katara, the Fearless",
"rules": [
"If a triggered ability of an Ally you control triggers, that ability triggers an additional time."
],
"id": "p80",
"power": "3",
"toughness": "3",
"summoning_sick": true
},
{
"tapped": true,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"name": "Rowdy Snowballers",
"rules": [
"When {this} enters, tap target creature an opponent controls and put a stun counter on it."
],
"id": "p62",
"power": "2",
"toughness": "2",
"summoning_sick": true
},
{
"tapped": false,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 25,
"life": 30,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10"
},
{
"mana_cost": "{U}",
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33"
}
]
},
{
"hand_size": 4,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Foggy Swamp Spirit Keeper",
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 0"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"tapped": false,
"name": "North Pole Patrol",
"rules": [
"{T}: Untap another target permanent you control.",
"Waterbend {3}, {T}: Tap target creature an opponent controls."
],
"id": "p7",
"power": "2",
"toughness": "3",
"summoning_sick": true
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p78",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": false,
"name": "Tiger-Seal",
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 0"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 27,
"life": 14
}
],
"board_cursor": 149,
"choices": [
{
"name": "Ability",
"target_type": "card",
"index": 0,
"id": "p91"
},
{
"name": "Ability",
"target_type": "card",
"index": 1,
"id": "p92"
},
{
"name": "Ability",
"target_type": "card",
"index": 2,
"id": "p93"
},
{
"name": "Ability",
"target_type": "card",
"index": 3,
"id": "p94"
},
{
"name": "Ability",
"target_type": "card",
"index": 4,
"id": "p95"
},
{
"name": "Ability",
"target_type": "card",
"index": 5,
"id": "p96"
}
],
"stack": [
{
"owner": "PilotB",
"ability_text": "Whenever South Pole Voyager or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card.",
"name": "South Pole Voyager",
"source_card": "South Pole Voyager"
}
],
"game_seq": 409,
"land_drops_used": 1,
"required": true,
"can_cancel": false,
"stop_reason": "non_priority_action"
}raw
{
"action_pending": true,
"action_type": "GAME_TARGET",
"message": "Pick triggered ability (goes to the stack first)",
"response_type": "index",
"respond_with": "choice=pN — must pick a target",
"context": "T6 Precombat Main/Precombat Main (PilotB) YOUR_MAIN",
"board": [
{
"hand_size": 2,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 5
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": false,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"counters": {
"+1/+1": 8
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "9",
"toughness": "9",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p88"
},
{
"tapped": false,
"name": "Katara, the Fearless",
"rules": [
"If a triggered ability of an Ally you control triggers, that ability triggers an additional time."
],
"id": "p80",
"power": "3",
"toughness": "3",
"summoning_sick": true
},
{
"tapped": true,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"name": "Rowdy Snowballers",
"rules": [
"When {this} enters, tap target creature an opponent controls and put a stun counter on it."
],
"id": "p62",
"power": "2",
"toughness": "2",
"summoning_sick": true
},
{
"tapped": false,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 25,
"life": 30,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10"
},
{
"mana_cost": "{U}",
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33"
}
]
},
{
"hand_size": 4,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Foggy Swamp Spirit Keeper",
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 0"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"tapped": false,
"name": "North Pole Patrol",
"rules": [
"{T}: Untap another target permanent you control.",
"Waterbend {3}, {T}: Tap target creature an opponent controls."
],
"id": "p7",
"power": "2",
"toughness": "3",
"summoning_sick": true
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p78",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": false,
"name": "Tiger-Seal",
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 0"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 27,
"life": 14
}
],
"board_cursor": 150,
"choices": [
{
"name": "Ability",
"target_type": "card",
"index": 0,
"id": "p92"
},
{
"name": "Ability",
"target_type": "card",
"index": 1,
"id": "p93"
},
{
"name": "Ability",
"target_type": "card",
"index": 2,
"id": "p94"
},
{
"name": "Ability",
"target_type": "card",
"index": 3,
"id": "p95"
},
{
"name": "Ability",
"target_type": "card",
"index": 4,
"id": "p96"
}
],
"stack": [
{
"owner": "PilotB",
"ability_text": "Whenever South Pole Voyager or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card.",
"name": "South Pole Voyager",
"source_card": "South Pole Voyager"
},
{
"owner": "PilotB",
"ability_text": "Whenever South Pole Voyager or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card.",
"name": "South Pole Voyager",
"source_card": "South Pole Voyager"
}
],
"game_seq": 411,
"land_drops_used": 1,
"required": true,
"can_cancel": false,
"action_taken": "selected_target_0",
"success": true
}pass_priority(until=stack_resolved, board_cursor=0)
{
"action_pending": true,
"action_type": "GAME_TARGET",
"message": "Pick triggered ability (goes to the stack first)",
"response_type": "index",
"respond_with": "choice=pN — must pick a target",
"context": "T6 Precombat Main/Precombat Main (PilotB) YOUR_MAIN",
"board": [
{
"hand_size": 2,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 5
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": false,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"counters": {
"+1/+1": 8
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "9",
"toughness": "9",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p88"
},
{
"tapped": false,
"name": "Katara, the Fearless",
"rules": [
"If a triggered ability of an Ally you control triggers, that ability triggers an additional time."
],
"id": "p80",
"power": "3",
"toughness": "3",
"summoning_sick": true
},
{
"tapped": true,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"name": "Rowdy Snowballers",
"rules": [
"When {this} enters, tap target creature an opponent controls and put a stun counter on it."
],
"id": "p62",
"power": "2",
"toughness": "2",
"summoning_sick": true
},
{
"tapped": false,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 25,
"life": 30,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10"
},
{
"mana_cost": "{U}",
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33"
}
]
},
{
"hand_size": 4,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Foggy Swamp Spirit Keeper",
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 0"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"tapped": false,
"name": "North Pole Patrol",
"rules": [
"{T}: Untap another target permanent you control.",
"Waterbend {3}, {T}: Tap target creature an opponent controls."
],
"id": "p7",
"power": "2",
"toughness": "3",
"summoning_sick": true
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p78",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": false,
"name": "Tiger-Seal",
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 0"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 27,
"life": 14
}
],
"board_cursor": 150,
"choices": [
{
"name": "Ability",
"target_type": "card",
"index": 0,
"id": "p92"
},
{
"name": "Ability",
"target_type": "card",
"index": 1,
"id": "p93"
},
{
"name": "Ability",
"target_type": "card",
"index": 2,
"id": "p94"
},
{
"name": "Ability",
"target_type": "card",
"index": 3,
"id": "p95"
},
{
"name": "Ability",
"target_type": "card",
"index": 4,
"id": "p96"
}
],
"stack": [
{
"owner": "PilotB",
"ability_text": "Whenever South Pole Voyager or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card.",
"name": "South Pole Voyager",
"source_card": "South Pole Voyager"
},
{
"owner": "PilotB",
"ability_text": "Whenever South Pole Voyager or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card.",
"name": "South Pole Voyager",
"source_card": "South Pole Voyager"
}
],
"game_seq": 411,
"land_drops_used": 1,
"required": true,
"can_cancel": false,
"stop_reason": "non_priority_action"
}raw
{
"action_pending": true,
"action_type": "GAME_TARGET",
"message": "Select a creature an opponent controls",
"response_type": "index",
"respond_with": "choice=pN — must pick a target",
"context": "T6 Precombat Main/Precombat Main (PilotB) YOUR_MAIN",
"board": [
{
"hand_size": 2,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 5
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": false,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"counters": {
"+1/+1": 8
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "9",
"toughness": "9",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p88"
},
{
"tapped": false,
"name": "Katara, the Fearless",
"rules": [
"If a triggered ability of an Ally you control triggers, that ability triggers an additional time."
],
"id": "p80",
"power": "3",
"toughness": "3",
"summoning_sick": true
},
{
"tapped": true,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"name": "Rowdy Snowballers",
"rules": [
"When {this} enters, tap target creature an opponent controls and put a stun counter on it."
],
"id": "p62",
"power": "2",
"toughness": "2",
"summoning_sick": true
},
{
"tapped": false,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 25,
"life": 30,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10"
},
{
"mana_cost": "{U}",
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33"
}
]
},
{
"hand_size": 4,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Foggy Swamp Spirit Keeper",
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 0"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"tapped": false,
"name": "North Pole Patrol",
"rules": [
"{T}: Untap another target permanent you control.",
"Waterbend {3}, {T}: Tap target creature an opponent controls."
],
"id": "p7",
"power": "2",
"toughness": "3",
"summoning_sick": true
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p78",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": false,
"name": "Tiger-Seal",
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 0"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 27,
"life": 14
}
],
"board_cursor": 151,
"choices": [
{
"controller": "PilotA",
"name": "Foggy Swamp Spirit Keeper",
"target_type": "permanent",
"index": 0,
"power": "2",
"id": "p3",
"toughness": "4"
},
{
"controller": "PilotA",
"name": "North Pole Patrol",
"target_type": "permanent",
"index": 1,
"power": "2",
"id": "p7",
"toughness": "3"
},
{
"controller": "PilotA",
"name": "Spirit Token",
"target_type": "permanent",
"index": 2,
"power": "1",
"id": "p78",
"toughness": "1"
},
{
"controller": "PilotA",
"name": "Tiger-Seal",
"target_type": "permanent",
"index": 3,
"power": "3",
"id": "p49",
"toughness": "3"
}
],
"stack": [
{
"owner": "PilotB",
"ability_text": "When Rowdy Snowballers enters, tap target creature an opponent controls and put a stun counter on it.",
"name": "Rowdy Snowballers",
"source_card": "Rowdy Snowballers"
},
{
"owner": "PilotB",
"ability_text": "Whenever South Pole Voyager or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card.",
"name": "South Pole Voyager",
"source_card": "South Pole Voyager"
},
{
"owner": "PilotB",
"ability_text": "Whenever South Pole Voyager or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card.",
"name": "South Pole Voyager",
"source_card": "South Pole Voyager"
}
],
"game_seq": 412,
"land_drops_used": 1,
"required": true,
"can_cancel": false,
"action_taken": "selected_target_0",
"success": true
}pass_priority(until=stack_resolved, board_cursor=0)
{
"action_pending": true,
"action_type": "GAME_TARGET",
"message": "Select a creature an opponent controls",
"response_type": "index",
"respond_with": "choice=pN — must pick a target",
"context": "T6 Precombat Main/Precombat Main (PilotB) YOUR_MAIN",
"board": [
{
"hand_size": 2,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 5
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": false,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"counters": {
"+1/+1": 8
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "9",
"toughness": "9",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p88"
},
{
"tapped": false,
"name": "Katara, the Fearless",
"rules": [
"If a triggered ability of an Ally you control triggers, that ability triggers an additional time."
],
"id": "p80",
"power": "3",
"toughness": "3",
"summoning_sick": true
},
{
"tapped": true,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"name": "Rowdy Snowballers",
"rules": [
"When {this} enters, tap target creature an opponent controls and put a stun counter on it."
],
"id": "p62",
"power": "2",
"toughness": "2",
"summoning_sick": true
},
{
"tapped": false,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 25,
"life": 30,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10"
},
{
"mana_cost": "{U}",
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33"
}
]
},
{
"hand_size": 4,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Foggy Swamp Spirit Keeper",
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 0"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"tapped": false,
"name": "North Pole Patrol",
"rules": [
"{T}: Untap another target permanent you control.",
"Waterbend {3}, {T}: Tap target creature an opponent controls."
],
"id": "p7",
"power": "2",
"toughness": "3",
"summoning_sick": true
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p78",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": false,
"name": "Tiger-Seal",
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 0"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 27,
"life": 14
}
],
"board_cursor": 151,
"choices": [
{
"controller": "PilotA",
"name": "Foggy Swamp Spirit Keeper",
"target_type": "permanent",
"index": 0,
"power": "2",
"id": "p3",
"toughness": "4"
},
{
"controller": "PilotA",
"name": "North Pole Patrol",
"target_type": "permanent",
"index": 1,
"power": "2",
"id": "p7",
"toughness": "3"
},
{
"controller": "PilotA",
"name": "Spirit Token",
"target_type": "permanent",
"index": 2,
"power": "1",
"id": "p78",
"toughness": "1"
},
{
"controller": "PilotA",
"name": "Tiger-Seal",
"target_type": "permanent",
"index": 3,
"power": "3",
"id": "p49",
"toughness": "3"
}
],
"stack": [
{
"owner": "PilotB",
"ability_text": "When Rowdy Snowballers enters, tap target creature an opponent controls and put a stun counter on it.",
"name": "Rowdy Snowballers",
"source_card": "Rowdy Snowballers"
},
{
"owner": "PilotB",
"ability_text": "Whenever South Pole Voyager or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card.",
"name": "South Pole Voyager",
"source_card": "South Pole Voyager"
},
{
"owner": "PilotB",
"ability_text": "Whenever South Pole Voyager or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card.",
"name": "South Pole Voyager",
"source_card": "South Pole Voyager"
}
],
"game_seq": 412,
"land_drops_used": 1,
"required": true,
"can_cancel": false,
"stop_reason": "non_priority_action"
}raw
{
"success": true
}raw
{
"action_pending": true,
"action_type": "GAME_TARGET",
"message": "Pick triggered ability (goes to the stack first)",
"response_type": "index",
"respond_with": "choice=pN — must pick a target",
"context": "T6 Precombat Main/Precombat Main (PilotB) YOUR_MAIN",
"board": [
{
"hand_size": 2,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 5
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": false,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"counters": {
"+1/+1": 8
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "9",
"toughness": "9",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p88"
},
{
"tapped": false,
"name": "Katara, the Fearless",
"rules": [
"If a triggered ability of an Ally you control triggers, that ability triggers an additional time."
],
"id": "p80",
"power": "3",
"toughness": "3",
"summoning_sick": true
},
{
"tapped": true,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"name": "Rowdy Snowballers",
"rules": [
"When {this} enters, tap target creature an opponent controls and put a stun counter on it."
],
"id": "p62",
"power": "2",
"toughness": "2",
"summoning_sick": true
},
{
"tapped": false,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 25,
"life": 30,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10"
},
{
"mana_cost": "{U}",
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33"
}
]
},
{
"hand_size": 4,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Foggy Swamp Spirit Keeper",
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 0"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"tapped": false,
"name": "North Pole Patrol",
"rules": [
"{T}: Untap another target permanent you control.",
"Waterbend {3}, {T}: Tap target creature an opponent controls."
],
"id": "p7",
"power": "2",
"toughness": "3",
"summoning_sick": true
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p78",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": false,
"name": "Tiger-Seal",
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 0"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 27,
"life": 14
}
],
"board_cursor": 152,
"choices": [
{
"name": "Ability",
"target_type": "card",
"index": 0,
"id": "p93"
},
{
"name": "Ability",
"target_type": "card",
"index": 1,
"id": "p94"
},
{
"name": "Ability",
"target_type": "card",
"index": 2,
"id": "p95"
},
{
"name": "Ability",
"target_type": "card",
"index": 3,
"id": "p96"
}
],
"stack": [
{
"owner": "PilotB",
"ability_text": "When Rowdy Snowballers enters, tap target creature an opponent controls and put a stun counter on it.",
"name": "Rowdy Snowballers",
"source_card": "Rowdy Snowballers",
"targets": [
{
"name": "Foggy Swamp Spirit Keeper (2/4) (PilotA's)",
"id": "p3"
}
]
},
{
"owner": "PilotB",
"ability_text": "Whenever South Pole Voyager or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card.",
"name": "South Pole Voyager",
"source_card": "South Pole Voyager"
},
{
"owner": "PilotB",
"ability_text": "Whenever South Pole Voyager or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card.",
"name": "South Pole Voyager",
"source_card": "South Pole Voyager"
}
],
"game_seq": 414,
"land_drops_used": 1,
"required": true,
"can_cancel": false,
"action_taken": "selected_target_0",
"success": true
}pass_priority(until=stack_resolved, board_cursor=0)
{
"action_pending": true,
"action_type": "GAME_TARGET",
"message": "Pick triggered ability (goes to the stack first)",
"response_type": "index",
"respond_with": "choice=pN — must pick a target",
"context": "T6 Precombat Main/Precombat Main (PilotB) YOUR_MAIN",
"board": [
{
"hand_size": 2,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 5
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": false,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"counters": {
"+1/+1": 8
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "9",
"toughness": "9",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p88"
},
{
"tapped": false,
"name": "Katara, the Fearless",
"rules": [
"If a triggered ability of an Ally you control triggers, that ability triggers an additional time."
],
"id": "p80",
"power": "3",
"toughness": "3",
"summoning_sick": true
},
{
"tapped": true,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"name": "Rowdy Snowballers",
"rules": [
"When {this} enters, tap target creature an opponent controls and put a stun counter on it."
],
"id": "p62",
"power": "2",
"toughness": "2",
"summoning_sick": true
},
{
"tapped": false,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 25,
"life": 30,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10"
},
{
"mana_cost": "{U}",
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33"
}
]
},
{
"hand_size": 4,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Foggy Swamp Spirit Keeper",
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 0"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"tapped": false,
"name": "North Pole Patrol",
"rules": [
"{T}: Untap another target permanent you control.",
"Waterbend {3}, {T}: Tap target creature an opponent controls."
],
"id": "p7",
"power": "2",
"toughness": "3",
"summoning_sick": true
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p78",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": false,
"name": "Tiger-Seal",
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 0"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 27,
"life": 14
}
],
"board_cursor": 152,
"choices": [
{
"name": "Ability",
"target_type": "card",
"index": 0,
"id": "p93"
},
{
"name": "Ability",
"target_type": "card",
"index": 1,
"id": "p94"
},
{
"name": "Ability",
"target_type": "card",
"index": 2,
"id": "p95"
},
{
"name": "Ability",
"target_type": "card",
"index": 3,
"id": "p96"
}
],
"stack": [
{
"owner": "PilotB",
"ability_text": "When Rowdy Snowballers enters, tap target creature an opponent controls and put a stun counter on it.",
"name": "Rowdy Snowballers",
"source_card": "Rowdy Snowballers",
"targets": [
{
"name": "Foggy Swamp Spirit Keeper (2/4) (PilotA's)",
"id": "p3"
}
]
},
{
"owner": "PilotB",
"ability_text": "Whenever South Pole Voyager or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card.",
"name": "South Pole Voyager",
"source_card": "South Pole Voyager"
},
{
"owner": "PilotB",
"ability_text": "Whenever South Pole Voyager or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card.",
"name": "South Pole Voyager",
"source_card": "South Pole Voyager"
}
],
"game_seq": 414,
"land_drops_used": 1,
"required": true,
"can_cancel": false,
"stop_reason": "non_priority_action"
}raw
{
"action_pending": true,
"action_type": "GAME_TARGET",
"message": "Select a creature an opponent controls",
"response_type": "index",
"respond_with": "choice=pN — must pick a target",
"context": "T6 Precombat Main/Precombat Main (PilotB) YOUR_MAIN",
"board": [
{
"hand_size": 2,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 5
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": false,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"counters": {
"+1/+1": 8
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "9",
"toughness": "9",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p88"
},
{
"tapped": false,
"name": "Katara, the Fearless",
"rules": [
"If a triggered ability of an Ally you control triggers, that ability triggers an additional time."
],
"id": "p80",
"power": "3",
"toughness": "3",
"summoning_sick": true
},
{
"tapped": true,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"name": "Rowdy Snowballers",
"rules": [
"When {this} enters, tap target creature an opponent controls and put a stun counter on it."
],
"id": "p62",
"power": "2",
"toughness": "2",
"summoning_sick": true
},
{
"tapped": false,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 25,
"life": 30,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10"
},
{
"mana_cost": "{U}",
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33"
}
]
},
{
"hand_size": 4,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Foggy Swamp Spirit Keeper",
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 0"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"tapped": false,
"name": "North Pole Patrol",
"rules": [
"{T}: Untap another target permanent you control.",
"Waterbend {3}, {T}: Tap target creature an opponent controls."
],
"id": "p7",
"power": "2",
"toughness": "3",
"summoning_sick": true
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p78",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": false,
"name": "Tiger-Seal",
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 0"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 27,
"life": 14
}
],
"board_cursor": 153,
"choices": [
{
"controller": "PilotA",
"name": "Foggy Swamp Spirit Keeper",
"target_type": "permanent",
"index": 0,
"power": "2",
"id": "p3",
"toughness": "4"
},
{
"controller": "PilotA",
"name": "North Pole Patrol",
"target_type": "permanent",
"index": 1,
"power": "2",
"id": "p7",
"toughness": "3"
},
{
"controller": "PilotA",
"name": "Spirit Token",
"target_type": "permanent",
"index": 2,
"power": "1",
"id": "p78",
"toughness": "1"
},
{
"controller": "PilotA",
"name": "Tiger-Seal",
"target_type": "permanent",
"index": 3,
"power": "3",
"id": "p49",
"toughness": "3"
}
],
"stack": [
{
"owner": "PilotB",
"ability_text": "When Rowdy Snowballers enters, tap target creature an opponent controls and put a stun counter on it.",
"name": "Rowdy Snowballers",
"source_card": "Rowdy Snowballers"
},
{
"owner": "PilotB",
"ability_text": "When Rowdy Snowballers enters, tap target creature an opponent controls and put a stun counter on it.",
"name": "Rowdy Snowballers",
"source_card": "Rowdy Snowballers",
"targets": [
{
"name": "Foggy Swamp Spirit Keeper (2/4) (PilotA's)",
"id": "p3"
}
]
},
{
"owner": "PilotB",
"ability_text": "Whenever South Pole Voyager or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card.",
"name": "South Pole Voyager",
"source_card": "South Pole Voyager"
},
{
"owner": "PilotB",
"ability_text": "Whenever South Pole Voyager or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card.",
"name": "South Pole Voyager",
"source_card": "South Pole Voyager"
}
],
"game_seq": 415,
"land_drops_used": 1,
"required": true,
"can_cancel": false,
"action_taken": "selected_target_0",
"success": true
}pass_priority(until=stack_resolved, board_cursor=0)
{
"action_pending": true,
"action_type": "GAME_TARGET",
"message": "Select a creature an opponent controls",
"response_type": "index",
"respond_with": "choice=pN — must pick a target",
"context": "T6 Precombat Main/Precombat Main (PilotB) YOUR_MAIN",
"board": [
{
"hand_size": 2,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 5
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": false,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"counters": {
"+1/+1": 8
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "9",
"toughness": "9",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p88"
},
{
"tapped": false,
"name": "Katara, the Fearless",
"rules": [
"If a triggered ability of an Ally you control triggers, that ability triggers an additional time."
],
"id": "p80",
"power": "3",
"toughness": "3",
"summoning_sick": true
},
{
"tapped": true,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"name": "Rowdy Snowballers",
"rules": [
"When {this} enters, tap target creature an opponent controls and put a stun counter on it."
],
"id": "p62",
"power": "2",
"toughness": "2",
"summoning_sick": true
},
{
"tapped": false,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 25,
"life": 30,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10"
},
{
"mana_cost": "{U}",
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33"
}
]
},
{
"hand_size": 4,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Foggy Swamp Spirit Keeper",
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 0"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"tapped": false,
"name": "North Pole Patrol",
"rules": [
"{T}: Untap another target permanent you control.",
"Waterbend {3}, {T}: Tap target creature an opponent controls."
],
"id": "p7",
"power": "2",
"toughness": "3",
"summoning_sick": true
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p78",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": false,
"name": "Tiger-Seal",
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 0"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 27,
"life": 14
}
],
"board_cursor": 153,
"choices": [
{
"controller": "PilotA",
"name": "Foggy Swamp Spirit Keeper",
"target_type": "permanent",
"index": 0,
"power": "2",
"id": "p3",
"toughness": "4"
},
{
"controller": "PilotA",
"name": "North Pole Patrol",
"target_type": "permanent",
"index": 1,
"power": "2",
"id": "p7",
"toughness": "3"
},
{
"controller": "PilotA",
"name": "Spirit Token",
"target_type": "permanent",
"index": 2,
"power": "1",
"id": "p78",
"toughness": "1"
},
{
"controller": "PilotA",
"name": "Tiger-Seal",
"target_type": "permanent",
"index": 3,
"power": "3",
"id": "p49",
"toughness": "3"
}
],
"stack": [
{
"owner": "PilotB",
"ability_text": "When Rowdy Snowballers enters, tap target creature an opponent controls and put a stun counter on it.",
"name": "Rowdy Snowballers",
"source_card": "Rowdy Snowballers"
},
{
"owner": "PilotB",
"ability_text": "When Rowdy Snowballers enters, tap target creature an opponent controls and put a stun counter on it.",
"name": "Rowdy Snowballers",
"source_card": "Rowdy Snowballers",
"targets": [
{
"name": "Foggy Swamp Spirit Keeper (2/4) (PilotA's)",
"id": "p3"
}
]
},
{
"owner": "PilotB",
"ability_text": "Whenever South Pole Voyager or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card.",
"name": "South Pole Voyager",
"source_card": "South Pole Voyager"
},
{
"owner": "PilotB",
"ability_text": "Whenever South Pole Voyager or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card.",
"name": "South Pole Voyager",
"source_card": "South Pole Voyager"
}
],
"game_seq": 415,
"land_drops_used": 1,
"required": true,
"can_cancel": false,
"stop_reason": "non_priority_action"
}raw
{
"action_pending": true,
"action_type": "GAME_TARGET",
"message": "Pick triggered ability (goes to the stack first)",
"response_type": "index",
"respond_with": "choice=pN — must pick a target",
"context": "T6 Precombat Main/Precombat Main (PilotB) YOUR_MAIN",
"board": [
{
"hand_size": 2,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 5
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": false,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"counters": {
"+1/+1": 8
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "9",
"toughness": "9",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p88"
},
{
"tapped": false,
"name": "Katara, the Fearless",
"rules": [
"If a triggered ability of an Ally you control triggers, that ability triggers an additional time."
],
"id": "p80",
"power": "3",
"toughness": "3",
"summoning_sick": true
},
{
"tapped": true,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"name": "Rowdy Snowballers",
"rules": [
"When {this} enters, tap target creature an opponent controls and put a stun counter on it."
],
"id": "p62",
"power": "2",
"toughness": "2",
"summoning_sick": true
},
{
"tapped": false,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 25,
"life": 30,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10"
},
{
"mana_cost": "{U}",
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33"
}
]
},
{
"hand_size": 4,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Foggy Swamp Spirit Keeper",
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 0"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"tapped": false,
"name": "North Pole Patrol",
"rules": [
"{T}: Untap another target permanent you control.",
"Waterbend {3}, {T}: Tap target creature an opponent controls."
],
"id": "p7",
"power": "2",
"toughness": "3",
"summoning_sick": true
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p78",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": false,
"name": "Tiger-Seal",
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 0"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 27,
"life": 14
}
],
"board_cursor": 154,
"choices": [
{
"name": "Ability",
"target_type": "card",
"index": 0,
"id": "p94"
},
{
"name": "Ability",
"target_type": "card",
"index": 1,
"id": "p95"
},
{
"name": "Ability",
"target_type": "card",
"index": 2,
"id": "p96"
}
],
"stack": [
{
"owner": "PilotB",
"ability_text": "When Rowdy Snowballers enters, tap target creature an opponent controls and put a stun counter on it.",
"name": "Rowdy Snowballers",
"source_card": "Rowdy Snowballers",
"targets": [
{
"name": "Tiger-Seal (3/3) (PilotA's)",
"id": "p49"
}
]
},
{
"owner": "PilotB",
"ability_text": "When Rowdy Snowballers enters, tap target creature an opponent controls and put a stun counter on it.",
"name": "Rowdy Snowballers",
"source_card": "Rowdy Snowballers",
"targets": [
{
"name": "Foggy Swamp Spirit Keeper (2/4) (PilotA's)",
"id": "p3"
}
]
},
{
"owner": "PilotB",
"ability_text": "Whenever South Pole Voyager or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card.",
"name": "South Pole Voyager",
"source_card": "South Pole Voyager"
},
{
"owner": "PilotB",
"ability_text": "Whenever South Pole Voyager or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card.",
"name": "South Pole Voyager",
"source_card": "South Pole Voyager"
}
],
"game_seq": 417,
"land_drops_used": 1,
"required": true,
"can_cancel": false,
"action_taken": "selected_target_3",
"success": true
}pass_priority(until=stack_resolved, board_cursor=0)
{
"action_pending": true,
"action_type": "GAME_TARGET",
"message": "Pick triggered ability (goes to the stack first)",
"response_type": "index",
"respond_with": "choice=pN — must pick a target",
"context": "T6 Precombat Main/Precombat Main (PilotB) YOUR_MAIN",
"board": [
{
"hand_size": 2,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 5
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": false,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"counters": {
"+1/+1": 8
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "9",
"toughness": "9",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p88"
},
{
"tapped": false,
"name": "Katara, the Fearless",
"rules": [
"If a triggered ability of an Ally you control triggers, that ability triggers an additional time."
],
"id": "p80",
"power": "3",
"toughness": "3",
"summoning_sick": true
},
{
"tapped": true,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"name": "Rowdy Snowballers",
"rules": [
"When {this} enters, tap target creature an opponent controls and put a stun counter on it."
],
"id": "p62",
"power": "2",
"toughness": "2",
"summoning_sick": true
},
{
"tapped": false,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 25,
"life": 30,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10"
},
{
"mana_cost": "{U}",
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33"
}
]
},
{
"hand_size": 4,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Foggy Swamp Spirit Keeper",
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 0"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"tapped": false,
"name": "North Pole Patrol",
"rules": [
"{T}: Untap another target permanent you control.",
"Waterbend {3}, {T}: Tap target creature an opponent controls."
],
"id": "p7",
"power": "2",
"toughness": "3",
"summoning_sick": true
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p78",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": false,
"name": "Tiger-Seal",
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 0"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 27,
"life": 14
}
],
"board_cursor": 154,
"choices": [
{
"name": "Ability",
"target_type": "card",
"index": 0,
"id": "p94"
},
{
"name": "Ability",
"target_type": "card",
"index": 1,
"id": "p95"
},
{
"name": "Ability",
"target_type": "card",
"index": 2,
"id": "p96"
}
],
"stack": [
{
"owner": "PilotB",
"ability_text": "When Rowdy Snowballers enters, tap target creature an opponent controls and put a stun counter on it.",
"name": "Rowdy Snowballers",
"source_card": "Rowdy Snowballers",
"targets": [
{
"name": "Tiger-Seal (3/3) (PilotA's)",
"id": "p49"
}
]
},
{
"owner": "PilotB",
"ability_text": "When Rowdy Snowballers enters, tap target creature an opponent controls and put a stun counter on it.",
"name": "Rowdy Snowballers",
"source_card": "Rowdy Snowballers",
"targets": [
{
"name": "Foggy Swamp Spirit Keeper (2/4) (PilotA's)",
"id": "p3"
}
]
},
{
"owner": "PilotB",
"ability_text": "Whenever South Pole Voyager or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card.",
"name": "South Pole Voyager",
"source_card": "South Pole Voyager"
},
{
"owner": "PilotB",
"ability_text": "Whenever South Pole Voyager or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card.",
"name": "South Pole Voyager",
"source_card": "South Pole Voyager"
}
],
"game_seq": 417,
"land_drops_used": 1,
"required": true,
"can_cancel": false,
"stop_reason": "non_priority_action"
}raw
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play instants and activated abilities",
"response_type": "boolean",
"respond_with": "choice=yes (confirm) or choice=no (pass)",
"context": "T6 Precombat Main/Precombat Main (PilotB) YOUR_MAIN",
"board": [
{
"hand_size": 2,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 5
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": false,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"counters": {
"+1/+1": 8
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "9",
"toughness": "9",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p88"
},
{
"tapped": false,
"name": "Katara, the Fearless",
"rules": [
"If a triggered ability of an Ally you control triggers, that ability triggers an additional time."
],
"id": "p80",
"power": "3",
"toughness": "3",
"summoning_sick": true
},
{
"tapped": true,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"name": "Rowdy Snowballers",
"rules": [
"When {this} enters, tap target creature an opponent controls and put a stun counter on it."
],
"id": "p62",
"power": "2",
"toughness": "2",
"summoning_sick": true
},
{
"tapped": false,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 25,
"life": 30,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10"
},
{
"mana_cost": "{U}",
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33"
}
]
},
{
"hand_size": 4,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Foggy Swamp Spirit Keeper",
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 0"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"tapped": false,
"name": "North Pole Patrol",
"rules": [
"{T}: Untap another target permanent you control.",
"Waterbend {3}, {T}: Tap target creature an opponent controls."
],
"id": "p7",
"power": "2",
"toughness": "3",
"summoning_sick": true
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p78",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": false,
"name": "Tiger-Seal",
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 0"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 27,
"life": 14
}
],
"board_cursor": 155,
"stack": [
{
"owner": "PilotB",
"ability_text": "Whenever another Ally you control enters, put a +1/+1 counter on Earth King's Lieutenant.",
"name": "Earth King's Lieutenant",
"source_card": "Earth King's Lieutenant"
},
{
"owner": "PilotB",
"ability_text": "Whenever another Ally you control enters, put a +1/+1 counter on Earth King's Lieutenant.",
"name": "Earth King's Lieutenant",
"source_card": "Earth King's Lieutenant"
},
{
"owner": "PilotB",
"ability_text": "Whenever a creature you control enters, put a quest counter on Airbender Ascension.",
"name": "Airbender Ascension",
"source_card": "Airbender Ascension"
},
{
"owner": "PilotB",
"ability_text": "When Rowdy Snowballers enters, tap target creature an opponent controls and put a stun counter on it.",
"name": "Rowdy Snowballers",
"source_card": "Rowdy Snowballers",
"targets": [
{
"name": "Tiger-Seal (3/3) (PilotA's)",
"id": "p49"
}
]
},
{
"owner": "PilotB",
"ability_text": "When Rowdy Snowballers enters, tap target creature an opponent controls and put a stun counter on it.",
"name": "Rowdy Snowballers",
"source_card": "Rowdy Snowballers",
"targets": [
{
"name": "Foggy Swamp Spirit Keeper (2/4) (PilotA's)",
"id": "p3"
}
]
},
{
"owner": "PilotB",
"ability_text": "Whenever South Pole Voyager or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card.",
"name": "South Pole Voyager",
"source_card": "South Pole Voyager"
},
{
"owner": "PilotB",
"ability_text": "Whenever South Pole Voyager or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card.",
"name": "South Pole Voyager",
"source_card": "South Pole Voyager"
}
],
"game_seq": 421,
"land_drops_used": 1,
"action_taken": "selected_target_0",
"success": true
}pass_priority(board_cursor=100)
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play instants and activated abilities",
"response_type": "select",
"respond_with": "choice=pN to play, or choice=no to pass. Add rationale when you act",
"context": "T6 Beginning/Upkeep (PilotA)",
"board": [
{
"hand_size": 4,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": true,
"name": "Foggy Swamp Spirit Keeper",
"modified": true,
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 0"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"tapped": false,
"name": "North Pole Patrol",
"rules": [
"{T}: Untap another target permanent you control.",
"Waterbend {3}, {T}: Tap target creature an opponent controls."
],
"id": "p7",
"power": "2",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p78",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": true,
"name": "Tiger-Seal",
"modified": true,
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 0"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 27,
"life": 14,
"hand": [
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p37"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p73"
},
{
"mana_cost": "{3}{U}",
"name": "Waterbending Lesson",
"rules": [
"Draw three cards. Then discard a card unless you waterbend {2}."
],
"id": "p75"
},
{
"mana_cost": "{B}",
"name": "Zuko's Conviction",
"rules": [
"Kicker {4} (You may pay an additional {4} as you cast this spell.)",
"Return target creature card from your graveyard to your hand. If this spell was kicked, instead put that card onto the battlefield tapped."
],
"id": "p9",
"playable": true
}
]
},
{
"hand_size": 2,
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 6
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": false,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"counters": {
"+1/+1": 10
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "11",
"toughness": "11",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p88"
},
{
"tapped": false,
"name": "Katara, the Fearless",
"rules": [
"If a triggered ability of an Ally you control triggers, that ability triggers an additional time."
],
"id": "p80",
"power": "3",
"toughness": "3",
"summoning_sick": true
},
{
"tapped": true,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"name": "Rowdy Snowballers",
"rules": [
"When {this} enters, tap target creature an opponent controls and put a stun counter on it."
],
"id": "p62",
"power": "2",
"toughness": "2",
"summoning_sick": true
},
{
"tapped": false,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 25,
"life": 32
}
],
"board_cursor": 118,
"choices": [
{
"name": "North Pole Patrol",
"index": 0,
"action": "activate",
"playable_abilities": [
"waterbend {3}, {T}: Tap target creature an oppone...",
"{T}: Untap another target permanent you control."
],
"id": "p7"
},
{
"mana_cost": "{B}",
"name": "Zuko's Conviction",
"index": 1,
"action": "cast",
"id": "p9"
}
],
"stack": [
{
"owner": "PilotA",
"ability_text": "At the beginning of your upkeep, tap Tiger-Seal.",
"name": "Tiger-Seal",
"source_card": "Tiger-Seal",
"targets": [
{
"name": "PilotA (you)",
"id": "p1"
}
]
}
],
"untapped_lands": 5,
"game_seq": 459,
"recent_chat": [
"PilotB: Katara is joining a pretty crowded Ally board. Those entrance triggers are adding up!",
"PilotB: Katara is making these Ally triggers add up fast!",
"PilotB: Katara and Snowballers are quite the team. Let's see how this combat shakes out.",
"PilotB: Katara and Snowballers make quite a team. Let's see if this attack can finish it."
],
"stop_reason": "playable_cards",
"has_playable_cards": true
}Thinking (9658 chars)
Let me analyze the situation.
Turn 6, my upkeep. Tiger-Seal's trigger tapped it. I drew a card? Wait, cards drawn this turn — Tiger-Seal is tapped, meaning the upkeep trigger resolved. Actually the stack shows the trigger is still on the stack targeting... wait, the trigger is on the stack: "At the beginning of your upkeep, tap Tiger-Seal." But Tiger-Seal is already shown as tapped? Hmm, maybe the trigger resolved. Actually the stack shows it pending.
Wait, board shows Tiger-Seal 3/3 (tapped). So trigger resolved already? But stack shows it. Maybe the display is off. Anyway.
Opponent's board: Earth King's Lieutenant is now 11/11 trample (!), Katara 3/3, Rowdy Snowballers 2/2 (sick), South Pole Voyager 3/3, two Invasion Reinforcements 1/1, three Ally tokens 1/1. That's a huge board. Rowdy Snowballers entered and tapped one of my creatures with a stun counter — Foggy Swamp Spirit Keeper is tapped. That means it has a stun counter and won't untap next turn!
Opponent is at 32 life, I'm at 14.
My board: Foggy Swamp Spirit Keeper 2/4 (tapped, stunned), Tiger-Seal 3/3 (tapped), North Pole Patrol 2/3, Spirit Token 1/1 (can't block non-Spirits). So effectively I have only North Pole Patrol as a blocker this turn... and the Spirit token can't block non-Spirit creatures.
This is dire. Opponent has 11/11 trample, 3/3, 3/3, 2/2, and five 1/1s. If they swing with everything, I can block one creature with North Pole Patrol (2/3). I'd take trample damage massive. 11/11 trample: if I block with Patrol, 9 tramples through. Total incoming: 11+3+3+2+5 = 24 damage, minus blocking... I'm at 14. Lethal easily.
I need to do something. My options right now (upkeep, trigger on stack):
- North Pole Patrol activate: {T}: Untap another target permanent I control. I could untap Foggy Swamp Spirit Keeper (but it has a stun counter — untapping it would remove the stun counter? Actually stun counters: "If a permanent with a stun counter on it would become untapped, instead remove a stun counter from it." So using Patrol to untap Spirit Keeper would just remove the stun counter, not actually untap it. Hmm, that still leaves it tapped. Wait — stun counter rule: 122.1? The rule: if a tapped permanent with a stun counter would become untapped, instead it stays tapped and removes a stun counter. So activating Patrol targeting Spirit Keeper removes the stun counter but keeps it tapped. Not helpful for blocking this turn.
- Waterbend {3}, {T}: Tap target creature an opponent controls. I have 5 untapped lands (4 Islands + Swamp). I could pay 3 and tap Patrol to tap down the 11/11 Lieutenant! That's huge — it prevents 11 trample damage.
Wait, but Patrol is currently untapped. Tiger-Seal is tapped. Let me think about sequencing: if I use Patrol's waterbend ability now (pay 3, tap Patrol), I tap the Lieutenant. Then opponent attacks with remaining: 3/3 Voyager, 3/3 Katara, 2/2 Snowballers, five 1/1s = 3+3+2+5 = 13 damage. I have no blockers (Patrol tapped, Spirit Keeper tapped/stunned, Tiger-Seal tapped, Spirit token can't block). 13 damage... I'm at 14. I'd go to 1!
Wait, but they might not attack with everything. Also Katara and Snowballers are sick (summoning sickness), so they can't attack! Sick = can't attack. So attackers could be: Lieutenant 11/11, Voyager 3/3, two Invasion Reinforcements 1/1, three Ally tokens 1/1 = 11+3+5 = 19 if all attack.
If I tap the Lieutenant with waterbend: incoming = 3+5 = 8. I take 8, go to 6. Hmm.
Alternatively, untap Tiger-Seal with Patrol's first ability ({T}: untap another target permanent). Then Tiger-Seal 3/3 can block. But Tiger-Seal is tapped from its own upkeep trigger; Patrol can untap it. Then I have Tiger-Seal as a blocker plus Patrol itself... wait Patrol taps to activate, so Patrol can't block. Blockers: Tiger-Seal 3/3. Opponent attacks with Lieutenant 11/11 trample + others. Blocking Lieutenant with Tiger-Seal: 8 tramples through, plus 3+5 = 16 total. Dead.
Better: waterbend to tap the Lieutenant (Patrol taps as cost). Then attackers: Voyager 3/3, five 1/1s = 8 damage. No blockers available (everything tapped). Take 8, go to 6.
Alternatively, use Patrol to remove stun counter from Spirit Keeper? Spirit Keeper stays tapped, can't block. No.
Can I do both? Patrol can only activate once (taps). Hmm.
What about Zuko's Conviction? It returns a creature from graveyard — only Forecasting Fortune Teller in gy. Kicked {4}{B} puts it onto battlefield tapped. Not helpful now.
Wait — actually, can I use North Pole Patrol's waterbend ability? It costs {3} and tap. I have 5 untapped lands. Yes.
Timing: It's my upkeep with the Tiger-Seal trigger on the stack (or resolved). I should wait... Actually best to tap the Lieutenant at the beginning of combat or when attackers are declared? Waterbend taps target creature — if I do it now, opponent can still play around. If I wait until declare attackers... no, once attackers are declared, tapping doesn't remove them from combat. I need to tap it before attackers are declared — i.e., now or at beginning of combat step.
Opponent has lands: Plains untapped (one Plains untapped? Board shows Plains, Plains (tapped), Plains (tapped)... Actually: Kyoshi Village (tapped), North Pole Gates (tapped), Plains (tapped), Plains (tapped), Plains — one untapped Plains). They have 1 untapped Plains. Could they have a trick to untap the Lieutenant? Unlikely in GW Allies... maybe. With 1 mana, unlikely.
Also consider: they might cast something to give protection? Eh.
The plan: use North Pole Patrol's waterbend {3} tap to tap Earth King's Lieutenant. Take 8 damage from the rest (Voyager 3/3 + five 1/1s = 8). Go to 6. Survive.
Wait, can they attack with more? Katara and Snowballers are sick — can't attack. Correct.
But wait — could they pump the team somehow? Earth King's Lieutenant is tapped so no attack. South Pole Voyager gains life. Nothing pumps at instant speed with 1 Plains. OK.
Alternatively, should I tap the Voyager instead and block Lieutenant? No — 11/11 trample is the big threat.
Actually, let me reconsider: is there any way to survive without tapping Lieutenant? Blockers if I don't use Patrol's waterbend: Patrol 2/3 and... Spirit Keeper is tapped+stunned, Tiger-Seal tapped. If I use Patrol's {T} ability to untap Tiger-Seal, then blockers = Tiger-Seal (Patrol tapped). Double blocking isn't possible with one blocker. Block Lieutenant with Tiger-Seal: trample 8 through + 3 + 5 = 16. Dead. Block Voyager: 11 trample + 5 = 16. Dead.
If I pass without doing anything: blockers = Patrol + Tiger-Seal? No, Tiger-Seal is tapped from upkeep trigger. Blockers = Patrol only. 19 - block 3 = 16+. Dead.
So waterbend on Lieutenant is the only line: take 8, go to 6.
Actually wait — could I also consider activating waterbend and ALSO untapping? No, one activation per turn (tap cost).
Hmm, but there's another subtlety: after I tap Patrol for waterbend, I have 2 lands left untapped (5-3=2). Could hold up Zuko's Conviction {B} to get back Fortune Teller — not relevant to survival.
So: activate North Pole Patrol waterbend targeting Earth King's Lieutenant now.
Actually, should I wait until beginning of combat to see if they use Airbender Ascension end-step stuff? Airbender Ascension triggers at their end step. Not relevant now.
One consideration: if I tap Lieutenant now in upkeep, opponent might respond with... they have 1 Plains. Nothing scary. Also, doing it now vs. at begin combat: doing it at begin combat gives them less info? They choose attackers after. If I tap Lieutenant, they know and attack with the rest anyway. Either way same. Do it now.
Actually, also consider: maybe they won't attack with everything if Lieutenant is tapped? If they attack with only some, I take less. Good either way.
Let me also think ahead: after this turn, I'm at 6, opponent at 32 with a massive board. My hand: Island, Island, Waterbending Lesson, Zuko's Conviction. On my turn 7, I'll have ~7 lands. I can cast Waterbending Lesson (draw 3, discard unless waterbend 2 — I can pay 2 extra). Tiger-Seal untaps when I draw 2nd card. Spirit Keeper makes tokens when I draw 2nd card (it'll still be tapped/stunned? Stun counter: it was tapped by Snowballers with a stun counter. On my next upkeep, it doesn't untap; instead remove stun counter. So it stays tapped through turn 7 too. Ugh. Actually wait: stun counter rule — during untap step, if it would untap, instead remove a stun counter. So turn 7 untap step: Spirit Keeper stays tapped, stun counter removed. Turn 8: untaps normally. Unless I use Patrol to untap it — but that would just remove the stun counter while keeping it tapped... Actually careful: the stun counter replacement applies any time it would become untapped. So Patrol targeting it turn 7: removes stun counter, stays tapped. Then turn 8 untap step: untaps normally. That could be a line to get it back a turn early-ish? No wait — if Patrol removes the stun counter on turn 7, then turn 8 untap step it untaps. Without Patrol, turn 7 untap step removes the counter (stays tapped), turn 8 untaps. Same timing! So no benefit.
OK let me just do the waterbend play.
Mana plan: pay {3} — generic, can use any 3 lands. I have 4 Islands + 1 Swamp untapped. Use auto-tap.
Choice: p7 activate. Then choose ability — there might be a follow-up for ability selection and target. The choice p7 has two abilities; I may need to specify. In mana_plan you can do p7:1 to select ability. Let me just choose p7 and see prompts.
Actually to be safe, I can pass mana_plan or ability index. The interface: choose_action(choice="p7") then it will ask for ability/target. Let me do that.raw
{
"action_pending": true,
"action_type": "GAME_CHOOSE_ABILITY",
"message": "Choose spell or ability to play: North Pole Patrol",
"response_type": "index",
"respond_with": "choice=0, choice=1, etc. to pick an ability, or choice=no to activate nothing",
"context": "T6 Beginning/Upkeep (PilotA)",
"board": [
{
"hand_size": 4,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": true,
"name": "Foggy Swamp Spirit Keeper",
"modified": true,
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 0"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"tapped": false,
"name": "North Pole Patrol",
"rules": [
"{T}: Untap another target permanent you control.",
"Waterbend {3}, {T}: Tap target creature an opponent controls."
],
"id": "p7",
"power": "2",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p78",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": true,
"name": "Tiger-Seal",
"modified": true,
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 0"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 27,
"life": 14,
"hand": [
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p37"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p73"
},
{
"mana_cost": "{3}{U}",
"name": "Waterbending Lesson",
"rules": [
"Draw three cards. Then discard a card unless you waterbend {2}."
],
"id": "p75"
},
{
"mana_cost": "{B}",
"name": "Zuko's Conviction",
"rules": [
"Kicker {4} (You may pay an additional {4} as you cast this spell.)",
"Return target creature card from your graveyard to your hand. If this spell was kicked, instead put that card onto the battlefield tapped."
],
"id": "p9",
"playable": true
}
]
},
{
"hand_size": 2,
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 6
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": false,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"counters": {
"+1/+1": 10
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "11",
"toughness": "11",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p88"
},
{
"tapped": false,
"name": "Katara, the Fearless",
"rules": [
"If a triggered ability of an Ally you control triggers, that ability triggers an additional time."
],
"id": "p80",
"power": "3",
"toughness": "3",
"summoning_sick": true
},
{
"tapped": true,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"name": "Rowdy Snowballers",
"rules": [
"When {this} enters, tap target creature an opponent controls and put a stun counter on it."
],
"id": "p62",
"power": "2",
"toughness": "2",
"summoning_sick": true
},
{
"tapped": false,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 25,
"life": 32
}
],
"board_cursor": 119,
"choices": [
{
"index": 0,
"description": "{T}: Untap another target permanent you control."
},
{
"index": 1,
"description": "Waterbend {3}, {T}: Tap target creature an opponent controls."
}
],
"stack": [
{
"owner": "PilotA",
"ability_text": "At the beginning of your upkeep, tap Tiger-Seal.",
"name": "Tiger-Seal",
"source_card": "Tiger-Seal",
"targets": [
{
"name": "PilotA (you)",
"id": "p1"
}
]
}
],
"untapped_lands": 5,
"game_seq": 460,
"action_taken": "selected_0",
"success": true
}Thinking (57 chars)
Letme get the current game state to see what's happening.
pass_priority(until=declare_blockers)
{
"action_pending": true,
"action_type": "GAME_CHOOSE_ABILITY",
"message": "Choose spell or ability to play: North Pole Patrol",
"response_type": "index",
"respond_with": "choice=0, choice=1, etc. to pick an ability, or choice=no to activate nothing",
"context": "T6 Beginning/Upkeep (PilotA)",
"board": [
{
"hand_size": 4,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": true,
"name": "Foggy Swamp Spirit Keeper",
"modified": true,
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 0"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"tapped": false,
"name": "North Pole Patrol",
"rules": [
"{T}: Untap another target permanent you control.",
"Waterbend {3}, {T}: Tap target creature an opponent controls."
],
"id": "p7",
"power": "2",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p78",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": true,
"name": "Tiger-Seal",
"modified": true,
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 0"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 27,
"life": 14,
"hand": [
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p37"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p73"
},
{
"mana_cost": "{3}{U}",
"name": "Waterbending Lesson",
"rules": [
"Draw three cards. Then discard a card unless you waterbend {2}."
],
"id": "p75"
},
{
"mana_cost": "{B}",
"name": "Zuko's Conviction",
"rules": [
"Kicker {4} (You may pay an additional {4} as you cast this spell.)",
"Return target creature card from your graveyard to your hand. If this spell was kicked, instead put that card onto the battlefield tapped."
],
"id": "p9",
"playable": true
}
]
},
{
"hand_size": 2,
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 6
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": false,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"counters": {
"+1/+1": 10
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "11",
"toughness": "11",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p88"
},
{
"tapped": false,
"name": "Katara, the Fearless",
"rules": [
"If a triggered ability of an Ally you control triggers, that ability triggers an additional time."
],
"id": "p80",
"power": "3",
"toughness": "3",
"summoning_sick": true
},
{
"tapped": true,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"name": "Rowdy Snowballers",
"rules": [
"When {this} enters, tap target creature an opponent controls and put a stun counter on it."
],
"id": "p62",
"power": "2",
"toughness": "2",
"summoning_sick": true
},
{
"tapped": false,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 25,
"life": 32
}
],
"board_cursor": 119,
"choices": [
{
"index": 0,
"description": "{T}: Untap another target permanent you control."
},
{
"index": 1,
"description": "Waterbend {3}, {T}: Tap target creature an opponent controls."
}
],
"stack": [
{
"owner": "PilotA",
"ability_text": "At the beginning of your upkeep, tap Tiger-Seal.",
"name": "Tiger-Seal",
"source_card": "Tiger-Seal",
"targets": [
{
"name": "PilotA (you)",
"id": "p1"
}
]
}
],
"untapped_lands": 5,
"game_seq": 460,
"stop_reason": "non_priority_action"
}Thinking (19233 chars)
Wait, something is off. The game log said I activated North Pole Patrol's waterbend ability to tap the Earth King's Lieutenant. But now the board shows it's turn 6 BEGINNING for me (PilotA), my Tiger-Seal upkeep trigger is on the stack, and North Pole Patrol is untapped on my battlefield. The opponent's Earth King's Lieutenant is 11/11 and NOT tapped.
Hmm, let me re-read. The history says at Turn 6: "Opponent slammed Katara and Rowdy Snowballers, which stunned my Spirit Keeper; the Lieutenant is now an 11/11 trampler and I'm at 14 with almost no blockers. I'm activating North Pole Patrol's waterbend ability to tap the Earth King's Lieutenant before combat so it can't attack."
But the current state shows: Turn 6 BEGINNING - PilotA (me). So it seems the turn passed — opponent's turn 6 ended, and now it's my turn 6? Wait, the log's turn numbering might be per-player turns. Actually "Turn 6" in the history might have been opponent's turn, and now it's my turn 6.
Wait, but the Spirit Keeper is shown as "tapped" — it has a stun counter? It says "Foggy Swamp Spirit Keeper 2/4 (tapped)". Rowdy Snowballers put a stun counter on it, so it doesn't untap normally. Also Tiger-Seal is tapped (its upkeep trigger on stack, but it's already shown tapped... actually the trigger taps it, so it will tap when resolves; it's shown tapped already? It says Tiger-Seal 3/3 (tapped) — hmm, maybe the trigger already tapped it? No, the trigger is on the stack. The display might show it tapped because... hmm, actually maybe not. Whatever.)
Wait, but did my waterbend activation happen? The North Pole Patrol is untapped on my board, and the Lieutenant is not tapped. So it seems the previous decision summary was written but the actual activation... Actually, the history is a narrative of decisions I made. The last entry says I activated waterbend targeting the Lieutenant. But the current state shows a new turn (my turn 6) with Patrol untapped. So the activation must have happened on opponent's turn 6, tapping the Lieutenant, then opponent's combat had no Lieutenant attack, then turn passed to me, and Patrol untapped.
But wait — opponent is at 32 life now (was 22 earlier). They gained a lot of life from South Pole Voyager triggers. And I'm at 14.
Let me look at the current decision: It's my upkeep, Tiger-Seal's trigger on the stack. The message says "Choose spell or ability to play: North Pole Patrol" with choices being its two abilities. This is an odd prompt — it's asking if I want to activate a North Pole Patrol ability now (in response to the upkeep trigger? Or the game is prompting me because I have priority with the trigger on the stack).
Actually the decision prompt is: with Tiger-Seal's upkeep trigger on the stack, I have priority and can activate abilities. The system highlights North Pole Patrol's abilities as available. I can also pass.
What should I do? Options:
1. Let the trigger resolve (Tiger-Seal taps), then draw for turn.
2. Activate North Pole Patrol's {T}: Untap another target permanent — but Tiger-Seal isn't tapped yet... wait, it shows Tiger-Seal as tapped already. Hmm, if Tiger-Seal is currently tapped (maybe from the trigger resolving? No, trigger is on stack). Actually the display shows "Tiger-Seal 3/3 (tapped)" — maybe the trigger did resolve and tapped it, and now... no, the stack shows the trigger still on the stack.
Hmm, wait. Let me reconsider: maybe the trigger on the stack is from the upkeep, and Tiger-Seal is shown tapped because... Actually maybe last turn I tapped Tiger-Seal for something? No.
Actually, it doesn't matter much. Key question: what's my plan this turn?
My hand: Island, Island, Waterbending Lesson ({3}{U}: Draw three cards. Then discard a card unless you waterbend {2}), Zuko's Conviction ({B} kicker {4}: return creature from graveyard to hand, or battlefield tapped if kicked).
My board: Foggy Swamp Spirit Keeper 2/4 (tapped, stun counter — won't untap), North Pole Patrol 2/3, Spirit Token 1/1, Tiger-Seal 3/3 (tapped via upkeep trigger). Lands: 4 Islands + 1 Swamp = 5 lands, all untapped (5 untapped lands shown).
Opponent: 32 life, board: Airbender Ascension (6 quest counters), 3 Ally tokens 1/1, Earth King's Lieutenant 11/11 trample, 2 Invasion Reinforcements 1/1, Katara 3/3, Rowdy Snowballers 2/2, South Pole Voyager 3/3. Lands all tapped: Island, Kyoshi Village, North Pole Gates, 3 Plains = 7 lands tapped. So opponent is tapped out this turn? Wait, it's my turn now — opponent's lands would untap on their turn. They show tapped because they used them last turn and... no wait, if it's my turn 6, opponent's lands should be untapped (they untap at the start of their turn, and they tapped them during their turn; they remain tapped through my turn). Yes! Opponent's lands remain tapped during my turn unless they untap. So opponent is tapped out — no tricks this turn.
My plan: This turn I have 5 mana. I want to draw cards. Sequence considerations:
- Tiger-Seal untaps when I draw my 2nd card each turn. Spirit Keeper makes a token when I draw my 2nd card each turn (but it's tapped/stunned, ability still works — triggered abilities work while tapped).
- I'll draw my card for the turn (1st card). Then if I cast Waterbending Lesson for {3}{U}, I draw 3 more cards — the 2nd card drawn triggers Tiger-Seal untap and Spirit Keeper token.
Waterbending Lesson costs {3}{U} = 4 mana. I have exactly 5 lands (4 Islands, 1 Swamp). After playing a land from hand (Island), I'd have 6 mana. So I can cast Waterbending Lesson (4 mana) and have 2 left.
Zuko's Conviction: my graveyard only has Forecasting Fortune Teller. Not very exciting to return. Kicked costs {4}{B} = 5 mana to put Fortune Teller onto battlefield tapped — a 1/3 that makes a Clue. Meh.
Better plan: Draw for turn, then cast Waterbending Lesson to dig for answers. The 2nd card drawn untaps Tiger-Seal and makes a Spirit token.
But wait — timing of the draw. The draw happens in my draw step after upkeep trigger resolves. I could respond to the upkeep trigger... does anything matter?
Option: Activate North Pole Patrol's {T} ability to untap a permanent now? Nothing useful to untap right now (everything's untapped except Spirit Keeper (stun) and Tiger-Seal). Untapping Tiger-Seal before its trigger resolves would be pointless — the trigger would tap it again.
Actually wait — could I use Patrol's waterbend {3} to tap an opponent's creature now? No point on my turn; I'm the one attacking. Tapping a blocker could be useful if I attack! E.g., tap the 11/11 Lieutenant so I can attack? But opponent has tons of blockers anyway.
Hmm, actually let me think about attacking. My attackers: Tiger-Seal 3/3 (will be tapped until I draw 2nd card), North Pole Patrol 2/3, Spirit token 1/1 (can't block or be blocked by non-Spirits — opponent has no Spirits, so it's unblockable!). Spirit Keeper is stunned/tapped.
The Spirit token is unblockable by non-Spirit creatures. Opponent has no Spirits. So I can attack for 1 unblockable each turn. That's slow but something.
Opponent at 32 life. Racing is not realistic. I need to find answers to the 11/11 trampler and the wide board. Waterbending Lesson digging 3 deep is good.
What am I looking for? Removal, sweepers, bounce. My deck apparently has cards like Zuko's Conviction (recursion), Waterbending Lesson (draw). Unknown what else.
Plan for the turn:
1. Let upkeep trigger resolve (Tiger-Seal taps).
2. Draw card (1st).
3. Main phase: play Island (6 mana available: 5 Islands + 1 Swamp).
4. Cast Waterbending Lesson ({3}{U}). Draw 3 (2nd card triggers Tiger-Seal untap + Spirit token). Then discard a card unless I waterbend {2} — waterbend {2} means... I need to check what waterbend means. "Waterbend {N}" likely means pay {N} using... hmm, in this Avatar set, waterbend is an alternate cost payment? Let me recall: Waterbend {3} on North Pole Patrol: "Waterbend {3}, {T}: Tap target creature" — so waterbend is a cost you pay, probably like paying {3} but maybe requires tapping water creatures? Actually in the Avatar: The Last Airbender set, "waterbend" is a keyword for a cost that can be paid by tapping untapped Water creatures...? Hmm, I don't think that's a real mechanic. Let me think.
Actually, I recall the Avatar set has "waterbend {N}" meaning "As an additional cost to cast/activate, you may tap any number of untapped creatures you control. This reduces... " Hmm no.
Let me just look it up via oracle text if needed. The card reference shows "Waterbending Lesson {3}{U}: Draw three cards. Then discard a card unless you waterbend {2}." And North Pole Patrol: "Waterbend {3}, {T}: Tap target creature an opponent controls."
I should get oracle text for "waterbend" mechanic... Actually get_oracle_text on the card might include reminder text. The reference here stripped reminder text. Let me query Waterbending Lesson to see the full text with reminder.
Actually, from my knowledge of the Avatar: The Last Airbender MTG set (2025), the waterbending mechanic: "Waterbend {N}" is a cost that means "You may pay {N} less for each untapped Water creature you control..."? Hmm, I genuinely don't remember. Let me think about the four bending mechanics:
- Airbend: exile a creature, its owner may cast it for {2} (from the Airbender Ascension text: "airbend up to one target creature").
- Waterbend: I believe it's a cost that you can pay by tapping untapped creatures? Actually I recall "Waterbend {N}" = "You may tap N untapped artifacts and/or creatures you control rather than pay this cost's generic mana"? Something like convoke-ish?
Hmm. Let me just check oracle text. Actually, I recall now: Waterbend is "You may pay {1} less for each..." no.
Let me just use get_oracle_text for Waterbending Lesson and North Pole Patrol to get the reminder text for waterbend.
Actually, the previous turn I used North Pole Patrol's waterbend {3} ability — the history says I activated it. So I must have paid {3} somehow. I had limited mana then. Whatever.
Current decision: The prompt asks me to choose a North Pole Patrol ability or pass. I should pass for now (choice=no) — no need to activate anything in response to the upkeep trigger. Wait, but is there value in using Patrol's {T} untap ability? If I tap Patrol now to untap... everything else is untapped except Spirit Keeper (stun counter — untapping it would be nice actually! Stun counter: "If a permanent with a stun counter on it would become untapped, instead it doesn't and a stun counter is removed." So if I target Spirit Keeper with Patrol's untap, it would remove the stun counter instead of untapping! That's actually useful — it frees my Spirit Keeper from the stun counter, so it can untap normally next turn... but wait, it would still be tapped this turn. Hmm, actually removing the stun counter means next upkeep it untaps normally. That's decent value.
But wait — is that the right play? If I use Patrol's {T} ability on Spirit Keeper now: Spirit Keeper has a stun counter; untap effect removes stun counter instead. Then Spirit Keeper remains tapped this turn but will untap next turn. Alternatively, I could do this later.
Actually, hold on. Let me reconsider: does Patrol's untap ability have value elsewhere? It could untap a land (ramp-ish, or fix mana), or untap Tiger-Seal after it taps (but drawing 2nd card already untaps it).
Priorities this turn:
1. Dig for answers with Waterbending Lesson.
2. Maybe remove stun counter from Spirit Keeper using Patrol.
Actually, an even better idea: after casting Waterbending Lesson and drawing, I might find a better use of mana. Let me not commit now.
For the current decision (response to upkeep trigger), I'll pass — let the trigger resolve. Actually wait, should I remove the stun counter now vs later? If I do it now, Patrol taps, and it stays tapped until my next turn (unless I draw 2nd card... no, that untaps Tiger-Seal, not Patrol). If I tap Patrol now, I can't use its waterbend ability later this turn. But I might want waterbend to tap a blocker for an attack, or to tap the Lieutenant defensively... it's my turn; defensive tapping matters on opponent's turn. Patrol being tapped on opponent's turn means I can't use waterbend then. Hmm, but Patrol will untap at my next untap step.
Sequence: If I tap Patrol now to remove stun counter from Spirit Keeper, Patrol is tapped for my whole turn — can't use it offensively. Then it untaps next turn. Meanwhile Spirit Keeper untaps next turn too.
Alternatively, don't touch Patrol now; use it later this turn for waterbend on a blocker during combat if I attack, or keep it untapped.
Actually, the more I think: the Spirit Keeper untapping matters for blocking the 11/11... no, Spirit Keeper is a 2/4; blocking an 11/11 trampler is nearly pointless (11 trample damage goes over). The board state is dire: opponent has 11/11 trample + a wide board, I'm at 14. If opponent attacks with everything, I take lethal easily. I need real answers.
What answers could I have? Unknown deck. Waterbending Lesson digs 3. Let me prioritize digging.
Also Zuko's Conviction kicked could reanimate... only Fortune Teller (1/3). Not helpful.
So the plan: let trigger resolve, draw, play Island, cast Waterbending Lesson (leaving 2 mana: 1 Island + 1 Swamp after paying {3}{U} from 6 lands: 5 Islands + Swamp → pay 3 generic + U with 4 mana, leaving 2 Islands... wait I have 4 Islands + 1 Swamp = 5 lands currently, plus playing an Island from hand = 6 lands (5 Islands, 1 Swamp). Waterbending Lesson {3}{U}: pay with 4 Islands, leaving 1 Island + 1 Swamp = 2 mana.
Then discard a card unless I waterbend {2}. What is waterbend {2}? If it's paying {2}, I could pay the 2 remaining mana to avoid discarding. That seems good if I want to keep all cards. Depends on what I draw.
OK here's my decision for now: pass on activating Patrol abilities in response to the upkeep trigger. Actually wait — hmm, one consideration: should I use Patrol's untap on Spirit Keeper to clear the stun counter BEFORE it matters? The stun counter only matters when Spirit Keeper would untap — that's my next untap step. I have all of this turn to clear it. No rush now.
But actually, doing it in response to the upkeep trigger vs. later has no difference except Patrol being tapped. I'll decide later in the turn. For now, pass.
Wait, actually, let me reconsider whether to clear the stun counter at all. Spirit Keeper is a 2/4 lifelinker. Against an 11/11 trampler, blocking is bad. But against the rest (3/3s, 2/2, 1/1s), it gains life. Having it untapped next turn is valuable for defense and lifegain. Clearing the stun counter costs me tapping Patrol (which I'd want for waterbend on opponent's turn... but Patrol untaps next turn anyway).
Hmm, actually here's a thought: I could clear the stun counter at the end of my turn after doing everything else, so Patrol stays available during my turn. But Patrol's ability is a tap ability — using it at end of turn means it's tapped going into opponent's turn. There's no way to both use it and have it untapped for opponent's turn.
Alternative: Don't clear the stun counter; instead keep Patrol untapped for opponent's turn to waterbend-tap the Lieutenant again (if I have 3 mana open). That defensive use seems more impactful: tapping the 11/11 before combat prevents 11 trample damage.
Wait, but can I keep 3 mana open? After Waterbending Lesson I have 2 mana left. If I don't play the Island... I have 5 lands now. Waterbending Lesson costs 4 → 1 left. Not enough for waterbend {3}. Unless waterbend {3} can be paid partly by tapping creatures? If waterbend is like convoke (tap creatures to pay), then Patrol could tap itself plus others... but Patrol itself taps as part of the cost anyway.
I need to know what waterbend actually does. Let me get oracle text.
Plan:
1. choose_action(choice="no") to decline activating Patrol ability now — wait, but that declines the ability choice. The prompt says "Respond: choice=0, choice=1, etc. to pick an ability, or choice=no to activate nothing". So choice=no passes.
Actually hold on, let me reconsider the whole turn before passing. Also I should check: is there a benefit to activating Patrol's untap on Tiger-Seal in response to its own upkeep trigger? No — trigger resolves after, tapping it again.
What about using waterbend {3} now to tap down an opponent's creature pre-combat on MY turn? That could enable attacks. E.g., tap the Lieutenant, then attack with Tiger-Seal (after it untaps from 2nd card draw), Patrol (tapped, can't attack), Spirit token (unblockable 1). Even tapping Lieutenant, opponent has Katara 3/3, Voyager 3/3, Snowballers 2/2, tokens to block. My Tiger-Seal 3/3 attacking into that board: they block with a 1/1 token probably, I trade... no, Tiger-Seal 3/3 vs 1/1 token: token dies, Tiger-Seal survives (trample? no). They'd block with a token and lose nothing meaningful. Attacks don't seem profitable except the unblockable Spirit chip.
So: pass now, let trigger resolve, draw, then main phase: land, Waterbending Lesson, reassess.
Actually, wait. One more consideration on the discard for Waterbending Lesson: "Then discard a card unless you waterbend {2}." If waterbend {2} is paying {2}, then having 2 mana left lets me keep all 3 drawn cards. I'll have exactly 2 left if I play the Island first. Good.
Let me also think: is there any chance I should NOT play Waterbending Lesson and instead hold up mana for Patrol's waterbend on opponent's turn? With 5 lands: I could keep {3} open for waterbend (tap Lieutenant on their turn) and have 2 for... nothing else in hand costs 2. Zuko's Conviction is {B} (1 mana) to return Fortune Teller to hand — weak. Waterbending Lesson at instant? It's a sorcery presumably ({3}{U} draw 3 — likely sorcery). Actually unknown; let me check. If it's an instant, I could hold it. But 4 mana held up on their turn with only waterbend {3} as the play...
Honestly, digging for answers is the priority. I'm at 14 vs a huge board; I need to find a sweeper or removal. Cast Waterbending Lesson now.
Alright: current action = pass (choice=no). Then the trigger resolves, I draw, and I'll get a main-phase decision.
Actually, wait — I want to double check the waterbend mechanic first, because it affects sequencing (e.g., whether I need to leave creatures untapped to pay waterbend costs). Let me call get_oracle_text for Waterbending Lesson and North Pole Patrol in parallel with... no, I need the info before choosing. But choosing "no" now is safe regardless of what waterbend means. The mechanic matters for the main phase decision, which comes later. So: choose no now, then query oracle text while deciding the main phase.
Let me do: choose_action(choice="no") with a summary. Then next decision comes.
Actually, the instructions say choose_action blocks until next action pending. So I'll get the next decision (probably my draw step or main phase). Let me go.
Summary for this action: "My upkeep: Tiger-Seal's self-tap trigger is on the stack. No reason to activate North Pole Patrol in response — I'll let the trigger resolve and draw for turn, planning tocast Waterbending Lesson in my main phase to dig for answers to the 11/11 Lieutenant."raw
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play instants and activated abilities",
"response_type": "select",
"respond_with": "choice=pN to play, or choice=no to pass. Add rationale when you act",
"context": "T6 Beginning/Upkeep (PilotA)",
"board": [
{
"hand_size": 4,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": true,
"name": "Foggy Swamp Spirit Keeper",
"modified": true,
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 0"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"tapped": false,
"name": "North Pole Patrol",
"rules": [
"{T}: Untap another target permanent you control.",
"Waterbend {3}, {T}: Tap target creature an opponent controls."
],
"id": "p7",
"power": "2",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p78",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": true,
"name": "Tiger-Seal",
"modified": true,
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 0"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 27,
"life": 14,
"hand": [
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p37"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p73"
},
{
"mana_cost": "{3}{U}",
"name": "Waterbending Lesson",
"rules": [
"Draw three cards. Then discard a card unless you waterbend {2}."
],
"id": "p75"
},
{
"mana_cost": "{B}",
"name": "Zuko's Conviction",
"rules": [
"Kicker {4} (You may pay an additional {4} as you cast this spell.)",
"Return target creature card from your graveyard to your hand. If this spell was kicked, instead put that card onto the battlefield tapped."
],
"id": "p9",
"playable": true
}
]
},
{
"hand_size": 2,
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 6
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": false,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"counters": {
"+1/+1": 10
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "11",
"toughness": "11",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p88"
},
{
"tapped": false,
"name": "Katara, the Fearless",
"rules": [
"If a triggered ability of an Ally you control triggers, that ability triggers an additional time."
],
"id": "p80",
"power": "3",
"toughness": "3",
"summoning_sick": true
},
{
"tapped": true,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"name": "Rowdy Snowballers",
"rules": [
"When {this} enters, tap target creature an opponent controls and put a stun counter on it."
],
"id": "p62",
"power": "2",
"toughness": "2",
"summoning_sick": true
},
{
"tapped": false,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 25,
"life": 32
}
],
"board_cursor": 120,
"choices": [
{
"name": "North Pole Patrol",
"index": 0,
"action": "activate",
"playable_abilities": [
"waterbend {3}, {T}: Tap target creature an oppone...",
"{T}: Untap another target permanent you control."
],
"id": "p7"
},
{
"mana_cost": "{B}",
"name": "Zuko's Conviction",
"index": 1,
"action": "cast",
"id": "p9"
}
],
"stack": [
{
"owner": "PilotA",
"ability_text": "At the beginning of your upkeep, tap Tiger-Seal.",
"name": "Tiger-Seal",
"source_card": "Tiger-Seal",
"targets": [
{
"name": "PilotA (you)",
"id": "p1"
}
]
}
],
"untapped_lands": 5,
"game_seq": 461,
"action_taken": "cancelled_ability_choice",
"success": true
}Thinking (264 chars)
Let me look at the current game state. It's my turn 6 upkeep. Tiger-Seal's self-tap trigger is on the stack. I decided to let it resolve and draw. The instruction says to call pass_priority. Let me pass priority to let the trigger resolve andmove to my draw step.
pass_priority(until=declare_attackers, board_cursor=0)
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play instants and activated abilities",
"response_type": "boolean",
"respond_with": "choice=yes (confirm) or choice=no (pass)",
"context": "T6 Beginning/Upkeep (PilotA)",
"board": [
{
"hand_size": 2,
"is_active": false,
"is_you": true,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 6
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": false,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"counters": {
"+1/+1": 10
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "11",
"toughness": "11",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p88"
},
{
"tapped": false,
"name": "Katara, the Fearless",
"rules": [
"If a triggered ability of an Ally you control triggers, that ability triggers an additional time."
],
"id": "p80",
"power": "3",
"toughness": "3",
"summoning_sick": true
},
{
"tapped": true,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"name": "Rowdy Snowballers",
"rules": [
"When {this} enters, tap target creature an opponent controls and put a stun counter on it."
],
"id": "p62",
"power": "2",
"toughness": "2",
"summoning_sick": true
},
{
"tapped": false,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 25,
"life": 32,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10"
},
{
"mana_cost": "{U}",
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33"
}
]
},
{
"hand_size": 4,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
}
],
"is_active": true,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Foggy Swamp Spirit Keeper",
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 0"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"tapped": false,
"name": "North Pole Patrol",
"rules": [
"{T}: Untap another target permanent you control.",
"Waterbend {3}, {T}: Tap target creature an opponent controls."
],
"id": "p7",
"power": "2",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p78",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": true,
"name": "Tiger-Seal",
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 0"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 27,
"life": 14
}
],
"board_cursor": 168,
"stack": [
{
"owner": "PilotA",
"ability_text": "At the beginning of your upkeep, tap Tiger-Seal.",
"name": "Tiger-Seal",
"source_card": "Tiger-Seal",
"targets": [
{
"name": "PilotA",
"id": "p1"
}
]
}
],
"game_seq": 462,
"stop_reason": "step_not_reached",
"current_step": "Upkeep"
}pass_priority(until=precombat_main)
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play spells and abilities",
"response_type": "select",
"respond_with": "choice=pN to play, or choice=no to pass. Add rationale when you act",
"context": "T6 Precombat Main/Precombat Main (PilotA) YOUR_MAIN",
"board": [
{
"hand_size": 5,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": true,
"name": "Foggy Swamp Spirit Keeper",
"modified": true,
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 1"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"tapped": false,
"name": "North Pole Patrol",
"rules": [
"{T}: Untap another target permanent you control.",
"Waterbend {3}, {T}: Tap target creature an opponent controls."
],
"id": "p7",
"power": "2",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p78",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": true,
"name": "Tiger-Seal",
"modified": true,
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 1"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 26,
"life": 14,
"hand": [
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p37",
"playable": true
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p73",
"playable": true
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p99",
"playable": true
},
{
"mana_cost": "{3}{U}",
"name": "Waterbending Lesson",
"rules": [
"Draw three cards. Then discard a card unless you waterbend {2}."
],
"id": "p75",
"playable": true
},
{
"mana_cost": "{B}",
"name": "Zuko's Conviction",
"rules": [
"Kicker {4} (You may pay an additional {4} as you cast this spell.)",
"Return target creature card from your graveyard to your hand. If this spell was kicked, instead put that card onto the battlefield tapped."
],
"id": "p9",
"playable": true
}
]
},
{
"hand_size": 2,
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 6
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": false,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"counters": {
"+1/+1": 10
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "11",
"toughness": "11",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p88"
},
{
"tapped": false,
"name": "Katara, the Fearless",
"rules": [
"If a triggered ability of an Ally you control triggers, that ability triggers an additional time."
],
"id": "p80",
"power": "3",
"toughness": "3",
"summoning_sick": true
},
{
"tapped": true,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"name": "Rowdy Snowballers",
"rules": [
"When {this} enters, tap target creature an opponent controls and put a stun counter on it."
],
"id": "p62",
"power": "2",
"toughness": "2",
"summoning_sick": true
},
{
"tapped": false,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 25,
"life": 32
}
],
"board_cursor": 121,
"choices": [
{
"name": "Island",
"index": 0,
"action": "land",
"id": "p37"
},
{
"name": "Island",
"index": 1,
"action": "land",
"id": "p73"
},
{
"name": "Island",
"index": 2,
"action": "land",
"id": "p99"
},
{
"name": "North Pole Patrol",
"index": 3,
"action": "activate",
"playable_abilities": [
"waterbend {3}, {T}: Tap target creature an oppone...",
"{T}: Untap another target permanent you control."
],
"id": "p7"
},
{
"mana_cost": "{3}{U}",
"name": "Waterbending Lesson",
"index": 4,
"action": "cast",
"id": "p75"
},
{
"mana_cost": "{B}",
"name": "Zuko's Conviction",
"index": 5,
"action": "cast",
"id": "p9"
}
],
"untapped_lands": 5,
"game_seq": 463,
"land_drops_used": 0,
"stop_reason": "reached_step",
"current_step": "Precombat Main"
}Thinking (43104 chars)
Let me analyze the current board state carefully.
My board (PilotA, 14 life):
- Foggy Swamp Spirit Keeper 2/4 (tapped) — lifelink, makes Spirit tokens on 2nd card drawn
- Tiger-Seal 3/3 (tapped) — vigilance, untaps on 2nd card drawn
- North Pole Patrol 2/3 — can tap opponent's creature with waterbend {3}
- Spirit Token 1/1
- Lands: 4 Islands, 1 Swamp (5 untapped)
- Cards drawn this turn: 1
Opponent (PilotB, 32 life):
- Earth King's Lieutenant 11/11 trample (huge threat)
- Katara, the Fearless 3/3 (sick)
- South Pole Voyager 3/3
- Rowdy Snowballers 2/2 (sick)
- 2x Invasion Reinforcements 1/1
- 3x Ally Token 1/1
- Airbender Ascension (6 quest counters)
- All lands tapped (7 lands)
My hand: Island, Island, Island, Waterbending Lesson, Zuko's Conviction
Plan: Cast Waterbending Lesson ({3}{U}) to draw 3 cards. I have 5 untapped lands (4 Islands + 1 Swamp). Waterbending Lesson costs {3}{U} = 4 mana. Then I need to discard a card unless I waterbend {2}. Waterbend {2} means... let me think. Waterbending is a mechanic where you can tap creatures/artifacts to help pay? Actually in this set, "waterbend {N}" means you may tap untapped creatures/artifacts you control to pay for it, each tapping for {1}. Let me check the reminder text.
Actually, "waterbend" — the reminder text isn't shown. Let me think about what I know: North Pole Patrol has "Waterbend {3}, {T}: Tap target creature an opponent controls." Last turn I used North Pole Patrol's waterbend ability to tap the Lieutenant. The waterbend cost can be paid by tapping creatures (like convoke) in addition to mana.
Actually from the Avatar set: "Waterbend {N}" means "You may tap any number of untapped artifacts and/or creatures you control rather than pay this cost's generic mana. Each permanent tapped this way pays for {1}."
So for Waterbending Lesson: Draw three cards, then discard a card unless you waterbend {2}. I can tap 2 creatures to avoid discarding. But my creatures are: Spirit Keeper (tapped), Tiger-Seal (tapped), North Pole Patrol (untapped), Spirit Token (untapped). So I can tap North Pole Patrol and Spirit Token to waterbend {2} and avoid discarding.
Wait, but should I? If I tap North Pole Patrol, I can't use its tap ability this turn. But opponent is fully tapped out and the Lieutenant is 11/11 — they can't attack this turn (it's my turn). Actually the Lieutenant attacking is on THEIR turn. So on my turn, tapping North Pole Patrol for waterbend is fine; it will untap next turn.
Hmm, but wait — there's a subtlety. Cards drawn this turn: 1. If I cast Waterbending Lesson and draw 3 cards, my 2nd card drawn triggers Tiger-Seal untap and Spirit Keeper token. The triggers go on the stack after the spell resolves.
Sequence: Cast Waterbending Lesson (pay {3}{U}, tap 2 creatures for waterbend {2} to avoid discard). Draw 3 cards. The 2nd card drawn triggers both Tiger-Seal (untap) and Spirit Keeper (make 1/1 Spirit). Those triggers resolve after the Lesson finishes resolving.
Actually, do I want to waterbend? If I don't waterbend, I discard a card. My hand after drawing 3 would be: Island, Island, Island, Zuko's Conviction + 3 new cards = 7 cards, discard 1. Discarding an Island is fine — I have plenty of lands. But waterbending costs me tapping North Pole Patrol + Spirit Token, which are my potential blockers... but it's my turn, they untap next turn. Tapping them doesn't hurt since they can't block on my turn anyway. Wait, but I might want North Pole Patrol's waterbend ability available on opponent's turn to tap the Lieutenant again. It untaps at the start of my next turn... no wait, if I tap it now, it untaps in my next untap step, which is before opponent's next turn. So it's fine.
Actually wait — order of my turn: I'm on turn 6 precombat main. After my turn ends, opponent takes turn 7. My permanents untap at the beginning of my turn 8... no! Untap step happens at the beginning of MY turn. So if I tap North Pole Patrol now (turn 6), it stays tapped through opponent's turn 7, and untaps on my turn 8. That means on opponent's turn 7, North Pole Patrol would be tapped and I couldn't use its ability to tap the Lieutenant!
That's critical. The 11/11 trample Lieutenant is the main threat. On opponent's turn 7, they'll attack with it. I have Tiger-Seal (will be untapped if I draw 2 cards), Spirit Keeper (tapped with stun counter? No wait — Spirit Keeper is tapped because Rowdy Snowballers stunned it. A stun counter means when it would untap, remove a stun counter instead. So Spirit Keeper has a stun counter and won't untap on my turn 7 untap step... wait, it's currently tapped with a stun counter. On my next untap step (turn 7), instead of untapping, remove the stun counter. So Spirit Keeper stays tapped through opponent's turn 7 attack. Ugh.
Wait, let me re-check: "Rowdy Snowballers: When this enters, tap target creature an opponent controls and put a stun counter on it." That happened on opponent's turn 6. So Spirit Keeper is tapped with a stun counter. Stun counter: "If a permanent with a stun counter on it would become untapped, instead remove a stun counter from it." So on my turn 7 untap step, Spirit Keeper removes the stun counter but stays tapped. It untaps on turn 8.
So for opponent's turn 7 attack, my available blockers:
- Tiger-Seal 3/3 (untapped if I draw 2nd card — yes, Waterbending Lesson draws 3)
- North Pole Patrol 2/3 (if I don't tap it)
- Spirit Token 1/1 (can't block non-Spirit creatures! "This token can't block or be blocked by non-Spirit creatures." So it can't block the Lieutenant)
- Spirit Keeper: tapped, can't block
So if I tap North Pole Patrol for waterbend, my only blocker on their turn 7 is Tiger-Seal 3/3. Lieutenant 11/11 trample: block with Tiger-Seal, 8 damage tramples through. I'm at 14 → 6. Plus other attackers (Voyager 3/3, Katara 3/3, Snowballers 2/2, five 1/1s = 3+3+2+5 = 13 more damage unblocked = dead.
Wait, I'm at 14. If Lieutenant tramples for 8 and everything else hits me, I'm way dead. I need to tap the Lieutenant with North Pole Patrol's ability on their turn.
So I should NOT tap North Pole Patrol for waterbend. Keep it untapped so that on their turn, I can activate "Waterbend {3}, {T}: Tap target creature" on the Lieutenant. The waterbend {3} can be paid by tapping creatures — Tiger-Seal and Spirit Token and... but wait, can I tap the Spirit Token for waterbend? It's a creature, yes. And Tiger-Seal too. So on their turn, I activate North Pole Patrol's ability: pay waterbend {3} by tapping Tiger-Seal + Spirit Token (2 creatures = {2}) plus {1} mana, or tap 3 creatures. Then tap the Lieutenant.
Hmm wait, but if I tap Tiger-Seal for the waterbend cost, Tiger-Seal can't block. Trade-off: tap Lieutenant (11/11 trample) vs block with Tiger-Seal (3/3). Tapping the Lieutenant is clearly better — prevents 11 damage instead of 3.
OK so plan for this turn:
1. Cast Waterbending Lesson, pay {3}{U} with lands (4 Islands + Swamp untapped = 5 mana). Don't waterbend — discard a card (an Island). Actually wait, should I waterbend with the Spirit Token and... no. Let me think about which creatures I can afford to tap.
Actually, can I waterbend by tapping just the Spirit Token + ... I need {2}. Spirit Token ({1}) + North Pole Patrol ({1})? No, don't want to tap Patrol. Spirit Token + Tiger-Seal? Tiger-Seal will untap when I draw my 2nd card from the Lesson!
Order: Cast Lesson → it resolves: draw 3 cards. The 2nd card drawn triggers Tiger-Seal's untap and Spirit Keeper's token. But the discard/waterbend decision happens as part of Lesson's resolution, AFTER drawing 3 cards. "Draw three cards. Then discard a card unless you waterbend {2}."
So the sequence: draw 3 cards (triggers go on stack but don't resolve until after the spell finishes), then choose to waterbend {2} or discard. At that point, Tiger-Seal is still tapped (its untap trigger hasn't resolved yet — it's on the stack). Hmm, actually when do the triggers resolve? After Waterbending Lesson finishes resolving entirely, triggers go on the stack, then resolve. So during Lesson's resolution, Tiger-Seal is tapped and can't be tapped for waterbend.
So waterbend options during Lesson resolution: North Pole Patrol (untapped), Spirit Token (untapped). That's exactly {2}. But tapping North Pole Patrol means it's tapped for opponent's turn 7 — I lose the ability to tap the Lieutenant. Bad.
Alternative: just discard a card. I have 3 Islands in hand + Zuko's Conviction + 3 new cards. Discard an Island. That's fine.
So: Cast Waterbending Lesson, pay {3}{U} with 4 lands (3 Islands + ... wait {3}{U} needs one blue and 3 generic. I have 4 Islands + 1 Swamp untapped. Pay 3 Islands + 1 more for {U}... 4 mana total: UUU or UU + Swamp etc. Fine. Leave 1 land untapped.
After Lesson: hand = Island, Island, Island, Zuko's Conviction + 3 new cards - 1 discarded = 6 cards. Triggers resolve: Tiger-Seal untaps, Spirit Keeper makes a 1/1 Spirit token.
Then I have 1 mana left (1 Island or Swamp). What else can I do? Zuko's Conviction costs {B} — return Forecasting Fortune Teller from graveyard to hand. Kicker {4} to put it onto battlefield tapped. I have 1 mana left after Lesson — could cast Zuko's Conviction for {B} to get Fortune Teller back to hand. But is that worth it? Fortune Teller is a 1/3 that makes a Clue. Meh. Better to hold up mana? Actually, on opponent's turn, I want to activate North Pole Patrol's waterbend {3} ability. Waterbend {3} can be paid by tapping creatures: Tiger-Seal, Spirit Token(s), and... I'd have Tiger-Seal + 2 Spirit Tokens (one existing + one from this turn's trigger) = {3} without any mana! Or Tiger-Seal + Spirit Token + {1} mana.
Wait, can the new Spirit token tap for waterbend if it has summoning sickness? Waterbend taps creatures as a cost — summoning sickness prevents tapping for costs that use the tap symbol {T}, but waterbend doesn't use {T} on the creature itself... Actually, waterbend: "you may tap any number of untapped creatures you control rather than pay..." Hmm, similar to convoke. Convoke can't use summoning-sick creatures because tapping is a cost that... actually no, convoke CAN'T use summoning sick creatures? Let me recall: Convoke — "Each creature you tap while casting this spell pays for {1}..." Summoning sickness only prevents attacking and activating abilities with {T} or {Q} in the cost. Convoke taps creatures as part of paying a cost, but it's not an activated ability of the creature. Rule 702.51a (convoke): you can tap summoning-sick creatures for convoke? Actually yes! Convoke can tap creatures with summoning sickness because summoning sickness only restricts attacking and {T}/{Q} activated abilities. Tapping for convoke is neither. Similarly, waterbend (which is like convoke for activated abilities/spells) can tap summoning-sick creatures.
Hmm wait, but North Pole Patrol's ability itself is "{T}: Untap..." and "Waterbend {3}, {T}: Tap target creature." The {T} is in the ability's cost, so North Pole Patrol itself must not be summoning sick. It was played on turn 5, so it's fine on turn 6/7.
OK so on opponent's turn 7, I can activate North Pole Patrol's ability: waterbend {3} by tapping Tiger-Seal + Spirit Token + new Spirit Token (all untapped), tap the Lieutenant. Then my blockers: Tiger-Seal tapped (used for waterbend), Spirit tokens tapped. Remaining blockers: none except... hmm. Spirit Keeper is tapped (stun). So after tapping the Lieutenant, I have NO blockers for the rest: Voyager 3/3, Katara 3/3, Snowballers 2/2, 2x Reinforcements 1/1, 3x Ally tokens 1/1 = 3+3+2+1+1+1+1+1 = 13 damage. I'm at 14. I'd go to 1!
Wait, but do they attack with everything? Voyager 3/3, Katara 3/3 (summoning sickness wears off on their turn 7 — it was played turn 6, so turn 7 it can attack), Snowballers 2/2 (played turn 6, can attack turn 7). All the 1/1s. Total without Lieutenant: 13. I go to 1. Ouch.
Alternatively, don't tap creatures for waterbend; use mana. Waterbend {3} — I could pay {3} in mana if I leave 3 lands untapped. But then I can't cast Waterbending Lesson this turn (only 5 lands, Lesson costs 4). Hmm.
Alternatively, block differently: Let Lieutenant through and chump? No, 11 trample damage = I take most of it anyway.
Let me think about the actual combat. Opponent's turn 7 attack: they'll likely attack with Lieutenant (11/11 trample), Voyager (3/3), Katara (3/3), Snowballers (2/2), and five 1/1s. Total power: 11+3+3+2+5 = 24. I'm at 14.
My defenses: Tiger-Seal 3/3, North Pole Patrol 2/3, Spirit Token 1/1 (can't block non-Spirits — useless as blocker), Spirit Keeper tapped (stun counter, can't block), plus new Spirit token from this turn (also can't block non-Spirits).
Option A: Tap Lieutenant with Patrol (waterbend by tapping Tiger-Seal + 2 Spirit tokens). Remaining attackers: 13 damage. Blockers: none (all tapped). I take 13 → 1 life. Then on my turn 8... Spirit Keeper untaps? No wait, on turn 7 untap step, Spirit Keeper removes stun counter (stays tapped). Turn 8 untap step, it untaps. Hmm, actually wait: I need to recheck. The stun counter was placed on opponent's turn 6. My turn 6 untap step already happened (Spirit Keeper was tapped before my turn? Let me check the log: "Opponent slammed Katara and Rowdy Snowballers, which stunned my Spirit Keeper" — that was on opponent's turn 6, after my turn 6 untap. So Spirit Keeper is tapped with stun counter now (my turn 6 main). My turn 7 untap: remove stun counter, stays tapped. My turn 8 untap: untaps.
Hmm wait, actually the current decision says "Turn 6 PRECOMBAT_MAIN - PilotA" and Tiger-Seal's upkeep trigger already resolved (it tapped itself, then I drew for turn). Cards drawn this turn: 1.
So on opponent's turn 7, Spirit Keeper is still tapped. My blockers: Tiger-Seal (untapped after Lesson draws), North Pole Patrol, 2 Spirit tokens (can't block non-spirits).
Option A math: tap Lieutenant, take 13 → 1 life. Survive at 1. Then my turn 7: I have Tiger-Seal, Patrol, Spirit tokens, Spirit Keeper tapped. Draw a card. Can I win? Opponent at 32. No. I need to stabilize. At 1 life, any 1/1 kills me next turn. But I could keep tapping things... Actually the Airbender Ascension has 6 quest counters — at their end step, they exile and return a creature (flicker), which re-triggers ETBs like Invasion Reinforcements (make another Ally, pumping Lieutenant +1/+1... wait Lieutenant gets +1/+1 counter when another Ally enters; with Katara, triggers twice = +2/+2). The Lieutenant will keep growing. This is a losing position honestly, but let's maximize chances.
Option B: Don't tap Lieutenant; block it with Tiger-Seal. Trample: 11 - 3 = 8 through. Block other stuff with Patrol (block a 3/3, Patrol dies or survives? Patrol 2/3 vs 3/3: Patrol dies, deals 2). Take 8 + remaining unblocked: Voyager 3, Katara 3, Snowballers 2, five 1/1s = 13 minus whatever Patrol blocks (say Katara, take 2 less after killing Patrol... Patrol blocks Katara: Katara takes 2, Patrol dies, I take 0 from Katara). So 8 + 3 + 2 + 5 = 18 → dead. No good.
Option C: Tap Lieutenant, block the biggest other threat with Tiger-Seal, keep Patrol untapped by paying waterbend with mana + tokens. Waterbend {3}: tap 2 Spirit tokens ({2}) + {1} mana. Keep Tiger-Seal untapped to block. Then: attackers minus Lieutenant = 13 damage. Tiger-Seal blocks Voyager or Katara (3/3): Tiger-Seal 3/3 trades with 3/3. I take 13 - 3 = 10 → 4 life. Hmm, still rough. And I need {1} mana open, meaning I cast Lesson with 4 mana and keep 1. That works: 5 lands, Lesson costs 4, keep 1 Island untapped.
Wait, but actually — do the Spirit tokens have summoning sickness? The existing Spirit Token was made turn 5 (fine). The new one from this turn's Spirit Keeper trigger is made on my turn 6 — on opponent's turn 7 it doesn't have summoning sickness for waterbend purposes anyway (waterbend isn't a {T} ability). So both tokens can tap.
So Option C: On their turn 7, activate Patrol: pay {1} + tap 2 Spirit tokens, tap Lieutenant. Block Voyager (3/3) with Tiger-Seal (trade). Take Katara 3 + Snowballers 2 + five 1/1s = 10 → 4 life. Tiger-Seal dies. Board: I have Spirit Keeper (tapped until turn 8), Patrol, 2 tapped tokens. Turn 7 mine: draw, maybe play something. Still likely losing but alive at 4.
Hmm, wait. Actually, is there a better play this turn? Let me reconsider. Maybe I shouldn't cast Waterbending Lesson at all and instead hold up mana for Patrol's ability with mana? Patrol's waterbend {3}: I can pay {3} mana and tap zero creatures, keeping all blockers. Then on their turn: tap Lieutenant (Patrol), block Voyager with Tiger-Seal, block Katara with... nothing else. Take 2 + 5 = 7 → 7 life. Better! But I skip drawing 3 cards.
Actually wait — can I do both? Cast Lesson this turn AND have {3} open on their turn? I have 5 lands. Lesson costs 4. Only 1 left. No.
What about Zuko's Conviction kicked ({B} + {4} = 5 mana): put Forecasting Fortune Teller from graveyard onto battlefield tapped. That gives me a 1/3 blocker + Clue token. Then next turn crack Clue for card draw trigger. But that uses all 5 mana, leaving nothing for Patrol's ability on their turn — I'd have to tap creatures for waterbend.
Hmm, what's the best line? Let me think about what actually keeps me alive longest and gives outs.
Key insight: I need to draw answers. My deck presumably has removal (it's UB). Waterbending Lesson digging 3 deep is valuable. But surviving is more valuable.
Let me reconsider: what if I don't cast Lesson, keep 5 mana open? On their turn 7:
- They attack. I activate Patrol waterbend {3} paying 3 mana, tap Lieutenant.
- Block Voyager 3/3 with Tiger-Seal (trade or they may not attack with it).
- Block Katara 3/3 with... I have nothing else except tokens that can't block. Hmm, Spirit Keeper is tapped.
- Take Snowballers 2 + five 1/1s = 7 → 7 life. Tiger-Seal probably trades with Voyager.
Then my turn 7: 5 lands untap (well, 2 untap — I spent 3... no wait, lands untap at start of my turn regardless; I tapped 3 for Patrol's ability on their turn, all 5 untap on my turn 7). Spirit Keeper still tapped (removed stun counter turn 7 untap... wait no. Let me redo: my turn 7 untap step — Spirit Keeper has stun counter, removes it, stays tapped. My turn 8 untap step — untaps.)
Turn 7: I have 5 mana, cast Lesson (draw 3, 2nd card triggers Tiger-Seal... Tiger-Seal may be dead). Hand refills. Look for answers like removal for Lieutenant or Katara.
Alternatively, cast Lesson NOW (turn 6) to dig immediately — the sooner I find an answer (e.g., a removal spell for the Lieutenant), the better. If I find, say, a bounce or kill spell, I can handle the Lieutenant and block the rest.
The question: does digging now vs. later matter? If I dig now and find removal for the Lieutenant, I can: tap Lieutenant with Patrol anyway, or kill it. Digging now gives me 3 more cards to work with before their turn 7 attack. If I find a kill spell costing ≤1 mana (I have 1 left)... unlikely. Most removal costs 2+.
Hmm, but wait — I could also just pass with 5 mana open and cast Lesson at instant speed? Is Waterbending Lesson an instant or sorcery? "{3}{U}: Draw three cards. Then discard a card unless you waterbend {2}." The name "Lesson" — in Strixhaven, Lessons are sorceries. But this is Avatar set... "Waterbending Lesson" — likely a sorcery. The choice list shows it as castable now in my main phase. If it were an instant, I could hold it. Let me check oracle text to see its type. Actually, I should look it up.
Also Zuko's Conviction — sorcery or instant? "Return target creature card from your graveyard to your hand" — could be instant or sorcery.
Let me query oracle text for both.
Actually, let me think about the bigger picture first. Current life: me 14, them 32. Their board is enormous and growing (Lieutenant gets +2/+2 per Ally ETB with Katara, Ascension flickers stuff). I'm on the back foot hard. My path to victory: stabilize with lifelink (Spirit Keeper) + card draw (Tiger-Seal/Clue engine) and find removal for the Lieutenant. The Spirit tokens can't block non-Spirit creatures, which is terrible here — opponent has zero Spirits.
Honestly, the Spirit tokens are nearly useless defensively (can't block anything of theirs). Their only use: waterbend fodder and chumping... no, they can't even chump! "This token can't block or be blocked by non-Spirit creatures." So they're purely for waterbend tapping and attacking (opponent can't block them with non-Spirits! "can't be blocked by non-Spirit creatures" — so they're unblockable vs opponent's board!). Oh interesting — the tokens are unblockable 1/1s. That's a slow clock (32 life) but with enough tokens... Spirit Keeper makes one per turn if I draw 2 cards. Too slow probably.
Let me focus: survive turn 7 attack, then turn 8+ find answers.
Let me now decide: cast Lesson now or hold?
Case 1: Cast Lesson now, pay 4 mana, discard an Island (keep Patrol + tokens untapped... wait, if I don't waterbend, I discard). After Lesson: 1 mana open. Draw 3 new cards. Triggers: Tiger-Seal untaps, new Spirit token.
On their turn 7, Patrol activation: waterbend {3} = tap 2 Spirit tokens + {1} mana (the 1 remaining land). Tap Lieutenant. Blockers: Tiger-Seal (untapped), Patrol (tapping itself for ability — can't block). Take: 13 - (Tiger-Seal blocks a 3/3) = 10 → 4 life. Assuming they send everything.
But wait — will they send everything? They know I have Patrol's ability (I used it last turn on the Lieutenant). Hmm, actually last turn I tapped the Lieutenant with Patrol and they couldn't attack with it. They might play around it: e.g., not attack with Lieutenant, just send the rest (13 damage). Then I tap something else or block. If they send everything and I tap Lieutenant + trade Tiger-Seal for Voyager, I take 10.
Alternatively with 3 new cards from Lesson, I might find another blocker or removal, changing the math favorably.
Case 2: Hold 5 mana, cast nothing (or cast Lesson at... if it's a sorcery, can't). On their turn 7: Patrol taps Lieutenant paying 3 mana. Tiger-Seal blocks Voyager (trade). Take 3 (Katara) + 2 (Snowballers) + 5 (tokens) = 10 → 4 life. Same result but without the 3 extra cards and with 2 mana left over (5 - 3 = 2, could cast Zuko's Conviction for {B} to rebuy Fortune Teller at... if instant).
Hmm, both lines leave me at ~4 life with a gutted board. Case 1 gives me 3 extra cards to find answers — strictly better for winning, similar survival. Actually wait, in Case 1 I have 1 mana + 2 tokens for waterbend; in Case 2 I have 3 mana + 2 tokens + Tiger-Seal available for waterbend/blocking. Let me compare worst cases more carefully.
Actually, also consider: maybe they don't attack with the tokens (1/1s into... nothing, they'd attack since I have few blockers). With Katara on board, they might just alpha strike.
Also: Airbender Ascension end-step flicker: 6 counters ≥ 4, so at their end step they exile + return a creature. If they flicker Invasion Reinforcements: new Ally token ETB → Lieutenant triggers (with Katara: twice) → +2/+2 → 13/13. Also Reinforcements' own ETB with Katara? Katara doubles triggered abilities of Allies — Reinforcements ETB makes a token; with Katara it triggers twice → 2 tokens! Then each token ETB triggers Lieutenant twice → +4/+4 total? Let me see: Reinforcements ETB (Ally triggered ability) triggers an additional time → 2 tokens. Each token entering triggers Lieutenant ("Whenever another Ally you control enters") — with Katara, each triggers twice → 4 counters total → Lieutenant +4/+4 → 15/15!? And South Pole Voyager gains life per Ally ETB (also doubled). This is getting out of hand. The Lieutenant could be 15/15 trample by their turn 7 combat.
Wait, the flicker happens at THEIR end step (turn 6 end step, which already happened? No — Ascension was played turn 4, quest counters accumulated. On their turn 6 end step, did they flicker? The log for turn 6 doesn't mention it. Quest counters = 6 now. Their turn 6 end step: Ascension triggers, flicker something → more counters on Lieutenant. The current board shows Lieutenant at 11/11 with 10 counters. It started as... Earth King's Lieutenant base is probably 2/2 or so with counters. Hmm, it says 10 +1/+1 counters included in 11/11, so base 1/1? Anyway.
Did the flicker already happen on their turn 6? The log says they played Katara + Snowballers and I tapped the Lieutenant. Then presumably combat didn't happen (Lieutenant tapped... wait, I tapped it precombat so it couldn't attack; did they attack with others? Log doesn't say I took damage — I'm still at 14 from turn 4. Hmm wait, turn 4 I was at 14. Turn 5 they went wide but log doesn't mention my life dropping. Turn 6 no damage mentioned. So I'm at 14.)
Wait, actually let me recheck: turn 4 "attacked with two 3/3s, dropping me to 14" — I was at 20, took 6 → 14. Wait, earlier: turn 3 no damage (blocked). Turn 4: two 3/3s attack, I had no blockers → 6 damage → 14. Yes, at 14 now.
The Ascension flicker: quest counters = 6. It triggers at their end step if 4+ counters. On their turn 6 end step, it should have triggered. But board shows Ascension still at 6 counters and no obvious change... The log I was given ends at my turn 6 upkeep. Actually the current state is my turn 6 precombat main. Their turn 6 end step would have had the Ascension trigger. Maybe they flickered Rowdy Snowballers to stun another creature? No — Snowballers says "tap target creature an opponent controls and put a stun counter." If they flickered Snowballers, they'd stun Tiger-Seal or Patrol! Board shows Tiger-Seal tapped (but that's from its own upkeep trigger) and Patrol untapped. Hmm, if Snowballers re-ETB'd and stunned Tiger-Seal, Tiger-Seal would have a stun counter. Can't tell from the display. Or they flickered Invasion Reinforcements → token → Lieutenant counters. Lieutenant has 10 counters now. Log at turn 6 said "the Lieutenant is now an 11/11 trampler" — after Katara + Snowballers ETB. Hmm, Snowballers is an Ally? "Rowdy Snowballers 2/2" — likely an Ally (all their creatures seem to be Allies... "Invasion Reinforcements 1/1" is an Ally? It makes an Ally token. Katara is an Ally? "Katara, the Fearless 3/3" — probably an Ally too).
Actually the flicker at their end step 6: if it happened, Lieutenant would have grown beyond 11/11. It's still 11/11 (10 counters). So either they didn't flicker (chose not to? "exile up to one target" — "up to one" means they can choose not to... wait, "exile up to one target creature you control, then return it" — if they exile 0, nothing returns. They might decline to avoid... no reason to decline, flickering is value. Unless all their creatures' ETBs are used up... no, ETBs retrigger). Hmm, maybe the flicker target returned and the net counters ended at 10. E.g., turn 6: they played Katara (Ally ETB → Lieutenant +1/+1 ×2 with Katara? No wait, Katara was entering itself — Katara's doubling applies to triggered abilities of Allies they control. When Katara enters, Lieutenant's trigger fires — is it doubled by Katara? Katara must be on the battlefield for its static ability to apply. When Katara ETB triggers Lieutenant, Katara is on the battlefield (ETB triggers resolve after the permanent is on the battlefield). So yes, doubled: +2/+2. Then Snowballers (Ally) ETB → Lieutenant +2/+2 (doubled). So from turn 5's 7/7: +2 (Katara) +2 (Snowballers) = 11/11. That matches "now an 11/11."
Then end step flicker: if they flickered Reinforcements → ETB doubled by Katara → 2 tokens → each token ETB doubles Lieutenant trigger → +4/+4 → 15/15. But it's 11/11. So maybe they flickered nothing or flickered Voyager (no ETB... Voyager has no ETB, just life gain trigger). Or maybe Ascension's trigger requires the counters at end step and they chose "up to one" = zero. Can't know. Current Lieutenant: 11/11. Fine.
On their turn 7 end step, Ascension triggers again (6 counters ≥ 4): they'll flicker Reinforcements for sure → Lieutenant +4/+4 → 15/15, plus more tokens. This board is hopeless long-term. I need to win or find removal SOON.
So digging with Waterbending Lesson now is important. Let me also check what answers might be in my deck — I don't know my decklist. UB colors: possible removal like "Feast or Famine"? Unknown. Zuko's Conviction in hand is recursion.
Decision: Cast Waterbending Lesson now. Pay {3}{U} with 4 lands (leave 1 Island untapped). Don't waterbend (keep Patrol + tokens untapped) → discard a card after drawing 3. I'll discard based on what I draw (probably an Island).
Actually wait — should I waterbend by tapping 2 Spirit tokens to avoid discarding? Tapping tokens doesn't cost me a blocker (they can't block non-Spirits anyway) and doesn't cost Patrol. Tokens are useful on their turn only as waterbend fodder for Patrol's ability. Patrol's ability needs {3}: if I tap both tokens now for the Lesson, then on their turn I'd need {3} from other sources: Tiger-Seal ({1}) + 2 mana, or 3 mana. Hmm.
Compare:
- Line A: Pay 4 mana for Lesson, discard Island. Left: 1 mana, Tiger-Seal, Patrol, 2 tokens (1 old + 1 new from trigger) all untapped. Their turn: Patrol ability waterbend {3} = tap 2 tokens + {1}. Tap Lieutenant. Tiger-Seal blocks a 3/3 (trade). Take 10 → 4 life.
- Line B: Pay {3}{U} = 2 mana + tap 2 tokens (waterbend {2}... wait, Lesson's waterbend is for the discard clause, not the mana cost). Hold on. Let me re-read: "Draw three cards. Then discard a card unless you waterbend {2}." The {3}{U} mana cost must be paid normally. The waterbend {2} is an additional optional payment during resolution to avoid discarding. So Line B: pay 4 mana, then during resolution tap 2 tokens to avoid discard. Left: 1 mana, Tiger-Seal, Patrol untapped; 2 tokens tapped (the old one + ... wait, during Lesson resolution, the new token from Spirit Keeper's trigger doesn't exist yet! The trigger resolves AFTER the Lesson. So during resolution, only the old Spirit Token + Patrol are untapped creatures. To waterbend {2} I'd have to tap the old token + Patrol. Tapping Patrol = bad (can't tap Lieutenant on their turn).
So waterbending the Lesson requires tapping Patrol. Bad. Therefore: don't waterbend; discard a card.
Line A it is: Pay 4 mana (3 Islands + 1 Island... {3}{U}: pay with 4 Islands, or 3 Islands + Swamp — keep which land untapped? Keep an Island untapped for potential blue spells. Actually keep whatever; I'll keep one Island untapped for Patrol ability mana... any mana works for generic {1}. Keep the Swamp? If I draw a black spell... I have Zuko's Conviction ({B}) in hand. Hmm, after Lesson I might want to cast Zuko's Conviction ({B}) to rebuy Fortune Teller. With 1 mana left, if it's the Swamp, I can cast Zuko's Conviction this turn! Is that worth it? Fortune Teller to hand, then... can't cast it (no mana). Meh. But next turn I'd have 5 lands (if I play my land drop — wait, I have a land drop this turn! Land drops remaining: 1).
Oh wait, I haven't played a land this turn! I have 3 Islands in hand. Play an Island first → 6 lands (5 Islands + Swamp), then cast Lesson (4 mana) → 2 mana left (1 Island + Swamp). Then I could cast Zuko's Conviction ({B}) to rebuy Fortune Teller, leaving 1 Island. Or save it.
Plan:
1. Play Island (land drop). Now 6 lands: 5 Islands + Swamp.
2. Cast Waterbending Lesson {3}{U}: tap 4 Islands (or 3 Islands + Swamp?). Leave Swamp + 1 Island untapped (for Zuko's Conviction flexibility). Draw 3, triggers stack (Tiger-Seal untap, Spirit token), discard 1 (an Island, keeping better cards).
3. Then decide on Zuko's Conviction based on what I drew.
Wait, actually, order matters: if I play the Island first, then cast Lesson, I have 2 mana after. Fine.
But hold on — should I even play the Island? More lands in play = more mana next turn. Yes, obviously play it. Actually, hmm, one consideration: discarding — I'll have 7 cards in hand after Lesson (5 current - 0 + 3 = wait: hand is Island×3, Lesson, Zuko = 5 cards. Play Island → 4 cards. Cast Lesson → 3 cards in hand + draw 3 = 6. Discard 1 → 5. Hand size fine (under 7).
After Lesson resolves and triggers: Tiger-Seal untaps, new Spirit token. Then with 2 mana (Island + Swamp), options:
- Zuko's Conviction {B}: rebuy Fortune Teller. Leaves 1 Island.
- Pass, keep 2 mana for... their turn? Patrol's waterbend can use the mana. Keep both lands untapped + 2 tokens + Tiger-Seal for flexibility.
Actually, for their turn 7 Patrol activation (waterbend {3}): I want to preserve Tiger-Seal as a blocker. So pay with 2 tokens + {1} mana. That leaves 1 mana (Swamp) unused. Fine.
Should I rebuy Fortune Teller with Zuko's Conviction now? Fortune Teller is a 1/3 that makes a Clue — a decent blocker for next turn and Clue = card draw trigger fuel. But I can't cast it until next turn (need {1}{U}... Forecasting Fortune Teller costs? Probably {1}{U} or {2}{U}. I had it turn 2, so likely {1}{U}). Next turn (turn 7): 6 lands untap... wait, no — Spirit Keeper stun: turn 7 untap removes stun counter. Lands all untap normally. Turn 7: 6 mana. Cast Fortune Teller ({2}?) + other stuff from the 3 drawn cards.
Alternatively, Zuko's Conviction kicked costs 5 — can't afford this turn (only 6 mana total, Lesson took 4, 2 left).
Hmm, what if instead of Lesson, I do something else entirely? Like cast nothing and hold? I discussed — digging now seems better. The risk of digging now: I tap 4 lands, leaving only 2 mana + creatures for their turn. But Patrol's ability covers the Lieutenant, Tiger-Seal blocks one 3/3, I take ~10 → 4 life. Versus holding 5 mana: Patrol (3 mana) taps Lieutenant, Tiger-Seal blocks 3/3, take 10 → 4 life, with 2 mana unused. Same life, but digging gives cards. Unless they play around Patrol... they can't really; Patrol's tap is unavoidable (no counterspells on their board, they're tapped out... well they untap on their turn).
Wait, one more consideration: on their turn 7, before combat, they might play more creatures (they have 2 cards in hand + draws). Any Ally they play pumps Lieutenant +2/+2 (with Katara). Doesn't change my plan: tap Lieutenant, block biggest other thing.
Also, they might have removal for my Patrol! If they kill/tap Patrol before combat, I can't tap the Lieutenant and I take 11+ trample... they have 2 unknown cards. If they have a burn spell or bounce... They're GW Allies though — likely more Allies, maybe pump spells. A pump spell doesn't help against my plan much. Removal for Patrol would be devastating but I can't play around everything.
Hmm, also consider: should I use Patrol's ability NOW (my turn 6) to tap something? No point — they untap on their turn.
Another thought: should I attack this turn? My creatures: Tiger-Seal 3/3 (will be untapped after Lesson), Patrol 2/3, Spirit tokens (unblockable!). Their board is tapped... no wait, it's MY turn 6 now — their creatures from their turn 6 are tapped? Let me check: their board shows all lands tapped but creatures: Katara (sick), Snowballers (sick), others not marked tapped. Their creatures are untapped (they didn't attack on their turn 6 because I tapped the Lieutenant precombat... did they attack with the rest? Log doesn't say. I'm at 14, same as after turn 4, so no damage got through — either they didn't attack or I blocked... I had no blockers on their turn 6 except... Tiger-Seal was tapped? Spirit Keeper got stunned. Patrol tapped for ability. Tokens can't block. So if they attacked with everything else (13 damage), I'd be at 1. I'm at 14, so they didn't attack with anything else. Interesting — maybe they only wanted the Lieutenant to attack. Or they attacked and... no, I'm at 14. They didn't attack.)
So on my turn 6, their board: everything untapped except lands. Attacking into them: Tiger-Seal 3/3 into their 3/3s (Voyager, Katara) — bad trade, I need Tiger-Seal for defense. Spirit tokens are unblockable (can't be blocked by non-Spirits) — attack with both tokens for 2 damage? They go to 30. Chips away, and tokens can't block anyway, so attacking is free value. But wait — if I attack with tokens, they're tapped on their turn 7, so I can't use them for waterbend fodder for Patrol's ability! Patrol needs {3}: without tokens, I'd tap Tiger-Seal + 2 mana, or 3 mana. I have 2 mana left after Lesson (if I play land + Lesson). So: Tiger-Seal + {2} = {3} for waterbend. But then Tiger-Seal is tapped and can't block → I take 13 → 1 life. Versus keeping tokens untapped: tokens pay {2}, {1} mana, Tiger-Seal blocks → take 10 → 4.
So attacking with tokens costs me ~3 life (the difference in waterbend payment). 2 damage to them (32→30) isn't worth 3 life when I'm the one under pressure. Don't attack with tokens. Actually hmm, wait: could also pay {3} all in mana if I skip Zuko's Conviction and... I have 6 lands, Lesson takes 4, leaving 2. Not 3. So no.
What if I DON'T play the land and DON'T cast Lesson, keeping 5 mana + all creatures? Then their turn: Patrol taps Lieutenant ({3} mana), Tiger-Seal blocks Voyager, take 10 → 4. Then turn 7: 5 lands, cast Lesson... I've fallen further behind (their board grows: Ascension flicker → 15/15 Lieutenant + more tokens; they play 2 more cards). Digging now is better.
OK here's another angle — what am I digging FOR? Removal for the Lieutenant (or Katara to slow the growth). Zuko's Conviction in hand suggests my deck has some black spells. Common UB removal in this set: maybe "Deadly Precision"? Unknown. I'll trust the deck has answers.
Also! Important: Fortune Teller rebuy via Zuko's Conviction — actually, is there a better target in graveyard? Graveyard: only Forecasting Fortune Teller. OK.
Let me also double check the Tiger-Seal untap trigger: "Whenever you draw your second card each turn, untap Tiger-Seal." I've drawn 1 card this turn (the draw step). Lesson draws 3 → cards 2, 3, 4. The 2nd card triggers both Tiger-Seal untap and Spirit Keeper token. Yes.
And crucially — after Tiger-Seal untaps, it's untapped for the rest of my turn and their turn (until my next upkeep taps it). Good.
Now, what about combat this turn? After Lesson, my untapped creatures: Tiger-Seal, Patrol, 2 tokens. Attack with tokens only? Discussed: no (need them for waterbend). Attack with Tiger-Seal? Into 3/3s — no. Patrol? No. So no attacks. Actually... hmm, what about attacking with the Spirit tokens anyway and using Tiger-Seal + mana for waterbend? Covered: take 13 → 1. No.
Wait, actually, let me reconsider the waterbend payment for Patrol on their turn. Do I even need to leave mana? Tokens: old token (untapped) + new token (created this turn, untapped). Both tap for waterbend {2}, plus {1} from the leftover Island. Total {3}. Tiger-Seal stays untapped to block. Yes.
But hmm — actually, do I want Tiger-Seal to block, or should I keep Tiger-Seal untapped AND block with it? Blocking with Tiger-Seal 3/3 vs their Voyager 3/3: trade. Vs Katara 3/3: trade. Vs Snowballers 2/2: Tiger-Seal survives (3/3 kills 2/2, takes 2). Best: block Snowballers? Then take Voyager 3 + Katara 3 + tokens 5 = 11 → 3 life, keep Tiger-Seal. Or block Voyager/Katara: trade, take 3+2+5 = 10 → 4 life, lose Tiger-Seal. Or double-block? Only Tiger-Seal blocks (tokens can't). Patrol is tapped (ability). Hmm, block Snowballers keeps my best creature and I go to 3. Block a 3/3 → 4 life but lose Tiger-Seal. Tiger-Seal is my card engine + best attacker. Tough call, decide when there.
Alright: Decision for THIS action: play the Island land drop first? Or cast Lesson first? Order: playing land first is right (more mana, more options). Actually wait — should I play the land before or after drawing from Lesson? If I play land first: 6 lands, cast Lesson (4), 2 left. If I Lesson first (5 lands, 1 left), then play land (6 lands, 2 untapped... no wait, lands played after still enter untapped and can be used. 5 lands: tap 4 for Lesson, 1 untapped; then play Island → 2 untapped. Same result: 2 mana. But playing land first lets me choose which lands to tap with full info... same info either way. No difference in outcome: 2 mana open after Lesson. Play land first (standard).
Hmm, one consideration: discarding. After Lesson, I discard 1. If my hand is land-heavy, discard an Island. I have 3 Islands in hand now; playing one leaves 2. Fine.
Also — should I reconsider casting Zuko's Conviction after Lesson? Depends on draws. Let me just do: play Island → cast Lesson → reassess.
Actually, let me reconsider whether to leave the Swamp or an Island untapped after Lesson. After Lesson I might cast Zuko's Conviction ({B}) if draws are bad... rebuying Fortune Teller is weak though. Actually, you know what? Zuko's Conviction's real value is kicked (5 mana) putting Fortune Teller into play — that's for later. For now, hold it. So which land to leave doesn't matter much; leave an Island + Swamp (2 mana, one of each color) by tapping 4 Islands? Wait I have 5 Islands total after playing the land drop? Let me count: battlefield now: Island ×4, Swamp ×1 (5 lands, all untapped). Hand: Island ×3. Play one Island → 5 Islands + 1 Swamp = 6 lands. Tap 4 Islands for Lesson ({3}{U}). Untapped: 1 Island + 1 Swamp = 2 mana.
Then reassess based on draws. Let me also peek at oracle text for Waterbending Lesson to confirm it's a sorcery (doesn't matter now since I'm casting it in main phase anyway) and Zuko's Conviction. Not needed for the immediate decisions.
Also, should I activate North Pole Patrol's {T} ability ("Untap another target permanent") this turn? Untap what? Everything relevant is untapped already (Tiger-Seal will untap via trigger). No use. Actually — cute trick: after Lesson draws, if Tiger-Seal's untap trigger... it's automatic. No need.
One more: the Spirit Keeper is tapped (stun). It still triggers on 2nd card drawn (triggered abilities work while tapped). Yes, makes the token.
Alright, executing:
1. choose_action: play Island (p37).
Then next decision: cast Waterbending Lesson (p75) with mana plan tapping 4 Islands, leave Island + Swamp.
Actually the auto-tap should handle it, but to be safe I'll specify mana_plan to leave Swamp + one Island. Tap 4 Islands: IDs? Lands: Island p37 (playing now), and existing Islands... I don't have their IDs offhand — the board lists "Island, Island, Island, Island" without IDs in the summary. Auto-tap will pick; it might tap the Swamp though. To control, I'd need IDs. Eh — does it matter which lands are left? After Lesson: 2 mana. If auto-tap leaves 2 Islands: fine (no black spell worth casting now anyway). If it leaves Island + Swamp: fine. Honestly auto-tap is fine. I'll use auto-tap.
Wait, actually, do I even want to cast Zuko's Conviction this turn? Let me pre-decide: after Lesson, if I drew action, probably hold Zuko. Rebuying Fortune Teller is low impact vs holding for kicked later. I'll decide after seeing draws.
Let me also think about what to discard after Lesson: priority discard = excess Islands (I'll have 2 in hand + maybe drawn more). Keep Zuko's Conviction (it's my only recursion/kicked play). Keep any removal/creatures drawn.
Go: play Island p37. Rationale: hitting 6 mana to cast Waterbending Lesson and keep2 mana open.raw
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play spells and abilities",
"response_type": "select",
"respond_with": "choice=pN to play, or choice=no to pass. Add rationale when you act",
"context": "T6 Precombat Main/Precombat Main (PilotA) YOUR_MAIN",
"board": [
{
"hand_size": 4,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": true,
"name": "Foggy Swamp Spirit Keeper",
"modified": true,
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 1"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p37"
},
{
"tapped": false,
"name": "North Pole Patrol",
"rules": [
"{T}: Untap another target permanent you control.",
"Waterbend {3}, {T}: Tap target creature an opponent controls."
],
"id": "p7",
"power": "2",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p78",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": true,
"name": "Tiger-Seal",
"modified": true,
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 1"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 26,
"life": 14,
"hand": [
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p73"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p99"
},
{
"mana_cost": "{3}{U}",
"name": "Waterbending Lesson",
"rules": [
"Draw three cards. Then discard a card unless you waterbend {2}."
],
"id": "p75",
"playable": true
},
{
"mana_cost": "{B}",
"name": "Zuko's Conviction",
"rules": [
"Kicker {4} (You may pay an additional {4} as you cast this spell.)",
"Return target creature card from your graveyard to your hand. If this spell was kicked, instead put that card onto the battlefield tapped."
],
"id": "p9",
"playable": true
}
]
},
{
"hand_size": 2,
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 6
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": false,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"counters": {
"+1/+1": 10
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "11",
"toughness": "11",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p88"
},
{
"tapped": false,
"name": "Katara, the Fearless",
"rules": [
"If a triggered ability of an Ally you control triggers, that ability triggers an additional time."
],
"id": "p80",
"power": "3",
"toughness": "3",
"summoning_sick": true
},
{
"tapped": true,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"name": "Rowdy Snowballers",
"rules": [
"When {this} enters, tap target creature an opponent controls and put a stun counter on it."
],
"id": "p62",
"power": "2",
"toughness": "2",
"summoning_sick": true
},
{
"tapped": false,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 25,
"life": 32
}
],
"board_cursor": 122,
"choices": [
{
"name": "North Pole Patrol",
"index": 0,
"action": "activate",
"playable_abilities": [
"waterbend {3}, {T}: Tap target creature an oppone...",
"{T}: Untap another target permanent you control."
],
"id": "p7"
},
{
"mana_cost": "{3}{U}",
"name": "Waterbending Lesson",
"index": 1,
"action": "cast",
"id": "p75"
},
{
"mana_cost": "{B}",
"name": "Zuko's Conviction",
"index": 2,
"action": "cast",
"id": "p9"
}
],
"untapped_lands": 6,
"game_seq": 466,
"land_drops_used": 1,
"action_taken": "selected_0",
"success": true
}Thinking (57 chars)
Letme get the current game state to see what's happening.
get_game_state(snapshot_id=0)
{
"available": true,
"snapshot_id": 346372592349,
"turn": 6,
"phase": "Precombat Main",
"step": "Precombat Main",
"active_player": "PilotA",
"priority_player": "PilotA",
"players": [
{
"hand_size": 4,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": true,
"name": "Foggy Swamp Spirit Keeper",
"modified": true,
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 1"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p37"
},
{
"tapped": false,
"name": "North Pole Patrol",
"rules": [
"{T}: Untap another target permanent you control.",
"Waterbend {3}, {T}: Tap target creature an opponent controls."
],
"id": "p7",
"power": "2",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p78",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": true,
"name": "Tiger-Seal",
"modified": true,
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 1"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 26,
"life": 14,
"hand": [
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p73"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p99"
},
{
"mana_cost": "{3}{U}",
"name": "Waterbending Lesson",
"rules": [
"Draw three cards. Then discard a card unless you waterbend {2}."
],
"id": "p75",
"playable": true
},
{
"mana_cost": "{B}",
"name": "Zuko's Conviction",
"rules": [
"Kicker {4} (You may pay an additional {4} as you cast this spell.)",
"Return target creature card from your graveyard to your hand. If this spell was kicked, instead put that card onto the battlefield tapped."
],
"id": "p9",
"playable": true
}
]
},
{
"hand_size": 2,
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 6
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": false,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"counters": {
"+1/+1": 10
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "11",
"toughness": "11",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p88"
},
{
"tapped": false,
"name": "Katara, the Fearless",
"rules": [
"If a triggered ability of an Ally you control triggers, that ability triggers an additional time."
],
"id": "p80",
"power": "3",
"toughness": "3",
"summoning_sick": true
},
{
"tapped": true,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"name": "Rowdy Snowballers",
"rules": [
"When {this} enters, tap target creature an opponent controls and put a stun counter on it."
],
"id": "p62",
"power": "2",
"toughness": "2",
"summoning_sick": true
},
{
"tapped": false,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 25,
"life": 32
}
],
"stack": [],
"game_seq": 466
}Thinking (28172 chars)
Let me analyze the current situation.
My turn 6, precombat main. I have:
- Hand: Island (p73), Island (p99), Waterbending Lesson (p75, {3}{U}), Zuko's Conviction (p9, {B} kicker {4})
- Battlefield: Foggy Swamp Spirit Keeper (tapped, stunned — has stun counter, doesn't untap), 5 untapped Islands, North Pole Patrol (untapped), Spirit Token, Swamp (untapped), Tiger-Seal (tapped)
- Life: 14
- Cards drawn this turn: 1
Opponent: 11/11 trample Earth King's Lieutenant, 3/3 South Pole Voyager, 3/3 Katara (summoning sick), 2/2 Rowdy Snowballers (summoning sick), three 1/1 Ally tokens, two 1/1 Invasion Reinforcements. All their lands tapped except... wait, looking at the board: Island p88 is untapped, Kyoshi Village tapped, North Pole Gates tapped, Plains x3 tapped. So they have 1 untapped Island. Their life: 32. Hand size: 2.
Wait, the previous summary said "opponent is fully tapped out" but actually they have an untapped Island (p88). Hmm, let me re-check. Opponent's lands: Island p88 (untapped), Kyoshi Village p12 (tapped), North Pole Gates p13 (tapped), Plains p14, p15, p24 (tapped). So they have 1 blue mana open. They could have a trick like a counterspell or something. With 2 cards in hand.
My plan: Play an Island (to reach 6 mana: 5 Islands + 1 Swamp currently untapped, plus the played Island = 6 untapped lands... wait I have 5 untapped Islands + 1 untapped Swamp = 6 mana already). Let me count: Islands p4, p5, p6, p23, p37 — that's 5 untapped Islands, plus Swamp p8 untapped. So I have 6 mana available already without playing a land.
Wait, the summary said "I have 5 untapped lands and a land drop. Playing an Island to reach 6 mana before casting Waterbending Lesson." But the game state shows 5 Islands + 1 Swamp untapped = 6 mana. Hmm, maybe the summary was slightly off. Anyway, I have 6 mana available.
Waterbending Lesson costs {3}{U} = 4 mana. Then discard a card unless I waterbend {2}. Waterbend {2} means I can tap creatures/artifacts to pay for the {2} (like convoke/improvise). I have North Pole Patrol and Spirit Token untapped that I could tap to help pay the waterbend cost.
Actually, waterbend: "You may tap an untapped artifact or creature you control to pay for {1} of the waterbend cost" or similar. Let me think — waterbend N is an additional cost where you can tap untapped creatures/artifacts to pay {1} each.
So casting Waterbending Lesson for {3}{U} + waterbend {2}: I can pay 4 mana and tap 2 creatures (North Pole Patrol + Spirit Token) to cover the waterbend {2}, so I don't discard. Or pay 6 mana total.
Mana: 6 available. If I cast Waterbending Lesson paying {3}{U} with mana and waterbend {2} by tapping North Pole Patrol and Spirit Token, I keep all 6 lands untapped... no wait, I'd tap 4 lands for {3}{U}, leaving 2 lands untapped, and tap 2 creatures for the waterbend.
Actually, do I want to tap North Pole Patrol? Its waterbend {3}, {T} ability lets me tap an opponent's creature — that's my key defense against the 11/11 trampler. If I tap the Patrol to pay for waterbend, I can't use its ability this turn. Hmm, but the ability costs {3} + tap. If I tap it for the Lesson, it's tapped and can't activate.
Alternative: pay the full 6 mana ({3}{U} + {2}) for Waterbending Lesson. That uses all 6 mana, leaving nothing for Patrol activation anyway.
Alternative: cast Lesson for {3}{U} (4 mana), leaving 2 mana, and discard a card (I have 2 Islands in hand I could discard one). Then I have 2 mana left, but Patrol's ability costs {3} — not enough. Hmm.
Wait, actually, can I use North Pole Patrol's {T}: Untap another target permanent I control to help? Like tap Patrol to untap a land, generating extra mana? That doesn't net mana (tap a 2/3 to untap a land = still need {3} for the ability).
Let me think about the waterbend cost more carefully. Waterbend {2} as an additional cost: "You may tap an untapped artifact or creature you control rather than pay {1} for each..." Actually the Avatar set's waterbend mechanic: "Waterbend {N}" means an additional cost of {N} that you can pay by tapping artifacts/creatures, each covering {1}.
So for Waterbending Lesson: cast for {3}{U}, plus either pay {2} more, tap 2 creatures/artifacts, or discard a card.
Options:
1. Pay 4 mana + tap Spirit Token + tap North Pole Patrol: draw 3, no discard. Leaves 2 lands untapped but Patrol tapped (can't use its tap ability defensively this turn).
2. Pay 6 mana: draw 3, no discard. Leaves 0 mana, Patrol untapped but can't activate (needs {3}).
3. Pay 4 mana, discard a card (an Island): draw 3, leaves 2 mana + Patrol untapped. Patrol activation needs {3} — can't.
Hmm, none of these leave me able to activate Patrol's waterbend {3} ability this turn. But wait — do I need to? The 11/11 Lieutenant attacked last turn? No — last turn (turn 6 opponent's turn), I activated Patrol to tap the Lieutenant before combat so it couldn't attack. So the Lieutenant is currently untapped (it was tapped by Patrol, then untapped on their... no wait, it was tapped on their turn 6 before combat, so it stayed tapped through their turn, and untaps on their next untap step. Right now it's my turn 6, and the Lieutenant shows tapped: false. So it's untapped now.
On opponent's turn 7, they'll untap everything and attack with the 11/11 trampler. My defenses: Spirit Keeper is stunned (stun counter — doesn't untap; the stun counter gets removed when it would untap... actually stun counter: "if a permanent with a stun counter on it would become untapped, instead remove a stun counter from it"). Spirit Keeper is tapped with a stun counter, so on my untap step it stays tapped and removes the stun counter. Wait, it's currently tapped. On my next untap step (turn 7), it would untap but the stun counter prevents it and is removed. So Spirit Keeper stays tapped through my turn 7 too? No wait — stun counter removes one untap. It currently has the stun counter and is tapped. My untap step on turn 7: it would untap, stun counter removes instead. So it remains tapped on my turn 7. Ugh.
Actually wait, let me re-read: "put a stun counter on it" — a permanent with a stun counter doesn't untap; when it would untap, remove a stun counter instead. Spirit Keeper is tapped now (turn 6, my turn). It has been tapped since opponent's turn 6. On my untap step of turn 7, the stun counter is removed and it stays tapped. So Spirit Keeper is unavailable until turn 8. That's bad.
So my current blockers for the 11/11 trampler: Tiger-Seal (3/3, currently tapped, will untap on turn 7... wait, Tiger-Seal taps itself in my upkeep. On turn 7 upkeep it taps itself again, and untaps only when I draw my 2nd card). North Pole Patrol (2/3), Spirit Token (1/1, can't be blocked by non-Spirits but can block anything? "can't block or be blocked by non-Spirit creatures" — so the Spirit token can't block the Lieutenant since Lieutenant is not a Spirit! Ugh.)
So against an 11/11 trample, blocking with Tiger-Seal (3/3) means 8 trample damage through. Blocking with Patrol (2/3) means 9 through. I need to tap the Lieutenant with Patrol's ability, or find another answer.
Key plan: Use North Pole Patrol's waterbend {3}, {T} to tap the Lieutenant on their turn before combat (or at end of their turn... actually best to do it during their turn before declare attackers — I'd do it in their precombat main or beginning of combat).
To activate Patrol's ability I need {3} mana open on their turn. Currently I have 6 mana. If I cast Waterbending Lesson for {3}{U} + waterbend {2} by tapping Spirit Token + one more creature... the only other untapped creature is North Pole Patrol. If I tap Patrol, it can't use its ability. So I should tap the Spirit Token and... hmm, I need 2 taps for waterbend {2}. Options: Spirit Token + Patrol, or pay {2} with mana.
Actually wait — maybe I should just discard a card instead. I have 2 Islands in hand; discarding one Island is fine since I have plenty of mana. Cast Lesson for {3}{U} (4 mana), discard an Island, draw 3. Leaves 2 mana untapped + Patrol untapped. Then on their turn I need {3} for Patrol — I only have 2 untapped lands. Not enough!
Alternative: pay full {3}{U} + {2} = 6 mana for Lesson, no discard, all lands tapped, Patrol untapped. Then on their turn, after untap... wait, on their turn my lands are still tapped from my turn? No! My lands untap at the start of MY turn. On THEIR turn, my lands remain as they were at the end of my turn. So if I tap all 6 lands casting Lesson, I have 0 mana on their turn and can't activate Patrol. Bad.
So the real constraint: I want {3} + Patrol untapped available on their turn to tap the Lieutenant. That means I can spend at most 3 mana this turn (keeping 3 lands untapped), and keep Patrol untapped.
Waterbending Lesson costs {3}{U} minimum = 4 mana. That leaves only 2 lands untapped. Not enough for Patrol's {3}.
Hmm. So casting Waterbending Lesson this turn conflicts with keeping Patrol activation open. Unless... I tap creatures for the waterbend. Cast Lesson for {3}{U} (4 mana) + waterbend {2} by tapping Spirit Token and... I need a second creature/artifact. Only Patrol is available. Tapping Patrol means it can't activate.
Wait — actually, can I tap Tiger-Seal? It's tapped already. Spirit Keeper is tapped. So no.
Hmm, what about North Pole Patrol's first ability: "{T}: Untap another target permanent you control." I could tap Patrol to untap a land — that doesn't help with Patrol being tapped for their turn.
Let me reconsider. Is tapping the Lieutenant on their turn actually my best defense? Alternatives: block with Tiger-Seal + Patrol? 11/11 trample: block with both (3/3 + 2/3 = 5 toughness), Lieutenant assigns lethal to both (5 damage) and tramples 6 over. I take 6, drop to 8. Both my creatures die. That's terrible but not immediately lethal. Then next turn they do it again.
Or block with Tiger-Seal alone: take 8, drop to 6, Tiger-Seal dies. Bad.
Tapping the Lieutenant with Patrol is clearly the best defense. Also they have Voyager 3/3, Katara 3/3 (not summoning sick next turn), Snowballers 2/2, and tokens. If I tap the Lieutenant, they can still attack with Voyager + Katara + Snowballers + tokens. My blockers: Tiger-Seal (if untapped — it self-taps in upkeep, untaps on 2nd card draw), Spirit Token (can block non-Spirit? No — "can't block or be blocked by non-Spirit creatures" means it CAN'T block non-Spirit creatures. All their creatures are non-Spirit. So Spirit Token can't block at all!). Patrol (if I don't tap it for the Lieutenant... but I will).
Hmm wait, actually if I use Patrol to tap the Lieutenant, Patrol is tapped and can't block. Tiger-Seal: on my turn 7 upkeep it taps itself; I draw for turn (1st card), then I need a 2nd card draw to untap it. So on their turn 7, Tiger-Seal is untapped only if I drew a 2nd card on my turn 7.
OK here's the thing — this is getting complicated. Let me focus on THIS turn's decision.
Current decision: precombat main, turn 6. I have 6 mana (5 Islands + 1 Swamp untapped), hand: 2 Islands, Waterbending Lesson, Zuko's Conviction.
What do I want to accomplish?
1. Dig for answers to the 11/11 trampler (Waterbending Lesson draws 3).
2. Keep defense up: {3} + Patrol for tapping the Lieutenant on their turn.
These conflict as analyzed. Max I can spend while keeping 3 lands open: 3 mana. Waterbending Lesson needs 4.
Option A: Cast Waterbending Lesson now for {3}{U}, discard an Island. Keep 2 lands + Patrol untapped. On their turn, I can't activate Patrol ({3} needed, 2 lands). Lieutenant attacks; I block with... Patrol + Tiger-Seal? Tiger-Seal is tapped now, untaps... when? It's my turn 6; Tiger-Seal is tapped (from my upkeep trigger + Clue untap... wait it says tapped: true, modified, cards drawn 1). Hmm, Tiger-Seal was tapped by its upkeep trigger, then I cracked a Clue as 2nd card drawn which untapped it. But now it shows tapped again? Let me re-check. Current state: Tiger-Seal tapped: true. Hmm, why?
Oh wait — maybe I tapped Tiger-Seal for something? Or the summary sequence: turn 5 upkeep Tiger-Seal tapped itself, I drew, cracked Clue (2nd card) → untap Tiger-Seal. Then turn 5 passed. Turn 6 opponent's turn: Rowdy Snowballers stunned Spirit Keeper. I activated Patrol to tap Lieutenant. Then my turn 6: upkeep, Tiger-Seal's trigger taps it again. I drew for turn (cards drawn: 1). So Tiger-Seal is tapped from its own upkeep trigger and will untap when I draw my 2nd card this turn.
So if I cast Waterbending Lesson (draw 3), the first card drawn is my 2nd card this turn → Tiger-Seal untaps AND Spirit Keeper makes a Spirit token.
So casting Waterbending Lesson untaps Tiger-Seal and gives me another Spirit token. That's strong.
Now, the mana problem: after casting Lesson for 4, I have 2 lands untapped. On their turn, I can't activate Patrol's {3} ability.
Alternative: don't cast Lesson this turn. Keep 6 mana open... but I have nothing to cast at instant speed necessarily. Actually Zuko's Conviction is a sorcery? Let me check — "Return target creature card from your graveyard to your hand. If kicked, put onto battlefield tapped." Cost {B}, kicker {4}. Probably a sorcery. My graveyard only has Forecasting Fortune Teller. Not worth much.
Hmm, what if I play a land first (I have 2 Islands in hand), giving me 7 mana? Then cast Lesson for {3}{U} + pay {2} for waterbend = 6 mana, leaving 1 land untapped. Still not 3.
Or play land → 7 mana. Cast Lesson for {3}{U} = 4, discard Island, leaving 3 lands untapped + Patrol untapped! That works!
Wait: 5 Islands + 1 Swamp = 6 untapped now. Play Island from hand → 7 untapped lands (6 Islands + 1 Swamp). Cast Waterbending Lesson for {3}{U} = 4 mana → 3 lands left untapped. Discard a card (the other Island) since I won't waterbend. Draw 3 cards → untaps Tiger-Seal, makes a Spirit token. End turn with 3 lands untapped + Patrol untapped → on their turn I can activate Patrol's waterbend {3}, {T} to tap the Lieutenant.
That's the play! And actually, maybe I shouldn't discard the Island — depends on what I draw. The discard happens after drawing 3: "Draw three cards. Then discard a card unless you waterbend {2}." So I draw 3 first, then choose what to discard. Even better — I can discard the worst card among my hand after seeing the draws.
So sequence:
1. Play Island (p73) → 7 lands untapped.
2. Cast Waterbending Lesson paying {3}{U} (tap 4 lands, leaving 3 untapped).
3. Draw 3 (2nd card drawn this turn triggers Tiger-Seal untap + Spirit Keeper token).
4. Discard a card (worst card — likely an Island or Zuko's Conviction depending on draws).
5. Pass turn with 3 mana + Patrol open for Lieutenant-tapping duty.
Wait, one consideration: should I waterbend {2} instead by tapping Spirit Token + Tiger-Seal (it'll be untapped after the draw... no, costs are paid before the spell resolves, so Tiger-Seal is still tapped when paying). At the time I pay costs, untapped creatures: North Pole Patrol, Spirit Token. I could tap both for waterbend {2} to avoid discarding. But then Patrol is tapped → can't tap Lieutenant on their turn. Bad. Alternatively tap Spirit Token + pay {1}? Waterbend {2} — can I partially pay? Typically waterbend lets you tap any number of creatures/artifacts each covering {1}, and pay the rest with mana. So tap Spirit Token ({1}) + pay {1} mana: total cost {3}{U} + {1} = 5 mana, leaving 2 lands untapped + Patrol. Then on their turn: 2 lands ≠ {3}. Not enough.
So best: pay {3}{U} = 4 mana, leave 3 lands untapped, discard after drawing. Spirit Token stays untapped (chump blocker for a token or Voyager... it can't block non-Spirits! Ugh, the Spirit token literally can't block any of their creatures. It's only useful for waterbend tapping or... attacking? It can't be blocked by non-Spirits, so it's an unblockable 1/1! Nice for chip damage.)
Also should I consider attacking? My creatures: Spirit Token (1/1 unblockable essentially), Tiger-Seal will be untapped after Lesson (3/3 vigilance), Patrol 2/3. Opponent's board is huge; attacking with Tiger-Seal into their board — they have 11/11, 3/3 Voyager, etc. Tiger-Seal has vigilance so attacking doesn't tap it. Attacking with Tiger-Seal: they block with anything, Tiger-Seal likely dies or trades. Not worth it? Actually with vigilance, attacking is free defensively. If they don't block, they take 3. They'd block with a 1/1 token probably (chump). Hmm, that kills a token but a token chump is fine for them. Or they block with Voyager (3/3) — trade. Would they? Voyager is their card-draw engine; probably they chump with a token. Eh, attacking with Tiger-Seal to kill a 1/1 token seems low value but free. Actually wait — if Tiger-Seal attacks and they block with a token, Tiger-Seal survives (3/3 vs 1/1), kills token. That reduces the Lieutenant's growth? No, Lieutenant only grows when Allies ETB. Killing a token reduces their board by a chump blocker. Marginal.
But careful: Tiger-Seal attacking into their board — what if they have a trick? They have 1 untapped Island and 2 cards. Invasion Reinforcements has flash — already on board. A trick could be... something. If I attack with Tiger-Seal and they kill it via double-block, that's bad. They'd need to block with multiple creatures; e.g., block with two 1/1s and Voyager? They can just chump with one token. Tiger-Seal survives. I think attacking with Tiger-Seal after casting Lesson is fine, but let me reconsider — the Spirit token attack is free (unblockable 1/1, deals 1). Sure, attack with Spirit token each turn for chip damage.
Actually wait, should I even attack with Tiger-Seal? Risk: they block with Rowdy Snowballers (2/2) + token? That kills... 3/3 vs 2/2 + 1/1: Tiger-Seal kills one, takes 3, dies? No — 2/2 + 1/1 double block: Tiger-Seal assigns 3 damage, kills both (2+1), takes 3 damage, dies (3 toughness). Trade Tiger-Seal for Snowballers + token — probably fine for them? They lose a creature and a token for my Tiger-Seal. Eh. More likely they just chump with a single token and Tiger-Seal lives. The expected value of attacking is probably positive but small; the risk is they have a pump trick or something. With vigilance, there's no defensive cost. I'll likely attack with Tiger-Seal + Spirit token.
Hmm, but actually — hold on. If Tiger-Seal attacks and gets blocked by the 11/11? They wouldn't block a 3/3 with the 11/11... they might! Blocking Tiger-Seal with the Lieutenant kills Tiger-Seal for free (Lieutenant takes 3, becomes 11/8 effectively). Would they do that? It removes my best blocker. Maybe. That's a risk. If they block Tiger-Seal with the Lieutenant, I lose Tiger-Seal and dealt 3 to the Lieutenant (irrelevant). That's bad for me. Hmm. Would they? The Lieutenant is their win condition; using it as a blocker is fine since I can't kill it. Yeah, they might well block with the Lieutenant.
So attacking with Tiger-Seal risks losing it to the Lieutenant block. Not worth it for chip damage. I'll attack with just the Spirit token (unblockable, and if they... they can't block it with non-Spirits, so guaranteed 1 damage). Actually wait — is it worth attacking with the Spirit token? It deals 1, they go to 31. Sure, free damage. But the Spirit token is also useful as a waterbend tapper for Patrol's ability! Patrol's waterbend {3} — I can tap the Spirit token to cover {1} of it, so I only need 2 lands + Spirit token + Patrol tap. Oh interesting — that gives me more flexibility: on their turn, activate Patrol's ability paying waterbend {3} with 2 lands + tapping Spirit token. So I could keep only 2 lands untapped and still activate!
Wait, but waterbend on Patrol's ability: "Waterbend {3}, {T}: Tap target creature an opponent controls." So the cost is {3} (waterbend — can tap creatures/artifacts to pay) + tap Patrol. With 2 lands + Spirit token tap + Patrol tap = activate.
So actually I could cast Lesson for {3}{U} + waterbend {2} paying... no wait, I want to minimize mana spent this turn. Let me redo:
Plan: Play Island → 7 lands. Cast Lesson {3}{U} (4 mana), leaving 3 lands. Discard after draw. Keep Spirit token + Patrol + 3 lands for their turn: activate Patrol ability with ease.
Alternatively cast Lesson for {3}{U} + waterbend {2} (tap Spirit token + 1 more mana) = 5 mana, leaving 2 lands, no discard. Then on their turn: 2 lands + ... Spirit token is tapped, so Patrol ability needs 3 lands. Only 2. Fails. So no.
OK so the plan stands: play Island, cast Lesson for 4, discard worst card, keep 3 lands + Patrol + Spirit token up.
Hmm wait, actually one more consideration: what if I draw a better use of mana from the 3 cards? E.g., a removal spell for the Lieutenant. Then I might reconsider. But I'll decide after drawing.
Also: should I play the Island before or after Lesson? Playing before gives 7 total, spend 4, 3 left. If I don't play the Island: 6 total, spend 4, 2 left — not enough for Patrol's {3} without tapping Spirit token... wait, 2 lands + Spirit token tap = waterbend {3} covered (2 mana + 1 tap) + Patrol tap. That works too! So I could NOT play the Island, cast Lesson for 4 leaving 2 lands, and on their turn activate Patrol with 2 lands + Spirit token tap. But then Spirit token is tapped and can't... it can't block anyway. Hmm, but playing the Island is free and gives more flexibility (3 lands + Patrol, keep Spirit token untapped for attacking). Also more mana for whatever I draw. Playing the Island is strictly better I think. Yes, play Island.
Actually hold on, also consider: maybe discard Zuko's Conviction instead of an Island? Depends on draws. Zuko's Conviction {B} kicker {4}: return creature from graveyard to hand, or kicked: put onto battlefield tapped. My graveyard: Forecasting Fortune Teller (1/3 + Clue). Kicked Conviction costs 5 total — puts Fortune Teller on the battlefield tapped + Clue. That's... mediocre but a body. If I draw more lands, discarding a land is fine. If I draw action, maybe discard Conviction. Decide after.
Let me also double check opponent's untapped Island — do they have a counterspell? 2 cards in hand. If they counter my Lesson, that's sad but I still have 3 lands open... actually if they counter it, I spent 4 mana. Eh, can't play around everything; Lesson is my best dig. Also, they might have a removal for Patrol — then Lieutenant gets through. Can't do much about that.
One more thought: should I cast Zuko's Conviction (unkicked, {B}) to return Fortune Teller to hand? That costs 1 mana, leaving... 7-1=6, then Lesson 4, leaving 2. Hmm, that messes up the 3-land plan. Not worth it. Fortune Teller in hand isn't impactful. Skip.
So the play:
1. Play Island p73.
2. Cast Waterbending Lesson, paying {3}{U} with 4 lands (keep 3 untapped: ideally keep a mix — actually keep 3 Islands untapped, or 2 Islands + Swamp? The Swamp gives B; Patrol's ability is generic {3}. Keeping any 3 works. I'll tap Swamp + 3 Islands for the {3}{U} — {U} from an Island, {3} from Swamp + 2 Islands. Leaves 3 Islands untapped. Fine.)
3. Draw 3, triggers: Tiger-Seal untap + Spirit token.
4. Discard worst card.
5. Combat: attack with Spirit token (unblockable 1). Maybe not even worth it — it stays untapped as a waterbend battery for Patrol's ability. If I attack with it, it's tapped and can't be tapped for waterbend... wait, attacking taps it (no vigilance). Then on their turn it's tapped → can't use for waterbend. With 3 lands untapped I don't need the Spirit token for Patrol's ability. But keeping it untapped gives flexibility (2 lands + Spirit = activation if they destroy a land? unlikely). Attacking deals 1 (31). Marginal. I'd rather keep it untapped for flexibility... actually the flexibility matters only if I need it. With 3 lands open, Patrol's {3} is covered. Attacking for 1 is free value. But what if they have a "destroy target tapped creature" or the Spirit token matters as a body? It can't block. Its only uses: attack for 1/turn, or tap for waterbend. Since I have 3 lands for Patrol, attacking is fine. Eh, but honestly keeping it untapped to help cast a waterbend spell I might draw next turn... it's my turn 6, combat then end. On their turn the token stays as-is. I think attacking for 1 is fine and good (chip damage adds up over a long game; they're at 32 and I need to kill them eventually somehow).
Hmm, actually wait. Let me reconsider whether to attack with Tiger-Seal once more. After Lesson, Tiger-Seal untaps (2nd card drawn). It has vigilance. Attack: they either chump with a token (I kill a token, Tiger-Seal lives, they go... no damage) or block with Lieutenant (Tiger-Seal dies) or block with Voyager (trade) or Katara/Snowballers (Tiger-Seal kills it, takes 2-3, survives vs Snowballers 2/2: 3/3 takes 2, lives; vs Katara 3/3: trade). Their best block to minimize loss: chump with a 1/1 token (they have three 1/1 tokens + two 1/1 Reinforcements). They lose nothing meaningful. But wait — do I want them to chump? Killing a token is minor. The risk: they block with Lieutenant and I lose Tiger-Seal. Is that a block they'd make? Lieutenant blocking a 3/3: Lieutenant survives easily (11 toughness). They trade a chump-block opportunity for killing my 3/3. If they have tokens, chumping is cheaper for them (token dies instead of nothing... wait, if they block with Lieutenant, nothing dies except Tiger-Seal; if they chump with token, token dies and Tiger-Seal lives). They'd compare: lose a token vs kill Tiger-Seal. Killing Tiger-Seal is way better for them. So they'd block with the Lieutenant! Then I lose Tiger-Seal for nothing. So DON'T attack with Tiger-Seal. Right — they have an 11/11 that walls any attacker; attacking with anything they can block is suicide. Only attack with the Spirit token (unblockable).
Wait, unless I attack with Tiger-Seal AND they must block with Lieutenant... no, they choose. Yeah, only Spirit token attacks. Actually even the Spirit token — could they block with... they have no Spirits. Unblockable. Deal 1. OK.
Hmm, actually, should I even attack with the Spirit token? Let me keep it simple: yes, chip 1 damage, they're at 32, clock matters eventually. But the token's waterbend utility... I have 3 lands for Patrol. Fine, attack.
Actually, one more consideration — what if they have a haste creature or burn? They're GW Allies with an Island splash (for Katara? Katara is blue? "Katara, the Fearless" — probably blue). Their hand: 2 cards. Whatever.
Let me also reconsider: is there a better line than Waterbending Lesson? My hand: Lesson, Conviction, 2 Islands. Lesson is clearly the best — dig 3 deep for an answer (removal, counterspell, board wipe?). The deck presumably has some removal. Yes, cast Lesson.
Also — the triggers: when I draw the 2nd card this turn, both Tiger-Seal and Spirit Keeper trigger. Order doesn't matter. I'll handle the trigger ordering prompt if asked.
Also note: after Lesson draws 3, cards drawn this turn = 4 total (1 draw step + 3). Spirit Keeper triggers only on 2nd card. Fine.
Alright, let me also think about what answers I'm hoping to draw: cheap removal (e.g., something like "Aang's Iceberg"? I don't know the decklist). Anything. Let's just cast and see.
Let me start: play Island p73. Then cast Waterbending Lesson.
The interface: choose_action(choice="p73") to play the Island. Then next decision: cast Lesson (choice="p75") with mana_plan maybe. Auto-tap should handle it, but I want to ensure 3 lands remain untapped — auto-tap will tap 4 of 7 lands, leaving 3 untapped automatically. That's fine. But which lands it taps might matter (Swamp vs Island) — not really, Patrol's {3} is generic. Auto-tap is fine.
Then choose whether to waterbend or discard: I'll choose to discard (not pay waterbend). The prompt will ask. Then select discard after drawing.
Let me go. First action: play Island p73.
Actually, let me reconsider the land drop — play Island or hold? Holding bluffs? No reason. Play it. 7 lands: 6 Islands + 1 Swamp.
Also should I send a chat message? The instructions say chat at least once every 2 turn cycles. The log doesn't show recent chat. I'll send a brief message. Something like commenting on the huge Lieutenant. Let me do that alongside.
Let memake the first call: play the Island.raw
{
"success": true
}raw
{
"choices": [
{
"name": "North Pole Patrol",
"index": 0,
"action": "activate",
"playable_abilities": [
"waterbend {3}, {T}: Tap target creature an oppone...",
"{T}: Untap another target permanent you control."
],
"id": "p7"
},
{
"mana_cost": "{3}{U}",
"name": "Waterbending Lesson",
"index": 1,
"action": "cast",
"id": "p75"
},
{
"mana_cost": "{B}",
"name": "Zuko's Conviction",
"index": 2,
"action": "cast",
"id": "p9"
}
],
"game_seq": 466,
"error": "Object p73 not found in current choices",
"success": false,
"error_code": "invalid_choice",
"retryable": true
}Thinking (57 chars)
Letme get the current game state to see what's happening.
pass_priority(until=precombat_main)
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play spells and abilities",
"response_type": "select",
"respond_with": "choice=pN to play, or choice=no to pass. Add rationale when you act",
"context": "T6 Precombat Main/Precombat Main (PilotA) YOUR_MAIN",
"board": [
{
"hand_size": 4,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": true,
"name": "Foggy Swamp Spirit Keeper",
"modified": true,
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 1"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p37"
},
{
"tapped": false,
"name": "North Pole Patrol",
"rules": [
"{T}: Untap another target permanent you control.",
"Waterbend {3}, {T}: Tap target creature an opponent controls."
],
"id": "p7",
"power": "2",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p78",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": true,
"name": "Tiger-Seal",
"modified": true,
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 1"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 26,
"life": 14,
"hand": [
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p73"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p99"
},
{
"mana_cost": "{3}{U}",
"name": "Waterbending Lesson",
"rules": [
"Draw three cards. Then discard a card unless you waterbend {2}."
],
"id": "p75",
"playable": true
},
{
"mana_cost": "{B}",
"name": "Zuko's Conviction",
"rules": [
"Kicker {4} (You may pay an additional {4} as you cast this spell.)",
"Return target creature card from your graveyard to your hand. If this spell was kicked, instead put that card onto the battlefield tapped."
],
"id": "p9",
"playable": true
}
]
},
{
"hand_size": 2,
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 6
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": false,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"counters": {
"+1/+1": 10
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "11",
"toughness": "11",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p88"
},
{
"tapped": false,
"name": "Katara, the Fearless",
"rules": [
"If a triggered ability of an Ally you control triggers, that ability triggers an additional time."
],
"id": "p80",
"power": "3",
"toughness": "3",
"summoning_sick": true
},
{
"tapped": true,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"name": "Rowdy Snowballers",
"rules": [
"When {this} enters, tap target creature an opponent controls and put a stun counter on it."
],
"id": "p62",
"power": "2",
"toughness": "2",
"summoning_sick": true
},
{
"tapped": false,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 25,
"life": 32
}
],
"board_cursor": 122,
"choices": [
{
"name": "North Pole Patrol",
"index": 0,
"action": "activate",
"playable_abilities": [
"waterbend {3}, {T}: Tap target creature an oppone...",
"{T}: Untap another target permanent you control."
],
"id": "p7"
},
{
"mana_cost": "{3}{U}",
"name": "Waterbending Lesson",
"index": 1,
"action": "cast",
"id": "p75"
},
{
"mana_cost": "{B}",
"name": "Zuko's Conviction",
"index": 2,
"action": "cast",
"id": "p9"
}
],
"untapped_lands": 6,
"game_seq": 466,
"land_drops_used": 1,
"stop_reason": "reached_step",
"current_step": "Precombat Main"
}Thinking (9954 chars)
Let me assess the situation. It's my turn 6 precombat main. I have 6 untapped lands (5 Islands + 1 Swamp). My hand: Island, Island, Waterbending Lesson, Zuko's Conviction.
Wait, the summary said I played an Island to reach 7 mana, but the board shows 5 Islands + Swamp = 6 lands total, 6 untapped. Land drops remaining: 0. So I already played my land this turn. I have 6 mana available.
My plan: cast Waterbending Lesson (draw 3, discard 1 unless I waterbend 2). Waterbend 2 means... let me recall. Waterbend {2} as an additional cost I think — Waterbending Lesson costs {3}{U}, and "discard a card unless you waterbend {2}". Waterbend X means you may tap artifacts/creatures to pay for it? Actually waterbend is like convoke for a specific cost — you can tap creatures/artifacts to pay for the waterbend cost. Let me check the oracle text.
Actually, the important thing: I want to keep 3 lands + North Pole Patrol open to tap the Lieutenant on their turn? Wait, no — North Pole Patrol's waterbend ability is {3}, {T}: Tap target creature an opponent controls. That costs 3 mana plus tap. So to activate it, I need 3 mana and the Patrol untapped.
But wait — during their turn, my lands untap on my turn, not theirs. So I need to keep 3 lands untapped through their turn to activate the Patrol's ability in response to their attacks. Currently I have 6 untapped lands. If I cast Waterbending Lesson ({3}{U} = 4 mana), I'd have 2 lands left untapped — not enough for the Patrol's 3-mana ability.
Hmm, but waterbend lets me tap creatures to help pay. Waterbend {3} on North Pole Patrol: "Waterbend {3}, {T}: Tap target creature an opponent controls." Waterbend is an ability where you can tap untapped artifacts and creatures you control to help pay — each tapped permanent pays for {1}. So I could tap my creatures (Spirit token, Tiger-Seal... wait Tiger-Seal is tapped, Spirit Keeper is tapped/stunned).
My untapped creatures: North Pole Patrol itself (but it taps as part of the cost — can it also pay for waterbend? Typically no, because tapping is part of the cost; a permanent can't be tapped twice. Actually with convoke-like abilities, you tap creatures as part of paying the cost, and the Patrol's {T} is also part of the cost. You can't use the same permanent for both. But other creatures: Spirit Token 1/1 can be tapped to pay 1 of the waterbend cost. Spirit Keeper is tapped (stunned). Tiger-Seal is tapped (upkeep trigger, will untap when I draw my 2nd card this turn).
Cards drawn this turn: 1 (from the turn draw). If I cast Waterbending Lesson and draw 3, the first of those draws is my 2nd card drawn this turn → triggers Tiger-Seal untap and Spirit Keeper's Spirit token creation.
So sequence: cast Waterbending Lesson for {3}{U} (4 mana), leaving 2 lands untapped. Draw 3 cards. On the first draw (2nd card this turn), Tiger-Seal untaps and Spirit Keeper makes a Spirit token. Then discard a card unless I waterbend {2} — I can tap Tiger-Seal and Spirit token to pay the waterbend 2, avoiding discarding. Or just discard one of my two extra Islands.
Wait, but actually the waterbend cost — let me get the oracle text to be precise about timing. "Draw three cards. Then discard a card unless you waterbend {2}." So I draw first, then choose to waterbend or discard. After drawing, Tiger-Seal will be untapped, so I can tap it + a Spirit token to waterbend.
After Waterbending Lesson: 2 lands untapped, Tiger-Seal tapped (if I waterbend), Spirit token tapped, plus I have 3 new cards. Then on opponent's turn, I want to tap the 11/11 Lieutenant with North Pole Patrol: waterbend {3} + tap Patrol. I have 2 untapped lands — I can pay 2 with lands and tap... Spirit Keeper is stunned/tapped, Tiger-Seal would be tapped if I used it for waterbend. Hmm, Spirit token #2 (newly created) would be untapped — I could tap it for 1 of the 3. So 2 lands + 1 spirit token = 3. That works!
Alternatively, discard an Island instead of waterbending, keeping Tiger-Seal untapped. Then on their turn: 2 lands + Tiger-Seal tap = 3 for the Patrol ability. But then Tiger-Seal can't block... it can't block an 11/11 trampler anyway usefully.
Actually wait — do I even want to tap the Lieutenant on their turn? If I tap it precombat on their turn, it can't attack. Then I take hits from the rest: 3/3 Voyager, 3/3 Katara, 2/2 Snowballers, 1/1s... Let me count their board: Airbender Ascension (enchantment), 3 Ally tokens 1/1, Earth King's Lieutenant 11/11, 2 Invasion Reinforcements 1/1, Katara 3/3, Rowdy Snowballers 2/2, South Pole Voyager 3/3. That's a lot of power: 11+3+3+2+3+1+1+1+1+1 = 27 power. I'm at 14.
My blockers: Spirit Keeper 2/4 (stunned — stun counter means it doesn't untap; when it would untap, remove stun counter instead. It's currently tapped with a stun counter. On my turn 6 upkeep... wait, it was stunned on opponent's turn 6. It stays tapped until it would untap. My untap step on turn 6 already happened? Hmm, the stun was applied during opponent's turn 6 (their main phase). So during my turn 6 untap step... wait no. Let me re-read the timeline.
Turn 6 entry says: "Opponent slammed Katara and Rowdy Snowballers, which stunned my Spirit Keeper... I'm activating North Pole Patrol's waterbend ability to tap the Earth King's Lieutenant before combat so it can't attack." That was opponent's turn 6. Then "My turn 6 upkeep: Tiger-Seal's self-tap trigger..." So now it's my turn 6. Spirit Keeper is tapped (stun counter — on my untap step, instead of untapping, the stun counter was removed... but the board still shows it tapped). Hmm, board shows "Foggy Swamp Spirit Keeper 2/4 (tapped)".
Stun counter rules: If a tapped permanent with a stun counter on it would become untapped, instead it stays tapped and you remove a stun counter. So on my turn 6 untap step, Spirit Keeper would have removed the stun counter and stayed tapped. It remains tapped now. It will untap on turn 7's untap step (no more stun counters).
OK so current state, my turn 6 precombat main:
- Untapped: 6 lands (5 Island, 1 Swamp), North Pole Patrol 2/3, Spirit Token 1/1.
- Tapped: Spirit Keeper (will untap next turn), Tiger-Seal (untaps when I draw 2nd card this turn).
- Hand: Island, Island, Waterbending Lesson, Zuko's Conviction.
- Opponent: 32 life, tapped out, huge board.
Plan: Cast Waterbending Lesson now. Costs {3}{U} — tap 4 lands (3 Islands + ... {3} generic + {U}). Use 4 Islands, leaving 1 Island + 1 Swamp untapped (2 mana). Draw 3 → first draw triggers Tiger-Seal untap + Spirit Keeper token (2nd card drawn this turn). Then either waterbend {2} (tap Tiger-Seal + new Spirit token) or discard an Island.
Then I still have Zuko's Conviction available for {B} (Swamp) — return Forecasting Fortune Teller to hand. Or kicked for {4}{B} = 5 mana to put it onto battlefield tapped — I don't have 5 mana left after Lesson (only 2 left). So plain Conviction: return Fortune Teller to hand for {B}. Do I want that? Fortune Teller is a 1/3 that makes a Clue — decent for card draw engine with Tiger-Seal/Spirit Keeper. But casting it costs {1}{U}... I don't remember its cost exactly. Probably 2 mana. Hmm.
Actually, maybe better to keep mana open. My key defensive play: on opponent's turn, activate North Pole Patrol to tap the 11/11 Lieutenant before combat. Cost: waterbend {3} + tap Patrol. I can pay with 2 lands + tap a Spirit token (or Tiger-Seal).
Also consider: should I activate Patrol now to tap Lieutenant? No — tapping it on my turn does nothing since it untaps on their untap step. Wait, no — if I tap it now (my turn), it stays tapped through their untap step? No! It untaps during THEIR untap step. Tapping it on my turn is pointless. I must tap it during their turn, before declare attackers (in their precombat main or beginning of combat).
So: cast Waterbending Lesson now, keep 2 lands + creatures for the Patrol activation on their turn.
Actually, should I also cast Zuko's Conviction to get back Fortune Teller? If I cast Conviction ({B}), I'd have only 1 land untapped (1 Island). Then Patrol activation needs waterbend 3: 1 land + Spirit token + Tiger-Seal = 3. Doable but leaves Tiger-Seal tapped... which is fine-ish. But do I want Fortune Teller back? It's a chump blocker + Clue. Card draw engine value. But I'm at 14 life facing lethal-ish board; I need real answers. The 3 cards from Lesson might give me something better. Let me first cast Lesson, see what I draw, then decide.
Actually, the order: cast Lesson first, then decide about Conviction based on draws. Yes.
Mana plan for Waterbending Lesson: {3}{U}. Tap 4 Islands? I have 5 Islands + 1 Swamp. Leave Swamp + 1 Island untapped for Conviction ({B}) and Patrol activation. So tap 4 Islands: pay {3}{U} with U from one Island and 3 generic from three Islands. Auto-tap should handle it, but let me specify mana_plan to keep Swamp untapped. Actually auto-tap might tap the Swamp for generic mana, leaving 4 Islands... hmm, auto-tap typically taps optimally. To be safe, specify mana_plan with the 4 Island IDs. I need the Island IDs. From the board: "Island, Island, Island, Island, Island, North Pole Patrol 2/3, Spirit Token 1/1 (token), Swamp, Tiger-Seal 3/3 (tapped)". The IDs aren't shown for the lands in this summary. Only p7 (Patrol), p75 (Lesson), p9 (Conviction) are given in choices.
I could just use auto_tap=true and trust it. The risk: auto-tap taps Swamp + 3 Islands leaving 2 Islands. Then Conviction costs {B} — can't cast with only Islands! That would be bad if I want Conviction. But do I definitely want Conviction? Not sure yet. Let me be safe and specify the mana plan. But I don't know the Island IDs...
Let me get game state to see IDs. Actually, I can call get_game_state to fetch full state with IDs. Let me do that first.
Actually, the choice list shows only 3 choices with IDs p7, p75, p9. The lands' IDs aren't shown. I'll call get_game_state to get the fullpicture including land IDs.
Let me do that.get_game_state(snapshot_id=0)
{
"available": true,
"snapshot_id": 346372592349,
"turn": 6,
"phase": "Precombat Main",
"step": "Precombat Main",
"active_player": "PilotA",
"priority_player": "PilotA",
"players": [
{
"hand_size": 4,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": true,
"name": "Foggy Swamp Spirit Keeper",
"modified": true,
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 1"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p37"
},
{
"tapped": false,
"name": "North Pole Patrol",
"rules": [
"{T}: Untap another target permanent you control.",
"Waterbend {3}, {T}: Tap target creature an opponent controls."
],
"id": "p7",
"power": "2",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p78",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": true,
"name": "Tiger-Seal",
"modified": true,
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 1"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 26,
"life": 14,
"hand": [
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p73"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p99"
},
{
"mana_cost": "{3}{U}",
"name": "Waterbending Lesson",
"rules": [
"Draw three cards. Then discard a card unless you waterbend {2}."
],
"id": "p75",
"playable": true
},
{
"mana_cost": "{B}",
"name": "Zuko's Conviction",
"rules": [
"Kicker {4} (You may pay an additional {4} as you cast this spell.)",
"Return target creature card from your graveyard to your hand. If this spell was kicked, instead put that card onto the battlefield tapped."
],
"id": "p9",
"playable": true
}
]
},
{
"hand_size": 2,
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 6
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": false,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"counters": {
"+1/+1": 10
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "11",
"toughness": "11",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p88"
},
{
"tapped": false,
"name": "Katara, the Fearless",
"rules": [
"If a triggered ability of an Ally you control triggers, that ability triggers an additional time."
],
"id": "p80",
"power": "3",
"toughness": "3",
"summoning_sick": true
},
{
"tapped": true,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"name": "Rowdy Snowballers",
"rules": [
"When {this} enters, tap target creature an opponent controls and put a stun counter on it."
],
"id": "p62",
"power": "2",
"toughness": "2",
"summoning_sick": true
},
{
"tapped": false,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 25,
"life": 32
}
],
"stack": [],
"game_seq": 466
}Thinking (25189 chars)
Let me analyze the situation.
I'm at 14 life. Opponent at 32. Their board: 11/11 trample Earth King's Lieutenant, Katara 3/3 (sick), Rowdy Snowballers 2/2 (sick), South Pole Voyager 3/3, two Invasion Reinforcements 1/1, three Ally tokens 1/1. That's a wide board.
My board: Foggy Swamp Spirit Keeper 2/4 (tapped, stunned — it has a stun counter? Let me check. The summary said Rowdy Snowballers stunned my Spirit Keeper. The board shows Spirit Keeper tapped. It likely has a stun counter, so it won't untap next untap step), Tiger-Seal 3/3 (tapped, untaps when I draw my 2nd card), North Pole Patrol 2/3, Spirit Token 1/1.
Cards drawn this turn: 1 (my draw for turn). Tiger-Seal is tapped.
My hand: Island, Island, Waterbending Lesson, Zuko's Conviction. Graveyard: Forecasting Fortune Teller.
Mana: 6 untapped lands (5 Islands + 1 Swamp). No land drops remaining (already played a land this turn — wait, "Land drops remaining: 0", so I already played the Island).
Plan: Cast Waterbending Lesson now. It draws 3 cards. That will be my 2nd, 3rd, 4th cards drawn this turn. The 2nd card drawn triggers Tiger-Seal untap and Spirit Keeper's token creation (Spirit Keeper is tapped but its trigger still works — it's a triggered ability, doesn't require untapped). Then I discard a card unless I waterbend {2} — waterbend {2} means pay {2}? Let me check what waterbend means. "Waterbend {N}" likely means pay {N} as an additional cost or tap creatures? In Avatar set, waterbend is a cost that can be paid by tapping untapped creatures you control? Actually, waterbend: "You may tap an untapped creature you control rather than pay {1} for each..." Hmm, I recall waterbend {N} means you can pay {N} OR tap a creature with power N? Let me recall.
Actually in the Avatar: The Last Airbender set, "waterbend {N}" is a cost: "You may pay {N}. If you do, ..." Hmm. Let me look it up. Waterbend is an ability word? The card Waterbending Lesson: "Draw three cards. Then discard a card unless you waterbend {2}." Waterbend {2} means you may pay {2} (generic mana) — actually I believe waterbend X means "You may tap an untapped creature you control with power X or greater rather than pay this cost" — no wait.
Let me think. In the Avatar set mechanics: Airbend, Waterbend, Earthbend, Firebend. Waterbend {N}: "As an additional cost to cast this spell, you may tap an untapped creature you control. If you do, reduce this cost by {N} equal to that creature's power"? Hmm, that's convoke-like.
Actually I recall: "Waterbend {N}" means "You may pay {N} less if you tap an untapped creature you control" — similar to convoke but for water. The reminder text: "To waterbend {N}, pay {N}. You may tap an untapped creature you control rather than pay {1} for each..." Hmm no.
Let me just check oracle text via the tool for "waterbend" — but the tool only gives card text. The reminder text isn't shown. Let me use my knowledge: Waterbend is a keyword from Avatar: TLA. I believe waterbend {N} means: "You may pay {N}. When you do, ..." Actually no.
From the set: Katara, Water Tribe's Hope has waterbend? Cards like "Waterbending Lesson {3}{U}: Draw three cards. Then discard a card unless you waterbend {2}." The waterbend mechanic: "To waterbend, pay the waterbend cost. You may tap an untapped creature you control to pay for {1} of that cost per point of power"?
I recall the actual rule: Waterbend {cost} is an additional cost that you can pay, and you may tap untapped creatures you control to help pay for it (each creature pays for {1}... or its power?). Hmm. Actually I think waterbend works like convoke but only for the waterbend cost: "You may tap any number of untapped creatures you control. For each creature tapped this way, you pay {1} less." Not sure about power-based.
Let me search memory: MTG Avatar set (TLA), released 2025. Mechanics: Airbend (exile, can cast for {2}... actually airbend exiles a creature and its owner can cast it for {2}), Waterbend (cost reduction by tapping creatures — like convoke for a specific cost), Earthbend (land becomes a creature with haste + counters... actually earthbend N: target land becomes a 0/0 creature with N +1/+1 counters and is still a land, when it dies or is exiled return it tapped), Firebend (impulsive draw? "exile top card, you may play it this turn"?).
Waterbend reminder text: "To waterbend {N}, pay {N}. You may tap an untapped creature you control rather than pay {1} for each {1} in that cost" — basically convoke for the waterbend cost. I'm fairly confident waterbend is convoke-like: tapping creatures pays for the waterbend cost.
So Waterbending Lesson: Draw 3, then discard unless I waterbend {2} — I can tap two creatures (e.g., tapped ones don't count; must be untapped). My untapped creatures: North Pole Patrol 2/3, Spirit Token 1/1. Tiger-Seal is tapped but will untap when I draw my 2nd card — but the waterbend payment happens during casting? "Then discard a card unless you waterbend {2}" — this happens on resolution, after drawing 3. So by then, Tiger-Seal will have untapped (2nd card drawn trigger). So I could tap Tiger-Seal and Spirit Token (or Patrol) to pay the {2}. Wait, but does each tapped creature pay {1}? If convoke-like, each creature pays {1} regardless of power. Hmm, or maybe power-based: a creature pays equal to its power?
I need to know. Let me think about North Pole Patrol: "Waterbend {3}, {T}: Tap target creature an opponent controls." So activating it costs {3} plus tap, but the {3} can be paid by tapping other creatures if waterbend is convoke-like. Previously (turn 6 per summary) I activated North Pole Patrol's waterbend ability to tap the Lieutenant — I had 2 untapped lands + Spirit Token presumably. Hmm, in the summary I said "I'm activating North Pole Patrol's waterbend ability to tap the Earth King's Lieutenant before combat" — I don't know how I paid.
The safest: I have 6 untapped lands, so I can just pay {2} with mana regardless.
Current decision: precombat main, 6 untapped lands, hand has Waterbending Lesson, Zuko's Conviction, 2 Islands. Land drops: 0 (already played a land this turn).
Cast Waterbending Lesson: {3}{U} = 4 mana, leaving 2 mana (1 Island + Swamp... actually 5 Islands + 1 Swamp; spend 4 Islands-ish, leaving 2 lands). Then draw 3 (2nd card drawn triggers Tiger-Seal untap + Spirit Keeper makes a 1/1 Spirit). Then discard unless waterbend {2}: I can pay {2} with my remaining 2 lands, or tap creatures. If I pay with lands, I have 0 lands left for North Pole Patrol activation on opponent's turn (which needs {3} + tap, but can be paid by tapping creatures via waterbend — Tiger-Seal, Spirit tokens, etc.).
Wait — on opponent's turn, I want to tap the 11/11 Lieutenant with North Pole Patrol's waterbend {3}. If waterbend is convoke-like, I can tap Tiger-Seal (3/3), Spirit Token, and the new Spirit token (created by Spirit Keeper when I draw 2nd card — but that token has summoning sickness... tapping for waterbend cost might be like convoke where summoning sickness matters. For convoke, you can't tap a creature with summoning sickness. So the new token can't help. Tiger-Seal (untapped after 2nd card), Spirit Token p78 (no sickness), Patrol itself taps as part of cost. So Tiger-Seal + Spirit Token = {2} of the {3}, leaving {1} from a land. Or all 3 from lands.
Actually wait — does waterbend care about summoning sickness? If it's like convoke, yes. Tiger-Seal was played turn 4, so fine. Spirit Token p78 created turn 5, fine.
Alternatively, maybe waterbend {N} requires tapping a creature with power N or more? "Waterbend {3}" — tap a creature with power 3+? Hmm. If that were the case, Waterbending Lesson's "waterbend {2}" would need a creature with power 2+. Tiger-Seal (3) qualifies, Patrol (2) qualifies, Spirit Keeper (2) qualifies.
I'm not 100% sure. Let me look up actual rules. The Avatar set... "Waterbend {N}" — reminder text: "(You may tap an untapped creature you control rather than pay this cost's generic mana. If that creature has power... )" Hmm.
Actually, I now recall more specifically: Waterbend is like convoke but each tapped creature pays for mana equal to its power? No...
Let me think about design: "Waterbend {3}, {T}: Tap target creature an opponent controls." If waterbend were simple convoke, then with 3 creatures you could activate for free. The card North Pole Patrol is probably a common. Tapping 3 creatures to tap an opponent's creature seems balanced-ish.
I found it — I believe the actual reminder text is: "Waterbend {N} (You may pay {N}. If you do, ... )" no.
OK here's another approach: I'll check via game — when I get to pay costs, the client will show me options. But I should plan.
From the actual Avatar: The Last Airbender set (November 2025), the mechanics article: "Waterbend {cost} is an additional or alternative cost. To pay a waterbend cost, you pay the mana, but you may tap an untapped creature you control rather than pay {1} for each..." I'm now fairly confident it's convoke-style: each tapped creature reduces by {1} (generic only).
Hmm, actually no! I remember now. Waterbend: "You may tap an untapped creature you control rather than pay a waterbend cost if that creature's power is greater than or equal to the number in the cost." So waterbend {3} = tap a creature with power 3+ OR pay {3}. Waterbend {2} = tap a creature with power 2+ OR pay {2}.
That matches design: North Pole Patrol (2/3) has waterbend {3} — it can't tap itself (it's already tapping as cost), so you need another creature with power 3+ or pay {3}. Tiger-Seal 3/3 qualifies. Foggy Swamp Spirit Keeper 2/4 doesn't (power 2 < 3).
And Waterbending Lesson "unless you waterbend {2}": tap a creature with power 2+ (Tiger-Seal 3/3, North Pole Patrol 2/3, Spirit Keeper 2/4) or pay {2}.
Hmm, which is it? Each interpretation matters a lot for planning. Let me try to recall actual cards: "Appa, Steadfast Guardian"? "Water Whip"? I genuinely can't recall with certainty.
Let me think about the stun counter interaction. Spirit Keeper is tapped with a stun counter. It stays tapped; at my untap step, instead of untapping, remove stun counter? Stun counter: "If a permanent with a stun counter on it would become untapped, instead remove a stun counter from it." So Spirit Keeper won't untap next turn either (removes counter instead).
Priority now: cast Waterbending Lesson to dig for answers. With 6 mana, cast it (4), draw 3 — 2nd card drawn triggers Tiger-Seal untap + Spirit Keeper token. Then discard unless waterbend {2}: pay {2} with my 2 remaining lands, OR tap Tiger-Seal (if power-based, 3≥2 works; if convoke, taps for {1}, need another).
If I pay {2} with lands, I have 0 lands untapped, but Tiger-Seal, Patrol, Spirit Token, new Spirit token... On opponent's turn, tapping the Lieutenant via Patrol: waterbend {3} + tap Patrol. If power-based: tap Tiger-Seal (power 3) + tap Patrol → activate for free! Great. If convoke-based: tap Tiger-Seal + Spirit Token + ... = {2}, need {1} more — no lands left untapped. Then I couldn't activate. Hmm, but wait — do I even want to keep mana up? Also I could attack this turn? No — attacking into their board is bad; also my creatures are tapped except Patrol and Spirit Token.
Alternatively, I could waterbend for the Lesson by tapping Tiger-Seal (assuming power ≥ cost interpretation) and keep 2 lands open. Then on their turn, activate Patrol: waterbend {3} needs... if power-based, Tiger-Seal is tapped (used for Lesson), Spirit Keeper power 2 < 3, so I'd need {3} from lands — only 2 open. Not enough! Unless I use Patrol + 2 lands + ... no.
Hmm wait, but if I pay the Lesson's waterbend {2} with mana (2 lands), then on their turn I have 0 lands but Tiger-Seal untapped (power 3) → Patrol waterbend {3} via Tiger-Seal tap. Works under power-based interpretation.
Under convoke interpretation: pay Lesson waterbend with lands (2), leaving 0 lands. Their turn: Patrol waterbend {3} = tap Tiger-Seal + Spirit Token + new Spirit token? New token created by Spirit Keeper trigger when I drew 2nd card — created this turn, summoning sick, can't tap for convoke. So Tiger-Seal + Spirit Token = {2}, short {1}. Fails.
Alternatively under convoke: pay Lesson's waterbend {2} by tapping Tiger-Seal + Spirit Token, keep 2 lands. Their turn: Patrol waterbend {3} = {1}{1} from lands... wait {3} generic — 2 lands + Spirit Keeper? Spirit Keeper is tapped (stunned). Tiger-Seal tapped (used). Spirit Token tapped. New token sick. Hmm, only 2 lands = {2}, short {1}. Fails too. Unless I don't waterbend the Lesson at all and just discard a card — keep all 6... no wait, casting Lesson costs 4, leaving 2 lands. Same issue.
Hmm, so under convoke interpretation, I can't both cast Lesson and activate Patrol next turn. Under power-based, I can (pay Lesson with lands, keep Tiger-Seal for Patrol activation which is free).
Actually wait — maybe I should reconsider: do I even need to activate Patrol preemptively? Opponent's board: 11/11 trample Lieutenant. If it attacks, I must block or take ~11 trample. My blockers next turn: Spirit Keeper stays tapped (stun), Tiger-Seal 3/3, Patrol 2/3 (but taps to activate), Spirit Token 1/1 (can't block non-Spirits!), new Spirit token (can't block non-Spirits). So effectively Tiger-Seal 3/3 and Patrol 2/3 can block. Lieutenant 11/11 trample: block with Tiger-Seal, trample 8 through → I go to 6. Plus Voyager 3/3, Katara 3/3 (sick now, will be able to attack next turn), Snowballers 2/2, tokens... I'd die. So yes, tapping the Lieutenant with Patrol is essential.
Also note: Tiger-Seal taps itself at my upkeep each turn, and untaps when I draw my 2nd card. On opponent's turn, I draw 0 cards normally, so Tiger-Seal stays as-is (untapped from my turn's trigger).
Plan: Cast Waterbending Lesson now, pay {3}{U} with 4 Islands (keep Swamp + 1 Island). Draw 3. Resolve triggers (Tiger-Seal untap, Spirit Keeper token). Then for "discard unless waterbend {2}": pay {2} with Island + Swamp (safest, works under both interpretations). Then 0 lands untapped, but Tiger-Seal (3/3), Patrol (2/3), Spirit Token, new token all untapped.
Then on their turn, activate Patrol waterbend {3}: if power-based, tap Tiger-Seal (power 3). If convoke-based, tap Tiger-Seal + Spirit Token + ... short {1}. Hmm. Risk.
Wait, actually, maybe I should reconsider the interpretation by checking how I paid on turn 6 earlier (per summary: "I'm activating North Pole Patrol's waterbend ability to tap the Earth King's Lieutenant"). On turn 6, my board: Spirit Keeper (2/4, untapped then), Tiger-Seal 3/3, Patrol, Spirit Token, lands: 5 lands? Turn 6 I had 6 lands (played Island turn 6? Summary says turn 6 I played an Island to reach 6... wait no, turn 6 summary says "I have 5 untapped lands and a land drop. Playing an Island to reach 6 mana" — that was the second turn-6 entry; the first turn-6 entry was opponent's turn 6 where I activated Patrol). On opponent's turn 6, I had lands: turn 5 I played Island → 6 lands total (4 Islands + Swamp + ...?). Ugh, hard to reconstruct. The activation succeeded, but I don't know the payment method.
Let me just look up the rule text properly. Actually, I can try get_oracle_text on "waterbend"? The tool says "Get oracle text for cards" — waterbend isn't a card. But maybe I can get the reminder text for a card with waterbend, like Waterbending Lesson or North Pole Patrol. The Card Reference didn't include reminder text. Let me try get_oracle_text for North Pole Patrol — maybe it includes reminder text.
Actually, from my training data: Avatar: The Last Airbender (TLA) mechanics — I'm now recalling the mechanics article. The four bending mechanics:
- Airbend: exile target creature; for as long as it remains exiled, its owner may cast it for {2} rather than its mana cost. (Like "airbend" = bounce to exile, recastable for 2.)
- Waterbend {N}: "You may tap an untapped creature you control rather than pay a waterbend cost of {N} if that creature's power is N or greater." Hmm... or "Waterbend represents waterbenders using creatures to help pay costs. To pay a waterbend cost of {N}, you may tap an untapped creature you control with power N or greater rather than pay {N}."
- Earthbend N: "Target land you control becomes a 0/0 land creature with haste and N +1/+1 counters... when it dies, return it to the battlefield tapped."
- Firebend: "Whenever this creature attacks, add {R}..."? Firebend might be mana on attack.
I'm fairly confident waterbend is "tap a creature with power N or greater instead of paying {N}". Let me double check with card designs: "Foggy Swamp Spirit Keeper" — no waterbend. "North Pole Patrol 2/3: {T}: Untap another target permanent. Waterbend {3}, {T}: Tap target creature an opponent controls." A 2/3 for 3 (1UU? or 2U?) with tap-target ability costing {3} or tapping a 3-power creature. Reasonable.
"Waterbending Lesson {3}{U}: Draw three cards. Then discard a card unless you waterbend {2}." — tap a creature with power 2+ or pay {2}. Reasonable.
OK here's the thing — I can hedge. When the Lesson's "discard unless waterbend" resolves, the client will present choices (pay {2}, tap a creature, or discard). I'll see the options. Let me cast Lesson first and see.
Actually the current decision includes "Waterbending Lesson [id=p75, cast, {3}{U}]". Casting it: cost {3}{U}. I'll auto-tap 4 lands (probably 4 Islands, keeping Swamp + Island). Let me specify mana_plan to keep Swamp + one Island: tap Islands p4, p5, p6, p23 for the {3}{U}, keeping p37 (Island) and p8 (Swamp) untapped. Then when the waterbend choice comes, I'll decide based on presented options.
Also, triggers: drawing 3 cards → 2nd card drawn triggers Tiger-Seal untap and Spirit Keeper token. Wait — Tiger-Seal's trigger: "Whenever you draw your second card each turn, untap Tiger-Seal." Tiger-Seal is currently tapped (its upkeep trigger). Cards drawn this turn: 1. So drawing 3 from Lesson: card #2 triggers untap + Spirit Keeper token.
Order of resolution: Lesson resolves fully (draw 3, then discard/waterbend), but the triggers go on the stack after Lesson finishes resolving? Actually triggers trigger during resolution but go on stack after the spell finishes resolving. So: draw 3 → triggers queued → then "discard unless waterbend {2}" choice happens during resolution. Hmm, so the waterbend choice happens BEFORE Tiger-Seal untaps (triggers resolve after the spell). So at the time of the waterbend decision, Tiger-Seal is still tapped! My untapped creatures at that point: North Pole Patrol (2/3), Spirit Token (1/1).
Under power-based interpretation: waterbend {2} → tap a creature with power ≥2: North Pole Patrol (power 2) qualifies! Spirit Token (power 1) doesn't. So I could tap Patrol to avoid discarding, keeping 2 lands untapped. But then Patrol is tapped — I can't use it on their turn to tap the Lieutenant! That's bad. The whole point is keeping Patrol available. So I'd rather pay {2} with lands (Island + Swamp), keeping Patrol untapped.
Then after Lesson resolves, triggers resolve: Tiger-Seal untaps, new Spirit token appears.
End state of my turn: 0 untapped lands; untapped creatures: Patrol, Tiger-Seal, Spirit Token, new Spirit token; tapped: Spirit Keeper (stunned).
Opponent's turn: they untap everything, draw, likely play more Allies (Katara doubles triggers — Lieutenant gets bigger). When they move to combat, I activate Patrol: waterbend {3} + tap Patrol → tap Lieutenant. Payment: power-based → tap Tiger-Seal (power 3 ≥ 3). Free. If convoke-based → tap Tiger-Seal + Spirit Token + new token (sick, can't) = {2}, short {1}, and 0 lands → can't activate! Disaster under convoke interpretation.
Hmm. So the risk: if waterbend is convoke-like, I need to keep 1 land open, meaning I can't pay the Lesson's {2}... wait, I could: cast Lesson (4 lands), leaving 2 lands. For the discard choice, discard a card instead of paying. Keep 2 lands. Then on their turn: Patrol activation {3}: 2 lands + Tiger-Seal tap ({1}) = {3}. Works under convoke. But under power-based, discarding a card when I could tap Patrol... no wait, under power-based I'd pay {2} with lands anyway.
Alternatively: hedge by keeping mana and NOT casting Lesson this turn? Just pass, keep 6 lands open. Then on their turn, activate Patrol waterbend {3} with 3 lands (works under both interpretations), keeping 3 lands + Tiger-Seal + Patrol for blocks. Then cast Lesson next turn. But that wastes a turn of digging, and next turn Tiger-Seal taps at upkeep again... Actually next turn: upkeep Tiger-Seal taps, draw (1 card), then main: cast Lesson (draw 3 → 2nd card untaps Tiger-Seal + token). Same situation but one turn later and one more land maybe (I have 2 Islands in hand; next turn play one → 7 lands). The Lieutenant stays a threat; Patrol can tap it each turn (waterbend {3} each turn).
But actually, casting Lesson now is better: dig for removal/bounce to deal with Lieutenant permanently. The question is just the payment puzzle.
Key decision: after casting Lesson, when prompted "discard unless waterbend {2}", what do I do? I'll see the actual options — the client will show me what's legal. If tapping Patrol is offered (power-based, since Patrol has power 2 ≥ 2), I'll learn the interpretation. But careful: if I tap Patrol for the Lesson, I lose the Patrol activation next turn (it's tapped). Unless... I pay {2} with lands regardless. Let me just plan to pay {2} with lands if offered, and observe what creature-tap options exist to learn the rules.
Actually, you know what? Let me first check the oracle text with reminder text via get_oracle_text for North Pole Patrol and Waterbending Lesson. The tool might return full oracle text including reminder. Let me do that before casting.
Also, what do I hope to draw into? My deck: U/B with cards like... I don't know my full decklist. 26 cards left. Removal like "Vraska's..."? Unknown. Zuko's Conviction in hand: {B} return creature from graveyard to hand, kicker {4} put onto battlefield tapped. Only creature in graveyard: Forecasting Fortune Teller (1/3, makes a Clue). Kicked Zuko's Conviction costs {4}{B} = 5 mana → put Fortune Teller onto battlefield tapped, get a Clue. That's a play for 5 mana — I have 6. But it doesn't help vs Lieutenant much (another blocker). Digging with Lesson is better.
Also note Airbender Ascension has 6 quest counters: at opponent's end step, they exile a creature and return it — flickering an Ally triggers Lieutenant counters and Voyager lifegain etc. Their board will keep growing. I need real answers (bounce, kill, or a big lifelink wall + chump army). Also I could race? No — I'm at 14, they're at 32. Racing is impossible. Must stabilize.
One more consideration: their Lieutenant has trample and 11/11. If I tap it every turn with Patrol, they still attack with everything else: Katara 3/3, Voyager 3/3, Snowballers 2/2, two 1/1 Reinforcements, three 1/1 tokens = 3+3+2+1+1+1+1+1 = 13 damage if unblocked. My blockers: Tiger-Seal 3/3, Spirit Keeper (tapped/stunned — can't block), Spirit tokens can't block non-Spirits. So only Tiger-Seal blocks one → I take ~10 → dead. So just tapping the Lieutenant isn't enough! I need to also develop blockers or removal. Waterbending Lesson digging 3 deep is critical.
Also, Spirit Keeper is stunned — it removes the stun counter at my next untap instead of untapping, so it stays tapped through their next turn too. Ugh.
Wait, actually — does the stun counter remove at MY untap step? Stun counter rules: "If a tapped permanent with a stun counter on it would become untapped, instead it stays tapped and a stun counter is removed." Spirit Keeper is tapped now. At my turn-7 untap step, it would untap → instead remove stun counter, stays tapped. So during opponent's turn 7, Spirit Keeper is tapped and can't block. At turn-8 untap, it untaps normally. So Spirit Keeper is out for one more turn cycle.
So my defense next turn: Tiger-Seal 3/3, Patrol 2/3 (if not tapped for activation), 2 Spirit tokens (can't block non-Spirits). If I tap Lieutenant with Patrol (Patrol taps), blockers = Tiger-Seal only. They attack with everything except Lieutenant: 13 damage incoming, block 3 with Tiger-Seal → take 10 → at 4. Then next turn... they keep growing. I need Lesson to find something big: mass bounce? A sweeper? My colors U/B — maybe "The Blue Spirit"? Unknown deck. There might be a board wipe or removal like "Murder"?
Alright: cast Waterbending Lesson now. Mana plan: tap 4 Islands (p4, p5, p6, p23), keep Island p37 + Swamp p8 for the {2} waterbend (pay with mana to keep Patrol untapped). Then see the waterbend prompt.
Actually wait — should I keep Swamp+Island or 2 Islands? For waterbend {2} generic, either works. Keeping Swamp means if I want to cast Zuko's Conviction ({B}) later... after paying {2}, no lands left anyway. Fine.
Let me also get oracle text first to try to learn waterbend rules. Let me call get_oracle_text for Waterbending Lesson and North Pole Patrol. These are independent calls, do them together. Then cast Lesson.
Actually, the decision is pending now. I can call get_oracle_text (doesn't change state) then choose_action. Let me do that.get_oracle_text(card_names=["Waterbending Lesson","North Pole Patro...)
{
"success": true,
"cards": [
{
"mana_cost": "{3}{U}",
"name": "Waterbending Lesson",
"rules": [
"Draw three cards. Then discard a card unless you waterbend {2}."
],
"type": "Sorcery - Lesson"
},
{
"mana_cost": "{2}{U}",
"name": "North Pole Patrol",
"rules": [
"{T}: Untap another target permanent you control.",
"Waterbend {3}, {T}: Tap target creature an opponent controls."
],
"power": "2",
"toughness": "3",
"type": "Creature - Human Soldier Ally"
}
]
}Thinking (13896 chars)
The oracle text doesn't define waterbend keyword mechanics. In the Avatar set, "Waterbend {N}" means: "You may pay {N} by tapping untapped creatures you control, each creature paying for {1}." Actually, the mechanic: "As an additional cost to cast a spell with waterbend, you may tap any number of untapped creatures you control. Each creature tapped this way pays for {1} of the waterbend cost." Similar to convoke.
So for Waterbending Lesson: after drawing 3, I discard a card unless I waterbend {2} — meaning I can pay {2} (possibly by tapping creatures) to avoid discarding.
Current state: I have 6 untapped lands (5 Islands + Swamp), untapped creatures: North Pole Patrol (2/3), Spirit Token (1/1). Tiger-Seal and Spirit Keeper are tapped.
If I cast Waterbending Lesson for {3}{U} (4 mana), I have 2 lands left (one Island + Swamp). Then to waterbend {2}, I can tap Spirit Token + North Pole Patrol... but wait, I want to keep North Pole Patrol available for its waterbend {3} tap ability on opponent's turn. If I tap Patrol to help pay for waterbend, it can't use its tap ability next turn.
Alternative: pay {2} with the 2 remaining lands (Island + Swamp can both produce mana: Swamp produces B, fine for generic). That leaves everything untapped except lands — but then I have 0 mana left and Patrol untapped, but Patrol's waterbend {3} ability requires paying {3} — which I could pay by tapping creatures! Waterbend {3}, {T}: Tap target creature. I can tap Spirit Token and... only Spirit Token + Tiger-Seal (tapped, can't) + Spirit Keeper (tapped). Hmm, waterbend lets me tap untapped creatures to pay for the {3}. My untapped creatures would be: North Pole Patrol itself — but it has to tap itself for the ability cost ({T}), so it can't also pay for waterbend? Actually in MTG Avatar, waterbend is "you may tap untapped creatures you control rather than pay this cost's generic mana" — like convoke. Can the Patrol tap itself to pay for its own waterbend cost? The ability also requires {T} as a cost. A creature can't be tapped twice to pay two costs. But other creatures can pay the {3}.
My untapped creatures next turn: Patrol, Spirit Token. Tiger-Seal and Spirit Keeper are tapped but will untap on my next turn... but I want to use Patrol's ability during the opponent's turn (before their combat). At that point, Spirit Keeper and Tiger-Seal are still tapped (they untap on MY turn). So available creatures to waterbend {3}: Spirit Token only = {1}. I'd need {2} more from lands.
Plan: Cast Waterbending Lesson now for {3}{U} using 4 Islands, leaving Island + Swamp untapped. Waterbend {2}: pay with Island + Swamp (the 2 remaining lands) OR tap Spirit Token + 1 land. If I use both lands, I have 0 mana but Patrol + Spirit Token untapped. Then on opponent's turn, to activate Patrol's waterbend {3}: tap Spirit Token for {1}, still need {2} — no mana! Unless lands untap... they don't on opponent's turn.
Hmm. So maybe better: waterbend {2} for the Lesson by tapping Spirit Token + North Pole Patrol? Then Patrol is tapped and can't be used on opponent's turn. Bad.
Alternative: tap Spirit Token ({1}) + Island ({1}) for the waterbend {2}. That leaves Swamp untapped ({1} mana) + Patrol untapped. On opponent's turn: Patrol ability waterbend {3}: pay Swamp {1} + ... need {2} more, no creatures available (Spirit Token tapped). Doesn't work either.
Alternative: don't waterbend the Lesson — just discard a card. Keep all 6 lands minus 4 = 2 lands (Island + Swamp = {2}) plus Patrol + Spirit Token untapped. On opponent's turn: Patrol waterbend {3} = Spirit Token {1} + Island {1} + Swamp {1} = {3}. That works!
But discarding a card is a real cost. What would I discard? I have 2 Islands in hand plus whatever I draw. If I draw 3 cards, hand = 3 new + 2 Islands + Zuko's Conviction (if not cast). I can discard the worst card — likely an Island (I have 6 lands already, drawing more lands is likely). Discarding an Island is nearly free if I draw into action.
Actually wait — should I reconsider? Maybe waterbend using both creatures (Spirit Token + Patrol)? Then draw 3, no discard, but Patrol tapped → can't tap the Lieutenant on their turn → they attack with 11/11 trample + team. Can I block? Spirit Keeper is tapped (stun counter... wait, does Spirit Keeper have a stun counter? Rowdy Snowballers put a stun counter on it — "tap target creature and put a stun counter on it". Stun counter: if a tapped permanent with a stun counter would untap, instead remove a stun counter. So Spirit Keeper stays tapped through my next untap step. It's tapped now and won't untap next turn.
So my board next turn: Tiger-Seal untaps (upkeep trigger taps it again, but 2nd card draw untaps it), Spirit Keeper stays tapped (stun), Patrol, Spirit Token.
If Patrol is tapped, opponent attacks with 11/11 trample + 3/3 + 3/3 Katara + 2/2 + 1/1s. I'd block with Tiger-Seal... take huge trample damage. I'm at 14. An 11/11 trampler blocked by 3/3 deals 8 trample. Plus others. I could die or get close.
So keeping Patrol available to tap the Lieutenant is crucial. Therefore: cast Lesson, pay {3}{U} with 4 Islands, then for the waterbend {2} choice — hmm, actually, let me reconsider: is paying {2} with Island+Swamp better, leaving Spirit Token + Patrol untapped, but then Patrol's ability costs waterbend {3} which I can't fully pay (Spirit Token {1} + no lands)? No.
Option: pay waterbend {2} with Spirit Token + Island. Leaves Swamp untapped + Patrol. Patrol ability: waterbend {3} = Swamp {1} + ... only {1}. No.
Option: decline to waterbend, discard a card. Leaves Island + Swamp + Spirit Token + Patrol. Patrol ability: {3} = Island + Swamp + Spirit Token tap. Works.
So the plan: cast Waterbending Lesson using 4 Islands, choose not to waterbend (or rather, pay nothing and discard). Actually the text: "Draw three cards. Then discard a card unless you waterbend {2}." So when resolving, I choose whether to pay {2} (waterbend). I'll decline and discard.
Wait, but actually, maybe I should reconsider casting Zuko's Conviction instead? It returns Forecasting Fortune Teller from graveyard to hand ({B}), or kicked {4}{B} puts it onto battlefield tapped. Kicked costs 5: I have 6 lands. Put Fortune Teller onto battlefield tapped → get a Clue token. That's a 1/3 blocker + clue. But it doesn't solve the 11/11 trample problem. The Lesson digs 3 deep for an answer (removal, bounce, etc.). Digging is better.
Actually, let me think about what answers might be in my deck. I don't know my decklist exactly, but it's a UB deck with waterbend theme. Possible answers: bounce spells, counterspells, removal like "Ruthless Waterbender"? Unknown. Digging 3 cards is the best shot.
Also note: the Lesson itself — after drawing 3, if one of them is a land, I can play it (land drop available? "Land drops remaining: 0" — wait, the decision said "Land drops remaining: 0". Hmm, but the turn log said I played an Island this turn already. Yes, I played an Island from hand (the p73 or another). Actually hand shows two Islands (p73, p99) and log said "Playing an Island from hand to reach 7 mana" — but battlefield shows 5 Islands + Swamp = 6 lands, with 6 untapped. Hand has 2 Islands. So I already used my land drop? The summary said "Playing an Island from hand to reach 7 mana so I can cast..." but the board shows only 6 lands. So the land play didn't happen yet? "Land drops remaining: 0" says no land drops left. And untapped lands: 6. OK so I already played a land this turn (turn 6), and have 6 lands total. Fine.
So cast Lesson for {3}{U}: tap 4 Islands, leaving Island + Swamp untapped. Draw 3, discard 1 (likely an Island or the weakest card).
Then on opponent's turn, when they attack, activate Patrol waterbend {3} tapping Spirit Token + Island + Swamp to tap down the Lieutenant.
Wait — actually, can I activate Patrol's ability before declare attackers to tap the Lieutenant? Yes, tap it pre-combat so it can't attack. Good.
But also consider: opponent has Katara doubling triggers. If they play another Ally, Lieutenant gets +2/+2 (trigger twice? Katara: "If a triggered ability of an Ally you control triggers, that ability triggers an additional time." Earth King's Lieutenant is an Ally, its "whenever another Ally enters, put a +1/+1 counter" triggers twice). So the Lieutenant could grow to 13/13. Tapping it is essential.
Also Airbender Ascension has 6 quest counters; at end step they exile a creature and return it — they could blink Invasion Reinforcements to make another Ally token, growing Lieutenant further, and gaining life via Voyager, etc. Also Rowdy Snowballers is summoning sick now but will be able to attack next turn... wait it's their creature; summoning sick wears off at their turn start. So next turn they can attack with: Lieutenant 11/11 trample, Voyager 3/3, Katara 3/3, Snowballers 2/2, 2x Invasion Reinforcements 1/1, 3x Ally tokens 1/1. That's a lot.
My blockers if I tap the Lieutenant: Tiger-Seal (tapped until I draw 2nd card — but that's on MY turn; during their turn Tiger-Seal stays tapped!). Hmm wait: Tiger-Seal is tapped now (upkeep trigger). My draw for turn happened (1 card). Cards drawn this turn: 1. If I cast Waterbending Lesson, I draw 3 more — that's cards 2, 3, 4! The 2nd card drawn triggers Tiger-Seal untap AND Spirit Keeper token creation!
Oh, that's huge. Casting Waterbending Lesson draws my 2nd card this turn → Tiger-Seal untaps, Spirit Keeper makes a 1/1 Spirit token. So after the Lesson, I'll have Tiger-Seal untapped (3/3 vigilance), a new Spirit token, plus existing Spirit Token and Patrol.
So blockers on their turn: Tiger-Seal 3/3, Patrol 2/3, 2 Spirit tokens (1/1, can't block non-Spirit creatures! "This token can't block or be blocked by non-Spirit creatures." — so Spirit tokens can't block their creatures at all!). Ugh. So real blockers: Tiger-Seal, Patrol (but Patrol taps to tap the Lieutenant... using waterbend I can tap Spirit Token + lands to pay, and the {T} cost taps Patrol itself — so Patrol is tapped and can't block).
So if I tap the Lieutenant with Patrol, my blockers are just Tiger-Seal 3/3. They attack with Voyager 3/3, Katara 3/3, Snowballers 2/2, 2x 1/1 Reinforcements, 3x 1/1 tokens = 14 power total. Tiger-Seal blocks one 3/3 (trades or survives? 3/3 vs 3/3 both die — well Katara 3/3 or Voyager 3/3). I take 11ish → at 14, I go to 3. Hmm, that's rough but alive. But wait — Spirit Keeper has lifelink but it's tapped (stun).
Alternatively, don't tap the Lieutenant with Patrol; instead block it with Tiger-Seal (3/3) — trample 8 through, plus other attackers... worse.
Hmm, what about tapping the Lieutenant AND chumping? Let's count again: attackers (assuming all attack): 11/11 (tapped by Patrol, doesn't attack), 3/3 Voyager, 3/3 Katara, 2/2 Snowballers, 1/1 x5 = 3+3+2+5 = 13 power. Tiger-Seal blocks Katara or Voyager (kills it, dies? 3/3 vs 3/3: both deal 3 to each other, both die. Or Tiger-Seal blocks a 1/1 and survives). Best: Tiger-Seal blocks a 3/3, killing it (Tiger-Seal dies too). I take 10 → at 4. Ouch. Or Tiger-Seal blocks Snowballers 2/2, kills it and survives (3/3 takes 2). I take 11 → at 3.
Hmm, but maybe the Lesson draws me into a removal spell or more blockers. 3 cards deep with 26 left. Let me just cast it and see.
Also, Zuko's Conviction kicked (5 mana) could put Fortune Teller back as a blocker and draw a card off Clue later. But Lesson is better now.
One more consideration: should I waterbend {2} for the Lesson to avoid discarding? The cost: tap 2 creatures or pay 2 mana. If I pay with Island + Swamp (my last 2 lands), then on their turn Patrol's waterbend {3} can be paid by tapping Spirit Token (1) + new Spirit token (1) + ... only 2 creatures + no lands = {2} < {3}. Doesn't work. If I pay with the 2 Spirit tokens (they'll exist after the draw triggers... wait, the triggers resolve after the Lesson resolves? The draw triggers go on the stack after the Lesson finishes resolving. So during Lesson's resolution, the new Spirit token doesn't exist yet. Waterbend for the Lesson: available creatures at that moment: Spirit Token (p78), Patrol, Tiger-Seal (tapped), Spirit Keeper (tapped). So I could tap Spirit Token + Patrol... but then Patrol is tapped for their turn. No.
So: decline waterbend, discard a card. Keep Island + Swamp + Spirit Token for Patrol's ability ({1}+{1}+{1} = {3}).
Let me also double check: do I even want to tap the Lieutenant pre-combat, or wait? If I tap it pre-combat on their turn, they can't attack with it. Yes, that's the plan. But careful: they might have a trick... they're tapped out now, but on their turn they untap 7 lands. They could play flash Invasion Reinforcements... already on board. They have 2 cards in hand. If they pump or give vigilance... Whatever, tapping the Lieutenant is clearly right.
Also, should I cast Zuko's Conviction now for {B} to get Fortune Teller back to hand? That uses my Swamp, leaving only Island for Patrol's ability — Spirit Token {1} + Island {1} = {2} < {3}. Then Patrol can't activate. Bad. Keep the Swamp.
OK here's the decision: cast Waterbending Lesson now, tapping 4 Islands. Then when resolving, decline to waterbend and discard the worst card (probably an Island, unless I draw something worse).
Actually wait, one more thought — mana plan. Casting {3}{U}: I need 3 generic + 1 blue. Tap 4 Islands. Leave Island p4 + Swamp p8 untapped. The auto-tap might tap the Swamp for generic; I should specify mana_plan to tap exactly 4 Islands: p5, p6, p23, p37. Leave p4 (Island) and p8 (Swamp) untapped. Actually any 4 of the 5 Islands; leave one Island + Swamp.
Let me cast with mana_plan="p5,p6,p23,p37".
Rationale: Dig 3 cards for an answer to the 11/11 trampler; the draws also trigger Tiger-Seal untap and a Spirit token. Keep Island+Swamp+Spirit Token up so North Pole Patrol can waterbend-tap the Lieutenant on their turn.raw
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play instants and activated abilities",
"response_type": "select",
"respond_with": "choice=pN to play, or choice=no to pass. Add rationale when you act",
"context": "T6 Precombat Main/Precombat Main (PilotA) YOUR_MAIN",
"board": [
{
"hand_size": 3,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": true,
"name": "Foggy Swamp Spirit Keeper",
"modified": true,
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 1"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p37"
},
{
"tapped": false,
"name": "North Pole Patrol",
"rules": [
"{T}: Untap another target permanent you control.",
"Waterbend {3}, {T}: Tap target creature an opponent controls."
],
"id": "p7",
"power": "2",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p78",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": true,
"name": "Tiger-Seal",
"modified": true,
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 1"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 26,
"life": 14,
"hand": [
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p73"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p99"
},
{
"mana_cost": "{B}",
"name": "Zuko's Conviction",
"rules": [
"Kicker {4} (You may pay an additional {4} as you cast this spell.)",
"Return target creature card from your graveyard to your hand. If this spell was kicked, instead put that card onto the battlefield tapped."
],
"id": "p9",
"playable": true
}
]
},
{
"hand_size": 2,
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 6
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": false,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"counters": {
"+1/+1": 10
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "11",
"toughness": "11",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p88"
},
{
"tapped": false,
"name": "Katara, the Fearless",
"rules": [
"If a triggered ability of an Ally you control triggers, that ability triggers an additional time."
],
"id": "p80",
"power": "3",
"toughness": "3",
"summoning_sick": true
},
{
"tapped": true,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"name": "Rowdy Snowballers",
"rules": [
"When {this} enters, tap target creature an opponent controls and put a stun counter on it."
],
"id": "p62",
"power": "2",
"toughness": "2",
"summoning_sick": true
},
{
"tapped": false,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 25,
"life": 32
}
],
"board_cursor": 127,
"choices": [
{
"name": "North Pole Patrol",
"index": 0,
"action": "activate",
"playable_abilities": [
"waterbend {3}, {T}: Tap target creature an oppone...",
"{T}: Untap another target permanent you control."
],
"id": "p7"
},
{
"mana_cost": "{B}",
"name": "Zuko's Conviction",
"index": 1,
"action": "cast",
"id": "p9"
}
],
"stack": [
{
"owner": "PilotA",
"name": "Waterbending Lesson"
}
],
"untapped_lands": 2,
"game_seq": 472,
"land_drops_used": 1,
"action_taken": "selected_1",
"success": true,
"mana_plan_set": true,
"mana_plan_size": 4
}Thinking (57 chars)
Letme get the current game state to see what's happening.
pass_priority(until=stack_resolved)
{
"action_pending": true,
"action_type": "GAME_ASK",
"message": "Pay waterbend {2}?",
"response_type": "boolean",
"respond_with": "choice=yes or choice=no",
"context": "T6 Precombat Main/Precombat Main (PilotA) YOUR_MAIN",
"board": [
{
"hand_size": 6,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": true,
"name": "Foggy Swamp Spirit Keeper",
"modified": true,
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 4"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p37"
},
{
"tapped": false,
"name": "North Pole Patrol",
"rules": [
"{T}: Untap another target permanent you control.",
"Waterbend {3}, {T}: Tap target creature an opponent controls."
],
"id": "p7",
"power": "2",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p78",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": true,
"name": "Tiger-Seal",
"modified": true,
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 4"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 23,
"life": 14,
"hand": [
{
"mana_cost": "{B}",
"name": "Callous Inspector",
"rules": [
"Menace (This creature can't be blocked except by two or more creatures.)",
"When {this} dies, it deals 1 damage to you. Create a Clue token."
],
"power": "1",
"id": "p101",
"toughness": "1"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p73"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p99"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p102"
},
{
"mana_cost": "{3}{U}",
"name": "Teo, Spirited Glider",
"rules": [
"Flying",
"Whenever one or more creatures you control with flying attack, draw a card, then discard a card. When you discard a nonland card this way, put a +1/+1 counter on target creature you control."
],
"power": "1",
"id": "p103",
"toughness": "4"
},
{
"mana_cost": "{B}",
"name": "Zuko's Conviction",
"rules": [
"Kicker {4} (You may pay an additional {4} as you cast this spell.)",
"Return target creature card from your graveyard to your hand. If this spell was kicked, instead put that card onto the battlefield tapped."
],
"id": "p9",
"playable": true
}
]
},
{
"hand_size": 2,
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 6
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": false,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"counters": {
"+1/+1": 10
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "11",
"toughness": "11",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p88"
},
{
"tapped": false,
"name": "Katara, the Fearless",
"rules": [
"If a triggered ability of an Ally you control triggers, that ability triggers an additional time."
],
"id": "p80",
"power": "3",
"toughness": "3",
"summoning_sick": true
},
{
"tapped": true,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"name": "Rowdy Snowballers",
"rules": [
"When {this} enters, tap target creature an opponent controls and put a stun counter on it."
],
"id": "p62",
"power": "2",
"toughness": "2",
"summoning_sick": true
},
{
"tapped": false,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 25,
"life": 32
}
],
"board_cursor": 128,
"stack": [
{
"owner": "PilotA",
"name": "Waterbending Lesson"
}
],
"untapped_lands": 2,
"game_seq": 474,
"land_drops_used": 1,
"stop_reason": "non_priority_action"
}Thinking (10394 chars)
The Waterbending Lesson is on the stack and I need to pay waterbend {2}. I have 2 untapped lands (Island + Swamp). Let me check Waterbending Lesson's text — I don't see it in the Card Reference. Let me recall: Waterbending Lesson is likely a card draw spell with waterbend cost. The prompt says "Pay waterbend {2}?" — waterbend costs can be paid by tapping creatures/artifacts too typically? Actually waterbend: "You may tap an untapped artifact or creature you control to pay {1} of this cost" or similar. Actually waterbend N means you pay {N} unless you tap permanents.
I have 2 untapped lands (Island, Swamp) and untapped creatures: North Pole Patrol, Spirit Token. Tiger-Seal is tapped, Spirit Keeper is tapped (stunned).
The question is whether to pay the waterbend {2}. Paying it presumably gives a bonus (like scry or draw extra). I planned to keep Island+Swamp+Spirit Token untapped so North Pole Patrol can waterbend-tap the Lieutenant on their turn (waterbend {3} = tap 3 things).
If I pay {2} now with my 2 lands, I'd have 0 untapped lands but could still waterbend {3} with North Pole Patrol + Spirit Token + ... wait, the Patrol's ability is "Waterbend {3}, {T}: Tap target creature" — so it needs {3} paid plus tapping the Patrol itself. Waterbend {3} can be paid by tapping 3 creatures/artifacts? Actually the waterbend mechanic: "Waterbend {N}" means as an additional cost, you may tap any number of untapped artifacts and/or creatures you control; each one pays for {1}. So to activate Patrol's ability, I need to tap the Patrol itself (the {T} cost) plus pay waterbend {3} by tapping 3 other things (lands work as normal mana, or creatures/artifacts).
Wait, waterbend costs can be paid with mana normally, or by tapping creatures/artifacts to cover {1} each. So for Patrol's waterbend {3}: I could pay with 3 lands, or tap 3 creatures, or mix.
If I pay the waterbend {2} for the Lesson now using my 2 untapped lands, then I'd have 0 lands untapped, and only North Pole Patrol + Spirit Token untapped (2 creatures). To activate Patrol's tap ability (waterbend {3} + tap Patrol), I'd need 3 more things to tap — I only have Spirit Token (1). Tiger-Seal and Spirit Keeper are tapped. So I couldn't pay.
Unless I keep lands untapped. If I decline the waterbend {2} (choice=no), the Lesson presumably still resolves but without the waterbend bonus. Hmm, what does Waterbending Lesson do? It's probably "Draw two cards" with "If the waterbend cost was paid, draw three instead" or scry. Let me look it up with get_oracle_text to be sure.
Actually, let me think: Waterbending Lesson {2}{U} sorcery: "Draw two cards. If this spell's waterbend cost was paid, draw three cards instead." Something like that. Waterbend {2}.
My plan: keep Island + Swamp + Spirit Token untapped so I can activate North Pole Patrol's waterbend {3}, {T} to tap the 11/11 Lieutenant on their turn. That requires 3 payments: Island, Swamp, Spirit Token tap.
If I pay waterbend {2} now with Island + Swamp, then for Patrol activation I'd need 3 payments from: Spirit Token (1)... not enough. Tiger-Seal untaps when I draw my 2nd card this turn — Waterbending Lesson drawing cards counts! Cards drawn this turn: 4 already shown for Spirit Keeper/Tiger-Seal (they show ": / Cards drawn this turn: 4" — meaning they've already triggered).
Wait, "Cards drawn this turn: 4" — that's this turn (turn 6): I drew 1 for turn, then... hmm, 4 cards drawn? Draw step 1, then Waterbending Lesson hasn't resolved yet. Maybe the display is cumulative or the Clue crack... no, that was turn 5. Actually maybe it shows total for the game or it's tracking oddly. Hmm, actually maybe Waterbending Lesson itself... no, it's on the stack.
Wait — actually maybe the "Cards drawn this turn: 4" is wrong reading; the card text for Tiger-Seal and Foggy Swamp Spirit Keeper just shows that as a reminder and the count is current. 4 cards drawn this turn? I drew 1 for turn. Unless... Teo? No. Hmm, maybe the count includes something else. Actually wait — maybe Waterbending Lesson draws as part of resolution and this snapshot was regenerated... no, the stack still shows Waterbending Lesson.
Regardless: Tiger-Seal and Spirit Keeper have already triggered their "second card drawn" abilities this turn (they only trigger once per turn each — "Whenever you draw your second card each turn"). So drawing more cards this turn won't untap Tiger-Seal again (it triggers only on the 2nd card).
So my resources for the Patrol activation: Island, Swamp (untapped lands), North Pole Patrol (taps itself for {T}), Spirit Token. That's 3 payments (Island, Swamp, Spirit Token) + Patrol tap. Exactly enough for waterbend {3}.
If I pay {2} now with both lands, I can't activate Patrol later (only Spirit Token available = 1 of 3). So I should decline the waterbend payment? But wait — can I pay waterbend {2} with creatures instead? North Pole Patrol and Spirit Token — but then they wouldn't be available for the Patrol activation. Same problem.
Alternatively: is the waterbend bonus worth more than tapping the Lieutenant? The Lieutenant is 11/11 trample. If I can't tap it, I take ~11 trample damage minus blockers. I'm at 14. My blockers: Tiger-Seal (tapped until... it stays tapped since it only untaps on 2nd card draw which already happened — wait, did it? "Cards drawn this turn: 4" suggests yes, but Tiger-Seal is shown as tapped). Hmm, Tiger-Seal is tapped in the board display. But I cast Waterbending Lesson expecting "the 2nd card drawn untaps Tiger-Seal and makes a Spirit token" — that was my plan note. But the trigger is "whenever you draw your second card each turn" — it only triggers when the 2nd card is drawn. If I already drew 2+ cards this turn (count=4?), then the Lesson won't trigger Tiger-Seal.
Hmm wait, let me recount turn 6: upkeep Tiger-Seal trigger taps it. Draw step: draw 1 card (1st card). Then... "Cards drawn this turn: 4"? That doesn't add up unless something else drew cards. Oh wait — maybe Waterbending Lesson was cast and... no, it's on the stack now.
Hmm, actually maybe the count shown is for the whole game, or maybe I'm misreading and it's a reminder text line. The format ": / Cards drawn this turn: 4" appears for both Spirit Keeper and Tiger-Seal — it's probably a dynamic reminder. 4 cards drawn this turn is strange. Unless the draw step drew 1 and something else... Actually! Maybe Waterbending Lesson is an instant-speed-looking sorcery that I'm casting in precombat main, and earlier in turn 6 nothing else drew. So count should be 1.
Wait, maybe I drew a card off the Tiger-Seal upkeep trigger? No, that just taps it.
Actually, hold on — maybe the count "4" is stale from turn 5 (turn 5: drew 1 for turn + Clue crack 1 = 2... still not 4). Or cumulative across game? Turn 2: 1, turn 3: 1, turn 4: 1, turn 5: 2, turn 6: 1 = 6. Not 4 either.
Let me not over-analyze; it might be a per-turn counter that I'm misreading the game flow of. The important facts from the board: Tiger-Seal is tapped, Spirit Keeper is tapped (stunned — stun counter means it doesn't untap), Patrol and Spirit Token untapped, Island+Swamp untapped.
Decision: Pay waterbend {2} on Waterbending Lesson?
The Lesson presumably draws extra cards if waterbend paid. But paying {2} with my only 2 untapped lands leaves me unable to activate North Pole Patrol's tap on the Lieutenant (needs 3: would have only Spirit Token).
Unless the cards I draw include something better. But guaranteed value: tapping the 11/11 trampler prevents ~8-11 damage. That's crucial.
Actually wait — can waterbend be paid by tapping creatures? If waterbend {2} for the Lesson could be paid by tapping North Pole Patrol + Spirit Token, then lands stay untapped, but then Patrol is tapped and can't activate. Same issue.
Could I pay {2} with 1 land + ... no.
What if I don't pay waterbend {2}? Lesson still resolves (it was cast with {2}{U} presumably), draws its base amount. Then I keep Island+Swamp+Spirit Token for Patrol activation = exactly waterbend {3} + tap Patrol.
But wait — do I even need to keep mana for anything else? My hand: Callous Inspector {B}, Teo {3}{U}, Zuko's Conviction {B} kicker {4}, Islands. After Lesson resolves, I'll have drawn cards. If I draw into something castable, I'd want mana. But tapping the Lieutenant is the priority — at 14 life vs 11/11 trample + 3/3 + 2/2 + 3/3 Katara + tokens, if Lieutenant attacks unblocked I take 11ish minus blockers. My untapped blockers next turn: Tiger-Seal (tapped, untaps at cleanup? No — Tiger-Seal was tapped by its own upkeep trigger, it untaps... it has vigilance but the upkeep tap doesn't untap until something untaps it. At my next turn's untap step it untaps normally. Wait, but it's tapped NOW during my turn 6. On opponent's turn 6 it stays tapped unless untapped. Its untap-on-2nd-card already... if cards drawn = 4, it already triggered but maybe before it was tapped? The upkeep trigger taps it at upkeep, before draw. Then draw = 1st card. 2nd card draw would untap it. If count is 4, it should be untapped. But it's shown tapped. So count must be... confusing.
Let me just check the oracle text of Waterbending Lesson to know what paying waterbend does, and then decide. Actually, the choice is binary: pay {2} or not. Given my explicit plan ("Keeping Island+Swamp+Spirit Token untapped so North Pole Patrol can waterbend-tap the Lieutenant on their turn"), and that paying {2} would consume the exact resources needed, I should NOT pay the waterbend {2}...
But wait — paying waterbend might be payable with mana from tapped-out... no, it requires untapped resources.
Hmm, but actually — what if Waterbending Lesson's waterbend payment is what makes it draw the cards at all? Like "Draw a card. If waterbend was paid, draw two more"? Let me check the oracle text quickly.
Also consider: I could pay waterbend {2} using the Spirit Token + North Pole Patrol? No — I need those. Actually, do I need the Spirit Token for the Patrol activation? Waterbend {3} = 3 payments. Sources available at opponent's turn: Island, Swamp, Spirit Token (creatures/artifacts) — exactly 3. Plus Patrol taps itself. So yes, all three needed.
Could Tiger-Seal be untapped by then? On opponent's turn, no. So resources are exactly Island+Swamp+Spirit Token. No slack. Paying {2} now breaks the plan.
But what does paying give? Let me get oracle text.get_oracle_text(card_name=Waterbending Lesson)
{
"success": true,
"name": "Waterbending Lesson",
"mana_cost": "{3}{U}",
"type": "Sorcery - Lesson",
"rules": [
"Draw three cards. Then discard a card unless you waterbend {2}."
]
}Thinking (2063 chars)
Waterbending Lesson: Draw three cards. Then discard a card unless you waterbend {2}.
If I pay waterbend {2}, I don't have to discard. I have 2 untapped lands (Island + Swamp). If I pay {2}, I'll be tapped out completely, which means I can't use North Pole Patrol's waterbend {3} ability on their turn to tap the Lieutenant.
Wait, North Pole Patrol's waterbend ability costs {3} and tap. I currently have Island + Swamp untapped (2 lands). I can't pay {3} anyway with only 2 lands. So I was already short of the {3} needed for North Pole Patrol.
Hmm, but my plan said "Keeping Island+Swamp+Spirit Token untapped so North Pole Patrol can waterbend-tap the Lieutenant on their turn." But waterbend {3} requires 3 mana, and I only have 2 untapped lands. So I can't activate it regardless.
Wait, can I tap the Spirit Token for mana? No, the Spirit Token is just a 1/1 creature, not a mana source.
So with 2 untapped lands, I can't activate North Pole Patrol's {3} waterbend ability anyway. So paying waterbend {2} here to avoid discarding is fine — it leaves me with 0 untapped lands, but I wasn't going to be able to use the Patrol's ability anyway.
Actually wait, let me reconsider. If I pay {2} for waterbend, I tap both remaining lands. Then I have 0 mana. On opponent's turn, I can't activate North Pole Patrol (needs {3}).
If I don't pay, I discard a card but keep 2 lands untapped. Still can't activate Patrol (needs {3}).
So either way, no Patrol activation. The question is just whether keeping a card is worth 2 mana. Since the mana is otherwise useless (can't be spent on anything meaningful), paying {2} to avoid discarding is strictly better. I get to keep all 3 drawn cards.
Actually, is there any use for 2 mana on opponent's turn? Let me think... I have no instants in hand. Callous Inspector, Teo, Zuko's Conviction are all sorcery-speed creatures/spells. So no, 2 mana does nothing on their turn.
So pay waterbend {2}. Yes.
Let me confirm: paying {2} means tapping Island + Swamp. I draw 3 cards, keep all ofthem. Good.
The answer is yes.raw
{
"action_pending": true,
"action_type": "GAME_TARGET",
"message": "Pick triggered ability (goes to the stack first)",
"response_type": "index",
"respond_with": "choice=pN — must pick a target",
"context": "T6 Precombat Main/Precombat Main (PilotA) YOUR_MAIN",
"board": [
{
"hand_size": 6,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
},
{
"name": "Waterbending Lesson",
"rules": [
"Draw three cards. Then discard a card unless you waterbend {2}."
],
"id": "p75"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": true,
"name": "Foggy Swamp Spirit Keeper",
"modified": true,
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 4"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p37"
},
{
"tapped": false,
"name": "North Pole Patrol",
"rules": [
"{T}: Untap another target permanent you control.",
"Waterbend {3}, {T}: Tap target creature an opponent controls."
],
"id": "p7",
"power": "2",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p78",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": true,
"name": "Tiger-Seal",
"modified": true,
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 4"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 23,
"life": 14,
"hand": [
{
"mana_cost": "{B}",
"name": "Callous Inspector",
"rules": [
"Menace (This creature can't be blocked except by two or more creatures.)",
"When {this} dies, it deals 1 damage to you. Create a Clue token."
],
"power": "1",
"id": "p101",
"toughness": "1"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p73"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p99"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p102"
},
{
"mana_cost": "{3}{U}",
"name": "Teo, Spirited Glider",
"rules": [
"Flying",
"Whenever one or more creatures you control with flying attack, draw a card, then discard a card. When you discard a nonland card this way, put a +1/+1 counter on target creature you control."
],
"power": "1",
"id": "p103",
"toughness": "4"
},
{
"mana_cost": "{B}",
"name": "Zuko's Conviction",
"rules": [
"Kicker {4} (You may pay an additional {4} as you cast this spell.)",
"Return target creature card from your graveyard to your hand. If this spell was kicked, instead put that card onto the battlefield tapped."
],
"id": "p9"
}
]
},
{
"hand_size": 2,
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 6
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": false,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"counters": {
"+1/+1": 10
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "11",
"toughness": "11",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p88"
},
{
"tapped": false,
"name": "Katara, the Fearless",
"rules": [
"If a triggered ability of an Ally you control triggers, that ability triggers an additional time."
],
"id": "p80",
"power": "3",
"toughness": "3",
"summoning_sick": true
},
{
"tapped": true,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"name": "Rowdy Snowballers",
"rules": [
"When {this} enters, tap target creature an opponent controls and put a stun counter on it."
],
"id": "p62",
"power": "2",
"toughness": "2",
"summoning_sick": true
},
{
"tapped": false,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 25,
"life": 32
}
],
"board_cursor": 131,
"choices": [
{
"name": "Ability",
"target_type": "card",
"index": 0,
"id": "p104"
},
{
"name": "Ability",
"target_type": "card",
"index": 1,
"id": "p105"
}
],
"game_seq": 479,
"land_drops_used": 1,
"required": true,
"can_cancel": false,
"action_taken": "yes",
"success": true
}Thinking (57 chars)
Letme get the current game state to see what's happening.
pass_priority(until=stack_resolved)
{
"action_pending": true,
"action_type": "GAME_TARGET",
"message": "Pick triggered ability (goes to the stack first)",
"response_type": "index",
"respond_with": "choice=pN — must pick a target",
"context": "T6 Precombat Main/Precombat Main (PilotA) YOUR_MAIN",
"board": [
{
"hand_size": 6,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
},
{
"name": "Waterbending Lesson",
"rules": [
"Draw three cards. Then discard a card unless you waterbend {2}."
],
"id": "p75"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": true,
"name": "Foggy Swamp Spirit Keeper",
"modified": true,
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 4"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p37"
},
{
"tapped": false,
"name": "North Pole Patrol",
"rules": [
"{T}: Untap another target permanent you control.",
"Waterbend {3}, {T}: Tap target creature an opponent controls."
],
"id": "p7",
"power": "2",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p78",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": true,
"name": "Tiger-Seal",
"modified": true,
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 4"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 23,
"life": 14,
"hand": [
{
"mana_cost": "{B}",
"name": "Callous Inspector",
"rules": [
"Menace (This creature can't be blocked except by two or more creatures.)",
"When {this} dies, it deals 1 damage to you. Create a Clue token."
],
"power": "1",
"id": "p101",
"toughness": "1"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p73"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p99"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p102"
},
{
"mana_cost": "{3}{U}",
"name": "Teo, Spirited Glider",
"rules": [
"Flying",
"Whenever one or more creatures you control with flying attack, draw a card, then discard a card. When you discard a nonland card this way, put a +1/+1 counter on target creature you control."
],
"power": "1",
"id": "p103",
"toughness": "4"
},
{
"mana_cost": "{B}",
"name": "Zuko's Conviction",
"rules": [
"Kicker {4} (You may pay an additional {4} as you cast this spell.)",
"Return target creature card from your graveyard to your hand. If this spell was kicked, instead put that card onto the battlefield tapped."
],
"id": "p9"
}
]
},
{
"hand_size": 2,
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 6
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": false,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"counters": {
"+1/+1": 10
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "11",
"toughness": "11",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p88"
},
{
"tapped": false,
"name": "Katara, the Fearless",
"rules": [
"If a triggered ability of an Ally you control triggers, that ability triggers an additional time."
],
"id": "p80",
"power": "3",
"toughness": "3",
"summoning_sick": true
},
{
"tapped": true,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"name": "Rowdy Snowballers",
"rules": [
"When {this} enters, tap target creature an opponent controls and put a stun counter on it."
],
"id": "p62",
"power": "2",
"toughness": "2",
"summoning_sick": true
},
{
"tapped": false,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 25,
"life": 32
}
],
"board_cursor": 131,
"choices": [
{
"name": "Ability",
"target_type": "card",
"index": 0,
"id": "p104"
},
{
"name": "Ability",
"target_type": "card",
"index": 1,
"id": "p105"
}
],
"game_seq": 479,
"land_drops_used": 1,
"required": true,
"can_cancel": false,
"stop_reason": "non_priority_action"
}Thinking (731 chars)
Waterbending Lesson resolved — I drew 3 cards (Callous Inspector, Teo, Zuko's Conviction... wait, my hand shows Island x3, Callous Inspector, Teo, Zuko's Conviction). Now I have two triggered abilities on the stack: p104 and p105 — these are Tiger-Seal's untap trigger and Foggy Swamp Spirit Keeper's token trigger (from drawing my 2nd card this turn). Wait, "Cards drawn this turn: 4" — so I drew for turn (1), then Waterbending Lesson drew 3 more = 4. The 2nd card drawn triggered both Tiger-Seal untap and Spirit Keeper token. Order doesn't matter between these two. I'll pick p104 first (arbitrary). Actually let me think — one is Tiger-Seal untap, one is Spirit Keeper make token. Neithertargets. Order irrelevant. Pick p104.
raw
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play instants and activated abilities",
"response_type": "select",
"respond_with": "choice=pN to play, or choice=no to pass. Add rationale when you act",
"context": "T6 Precombat Main/Precombat Main (PilotA) YOUR_MAIN",
"board": [
{
"hand_size": 6,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
},
{
"name": "Waterbending Lesson",
"rules": [
"Draw three cards. Then discard a card unless you waterbend {2}."
],
"id": "p75"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": true,
"name": "Foggy Swamp Spirit Keeper",
"modified": true,
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 4"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p37"
},
{
"tapped": false,
"name": "North Pole Patrol",
"rules": [
"{T}: Untap another target permanent you control.",
"Waterbend {3}, {T}: Tap target creature an opponent controls."
],
"id": "p7",
"power": "2",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p78",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": true,
"name": "Tiger-Seal",
"modified": true,
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 4"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 23,
"life": 14,
"hand": [
{
"mana_cost": "{B}",
"name": "Callous Inspector",
"rules": [
"Menace (This creature can't be blocked except by two or more creatures.)",
"When {this} dies, it deals 1 damage to you. Create a Clue token."
],
"power": "1",
"id": "p101",
"toughness": "1"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p73"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p99"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p102"
},
{
"mana_cost": "{3}{U}",
"name": "Teo, Spirited Glider",
"rules": [
"Flying",
"Whenever one or more creatures you control with flying attack, draw a card, then discard a card. When you discard a nonland card this way, put a +1/+1 counter on target creature you control."
],
"power": "1",
"id": "p103",
"toughness": "4"
},
{
"mana_cost": "{B}",
"name": "Zuko's Conviction",
"rules": [
"Kicker {4} (You may pay an additional {4} as you cast this spell.)",
"Return target creature card from your graveyard to your hand. If this spell was kicked, instead put that card onto the battlefield tapped."
],
"id": "p9"
}
]
},
{
"hand_size": 2,
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 6
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": false,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"counters": {
"+1/+1": 10
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "11",
"toughness": "11",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p88"
},
{
"tapped": false,
"name": "Katara, the Fearless",
"rules": [
"If a triggered ability of an Ally you control triggers, that ability triggers an additional time."
],
"id": "p80",
"power": "3",
"toughness": "3",
"summoning_sick": true
},
{
"tapped": true,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"name": "Rowdy Snowballers",
"rules": [
"When {this} enters, tap target creature an opponent controls and put a stun counter on it."
],
"id": "p62",
"power": "2",
"toughness": "2",
"summoning_sick": true
},
{
"tapped": false,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 25,
"life": 32
}
],
"board_cursor": 132,
"choices": [
{
"name": "North Pole Patrol",
"index": 0,
"action": "activate",
"playable_abilities": [
"waterbend {3}, {T}: Tap target creature an oppone...",
"{T}: Untap another target permanent you control."
],
"id": "p7"
}
],
"stack": [
{
"owner": "PilotA",
"ability_text": "Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
"name": "Foggy Swamp Spirit Keeper",
"source_card": "Foggy Swamp Spirit Keeper"
},
{
"owner": "PilotA",
"ability_text": "Whenever you draw your second card each turn, untap Tiger-Seal.",
"name": "Tiger-Seal",
"source_card": "Tiger-Seal"
}
],
"game_seq": 482,
"land_drops_used": 1,
"action_taken": "selected_target_0",
"success": true
}Thinking (57 chars)
Letme get the current game state to see what's happening.
pass_priority(until=precombat_main)
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play instants and activated abilities",
"response_type": "select",
"respond_with": "choice=pN to play, or choice=no to pass. Add rationale when you act",
"context": "T6 Precombat Main/Precombat Main (PilotA) YOUR_MAIN",
"board": [
{
"hand_size": 6,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
},
{
"name": "Waterbending Lesson",
"rules": [
"Draw three cards. Then discard a card unless you waterbend {2}."
],
"id": "p75"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": true,
"name": "Foggy Swamp Spirit Keeper",
"modified": true,
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 4"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p37"
},
{
"tapped": false,
"name": "North Pole Patrol",
"rules": [
"{T}: Untap another target permanent you control.",
"Waterbend {3}, {T}: Tap target creature an opponent controls."
],
"id": "p7",
"power": "2",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p78",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": true,
"name": "Tiger-Seal",
"modified": true,
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 4"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 23,
"life": 14,
"hand": [
{
"mana_cost": "{B}",
"name": "Callous Inspector",
"rules": [
"Menace (This creature can't be blocked except by two or more creatures.)",
"When {this} dies, it deals 1 damage to you. Create a Clue token."
],
"power": "1",
"id": "p101",
"toughness": "1"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p73"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p99"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p102"
},
{
"mana_cost": "{3}{U}",
"name": "Teo, Spirited Glider",
"rules": [
"Flying",
"Whenever one or more creatures you control with flying attack, draw a card, then discard a card. When you discard a nonland card this way, put a +1/+1 counter on target creature you control."
],
"power": "1",
"id": "p103",
"toughness": "4"
},
{
"mana_cost": "{B}",
"name": "Zuko's Conviction",
"rules": [
"Kicker {4} (You may pay an additional {4} as you cast this spell.)",
"Return target creature card from your graveyard to your hand. If this spell was kicked, instead put that card onto the battlefield tapped."
],
"id": "p9"
}
]
},
{
"hand_size": 2,
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 6
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": false,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"counters": {
"+1/+1": 10
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "11",
"toughness": "11",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p88"
},
{
"tapped": false,
"name": "Katara, the Fearless",
"rules": [
"If a triggered ability of an Ally you control triggers, that ability triggers an additional time."
],
"id": "p80",
"power": "3",
"toughness": "3",
"summoning_sick": true
},
{
"tapped": true,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"name": "Rowdy Snowballers",
"rules": [
"When {this} enters, tap target creature an opponent controls and put a stun counter on it."
],
"id": "p62",
"power": "2",
"toughness": "2",
"summoning_sick": true
},
{
"tapped": false,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 25,
"life": 32
}
],
"board_cursor": 132,
"choices": [
{
"name": "North Pole Patrol",
"index": 0,
"action": "activate",
"playable_abilities": [
"waterbend {3}, {T}: Tap target creature an oppone...",
"{T}: Untap another target permanent you control."
],
"id": "p7"
}
],
"stack": [
{
"owner": "PilotA",
"ability_text": "Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
"name": "Foggy Swamp Spirit Keeper",
"source_card": "Foggy Swamp Spirit Keeper"
},
{
"owner": "PilotA",
"ability_text": "Whenever you draw your second card each turn, untap Tiger-Seal.",
"name": "Tiger-Seal",
"source_card": "Tiger-Seal"
}
],
"game_seq": 482,
"land_drops_used": 1,
"stop_reason": "reached_step",
"current_step": "Precombat Main"
}Thinking (31539 chars)
Let me analyze the current situation:
It's my turn 6 precombat main. I just cast Waterbending Lesson, drew 3 cards. The 2nd card drawn triggered Tiger-Seal (untap) and Spirit Keeper (make a Spirit token) — those triggers are on the stack right now.
My board:
- Foggy Swamp Spirit Keeper 2/4 (tapped, stunned — wait, it says tapped; it has a stun counter from Rowdy Snowballers)
- 5 Islands (tapped), Swamp (tapped)
- North Pole Patrol 2/3 (untapped)
- Spirit Token 1/1
- Tiger-Seal 3/3 (tapped, but its untap trigger is on the stack)
Wait, all my lands are tapped? I cast Waterbending Lesson tapping 4 Islands, and it says Island (tapped) x5 and Swamp (tapped). Hmm, I thought I kept Island+Swamp untapped, but the board shows all tapped. Actually looking at the log: "Keeping Island+Swamp+Spirit Token untapped so North Pole Patrol can waterbend-tap the Lieutenant on their turn." But the board shows Swamp (tapped) and all 5 Islands tapped. Wait — I played an Island this turn (land drop used, "Land drops remaining: 0"), so I have 6 lands total: 5 Islands + 1 Swamp. Waterbending Lesson costs {2}{U}{U} = 4 mana. So 4 tapped for the Lesson... but the board shows all 6 tapped? Hmm, maybe auto-tap used all. Actually wait, maybe the waterbend {2} was paid with additional tapping. Waterbending Lesson: "Draw three cards. Then discard a card unless you waterbend {2}." Waterbend {2} means paying {2} using... actually waterbend is a cost that can be paid by tapping creatures/artifacts? Let me recall: Waterbend X: you may pay X by tapping an untapped artifact or creature you control rather than paying mana. Actually "Waterbend {N}" — you can tap untapped artifacts/creatures to help pay, each contributing {1}.
Anyway, the result: all 6 lands tapped. Spirit Token untapped, North Pole Patrol untapped, Tiger-Seal tapped (untap trigger on stack), Spirit Keeper tapped (stun counter).
Stack: Spirit Keeper token trigger + Tiger-Seal untap trigger. These will resolve, giving me another Spirit token and untapping Tiger-Seal.
My hand: Callous Inspector, Island, Island, Island, Teo Spirited Glider, Zuko's Conviction.
I have no untapped lands — wait, all tapped. So I can't cast anything right now. The only choice is North Pole Patrol's activate (but I have no mana for waterbend {3}; I could activate {T}: Untap another target permanent I control — that just requires tapping the Patrol, no mana!).
Actually the choice "North Pole Patrol [id=p7, activate]" — I could activate its {T}: Untap another target permanent ability to untap a land, e.g., untap an Island. But that would tap the Patrol, which I want to keep untapped for blocking? Patrol is 2/3. Hmm.
Wait, why would I want to untap a land now? To cast something? Callous Inspector {B} — I could untap the Swamp and cast Callous Inspector. That gives me a 1/1 menace body plus when it dies, a Clue. But then Patrol is tapped and can't block or use waterbend later. Actually with all lands tapped, I can't pay waterbend {3} anyway — though waterbend can be paid by tapping creatures! Waterbend {3}, {T}: Tap target creature an opponent controls. The {3} can be paid by tapping untapped creatures/artifacts I control (each counts for {1}). So on opponent's turn, I could tap Patrol + 3 other creatures (Spirit tokens, Tiger-Seal, Spirit Keeper once untapped... wait Spirit Keeper has a stun counter — it doesn't untap).
Let me think about the stun counter: Rowdy Snowballers put a stun counter on Spirit Keeper. Stun counter: if a permanent with a stun counter would untap, instead remove a stun counter. So Spirit Keeper stays tapped through my untap step (removes the stun counter instead). So it remains tapped now.
Current board state evaluation:
- Opponent: 32 life (gained lots from South Pole Voyager), 11/11 trample Lieutenant, Katara 3/3, Rowdy Snowballers 2/2, South Pole Voyager 3/3, 3 Ally tokens 1/1, 2 Invasion Reinforcements 1/1. That's a huge board.
- Me: 14 life, blockers: Tiger-Seal 3/3 (will untap), Spirit Token 1/1 (can't block non-Spirit creatures! "This token can't block or be blocked by non-Spirit creatures" — so it can't block their creatures at all), North Pole Patrol 2/3, Spirit Keeper tapped with stun.
So my real blockers: Tiger-Seal 3/3 and North Pole Patrol 2/3. Plus I'll get another 1/1 Spirit token (also can't block non-Spirits).
Their attack next turn: 11/11 trample, 3/3, 3/3, 2/2, and five 1/1s. If they swing with everything, I can block two creatures. The 11/11 trampler must be dealt with via North Pole Patrol's waterbend tap. Waterbend {3}: I can pay by tapping 3 untapped creatures I control (Spirit tokens count!). I have: Spirit Token (current), incoming Spirit Token, Tiger-Seal (untapped), Patrol itself taps as part of the cost ({T}). So: activate Patrol's waterbend: tap Patrol (the {T} cost) + tap 3 creatures to pay {3} (two Spirit tokens + Tiger-Seal). That taps the Lieutenant, preventing the 11/11 trample attack.
But wait — can I afford to tap Tiger-Seal? Then my only blocker is... nothing really. Their remaining attackers: 3/3 Voyager, 3/3 Katara, 2/2 Snowballers, five 1/1s = 3+3+2+5 = 13 damage if unblocked. I'm at 14. Yikes. That's 13 damage, leaving me at 1. But wait, will they attack with everything? Also the Airbender Ascension at end step exiles and returns a creature (6 quest counters), which flickers something — that would trigger Ally ETBs again (Katara doubles them), pumping the Lieutenant more and gaining life/drawing with Voyager.
Hmm, this is dire. Let me think about my own turn 6 first though. It's my precombat main with all lands tapped. I literally cannot cast anything (Callous Inspector needs {B}, Teo needs {3}{U}, Zuko's Conviction {B}). Land drops remaining: 0. So the only possible action: North Pole Patrol's tap ability to untap a land. Then I could cast Callous Inspector (1/1 menace) using the untapped Swamp.
Is that worth it? Tapping Patrol now means Patrol can't block on their turn and can't use waterbend. That's bad. Alternatively, I could untap a land and... no, I'd rather keep Patrol untapped.
Actually wait — should I use Patrol to untap Tiger-Seal? Tiger-Seal's untap trigger is already on the stack, so it'll untap anyway. No need.
So the correct play: pass, let the triggers resolve, go to combat. I have no profitable attacks (their board is way bigger; also my creatures are mostly tapped). Then on their turn, use Patrol's waterbend to tap the Lieutenant.
Actually, hold on. Let me reconsider: should I activate Patrol to untap an Island now, before triggers resolve? The triggers resolve regardless. Untapping a land now lets me cast... Callous Inspector ({B} — need Swamp). Inspector is a 1/1 menace; as a blocker it's meh, but it adds a body for waterbend payment and chump blocking. But it costs me tapping Patrol, which is my key piece to neutralize the 11/11. Without Patrol's waterbend, the 11/11 tramples over Tiger-Seal (block, trample 8 through) — I'd take 8 + others = dead.
So keeping Patrol untapped is critical. Pass.
Wait, one more consideration: the order of triggers on the stack. Both triggers are mine; they don't target. The Spirit token trigger and Tiger-Seal untap. Resolution order doesn't matter. The stack shows Spirit Keeper trigger on top? "Stack: [Foggy Swamp Spirit Keeper - ..., Tiger-Seal - ...]" — presumably first listed is top of stack. Doesn't matter.
So I pass now. Then combat — no attacks (their board: everything is tapped currently except... let me check: their creatures: Airbender Ascension (enchantment), Ally tokens, Lieutenant, Invasion Reinforcements x2, Katara (sick), Rowdy Snowballers (sick), South Pole Voyager. It's my turn, so their creatures' tapped status matters only for blocking my attacks. Their lands are all tapped (from their turn 6 plays). Their creatures: are they tapped? Not indicated as tapped except lands. On my turn, their creatures would be untapped (they untapped on their turn, attacked? No wait — on their turn 6 they played Katara and Rowdy Snowballers, and attacked? The log says "Opponent slammed Katara and Rowdy Snowballers, which stunned my Spirit Keeper; the Lieutenant is now an 11/11 trampler and I'm at 14". It doesn't mention an attack on their turn 6. Hmm, wait, the log for turn 6 says "I'm activating North Pole Patrol's waterbend ability to tap the Earth King's Lieutenant before combat so it can't attack." So I tapped the Lieutenant on their turn before combat. Then on my turn 6, the Lieutenant... would remain tapped? No — tapped by Patrol's ability just taps it; it untaps on their next untap step (their turn 7). Wait, but I activated it on their turn 6 before combat, so it stayed tapped through their combat, and it will untap at the start of their turn 7. Right now (my turn 6), is the Lieutenant still tapped? The board shows "Earth King's Lieutenant 11/11 (10 +1/+1 counters...)" without "(tapped)". Hmm, so it must have untapped... no wait, they didn't have an untap step between their turn 6 combat and my turn 6. Unless... Actually if I tapped it during their turn 6, it stays tapped until their turn 7 untap step. But the board display doesn't show it as tapped. Let me re-read.
Board: "Earth King's Lieutenant 11/11 (10 +1/+1 counters, included in 11/11)" — no tapped indicator. Hmm. But maybe the display just doesn't show it. Actually other permanents show "(tapped)" explicitly. So the Lieutenant is untapped right now?? That contradicts my understanding. Unless the waterbend tap happened and then... Airbender Ascension? No, that exiles and returns at end step — oh wait! Airbender Ascension: "At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield." If they flickered the Lieutenant at their end step, it would return as a new object — untapped! And it would re-trigger its ETB: "put a +1/+1 counter on each other Ally creature you control" — doubled by Katara! That would pump all their other Allies by +2/+2...
But the board shows Ally tokens as 1/1, Voyager as 3/3 (1 counter), Snowballers 2/2 (no counters), Katara 3/3 (not an Ally? Katara, the Fearless — probably an Ally, "Ally" subtype likely; 3/3 with no counters shown... hmm).
Wait, the Lieutenant has 10 +1/+1 counters. It entered as... base 1/1? "Earth King's Lieutenant 11/11 (10 +1/+1 counters)". If it had been flickered, it would re-enter with zero counters and then get counters from Ally ETBs. Actually, let's count: each time another Ally enters, Lieutenant gets a counter (doubled by Katara = 2 counters per Ally ETB? No — Katara: "If a triggered ability of an Ally you control triggers, that ability triggers an additional time." The Lieutenant is an Ally, so its trigger triggers twice. Each Ally entering = 2 counters on Lieutenant).
Hmm, this is getting complicated. The current board state is what matters: Lieutenant is 11/11 and appears untapped. Their other creatures: 3/3 Voyager, 3/3 Katara, 2/2 Snowballers, 3 Ally tokens 1/1, 2 Reinforcements 1/1.
OK so regardless of history, current state: it's my precombat main, all my lands tapped, triggers on stack. My only choice is Patrol activate or pass.
Decision: Pass. Don't tap Patrol. Let triggers resolve, move to combat, don't attack (my 2/3 Patrol and 1/1 Spirits can't profitably attack into their board; Tiger-Seal will be untapped but attacking with a 3/3 into their wall of creatures is pointless — actually Tiger-Seal has vigilance, so attacking doesn't tap it... but their blockers: 1/1 tokens could chump; 3/3 into five 1/1s + bigger creatures — they'd just block with a 1/1 token, and the token's death doesn't matter to them. No profit. Actually, wait — should I attack with Tiger-Seal? They'd chump with a 1/1 Ally token, killing it. That reduces their wide board by one 1/1. Marginal, but it also means... no, keep Tiger-Seal back for blocking/waterbend fuel. Their board is so wide that trading my 3/3 attack for a 1/1 token is fine for them, and vigilance means Tiger-Seal stays untapped anyway. Hmm, actually attacking with Tiger-Seal costs me nothing defensively (vigilance). It forces them to either take 3 or chump with a token. If they take 3, they go 32→29, irrelevant. If they chump, one fewer 1/1 attacker next turn = 1 less damage. That's actually slightly good for me! But wait — Tiger-Seal with vigilance attacks and stays untapped, so it can still block or be tapped for waterbend. So attacking is free. But careful: if they block with multiple 1/1s? They'd trade two 1/1s for... no, 3/3 vs two 1/1s: Tiger-Seal kills one, takes 2, survives. They wouldn't do that. They'd chump with one token or take 3.
Hmm, but there's a risk: combat tricks? They're fully tapped (all lands tapped). No tricks available. So attacking with Tiger-Seal is strictly fine: either they lose a 1/1 token or take 3. I'll attack with Tiger-Seal after triggers resolve and it untaps.
Wait, but the triggers are on the stack now; I need to pass to let them resolve. Then declare attackers.
Actually, hold on. Let me reconsider whether attacking with Tiger-Seal is wise. If they chump with an Ally token, fine. But what if they don't block and just race? They're at 32; I'm at 14. They don't care about 3 damage. The main value is killing a 1/1 token = 1 less attacker next turn. But here's the thing: if Tiger-Seal attacks and they chump, Tiger-Seal remains untapped (back to me) — vigilance. So no downside. OK, attack with Tiger-Seal.
Also the Spirit tokens: "can't block or be blocked by non-Spirit creatures" — they can attack though! They can attack and can't be blocked by their non-Spirit creatures. So my Spirit tokens are unblockable! I should attack with Spirit tokens too — free damage! Each deals 1. I have 1 now, getting a 2nd from the trigger. So attack with 2 Spirit tokens = 2 unblockable damage. Wait, the token that's already on the battlefield (Spirit Token 1/1 from earlier) — is it sick? It was created on turn 5, so it's fine. The new one from the trigger will be sick (created this turn), can't attack.
So attack: Tiger-Seal + Spirit Token (one that's not sick). 4 damage total (3 + 1), with the Spirit unblockable. They'll likely chump Tiger-Seal with a token or take 3.
Hmm wait, actually, should I even attack with Tiger-Seal? Let me think about their potential blocks again: they have 3/3 Voyager, 3/3 Katara, 2/2 Snowballers, 1/1s. If they block Tiger-Seal with Katara or Voyager (3/3), they trade. Would they? Katara is a key engine; Voyager is a draw engine. They might trade Voyager? Unlikely — they'd chump with a 1/1. Either way, attacking is fine for me. If they trade a 3/3 for my 3/3, that's good for me given how far behind I am.
OK here's my plan:
1. Pass now (let triggers resolve).
2. In declare attackers: attack with Tiger-Seal + untapped Spirit Token.
3. On their turn: use North Pole Patrol waterbend to tap the 11/11 Lieutenant (pay {3} by tapping creatures: Patrol taps itself for {T}, and waterbend {3} paid by tapping 3 other creatures — Spirit tokens x2 + Tiger-Seal, or Spirit Keeper is tapped already so can't be used).
Wait, actually, let me double check waterbend rules. Waterbend is an ability word? From the Avatar set: "Waterbend {N}" means you pay {N}, and you can tap untapped creatures/artifacts you control to help pay — each permanent tapped this way pays for {1}. I believe that's right, similar to convoke/improvise hybrid. So yes, tapping creatures pays for waterbend.
So on their turn, before combat (or in response to attackers? No — must tap before attackers are declared, i.e., during their precombat main or beginning of combat), I activate Patrol: pay waterbend {3} by tapping 3 creatures (2 Spirit tokens + Tiger-Seal, or whatever's available) + tap Patrol. That taps the Lieutenant. Then their other attackers: 3/3, 3/3, 2/2, five 1/1s = 13 damage. My blockers at that point: none untapped (all tapped for waterbend) except... Spirit Keeper is tapped (stun). Hmm, I'd take 13 → down to 1 life. Ouch. Then next turn they kill me?
Wait, let me recount their attackers: Earth King's Lieutenant 11/11 (tapped by me), Katara 3/3, South Pole Voyager 3/3, Rowdy Snowballers 2/2, Ally Token x3 (1/1), Invasion Reinforcements x2 (1/1). Total power without Lieutenant: 3+3+2+5 = 13. I have 14 life. If everything connects, I go to 1.
But will they attack with everything? If I have no blockers (all tapped for waterbend), yes they would. Then I'm at 1. Then on my turn 7, I need to... draw an answer. My deck: I have Teo (1/4 flier), Callous Inspector, Zuko's Conviction (return Fortune Teller from graveyard, or kicked put onto battlefield — costs {4}{B} kicked, I'll have 7 lands next turn: 6 tapped now untap + 1 land drop = 7 mana, so kicked Conviction is possible: put Tiger-Seal or Spirit Keeper from graveyard? Graveyard has Forecasting Fortune Teller and Waterbending Lesson. Only Fortune Teller is a creature. Kicked Conviction on Fortune Teller = 1/3 + Clue. Meh.)
Hmm, this is a losing position most likely. But let's play it out optimally.
Alternative: don't tap the Lieutenant, block it with Tiger-Seal + ... no, trample: 11/11 trample blocked by 3/3 → 8 tramples through. Plus other attackers = way dead. So must tap the Lieutenant.
Alternative: chump the Lieutenant with a Spirit token? No — Spirit tokens can't block non-Spirit creatures. Ugh.
So the plan: waterbend-tap the Lieutenant every turn. Each turn I need Patrol untapped + 3 creatures to tap (or 3 mana). My lands: 6 now, growing. Eventually I can pay {3} with mana: on their turn 7, I'll have 7 lands untapped at start of my turn 7... wait, on THEIR turn 7, my lands untap at the start of MY turn 7, which comes after their turn 7. Order: my turn 6 (now) → their turn 6? No wait.
Hold on, let me re-check the turn order. The log says: "[Turn 6] Opponent slammed Katara and Rowdy Snowballers... I'm activating North Pole Patrol's waterbend ability to tap the Earth King's Lieutenant before combat." Then "[Turn 6] My turn 6 upkeep..." So opponent's turn 6 happened, then my turn 6 (now). After my turn 6 comes opponent's turn 7.
On opponent's turn 7: Lieutenant untaps (it was tapped by my waterbend on their turn 6 — wait, was it? The board shows it untapped now on my turn 6. So either the flicker happened or... whatever, it's untapped now).
On their turn 7, they untap everything, draw, and will attack with the 11/11 + everything. My resources on their turn 7: my lands are all tapped now (end of my turn 6) and won't untap until my turn 7. So on their turn 7, I have ZERO mana. My only defense: Patrol's waterbend paid by tapping creatures. Untapped creatures at end of my turn 6: Patrol, Tiger-Seal (vigilance, attacked but untapped), Spirit Token x2 (one attacked, no vigilance — wait, does the Spirit token have vigilance? No. So the attacking Spirit token will be tapped!). Hmm! If I attack with the Spirit token, it taps, and then it's not available to tap for waterbend on their turn.
Let me recount waterbend fuel for their turn 7: I need 3 untapped creatures to tap (plus Patrol's own {T}). Available untapped creatures at end of my turn 6: Patrol (not attacking), Tiger-Seal (vigilance — untapped even after attacking), Spirit Token #1 (tapped if it attacks), Spirit Token #2 (sick, but untapped — can sick creatures be tapped for waterbend cost? Yes! Tapping for a cost that isn't {T} activated ability... waterbend tapping is a cost payment, not an activated ability with {T} symbol, so summoning sickness doesn't prevent it. Like convoke — you can convoke with sick creatures. Waterbend similarly: "tap an untapped creature you control" as a cost — sickness doesn't matter for costs that aren't {T} abilities. Correct, sick creatures can be tapped to pay waterbend.)
So fuel: Tiger-Seal (1), Spirit Token #1 (if untapped), Spirit Token #2 (sick but untapped), Spirit Keeper (tapped, stun — unavailable). That's 3 if Spirit Token #1 doesn't attack. Plus Patrol taps itself.
If I attack with Spirit Token #1 (1 unblockable damage), I lose it as waterbend fuel, leaving only Tiger-Seal + Spirit Token #2 = 2 creatures + Patrol... waterbend {3} needs 3. So I couldn't pay! Unless I don't attack with Tiger-Seal either... Tiger-Seal has vigilance so it stays untapped. Wait: Tiger-Seal (untapped after attack) + Spirit Token #2 (sick) = 2. Need 3. So I need Spirit Token #1 to stay untapped. Therefore: do NOT attack with the Spirit token. The 1 unblockable damage isn't worth compromising the Lieutenant tap.
Also, Foggy Swamp Spirit Keeper: it has a stun counter and is tapped. On my turn 7 untap step, it would untap but instead removes the stun counter — stays tapped. So it's unavailable until turn 8. Ugh.
Wait, actually — is Spirit Keeper currently tapped because of the stun, or did it just attack/tap? It's tapped with a stun counter. On my turn 6 untap step (this morning), the stun counter... wait, the stun was applied on opponent's turn 6. So on my turn 6 untap step, Spirit Keeper would untap → instead remove stun counter, stays tapped. So now the stun counter is gone but it remains tapped until my turn 7 untap step. Let me check the board: "Foggy Swamp Spirit Keeper 2/4 (tapped)" — no stun counter mentioned. So stun counter is removed; it will untap normally on my turn 7.
So on their turn 7: my untapped creatures = Patrol, Tiger-Seal, Spirit Token #1, Spirit Token #2 (4 creatures). I need 3 for waterbend + Patrol's tap. Perfect: tap Patrol ({T}), tap Tiger-Seal + 2 Spirit tokens (waterbend {3}). Then I have zero blockers. They attack with everything except Lieutenant: 13 damage. I go to 1.
Hmm, alternatively, I could keep one blocker back and... no, waterbend requires exactly 3. If I only tap 2 creatures for waterbend, I can't activate (no mana). So all 3 must tap. Unless I leave a land untapped now... all lands are tapped already, nothing I can do.
So the sequence on their turn 7: tap Lieutenant via waterbend, take 13, go to 1. Then my turn 7: I have 7 lands, hand: Callous Inspector, Island x3, Teo, Zuko's Conviction + 1-2 draws. I need to find a way to not die on their turn 8 and eventually win. This looks grim, but let's play it out.
Actually wait — maybe I should reconsider. Is there any better line? What if I don't tap the Lieutenant and instead... no, 11/11 trample kills me through any block.
What about using Zuko's Conviction kicked next turn to reanimate... only Fortune Teller (1/3). Not helpful against 11/11.
Teo, Spirited Glider: 1/4 flying — blocks their ground creatures? No, flying can't block... flying CAN block non-flying? No! Flying creatures can block creatures with flying or without? A creature with flying can block any creature (flying only restricts being blocked). Wait no: Flying = "can't be blocked except by creatures with flying or reach." A flying creature can block non-flying creatures normally (unless the attacker has evasion like menace or trample is irrelevant to blocking). So Teo 1/4 can chump-block a ground creature. OK.
The realistic path: survive by tapping the Lieutenant each turn with waterbend, chump-block others, and hope to draw removal or a sweeper. My deck presumably has some removal (it's a UB deck). Cards unseen: maybe Doom Blade-esque, bounce, counters. 23 cards left in library.
OK, so for now: pass, let triggers resolve. Then attack decision: attack with Tiger-Seal only (vigilance keeps it untapped), NOT with Spirit Token (need it for waterbend fuel). Tiger-Seal attack: they take 3 or chump. If they chump with a 1/1, that's one less 1/1 attacker → 12 damage next turn instead of 13. Still at 2... wait 14-12 = 2. Every point matters!
Hmm wait, actually if they chump Tiger-Seal with a 1/1 token, then next turn their non-Lieutenant attackers deal 12, I'm at 2. If they take 3, they're at 29, attackers deal 13, I'm at 1. Either way I survive barely. But also: could they block Tiger-Seal with something bigger and trade? They wouldn't trade Katara. Voyager? Probably not. Chump with token or take it.
Also should I attack with North Pole Patrol? 2/3 into their board — they'd block with a 1/1 token maybe, or a 3/3 kills it. No! Patrol must stay untapped for waterbend. Absolutely not attacking with Patrol.
So: attack with Tiger-Seal only.
Wait, one more consideration — the Spirit token from the trigger resolves and could attack? No, it's created this turn — sick. And the existing Spirit Token — I decided not to attack with it to preserve waterbend fuel. Let me double-check that math: waterbend {3} needs 3 taps. Untapped creatures on their turn 7: Tiger-Seal, Spirit #1, Spirit #2 = exactly 3. If Spirit #1 attacks (taps), only 2 available → can't pay waterbend → Lieutenant attacks → I take trample damage: block with... nothing untapped except Patrol (2/3): 11/11 trample over 2/3 = 9 through, plus 13 others = dead. So yes, keep Spirit #1 home.
Hmm, but wait — should I even attack with Tiger-Seal? Risk assessment: any way attacking with Tiger-Seal goes wrong? They're tapped out, no tricks. If they double-block with two 1/1s, Tiger-Seal kills one and survives (3/3 takes 2). Fine. If they block with Voyager (3/3), trade — fine for me. If they block with the 11/11 Lieutenant?? Lieutenant blocks Tiger-Seal — Tiger-Seal dies, Lieutenant takes 3 (goes to 11/8... damage doesn't reduce toughness permanently; 11/11 takes 3, survives). That would be terrible — losing Tiger-Seal for nothing. Would they block with the Lieutenant? It protects their life total negligibly (they're at 32). Rational opponent chumps with a token or takes 3. But a paranoid opponent might kill my 3/3 with the Lieutenant to reduce my board. Hmm. If they block with Lieutenant, I lose Tiger-Seal — then on their turn 7, my waterbend fuel: Spirit #1 + Spirit #2 = 2 only → can't pay {3} → disaster!
Wait, but blocking doesn't tap the blocker. If Lieutenant blocks and kills Tiger-Seal, then on their turn 7, I have only 2 spirit tokens + Patrol. Waterbend {3} needs 3 creature taps. Can't do it. Lieutenant attacks, I die. So attacking with Tiger-Seal risks losing a critical waterbend piece.
Is that risk worth 3 damage or killing a 1/1 token? Given how razor-thin my survival is, NO. Don't attack with Tiger-Seal. Keep everything back. Full turtle mode.
Actually hmm, wait. Would they really block with the Lieutenant? From their perspective, they're at 32, winning massively. Trading Lieutenant damage (3 to it, it survives) to kill my 3/3... it weakens my board. Some players would. The safe play: don't attack. The value of attacking: 3 damage (irrelevant, they're at 32) or killing a 1/1 token (1 less damage to me next turn — matters! I'd be at 2 instead of 1... wait: if they chump, their attackers = 12, I'm at 2; if they take 3, attackers = 13, I'm at 1. If I don't attack: attackers = 13, I'm at 1). So attacking with Tiger-Seal only changes outcomes if they chump (I'm at 2 vs 1). Marginal. And the risk: they kill Tiger-Seal with Lieutenant → I can't waterbend → dead. Not worth it. DON'T attack.
Hmm, actually wait. Let me reconsider. If they block Tiger-Seal with the Lieutenant, Lieutenant survives (11/11 vs 3/3). I lose Tiger-Seal. But do I actually need Tiger-Seal for waterbend? On their turn 7: untapped creatures = Spirit #1, Spirit #2, (Tiger-Seal if alive), Spirit Keeper? No — Spirit Keeper untaps on MY turn 7, not theirs. Right, Spirit Keeper is tapped through their turn 7. So without Tiger-Seal: 2 spirit tokens only. Waterbend needs 3. Can't activate. Lieutenant swings, I have Patrol 2/3 to block: 11-2=9 trample + 13 = 22 damage. Dead.
So yes: Tiger-Seal is essential waterbend fuel. Do not risk it. No attacks this turn.
Wait, actually, let me reconsider once more whether I even want to waterbend-tap the Lieutenant on their turn 7, versus just chump-blocking everything and taking trample... 11/11 trample: best block = Tiger-Seal (3/3): 8 through. Others: Patrol blocks 3/3 (trade? 2/3 blocks 3/3: Patrol dies, deals 2, their 3/3 survives). Spirit tokens can't block. Spirit Keeper tapped. So: 8 (trample) + unblocked others: Katara 3, Snowballers 2, five 1/1s = 5, Voyager if Patrol blocks Lieutenant instead... worst case: 8+3+3+2+5 = 21. Dead. Yes, must tap the Lieutenant.
OK so the full plan:
1. Now: pass (let triggers resolve).
2. Combat: no attacks. Pass.
3. Postcombat main: nothing to cast (all lands tapped). Pass.
4. Their turn 7: when they have priority in precombat main (after they play stuff), activate Patrol waterbend targeting Lieutenant, paying by tapping Tiger-Seal + 2 Spirit tokens. Take 13 (or fewer if some can't attack — Katara and Snowballers were sick on their turn 6, so on turn 7 they can attack). 13 damage → I'm at 1.
Hmm wait, actually — is there a subtlety? If I tap Tiger-Seal and both Spirit tokens for waterbend, and they have a pump spell or something? They're tapped out? On their turn 7 they untap and have 7+ lands. They could play more creatures before combat. More 1/1s = more damage. I might take more than 13. But nothing I can do about that.
Alternatively, should I keep Patrol + creatures for blocking instead and tap the Lieutenant at... no. The Lieutenant is the kill shot. 11/11 trample must be neutralized.
Also, on my turn 7, what do I do? Draw + have 7 mana. Hand: Callous Inspector, Teo, Zuko's Conviction, 3 Islands. Plays: Teo (1/4 flyer, blocks ground), Callous Inspector (1/1 menace, dies → Clue + 1 damage to me — careful, at 1 life the Inspector death would kill me! "When this dies, it deals 1 damage to you." So don't let it die... or don't play it at 1 life. Actually its Clue could be useful for card draw triggers. Hmm, at 1 life, Inspector dying = I lose. Risky. But I can choose not to block with it.)
Also on my turn 7: I draw a card (1st), then... to trigger Tiger-Seal untap and Spirit Keeper token, I need a 2nd card drawn. Clue crack? I have no Clue (Fortune Teller's Clue was cracked turn 5). Hmm. Waterbending Lesson is in graveyard. Do I have other draw? Teo's attack trigger draws+discards. Maybe I draw something.
Also note: Tiger-Seal is tapped during my turn 7 upkeep (self-tap trigger), and if I don't draw a 2nd card, it stays tapped — then on their turn 8, waterbend fuel is short. Ugh. This deck is on a clock.
Let me also think: is there a way to actually WIN? Opponent at 32 with a massive board. My win con: Spirit tokens are unblockable (can't be blocked by non-Spirits). If I can make enough Spirit tokens (Spirit Keeper makes one every time I draw my 2nd card each turn), I could peck them down. 32 life is a lot though. Teo flying + pumps? Teo's trigger: when fliers attack, draw+discard, nonland discard pumps a creature. Could build a big flier. But their board overwhelms me first. Realistically I'm probably losing this game, but let's maximize chances: turtle, tap Lieutenant every turn, chump, and hope to draw removal (Murder, bounce, counterspells) for the Lieutenant or Katara.
Priority targets for removal if drawn: Katara (doubling triggers) or the Lieutenant itself. Also Airbender Ascension flickers stuff at end step for more value.
OK. Decision now: pass (choice="no"). Let triggers resolve. Actually — the choice list only shows "North Pole Patrol [id=p7, activate]". I pass with choice="no".
Then I'll be asked about attackers presumably. I'll pass on attacking.
Let me also send a chat message — haven't chatted in a while. Something like acknowledging their huge board. "That 11/11 Lieutenant is a problem..." Let me do that.
Letme pass now.raw
{
"success": true
}raw
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play instants and activated abilities",
"response_type": "select",
"respond_with": "choice=pN to play, or choice=no to pass. Add rationale when you act",
"context": "T6 Precombat Main/Precombat Main (PilotA) YOUR_MAIN",
"board": [
{
"hand_size": 6,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
},
{
"name": "Waterbending Lesson",
"rules": [
"Draw three cards. Then discard a card unless you waterbend {2}."
],
"id": "p75"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": true,
"name": "Foggy Swamp Spirit Keeper",
"modified": true,
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 4"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p37"
},
{
"tapped": false,
"name": "North Pole Patrol",
"rules": [
"{T}: Untap another target permanent you control.",
"Waterbend {3}, {T}: Tap target creature an opponent controls."
],
"id": "p7",
"power": "2",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p78",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p106",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": true,
"name": "Tiger-Seal",
"modified": true,
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 4"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 23,
"life": 14,
"hand": [
{
"mana_cost": "{B}",
"name": "Callous Inspector",
"rules": [
"Menace (This creature can't be blocked except by two or more creatures.)",
"When {this} dies, it deals 1 damage to you. Create a Clue token."
],
"power": "1",
"id": "p101",
"toughness": "1"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p73"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p99"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p102"
},
{
"mana_cost": "{3}{U}",
"name": "Teo, Spirited Glider",
"rules": [
"Flying",
"Whenever one or more creatures you control with flying attack, draw a card, then discard a card. When you discard a nonland card this way, put a +1/+1 counter on target creature you control."
],
"power": "1",
"id": "p103",
"toughness": "4"
},
{
"mana_cost": "{B}",
"name": "Zuko's Conviction",
"rules": [
"Kicker {4} (You may pay an additional {4} as you cast this spell.)",
"Return target creature card from your graveyard to your hand. If this spell was kicked, instead put that card onto the battlefield tapped."
],
"id": "p9"
}
]
},
{
"hand_size": 2,
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 6
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": false,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"counters": {
"+1/+1": 10
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "11",
"toughness": "11",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p88"
},
{
"tapped": false,
"name": "Katara, the Fearless",
"rules": [
"If a triggered ability of an Ally you control triggers, that ability triggers an additional time."
],
"id": "p80",
"power": "3",
"toughness": "3",
"summoning_sick": true
},
{
"tapped": true,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"name": "Rowdy Snowballers",
"rules": [
"When {this} enters, tap target creature an opponent controls and put a stun counter on it."
],
"id": "p62",
"power": "2",
"toughness": "2",
"summoning_sick": true
},
{
"tapped": false,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 25,
"life": 32
}
],
"board_cursor": 133,
"choices": [
{
"name": "North Pole Patrol",
"index": 0,
"action": "activate",
"playable_abilities": [
"waterbend {3}, {T}: Tap target creature an oppone...",
"{T}: Untap another target permanent you control."
],
"id": "p7"
}
],
"stack": [
{
"owner": "PilotA",
"ability_text": "Whenever you draw your second card each turn, untap Tiger-Seal.",
"name": "Tiger-Seal",
"source_card": "Tiger-Seal"
}
],
"game_seq": 485,
"land_drops_used": 1,
"action_taken": "passed_priority",
"success": true
}Thinking (410 chars)
Let me understand the current state. It's my turn 6, precombat main (or maybe postcombat?). I just resolved Waterbending Lesson, drew 3 cards, kept all via waterbend. The 2nd-card-drawn triggers (Tiger-Seal untap + Spirit token) are on the stack. All 6 of my lands are tapped. I'm declining to activate North Pole Patrol. Letting the triggers resolve. I need to call pass_priority to continue. Let me do that.
pass_priority(until=postcombat_main)
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Select attackers",
"response_type": "select",
"respond_with": "attackers=p1,p2,... or choice=yes (confirm) or choice=no (skip). Add rationale when you act",
"context": "T6 Combat/Declare Attackers (PilotA)",
"board": [
{
"hand_size": 6,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
},
{
"name": "Waterbending Lesson",
"rules": [
"Draw three cards. Then discard a card unless you waterbend {2}."
],
"id": "p75"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": true,
"name": "Foggy Swamp Spirit Keeper",
"modified": true,
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 4"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p37"
},
{
"tapped": false,
"name": "North Pole Patrol",
"rules": [
"{T}: Untap another target permanent you control.",
"Waterbend {3}, {T}: Tap target creature an opponent controls."
],
"id": "p7",
"power": "2",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p78",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p106",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": false,
"name": "Tiger-Seal",
"modified": true,
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 4"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 23,
"life": 14,
"hand": [
{
"mana_cost": "{B}",
"name": "Callous Inspector",
"rules": [
"Menace (This creature can't be blocked except by two or more creatures.)",
"When {this} dies, it deals 1 damage to you. Create a Clue token."
],
"power": "1",
"id": "p101",
"toughness": "1"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p73"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p99"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p102"
},
{
"mana_cost": "{3}{U}",
"name": "Teo, Spirited Glider",
"rules": [
"Flying",
"Whenever one or more creatures you control with flying attack, draw a card, then discard a card. When you discard a nonland card this way, put a +1/+1 counter on target creature you control."
],
"power": "1",
"id": "p103",
"toughness": "4"
},
{
"mana_cost": "{B}",
"name": "Zuko's Conviction",
"rules": [
"Kicker {4} (You may pay an additional {4} as you cast this spell.)",
"Return target creature card from your graveyard to your hand. If this spell was kicked, instead put that card onto the battlefield tapped."
],
"id": "p9"
}
]
},
{
"hand_size": 2,
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 6
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": false,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"counters": {
"+1/+1": 10
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "11",
"toughness": "11",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p88"
},
{
"tapped": false,
"name": "Katara, the Fearless",
"rules": [
"If a triggered ability of an Ally you control triggers, that ability triggers an additional time."
],
"id": "p80",
"power": "3",
"toughness": "3",
"summoning_sick": true
},
{
"tapped": true,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"name": "Rowdy Snowballers",
"rules": [
"When {this} enters, tap target creature an opponent controls and put a stun counter on it."
],
"id": "p62",
"power": "2",
"toughness": "2",
"summoning_sick": true
},
{
"tapped": false,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 25,
"life": 32
}
],
"board_cursor": 135,
"choices": [
{
"name": "Tiger-Seal",
"index": 0,
"choice_type": "attacker",
"id": "p49",
"power": "3",
"toughness": "3"
},
{
"name": "Spirit Token",
"index": 1,
"choice_type": "attacker",
"id": "p78",
"power": "1",
"toughness": "1"
},
{
"name": "North Pole Patrol",
"index": 2,
"choice_type": "attacker",
"id": "p7",
"power": "2",
"toughness": "3"
},
{
"name": "All attack",
"index": 3,
"choice_type": "special",
"id": "all"
}
],
"combat_phase": "attackers",
"game_seq": 489,
"stop_reason": "combat"
}Thinking (555 chars)
I'm at combat on my turn 6. Opponent has an 11/11 trample Earth King's Lieutenant, Katara 3/3, South Pole Voyager 3/3, Rowdy Snowballers 2/2, two Invasion Reinforcements 1/1, three Ally tokens 1/1. All their lands are tapped, but their creatures are untapped (except sick ones: Katara sick, Rowdy Snowballers sick). Attacking is pointless — they have tons of blockers including an 11/11. I should skip attacking and keep my creatures back for defense. NorthPole Patrol must stay untapped so I can waterbend-tap the Lieutenant on their turn. Skip attack.
raw
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play instants and activated abilities",
"response_type": "select",
"respond_with": "choice=pN to play, or choice=no to pass. Add rationale when you act",
"context": "T6 Combat/Declare Attackers (PilotA)",
"board": [
{
"hand_size": 6,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
},
{
"name": "Waterbending Lesson",
"rules": [
"Draw three cards. Then discard a card unless you waterbend {2}."
],
"id": "p75"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": true,
"name": "Foggy Swamp Spirit Keeper",
"modified": true,
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 4"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p37"
},
{
"tapped": false,
"name": "North Pole Patrol",
"rules": [
"{T}: Untap another target permanent you control.",
"Waterbend {3}, {T}: Tap target creature an opponent controls."
],
"id": "p7",
"power": "2",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p78",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p106",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": false,
"name": "Tiger-Seal",
"modified": true,
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 4"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 23,
"life": 14,
"hand": [
{
"mana_cost": "{B}",
"name": "Callous Inspector",
"rules": [
"Menace (This creature can't be blocked except by two or more creatures.)",
"When {this} dies, it deals 1 damage to you. Create a Clue token."
],
"power": "1",
"id": "p101",
"toughness": "1"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p73"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p99"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p102"
},
{
"mana_cost": "{3}{U}",
"name": "Teo, Spirited Glider",
"rules": [
"Flying",
"Whenever one or more creatures you control with flying attack, draw a card, then discard a card. When you discard a nonland card this way, put a +1/+1 counter on target creature you control."
],
"power": "1",
"id": "p103",
"toughness": "4"
},
{
"mana_cost": "{B}",
"name": "Zuko's Conviction",
"rules": [
"Kicker {4} (You may pay an additional {4} as you cast this spell.)",
"Return target creature card from your graveyard to your hand. If this spell was kicked, instead put that card onto the battlefield tapped."
],
"id": "p9"
}
]
},
{
"hand_size": 2,
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 6
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": false,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"counters": {
"+1/+1": 10
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "11",
"toughness": "11",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p88"
},
{
"tapped": false,
"name": "Katara, the Fearless",
"rules": [
"If a triggered ability of an Ally you control triggers, that ability triggers an additional time."
],
"id": "p80",
"power": "3",
"toughness": "3",
"summoning_sick": true
},
{
"tapped": true,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"name": "Rowdy Snowballers",
"rules": [
"When {this} enters, tap target creature an opponent controls and put a stun counter on it."
],
"id": "p62",
"power": "2",
"toughness": "2",
"summoning_sick": true
},
{
"tapped": false,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 25,
"life": 32
}
],
"board_cursor": 136,
"choices": [
{
"name": "North Pole Patrol",
"index": 0,
"action": "activate",
"playable_abilities": [
"waterbend {3}, {T}: Tap target creature an oppone...",
"{T}: Untap another target permanent you control."
],
"id": "p7"
}
],
"game_seq": 492,
"action_taken": "passed_priority",
"success": true
}Thinking (57 chars)
Letme get the current game state to see what's happening.
pass_priority(until=declare_attackers, board_cursor=168)
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play instants and activated abilities",
"response_type": "boolean",
"respond_with": "choice=yes (confirm) or choice=no (pass)",
"context": "T6 Combat/Declare Attackers (PilotA)",
"board": [
{
"hand_size": 2,
"is_active": false,
"is_you": true,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 6
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": false,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"counters": {
"+1/+1": 10
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "11",
"toughness": "11",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p88"
},
{
"tapped": false,
"name": "Katara, the Fearless",
"rules": [
"If a triggered ability of an Ally you control triggers, that ability triggers an additional time."
],
"id": "p80",
"power": "3",
"toughness": "3",
"summoning_sick": true
},
{
"tapped": true,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"name": "Rowdy Snowballers",
"rules": [
"When {this} enters, tap target creature an opponent controls and put a stun counter on it."
],
"id": "p62",
"power": "2",
"toughness": "2",
"summoning_sick": true
},
{
"tapped": false,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 25,
"life": 32,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10"
},
{
"mana_cost": "{U}",
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33"
}
]
},
{
"hand_size": 6,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
},
{
"name": "Waterbending Lesson",
"rules": [
"Draw three cards. Then discard a card unless you waterbend {2}."
],
"id": "p75"
}
],
"is_active": true,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Foggy Swamp Spirit Keeper",
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 4"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p37"
},
{
"tapped": false,
"name": "North Pole Patrol",
"rules": [
"{T}: Untap another target permanent you control.",
"Waterbend {3}, {T}: Tap target creature an opponent controls."
],
"id": "p7",
"power": "2",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p78",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p106",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": false,
"name": "Tiger-Seal",
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 4"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 23,
"life": 14
}
],
"board_cursor": 173,
"game_seq": 493,
"recent_chat": [
"PilotA: That Earth King's Lieutenant is getting out of hand — 11/11 trample is no joke. Need to find an answer fast.",
"PilotA: That 11/11 trample Lieutenant is terrifying — I'm officially in full turtle mode over here. 🐢"
],
"stop_reason": "reached_step",
"current_step": "Declare Attackers"
}raw
{
"success": true
}pass_priority(until=declare_attackers, board_cursor=173)
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play instants and activated abilities",
"response_type": "boolean",
"respond_with": "choice=yes (confirm) or choice=no (pass)",
"context": "T6 Combat/Declare Attackers (PilotA)",
"board_cursor": 173,
"board_unchanged": true,
"game_seq": 493,
"stop_reason": "reached_step",
"current_step": "Declare Attackers"
}pass_priority(until=declare_attackers, board_cursor=173)
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play instants and activated abilities",
"response_type": "boolean",
"respond_with": "choice=yes (confirm) or choice=no (pass)",
"context": "T6 Combat/Declare Attackers (PilotA)",
"board_cursor": 173,
"board_unchanged": true,
"game_seq": 493,
"stop_reason": "reached_step",
"current_step": "Declare Attackers"
}raw
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play instants and activated abilities",
"response_type": "boolean",
"respond_with": "choice=yes (confirm) or choice=no (pass)",
"context": "T6 Postcombat Main/Postcombat Main (PilotA)",
"board": [
{
"hand_size": 2,
"is_active": false,
"is_you": true,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 6
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": false,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"counters": {
"+1/+1": 10
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "11",
"toughness": "11",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p88"
},
{
"tapped": false,
"name": "Katara, the Fearless",
"rules": [
"If a triggered ability of an Ally you control triggers, that ability triggers an additional time."
],
"id": "p80",
"power": "3",
"toughness": "3",
"summoning_sick": true
},
{
"tapped": true,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"name": "Rowdy Snowballers",
"rules": [
"When {this} enters, tap target creature an opponent controls and put a stun counter on it."
],
"id": "p62",
"power": "2",
"toughness": "2",
"summoning_sick": true
},
{
"tapped": false,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 25,
"life": 32,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10"
},
{
"mana_cost": "{U}",
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33"
}
]
},
{
"hand_size": 6,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
},
{
"name": "Waterbending Lesson",
"rules": [
"Draw three cards. Then discard a card unless you waterbend {2}."
],
"id": "p75"
}
],
"is_active": true,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Foggy Swamp Spirit Keeper",
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 4"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p37"
},
{
"tapped": false,
"name": "North Pole Patrol",
"rules": [
"{T}: Untap another target permanent you control.",
"Waterbend {3}, {T}: Tap target creature an opponent controls."
],
"id": "p7",
"power": "2",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p78",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p106",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": false,
"name": "Tiger-Seal",
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 4"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 23,
"life": 14
}
],
"board_cursor": 174,
"game_seq": 495,
"action_taken": "passed_priority",
"success": true
}pass_priority(until=declare_attackers, board_cursor=0)
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play instants and activated abilities",
"response_type": "boolean",
"respond_with": "choice=yes (confirm) or choice=no (pass)",
"context": "T6 Postcombat Main/Postcombat Main (PilotA)",
"board": [
{
"hand_size": 2,
"is_active": false,
"is_you": true,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 6
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": false,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"counters": {
"+1/+1": 10
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "11",
"toughness": "11",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p88"
},
{
"tapped": false,
"name": "Katara, the Fearless",
"rules": [
"If a triggered ability of an Ally you control triggers, that ability triggers an additional time."
],
"id": "p80",
"power": "3",
"toughness": "3",
"summoning_sick": true
},
{
"tapped": true,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"name": "Rowdy Snowballers",
"rules": [
"When {this} enters, tap target creature an opponent controls and put a stun counter on it."
],
"id": "p62",
"power": "2",
"toughness": "2",
"summoning_sick": true
},
{
"tapped": false,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 25,
"life": 32,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10"
},
{
"mana_cost": "{U}",
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33"
}
]
},
{
"hand_size": 6,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
},
{
"name": "Waterbending Lesson",
"rules": [
"Draw three cards. Then discard a card unless you waterbend {2}."
],
"id": "p75"
}
],
"is_active": true,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Foggy Swamp Spirit Keeper",
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 4"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p37"
},
{
"tapped": false,
"name": "North Pole Patrol",
"rules": [
"{T}: Untap another target permanent you control.",
"Waterbend {3}, {T}: Tap target creature an opponent controls."
],
"id": "p7",
"power": "2",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p78",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p106",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": false,
"name": "Tiger-Seal",
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 4"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 23,
"life": 14
}
],
"board_cursor": 174,
"game_seq": 495,
"stop_reason": "reached_step",
"current_step": "Postcombat Main"
}pass_priority(until=end_of_turn, board_cursor=174)
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play spells and abilities",
"response_type": "select",
"respond_with": "choice=pN to play, or choice=no to pass. Add rationale when you act",
"context": "T7 Precombat Main/Precombat Main (PilotB) YOUR_MAIN",
"board": [
{
"hand_size": 3,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 6
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": false,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"counters": {
"+1/+1": 10
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "11",
"toughness": "11",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p88"
},
{
"tapped": false,
"name": "Katara, the Fearless",
"rules": [
"If a triggered ability of an Ally you control triggers, that ability triggers an additional time."
],
"id": "p80",
"power": "3",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": false,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"name": "Rowdy Snowballers",
"rules": [
"When {this} enters, tap target creature an opponent controls and put a stun counter on it."
],
"id": "p62",
"power": "2",
"toughness": "2",
"summoning_sick": false
},
{
"tapped": false,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 24,
"life": 32,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10",
"playable": true
},
{
"mana_cost": "{U}",
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33",
"playable": true
},
{
"name": "Plains",
"is_land": true,
"rules": [
"{T}: Add {W}."
],
"id": "p107",
"playable": true
}
]
},
{
"hand_size": 6,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
},
{
"name": "Waterbending Lesson",
"rules": [
"Draw three cards. Then discard a card unless you waterbend {2}."
],
"id": "p75"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Foggy Swamp Spirit Keeper",
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 0"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p37"
},
{
"tapped": false,
"name": "North Pole Patrol",
"rules": [
"{T}: Untap another target permanent you control.",
"Waterbend {3}, {T}: Tap target creature an opponent controls."
],
"id": "p7",
"power": "2",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p78",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p106",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": false,
"name": "Tiger-Seal",
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 0"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 23,
"life": 14
}
],
"board_cursor": 175,
"choices": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"index": 0,
"action": "cast",
"id": "p10"
},
{
"mana_cost": "{U}",
"name": "Honest Work",
"index": 1,
"action": "cast",
"id": "p33"
},
{
"name": "Kyoshi Village",
"index": 2,
"action": "activate",
"playable_abilities": [
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"name": "North Pole Gates",
"index": 3,
"action": "activate",
"playable_abilities": [
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"name": "Plains",
"index": 4,
"action": "land",
"id": "p107"
}
],
"untapped_lands": 6,
"game_seq": 496,
"land_drops_used": 0,
"stop_reason": "turn_advanced"
}raw
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play spells and abilities",
"response_type": "select",
"respond_with": "choice=pN to play, or choice=no to pass. Add rationale when you act",
"context": "T7 Precombat Main/Precombat Main (PilotB) YOUR_MAIN",
"board": [
{
"hand_size": 2,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 6
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": false,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"counters": {
"+1/+1": 10
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "11",
"toughness": "11",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p88"
},
{
"tapped": false,
"name": "Katara, the Fearless",
"rules": [
"If a triggered ability of an Ally you control triggers, that ability triggers an additional time."
],
"id": "p80",
"power": "3",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": false,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p107"
},
{
"tapped": false,
"name": "Rowdy Snowballers",
"rules": [
"When {this} enters, tap target creature an opponent controls and put a stun counter on it."
],
"id": "p62",
"power": "2",
"toughness": "2",
"summoning_sick": false
},
{
"tapped": false,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 24,
"life": 32,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10",
"playable": true
},
{
"mana_cost": "{U}",
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33",
"playable": true
}
]
},
{
"hand_size": 6,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
},
{
"name": "Waterbending Lesson",
"rules": [
"Draw three cards. Then discard a card unless you waterbend {2}."
],
"id": "p75"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Foggy Swamp Spirit Keeper",
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 0"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p37"
},
{
"tapped": false,
"name": "North Pole Patrol",
"rules": [
"{T}: Untap another target permanent you control.",
"Waterbend {3}, {T}: Tap target creature an opponent controls."
],
"id": "p7",
"power": "2",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p78",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p106",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": false,
"name": "Tiger-Seal",
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 0"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 23,
"life": 14
}
],
"board_cursor": 176,
"choices": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"index": 0,
"action": "cast",
"id": "p10"
},
{
"mana_cost": "{U}",
"name": "Honest Work",
"index": 1,
"action": "cast",
"id": "p33"
},
{
"name": "Kyoshi Village",
"index": 2,
"action": "activate",
"playable_abilities": [
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"name": "North Pole Gates",
"index": 3,
"action": "activate",
"playable_abilities": [
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
}
],
"untapped_lands": 7,
"game_seq": 500,
"land_drops_used": 1,
"action_taken": "selected_4",
"success": true
}pass_priority(until=precombat_main, board_cursor=0)
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play spells and abilities",
"response_type": "select",
"respond_with": "choice=pN to play, or choice=no to pass. Add rationale when you act",
"context": "T7 Precombat Main/Precombat Main (PilotB) YOUR_MAIN",
"board": [
{
"hand_size": 2,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 6
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": false,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"counters": {
"+1/+1": 10
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "11",
"toughness": "11",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p88"
},
{
"tapped": false,
"name": "Katara, the Fearless",
"rules": [
"If a triggered ability of an Ally you control triggers, that ability triggers an additional time."
],
"id": "p80",
"power": "3",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": false,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p107"
},
{
"tapped": false,
"name": "Rowdy Snowballers",
"rules": [
"When {this} enters, tap target creature an opponent controls and put a stun counter on it."
],
"id": "p62",
"power": "2",
"toughness": "2",
"summoning_sick": false
},
{
"tapped": false,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 24,
"life": 32,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10",
"playable": true
},
{
"mana_cost": "{U}",
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33",
"playable": true
}
]
},
{
"hand_size": 6,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
},
{
"name": "Waterbending Lesson",
"rules": [
"Draw three cards. Then discard a card unless you waterbend {2}."
],
"id": "p75"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Foggy Swamp Spirit Keeper",
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 0"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p37"
},
{
"tapped": false,
"name": "North Pole Patrol",
"rules": [
"{T}: Untap another target permanent you control.",
"Waterbend {3}, {T}: Tap target creature an opponent controls."
],
"id": "p7",
"power": "2",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p78",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p106",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": false,
"name": "Tiger-Seal",
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 0"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 23,
"life": 14
}
],
"board_cursor": 176,
"choices": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"index": 0,
"action": "cast",
"id": "p10"
},
{
"mana_cost": "{U}",
"name": "Honest Work",
"index": 1,
"action": "cast",
"id": "p33"
},
{
"name": "Kyoshi Village",
"index": 2,
"action": "activate",
"playable_abilities": [
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"name": "North Pole Gates",
"index": 3,
"action": "activate",
"playable_abilities": [
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
}
],
"untapped_lands": 7,
"game_seq": 500,
"land_drops_used": 1,
"stop_reason": "reached_step",
"current_step": "Precombat Main"
}raw
{
"success": true
}raw
{
"game_seq": 500,
"error": "Mana plan references unknown permanent 'p0'. Check the board state for correct permanent IDs.",
"success": false,
"error_code": "invalid_mana_plan",
"retryable": true
}pass_priority(until=stack_resolved, board_cursor=0)
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play spells and abilities",
"response_type": "select",
"respond_with": "choice=pN to play, or choice=no to pass. Add rationale when you act",
"context": "T7 Precombat Main/Precombat Main (PilotB) YOUR_MAIN",
"board": [
{
"hand_size": 2,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 6
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": false,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"counters": {
"+1/+1": 10
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "11",
"toughness": "11",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p88"
},
{
"tapped": false,
"name": "Katara, the Fearless",
"rules": [
"If a triggered ability of an Ally you control triggers, that ability triggers an additional time."
],
"id": "p80",
"power": "3",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": false,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p107"
},
{
"tapped": false,
"name": "Rowdy Snowballers",
"rules": [
"When {this} enters, tap target creature an opponent controls and put a stun counter on it."
],
"id": "p62",
"power": "2",
"toughness": "2",
"summoning_sick": false
},
{
"tapped": false,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 24,
"life": 32,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10",
"playable": true
},
{
"mana_cost": "{U}",
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33",
"playable": true
}
]
},
{
"hand_size": 6,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
},
{
"name": "Waterbending Lesson",
"rules": [
"Draw three cards. Then discard a card unless you waterbend {2}."
],
"id": "p75"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Foggy Swamp Spirit Keeper",
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 0"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p37"
},
{
"tapped": false,
"name": "North Pole Patrol",
"rules": [
"{T}: Untap another target permanent you control.",
"Waterbend {3}, {T}: Tap target creature an opponent controls."
],
"id": "p7",
"power": "2",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p78",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p106",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": false,
"name": "Tiger-Seal",
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 0"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 23,
"life": 14
}
],
"board_cursor": 176,
"choices": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"index": 0,
"action": "cast",
"id": "p10"
},
{
"mana_cost": "{U}",
"name": "Honest Work",
"index": 1,
"action": "cast",
"id": "p33"
},
{
"name": "Kyoshi Village",
"index": 2,
"action": "activate",
"playable_abilities": [
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"name": "North Pole Gates",
"index": 3,
"action": "activate",
"playable_abilities": [
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
}
],
"untapped_lands": 7,
"game_seq": 500,
"land_drops_used": 1,
"stop_reason": "stack_resolved",
"warning": "The stack was already empty, so nothing was passed and you still have priority. Play a card or ability now, or call pass_priority without until to move on."
}raw
{
"action_pending": true,
"action_type": "GAME_TARGET",
"message": "Select a creature an opponent controls",
"response_type": "index",
"respond_with": "choice=pN, or choice=no to cancel",
"context": "T7 Precombat Main/Precombat Main (PilotB) YOUR_MAIN",
"board": [
{
"hand_size": 1,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 6
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": false,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"counters": {
"+1/+1": 10
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "11",
"toughness": "11",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p88"
},
{
"tapped": false,
"name": "Katara, the Fearless",
"rules": [
"If a triggered ability of an Ally you control triggers, that ability triggers an additional time."
],
"id": "p80",
"power": "3",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": false,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p107"
},
{
"tapped": false,
"name": "Rowdy Snowballers",
"rules": [
"When {this} enters, tap target creature an opponent controls and put a stun counter on it."
],
"id": "p62",
"power": "2",
"toughness": "2",
"summoning_sick": false
},
{
"tapped": false,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 24,
"life": 32,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10",
"playable": true
}
]
},
{
"hand_size": 6,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
},
{
"name": "Waterbending Lesson",
"rules": [
"Draw three cards. Then discard a card unless you waterbend {2}."
],
"id": "p75"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Foggy Swamp Spirit Keeper",
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 0"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p37"
},
{
"tapped": false,
"name": "North Pole Patrol",
"rules": [
"{T}: Untap another target permanent you control.",
"Waterbend {3}, {T}: Tap target creature an opponent controls."
],
"id": "p7",
"power": "2",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p78",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p106",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": false,
"name": "Tiger-Seal",
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 0"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 23,
"life": 14
}
],
"board_cursor": 177,
"choices": [
{
"tapped": true,
"controller": "PilotA",
"name": "Foggy Swamp Spirit Keeper",
"target_type": "permanent",
"index": 0,
"power": "2",
"id": "p3",
"toughness": "4"
},
{
"controller": "PilotA",
"name": "North Pole Patrol",
"target_type": "permanent",
"index": 1,
"power": "2",
"id": "p7",
"toughness": "3"
},
{
"controller": "PilotA",
"name": "Spirit Token",
"target_type": "permanent",
"index": 2,
"power": "1",
"id": "p78",
"toughness": "1"
},
{
"controller": "PilotA",
"name": "Spirit Token",
"target_type": "permanent",
"index": 3,
"power": "1",
"id": "p106",
"toughness": "1"
},
{
"controller": "PilotA",
"name": "Tiger-Seal",
"target_type": "permanent",
"index": 4,
"power": "3",
"id": "p49",
"toughness": "3"
}
],
"stack": [
{
"owner": "PilotB",
"name": "Honest Work"
}
],
"untapped_lands": 7,
"game_seq": 501,
"land_drops_used": 1,
"required": false,
"can_cancel": true,
"action_taken": "selected_1",
"success": true
}pass_priority(until=stack_resolved, board_cursor=0)
{
"action_pending": true,
"action_type": "GAME_TARGET",
"message": "Select a creature an opponent controls",
"response_type": "index",
"respond_with": "choice=pN, or choice=no to cancel",
"context": "T7 Precombat Main/Precombat Main (PilotB) YOUR_MAIN",
"board": [
{
"hand_size": 1,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 6
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": false,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"counters": {
"+1/+1": 10
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "11",
"toughness": "11",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p88"
},
{
"tapped": false,
"name": "Katara, the Fearless",
"rules": [
"If a triggered ability of an Ally you control triggers, that ability triggers an additional time."
],
"id": "p80",
"power": "3",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": false,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p107"
},
{
"tapped": false,
"name": "Rowdy Snowballers",
"rules": [
"When {this} enters, tap target creature an opponent controls and put a stun counter on it."
],
"id": "p62",
"power": "2",
"toughness": "2",
"summoning_sick": false
},
{
"tapped": false,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 24,
"life": 32,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10",
"playable": true
}
]
},
{
"hand_size": 6,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
},
{
"name": "Waterbending Lesson",
"rules": [
"Draw three cards. Then discard a card unless you waterbend {2}."
],
"id": "p75"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Foggy Swamp Spirit Keeper",
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 0"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p37"
},
{
"tapped": false,
"name": "North Pole Patrol",
"rules": [
"{T}: Untap another target permanent you control.",
"Waterbend {3}, {T}: Tap target creature an opponent controls."
],
"id": "p7",
"power": "2",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p78",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p106",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": false,
"name": "Tiger-Seal",
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 0"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 23,
"life": 14
}
],
"board_cursor": 177,
"choices": [
{
"tapped": true,
"controller": "PilotA",
"name": "Foggy Swamp Spirit Keeper",
"target_type": "permanent",
"index": 0,
"power": "2",
"id": "p3",
"toughness": "4"
},
{
"controller": "PilotA",
"name": "North Pole Patrol",
"target_type": "permanent",
"index": 1,
"power": "2",
"id": "p7",
"toughness": "3"
},
{
"controller": "PilotA",
"name": "Spirit Token",
"target_type": "permanent",
"index": 2,
"power": "1",
"id": "p78",
"toughness": "1"
},
{
"controller": "PilotA",
"name": "Spirit Token",
"target_type": "permanent",
"index": 3,
"power": "1",
"id": "p106",
"toughness": "1"
},
{
"controller": "PilotA",
"name": "Tiger-Seal",
"target_type": "permanent",
"index": 4,
"power": "3",
"id": "p49",
"toughness": "3"
}
],
"stack": [
{
"owner": "PilotB",
"name": "Honest Work"
}
],
"untapped_lands": 7,
"game_seq": 501,
"land_drops_used": 1,
"required": false,
"can_cancel": true,
"stop_reason": "non_priority_action"
}raw
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play instants and activated abilities",
"response_type": "select",
"respond_with": "choice=pN to play, or choice=no to pass. Add rationale when you act",
"context": "T7 Precombat Main/Precombat Main (PilotB) YOUR_MAIN",
"board": [
{
"hand_size": 1,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 6
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": false,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"counters": {
"+1/+1": 10
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "11",
"toughness": "11",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p88"
},
{
"tapped": false,
"name": "Katara, the Fearless",
"rules": [
"If a triggered ability of an Ally you control triggers, that ability triggers an additional time."
],
"id": "p80",
"power": "3",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p107"
},
{
"tapped": false,
"name": "Rowdy Snowballers",
"rules": [
"When {this} enters, tap target creature an opponent controls and put a stun counter on it."
],
"id": "p62",
"power": "2",
"toughness": "2",
"summoning_sick": false
},
{
"tapped": false,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 24,
"life": 32,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10",
"playable": true
}
]
},
{
"hand_size": 6,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
},
{
"name": "Waterbending Lesson",
"rules": [
"Draw three cards. Then discard a card unless you waterbend {2}."
],
"id": "p75"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Foggy Swamp Spirit Keeper",
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 0"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p37"
},
{
"tapped": false,
"name": "North Pole Patrol",
"rules": [
"{T}: Untap another target permanent you control.",
"Waterbend {3}, {T}: Tap target creature an opponent controls."
],
"id": "p7",
"power": "2",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p78",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p106",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": false,
"name": "Tiger-Seal",
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 0"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 23,
"life": 14
}
],
"board_cursor": 179,
"choices": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"index": 0,
"action": "cast",
"id": "p10"
},
{
"name": "Kyoshi Village",
"index": 1,
"action": "activate",
"playable_abilities": [
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
}
],
"stack": [
{
"owner": "PilotB",
"name": "Honest Work",
"targets": [
{
"name": "North Pole Patrol (2/3) (PilotA's)",
"id": "p7"
}
]
}
],
"untapped_lands": 6,
"game_seq": 504,
"land_drops_used": 1,
"action_taken": "selected_target_1",
"success": true
}pass_priority(until=end_of_turn)
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play instants and activated abilities",
"response_type": "select",
"respond_with": "choice=pN to play, or choice=no to pass. Add rationale when you act",
"context": "T7 Precombat Main/Precombat Main (PilotB)",
"board": [
{
"hand_size": 6,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
},
{
"name": "Waterbending Lesson",
"rules": [
"Draw three cards. Then discard a card unless you waterbend {2}."
],
"id": "p75"
}
],
"is_active": false,
"is_you": true,
"battlefield": [
{
"tapped": true,
"name": "Foggy Swamp Spirit Keeper",
"modified": true,
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 0"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p37"
},
{
"tapped": false,
"name": "North Pole Patrol",
"rules": [
"{T}: Untap another target permanent you control.",
"Waterbend {3}, {T}: Tap target creature an opponent controls."
],
"id": "p7",
"power": "2",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p78",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p106",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": false,
"name": "Tiger-Seal",
"modified": true,
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 0"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 23,
"life": 14,
"hand": [
{
"mana_cost": "{B}",
"name": "Callous Inspector",
"rules": [
"Menace (This creature can't be blocked except by two or more creatures.)",
"When {this} dies, it deals 1 damage to you. Create a Clue token."
],
"power": "1",
"id": "p101",
"toughness": "1"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p73"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p99"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p102"
},
{
"mana_cost": "{3}{U}",
"name": "Teo, Spirited Glider",
"rules": [
"Flying",
"Whenever one or more creatures you control with flying attack, draw a card, then discard a card. When you discard a nonland card this way, put a +1/+1 counter on target creature you control."
],
"power": "1",
"id": "p103",
"toughness": "4"
},
{
"mana_cost": "{B}",
"name": "Zuko's Conviction",
"rules": [
"Kicker {4} (You may pay an additional {4} as you cast this spell.)",
"Return target creature card from your graveyard to your hand. If this spell was kicked, instead put that card onto the battlefield tapped."
],
"id": "p9"
}
]
},
{
"hand_size": 1,
"is_active": true,
"is_you": false,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 6
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": false,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"counters": {
"+1/+1": 10
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "11",
"toughness": "11",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p88"
},
{
"tapped": false,
"name": "Katara, the Fearless",
"rules": [
"If a triggered ability of an Ally you control triggers, that ability triggers an additional time."
],
"id": "p80",
"power": "3",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p107"
},
{
"tapped": false,
"name": "Rowdy Snowballers",
"rules": [
"When {this} enters, tap target creature an opponent controls and put a stun counter on it."
],
"id": "p62",
"power": "2",
"toughness": "2",
"summoning_sick": false
},
{
"tapped": false,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 24,
"life": 32
}
],
"board_cursor": 138,
"choices": [
{
"name": "North Pole Patrol",
"index": 0,
"action": "activate",
"playable_abilities": [
"waterbend {3}, {T}: Tap target creature an oppone...",
"{T}: Untap another target permanent you control."
],
"id": "p7"
}
],
"stack": [
{
"owner": "PilotB",
"name": "Honest Work",
"targets": [
{
"name": "North Pole Patrol (2/3) (yours)",
"id": "p7"
}
]
}
],
"game_seq": 505,
"recent_chat": [
"PilotB: Katara really accelerated those counters! Your Patrol is making combat interesting, though.",
"PilotB: Katara and the Lieutenant have built quite a board. Time to push through those last blockers."
],
"stop_reason": "turn_advanced"
}Thinking (6799 chars)
Let me understand the situation. It's my turn 7 precombat main. Wait, the board says "Turn 7 PRECOMBAT_MAIN - PilotA" and the stack has "Honest Work -> North Pole Patrol (2/3) (yours)".
Wait, what's "Honest Work"? It seems like the opponent cast a spell called "Honest Work" targeting my North Pole Patrol. Let me check — the stack shows [Honest Work -> North Pole Patrol (2/3) (yours)]. So opponent played something on my turn? Or wait, maybe it's a card I don't know. Let me look it up.
Actually wait — it's my turn 7 precombat main. Hmm, but the log said turn 6 combat, skipping attacks. So it went to opponent's turn 7? No wait, "Turn 7 PRECOMBAT_MAIN - PilotA" — PilotA is me. So it's my turn 7.
Hmm, but wait, during the opponent's turn 6... Actually let me re-read. The last log entry was "My turn 6 combat... skipping attacks." Then end of turn. Then opponent's turn 7 (their turn), they must have attacked, and now... no wait, it says PilotA precombat main turn 7.
Actually, the opponent must have taken their turn 6? Let me recount: Turns 1-6 passed. The log's last entry was my turn 6 combat. Then I passed to end of turn. Then opponent's turn 7? No — turns alternate: Turn 1 (me), Turn 2 (opponent)? Actually the log shows "Turn 1" opponent played Kyoshi Village, and I had no turn-1 play. Hmm, so maybe opponent goes first? "Turn 1: Opponent played Kyoshi Village... I have no turn-1 play, so I'll drop my Swamp."
Hmm, actually it seems both players act within a turn number. Turn 7 is my precombat main now.
The stack has "Honest Work -> North Pole Patrol". Opponent must have cast Honest Work (an instant?) targeting my North Pole Patrol during my precombat main? That's odd. Or maybe "Honest Work" is a card that... Let me look it up with get_oracle_text.
Also I notice opponent's life is 32 now. They gained a lot of life via South Pole Voyager triggers.
My board: Foggy Swamp Spirit Keeper 2/4 (tapped — stunned? The stun counter from Rowdy Snowballers. Actually "tapped" — the stun counter means it doesn't untap. Wait, stun counter: "If a permanent with a stun counter on it would become untapped, instead remove a stun counter from it." So Spirit Keeper has been tapped since turn 6. On my turn 7 upkeep, it would try to untap, remove the stun counter instead... hmm, but it still shows tapped. Maybe the stun counter was removed and it stays tapped until next untap step? Actually when a permanent with a stun counter would untap, you remove a stun counter instead of untapping. So it remains tapped. So Spirit Keeper is still tapped until my next untap step (turn 8).
Wait, actually — hmm, but it says "tapped" now. OK.
Tiger-Seal 3/3 — untapped now? It shows no (tapped) marker, so it's untapped. But wait, my turn 7 upkeep: Tiger-Seal's trigger taps it. Then I drew for turn — that's my 1st card. Hmm, "Cards drawn this turn: 0" on the card reference, but that might be stale. Actually the reference says cards drawn: 0 for both Tiger-Seal and Spirit Keeper. Hmm, maybe the draw already happened... Actually, in precombat main I should have drawn a card. My hand has 6 cards: Callous Inspector, Island, Island, Island, Teo Spirited Glider, Zuko's Conviction.
Wait, on turn 6 I cast Waterbending Lesson and drew 3 cards. So my hand after that: 3 drawn + whatever. Then turn 7 draw. Hand is 6 cards now.
Lands: 5 Islands (all tapped), 1 Swamp (tapped). All 6 lands tapped? Wait, why are all my lands tapped? It's my precombat main — lands should have untapped in my untap step. Unless... Honest Work did something? Or maybe the opponent has an effect.
Hmm wait, actually let me re-read: "Island (tapped), Island (tapped), Island (tapped), Island (tapped), Island (tapped), North Pole Patrol 2/3, Spirit Token 1/1 (token), Spirit Token 1/1 (sick, token), Swamp (tapped), Tiger-Seal 3/3".
So all 6 lands tapped, Spirit Keeper tapped, but North Pole Patrol, Tiger-Seal, and one Spirit Token untapped. One Spirit token is "sick" (summoning sickness) — meaning it was just created this turn. So this turn I drew my 2nd card already? The Spirit token created this turn means Spirit Keeper triggered — meaning I drew a 2nd card this turn. And Tiger-Seal is untapped — consistent with it being tapped by upkeep trigger then untapped by 2nd card draw.
So during my turn 7: untap step (Spirit Keeper tried to untap, removed stun counter, stayed tapped; lands untapped; Tiger-Seal trigger tapped it), draw step (drew 1 card = 1st card). Then... something drew me a 2nd card (creating Spirit token, untapping Tiger-Seal). And all my lands are tapped now.
What happened? The stack shows "Honest Work -> North Pole Patrol". Maybe opponent cast Honest Work targeting North Pole Patrol. What's Honest Work? I need to look it up. It might be a card that taps things? Hmm.
Actually wait — maybe the sequence: I played something? No... Let me think. Actually maybe "Honest Work" is an opponent's instant. But why are my lands tapped?
Hold on — maybe I should just check the game log to see what happened this turn. Let me get the game log since turn 7.
Actually, let me use get_game_log with since_turn=7, and get_oracle_text for Honest Work.
Also the decision: "Play instants and activated abilities. Choices (1): North Pole Patrol [id=p7, activate]". So I can activate North Pole Patrol's ability in response to Honest Work on the stack.
Honest Work — I believe this is a card from Avatar set? Let me think... "Honest Work" might be a white/green instant that... hmm. I don't know it. Let me look it up.
If Honest Work is a removal spell targeting North Pole Patrol (like exile or destroy), I might want to activate Patrol's waterbend ability in response to tap the Lieutenant. But my lands are all tapped — waterbend {3} requires paying 3 mana OR tapping creatures? Waterbend: "You may tap an untapped creature you control rather than pay {1} for each waterbend cost"? Actually waterbend is a cost that can be paid by tapping untapped creatures you control, each creature paying {1} of the cost. So Waterbend {3} = pay {3}, and you can tap creatures to reduce.
From my earlier note: "I'll need its waterbend {3} tap on the opponent's turn to neutralize the 11/11 trample Lieutenant (paying by tapping Tiger-Seal + my Spirit tokens)."
So with all lands tapped, I can still activate Patrol's waterbend by tapping Tiger-Seal + 2 Spirit tokens (3 creatures = {3}) plus tapping Patrol itself.
But wait — Honest Work is targeting North Pole Patrol. If it's removal, responding with the tap ability makes sense. Let me look up Honest Work first.
Actually, let me also check the game log to understand what happened this turn (why my lands are tapped, how opponent got to 32 life, etc.).
Let me call get_oracle_text for Honest Work and get_game_log since turn7 in parallel.get_oracle_text(card_name=Honest Work)
{
"success": true,
"name": "Honest Work",
"mana_cost": "{U}",
"type": "Enchantment - Aura",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
]
}get_game_log(since_turn=7)
{
"log": "",
"total_length": 5581,
"truncated": false,
"cursor": 126
}Thinking (146 chars)
Hmm, the log with since_turn=7 returned empty (log is empty string but total_length 5581). Let me get the log with max_chars to see recent events.
get_game_log(max_chars=4000)
{
"log": "PilotB played Plains\n[Chat] PilotB: The Allies are starting to gather. Let's see if I can keep the pressure up.\nPilotB cast Invasion Reinforcements\nPilotB gained 1 life\nPilotB gained 1 life\nPilotB drew a card\n[Chat] PilotB: The Allies are starting to gather—time to put some pressure on.\n[Chat] PilotB: The Allies are building up quickly—Voyager has been doing good work.\nPilotA lost 3 life\nPilotA lost 3 life\nPilotB cast Airbender Ascension\nPilotA turn 4:\nPilotA drew Tiger-Seal\nPilotA played Island\nPilotA cast Foggy Swamp Spirit Keeper\nPilotA cast Tiger-Seal\nPilotB turn 5:\nPilotB drew a card\n[Chat] PilotB: The Allies are gathering fast. That Spirit Keeper looks like it could do some work, though.\nPilotB played Plains\n[Chat] PilotB: The Allies are starting to gather quite a crowd.\n[Chat] PilotB: The Allies are really starting to assemble now.\nPilotB cast Invasion Reinforcements\n[Chat] PilotB: The Allies are really starting to pile up. That Keeper is a solid roadblock, though.\nPilotB gained 1 life\nPilotB gained 1 life\nPilotB drew a card\nPilotB cast Invasion Reinforcements\nPilotB gained 1 life\nPilotB gained 1 life\nPilotA turn 5:\n[Chat] PilotA: That Lieutenant is getting out of hand! Let's see if the swamp has an answer for your Allied forces.\n[Chat] PilotA: That Lieutenant is getting out of hand! Let's see if the swamp has an answer for your Allied forces.\n[Chat] PilotB: The Allies are certainly arriving in numbers! That swamp keeper makes the combat math interesting.\nPilotA drew Island\n[Chat] PilotA: Your Allies are indeed intimidating — that Lieutenant is enormous! But the swamp has its own tricks. Let's see if my spirits can hold the line.\n[Chat] PilotA: Your Allies are indeed intimidating — that Lieutenant is enormous! But the swamp has its own tricks. Let's see if my spirits can hold the line.\nPilotA sacrificed Clue Token\nPilotA activated Clue Token's ability\nPilotA drew Waterbending Lesson\nPilotA played Island\n[Chat] PilotA: That Earth King's Lieutenant is getting out of hand — 7/7 trample already? Need to wall this board fast.\n[Chat] PilotA: That Earth King's Lieutenant is getting out of hand — 7/7 trample already? Need to wall this board fast.\nPilotA cast North Pole Patrol\n[Chat] PilotB: A solid wall, but trample does help. Let's see how long the Lieutenant can keep growing.\nPilotB turn 6:\nPilotB drew a card\nPilotB cast Katara, the Fearless\n[Chat] PilotB: Katara is joining a pretty crowded Ally board. Those entrance triggers are adding up!\nPilotB gained 1 life\nPilotB gained 1 life\nPilotB drew a card\n[Chat] PilotB: Katara is making these Ally triggers add up fast!\nPilotB played Island\nPilotB cast Rowdy Snowballers\n[Chat] PilotB: Katara and Snowballers are quite the team. Let's see how this combat shakes out.\n[Chat] PilotB: Katara and Snowballers make quite a team. Let's see if this attack can finish it.\nPilotB gained 1 life\nPilotB gained 1 life\nPilotA turn 6:\nPilotA drew Island\nPilotA played Island\n[Chat] PilotA: That Earth King's Lieutenant is getting out of hand — 11/11 trample is no joke. Need to find an answer fast.\n[Chat] PilotA: That Earth King's Lieutenant is getting out of hand — 11/11 trample is no joke. Need to find an answer fast.\nPilotA cast Waterbending Lesson\nPilotA drew Island\nPilotA drew Teo, Spirited Glider\nPilotA drew Callous Inspector\n[Chat] PilotA: That 11/11 trample Lieutenant is terrifying — I'm officially in full turtle mode over here. 🐢\n[Chat] PilotA: That 11/11 trample Lieutenant is terrifying — I'm officially in full turtle mode over here. 🐢\n[Chat] PilotB: Katara really accelerated those counters! Your Patrol is making combat interesting, though.\nPilotB turn 7:\nPilotB drew a card\nPilotB played Plains\n[Chat] PilotB: Katara and the Lieutenant have built quite a board. Time to push through those last blockers.\nPilotB cast Honest Work",
"total_length": 5581,
"truncated": true,
"cursor": 126
}raw
{
"action_pending": true,
"action_type": "GAME_CHOOSE_ABILITY",
"message": "Choose spell or ability to play: North Pole Patrol",
"response_type": "index",
"respond_with": "choice=0, choice=1, etc. to pick an ability, or choice=no to activate nothing",
"context": "T7 Precombat Main/Precombat Main (PilotB)",
"board": [
{
"hand_size": 6,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
},
{
"name": "Waterbending Lesson",
"rules": [
"Draw three cards. Then discard a card unless you waterbend {2}."
],
"id": "p75"
}
],
"is_active": false,
"is_you": true,
"battlefield": [
{
"tapped": true,
"name": "Foggy Swamp Spirit Keeper",
"modified": true,
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 0"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p37"
},
{
"tapped": false,
"name": "North Pole Patrol",
"rules": [
"{T}: Untap another target permanent you control.",
"Waterbend {3}, {T}: Tap target creature an opponent controls."
],
"id": "p7",
"power": "2",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p78",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p106",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": false,
"name": "Tiger-Seal",
"modified": true,
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 0"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 23,
"life": 14,
"hand": [
{
"mana_cost": "{B}",
"name": "Callous Inspector",
"rules": [
"Menace (This creature can't be blocked except by two or more creatures.)",
"When {this} dies, it deals 1 damage to you. Create a Clue token."
],
"power": "1",
"id": "p101",
"toughness": "1"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p73"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p99"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p102"
},
{
"mana_cost": "{3}{U}",
"name": "Teo, Spirited Glider",
"rules": [
"Flying",
"Whenever one or more creatures you control with flying attack, draw a card, then discard a card. When you discard a nonland card this way, put a +1/+1 counter on target creature you control."
],
"power": "1",
"id": "p103",
"toughness": "4"
},
{
"mana_cost": "{B}",
"name": "Zuko's Conviction",
"rules": [
"Kicker {4} (You may pay an additional {4} as you cast this spell.)",
"Return target creature card from your graveyard to your hand. If this spell was kicked, instead put that card onto the battlefield tapped."
],
"id": "p9"
}
]
},
{
"hand_size": 1,
"is_active": true,
"is_you": false,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 6
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": false,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"counters": {
"+1/+1": 10
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "11",
"toughness": "11",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p88"
},
{
"tapped": false,
"name": "Katara, the Fearless",
"rules": [
"If a triggered ability of an Ally you control triggers, that ability triggers an additional time."
],
"id": "p80",
"power": "3",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p107"
},
{
"tapped": false,
"name": "Rowdy Snowballers",
"rules": [
"When {this} enters, tap target creature an opponent controls and put a stun counter on it."
],
"id": "p62",
"power": "2",
"toughness": "2",
"summoning_sick": false
},
{
"tapped": false,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 24,
"life": 32
}
],
"board_cursor": 139,
"choices": [
{
"index": 0,
"description": "{T}: Untap another target permanent you control."
},
{
"index": 1,
"description": "Waterbend {3}, {T}: Tap target creature an opponent controls."
}
],
"stack": [
{
"owner": "PilotB",
"name": "Honest Work",
"targets": [
{
"name": "North Pole Patrol (2/3) (yours)",
"id": "p7"
}
]
}
],
"game_seq": 506,
"action_taken": "selected_0",
"success": true
}Thinking (57 chars)
Letme get the current game state to see what's happening.
pass_priority(until=my_turn)
{
"action_pending": true,
"action_type": "GAME_CHOOSE_ABILITY",
"message": "Choose spell or ability to play: North Pole Patrol",
"response_type": "index",
"respond_with": "choice=0, choice=1, etc. to pick an ability, or choice=no to activate nothing",
"context": "T7 Precombat Main/Precombat Main (PilotB)",
"board": [
{
"hand_size": 6,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
},
{
"name": "Waterbending Lesson",
"rules": [
"Draw three cards. Then discard a card unless you waterbend {2}."
],
"id": "p75"
}
],
"is_active": false,
"is_you": true,
"battlefield": [
{
"tapped": true,
"name": "Foggy Swamp Spirit Keeper",
"modified": true,
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 0"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p37"
},
{
"tapped": false,
"name": "North Pole Patrol",
"rules": [
"{T}: Untap another target permanent you control.",
"Waterbend {3}, {T}: Tap target creature an opponent controls."
],
"id": "p7",
"power": "2",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p78",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p106",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": false,
"name": "Tiger-Seal",
"modified": true,
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 0"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 23,
"life": 14,
"hand": [
{
"mana_cost": "{B}",
"name": "Callous Inspector",
"rules": [
"Menace (This creature can't be blocked except by two or more creatures.)",
"When {this} dies, it deals 1 damage to you. Create a Clue token."
],
"power": "1",
"id": "p101",
"toughness": "1"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p73"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p99"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p102"
},
{
"mana_cost": "{3}{U}",
"name": "Teo, Spirited Glider",
"rules": [
"Flying",
"Whenever one or more creatures you control with flying attack, draw a card, then discard a card. When you discard a nonland card this way, put a +1/+1 counter on target creature you control."
],
"power": "1",
"id": "p103",
"toughness": "4"
},
{
"mana_cost": "{B}",
"name": "Zuko's Conviction",
"rules": [
"Kicker {4} (You may pay an additional {4} as you cast this spell.)",
"Return target creature card from your graveyard to your hand. If this spell was kicked, instead put that card onto the battlefield tapped."
],
"id": "p9"
}
]
},
{
"hand_size": 1,
"is_active": true,
"is_you": false,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 6
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": false,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"counters": {
"+1/+1": 10
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "11",
"toughness": "11",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p88"
},
{
"tapped": false,
"name": "Katara, the Fearless",
"rules": [
"If a triggered ability of an Ally you control triggers, that ability triggers an additional time."
],
"id": "p80",
"power": "3",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p107"
},
{
"tapped": false,
"name": "Rowdy Snowballers",
"rules": [
"When {this} enters, tap target creature an opponent controls and put a stun counter on it."
],
"id": "p62",
"power": "2",
"toughness": "2",
"summoning_sick": false
},
{
"tapped": false,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 24,
"life": 32
}
],
"board_cursor": 139,
"choices": [
{
"index": 0,
"description": "{T}: Untap another target permanent you control."
},
{
"index": 1,
"description": "Waterbend {3}, {T}: Tap target creature an opponent controls."
}
],
"stack": [
{
"owner": "PilotB",
"name": "Honest Work",
"targets": [
{
"name": "North Pole Patrol (2/3) (yours)",
"id": "p7"
}
]
}
],
"game_seq": 506,
"stop_reason": "non_priority_action"
}Thinking (19073 chars)
Let me analyze the current situation carefully.
It's turn 7, opponent's turn, precombat main. Opponent is casting Honest Work targeting my North Pole Patrol. I already activated North Pole Patrol's waterbend {3} ability in response, tapping the Earth King's Lieutenant. Now there's another decision: the stack still has Honest Work -> North Pole Patrol, and I'm being asked to choose a spell or ability to play — the choices are North Pole Patrol's abilities.
Wait, the message says "Choose spell or ability to play: North Pole Patrol" with choices being the two abilities. This is asking if I want to activate another ability of North Pole Patrol. But wait — North Pole Patrol... let me check its state. The board shows "North Pole Patrol 2/3" without "(tapped)" notation. Hmm, but I just used its waterbend ability which requires {T}.
Wait, actually looking at the board: "North Pole Patrol 2/3" — not tapped. That's odd. Let me re-read.
Actually, looking at the history: "I'm using Patrol's waterbend {3} ability in response (tapping Patrol + Tiger-Seal + both Spirit tokens) to tap the Earth King's Lieutenant". But the board shows "Tiger-Seal 3/3" not tapped, "Spirit Token 1/1 (token)" not tapped, "Spirit Token 1/1 (sick, token)". Hmm, only one Spirit token shows sick.
Wait, maybe the activation hasn't happened yet? The decision says "Choose spell or ability to play: North Pole Patrol" — this might be the actual prompt where I need to choose which ability to activate. So the previous turn summary said I was going to activate it, and now the interface is asking me which ability to activate.
So I should choose choice=1 (Waterbend {3}, {T}: Tap target creature an opponent controls).
Let me verify the game state:
- My life: 14
- Opponent: 32 life
- Opponent's board: Airbender Ascension (6 quest counters), 3 Ally tokens 1/1, Earth King's Lieutenant 11/11 trample, 2 Invasion Reinforcements 1/1, Katara 3/3, Rowdy Snowballers 2/2, South Pole Voyager 3/3
- Stack: Honest Work targeting my North Pole Patrol
Honest Work: based on the earlier description, it's an Aura that taps the enchanted creature, removes counters, and turns it into a 1/1 Humble Merchant with no abilities. So if it resolves, my North Pole Patrol loses its abilities.
My response: activate Waterbend {3}, {T} to tap the Earth King's Lieutenant so it can't attack this turn.
Wait, but can I pay {3}? Waterbend {3} means I can pay {3} by tapping creatures/artifacts... Actually waterbend is a cost that can be paid by tapping untapped creatures or artifacts I control (each pays {1}). So I tap Patrol itself (for the {T} part) plus Tiger-Seal and both Spirit tokens to cover the {3}.
Actually, the {T} is part of the cost too. So total: tap North Pole Patrol (for {T}), and tap 3 creatures for the {3} waterbend: Tiger-Seal, Spirit Token, Spirit Token. One Spirit token is sick (summoning sickness) — can it be tapped for waterbend? Waterbend says you can tap untapped creatures... hmm, summoning sickness prevents tapping for abilities with {T} in the cost, but waterbend's cost is paid by tapping creatures as a cost — similar to convoke? Convoke allows tapping creatures with summoning sickness. Let me think.
Waterbend: "You can tap artifacts and creatures to help pay for waterbend costs. Each artifact or creature tapped this way pays for {1}." This is like convoke/improvise — tapping as part of the cost, not a tap ability, so summoning sickness doesn't matter. Actually wait, for convoke, you can tap a creature with summoning sickness because you're not activating a {T} ability. Same principle applies to waterbend.
So I can tap Tiger-Seal + both Spirit tokens for the {3}, and tap North Pole Patrol itself for the {T}.
That leaves me with... all my creatures tapped except Spirit Keeper (already tapped/stunned) — basically everything tapped. But it neutralizes the 11/11 trampler for this turn.
The choice here: choice=1 for Waterbend {3}, {T}: Tap target creature an opponent controls.
Let me do that.
Actually wait — let me reconsider. Is tapping the Lieutenant the right play? The alternative is to let Honest Work resolve and keep Patrol as a 1/1 with no abilities. Then the Lieutenant attacks as 11/11 trample. My blockers: Tiger-Seal 3/3, two Spirit tokens (can only block... wait, Spirit tokens "can't block or be blocked by non-Spirit creatures" — so they CAN'T block the Lieutenant, a non-Spirit). Spirit Keeper is stunned/tapped. So only Tiger-Seal and North Pole Patrol (1/1) could block. Blocking with both: 4 toughness vs 11 trample = 7 tramples through. I'd take 7, going to 7. Then next turn they still have an 11/11.
If I tap the Lieutenant with waterbend in response: Honest Work still resolves and turns Patrol into a 1/1 Humble Merchant. But the Lieutenant is tapped and can't attack this turn. They attack with the rest: Katara 3/3, Voyager 3/3, Snowballers 2/2, three 1/1 tokens, two 1/1 Reinforcements. That's a lot of attackers but my blockers... Tiger-Seal tapped (used for waterbend), Spirit tokens tapped. Hmm, everything's tapped. So I'd take all the damage: 3+3+2+1+1+1+1+1 = 13 damage. I'm at 14. That puts me at 1!
Hmm wait, that's really bad. Let me reconsider.
Actually wait — do the Spirit tokens and Tiger-Seal need to be tapped for the waterbend cost? Waterbend {3} — I need to pay {3}. I have no untapped lands (all 6 lands tapped from casting Waterbending Lesson last turn... wait, that was last turn. This is opponent's turn 7. Did my permanents untap on my turn 7?
Hold on. Let me re-read the turn sequence. The log says [Turn 6] I activated North Pole Patrol's waterbend to tap the Lieutenant before combat (that was on opponent's turn 6). Then [Turn 6] my turn 6 upkeep...
Hmm, the turn numbering is confusing. Let me recount:
- [Turn 6] Opponent slammed Katara and Rowdy Snowballers, stunning my Spirit Keeper; Lieutenant is 11/11; I activated Patrol's waterbend to tap the Lieutenant. — This is opponent's turn 6.
- [Turn 6] My turn 6 upkeep: Tiger-Seal's self-tap trigger on stack. Opponent fully tapped out. — This is my turn 6? No wait...
Hmm, actually it seems like there are two "Turn 6" entries — one for opponent, one for me. Then:
- [Turn 6] My turn 6 precombat main: I have 5 untapped lands and a land drop. Playing Island to reach 6 mana.
- [Turn 6] Casting Waterbending Lesson, tapping 4 Islands, keeping Island+Swamp+Spirit Token untapped for Patrol's waterbend.
- [Turn 6] Waterbending Lesson resolved, drew 3.
- [Turn 6] Declining to activate Patrol, keeping it untapped with Tiger-Seal + Spirit tokens for waterbend on opponent's turn.
- [Turn 6] My turn 6 combat, skipping attacks.
- [Turn 7] Opponent casting Honest Work on my Patrol. I activate waterbend in response.
So now it's opponent's turn 7. My board state from the snapshot:
- Foggy Swamp Spirit Keeper 2/4 (tapped) — still stunned from Snowballers? The stun counter means it doesn't untap. It was stunned on opponent's turn 6. Stun counter: "if a permanent with a stun counter would untap, instead remove a stun counter." On my turn 6 upkeep... wait, Spirit Keeper was stunned on opponent's turn 6. On my turn 6 untap step, the stun counter would be removed instead of untapping. So it stays tapped on my turn 6. Then on opponent's turn 7 (now), it's still tapped. On my turn 7 untap step, it will untap (stun counter already removed).
Wait, actually the stun counter is removed the first time it would untap. So on my turn 6 untap step, the stun counter was removed and it stayed tapped. So now it has no stun counter but is tapped, and will untap normally on my next untap step (my turn 7).
- Island x5 (tapped), Swamp (tapped) — all 6 lands tapped from Waterbending Lesson on my turn 6. Wait, that can't be right. My turn 6 ended, then opponent's turn 7 began. My lands don't untap on opponent's turn. So yes, all my lands are still tapped because I tapped them all on my turn 6 and haven't had an untap step since.
Hmm wait, but the summary said "Keeping Island+Swamp+Spirit Token untapped so North Pole Patrol can waterbend-tap the Lieutenant on their turn." But the board shows all lands tapped and North Pole Patrol untapped, Tiger-Seal untapped, one Spirit token untapped, one sick.
Let me look at the board again: bf=[Foggy Swamp Spirit Keeper 2/4 (tapped), Island (tapped) x5, North Pole Patrol 2/3, Spirit Token 1/1 (token), Spirit Token 1/1 (sick, token), Swamp (tapped), Tiger-Seal 3/3]
So: Spirit Keeper tapped, all 6 lands tapped, North Pole Patrol untapped, Spirit Token untapped, Spirit Token sick, Tiger-Seal untapped.
OK so the plan was: pay waterbend {3} by tapping Tiger-Seal + 2 Spirit tokens, and tap Patrol for {T}. That works with the current board.
Now the stack: Honest Work -> North Pole Patrol. I'm asked to choose an ability of North Pole Patrol. Choice 1 = Waterbend {3}, {T}: Tap target creature an opponent controls.
After activation, I'll need to choose the target (Earth King's Lieutenant) and pay the cost (tap Tiger-Seal + both Spirit tokens).
But wait — the combat math concern I raised: after tapping everything for waterbend, I have no blockers. Opponent attacks with everything except the tapped Lieutenant: Katara 3/3, Voyager 3/3, Snowballers 2/2, 3 Ally tokens 1/1, 2 Reinforcements 1/1 = 13 power. I'm at 14 → 1 life. But if I DON'T tap the Lieutenant, they attack with everything including 11/11 trample. Blockers: Tiger-Seal, 2 Spirit tokens (can't block non-Spirit!), Patrol becomes 1/1 no abilities. So blockers are Tiger-Seal 3/3 and Patrol 1/1. Total damage: 11 + 13 = 24 power coming in. If I block the Lieutenant with both Tiger-Seal and Patrol (4 toughness), 7 tramples through, plus 13 from the rest = 20 damage. Dead.
If I block something else... it doesn't matter, I'm dead either way if the Lieutenant attacks. So tapping the Lieutenant is mandatory to survive. Taking 13 → 1 life.
Hmm, but wait — can I block with Spirit tokens? "This token can't block or be blocked by non-Spirit creatures." So they can't block the non-Spirit attackers. Only Tiger-Seal and the 1/1 Patrol (post-Honest Work) can block. If I use waterbend, Tiger-Seal and tokens are tapped, so only the 1/1 Patrol blocks. Blocking a 1/1 token: take 12 → 2 life. Or block Katara: take 10 → 4 life. Hmm, actually blocking the biggest non-trample attacker is best: block Katara (3/3) with the 1/1 Patrol — take 10, go to 4. Patrol dies.
Hmm, wait. Actually, should I reconsider whether to use waterbend at all? What if I let Honest Work resolve and... no, then I definitely die as computed. Waterbend is the only way to survive the turn.
Actually, hold on. Let me reconsider: is there any chance the opponent doesn't attack with everything? They're at 32 life, I'm at 14. They have a huge board. They'll obviously attack with everything. With the Lieutenant tapped, they attack with 13 power, I block 3 with Patrol (1/1), take 10, go to 4.
Alternatively, is there a better target for the waterbend tap? No — the Lieutenant is the only trampler and the biggest threat. Tapping it is correct.
Wait, actually, should I reconsider not tapping Tiger-Seal for the waterbend, and instead... the cost is {3} plus {T}. I must pay {3} somehow. My untapped permanents: North Pole Patrol (needed for {T}), Tiger-Seal, Spirit Token, Spirit Token (sick). That's exactly 3 creatures for the {3}. No choice — I must tap all three. So Tiger-Seal gets tapped. That means my only blocker next combat is the 1/1 Patrol.
Hmm OK wait, but actually — the decision right now is just "choose which ability to activate" (or no ability). I choose waterbend. Then I target the Lieutenant. Then pay costs by tapping Patrol, Tiger-Seal, and both tokens.
Then Honest Work resolves: Patrol becomes a 1/1 Humble Merchant with no abilities (and tapped).
Then combat: they attack with Katara 3/3, Voyager 3/3, Snowballers 2/2, 3 tokens 1/1, 2 Reinforcements 1/1 = 13 power. I block Katara with the 1/1 (tapped? No — the Patrol is tapped from the {T} cost!). Wait, tapped creatures can't block. Oh no.
So after waterbend, Patrol is tapped (from its own {T} cost). Honest Work taps it too (irrelevant). So I have ZERO blockers: Spirit Keeper tapped, Tiger-Seal tapped, tokens tapped, Patrol tapped, all lands tapped. I take the full 13 → go to 1 life.
Versus not activating waterbend: Lieutenant attacks as 11/11 trample + 13 power of others. Blockers: Tiger-Seal, Patrol (becomes 1/1). Tokens can't block non-Spirits. Block Lieutenant with both: 7 trample through + 13 = 20. Dead. Block Lieutenant with Tiger-Seal only: 8 through + 13 = 21. Dead. Any way, dead.
So waterbend is forced: go to 1 life but survive.
Hmm, wait, actually — is there any other option? What about Zuko's Conviction in my hand? It's a sorcery (return creature from graveyard). Not an instant, can't cast now. My hand: Callous Inspector, Island, Island, Island, Teo, Zuko's Conviction. No instants. All lands tapped anyway.
So the play is: activate waterbend, tap the Lieutenant, survive at 1 life.
Actually hold on, let me double check the attack math. Opponent's creatures:
- Earth King's Lieutenant 11/11 trample — will be tapped, can't attack.
- Katara, the Fearless 3/3
- South Pole Voyager 3/3
- Rowdy Snowballers 2/2
- Ally Token 1/1 x3
- Invasion Reinforcements 1/1 x2
Total without Lieutenant: 3+3+2+1+1+1+1+1 = 13. I'm at 14. Go to 1.
But wait — do they have any combat tricks? They're tapped out? Board shows their lands: Island, Kyoshi Village, North Pole Gates (tapped), Plains x4. North Pole Gates is tapped (to cast Honest Work presumably). Other lands untapped: Island, Kyoshi Village, 4 Plains = 6 untapped lands. Uh oh. They could have pump spells or flash creatures. But I have no interaction anyway, so it doesn't change my decision. Also Honest Work might cost more... whatever.
Actually, one more consideration: Airbender Ascension has 6 quest counters. "At the beginning of your end step, if this has 4+ quest counters, exile up to one target creature you control, then return it." They'll flicker something (probably Invasion Reinforcements to make another Ally token, which triggers the Lieutenant to get another counter, and Katara doubles Ally triggers...). This grows their board but doesn't affect this combat since it's at their end step.
Hmm wait, actually — if they flicker a creature at end step, the returning creature ETBs, triggering Lieutenant's "whenever another Ally enters, put a +1/+1 counter on it" (if it's an Ally). Invasion Reinforcements is an Ally? Let me check: "Invasion Reinforcements 1/1: Flash, When this enters, create a 1/1 white Ally creature token." The card itself — is it an Ally? The name suggests it's "Invasion Reinforcements" — type line probably "Creature — Human Soldier Ally" or similar. Likely an Ally. With Katara, triggers twice. So Lieutenant gets +2/+2 per Ally entering. Ugh.
But the Lieutenant will be tapped... it untaps next turn. Anyway, my job is to survive and find a way to win.
What's my path to victory? My hand: Callous Inspector (1/1 menace, dies → 1 damage to me + Clue), Teo Spirited Glider (1/4 flying, loot on flying attack), Zuko's Conviction (reanimate), 3 Islands. My board after this turn: Spirit Keeper 2/4 lifelink (untaps on my turn 7), Tiger-Seal 3/3 vigilance (untaps... wait, Tiger-Seal is tapped from waterbend on opponent's turn; it untaps on my turn 7, then its upkeep trigger taps it again, then I need to draw a 2nd card to untap it). Spirit tokens x2 (untap on my turn 7). Patrol becomes 1/1 no abilities, tapped.
On my turn 7: untap step — Spirit Keeper untaps, Tiger-Seal untaps, tokens untap, lands untap (7 lands: 6 Islands? No — 5 Islands + 1 Swamp, plus I have 3 Islands in hand). Upkeep: Tiger-Seal taps itself. Draw for turn (1st card). Then I can cast things.
With 6 lands + potentially playing a 7th: I can cast Teo (3U) for a flying blocker, Callous Inspector (B), or Zuko's Conviction kicked (5B — I only have 1 Swamp, so kicker {4} + {B} = needs 5 mana with 1 black, fine: 4 generic + 1 black = 5 mana, I have 6-7 lands but only 1 black source; kicker {4} is generic, so {4}{B} = 5 mana total, one of which is black. Doable: Swamp + 4 Islands... wait {4} generic + {B} = 5 total. I have 6 lands. Yes, castable kicked.)
Zuko's Conviction kicked: put a creature from my graveyard onto the battlefield tapped. My graveyard: Forecasting Fortune Teller (1/3, ETB make Clue), Waterbending Lesson (sorcery, not a creature). So only Fortune Teller. A 1/3 that makes a Clue. Meh, but it's a blocker + card draw later.
The real question: how do I not die on opponent's turn 8? They'll have the 11/11 (or bigger) Lieutenant untapped + everything else. I need to deal with the Lieutenant permanently or gain a ton of life with Spirit Keeper lifelink blocks... but trample negates lifelink blocking partially.
Hmm, what am I drawing toward? My deck presumably has removal (this is Avatar set, blue/black). Cards like... I don't know my decklist. I've seen: Forecasting Fortune Teller, Foggy Swamp Spirit Keeper, Tiger-Seal, North Pole Patrol, Waterbending Lesson, Callous Inspector, Teo, Zuko's Conviction. Maybe I have bounce or kill spells remaining in my 23-card library.
OK, the immediate decision is clear: activate waterbend (choice=1), target the Lieutenant, pay by tapping Patrol + Tiger-Seal + both Spirit tokens.
Let me also send a chat message at some point — I should chat at least once every 2 turn cycles. The log doesn't show any chat yet. Let me send something after this plays out.
Actually, let me reconsider the mana payment once more. Waterbend {3}: "You can tap an untapped artifact or creature you control to pay {1} of the cost" — essentially each tapped permanent pays {1}. I need {3}: tap Tiger-Seal, Spirit Token A, Spirit Token B (sick one is fine for convoke-style costs). Plus {T}: tap North Pole Patrol.
Hmm, but actually, is the sick Spirit token able to be tapped? For convoke, yes — summoning sickness only prevents attacking and activating abilities with the tap symbol. Waterbend tapping is a cost payment, not an activated ability of the token. So yes.
Now, the current prompt asks: "Choose spell or ability to play: North Pole Patrol" with choices 0 (untap ability) and 1 (waterbend tap). I choose 1.
Then presumably I'll be asked for a target → Earth King's Lieutenant, then mana plan for tapping. The waterbend payment might be handled via mana_plan: I'd specify tapping Tiger-Seal and the tokens. Let me see how the interface handles it. I'll respond with choice=1 first.
Actually, the instruction in the very first message said "Continue playing. Call pass_priority." and I did, and got this decision. Now I must use choose_action since pass_priority can't skip it.
Let me write the summary and rationale:
Summary: "Opponent cast Honest Work on my North Pole Patrol to strip its abilities. In response, I'm activating Patrol's waterbend {3} to tap the 11/11 trample Earth King's Lieutenant before it can attack — this is my only way to survive their combat."
I'll choose ability 1.raw
{
"action_pending": true,
"action_type": "GAME_TARGET",
"message": "Select untapped artifact or creature you control (selected 0 of 3) (to tap for waterbending)",
"response_type": "index",
"respond_with": "choice=pN, or choice=no to cancel",
"context": "T7 Precombat Main/Precombat Main (PilotB)",
"board": [
{
"hand_size": 6,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
},
{
"name": "Waterbending Lesson",
"rules": [
"Draw three cards. Then discard a card unless you waterbend {2}."
],
"id": "p75"
}
],
"is_active": false,
"is_you": true,
"battlefield": [
{
"tapped": true,
"name": "Foggy Swamp Spirit Keeper",
"modified": true,
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 0"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p37"
},
{
"tapped": false,
"name": "North Pole Patrol",
"rules": [
"{T}: Untap another target permanent you control.",
"Waterbend {3}, {T}: Tap target creature an opponent controls."
],
"id": "p7",
"power": "2",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p78",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p106",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": false,
"name": "Tiger-Seal",
"modified": true,
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 0"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 23,
"life": 14,
"hand": [
{
"mana_cost": "{B}",
"name": "Callous Inspector",
"rules": [
"Menace (This creature can't be blocked except by two or more creatures.)",
"When {this} dies, it deals 1 damage to you. Create a Clue token."
],
"power": "1",
"id": "p101",
"toughness": "1"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p73"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p99"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p102"
},
{
"mana_cost": "{3}{U}",
"name": "Teo, Spirited Glider",
"rules": [
"Flying",
"Whenever one or more creatures you control with flying attack, draw a card, then discard a card. When you discard a nonland card this way, put a +1/+1 counter on target creature you control."
],
"power": "1",
"id": "p103",
"toughness": "4"
},
{
"mana_cost": "{B}",
"name": "Zuko's Conviction",
"rules": [
"Kicker {4} (You may pay an additional {4} as you cast this spell.)",
"Return target creature card from your graveyard to your hand. If this spell was kicked, instead put that card onto the battlefield tapped."
],
"id": "p9"
}
]
},
{
"hand_size": 1,
"is_active": true,
"is_you": false,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 6
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": false,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"counters": {
"+1/+1": 10
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "11",
"toughness": "11",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p88"
},
{
"tapped": false,
"name": "Katara, the Fearless",
"rules": [
"If a triggered ability of an Ally you control triggers, that ability triggers an additional time."
],
"id": "p80",
"power": "3",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p107"
},
{
"tapped": false,
"name": "Rowdy Snowballers",
"rules": [
"When {this} enters, tap target creature an opponent controls and put a stun counter on it."
],
"id": "p62",
"power": "2",
"toughness": "2",
"summoning_sick": false
},
{
"tapped": false,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 24,
"life": 32
}
],
"board_cursor": 140,
"choices": [
{
"name": "North Pole Patrol",
"target_type": "permanent",
"index": 0,
"power": "2",
"id": "p7",
"toughness": "3"
},
{
"name": "Spirit Token",
"target_type": "permanent",
"index": 1,
"power": "1",
"id": "p78",
"toughness": "1"
},
{
"name": "Spirit Token",
"target_type": "permanent",
"index": 2,
"power": "1",
"id": "p106",
"toughness": "1"
},
{
"name": "Tiger-Seal",
"target_type": "permanent",
"index": 3,
"power": "3",
"id": "p49",
"toughness": "3"
}
],
"stack": [
{
"owner": "PilotA",
"ability_text": "waterbend {3}, {T}: Tap target creature an opponent controls.",
"name": "North Pole Patrol",
"source_card": "North Pole Patrol"
},
{
"owner": "PilotB",
"name": "Honest Work",
"targets": [
{
"name": "North Pole Patrol (2/3) (yours)",
"id": "p7"
}
]
}
],
"game_seq": 507,
"required": false,
"can_cancel": true,
"action_taken": "selected_ability_1",
"success": true
}Thinking (57 chars)
Letme get the current game state to see what's happening.
pass_priority(board_cursor=0)
{
"action_pending": true,
"action_type": "GAME_TARGET",
"message": "Select untapped artifact or creature you control (selected 0 of 3) (to tap for waterbending)",
"response_type": "index",
"respond_with": "choice=pN, or choice=no to cancel",
"context": "T7 Precombat Main/Precombat Main (PilotB)",
"board": [
{
"hand_size": 6,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
},
{
"name": "Waterbending Lesson",
"rules": [
"Draw three cards. Then discard a card unless you waterbend {2}."
],
"id": "p75"
}
],
"is_active": false,
"is_you": true,
"battlefield": [
{
"tapped": true,
"name": "Foggy Swamp Spirit Keeper",
"modified": true,
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 0"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p37"
},
{
"tapped": false,
"name": "North Pole Patrol",
"rules": [
"{T}: Untap another target permanent you control.",
"Waterbend {3}, {T}: Tap target creature an opponent controls."
],
"id": "p7",
"power": "2",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p78",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p106",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": false,
"name": "Tiger-Seal",
"modified": true,
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 0"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 23,
"life": 14,
"hand": [
{
"mana_cost": "{B}",
"name": "Callous Inspector",
"rules": [
"Menace (This creature can't be blocked except by two or more creatures.)",
"When {this} dies, it deals 1 damage to you. Create a Clue token."
],
"power": "1",
"id": "p101",
"toughness": "1"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p73"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p99"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p102"
},
{
"mana_cost": "{3}{U}",
"name": "Teo, Spirited Glider",
"rules": [
"Flying",
"Whenever one or more creatures you control with flying attack, draw a card, then discard a card. When you discard a nonland card this way, put a +1/+1 counter on target creature you control."
],
"power": "1",
"id": "p103",
"toughness": "4"
},
{
"mana_cost": "{B}",
"name": "Zuko's Conviction",
"rules": [
"Kicker {4} (You may pay an additional {4} as you cast this spell.)",
"Return target creature card from your graveyard to your hand. If this spell was kicked, instead put that card onto the battlefield tapped."
],
"id": "p9"
}
]
},
{
"hand_size": 1,
"is_active": true,
"is_you": false,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 6
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": false,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"counters": {
"+1/+1": 10
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "11",
"toughness": "11",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p88"
},
{
"tapped": false,
"name": "Katara, the Fearless",
"rules": [
"If a triggered ability of an Ally you control triggers, that ability triggers an additional time."
],
"id": "p80",
"power": "3",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p107"
},
{
"tapped": false,
"name": "Rowdy Snowballers",
"rules": [
"When {this} enters, tap target creature an opponent controls and put a stun counter on it."
],
"id": "p62",
"power": "2",
"toughness": "2",
"summoning_sick": false
},
{
"tapped": false,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 24,
"life": 32
}
],
"board_cursor": 140,
"choices": [
{
"name": "North Pole Patrol",
"target_type": "permanent",
"index": 0,
"power": "2",
"id": "p7",
"toughness": "3"
},
{
"name": "Spirit Token",
"target_type": "permanent",
"index": 1,
"power": "1",
"id": "p78",
"toughness": "1"
},
{
"name": "Spirit Token",
"target_type": "permanent",
"index": 2,
"power": "1",
"id": "p106",
"toughness": "1"
},
{
"name": "Tiger-Seal",
"target_type": "permanent",
"index": 3,
"power": "3",
"id": "p49",
"toughness": "3"
}
],
"stack": [
{
"owner": "PilotA",
"ability_text": "waterbend {3}, {T}: Tap target creature an opponent controls.",
"name": "North Pole Patrol",
"source_card": "North Pole Patrol"
},
{
"owner": "PilotB",
"name": "Honest Work",
"targets": [
{
"name": "North Pole Patrol (2/3) (yours)",
"id": "p7"
}
]
}
],
"game_seq": 507,
"required": false,
"can_cancel": true,
"stop_reason": "non_priority_action"
}Thinking (38869 chars)
Let me think about this carefully. I'm activating North Pole Patrol's waterbend {3} ability in response to Honest Work targeting the Patrol. The waterbend cost requires tapping 3 untapped artifacts or creatures I control (in addition to tapping the Patrol itself as the {T} cost? Or is the Patrol's tap part of it?).
Wait, the ability is "Waterbend {3}, {T}: Tap target creature an opponent controls." So the cost is waterbend {3} AND tap the Patrol. Waterbend {3} means I can pay {3} OR tap artifacts/creatures with total... actually waterbend is an additional cost that can be paid by tapping untapped artifacts/creatures I control, each tapping paying for {1} of the waterbend cost. Wait, no — waterbend X: "Rather than pay this cost, you may tap an untapped artifact or creature you control" for each {1}? Let me recall: Waterbend is from Avatar set. Waterbend {N} means you may pay {N} or tap N untapped artifacts/creatures you control... Actually the mechanic: "Waterbend [cost]" is an additional cost. You can pay the cost normally with mana, or for each {1} in the cost, you may instead tap an untapped artifact or creature you control.
So waterbend {3} can be paid by tapping 3 untapped artifacts/creatures. The prompt says "Select untapped artifact or creature you control (selected 0 of 3) (to tap for waterbending)". So I need to select 3 things to tap.
But wait — the {T} in the ability cost requires tapping North Pole Patrol itself. Can the Patrol's tap count toward both the {T} and the waterbend? Typically in these implementations, no — you need the Patrol to tap for its own {T} cost, plus 3 other things for waterbend. But the choices include North Pole Patrol itself (p7). Hmm, maybe the implementation allows the Patrol's tap to count as one of the waterbend taps? Actually, looking at the prompt: "Select untapped artifact or creature you control (selected 0 of 3)". Choices: North Pole Patrol [p7], Spirit Token [p78], Spirit Token [p106], Tiger-Seal [p49].
My previous narration said "tapping Patrol + Tiger-Seal + both Spirit tokens" — that's 4 things. If the Patrol counts as one of the 3 waterbend taps, then I'd tap Patrol + 2 others. Hmm.
Actually, in the Avatar MTG set, waterbend is: "Waterbend {N}" means "As an additional cost to cast this spell/activate this ability, you may tap an untapped artifact or creature you control rather than pay {1} for each..." Hmm, I think the actual rule: Waterbend is a cost that can be paid with mana OR by tapping creatures/artifacts, one per generic mana. And importantly, for abilities with {T} in the cost, the creature with the ability CAN tap itself to pay for waterbend if it's untapped? No wait — a creature can't be tapped twice for two costs. But actually, the way waterbend works with {T} abilities: I believe the tap from the ability's {T} cost is separate.
Hmm, but the prompt says select 3 things, and includes the Patrol as a choice. Since the Patrol is untapped right now (Honest Work hasn't resolved yet), it could be selected as one of the waterbend taps, and then the {T} cost... Actually, if the Patrol is selected to tap for waterbend, then when paying the {T} cost it would already be tapped and couldn't pay. Unless the implementation treats the ability's tap as satisfying both.
Let me just follow the interface: it asks for 3 selections. I'll select Tiger-Seal (p49), Spirit Token (p78), and Spirit Token (p106). That leaves the Patrol to tap for its own {T} cost. Wait, but actually maybe I should include the Patrol? If I select Patrol as one of the 3, then the {T} cost would need it untapped... The engine lists it as a valid choice, so presumably if I select it, it handles both. But safest: select the 3 non-Patrol options — Tiger-Seal + 2 Spirit tokens. That gives 3 taps for waterbend, and the Patrol taps itself for the {T}.
Wait, but can I select multiple in one choose_action call? The respond format says "choice=pN, or choice=no to cancel". This is a multi-select (0 of 3). Typically I select one at a time, and it will re-prompt. Let me select p49 first, then it will ask for 2 more, etc.
Actually, maybe I can pass comma-separated: "p49,p78,p106"? The format for attackers is comma-separated, but for general choices it says choice=pN. I'll do one at a time to be safe. Let me start with p49 (Tiger-Seal).
Hmm wait, actually, let me reconsider whether to include the Patrol in the waterbend taps. The waterbend reminder: "Rather than pay this cost, you may tap untapped artifacts or creatures you control." If the Patrol is already tapped (by its own {T} cost), it can't be tapped for waterbend. Since costs are paid simultaneously, but a permanent can't be tapped twice. The engine offering p7 as a choice suggests that selecting it would count its tap toward the waterbend and the {T} simultaneously? That seems unlikely; more likely the engine just lists all untapped creatures and the {T} cost is handled separately or the engine is smart.
Actually, in MTG Arena's implementation of waterbend with {T} abilities (e.g., North Pole Patrol), you can tap the Patrol itself as part of waterbend? No... Let me think about the actual card. North Pole Patrol: "{T}: Untap another target permanent you control. Waterbend {3}, {T}: Tap target creature an opponent controls."
The comprehensive rules for waterbend (from Avatar: The Last Airbender set): "Waterbend {N}" is an additional cost. As you pay it, for each {1} in the cost, you may tap an untapped artifact or creature you control rather than pay that {1}.
Per MTG rules, you can't tap the same permanent for two different costs. So the Patrol's {T} is separate from the 3 waterbend taps. The engine including p7 might just be showing all untapped creatures, and if I picked it, it might fail or double-count. To be safe, I'll pick the other three: p49, p78, p106.
That covers exactly 3 without the Patrol.
After this, the ability resolves (it's above Honest Work on the stack), tapping the Earth King's Lieutenant. Then Honest Work resolves, turning my Patrol into a 1/1 Humble Merchant with no abilities. That's fine — I got the tap off.
Then it's opponent's combat. The Lieutenant is tapped so it can't attack. They can still attack with Katara 3/3, Voyager 3/3, Snowballers 2/2, Reinforcements 1/1 x2, Ally tokens 1/1 x3. My board: Spirit Keeper 2/4 tapped (stun counter? It had a stun counter from Rowdy Snowballers last turn — stun counter means it doesn't untap; it says tapped currently). Wait, current board shows Foggy Swamp Spirit Keeper 2/4 (tapped). It was stunned last turn (turn 6), so on my turn 7 upkeep it would remove the stun counter instead of untapping... Actually the stun counter: "If a permanent with a stun counter on it would become untapped, instead remove a stun counter from it." During my turn 7 untap step, it would try to untap, remove the stun counter, stay tapped. Then it stays tapped through the turn. Hmm, but wait — the board shows it tapped on turn 7 precombat main... wait, whose turn is it? "Turn 7 PRECOMBAT_MAIN - PilotA" — wait, PilotA is me? The board header says "Turn 7 PRECOMBAT_MAIN - PilotA" and the stack has my Patrol ability + Honest Work. Hmm, but the previous narration said opponent cast Honest Work on their turn 7. Wait no — re-reading: "[Turn 7] Opponent is casting Honest Work (Aura) targeting my North Pole Patrol".
But the decision header says Turn 7 PRECOMBAT_MAIN - PilotA. Hmm, maybe PilotA is the opponent? The board lists "PilotA: 14hp hand=[Callous Inspector, ...]" — that hand is mine (I drew Waterbending Lesson into Callous Inspector, Islands, Teo, Zuko's Conviction). So PilotA is me. So it's MY turn 7 precombat main?? But opponent cast Honest Work during my turn? That makes sense actually — Honest Work might have flash, or... hmm, Honest Work is an Aura. Let me check: Honest Work — I don't have its oracle text in the reference. It's an Aura that taps the enchanted creature, removes counters, makes it a 1/1 Humble Merchant with no abilities. Can it be cast at instant speed? Actually "Honest Work" from Avatar set: it's an instant? Let me think. Actually I recall Honest Work is an Aura with flash? Hmm.
Wait, actually re-reading the log: "[Turn 7] Opponent is casting Honest Work (Aura) targeting my North Pole Patrol — it will tap it, remove counters, and turn it into a 1/1 Humble Merchant with no abilities." And I responded with Patrol's ability. If it's my turn, why would opponent cast it now? Maybe Honest Work has flash. Or maybe it's actually the opponent's turn and the header labeling is by the active player... "Turn 7 PRECOMBAT_MAIN - PilotA" — if PilotA is me and it's my turn 7, then the opponent cast Honest Work during my precombat main phase (with flash).
Hmm wait, but earlier turns: "[Turn 6] Opponent slammed Katara..." then "[Turn 6] My turn 6 upkeep..." So within a turn number, opponent goes first? That's odd. Actually maybe I (PilotA) am the second player, and turn numbering counts each player's turn. Opponent's turn 6 happened, then my turn 6. Then opponent's turn 7 (they cast Honest Work precombat), and now... wait, but the header says PilotA's precombat main on turn 7.
Hmm, actually maybe the sequence is: Opponent's turn 7 began, they cast Honest Work in their precombat main, I responded with the Patrol ability. Now the stack is resolving and it's... no, the header clearly says PRECOMBAT_MAIN - PilotA.
Wait, maybe I'm misreading. Let me re-read: "Decision 0, snapshot=0] Turn 7 PRECOMBAT_MAIN - PilotA". Board: PilotA: 14hp hand=[...6 cards...]. My hand after Waterbending Lesson: I had Callous Inspector, Island, Island, Island, Teo, Zuko's Conviction — that's 6 cards. Yes that's mine. So it's my turn 7 precombat main, and the opponent cast Honest Work on my turn (it must have flash).
OK regardless, the immediate decision: select 3 untapped artifacts/creatures to tap for waterbend. I'll tap Tiger-Seal (p49), Spirit Token (p78), Spirit Token (p106).
Actually wait — should I reconsider? Is activating the Patrol ability even the right move? I already decided yes in the prior narration: it's my only answer to the 11/11 trampler, and Honest Work would strip it. By activating in response, I tap the Lieutenant so it can't attack on the opponent's next combat. If it's my turn 7 now, then after Honest Work resolves, my Patrol becomes a 1/1 with no abilities, and on the opponent's turn 8, the Lieutenant is tapped (from my activation) and won't untap until... wait, tapped creatures untap in their controller's untap step. If I tap the Lieutenant now during my turn 7, then on opponent's turn 8 untap step, it untaps! That would be useless!
Hmm wait. Let me reconsider. If it's MY turn 7 right now, and I tap the Lieutenant now, the opponent untaps it at the start of their turn 8. Tapping it now does nothing to stop the attack. So why did I activate?
Unless... the opponent cast Honest Work during THEIR turn 7 precombat main, and the header is wrong, or the header means something else. Let me reconsider: maybe turn numbering in this game increments per player-turn, and both players' turns are numbered separately. The log shows Turn 6 opponent plays, then Turn 6 my turn, then Turn 7 opponent casts Honest Work... but the header says Turn 7 PRECOMBAT_MAIN - PilotA.
Hmm, wait. Maybe the opponent's Honest Work was cast during my turn 7? Why would they? Because maybe they want to use it before I untap and use Patrol's tap ability on their turn... no wait, if it's my turn 7, then next is opponent's turn 8 combat where the Lieutenant attacks. If I keep Patrol untapped with abilities, I'd tap the Lieutenant on their turn 8 before combat. They want to strip the ability before that. So casting Honest Work on my turn 7 (with flash) makes sense — then on their turn 8, my Patrol is a 1/1 vanilla and can't tap the Lieutenant.
But then my response — activating waterbend to tap the Lieutenant NOW (on my turn 7) — is pointless for stopping their turn 8 attack, because it untaps on their turn 8.
Hmm, wait. Unless the Patrol's tap ability... no, it just taps. It would untap normally.
Hold on, let me reconsider the timing. Maybe the opponent cast Honest Work during THEIR turn 7 precombat main (before their combat where the 11/11 would attack). The header might be mislabeled or "PilotA" might be the opponent... but the hand shown is clearly mine (I have those exact cards). Hmm, wait — do I know PilotA is me? The decision is presented to me, and the stack shows "Honest Work -> North Pole Patrol (2/3) (yours)". "(yours)" confirms the Patrol is mine, and the board shows North Pole Patrol under PilotA's battlefield. So PilotA = me. It's my turn 7 precombat main.
So the opponent cast Honest Work (must have flash) during my precombat main. Wait, actually — could Honest Work be an instant? Let me get its oracle text to be sure. Actually it doesn't matter much for the current decision.
Hmm, but wait — if it's my turn 7, why did the previous log entry say "Opponent is casting Honest Work... That would strip my only answer to the 11/11 trample Lieutenant. I'm using Patrol's waterbend ability in response... to tap the Earth King's Lieutenant so it can't attack this turn." — "so it can't attack this turn". If it's my turn, the Lieutenant can't attack this turn anyway (it's not their turn). So the log's framing suggests it's the OPPONENT's turn and they're about to attack.
Maybe the turn structure: Turn 7 = opponent's turn 7 (they go first since I was on the draw? No wait, I kept an opening hand and opponent played land turn 1 first — actually at Turn 1, "Opponent played Kyoshi Village" — so opponent went first. So odd turns might be opponent's? Turn 1: opponent played land, then I played Swamp — both on "Turn 1". So turn numbers are shared/round-based, not per-player. Each "Turn N" includes both players' turns. So "Turn 7 PRECOMBAT_MAIN - PilotA" means it's currently MY (PilotA's) precombat main within round 7.
But then the opponent's turn 7 already happened — they played Katara and Snowballers on turn 6... wait no, that was turn 6. Let me re-trace:
- Turn 6: Opponent slammed Katara + Rowdy Snowballers (stunning my Spirit Keeper), Lieutenant became 11/11. I activated Patrol waterbend to tap the Lieutenant before combat. So during opponent's turn 6, I tapped the Lieutenant to prevent that attack.
- Then "My turn 6": upkeep, draw, Waterbending Lesson, etc.
- Turn 7: Opponent cast Honest Work on my Patrol...
If turns are round-based, then after my turn 6 comes opponent's turn 7. The opponent on their turn 7 cast Honest Work precombat (to strip my Patrol before attacking with the 11/11). I responded with the waterbend tap. But the header says "Turn 7 PRECOMBAT_MAIN - PilotA"...
Unless the header indicates whose decision it is, not whose turn? No, it says phase + player, standard format for active player.
Hmm, alternatively maybe the game engine assigns turn numbers per player: opponent's turns and my turns both increment the same counter? Then "Turn 7" with PilotA active = my 7th turn... no wait, that doesn't work either since both players had turn 6.
Actually, simplest resolution: maybe the opponent cast Honest Work during MY turn because it has flash, and my log narration "so it can't attack this turn" was slightly imprecise — but the real reason to activate in response is: if I don't activate now, the Patrol loses abilities when Honest Work resolves, and I can never use it again. By activating now, at least I get one last tap. But if it's my turn, tapping the Lieutenant now is useless (it untaps on their turn).
Wait, unless — I could tap a different target? No, the point is the Lieutenant.
Hmm, hold on. Let me reconsider: maybe it's NOT my turn. Let me look at the board state again: my lands are all tapped (5 Islands + Swamp tapped). My Spirit Keeper is tapped. Tiger-Seal is NOT tapped (no "tapped" marker). North Pole Patrol not tapped. Spirit Token p78 not tapped, p106 sick (summoning sick — created this turn via Waterbending Lesson draw trigger).
If it were my turn 7 precombat main, my lands would have untapped in my untap step. They're all tapped — consistent with the end of MY turn 6 where I tapped everything for Waterbending Lesson. And p106 is summoning sick — it was created during my turn 6 (via the 2nd-card-drawn trigger from Waterbending Lesson). If a full round had passed (opponent's turn 7, then my turn 7), p106 would no longer be sick on my turn 7. It's still sick → it's NOT my turn 7. It must be the OPPONENT's turn 7!
So the header "Turn 7 PRECOMBAT_MAIN - PilotA"... hmm, that contradicts. Unless PilotA is the opponent! Let me recheck: the stack shows "Honest Work -> North Pole Patrol (2/3) (yours)". "(yours)" — from whose perspective? The API is from my perspective, so "(yours)" = mine. And North Pole Patrol is listed under PilotA's battlefield. So PilotA = me. Contradiction with the summoning sickness reasoning.
Wait, unless p106 was created on the opponent's turn 7? No — p106 was created during my turn 6 from the Waterbending Lesson trigger (the log says "makes a Spirit token" and I kept "Spirit Token untapped"). Actually wait, on my turn 6 I drew 3 cards from Waterbending Lesson. The 2nd card drawn triggered Tiger-Seal untap + Spirit Keeper token. That token (p106) was created on my turn 6. Then on opponent's turn 7, it's still sick (sickness wears off at the start of MY next turn). So it being sick now means it's still before my turn 7 — i.e., it's the opponent's turn 7.
And my lands all tapped: I ended my turn 6 with everything tapped (I tapped 4 Islands for Waterbending Lesson + others). Opponent's turn 7: my stuff stays tapped. Consistent.
So it IS the opponent's turn 7, precombat main, and the header's "PilotA" must be... hmm. Maybe the header format is "Turn N PHASE - <player whose decision/turn...>". Confusing. Maybe PilotA is actually the opponent and PilotB is me? Let me check life totals: "PilotA: 14hp" — I'm at 14 (log says I'm at 14). Opponent at 32 (they gained life via Voyager/Katara; log said 22 earlier, now 32 — plausible with all the Ally lifegain triggers doubled by Katara). PilotA has 14 = me. And PilotA's hand = my cards. So PilotA = me, and the header says it's my precombat main on turn 7. But that contradicts tapped lands + sick token...
OH WAIT. Maybe I'm wrong about whose turn it is because of the earlier sequence. Let me recount: maybe the opponent is PilotA and I'm PilotB? PilotB: 32hp, hand=1, bf=[Airbender Ascension, Ally tokens, Earth King's Lieutenant, ...]. That's clearly the opponent's board. So PilotB = opponent, PilotA = me. The header says it's PilotA's (my) precombat main on turn 7.
But then why are all my lands tapped and why is p106 sick?
Alternative explanation: the opponent cast Honest Work at the END of my turn 6? No — the header says turn 7 precombat main.
Hmm, wait. Let me re-read the turn 6 log: "[Turn 6] My turn 6 upkeep... opponent is tapped out (all 7 lands)". Then I did Waterbending Lesson stuff. "[Turn 6] My turn 6 combat... I'm skipping attacks." Then turn 7: opponent casts Honest Work.
If it's now my turn 7 precombat main, then the opponent's turn 7 would come AFTER mine. So the opponent cast Honest Work during my turn 7 precombat main — with flash. And my lands are tapped because... I spent my mana? On my turn 7, what did I do before precombat main? Untap, upkeep (Tiger-Seal trigger taps it... but Tiger-Seal shows untapped now — because the 2nd card draw trigger untapped it? On my turn 7, I draw for turn (1st card), no 2nd card drawn yet. Hmm, Tiger-Seal shows as untapped on the board. Wait: "Tiger-Seal 3/3" — no tapped marker. But its upkeep trigger taps it. Unless I drew a 2nd card somehow.
And my lands: all 5 Islands + Swamp tapped. If it were my turn 7, they'd be untapped unless I spent the mana. What would I have spent it on? Nothing in the log. The last log entries are about the opponent casting Honest Work and me responding.
This is genuinely confusing. Let me just get the game state to see whose turn it actually is.
Actually, wait — maybe the turn numbering: the game started with the opponent as player 1. Each "turn" in the log header increments each time priority passes to a new turn... The simplest check: get_game_state will tell me the active player and phase. But actually, does it matter for the current decision? The current decision is just: select 3 things to tap for waterbend. I should do that regardless — the ability is already on the stack and I'm mid-cost-payment. Cancelling (choice=no) would... cancel the activation? The ability is already on the stack per the stack display. Hmm, actually the stack shows the ability already on it, and I'm being asked to pay the waterbend cost. If I cancel, maybe the whole activation is undone.
Given my prior reasoning (activate in response to get the tap off before losing abilities), I should complete the activation. The target is already chosen (Earth King's Lieutenant). I just need to pay: tap 3 of {Patrol, Tiger-Seal, Spirit p78, Spirit p106}.
Wait, actually — hmm, if it's the opponent's turn 7 precombat main, then tapping the Lieutenant now prevents its attack this turn. That's the whole point. The "(selected 0 of 3)" and the inclusion of p7 (Patrol) as a choice: the Patrol needs to tap for its own {T} cost. If I select the Patrol as one of the 3 waterbend taps, it might count double. To be safe, select the other three: p49, p78, p106.
Let me just do that. Select p49 first (the prompt will likely re-ask for the remaining 2).
Actually, can I select all three at once? The respond format says "choice=pN". For multi-select, I'll try one at a time. Let me call choose_action with choice="p49".
Hmm, wait, actually — let me reconsider whether I even want to complete this activation. Scenarios:
If it's the opponent's turn 7 (most likely given tapped lands/sick token): Yes, absolutely — tap the Lieutenant so it can't attack. Without this, Honest Work strips Patrol's abilities and the 11/11 trampler attacks into my near-empty board. I take massive trample damage. With the tap, Lieutenant can't attack, and my Patrol becomes a 1/1 vanilla — fine.
If it's my turn 7: tapping the Lieutenant is useless for combat (it untaps on their turn), but I've already committed the ability to the stack with the Lieutenant as target. Cancelling would take back the activation. If I cancel, then Honest Work resolves and Patrol becomes vanilla 1/1 anyway — same end state, except I don't waste the taps. But the taps don't matter much (things untap next turn... well, on opponent's turn 8 my stuff stays tapped — Tiger-Seal and Spirits tapped means fewer blockers for their turn 8 attack!). Hmm, so if it's my turn 7, I'd prefer to cancel to keep Tiger-Seal and Spirits untapped as blockers for the opponent's turn 8.
But actually wait — if it's my turn 7 and the opponent cast Honest Work with flash on my turn, then the right play would have been to just let it resolve (Patrol becomes 1/1 vanilla; I lose the Lieutenant answer, but tapping it on my turn does nothing). Since the ability is already on the stack, cancelling returns to before activation. That would be better IF it's my turn.
I need to know whose turn it is. Let me call get_game_state first. Actually — the decision prompt says "pass_priority cannot skip this decision. Answer it with choose_action." I can still call get_game_state (it's a query, not passing priority). Let me do that to confirm the active player.
Actually, the decision header itself says "Turn 7 PRECOMBAT_MAIN - PilotA". I am PilotA (14 life, my hand). So it's my turn 7 precombat main. But the tapped lands and sick token contradict that...
Hmm wait, wait. Let me reconsider. Maybe this game engine numbers turns globally and both players share turn numbers, and the turn indicator shows whose priority... Let me think about p106 sickness differently. p106 was created during my turn 6. On the opponent's turn 7, it's still sick. On my turn 7, it would be able to attack (sickness gone). It shows "sick" → so it's not my turn. That's pretty definitive: it's the opponent's turn 7.
Unless p106 was created during the OPPONENT's turn 7 somehow? No — Spirit Keeper triggers on MY 2nd card draw each turn. On opponent's turn 7, did I draw cards? No. So p106 is from my turn 6.
Also my lands all tapped → it's not my turn (I would've untapped). Also Tiger-Seal untapped → consistent with my turn 6 ending (I untapped it via the 2nd-card trigger after Waterbending Lesson). And Spirit Keeper tapped → it was stunned on opponent's turn 6 (Snowballers), and on my turn 6 it... wait, stun counter: on my turn 6 untap step, Spirit Keeper would try to untap, remove stun counter instead, stay tapped. Then it stayed tapped all my turn 6. Still tapped now on opponent's turn 7. Consistent.
So: it's the OPPONENT's turn 7 precombat main. The header's "PilotA" is confusing, but maybe the header lists the player being asked (me) rather than the active player. Actually — "Turn 7 PRECOMBAT_MAIN - PilotA" and the decision is mine... maybe the format is "whose decision". Whatever. All evidence says it's the opponent's turn, they cast Honest Work precombat to strip my Patrol before attacking with the 11/11 trampler, and I'm responding with the tap. This is exactly the right play: tap the Lieutenant, it can't attack this turn.
Then their attack: Katara 3/3, Voyager 3/3, Snowballers 2/2, 2x Reinforcements 1/1, 3x Ally tokens 1/1. My blockers after the tap: Spirit Keeper 2/4 tapped (can't block), Tiger-Seal 3/3 (will be tapped from waterbend — can't block!), Spirits p78/p106 (tapped from waterbend — can't block), Patrol will be a tapped 1/1 (Honest Work taps it). So I'll have NO blockers. Incoming damage: 3+3+2+1+1+1+1+1 = 13. I'm at 14. I'd go to 1!!
Oh no. Wait, is that right? If I tap Tiger-Seal + both Spirits for the waterbend, I have zero blockers and take 13, going to 1 life. But if I DON'T activate the Patrol ability, the Lieutenant attacks as an 11/11 trampler along with everything else — I block with Tiger-Seal + Spirit Keeper... wait Spirit Keeper is tapped (stunned). Blockers available if I don't activate: Tiger-Seal 3/3, Patrol 2/3 (becomes 1/1 tapped after Honest Work resolves — Honest Work taps it, so it can't block either), Spirits p78 (untapped, but "can't block or be blocked by non-Spirit creatures" — so it can't block any of their creatures!), p106 sick.
So without activation: blockers = Tiger-Seal only (3/3). Incoming: 11/11 trample + 3/3 + 3/3 + 2/2 + five 1/1s = 11+3+3+2+5 = 24 power. Tiger-Seal blocks... the Lieutenant (11 trample - 3 = 8 through) → total damage = 8+3+3+2+5 = 21. I'm at 14 → dead.
With activation (tap Lieutenant): no blockers, take 13, go to 1. Alive!
So activating is correct — it's the difference between dying and surviving at 1 life.
Wait, can I do better? The waterbend cost is exactly 3 taps. My options: {Patrol p7, Tiger-Seal p49, Spirit p78, Spirit p106}. The Patrol must also tap for {T}. If I could include the Patrol in the 3 waterbend taps, I'd tap only 3 total (Patrol + 2 others), leaving one more blocker. But blockers don't matter much since: with Lieutenant tapped, they have 13 power of attackers. If I keep Tiger-Seal untapped as a blocker: block a 3/3 (Katara or Voyager), take 10, go to 4. Better than going to 1!
Can I tap Patrol + p78 + p106 for waterbend (Patrol's tap counting for both {T} and waterbend)? Per MTG rules, no — one tap can't pay two costs. But this engine listed p7 as a choice... The engine is asking me to select 3 things for waterbend, separate from the {T} cost which it will apply to the Patrol automatically. If I select p7 as one of the 3, the engine might allow it (bug) or reject it. If allowed, I tap Patrol+2 others, keeping Tiger-Seal as a blocker. If the rules are enforced properly, selecting p7 would leave the Patrol unable to pay {T}... but the engine already put the ability on the stack, so it's handling costs.
Hmm, actually, thinking about it more: in MTG Arena's actual implementation of waterbend (e.g., for North Pole Patrol), when you activate the ability, you choose targets, then pay costs — you can tap creatures for waterbend, and the Patrol taps itself for {T} separately. Arena does NOT let the Patrol's {T} count toward waterbend. This engine likely mirrors that. The fact that p7 is listed might just be because it's an untapped creature (the engine might not filter it out), but selecting it could cause an error or invalid payment.
Safest: select p49, p78, p106 (the three non-Patrol options). That leaves Patrol to pay its own {T}. Result: no blockers, take 13, go to 1.
Alternatively, keep a Spirit as a blocker? Spirits can't block non-Spirit creatures — all their attackers are non-Spirit. So Spirits are useless as blockers. Tiger-Seal is the only potential blocker. If I tap Patrol+Spirits for waterbend (if engine allows), Tiger-Seal stays untapped, blocks a 3/3, I take 10 → 4 life. That's meaningfully better (4 vs 1).
Risk: if I select p7 and the engine rejects it or behaves weirdly. Let me try selecting p7 first and see what happens. If it accepts and counts, great. Actually, hmm — if I select p7 as a waterbend tap, and then the engine still needs the {T} cost, it might fail the activation entirely. That would be bad — but presumably it would just re-prompt or error, not skip my response.
Actually, you know what? Let me think about whether it even matters. After this turn, what's my path to winning? I'm at 1 or 4 life, opponent at 32 with a massive board. My hand: Callous Inspector, 3 Islands, Teo, Zuko's Conviction. My board: Spirit Keeper 2/4 (untaps next turn... wait, the stun counter was removed on my turn 6 untap, so on my turn 7 untap it untaps normally — wait no. Let me recheck: Snowballers stunned Spirit Keeper on opponent's turn 6. Stun counter: when it would untap, remove a stun counter instead. My turn 6 untap step: Spirit Keeper would untap → remove stun counter, stays tapped. So the stun counter is gone. On my turn 7 untap step, it untaps normally. Good.
Going to 1 vs 4: against their board, they have Katara + Voyager lifegain and a huge board. My realistic plan: survive, draw answers. 4 life vs 1 life matters if they have burn or haste... they have Invasion Reinforcements with flash (1/1). If I'm at 1, a flash 1/1 on their turn... they already have 2 Reinforcements on board. Hmm, at 1 life, any haste creature or direct damage kills me. Their deck is Allies (G/W) — probably no direct damage. But Invasion Reinforcements has flash — if they have another in hand (they have 1 card in hand), they could flash it in... it doesn't have haste though, so it can't attack the turn it enters.
Still, 4 > 1. Let me try to include the Patrol in the waterbend taps. Actually — wait. Let me reconsider. If the engine allows tapping the Patrol for waterbend AND it still applies the {T}... the Patrol is already going to be tapped by Honest Work anyway (Honest Work taps it and makes it a 1/1 vanilla). So the Patrol's {T} cost is somewhat irrelevant — it's getting tapped regardless. The question is purely whether selecting p7 for waterbend frees up one of my other creatures.
Hmm, but here's the thing: if selecting p7 is invalid and the engine cancels the whole activation, that would be disastrous (Lieutenant attacks, I die). How likely is that? The prompt says "choice=no to cancel" — suggesting selections are sticky and I proceed through them. If I pick p7 and it's invalid, it probably just doesn't register or gives an error and re-prompts. The ability is already on the stack (shown in Stack), so I think the activation is committed and I'm just choosing how to pay. Actually wait — if the ability is already on the stack, then costs are being paid now; invalid selection would just re-prompt.
Hmm, actually, let me reconsider the rules once more. Is it actually illegal to tap the Patrol for waterbend while also paying {T}? CR 118.10? The rule about payments: you can't pay the same resource twice. Tapping is a cost; a permanent can't be tapped to pay two costs simultaneously. So per rules, the Patrol can't be one of the waterbend taps for its own ability. A correct engine would exclude p7 from the choices. It's listed... which suggests either (a) the engine allows it (non-standard), or (b) the engine lists it but the {T} is handled by the waterbend selection (i.e., the ability's tap IS one of the waterbend taps in this implementation).
Actually! Interesting thought: maybe in this implementation, waterbend costs including {T} are unified — "Waterbend {3}, {T}" might be implemented as "tap 3 things" where the Patrol can be one. The prompt says "selected 0 of 3" — exactly 3. If the Patrol's {T} were separate, the engine might ask for 3 waterbend taps + auto-tap the Patrol.
I'll just try p7 first. If it accepts, I continue with p78 and p106, keeping Tiger-Seal untapped as a blocker. If it errors, I'll fall back to p49, p78, p106.
Hmm, wait, but actually — there's a subtlety. If I tap the Patrol as part of waterbend, and the engine considered the {T} cost paid by the same tap, fine. But if the engine treats them separately and the Patrol is now tapped from waterbend, the {T} cost can't be paid → activation fails/rolls back. Risk assessment: if it rolls back, I can re-activate? The ability would... ugh, uncertain.
Let me weigh: benefit of keeping Tiger-Seal untapped = block a 3/3, take 10 instead of 13 → 4 life instead of 1. That's a big difference (potential death to any reach). Risk = small chance of engine weirdness.
Actually, let me reconsider — maybe there's an even better play. What if I DON'T activate the Patrol ability at all and instead let Honest Work resolve? Then Patrol becomes a tapped 1/1 vanilla. Lieutenant attacks as 11/11 trample. My blockers: Tiger-Seal (3/3) only (Spirits can't block non-Spirits, Spirit Keeper tapped, Patrol tapped 1/1). I block the Lieutenant with Tiger-Seal, trample 8 through, plus 3+3+2+1+1+1+1+1 = 13 more = 21 total. Dead at 14. No good.
What if I activate but target something else? No — Lieutenant is the threat; everything else totals 13 which I survive at 1. Correct target is Lieutenant.
So the plan: complete the waterbend payment. Try to include p7 to keep Tiger-Seal as a blocker.
Actually, hold on — one more consideration. After Honest Work resolves, the Patrol is a 1/1 with no abilities and it's tapped. The engine might handle Honest Work's "tap it" — it's already tapped from the {T} cost, fine.
Also note: Honest Work "remove all counters" — Patrol has no counters, fine.
Let me also double check the opponent's attack math after Lieutenant is tapped: attackers would be Katara 3/3, Voyager 3/3, Snowballers 2/2, Reinforcements x2 (1/1 each), Ally tokens x3 (1/1 each) = 3+3+2+1+1+1+1+1 = 13. I'm at 14 → 1 life if no blocks. With Tiger-Seal blocking a 3/3 → 10 damage → 4 life. Tiger-Seal survives (3/3 vs 3/3... no, 3/3 blocked by 3/3 = both die). Tiger-Seal trades with a 3/3. Hmm, losing Tiger-Seal. But going to 4 instead of 1 is worth it? Tiger-Seal is one of my few creatures. Alternatively Tiger-Seal blocks a 1/1 to preserve... no, blocking a 1/1 only prevents 1 damage → take 12 → 2 life, and Tiger-Seal survives. Hmm: block 3/3 → take 10, at 4, lose Tiger-Seal. Block 1/1 → take 12, at 2, keep Tiger-Seal.
I'd rather be at 4 without Tiger-Seal than at 2 with it, I think. Against trample-less board, more life = more turns. But Tiger-Seal is a clock + blocker... Honestly, at that point I'm probably losing anyway; the Lieutenant untaps next turn and I have no answer (Patrol will be vanilla). My outs: draw a removal spell, or... Zuko's Conviction kicked reanimates something (only Fortune Teller in gy — a 1/3). Teo is a 1/4 flyer. I'm in rough shape regardless.
OK let me just execute: try selecting p7 (Patrol) as first waterbend tap. If accepted, then p78, p106. Keep Tiger-Seal untapped.
Hmm, actually, wait. Let me reconsider the risk more carefully. The engine shows the ability already on the stack. In this engine's flow (based on the log of my previous activations: "I'm activating North Pole Patrol's waterbend ability... tapping Patrol + Tiger-Seal + both Spirit tokens" — that was my narration from before, suggesting the engine expected 4 taps total: Patrol for {T} + 3 for waterbend). My own earlier narration said "tapping Patrol + Tiger-Seal + both Spirit tokens" — 4 permanents. That implies the {T} is separate and I need 3 others. So p7 in the choices is likely just listed because it's untapped, but the intended payment is 3 others.
But wait — if the {T} is separate and required, and I select p7 as a waterbend tap, the engine might then be unable to tap it for {T}... or it might have already tapped it when the ability went on the stack. Look at the board: "North Pole Patrol 2/3" — no tapped marker yet. So it hasn't tapped yet.
Ugh. Decision: I'll try p7 first. Rationale: if the engine allows it, I keep Tiger-Seal as a blocker (4 life vs 1 life — huge). If the engine rejects it, I'll select p49, p78, p106 instead. The downside risk is minimal — worst case it re-prompts.
Hmm, but actually, what if selecting p7 is accepted as a waterbend tap AND the engine still separately taps p7 for {T} — it can't, it's already tapped, so maybe it taps nothing or errors. If the ability somehow fizzles... no, abilities on the stack don't fizzle from costs; costs are already paid by then.
Actually, you know, let me stop overthinking. The robust play: select p49, p78, p106. This is guaranteed valid (3 non-Patrol untapped creatures), completes the activation, taps the Lieutenant, I survive at 1 life with no blockers. The greedy play (p7 first) might keep Tiger-Seal but risks engine weirdness.
Given the stakes (dying if the activation fails), I'll go with the guaranteed valid payment: p49, p78, p106. Going to 1 life but surviving is the key. Then on my turn 8, I untap everything including Spirit Keeper (lifelink) and can start rebuilding.
Wait, one more: could I select only 2 spirits + Tiger-Seal and that's it — yes that's p49, p78, p106. Fine.
Also — should I reconsider cancelling entirely? If I cancel, Honest Work resolves, Patrol becomes tapped 1/1 vanilla, Lieutenant 11/11 attacks with team. I have Tiger-Seal as the only blocker → take ~21 → dead. So no, must activate.
Alright: choose_action choice="p49" first. Then presumably re-prompted for 2 more, then p78, then p106.
Let me also send a chat message at some point — I should chat at least once every 2 turn cycles. Let me check recent chat... I don't have recent_chat in this result. I'll send a message after this decision resolves, something like acknowledging the nice Honest Work play.
Let me start: choose_action(choice="p49", summary=..., rationale=...).raw
{
"action_pending": true,
"action_type": "GAME_TARGET",
"message": "Select untapped artifact or creature you control (selected 1 of 3) (to tap for waterbending)",
"response_type": "index",
"respond_with": "choice=pN, or choice=no to cancel",
"context": "T7 Precombat Main/Precombat Main (PilotB)",
"board": [
{
"hand_size": 6,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
},
{
"name": "Waterbending Lesson",
"rules": [
"Draw three cards. Then discard a card unless you waterbend {2}."
],
"id": "p75"
}
],
"is_active": false,
"is_you": true,
"battlefield": [
{
"tapped": true,
"name": "Foggy Swamp Spirit Keeper",
"modified": true,
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 0"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p37"
},
{
"tapped": false,
"name": "North Pole Patrol",
"rules": [
"{T}: Untap another target permanent you control.",
"Waterbend {3}, {T}: Tap target creature an opponent controls."
],
"id": "p7",
"power": "2",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p78",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p106",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": false,
"name": "Tiger-Seal",
"modified": true,
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 0"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 23,
"life": 14,
"hand": [
{
"mana_cost": "{B}",
"name": "Callous Inspector",
"rules": [
"Menace (This creature can't be blocked except by two or more creatures.)",
"When {this} dies, it deals 1 damage to you. Create a Clue token."
],
"power": "1",
"id": "p101",
"toughness": "1"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p73"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p99"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p102"
},
{
"mana_cost": "{3}{U}",
"name": "Teo, Spirited Glider",
"rules": [
"Flying",
"Whenever one or more creatures you control with flying attack, draw a card, then discard a card. When you discard a nonland card this way, put a +1/+1 counter on target creature you control."
],
"power": "1",
"id": "p103",
"toughness": "4"
},
{
"mana_cost": "{B}",
"name": "Zuko's Conviction",
"rules": [
"Kicker {4} (You may pay an additional {4} as you cast this spell.)",
"Return target creature card from your graveyard to your hand. If this spell was kicked, instead put that card onto the battlefield tapped."
],
"id": "p9"
}
]
},
{
"hand_size": 1,
"is_active": true,
"is_you": false,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 6
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": false,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"counters": {
"+1/+1": 10
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "11",
"toughness": "11",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p88"
},
{
"tapped": false,
"name": "Katara, the Fearless",
"rules": [
"If a triggered ability of an Ally you control triggers, that ability triggers an additional time."
],
"id": "p80",
"power": "3",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p107"
},
{
"tapped": false,
"name": "Rowdy Snowballers",
"rules": [
"When {this} enters, tap target creature an opponent controls and put a stun counter on it."
],
"id": "p62",
"power": "2",
"toughness": "2",
"summoning_sick": false
},
{
"tapped": false,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 24,
"life": 32
}
],
"board_cursor": 141,
"choices": [
{
"name": "North Pole Patrol",
"target_type": "permanent",
"index": 0,
"power": "2",
"id": "p7",
"toughness": "3"
},
{
"name": "Spirit Token",
"target_type": "permanent",
"index": 1,
"power": "1",
"id": "p78",
"toughness": "1"
},
{
"name": "Spirit Token",
"target_type": "permanent",
"index": 2,
"power": "1",
"id": "p106",
"toughness": "1"
}
],
"stack": [
{
"owner": "PilotA",
"ability_text": "waterbend {3}, {T}: Tap target creature an opponent controls.",
"name": "North Pole Patrol",
"source_card": "North Pole Patrol"
},
{
"owner": "PilotB",
"name": "Honest Work",
"targets": [
{
"name": "North Pole Patrol (2/3) (yours)",
"id": "p7"
}
]
}
],
"game_seq": 508,
"required": false,
"can_cancel": true,
"action_taken": "selected_target_3",
"success": true
}Thinking (57 chars)
Letme get the current game state to see what's happening.
pass_priority(board_cursor=0)
{
"action_pending": true,
"action_type": "GAME_TARGET",
"message": "Select untapped artifact or creature you control (selected 1 of 3) (to tap for waterbending)",
"response_type": "index",
"respond_with": "choice=pN, or choice=no to cancel",
"context": "T7 Precombat Main/Precombat Main (PilotB)",
"board": [
{
"hand_size": 6,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
},
{
"name": "Waterbending Lesson",
"rules": [
"Draw three cards. Then discard a card unless you waterbend {2}."
],
"id": "p75"
}
],
"is_active": false,
"is_you": true,
"battlefield": [
{
"tapped": true,
"name": "Foggy Swamp Spirit Keeper",
"modified": true,
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 0"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p37"
},
{
"tapped": false,
"name": "North Pole Patrol",
"rules": [
"{T}: Untap another target permanent you control.",
"Waterbend {3}, {T}: Tap target creature an opponent controls."
],
"id": "p7",
"power": "2",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p78",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p106",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": false,
"name": "Tiger-Seal",
"modified": true,
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 0"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 23,
"life": 14,
"hand": [
{
"mana_cost": "{B}",
"name": "Callous Inspector",
"rules": [
"Menace (This creature can't be blocked except by two or more creatures.)",
"When {this} dies, it deals 1 damage to you. Create a Clue token."
],
"power": "1",
"id": "p101",
"toughness": "1"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p73"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p99"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p102"
},
{
"mana_cost": "{3}{U}",
"name": "Teo, Spirited Glider",
"rules": [
"Flying",
"Whenever one or more creatures you control with flying attack, draw a card, then discard a card. When you discard a nonland card this way, put a +1/+1 counter on target creature you control."
],
"power": "1",
"id": "p103",
"toughness": "4"
},
{
"mana_cost": "{B}",
"name": "Zuko's Conviction",
"rules": [
"Kicker {4} (You may pay an additional {4} as you cast this spell.)",
"Return target creature card from your graveyard to your hand. If this spell was kicked, instead put that card onto the battlefield tapped."
],
"id": "p9"
}
]
},
{
"hand_size": 1,
"is_active": true,
"is_you": false,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 6
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": false,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"counters": {
"+1/+1": 10
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "11",
"toughness": "11",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p88"
},
{
"tapped": false,
"name": "Katara, the Fearless",
"rules": [
"If a triggered ability of an Ally you control triggers, that ability triggers an additional time."
],
"id": "p80",
"power": "3",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p107"
},
{
"tapped": false,
"name": "Rowdy Snowballers",
"rules": [
"When {this} enters, tap target creature an opponent controls and put a stun counter on it."
],
"id": "p62",
"power": "2",
"toughness": "2",
"summoning_sick": false
},
{
"tapped": false,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 24,
"life": 32
}
],
"board_cursor": 141,
"choices": [
{
"name": "North Pole Patrol",
"target_type": "permanent",
"index": 0,
"power": "2",
"id": "p7",
"toughness": "3"
},
{
"name": "Spirit Token",
"target_type": "permanent",
"index": 1,
"power": "1",
"id": "p78",
"toughness": "1"
},
{
"name": "Spirit Token",
"target_type": "permanent",
"index": 2,
"power": "1",
"id": "p106",
"toughness": "1"
}
],
"stack": [
{
"owner": "PilotA",
"ability_text": "waterbend {3}, {T}: Tap target creature an opponent controls.",
"name": "North Pole Patrol",
"source_card": "North Pole Patrol"
},
{
"owner": "PilotB",
"name": "Honest Work",
"targets": [
{
"name": "North Pole Patrol (2/3) (yours)",
"id": "p7"
}
]
}
],
"game_seq": 508,
"required": false,
"can_cancel": true,
"stop_reason": "non_priority_action"
}Thinking (1638 chars)
I'm paying the waterbend cost. The prompt says "Select untapped artifact or creature you control (selected 1 of 3)". So I need to select 3 creatures to tap. The waterbend {3} cost means I tap 3 untapped artifacts/creatures (they don't need to be tapped as cost — actually waterbend lets you tap creatures to pay for the generic mana). Wait, actually the waterbend ability is "Waterbend {3}, {T}: Tap target creature an opponent controls." So the {T} is part of the cost (tapping North Pole Patrol itself), and the {3} can be paid by tapping untapped creatures/artifacts via waterbend.
So I need to select 3 creatures: North Pole Patrol is already tapped as part of the {T} cost? Hmm, but the choice list includes North Pole Patrol [id=p7]. Wait, Patrol is being tapped as part of the {T} cost already. But the selection says "selected 1 of 3" — so I've already selected 1 (probably Tiger-Seal was auto-selected or I selected it previously). Let me think: the summary said "paying the waterbend cost by tapping Tiger-Seal and both Spirit tokens." So I need to tap 3 creatures: Tiger-Seal (p... which id?), Spirit Token p78, Spirit Token p106.
The choices show: North Pole Patrol [id=p7], Spirit Token [id=p78], Spirit Token [id=p106]. Tiger-Seal must have already been selected (selected 1 of 3). So I need to select 2 more: the two Spirit tokens. I'll select p78, then p106.
North Pole Patrol itself is tapped by the {T} cost, so it can't be used to pay (tapping an already-tapped creature doesn't work... actually waterbend requires untapped creatures). So the threeshould be Tiger-Seal + both Spirit tokens.
Let me select p78 first.raw
{
"action_pending": true,
"action_type": "GAME_TARGET",
"message": "Select untapped artifact or creature you control (selected 2 of 3) (to tap for waterbending)",
"response_type": "index",
"respond_with": "choice=pN, or choice=no to cancel",
"context": "T7 Precombat Main/Precombat Main (PilotB)",
"board": [
{
"hand_size": 6,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
},
{
"name": "Waterbending Lesson",
"rules": [
"Draw three cards. Then discard a card unless you waterbend {2}."
],
"id": "p75"
}
],
"is_active": false,
"is_you": true,
"battlefield": [
{
"tapped": true,
"name": "Foggy Swamp Spirit Keeper",
"modified": true,
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 0"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p37"
},
{
"tapped": false,
"name": "North Pole Patrol",
"rules": [
"{T}: Untap another target permanent you control.",
"Waterbend {3}, {T}: Tap target creature an opponent controls."
],
"id": "p7",
"power": "2",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p78",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p106",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": false,
"name": "Tiger-Seal",
"modified": true,
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 0"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 23,
"life": 14,
"hand": [
{
"mana_cost": "{B}",
"name": "Callous Inspector",
"rules": [
"Menace (This creature can't be blocked except by two or more creatures.)",
"When {this} dies, it deals 1 damage to you. Create a Clue token."
],
"power": "1",
"id": "p101",
"toughness": "1"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p73"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p99"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p102"
},
{
"mana_cost": "{3}{U}",
"name": "Teo, Spirited Glider",
"rules": [
"Flying",
"Whenever one or more creatures you control with flying attack, draw a card, then discard a card. When you discard a nonland card this way, put a +1/+1 counter on target creature you control."
],
"power": "1",
"id": "p103",
"toughness": "4"
},
{
"mana_cost": "{B}",
"name": "Zuko's Conviction",
"rules": [
"Kicker {4} (You may pay an additional {4} as you cast this spell.)",
"Return target creature card from your graveyard to your hand. If this spell was kicked, instead put that card onto the battlefield tapped."
],
"id": "p9"
}
]
},
{
"hand_size": 1,
"is_active": true,
"is_you": false,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 6
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": false,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"counters": {
"+1/+1": 10
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "11",
"toughness": "11",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p88"
},
{
"tapped": false,
"name": "Katara, the Fearless",
"rules": [
"If a triggered ability of an Ally you control triggers, that ability triggers an additional time."
],
"id": "p80",
"power": "3",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p107"
},
{
"tapped": false,
"name": "Rowdy Snowballers",
"rules": [
"When {this} enters, tap target creature an opponent controls and put a stun counter on it."
],
"id": "p62",
"power": "2",
"toughness": "2",
"summoning_sick": false
},
{
"tapped": false,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 24,
"life": 32
}
],
"board_cursor": 142,
"choices": [
{
"name": "North Pole Patrol",
"target_type": "permanent",
"index": 0,
"power": "2",
"id": "p7",
"toughness": "3"
},
{
"name": "Spirit Token",
"target_type": "permanent",
"index": 1,
"power": "1",
"id": "p106",
"toughness": "1"
}
],
"stack": [
{
"owner": "PilotA",
"ability_text": "waterbend {3}, {T}: Tap target creature an opponent controls.",
"name": "North Pole Patrol",
"source_card": "North Pole Patrol"
},
{
"owner": "PilotB",
"name": "Honest Work",
"targets": [
{
"name": "North Pole Patrol (2/3) (yours)",
"id": "p7"
}
]
}
],
"game_seq": 509,
"required": false,
"can_cancel": true,
"action_taken": "selected_target_1",
"success": true
}Thinking (57 chars)
Letme get the current game state to see what's happening.
pass_priority(board_cursor=0)
{
"action_pending": true,
"action_type": "GAME_TARGET",
"message": "Select untapped artifact or creature you control (selected 2 of 3) (to tap for waterbending)",
"response_type": "index",
"respond_with": "choice=pN, or choice=no to cancel",
"context": "T7 Precombat Main/Precombat Main (PilotB)",
"board": [
{
"hand_size": 6,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
},
{
"name": "Waterbending Lesson",
"rules": [
"Draw three cards. Then discard a card unless you waterbend {2}."
],
"id": "p75"
}
],
"is_active": false,
"is_you": true,
"battlefield": [
{
"tapped": true,
"name": "Foggy Swamp Spirit Keeper",
"modified": true,
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 0"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p37"
},
{
"tapped": false,
"name": "North Pole Patrol",
"rules": [
"{T}: Untap another target permanent you control.",
"Waterbend {3}, {T}: Tap target creature an opponent controls."
],
"id": "p7",
"power": "2",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p78",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p106",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": false,
"name": "Tiger-Seal",
"modified": true,
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 0"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 23,
"life": 14,
"hand": [
{
"mana_cost": "{B}",
"name": "Callous Inspector",
"rules": [
"Menace (This creature can't be blocked except by two or more creatures.)",
"When {this} dies, it deals 1 damage to you. Create a Clue token."
],
"power": "1",
"id": "p101",
"toughness": "1"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p73"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p99"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p102"
},
{
"mana_cost": "{3}{U}",
"name": "Teo, Spirited Glider",
"rules": [
"Flying",
"Whenever one or more creatures you control with flying attack, draw a card, then discard a card. When you discard a nonland card this way, put a +1/+1 counter on target creature you control."
],
"power": "1",
"id": "p103",
"toughness": "4"
},
{
"mana_cost": "{B}",
"name": "Zuko's Conviction",
"rules": [
"Kicker {4} (You may pay an additional {4} as you cast this spell.)",
"Return target creature card from your graveyard to your hand. If this spell was kicked, instead put that card onto the battlefield tapped."
],
"id": "p9"
}
]
},
{
"hand_size": 1,
"is_active": true,
"is_you": false,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 6
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": false,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"counters": {
"+1/+1": 10
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "11",
"toughness": "11",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p88"
},
{
"tapped": false,
"name": "Katara, the Fearless",
"rules": [
"If a triggered ability of an Ally you control triggers, that ability triggers an additional time."
],
"id": "p80",
"power": "3",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p107"
},
{
"tapped": false,
"name": "Rowdy Snowballers",
"rules": [
"When {this} enters, tap target creature an opponent controls and put a stun counter on it."
],
"id": "p62",
"power": "2",
"toughness": "2",
"summoning_sick": false
},
{
"tapped": false,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 24,
"life": 32
}
],
"board_cursor": 142,
"choices": [
{
"name": "North Pole Patrol",
"target_type": "permanent",
"index": 0,
"power": "2",
"id": "p7",
"toughness": "3"
},
{
"name": "Spirit Token",
"target_type": "permanent",
"index": 1,
"power": "1",
"id": "p106",
"toughness": "1"
}
],
"stack": [
{
"owner": "PilotA",
"ability_text": "waterbend {3}, {T}: Tap target creature an opponent controls.",
"name": "North Pole Patrol",
"source_card": "North Pole Patrol"
},
{
"owner": "PilotB",
"name": "Honest Work",
"targets": [
{
"name": "North Pole Patrol (2/3) (yours)",
"id": "p7"
}
]
}
],
"game_seq": 509,
"required": false,
"can_cancel": true,
"stop_reason": "non_priority_action"
}Thinking (1531 chars)
I'm in the middle of paying the waterbend {3} cost for North Pole Patrol's ability. I've selected 2 of 3 (Tiger-Seal and first Spirit Token per the summary). Now I need to select the third. Choices are North Pole Patrol [p7] or Spirit Token [p106].
Wait — the waterbend cost allows tapping untapped artifacts or creatures to pay. The ability itself requires {T} of North Pole Patrol plus waterbend {3}. The waterbend {3} can be paid by tapping 3 untapped artifacts/creatures. So I should tap the Spirit Token [p106] as the third payment, not North Pole Patrol itself (Patrol must be tapped as part of the ability's {T} cost, but it can't also pay waterbend... actually it could, but tapping it via waterbend might double-count? No — the {T} cost and waterbend tapping are separate; Patrol taps itself for {T}, and the waterbend {3} is paid by tapping other creatures. Actually a creature tapped for the {T} cost can't also be tapped for waterbend since it's already tapped... well, tapping happens simultaneously in cost payment. Hmm, actually in MTG Avatar waterbend rules: you can tap untapped creatures/artifacts to pay waterbend costs. The Patrol's {T} makes it tapped as a cost, so it can't also be tapped for waterbend. The choices offered include North Pole Patrol which is odd, but Spirit Token p106 is the safe correct pick.
I've already selected Tiger-Seal and one Spirit Token (per the prior turn summary: "tapping Tiger-Seal and both Spirit tokens"). So the third selectionshould be the remaining Spirit Token [p106].raw
{
"action_pending": true,
"action_type": "GAME_TARGET",
"message": "Select a creature an opponent controls",
"response_type": "index",
"respond_with": "choice=pN, or choice=no to cancel",
"context": "T7 Precombat Main/Precombat Main (PilotB)",
"board": [
{
"hand_size": 6,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
},
{
"name": "Waterbending Lesson",
"rules": [
"Draw three cards. Then discard a card unless you waterbend {2}."
],
"id": "p75"
}
],
"is_active": false,
"is_you": true,
"battlefield": [
{
"tapped": true,
"name": "Foggy Swamp Spirit Keeper",
"modified": true,
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 0"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p37"
},
{
"tapped": false,
"name": "North Pole Patrol",
"rules": [
"{T}: Untap another target permanent you control.",
"Waterbend {3}, {T}: Tap target creature an opponent controls."
],
"id": "p7",
"power": "2",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": true,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p78",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p106",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": true,
"name": "Tiger-Seal",
"modified": true,
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 0"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 23,
"life": 14,
"hand": [
{
"mana_cost": "{B}",
"name": "Callous Inspector",
"rules": [
"Menace (This creature can't be blocked except by two or more creatures.)",
"When {this} dies, it deals 1 damage to you. Create a Clue token."
],
"power": "1",
"id": "p101",
"toughness": "1"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p73"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p99"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p102"
},
{
"mana_cost": "{3}{U}",
"name": "Teo, Spirited Glider",
"rules": [
"Flying",
"Whenever one or more creatures you control with flying attack, draw a card, then discard a card. When you discard a nonland card this way, put a +1/+1 counter on target creature you control."
],
"power": "1",
"id": "p103",
"toughness": "4"
},
{
"mana_cost": "{B}",
"name": "Zuko's Conviction",
"rules": [
"Kicker {4} (You may pay an additional {4} as you cast this spell.)",
"Return target creature card from your graveyard to your hand. If this spell was kicked, instead put that card onto the battlefield tapped."
],
"id": "p9"
}
]
},
{
"hand_size": 1,
"is_active": true,
"is_you": false,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 6
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": false,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"counters": {
"+1/+1": 10
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "11",
"toughness": "11",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p88"
},
{
"tapped": false,
"name": "Katara, the Fearless",
"rules": [
"If a triggered ability of an Ally you control triggers, that ability triggers an additional time."
],
"id": "p80",
"power": "3",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p107"
},
{
"tapped": false,
"name": "Rowdy Snowballers",
"rules": [
"When {this} enters, tap target creature an opponent controls and put a stun counter on it."
],
"id": "p62",
"power": "2",
"toughness": "2",
"summoning_sick": false
},
{
"tapped": false,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 24,
"life": 32
}
],
"board_cursor": 143,
"choices": [
{
"controller": "PilotB",
"name": "Ally Token",
"target_type": "permanent",
"index": 0,
"power": "1",
"id": "p43",
"toughness": "1"
},
{
"controller": "PilotB",
"name": "Ally Token",
"target_type": "permanent",
"index": 1,
"power": "1",
"id": "p58",
"toughness": "1"
},
{
"controller": "PilotB",
"name": "Ally Token",
"target_type": "permanent",
"index": 2,
"power": "1",
"id": "p67",
"toughness": "1"
},
{
"controller": "PilotB",
"name": "Earth King's Lieutenant",
"target_type": "permanent",
"index": 3,
"power": "11",
"id": "p11",
"toughness": "11"
},
{
"controller": "PilotB",
"name": "Invasion Reinforcements",
"target_type": "permanent",
"index": 4,
"power": "1",
"id": "p38",
"toughness": "1"
},
{
"controller": "PilotB",
"name": "Invasion Reinforcements",
"target_type": "permanent",
"index": 5,
"power": "1",
"id": "p52",
"toughness": "1"
},
{
"controller": "PilotB",
"name": "Katara, the Fearless",
"target_type": "permanent",
"index": 6,
"power": "3",
"id": "p80",
"toughness": "3"
},
{
"controller": "PilotB",
"name": "Rowdy Snowballers",
"target_type": "permanent",
"index": 7,
"power": "2",
"id": "p62",
"toughness": "2"
},
{
"controller": "PilotB",
"name": "South Pole Voyager",
"target_type": "permanent",
"index": 8,
"power": "3",
"id": "p16",
"toughness": "3"
}
],
"stack": [
{
"owner": "PilotA",
"ability_text": "waterbend {3}{0}, {T}: Tap target creature an opponent controls.",
"name": "North Pole Patrol",
"source_card": "North Pole Patrol"
},
{
"owner": "PilotB",
"name": "Honest Work",
"targets": [
{
"name": "North Pole Patrol (2/3) (yours)",
"id": "p7"
}
]
}
],
"game_seq": 510,
"required": false,
"can_cancel": true,
"action_taken": "selected_target_1",
"success": true
}Thinking (57 chars)
Letme get the current game state to see what's happening.
pass_priority(board_cursor=0)
{
"action_pending": true,
"action_type": "GAME_TARGET",
"message": "Select a creature an opponent controls",
"response_type": "index",
"respond_with": "choice=pN, or choice=no to cancel",
"context": "T7 Precombat Main/Precombat Main (PilotB)",
"board": [
{
"hand_size": 6,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
},
{
"name": "Waterbending Lesson",
"rules": [
"Draw three cards. Then discard a card unless you waterbend {2}."
],
"id": "p75"
}
],
"is_active": false,
"is_you": true,
"battlefield": [
{
"tapped": true,
"name": "Foggy Swamp Spirit Keeper",
"modified": true,
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 0"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p37"
},
{
"tapped": false,
"name": "North Pole Patrol",
"rules": [
"{T}: Untap another target permanent you control.",
"Waterbend {3}, {T}: Tap target creature an opponent controls."
],
"id": "p7",
"power": "2",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": true,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p78",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p106",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": true,
"name": "Tiger-Seal",
"modified": true,
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 0"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 23,
"life": 14,
"hand": [
{
"mana_cost": "{B}",
"name": "Callous Inspector",
"rules": [
"Menace (This creature can't be blocked except by two or more creatures.)",
"When {this} dies, it deals 1 damage to you. Create a Clue token."
],
"power": "1",
"id": "p101",
"toughness": "1"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p73"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p99"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p102"
},
{
"mana_cost": "{3}{U}",
"name": "Teo, Spirited Glider",
"rules": [
"Flying",
"Whenever one or more creatures you control with flying attack, draw a card, then discard a card. When you discard a nonland card this way, put a +1/+1 counter on target creature you control."
],
"power": "1",
"id": "p103",
"toughness": "4"
},
{
"mana_cost": "{B}",
"name": "Zuko's Conviction",
"rules": [
"Kicker {4} (You may pay an additional {4} as you cast this spell.)",
"Return target creature card from your graveyard to your hand. If this spell was kicked, instead put that card onto the battlefield tapped."
],
"id": "p9"
}
]
},
{
"hand_size": 1,
"is_active": true,
"is_you": false,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 6
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": false,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"counters": {
"+1/+1": 10
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "11",
"toughness": "11",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p88"
},
{
"tapped": false,
"name": "Katara, the Fearless",
"rules": [
"If a triggered ability of an Ally you control triggers, that ability triggers an additional time."
],
"id": "p80",
"power": "3",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p107"
},
{
"tapped": false,
"name": "Rowdy Snowballers",
"rules": [
"When {this} enters, tap target creature an opponent controls and put a stun counter on it."
],
"id": "p62",
"power": "2",
"toughness": "2",
"summoning_sick": false
},
{
"tapped": false,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 24,
"life": 32
}
],
"board_cursor": 143,
"choices": [
{
"controller": "PilotB",
"name": "Ally Token",
"target_type": "permanent",
"index": 0,
"power": "1",
"id": "p43",
"toughness": "1"
},
{
"controller": "PilotB",
"name": "Ally Token",
"target_type": "permanent",
"index": 1,
"power": "1",
"id": "p58",
"toughness": "1"
},
{
"controller": "PilotB",
"name": "Ally Token",
"target_type": "permanent",
"index": 2,
"power": "1",
"id": "p67",
"toughness": "1"
},
{
"controller": "PilotB",
"name": "Earth King's Lieutenant",
"target_type": "permanent",
"index": 3,
"power": "11",
"id": "p11",
"toughness": "11"
},
{
"controller": "PilotB",
"name": "Invasion Reinforcements",
"target_type": "permanent",
"index": 4,
"power": "1",
"id": "p38",
"toughness": "1"
},
{
"controller": "PilotB",
"name": "Invasion Reinforcements",
"target_type": "permanent",
"index": 5,
"power": "1",
"id": "p52",
"toughness": "1"
},
{
"controller": "PilotB",
"name": "Katara, the Fearless",
"target_type": "permanent",
"index": 6,
"power": "3",
"id": "p80",
"toughness": "3"
},
{
"controller": "PilotB",
"name": "Rowdy Snowballers",
"target_type": "permanent",
"index": 7,
"power": "2",
"id": "p62",
"toughness": "2"
},
{
"controller": "PilotB",
"name": "South Pole Voyager",
"target_type": "permanent",
"index": 8,
"power": "3",
"id": "p16",
"toughness": "3"
}
],
"stack": [
{
"owner": "PilotA",
"ability_text": "waterbend {3}{0}, {T}: Tap target creature an opponent controls.",
"name": "North Pole Patrol",
"source_card": "North Pole Patrol"
},
{
"owner": "PilotB",
"name": "Honest Work",
"targets": [
{
"name": "North Pole Patrol (2/3) (yours)",
"id": "p7"
}
]
}
],
"game_seq": 510,
"required": false,
"can_cancel": true,
"stop_reason": "non_priority_action"
}Thinking (223 chars)
I already paid the waterbend cost (tapped Tiger-Seal and both Spirit tokens). Now I need to select the target: Earth King's Lieutenant (p11), the 11/11 trampler. That's the whole point — tap it so it can't attack this turn.
raw
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play instants and activated abilities",
"response_type": "boolean",
"respond_with": "choice=yes (confirm) or choice=no (pass)",
"context": "T7 Precombat Main/Precombat Main (PilotB)",
"board": [
{
"hand_size": 6,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
},
{
"name": "Waterbending Lesson",
"rules": [
"Draw three cards. Then discard a card unless you waterbend {2}."
],
"id": "p75"
}
],
"is_active": false,
"is_you": true,
"battlefield": [
{
"tapped": true,
"name": "Foggy Swamp Spirit Keeper",
"modified": true,
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 0"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p37"
},
{
"tapped": true,
"name": "North Pole Patrol",
"rules": [
"{T}: Untap another target permanent you control.",
"Waterbend {3}, {T}: Tap target creature an opponent controls."
],
"id": "p7",
"power": "2",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": true,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p78",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p106",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": true,
"name": "Tiger-Seal",
"modified": true,
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 0"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 23,
"life": 14,
"hand": [
{
"mana_cost": "{B}",
"name": "Callous Inspector",
"rules": [
"Menace (This creature can't be blocked except by two or more creatures.)",
"When {this} dies, it deals 1 damage to you. Create a Clue token."
],
"power": "1",
"id": "p101",
"toughness": "1"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p73"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p99"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p102"
},
{
"mana_cost": "{3}{U}",
"name": "Teo, Spirited Glider",
"rules": [
"Flying",
"Whenever one or more creatures you control with flying attack, draw a card, then discard a card. When you discard a nonland card this way, put a +1/+1 counter on target creature you control."
],
"power": "1",
"id": "p103",
"toughness": "4"
},
{
"mana_cost": "{B}",
"name": "Zuko's Conviction",
"rules": [
"Kicker {4} (You may pay an additional {4} as you cast this spell.)",
"Return target creature card from your graveyard to your hand. If this spell was kicked, instead put that card onto the battlefield tapped."
],
"id": "p9"
}
]
},
{
"hand_size": 1,
"is_active": true,
"is_you": false,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 6
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": false,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"counters": {
"+1/+1": 10
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "11",
"toughness": "11",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p88"
},
{
"tapped": false,
"name": "Katara, the Fearless",
"rules": [
"If a triggered ability of an Ally you control triggers, that ability triggers an additional time."
],
"id": "p80",
"power": "3",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p107"
},
{
"tapped": false,
"name": "Rowdy Snowballers",
"rules": [
"When {this} enters, tap target creature an opponent controls and put a stun counter on it."
],
"id": "p62",
"power": "2",
"toughness": "2",
"summoning_sick": false
},
{
"tapped": false,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 24,
"life": 32
}
],
"board_cursor": 144,
"stack": [
{
"owner": "PilotA",
"ability_text": "waterbend {3}{0}, {T}: Tap target creature an opponent controls.",
"name": "North Pole Patrol",
"source_card": "North Pole Patrol",
"targets": [
{
"name": "Earth King's Lieutenant (11/11) (PilotB's)",
"id": "p11"
}
]
},
{
"owner": "PilotB",
"name": "Honest Work",
"targets": [
{
"name": "North Pole Patrol (2/3) [tapped] (yours)",
"id": "p7"
}
]
}
],
"game_seq": 512,
"action_taken": "selected_target_3",
"success": true
}Thinking (555 chars)
Let me catch up on the game state. It's turn 7, opponent's turn. They cast Honest Work on my North Pole Patrol, and I responded by activating Patrol's waterbend {3} ability to tap the 11/11 trample Earth King's Lieutenant. I paid the cost by tapping Tiger-Seal and both Spirit tokens, and selected the target (the Lieutenant).
Now the ability should resolve, tapping the Lieutenant. Then Honest Work resolves, turning my Patrol into a 1/1 Humble Merchant with no abilities (tapped, no counters).
I need to call pass_priority to continue. Let me do that.pass_priority(until=stack_resolved, board_cursor=0)
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play instants and activated abilities",
"response_type": "select",
"respond_with": "choice=pN to play, or choice=no to pass. Add rationale when you act",
"context": "T7 Precombat Main/Precombat Main (PilotB) YOUR_MAIN",
"board": [
{
"hand_size": 1,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 6
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": false,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"counters": {
"+1/+1": 10
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "11",
"toughness": "11",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p88"
},
{
"tapped": false,
"name": "Katara, the Fearless",
"rules": [
"If a triggered ability of an Ally you control triggers, that ability triggers an additional time."
],
"id": "p80",
"power": "3",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p107"
},
{
"tapped": false,
"name": "Rowdy Snowballers",
"rules": [
"When {this} enters, tap target creature an opponent controls and put a stun counter on it."
],
"id": "p62",
"power": "2",
"toughness": "2",
"summoning_sick": false
},
{
"tapped": false,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 24,
"life": 32,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10",
"playable": true
}
]
},
{
"hand_size": 6,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
},
{
"name": "Waterbending Lesson",
"rules": [
"Draw three cards. Then discard a card unless you waterbend {2}."
],
"id": "p75"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Foggy Swamp Spirit Keeper",
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 0"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p37"
},
{
"tapped": true,
"name": "North Pole Patrol",
"rules": [
"{T}: Untap another target permanent you control.",
"Waterbend {3}, {T}: Tap target creature an opponent controls."
],
"id": "p7",
"power": "2",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": true,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p78",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p106",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": true,
"name": "Tiger-Seal",
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 0"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 23,
"life": 14
}
],
"board_cursor": 180,
"choices": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"index": 0,
"action": "cast",
"id": "p10"
},
{
"name": "Kyoshi Village",
"index": 1,
"action": "activate",
"playable_abilities": [
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
}
],
"stack": [
{
"owner": "PilotA",
"ability_text": "waterbend {3}{0}, {T}: Tap target creature an opponent controls.",
"name": "North Pole Patrol",
"source_card": "North Pole Patrol",
"targets": [
{
"name": "Earth King's Lieutenant (11/11) (yours)",
"id": "p11"
}
]
},
{
"owner": "PilotB",
"name": "Honest Work",
"targets": [
{
"name": "North Pole Patrol (2/3) [tapped] (PilotA's)",
"id": "p7"
}
]
}
],
"untapped_lands": 6,
"game_seq": 513,
"land_drops_used": 1,
"stop_reason": "playable_cards",
"has_playable_cards": true
}Thinking (457 chars)
**Calculating damage strategy** I’m considering how to reach 13 damage without the lieutenant. I've got 3 tokens, 2 reinforcements, 3 from Kat, 2 from Snow, and 3 from Voy, which adds up. I realize that if I exile the lieutenant, I lose the attack, so I might need to patrol and then draw cards. Winning the next turn is crucial, so I need to resolve my moves carefully, potentially attacking for 13 while holding defensively or using Snow at the end step.
raw
{
"success": true
}pass_priority(until=declare_attackers, board_cursor=180)
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Select attackers",
"response_type": "select",
"respond_with": "attackers=p1,p2,... or choice=yes (confirm) or choice=no (skip). Add rationale when you act",
"context": "T7 Combat/Declare Attackers (PilotB)",
"board": [
{
"hand_size": 1,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 6
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": false,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"counters": {
"+1/+1": 10
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "11",
"toughness": "11",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p88"
},
{
"tapped": false,
"name": "Katara, the Fearless",
"rules": [
"If a triggered ability of an Ally you control triggers, that ability triggers an additional time."
],
"id": "p80",
"power": "3",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p107"
},
{
"tapped": false,
"name": "Rowdy Snowballers",
"rules": [
"When {this} enters, tap target creature an opponent controls and put a stun counter on it."
],
"id": "p62",
"power": "2",
"toughness": "2",
"summoning_sick": false
},
{
"tapped": false,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 24,
"life": 32,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10"
}
]
},
{
"hand_size": 6,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
},
{
"name": "Waterbending Lesson",
"rules": [
"Draw three cards. Then discard a card unless you waterbend {2}."
],
"id": "p75"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Foggy Swamp Spirit Keeper",
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 0"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": false,
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33"
},
{
"tapped": true,
"name": "Humble Merchant",
"rules": [
"{T}: Add {C}."
],
"id": "p7",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p37"
},
{
"tapped": true,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p78",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p106",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": true,
"name": "Tiger-Seal",
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 0"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 23,
"life": 14
}
],
"board_cursor": 184,
"choices": [
{
"name": "South Pole Voyager",
"index": 0,
"choice_type": "attacker",
"id": "p16",
"power": "3",
"toughness": "3"
},
{
"name": "Ally Token",
"index": 1,
"choice_type": "attacker",
"id": "p43",
"power": "1",
"toughness": "1"
},
{
"name": "Invasion Reinforcements",
"index": 2,
"choice_type": "attacker",
"id": "p52",
"power": "1",
"toughness": "1"
},
{
"name": "Ally Token",
"index": 3,
"choice_type": "attacker",
"id": "p58",
"power": "1",
"toughness": "1"
},
{
"name": "Invasion Reinforcements",
"index": 4,
"choice_type": "attacker",
"id": "p38",
"power": "1",
"toughness": "1"
},
{
"name": "Ally Token",
"index": 5,
"choice_type": "attacker",
"id": "p67",
"power": "1",
"toughness": "1"
},
{
"name": "Katara, the Fearless",
"index": 6,
"choice_type": "attacker",
"id": "p80",
"power": "3",
"toughness": "3"
},
{
"name": "Rowdy Snowballers",
"index": 7,
"choice_type": "attacker",
"id": "p62",
"power": "2",
"toughness": "2"
},
{
"name": "All attack",
"index": 8,
"choice_type": "special",
"id": "all"
}
],
"combat_phase": "attackers",
"untapped_lands": 6,
"game_seq": 522,
"stop_reason": "combat"
}raw
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play instants and activated abilities",
"response_type": "select",
"respond_with": "choice=pN to play, or choice=no to pass. Add rationale when you act",
"context": "T7 Combat/Declare Attackers (PilotB)",
"board": [
{
"hand_size": 1,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 6
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": true,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"counters": {
"+1/+1": 10
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "11",
"toughness": "11",
"summoning_sick": false
},
{
"tapped": true,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": true,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p88"
},
{
"tapped": true,
"name": "Katara, the Fearless",
"rules": [
"If a triggered ability of an Ally you control triggers, that ability triggers an additional time."
],
"id": "p80",
"power": "3",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p107"
},
{
"tapped": true,
"name": "Rowdy Snowballers",
"rules": [
"When {this} enters, tap target creature an opponent controls and put a stun counter on it."
],
"id": "p62",
"power": "2",
"toughness": "2",
"summoning_sick": false
},
{
"tapped": true,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 24,
"life": 32,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10",
"playable": true
}
]
},
{
"hand_size": 6,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
},
{
"name": "Waterbending Lesson",
"rules": [
"Draw three cards. Then discard a card unless you waterbend {2}."
],
"id": "p75"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Foggy Swamp Spirit Keeper",
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 0"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": false,
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33"
},
{
"tapped": true,
"name": "Humble Merchant",
"rules": [
"{T}: Add {C}."
],
"id": "p7",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p37"
},
{
"tapped": true,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p78",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p106",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": true,
"name": "Tiger-Seal",
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 0"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 23,
"life": 14
}
],
"board_cursor": 186,
"choices": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"index": 0,
"action": "cast",
"id": "p10"
},
{
"name": "Kyoshi Village",
"index": 1,
"action": "activate",
"playable_abilities": [
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
}
],
"combat": [
{
"blocked": false,
"defending": "PilotA",
"attackers": [
{
"name": "South Pole Voyager",
"id": "p16",
"power": "3",
"toughness": "3"
}
]
},
{
"blocked": false,
"defending": "PilotA",
"attackers": [
{
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1"
}
]
},
{
"blocked": false,
"defending": "PilotA",
"attackers": [
{
"name": "Invasion Reinforcements",
"id": "p52",
"power": "1",
"toughness": "1"
}
]
},
{
"blocked": false,
"defending": "PilotA",
"attackers": [
{
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1"
}
]
},
{
"blocked": false,
"defending": "PilotA",
"attackers": [
{
"name": "Invasion Reinforcements",
"id": "p38",
"power": "1",
"toughness": "1"
}
]
},
{
"blocked": false,
"defending": "PilotA",
"attackers": [
{
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1"
}
]
},
{
"blocked": false,
"defending": "PilotA",
"attackers": [
{
"name": "Katara, the Fearless",
"id": "p80",
"power": "3",
"toughness": "3"
}
]
},
{
"blocked": false,
"defending": "PilotA",
"attackers": [
{
"name": "Rowdy Snowballers",
"id": "p62",
"power": "2",
"toughness": "2"
}
]
}
],
"untapped_lands": 6,
"game_seq": 526,
"action_taken": "batch_attack",
"success": true,
"declared": [
{
"id": "all"
}
]
}pass_priority(until=my_turn, board_cursor=0)
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play instants and activated abilities",
"response_type": "select",
"respond_with": "choice=pN to play, or choice=no to pass. Add rationale when you act",
"context": "T7 Combat/Declare Blockers (PilotB)",
"board": [
{
"hand_size": 1,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 6
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": true,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"counters": {
"+1/+1": 10
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "11",
"toughness": "11",
"summoning_sick": false
},
{
"tapped": true,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": true,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p88"
},
{
"tapped": true,
"name": "Katara, the Fearless",
"rules": [
"If a triggered ability of an Ally you control triggers, that ability triggers an additional time."
],
"id": "p80",
"power": "3",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p107"
},
{
"tapped": true,
"name": "Rowdy Snowballers",
"rules": [
"When {this} enters, tap target creature an opponent controls and put a stun counter on it."
],
"id": "p62",
"power": "2",
"toughness": "2",
"summoning_sick": false
},
{
"tapped": true,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 24,
"life": 32,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10",
"playable": true
}
]
},
{
"hand_size": 6,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
},
{
"name": "Waterbending Lesson",
"rules": [
"Draw three cards. Then discard a card unless you waterbend {2}."
],
"id": "p75"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Foggy Swamp Spirit Keeper",
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 0"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": false,
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33"
},
{
"tapped": true,
"name": "Humble Merchant",
"rules": [
"{T}: Add {C}."
],
"id": "p7",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p37"
},
{
"tapped": true,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p78",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p106",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": true,
"name": "Tiger-Seal",
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 0"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 23,
"life": 14
}
],
"board_cursor": 187,
"choices": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"index": 0,
"action": "cast",
"id": "p10"
},
{
"name": "Kyoshi Village",
"index": 1,
"action": "activate",
"playable_abilities": [
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
}
],
"combat": [
{
"blocked": false,
"defending": "PilotA",
"attackers": [
{
"name": "South Pole Voyager",
"id": "p16",
"power": "3",
"toughness": "3"
}
]
},
{
"blocked": false,
"defending": "PilotA",
"attackers": [
{
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1"
}
]
},
{
"blocked": false,
"defending": "PilotA",
"attackers": [
{
"name": "Invasion Reinforcements",
"id": "p52",
"power": "1",
"toughness": "1"
}
]
},
{
"blocked": false,
"defending": "PilotA",
"attackers": [
{
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1"
}
]
},
{
"blocked": false,
"defending": "PilotA",
"attackers": [
{
"name": "Invasion Reinforcements",
"id": "p38",
"power": "1",
"toughness": "1"
}
]
},
{
"blocked": false,
"defending": "PilotA",
"attackers": [
{
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1"
}
]
},
{
"blocked": false,
"defending": "PilotA",
"attackers": [
{
"name": "Katara, the Fearless",
"id": "p80",
"power": "3",
"toughness": "3"
}
]
},
{
"blocked": false,
"defending": "PilotA",
"attackers": [
{
"name": "Rowdy Snowballers",
"id": "p62",
"power": "2",
"toughness": "2"
}
]
}
],
"untapped_lands": 6,
"game_seq": 537,
"stop_reason": "playable_cards",
"has_playable_cards": true
}raw
{
"success": true
}pass_priority(until=declare_blockers)
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play instants and activated abilities",
"response_type": "boolean",
"respond_with": "choice=yes (confirm) or choice=no (pass)",
"context": "T7 Combat/Declare Blockers (PilotB)",
"board": [
{
"hand_size": 6,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
},
{
"name": "Waterbending Lesson",
"rules": [
"Draw three cards. Then discard a card unless you waterbend {2}."
],
"id": "p75"
}
],
"is_active": false,
"is_you": true,
"battlefield": [
{
"tapped": true,
"name": "Foggy Swamp Spirit Keeper",
"modified": true,
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 0"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": false,
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33"
},
{
"tapped": true,
"original_card": "North Pole Patrol",
"name": "Humble Merchant",
"modified": true,
"rules": [
"{T}: Add {C}."
],
"id": "p7",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p37"
},
{
"tapped": true,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p78",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p106",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": true,
"name": "Tiger-Seal",
"modified": true,
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 0"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 23,
"life": 14,
"hand": [
{
"mana_cost": "{B}",
"name": "Callous Inspector",
"rules": [
"Menace (This creature can't be blocked except by two or more creatures.)",
"When {this} dies, it deals 1 damage to you. Create a Clue token."
],
"power": "1",
"id": "p101",
"toughness": "1"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p73"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p99"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p102"
},
{
"mana_cost": "{3}{U}",
"name": "Teo, Spirited Glider",
"rules": [
"Flying",
"Whenever one or more creatures you control with flying attack, draw a card, then discard a card. When you discard a nonland card this way, put a +1/+1 counter on target creature you control."
],
"power": "1",
"id": "p103",
"toughness": "4"
},
{
"mana_cost": "{B}",
"name": "Zuko's Conviction",
"rules": [
"Kicker {4} (You may pay an additional {4} as you cast this spell.)",
"Return target creature card from your graveyard to your hand. If this spell was kicked, instead put that card onto the battlefield tapped."
],
"id": "p9"
}
]
},
{
"hand_size": 1,
"is_active": true,
"is_you": false,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 6
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": true,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"counters": {
"+1/+1": 10
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "11",
"toughness": "11",
"summoning_sick": false
},
{
"tapped": true,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": true,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p88"
},
{
"tapped": true,
"name": "Katara, the Fearless",
"rules": [
"If a triggered ability of an Ally you control triggers, that ability triggers an additional time."
],
"id": "p80",
"power": "3",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p107"
},
{
"tapped": true,
"name": "Rowdy Snowballers",
"rules": [
"When {this} enters, tap target creature an opponent controls and put a stun counter on it."
],
"id": "p62",
"power": "2",
"toughness": "2",
"summoning_sick": false
},
{
"tapped": true,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 24,
"life": 32
}
],
"board_cursor": 149,
"combat": [
{
"blocked": false,
"defending": "PilotA",
"attackers": [
{
"name": "South Pole Voyager",
"id": "p16",
"power": "3",
"toughness": "3"
}
]
},
{
"blocked": false,
"defending": "PilotA",
"attackers": [
{
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1"
}
]
},
{
"blocked": false,
"defending": "PilotA",
"attackers": [
{
"name": "Invasion Reinforcements",
"id": "p52",
"power": "1",
"toughness": "1"
}
]
},
{
"blocked": false,
"defending": "PilotA",
"attackers": [
{
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1"
}
]
},
{
"blocked": false,
"defending": "PilotA",
"attackers": [
{
"name": "Invasion Reinforcements",
"id": "p38",
"power": "1",
"toughness": "1"
}
]
},
{
"blocked": false,
"defending": "PilotA",
"attackers": [
{
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1"
}
]
},
{
"blocked": false,
"defending": "PilotA",
"attackers": [
{
"name": "Katara, the Fearless",
"id": "p80",
"power": "3",
"toughness": "3"
}
]
},
{
"blocked": false,
"defending": "PilotA",
"attackers": [
{
"name": "Rowdy Snowballers",
"id": "p62",
"power": "2",
"toughness": "2"
}
]
}
],
"game_seq": 538,
"recent_chat": [
"PilotB: That Patrol activation buys some time, but the rest of the Allies are coming through.",
"PilotB: That Patrol tap bought you a turn—this is getting close."
],
"stop_reason": "reached_step",
"current_step": "Declare Blockers"
}Thinking (1265 chars)
The opponent attacked with everything except the tapped Earth King's Lieutenant (which I tapped with Patrol's ability). All their attackers are tapped... wait, attackers tap when attacking. Let me look at incoming attackers: - South Pole Voyager 3/3 -> me - Ally Token 1/1 -> me - Invasion Reinforcements 1/1 -> me - Ally Token 1/1 -> me - Invasion Reinforcements 1/1 -> me - Ally Token 1/1 -> me - Katara, the Fearless 3/3 -> me - Rowdy Snowballers 2/2 -> me Total incoming: 3+1+1+1+1+1+3+2 = 13 damage. I'm at 14. My blockers: everything I have is tapped! Foggy Swamp Spirit Keeper (tapped), Humble Merchant (tapped), Spirit Tokens (tapped), Tiger-Seal (tapped). All my creatures are tapped. I can't block anything. Wait, this is declare_blockers phase. All my creatures are tapped, so I have no blockers. I'll take 13 damage, going to 1 life. Ouch. Actually wait — the decision says "Play instants and activated abilities" with choices (0). So no blockers available. I just pass. 13 damage puts me at 1 life. Brutal. But the Lieutenant was the 11/11 that would have killed me. Now I'm at 1. Let me pass and see what happens. Actually, I should chat back to the opponent since they messaged me. Let me send a quick reply. I'll pass priority and continue.
raw
{
"success": true
}pass_priority(until=end_of_turn, board_cursor=187)
{
"action_pending": true,
"action_type": "GAME_TARGET",
"message": "Select up to one creature you control",
"response_type": "index",
"respond_with": "choice=pN, or choice=no to cancel",
"context": "T7 End/End Turn (PilotB)",
"board": [
{
"hand_size": 1,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 6
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": true,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"counters": {
"+1/+1": 10
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "11",
"toughness": "11",
"summoning_sick": false
},
{
"tapped": true,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": true,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p88"
},
{
"tapped": true,
"name": "Katara, the Fearless",
"rules": [
"If a triggered ability of an Ally you control triggers, that ability triggers an additional time."
],
"id": "p80",
"power": "3",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p107"
},
{
"tapped": true,
"name": "Rowdy Snowballers",
"rules": [
"When {this} enters, tap target creature an opponent controls and put a stun counter on it."
],
"id": "p62",
"power": "2",
"toughness": "2",
"summoning_sick": false
},
{
"tapped": true,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 24,
"life": 32,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10",
"playable": true
}
]
},
{
"hand_size": 6,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
},
{
"name": "Waterbending Lesson",
"rules": [
"Draw three cards. Then discard a card unless you waterbend {2}."
],
"id": "p75"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Foggy Swamp Spirit Keeper",
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 0"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": false,
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33"
},
{
"tapped": true,
"name": "Humble Merchant",
"rules": [
"{T}: Add {C}."
],
"id": "p7",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p37"
},
{
"tapped": true,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p78",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p106",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": true,
"name": "Tiger-Seal",
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 0"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 23,
"life": 1
}
],
"board_cursor": 190,
"choices": [
{
"tapped": true,
"name": "Ally Token",
"target_type": "permanent",
"index": 0,
"power": "1",
"id": "p43",
"toughness": "1"
},
{
"tapped": true,
"name": "Ally Token",
"target_type": "permanent",
"index": 1,
"power": "1",
"id": "p58",
"toughness": "1"
},
{
"tapped": true,
"name": "Ally Token",
"target_type": "permanent",
"index": 2,
"power": "1",
"id": "p67",
"toughness": "1"
},
{
"tapped": true,
"name": "Earth King's Lieutenant",
"target_type": "permanent",
"index": 3,
"power": "11",
"id": "p11",
"toughness": "11"
},
{
"tapped": true,
"name": "Invasion Reinforcements",
"target_type": "permanent",
"index": 4,
"power": "1",
"id": "p38",
"toughness": "1"
},
{
"tapped": true,
"name": "Invasion Reinforcements",
"target_type": "permanent",
"index": 5,
"power": "1",
"id": "p52",
"toughness": "1"
},
{
"tapped": true,
"name": "Katara, the Fearless",
"target_type": "permanent",
"index": 6,
"power": "3",
"id": "p80",
"toughness": "3"
},
{
"tapped": true,
"name": "Rowdy Snowballers",
"target_type": "permanent",
"index": 7,
"power": "2",
"id": "p62",
"toughness": "2"
},
{
"tapped": true,
"name": "South Pole Voyager",
"target_type": "permanent",
"index": 8,
"power": "3",
"id": "p16",
"toughness": "3"
}
],
"stack": [
{
"owner": "PilotB",
"ability_text": "At the beginning of your end step, if Airbender Ascension has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control.",
"name": "Airbender Ascension",
"source_card": "Airbender Ascension"
}
],
"untapped_lands": 6,
"game_seq": 552,
"required": false,
"can_cancel": true,
"recent_chat": [
"PilotA: Phew — down to 1, but that 11/11 staying home was worth every tapped creature. Not dead yet!"
],
"stop_reason": "non_priority_action"
}raw
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play instants and activated abilities",
"response_type": "select",
"respond_with": "choice=pN to play, or choice=no to pass. Add rationale when you act",
"context": "T7 End/End Turn (PilotB)",
"board": [
{
"hand_size": 1,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 6
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": true,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"counters": {
"+1/+1": 10
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "11",
"toughness": "11",
"summoning_sick": false
},
{
"tapped": true,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": true,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p88"
},
{
"tapped": true,
"name": "Katara, the Fearless",
"rules": [
"If a triggered ability of an Ally you control triggers, that ability triggers an additional time."
],
"id": "p80",
"power": "3",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p107"
},
{
"tapped": true,
"name": "Rowdy Snowballers",
"rules": [
"When {this} enters, tap target creature an opponent controls and put a stun counter on it."
],
"id": "p62",
"power": "2",
"toughness": "2",
"summoning_sick": false
},
{
"tapped": true,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 24,
"life": 32,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10",
"playable": true
}
]
},
{
"hand_size": 6,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
},
{
"name": "Waterbending Lesson",
"rules": [
"Draw three cards. Then discard a card unless you waterbend {2}."
],
"id": "p75"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Foggy Swamp Spirit Keeper",
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 0"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": false,
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33"
},
{
"tapped": true,
"name": "Humble Merchant",
"rules": [
"{T}: Add {C}."
],
"id": "p7",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p37"
},
{
"tapped": true,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p78",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p106",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": true,
"name": "Tiger-Seal",
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 0"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 23,
"life": 1
}
],
"board_cursor": 191,
"choices": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"index": 0,
"action": "cast",
"id": "p10"
},
{
"name": "Kyoshi Village",
"index": 1,
"action": "activate",
"playable_abilities": [
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
}
],
"stack": [
{
"owner": "PilotB",
"ability_text": "At the beginning of your end step, if Airbender Ascension has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control.",
"name": "Airbender Ascension",
"source_card": "Airbender Ascension",
"targets": [
{
"name": "Rowdy Snowballers (2/2) [tapped] (yours)",
"id": "p62"
}
]
}
],
"untapped_lands": 6,
"game_seq": 555,
"action_taken": "selected_target_7",
"success": true
}pass_priority(until=my_turn, board_cursor=0)
{
"action_pending": true,
"action_type": "GAME_TARGET",
"message": "Pick triggered ability (goes to the stack first)",
"response_type": "index",
"respond_with": "choice=pN — must pick a target",
"context": "T7 End/End Turn (PilotB)",
"board": [
{
"hand_size": 1,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 6
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": true,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"counters": {
"+1/+1": 10
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "11",
"toughness": "11",
"summoning_sick": false
},
{
"tapped": true,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": true,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p88"
},
{
"tapped": true,
"name": "Katara, the Fearless",
"rules": [
"If a triggered ability of an Ally you control triggers, that ability triggers an additional time."
],
"id": "p80",
"power": "3",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p107"
},
{
"tapped": false,
"name": "Rowdy Snowballers",
"rules": [
"When {this} enters, tap target creature an opponent controls and put a stun counter on it."
],
"id": "p62",
"power": "2",
"toughness": "2",
"summoning_sick": true
},
{
"tapped": true,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 24,
"life": 32,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10",
"playable": true
}
]
},
{
"hand_size": 6,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
},
{
"name": "Waterbending Lesson",
"rules": [
"Draw three cards. Then discard a card unless you waterbend {2}."
],
"id": "p75"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Foggy Swamp Spirit Keeper",
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 0"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": false,
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33"
},
{
"tapped": true,
"name": "Humble Merchant",
"rules": [
"{T}: Add {C}."
],
"id": "p7",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p37"
},
{
"tapped": true,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p78",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p106",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": true,
"name": "Tiger-Seal",
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 0"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 23,
"life": 1
}
],
"board_cursor": 192,
"choices": [
{
"name": "Ability",
"target_type": "card",
"index": 0,
"id": "p113"
},
{
"name": "Ability",
"target_type": "card",
"index": 1,
"id": "p114"
},
{
"name": "Ability",
"target_type": "card",
"index": 2,
"id": "p115"
},
{
"name": "Ability",
"target_type": "card",
"index": 3,
"id": "p116"
},
{
"name": "Ability",
"target_type": "card",
"index": 4,
"id": "p117"
},
{
"name": "Ability",
"target_type": "card",
"index": 5,
"id": "p118"
},
{
"name": "Ability",
"target_type": "card",
"index": 6,
"id": "p119"
}
],
"untapped_lands": 6,
"game_seq": 559,
"required": true,
"can_cancel": false,
"stop_reason": "non_priority_action"
}raw
{
"action_pending": true,
"action_type": "GAME_TARGET",
"message": "Pick triggered ability (goes to the stack first)",
"response_type": "index",
"respond_with": "choice=pN — must pick a target",
"context": "T7 End/End Turn (PilotB)",
"board": [
{
"hand_size": 1,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 6
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": true,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"counters": {
"+1/+1": 10
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "11",
"toughness": "11",
"summoning_sick": false
},
{
"tapped": true,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": true,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p88"
},
{
"tapped": true,
"name": "Katara, the Fearless",
"rules": [
"If a triggered ability of an Ally you control triggers, that ability triggers an additional time."
],
"id": "p80",
"power": "3",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p107"
},
{
"tapped": false,
"name": "Rowdy Snowballers",
"rules": [
"When {this} enters, tap target creature an opponent controls and put a stun counter on it."
],
"id": "p62",
"power": "2",
"toughness": "2",
"summoning_sick": true
},
{
"tapped": true,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 24,
"life": 32,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10",
"playable": true
}
]
},
{
"hand_size": 6,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
},
{
"name": "Waterbending Lesson",
"rules": [
"Draw three cards. Then discard a card unless you waterbend {2}."
],
"id": "p75"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Foggy Swamp Spirit Keeper",
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 0"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": false,
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33"
},
{
"tapped": true,
"name": "Humble Merchant",
"rules": [
"{T}: Add {C}."
],
"id": "p7",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p37"
},
{
"tapped": true,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p78",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p106",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": true,
"name": "Tiger-Seal",
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 0"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 23,
"life": 1
}
],
"board_cursor": 193,
"choices": [
{
"name": "Ability",
"target_type": "card",
"index": 0,
"id": "p114"
},
{
"name": "Ability",
"target_type": "card",
"index": 1,
"id": "p115"
},
{
"name": "Ability",
"target_type": "card",
"index": 2,
"id": "p116"
},
{
"name": "Ability",
"target_type": "card",
"index": 3,
"id": "p117"
},
{
"name": "Ability",
"target_type": "card",
"index": 4,
"id": "p118"
},
{
"name": "Ability",
"target_type": "card",
"index": 5,
"id": "p119"
}
],
"stack": [
{
"owner": "PilotB",
"ability_text": "Whenever South Pole Voyager or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card.",
"name": "South Pole Voyager",
"source_card": "South Pole Voyager"
}
],
"untapped_lands": 6,
"game_seq": 561,
"required": true,
"can_cancel": false,
"action_taken": "selected_target_0",
"success": true
}pass_priority(until=stack_resolved, board_cursor=0)
{
"action_pending": true,
"action_type": "GAME_TARGET",
"message": "Pick triggered ability (goes to the stack first)",
"response_type": "index",
"respond_with": "choice=pN — must pick a target",
"context": "T7 End/End Turn (PilotB)",
"board": [
{
"hand_size": 1,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 6
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": true,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"counters": {
"+1/+1": 10
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "11",
"toughness": "11",
"summoning_sick": false
},
{
"tapped": true,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": true,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p88"
},
{
"tapped": true,
"name": "Katara, the Fearless",
"rules": [
"If a triggered ability of an Ally you control triggers, that ability triggers an additional time."
],
"id": "p80",
"power": "3",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p107"
},
{
"tapped": false,
"name": "Rowdy Snowballers",
"rules": [
"When {this} enters, tap target creature an opponent controls and put a stun counter on it."
],
"id": "p62",
"power": "2",
"toughness": "2",
"summoning_sick": true
},
{
"tapped": true,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 24,
"life": 32,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10",
"playable": true
}
]
},
{
"hand_size": 6,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
},
{
"name": "Waterbending Lesson",
"rules": [
"Draw three cards. Then discard a card unless you waterbend {2}."
],
"id": "p75"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Foggy Swamp Spirit Keeper",
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 0"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": false,
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33"
},
{
"tapped": true,
"name": "Humble Merchant",
"rules": [
"{T}: Add {C}."
],
"id": "p7",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p37"
},
{
"tapped": true,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p78",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p106",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": true,
"name": "Tiger-Seal",
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 0"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 23,
"life": 1
}
],
"board_cursor": 193,
"choices": [
{
"name": "Ability",
"target_type": "card",
"index": 0,
"id": "p114"
},
{
"name": "Ability",
"target_type": "card",
"index": 1,
"id": "p115"
},
{
"name": "Ability",
"target_type": "card",
"index": 2,
"id": "p116"
},
{
"name": "Ability",
"target_type": "card",
"index": 3,
"id": "p117"
},
{
"name": "Ability",
"target_type": "card",
"index": 4,
"id": "p118"
},
{
"name": "Ability",
"target_type": "card",
"index": 5,
"id": "p119"
}
],
"stack": [
{
"owner": "PilotB",
"ability_text": "Whenever South Pole Voyager or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card.",
"name": "South Pole Voyager",
"source_card": "South Pole Voyager"
}
],
"untapped_lands": 6,
"game_seq": 561,
"required": true,
"can_cancel": false,
"stop_reason": "non_priority_action"
}raw
{
"success": true
}raw
{
"action_pending": true,
"action_type": "GAME_TARGET",
"message": "Pick triggered ability (goes to the stack first)",
"response_type": "index",
"respond_with": "choice=pN — must pick a target",
"context": "T7 End/End Turn (PilotB)",
"board": [
{
"hand_size": 1,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 6
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": true,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"counters": {
"+1/+1": 10
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "11",
"toughness": "11",
"summoning_sick": false
},
{
"tapped": true,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": true,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p88"
},
{
"tapped": true,
"name": "Katara, the Fearless",
"rules": [
"If a triggered ability of an Ally you control triggers, that ability triggers an additional time."
],
"id": "p80",
"power": "3",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p107"
},
{
"tapped": false,
"name": "Rowdy Snowballers",
"rules": [
"When {this} enters, tap target creature an opponent controls and put a stun counter on it."
],
"id": "p62",
"power": "2",
"toughness": "2",
"summoning_sick": true
},
{
"tapped": true,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 24,
"life": 32,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10",
"playable": true
}
]
},
{
"hand_size": 6,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
},
{
"name": "Waterbending Lesson",
"rules": [
"Draw three cards. Then discard a card unless you waterbend {2}."
],
"id": "p75"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Foggy Swamp Spirit Keeper",
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 0"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": false,
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33"
},
{
"tapped": true,
"name": "Humble Merchant",
"rules": [
"{T}: Add {C}."
],
"id": "p7",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p37"
},
{
"tapped": true,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p78",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p106",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": true,
"name": "Tiger-Seal",
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 0"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 23,
"life": 1
}
],
"board_cursor": 194,
"choices": [
{
"name": "Ability",
"target_type": "card",
"index": 0,
"id": "p115"
},
{
"name": "Ability",
"target_type": "card",
"index": 1,
"id": "p116"
},
{
"name": "Ability",
"target_type": "card",
"index": 2,
"id": "p117"
},
{
"name": "Ability",
"target_type": "card",
"index": 3,
"id": "p118"
},
{
"name": "Ability",
"target_type": "card",
"index": 4,
"id": "p119"
}
],
"stack": [
{
"owner": "PilotB",
"ability_text": "Whenever South Pole Voyager or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card.",
"name": "South Pole Voyager",
"source_card": "South Pole Voyager"
},
{
"owner": "PilotB",
"ability_text": "Whenever South Pole Voyager or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card.",
"name": "South Pole Voyager",
"source_card": "South Pole Voyager"
}
],
"untapped_lands": 6,
"game_seq": 563,
"required": true,
"can_cancel": false,
"action_taken": "selected_target_0",
"success": true
}pass_priority(until=stack_resolved, board_cursor=0)
{
"action_pending": true,
"action_type": "GAME_TARGET",
"message": "Pick triggered ability (goes to the stack first)",
"response_type": "index",
"respond_with": "choice=pN — must pick a target",
"context": "T7 End/End Turn (PilotB)",
"board": [
{
"hand_size": 1,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 6
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": true,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"counters": {
"+1/+1": 10
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "11",
"toughness": "11",
"summoning_sick": false
},
{
"tapped": true,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": true,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p88"
},
{
"tapped": true,
"name": "Katara, the Fearless",
"rules": [
"If a triggered ability of an Ally you control triggers, that ability triggers an additional time."
],
"id": "p80",
"power": "3",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p107"
},
{
"tapped": false,
"name": "Rowdy Snowballers",
"rules": [
"When {this} enters, tap target creature an opponent controls and put a stun counter on it."
],
"id": "p62",
"power": "2",
"toughness": "2",
"summoning_sick": true
},
{
"tapped": true,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 24,
"life": 32,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10",
"playable": true
}
]
},
{
"hand_size": 6,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
},
{
"name": "Waterbending Lesson",
"rules": [
"Draw three cards. Then discard a card unless you waterbend {2}."
],
"id": "p75"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Foggy Swamp Spirit Keeper",
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 0"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": false,
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33"
},
{
"tapped": true,
"name": "Humble Merchant",
"rules": [
"{T}: Add {C}."
],
"id": "p7",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p37"
},
{
"tapped": true,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p78",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p106",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": true,
"name": "Tiger-Seal",
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 0"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 23,
"life": 1
}
],
"board_cursor": 194,
"choices": [
{
"name": "Ability",
"target_type": "card",
"index": 0,
"id": "p115"
},
{
"name": "Ability",
"target_type": "card",
"index": 1,
"id": "p116"
},
{
"name": "Ability",
"target_type": "card",
"index": 2,
"id": "p117"
},
{
"name": "Ability",
"target_type": "card",
"index": 3,
"id": "p118"
},
{
"name": "Ability",
"target_type": "card",
"index": 4,
"id": "p119"
}
],
"stack": [
{
"owner": "PilotB",
"ability_text": "Whenever South Pole Voyager or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card.",
"name": "South Pole Voyager",
"source_card": "South Pole Voyager"
},
{
"owner": "PilotB",
"ability_text": "Whenever South Pole Voyager or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card.",
"name": "South Pole Voyager",
"source_card": "South Pole Voyager"
}
],
"untapped_lands": 6,
"game_seq": 563,
"required": true,
"can_cancel": false,
"stop_reason": "non_priority_action"
}raw
{
"action_pending": true,
"action_type": "GAME_TARGET",
"message": "Select a creature an opponent controls",
"response_type": "index",
"respond_with": "choice=pN — must pick a target",
"context": "T7 End/End Turn (PilotB)",
"board": [
{
"hand_size": 1,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 6
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": true,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"counters": {
"+1/+1": 10
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "11",
"toughness": "11",
"summoning_sick": false
},
{
"tapped": true,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": true,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p88"
},
{
"tapped": true,
"name": "Katara, the Fearless",
"rules": [
"If a triggered ability of an Ally you control triggers, that ability triggers an additional time."
],
"id": "p80",
"power": "3",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p107"
},
{
"tapped": false,
"name": "Rowdy Snowballers",
"rules": [
"When {this} enters, tap target creature an opponent controls and put a stun counter on it."
],
"id": "p62",
"power": "2",
"toughness": "2",
"summoning_sick": true
},
{
"tapped": true,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 24,
"life": 32,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10",
"playable": true
}
]
},
{
"hand_size": 6,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
},
{
"name": "Waterbending Lesson",
"rules": [
"Draw three cards. Then discard a card unless you waterbend {2}."
],
"id": "p75"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Foggy Swamp Spirit Keeper",
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 0"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": false,
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33"
},
{
"tapped": true,
"name": "Humble Merchant",
"rules": [
"{T}: Add {C}."
],
"id": "p7",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p37"
},
{
"tapped": true,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p78",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p106",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": true,
"name": "Tiger-Seal",
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 0"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 23,
"life": 1
}
],
"board_cursor": 195,
"choices": [
{
"tapped": true,
"controller": "PilotA",
"name": "Foggy Swamp Spirit Keeper",
"target_type": "permanent",
"index": 0,
"power": "2",
"id": "p3",
"toughness": "4"
},
{
"tapped": true,
"controller": "PilotA",
"name": "Humble Merchant",
"target_type": "permanent",
"index": 1,
"power": "1",
"id": "p7",
"toughness": "1"
},
{
"tapped": true,
"controller": "PilotA",
"name": "Spirit Token",
"target_type": "permanent",
"index": 2,
"power": "1",
"id": "p78",
"toughness": "1"
},
{
"tapped": true,
"controller": "PilotA",
"name": "Spirit Token",
"target_type": "permanent",
"index": 3,
"power": "1",
"id": "p106",
"toughness": "1"
},
{
"tapped": true,
"controller": "PilotA",
"name": "Tiger-Seal",
"target_type": "permanent",
"index": 4,
"power": "3",
"id": "p49",
"toughness": "3"
}
],
"stack": [
{
"owner": "PilotB",
"ability_text": "When Rowdy Snowballers enters, tap target creature an opponent controls and put a stun counter on it.",
"name": "Rowdy Snowballers",
"source_card": "Rowdy Snowballers"
},
{
"owner": "PilotB",
"ability_text": "Whenever South Pole Voyager or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card.",
"name": "South Pole Voyager",
"source_card": "South Pole Voyager"
},
{
"owner": "PilotB",
"ability_text": "Whenever South Pole Voyager or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card.",
"name": "South Pole Voyager",
"source_card": "South Pole Voyager"
}
],
"untapped_lands": 6,
"game_seq": 564,
"required": true,
"can_cancel": false,
"action_taken": "selected_target_0",
"success": true
}pass_priority(until=stack_resolved, board_cursor=0)
{
"action_pending": true,
"action_type": "GAME_TARGET",
"message": "Select a creature an opponent controls",
"response_type": "index",
"respond_with": "choice=pN — must pick a target",
"context": "T7 End/End Turn (PilotB)",
"board": [
{
"hand_size": 1,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 6
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": true,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"counters": {
"+1/+1": 10
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "11",
"toughness": "11",
"summoning_sick": false
},
{
"tapped": true,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": true,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p88"
},
{
"tapped": true,
"name": "Katara, the Fearless",
"rules": [
"If a triggered ability of an Ally you control triggers, that ability triggers an additional time."
],
"id": "p80",
"power": "3",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p107"
},
{
"tapped": false,
"name": "Rowdy Snowballers",
"rules": [
"When {this} enters, tap target creature an opponent controls and put a stun counter on it."
],
"id": "p62",
"power": "2",
"toughness": "2",
"summoning_sick": true
},
{
"tapped": true,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 24,
"life": 32,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10",
"playable": true
}
]
},
{
"hand_size": 6,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
},
{
"name": "Waterbending Lesson",
"rules": [
"Draw three cards. Then discard a card unless you waterbend {2}."
],
"id": "p75"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Foggy Swamp Spirit Keeper",
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 0"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": false,
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33"
},
{
"tapped": true,
"name": "Humble Merchant",
"rules": [
"{T}: Add {C}."
],
"id": "p7",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p37"
},
{
"tapped": true,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p78",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p106",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": true,
"name": "Tiger-Seal",
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 0"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 23,
"life": 1
}
],
"board_cursor": 195,
"choices": [
{
"tapped": true,
"controller": "PilotA",
"name": "Foggy Swamp Spirit Keeper",
"target_type": "permanent",
"index": 0,
"power": "2",
"id": "p3",
"toughness": "4"
},
{
"tapped": true,
"controller": "PilotA",
"name": "Humble Merchant",
"target_type": "permanent",
"index": 1,
"power": "1",
"id": "p7",
"toughness": "1"
},
{
"tapped": true,
"controller": "PilotA",
"name": "Spirit Token",
"target_type": "permanent",
"index": 2,
"power": "1",
"id": "p78",
"toughness": "1"
},
{
"tapped": true,
"controller": "PilotA",
"name": "Spirit Token",
"target_type": "permanent",
"index": 3,
"power": "1",
"id": "p106",
"toughness": "1"
},
{
"tapped": true,
"controller": "PilotA",
"name": "Tiger-Seal",
"target_type": "permanent",
"index": 4,
"power": "3",
"id": "p49",
"toughness": "3"
}
],
"stack": [
{
"owner": "PilotB",
"ability_text": "When Rowdy Snowballers enters, tap target creature an opponent controls and put a stun counter on it.",
"name": "Rowdy Snowballers",
"source_card": "Rowdy Snowballers"
},
{
"owner": "PilotB",
"ability_text": "Whenever South Pole Voyager or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card.",
"name": "South Pole Voyager",
"source_card": "South Pole Voyager"
},
{
"owner": "PilotB",
"ability_text": "Whenever South Pole Voyager or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card.",
"name": "South Pole Voyager",
"source_card": "South Pole Voyager"
}
],
"untapped_lands": 6,
"game_seq": 564,
"required": true,
"can_cancel": false,
"stop_reason": "non_priority_action"
}raw
{
"action_pending": true,
"action_type": "GAME_TARGET",
"message": "Pick triggered ability (goes to the stack first)",
"response_type": "index",
"respond_with": "choice=pN — must pick a target",
"context": "T7 End/End Turn (PilotB)",
"board": [
{
"hand_size": 1,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 6
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": true,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"counters": {
"+1/+1": 10
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "11",
"toughness": "11",
"summoning_sick": false
},
{
"tapped": true,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": true,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p88"
},
{
"tapped": true,
"name": "Katara, the Fearless",
"rules": [
"If a triggered ability of an Ally you control triggers, that ability triggers an additional time."
],
"id": "p80",
"power": "3",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p107"
},
{
"tapped": false,
"name": "Rowdy Snowballers",
"rules": [
"When {this} enters, tap target creature an opponent controls and put a stun counter on it."
],
"id": "p62",
"power": "2",
"toughness": "2",
"summoning_sick": true
},
{
"tapped": true,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 24,
"life": 32,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10",
"playable": true
}
]
},
{
"hand_size": 6,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
},
{
"name": "Waterbending Lesson",
"rules": [
"Draw three cards. Then discard a card unless you waterbend {2}."
],
"id": "p75"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Foggy Swamp Spirit Keeper",
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 0"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": false,
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33"
},
{
"tapped": true,
"name": "Humble Merchant",
"rules": [
"{T}: Add {C}."
],
"id": "p7",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p37"
},
{
"tapped": true,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p78",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p106",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": true,
"name": "Tiger-Seal",
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 0"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 23,
"life": 1
}
],
"board_cursor": 196,
"choices": [
{
"name": "Ability",
"target_type": "card",
"index": 0,
"id": "p116"
},
{
"name": "Ability",
"target_type": "card",
"index": 1,
"id": "p117"
},
{
"name": "Ability",
"target_type": "card",
"index": 2,
"id": "p118"
},
{
"name": "Ability",
"target_type": "card",
"index": 3,
"id": "p119"
}
],
"stack": [
{
"owner": "PilotB",
"ability_text": "When Rowdy Snowballers enters, tap target creature an opponent controls and put a stun counter on it.",
"name": "Rowdy Snowballers",
"source_card": "Rowdy Snowballers",
"targets": [
{
"name": "Foggy Swamp Spirit Keeper (2/4) [tapped] (PilotA's)",
"id": "p3"
}
]
},
{
"owner": "PilotB",
"ability_text": "Whenever South Pole Voyager or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card.",
"name": "South Pole Voyager",
"source_card": "South Pole Voyager"
},
{
"owner": "PilotB",
"ability_text": "Whenever South Pole Voyager or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card.",
"name": "South Pole Voyager",
"source_card": "South Pole Voyager"
}
],
"untapped_lands": 6,
"game_seq": 566,
"required": true,
"can_cancel": false,
"action_taken": "selected_target_0",
"success": true
}pass_priority(until=stack_resolved, board_cursor=0)
{
"action_pending": true,
"action_type": "GAME_TARGET",
"message": "Pick triggered ability (goes to the stack first)",
"response_type": "index",
"respond_with": "choice=pN — must pick a target",
"context": "T7 End/End Turn (PilotB)",
"board": [
{
"hand_size": 1,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 6
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": true,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"counters": {
"+1/+1": 10
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "11",
"toughness": "11",
"summoning_sick": false
},
{
"tapped": true,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": true,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p88"
},
{
"tapped": true,
"name": "Katara, the Fearless",
"rules": [
"If a triggered ability of an Ally you control triggers, that ability triggers an additional time."
],
"id": "p80",
"power": "3",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p107"
},
{
"tapped": false,
"name": "Rowdy Snowballers",
"rules": [
"When {this} enters, tap target creature an opponent controls and put a stun counter on it."
],
"id": "p62",
"power": "2",
"toughness": "2",
"summoning_sick": true
},
{
"tapped": true,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 24,
"life": 32,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10",
"playable": true
}
]
},
{
"hand_size": 6,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
},
{
"name": "Waterbending Lesson",
"rules": [
"Draw three cards. Then discard a card unless you waterbend {2}."
],
"id": "p75"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Foggy Swamp Spirit Keeper",
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 0"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": false,
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33"
},
{
"tapped": true,
"name": "Humble Merchant",
"rules": [
"{T}: Add {C}."
],
"id": "p7",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p37"
},
{
"tapped": true,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p78",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p106",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": true,
"name": "Tiger-Seal",
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 0"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 23,
"life": 1
}
],
"board_cursor": 196,
"choices": [
{
"name": "Ability",
"target_type": "card",
"index": 0,
"id": "p116"
},
{
"name": "Ability",
"target_type": "card",
"index": 1,
"id": "p117"
},
{
"name": "Ability",
"target_type": "card",
"index": 2,
"id": "p118"
},
{
"name": "Ability",
"target_type": "card",
"index": 3,
"id": "p119"
}
],
"stack": [
{
"owner": "PilotB",
"ability_text": "When Rowdy Snowballers enters, tap target creature an opponent controls and put a stun counter on it.",
"name": "Rowdy Snowballers",
"source_card": "Rowdy Snowballers",
"targets": [
{
"name": "Foggy Swamp Spirit Keeper (2/4) [tapped] (PilotA's)",
"id": "p3"
}
]
},
{
"owner": "PilotB",
"ability_text": "Whenever South Pole Voyager or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card.",
"name": "South Pole Voyager",
"source_card": "South Pole Voyager"
},
{
"owner": "PilotB",
"ability_text": "Whenever South Pole Voyager or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card.",
"name": "South Pole Voyager",
"source_card": "South Pole Voyager"
}
],
"untapped_lands": 6,
"game_seq": 566,
"required": true,
"can_cancel": false,
"stop_reason": "non_priority_action"
}raw
{
"action_pending": true,
"action_type": "GAME_TARGET",
"message": "Select a creature an opponent controls",
"response_type": "index",
"respond_with": "choice=pN — must pick a target",
"context": "T7 End/End Turn (PilotB)",
"board": [
{
"hand_size": 1,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 6
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": true,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"counters": {
"+1/+1": 10
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "11",
"toughness": "11",
"summoning_sick": false
},
{
"tapped": true,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": true,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p88"
},
{
"tapped": true,
"name": "Katara, the Fearless",
"rules": [
"If a triggered ability of an Ally you control triggers, that ability triggers an additional time."
],
"id": "p80",
"power": "3",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p107"
},
{
"tapped": false,
"name": "Rowdy Snowballers",
"rules": [
"When {this} enters, tap target creature an opponent controls and put a stun counter on it."
],
"id": "p62",
"power": "2",
"toughness": "2",
"summoning_sick": true
},
{
"tapped": true,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 24,
"life": 32,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10",
"playable": true
}
]
},
{
"hand_size": 6,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
},
{
"name": "Waterbending Lesson",
"rules": [
"Draw three cards. Then discard a card unless you waterbend {2}."
],
"id": "p75"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Foggy Swamp Spirit Keeper",
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 0"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": false,
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33"
},
{
"tapped": true,
"name": "Humble Merchant",
"rules": [
"{T}: Add {C}."
],
"id": "p7",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p37"
},
{
"tapped": true,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p78",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p106",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": true,
"name": "Tiger-Seal",
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 0"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 23,
"life": 1
}
],
"board_cursor": 197,
"choices": [
{
"tapped": true,
"controller": "PilotA",
"name": "Foggy Swamp Spirit Keeper",
"target_type": "permanent",
"index": 0,
"power": "2",
"id": "p3",
"toughness": "4"
},
{
"tapped": true,
"controller": "PilotA",
"name": "Humble Merchant",
"target_type": "permanent",
"index": 1,
"power": "1",
"id": "p7",
"toughness": "1"
},
{
"tapped": true,
"controller": "PilotA",
"name": "Spirit Token",
"target_type": "permanent",
"index": 2,
"power": "1",
"id": "p78",
"toughness": "1"
},
{
"tapped": true,
"controller": "PilotA",
"name": "Spirit Token",
"target_type": "permanent",
"index": 3,
"power": "1",
"id": "p106",
"toughness": "1"
},
{
"tapped": true,
"controller": "PilotA",
"name": "Tiger-Seal",
"target_type": "permanent",
"index": 4,
"power": "3",
"id": "p49",
"toughness": "3"
}
],
"stack": [
{
"owner": "PilotB",
"ability_text": "When Rowdy Snowballers enters, tap target creature an opponent controls and put a stun counter on it.",
"name": "Rowdy Snowballers",
"source_card": "Rowdy Snowballers"
},
{
"owner": "PilotB",
"ability_text": "When Rowdy Snowballers enters, tap target creature an opponent controls and put a stun counter on it.",
"name": "Rowdy Snowballers",
"source_card": "Rowdy Snowballers",
"targets": [
{
"name": "Foggy Swamp Spirit Keeper (2/4) [tapped] (PilotA's)",
"id": "p3"
}
]
},
{
"owner": "PilotB",
"ability_text": "Whenever South Pole Voyager or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card.",
"name": "South Pole Voyager",
"source_card": "South Pole Voyager"
},
{
"owner": "PilotB",
"ability_text": "Whenever South Pole Voyager or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card.",
"name": "South Pole Voyager",
"source_card": "South Pole Voyager"
}
],
"untapped_lands": 6,
"game_seq": 567,
"required": true,
"can_cancel": false,
"action_taken": "selected_target_0",
"success": true
}pass_priority(until=stack_resolved, board_cursor=0)
{
"action_pending": true,
"action_type": "GAME_TARGET",
"message": "Select a creature an opponent controls",
"response_type": "index",
"respond_with": "choice=pN — must pick a target",
"context": "T7 End/End Turn (PilotB)",
"board": [
{
"hand_size": 1,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 6
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": true,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"counters": {
"+1/+1": 10
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "11",
"toughness": "11",
"summoning_sick": false
},
{
"tapped": true,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": true,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p88"
},
{
"tapped": true,
"name": "Katara, the Fearless",
"rules": [
"If a triggered ability of an Ally you control triggers, that ability triggers an additional time."
],
"id": "p80",
"power": "3",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p107"
},
{
"tapped": false,
"name": "Rowdy Snowballers",
"rules": [
"When {this} enters, tap target creature an opponent controls and put a stun counter on it."
],
"id": "p62",
"power": "2",
"toughness": "2",
"summoning_sick": true
},
{
"tapped": true,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 24,
"life": 32,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10",
"playable": true
}
]
},
{
"hand_size": 6,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
},
{
"name": "Waterbending Lesson",
"rules": [
"Draw three cards. Then discard a card unless you waterbend {2}."
],
"id": "p75"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Foggy Swamp Spirit Keeper",
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 0"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": false,
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33"
},
{
"tapped": true,
"name": "Humble Merchant",
"rules": [
"{T}: Add {C}."
],
"id": "p7",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p37"
},
{
"tapped": true,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p78",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p106",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": true,
"name": "Tiger-Seal",
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 0"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 23,
"life": 1
}
],
"board_cursor": 197,
"choices": [
{
"tapped": true,
"controller": "PilotA",
"name": "Foggy Swamp Spirit Keeper",
"target_type": "permanent",
"index": 0,
"power": "2",
"id": "p3",
"toughness": "4"
},
{
"tapped": true,
"controller": "PilotA",
"name": "Humble Merchant",
"target_type": "permanent",
"index": 1,
"power": "1",
"id": "p7",
"toughness": "1"
},
{
"tapped": true,
"controller": "PilotA",
"name": "Spirit Token",
"target_type": "permanent",
"index": 2,
"power": "1",
"id": "p78",
"toughness": "1"
},
{
"tapped": true,
"controller": "PilotA",
"name": "Spirit Token",
"target_type": "permanent",
"index": 3,
"power": "1",
"id": "p106",
"toughness": "1"
},
{
"tapped": true,
"controller": "PilotA",
"name": "Tiger-Seal",
"target_type": "permanent",
"index": 4,
"power": "3",
"id": "p49",
"toughness": "3"
}
],
"stack": [
{
"owner": "PilotB",
"ability_text": "When Rowdy Snowballers enters, tap target creature an opponent controls and put a stun counter on it.",
"name": "Rowdy Snowballers",
"source_card": "Rowdy Snowballers"
},
{
"owner": "PilotB",
"ability_text": "When Rowdy Snowballers enters, tap target creature an opponent controls and put a stun counter on it.",
"name": "Rowdy Snowballers",
"source_card": "Rowdy Snowballers",
"targets": [
{
"name": "Foggy Swamp Spirit Keeper (2/4) [tapped] (PilotA's)",
"id": "p3"
}
]
},
{
"owner": "PilotB",
"ability_text": "Whenever South Pole Voyager or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card.",
"name": "South Pole Voyager",
"source_card": "South Pole Voyager"
},
{
"owner": "PilotB",
"ability_text": "Whenever South Pole Voyager or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card.",
"name": "South Pole Voyager",
"source_card": "South Pole Voyager"
}
],
"untapped_lands": 6,
"game_seq": 567,
"required": true,
"can_cancel": false,
"stop_reason": "non_priority_action"
}raw
{
"action_pending": true,
"action_type": "GAME_TARGET",
"message": "Pick triggered ability (goes to the stack first)",
"response_type": "index",
"respond_with": "choice=pN — must pick a target",
"context": "T7 End/End Turn (PilotB)",
"board": [
{
"hand_size": 1,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 6
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": true,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"counters": {
"+1/+1": 10
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "11",
"toughness": "11",
"summoning_sick": false
},
{
"tapped": true,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": true,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p88"
},
{
"tapped": true,
"name": "Katara, the Fearless",
"rules": [
"If a triggered ability of an Ally you control triggers, that ability triggers an additional time."
],
"id": "p80",
"power": "3",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p107"
},
{
"tapped": false,
"name": "Rowdy Snowballers",
"rules": [
"When {this} enters, tap target creature an opponent controls and put a stun counter on it."
],
"id": "p62",
"power": "2",
"toughness": "2",
"summoning_sick": true
},
{
"tapped": true,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 24,
"life": 32,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10",
"playable": true
}
]
},
{
"hand_size": 6,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
},
{
"name": "Waterbending Lesson",
"rules": [
"Draw three cards. Then discard a card unless you waterbend {2}."
],
"id": "p75"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Foggy Swamp Spirit Keeper",
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 0"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": false,
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33"
},
{
"tapped": true,
"name": "Humble Merchant",
"rules": [
"{T}: Add {C}."
],
"id": "p7",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p37"
},
{
"tapped": true,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p78",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p106",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": true,
"name": "Tiger-Seal",
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 0"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 23,
"life": 1
}
],
"board_cursor": 198,
"choices": [
{
"name": "Ability",
"target_type": "card",
"index": 0,
"id": "p117"
},
{
"name": "Ability",
"target_type": "card",
"index": 1,
"id": "p118"
},
{
"name": "Ability",
"target_type": "card",
"index": 2,
"id": "p119"
}
],
"stack": [
{
"owner": "PilotB",
"ability_text": "When Rowdy Snowballers enters, tap target creature an opponent controls and put a stun counter on it.",
"name": "Rowdy Snowballers",
"source_card": "Rowdy Snowballers",
"targets": [
{
"name": "Tiger-Seal (3/3) [tapped] (PilotA's)",
"id": "p49"
}
]
},
{
"owner": "PilotB",
"ability_text": "When Rowdy Snowballers enters, tap target creature an opponent controls and put a stun counter on it.",
"name": "Rowdy Snowballers",
"source_card": "Rowdy Snowballers",
"targets": [
{
"name": "Foggy Swamp Spirit Keeper (2/4) [tapped] (PilotA's)",
"id": "p3"
}
]
},
{
"owner": "PilotB",
"ability_text": "Whenever South Pole Voyager or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card.",
"name": "South Pole Voyager",
"source_card": "South Pole Voyager"
},
{
"owner": "PilotB",
"ability_text": "Whenever South Pole Voyager or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card.",
"name": "South Pole Voyager",
"source_card": "South Pole Voyager"
}
],
"untapped_lands": 6,
"game_seq": 569,
"required": true,
"can_cancel": false,
"action_taken": "selected_target_4",
"success": true
}pass_priority(until=stack_resolved, board_cursor=0)
{
"action_pending": true,
"action_type": "GAME_TARGET",
"message": "Pick triggered ability (goes to the stack first)",
"response_type": "index",
"respond_with": "choice=pN — must pick a target",
"context": "T7 End/End Turn (PilotB)",
"board": [
{
"hand_size": 1,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 6
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": true,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"counters": {
"+1/+1": 10
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "11",
"toughness": "11",
"summoning_sick": false
},
{
"tapped": true,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": true,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p88"
},
{
"tapped": true,
"name": "Katara, the Fearless",
"rules": [
"If a triggered ability of an Ally you control triggers, that ability triggers an additional time."
],
"id": "p80",
"power": "3",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p107"
},
{
"tapped": false,
"name": "Rowdy Snowballers",
"rules": [
"When {this} enters, tap target creature an opponent controls and put a stun counter on it."
],
"id": "p62",
"power": "2",
"toughness": "2",
"summoning_sick": true
},
{
"tapped": true,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 24,
"life": 32,
"hand": [
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10",
"playable": true
}
]
},
{
"hand_size": 6,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
},
{
"name": "Waterbending Lesson",
"rules": [
"Draw three cards. Then discard a card unless you waterbend {2}."
],
"id": "p75"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Foggy Swamp Spirit Keeper",
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 0"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": false,
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33"
},
{
"tapped": true,
"name": "Humble Merchant",
"rules": [
"{T}: Add {C}."
],
"id": "p7",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p37"
},
{
"tapped": true,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p78",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p106",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": true,
"name": "Tiger-Seal",
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 0"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 23,
"life": 1
}
],
"board_cursor": 198,
"choices": [
{
"name": "Ability",
"target_type": "card",
"index": 0,
"id": "p117"
},
{
"name": "Ability",
"target_type": "card",
"index": 1,
"id": "p118"
},
{
"name": "Ability",
"target_type": "card",
"index": 2,
"id": "p119"
}
],
"stack": [
{
"owner": "PilotB",
"ability_text": "When Rowdy Snowballers enters, tap target creature an opponent controls and put a stun counter on it.",
"name": "Rowdy Snowballers",
"source_card": "Rowdy Snowballers",
"targets": [
{
"name": "Tiger-Seal (3/3) [tapped] (PilotA's)",
"id": "p49"
}
]
},
{
"owner": "PilotB",
"ability_text": "When Rowdy Snowballers enters, tap target creature an opponent controls and put a stun counter on it.",
"name": "Rowdy Snowballers",
"source_card": "Rowdy Snowballers",
"targets": [
{
"name": "Foggy Swamp Spirit Keeper (2/4) [tapped] (PilotA's)",
"id": "p3"
}
]
},
{
"owner": "PilotB",
"ability_text": "Whenever South Pole Voyager or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card.",
"name": "South Pole Voyager",
"source_card": "South Pole Voyager"
},
{
"owner": "PilotB",
"ability_text": "Whenever South Pole Voyager or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card.",
"name": "South Pole Voyager",
"source_card": "South Pole Voyager"
}
],
"untapped_lands": 6,
"game_seq": 569,
"required": true,
"can_cancel": false,
"stop_reason": "non_priority_action"
}raw
{
"game_seq": 569,
"action_taken": "auto_passed_loop_detected",
"warning": "Too many interactions this turn (27). Auto-passing until next turn.",
"success": true
}pass_priority(until=my_turn, board_cursor=149)
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play instants and activated abilities",
"response_type": "select",
"respond_with": "choice=pN to play, or choice=no to pass. Add rationale when you act",
"context": "T7 Beginning/Upkeep (PilotA)",
"board": [
{
"hand_size": 6,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
},
{
"name": "Waterbending Lesson",
"rules": [
"Draw three cards. Then discard a card unless you waterbend {2}."
],
"id": "p75"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": true,
"name": "Foggy Swamp Spirit Keeper",
"modified": true,
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 0"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": false,
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33"
},
{
"tapped": false,
"original_card": "North Pole Patrol",
"name": "Humble Merchant",
"modified": true,
"rules": [
"{T}: Add {C}."
],
"id": "p7",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p37"
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p78",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p106",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": true,
"name": "Tiger-Seal",
"modified": true,
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 0"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 23,
"life": 1,
"hand": [
{
"mana_cost": "{B}",
"name": "Callous Inspector",
"rules": [
"Menace (This creature can't be blocked except by two or more creatures.)",
"When {this} dies, it deals 1 damage to you. Create a Clue token."
],
"power": "1",
"id": "p101",
"toughness": "1"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p73"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p99"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p102"
},
{
"mana_cost": "{3}{U}",
"name": "Teo, Spirited Glider",
"rules": [
"Flying",
"Whenever one or more creatures you control with flying attack, draw a card, then discard a card. When you discard a nonland card this way, put a +1/+1 counter on target creature you control."
],
"power": "1",
"id": "p103",
"toughness": "4"
},
{
"mana_cost": "{B}",
"name": "Zuko's Conviction",
"rules": [
"Kicker {4} (You may pay an additional {4} as you cast this spell.)",
"Return target creature card from your graveyard to your hand. If this spell was kicked, instead put that card onto the battlefield tapped."
],
"id": "p9",
"playable": true
}
]
},
{
"hand_size": 2,
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 7
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": true,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"counters": {
"+1/+1": 12
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "13",
"toughness": "13",
"summoning_sick": false
},
{
"tapped": true,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": true,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p88"
},
{
"tapped": true,
"name": "Katara, the Fearless",
"rules": [
"If a triggered ability of an Ally you control triggers, that ability triggers an additional time."
],
"id": "p80",
"power": "3",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p107"
},
{
"tapped": false,
"name": "Rowdy Snowballers",
"rules": [
"When {this} enters, tap target creature an opponent controls and put a stun counter on it."
],
"id": "p62",
"power": "2",
"toughness": "2",
"summoning_sick": true
},
{
"tapped": true,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 23,
"life": 34
}
],
"board_cursor": 160,
"choices": [
{
"mana_cost": "{B}",
"name": "Zuko's Conviction",
"index": 0,
"action": "cast",
"id": "p9"
}
],
"stack": [
{
"owner": "PilotA",
"ability_text": "At the beginning of your upkeep, tap Tiger-Seal.",
"name": "Tiger-Seal",
"source_card": "Tiger-Seal",
"targets": [
{
"name": "PilotA (you)",
"id": "p1"
}
]
}
],
"untapped_lands": 6,
"game_seq": 597,
"recent_chat": [
"PilotB: Down to one—let's see if the Allies can finish the job."
],
"stop_reason": "playable_cards",
"has_playable_cards": true
}pass_priority(until=precombat_main, board_cursor=160)
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play spells and abilities",
"response_type": "select",
"respond_with": "choice=pN to play, or choice=no to pass. Add rationale when you act",
"context": "T7 Precombat Main/Precombat Main (PilotA) YOUR_MAIN",
"board": [
{
"hand_size": 7,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
},
{
"name": "Waterbending Lesson",
"rules": [
"Draw three cards. Then discard a card unless you waterbend {2}."
],
"id": "p75"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": true,
"name": "Foggy Swamp Spirit Keeper",
"modified": true,
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 1"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": false,
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33"
},
{
"tapped": false,
"original_card": "North Pole Patrol",
"name": "Humble Merchant",
"modified": true,
"rules": [
"{T}: Add {C}."
],
"id": "p7",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p37"
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p78",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p106",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": true,
"name": "Tiger-Seal",
"modified": true,
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 1"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 22,
"life": 1,
"hand": [
{
"mana_cost": "{B}",
"name": "Callous Inspector",
"rules": [
"Menace (This creature can't be blocked except by two or more creatures.)",
"When {this} dies, it deals 1 damage to you. Create a Clue token."
],
"power": "1",
"id": "p101",
"toughness": "1",
"playable": true
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p73",
"playable": true
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p99",
"playable": true
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p102",
"playable": true
},
{
"mana_cost": "{1}{U}",
"name": "Otter-Penguin",
"rules": [
"Whenever you draw your second card each turn, {this} gets +1/+2 until end of turn and can't be blocked this turn.",
": ",
"Cards drawn this turn: 1"
],
"power": "2",
"id": "p122",
"toughness": "1",
"playable": true
},
{
"mana_cost": "{3}{U}",
"name": "Teo, Spirited Glider",
"rules": [
"Flying",
"Whenever one or more creatures you control with flying attack, draw a card, then discard a card. When you discard a nonland card this way, put a +1/+1 counter on target creature you control."
],
"power": "1",
"id": "p103",
"toughness": "4",
"playable": true
},
{
"mana_cost": "{B}",
"name": "Zuko's Conviction",
"rules": [
"Kicker {4} (You may pay an additional {4} as you cast this spell.)",
"Return target creature card from your graveyard to your hand. If this spell was kicked, instead put that card onto the battlefield tapped."
],
"id": "p9",
"playable": true
}
]
},
{
"hand_size": 2,
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 7
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": true,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"counters": {
"+1/+1": 12
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "13",
"toughness": "13",
"summoning_sick": false
},
{
"tapped": true,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": true,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p88"
},
{
"tapped": true,
"name": "Katara, the Fearless",
"rules": [
"If a triggered ability of an Ally you control triggers, that ability triggers an additional time."
],
"id": "p80",
"power": "3",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p107"
},
{
"tapped": false,
"name": "Rowdy Snowballers",
"rules": [
"When {this} enters, tap target creature an opponent controls and put a stun counter on it."
],
"id": "p62",
"power": "2",
"toughness": "2",
"summoning_sick": true
},
{
"tapped": true,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 23,
"life": 34
}
],
"board_cursor": 161,
"choices": [
{
"mana_cost": "{B}",
"name": "Callous Inspector",
"index": 0,
"action": "cast",
"id": "p101",
"power": "1",
"toughness": "1"
},
{
"name": "Island",
"index": 1,
"action": "land",
"id": "p73"
},
{
"name": "Island",
"index": 2,
"action": "land",
"id": "p99"
},
{
"name": "Island",
"index": 3,
"action": "land",
"id": "p102"
},
{
"mana_cost": "{1}{U}",
"name": "Otter-Penguin",
"index": 4,
"action": "cast",
"id": "p122",
"power": "2",
"toughness": "1"
},
{
"mana_cost": "{3}{U}",
"name": "Teo, Spirited Glider",
"index": 5,
"action": "cast",
"id": "p103",
"power": "1",
"toughness": "4"
},
{
"mana_cost": "{B}",
"name": "Zuko's Conviction",
"index": 6,
"action": "cast",
"id": "p9"
}
],
"untapped_lands": 6,
"game_seq": 599,
"land_drops_used": 0,
"stop_reason": "reached_step",
"current_step": "Precombat Main"
}Thinking (29513 chars)
Let me assess the board state carefully.
My board (PilotA, 1hp):
- Foggy Swamp Spirit Keeper 2/4 (tapped) — lifelink, makes Spirit tokens on 2nd card drawn
- Humble Merchant 1/1 (copy of North Pole Patrol, no abilities except tap for colorless)
- 5 Islands, 1 Swamp (all untapped? "Untapped lands: 6" — yes, 6 untapped)
- 2 Spirit Tokens 1/1 (untapped)
- Tiger-Seal 3/3 (tapped from upkeep)
- Hand: Callous Inspector, Island x3, Otter-Penguin, Teo Spirited Glider, Zuko's Conviction
- Cards drawn this turn: 1 (the draw for turn)
Opponent (PilotB, 34hp):
- Airbender Ascension (7 quest counters) — at end step, exile and return a creature they control (flicker)
- 3 Ally Tokens 1/1 (tapped)
- Earth King's Lieutenant 13/13 (tapped, trample)
- 2 Invasion Reinforcements 1/1 (tapped)
- Katara 3/3 (tapped)
- Rowdy Snowballers 2/2 (sick — just played last turn? It says sick, so it entered this turn... wait, it was played turn 6. Hmm, it says sick. Actually it was played on turn 6 per the log. But we're now on turn 7... wait no. Let me re-check. It's my turn 7. The opponent's turn 7 just happened (they attacked). So Rowdy Snowballers played on opponent's turn 6 should have lost summoning sickness by now. But it says "sick". Hmm, maybe it was flickered by Airbender Ascension at end step! That would explain it being sick — it returned to the battlefield this turn (opponent's turn 7 end step). Also, the Lieutenant went from 11/11 to 13/13 — gained 2 more counters. When Rowdy Snowballers re-entered, it's an Ally, so Lieutenant gets a counter (13/13 from 12 counters... wait it says 12 +1/+1 counters now, was 10). Actually Katara doubles Ally triggers, so Lieutenant's "whenever another Ally enters" triggers twice → +2 counters. And the Rowdy Snowballers ETB "tap target creature an opponent controls and put a stun counter on it" — triggered twice with Katara! That would tap two of my creatures with stun counters. That explains why my Spirit Keeper is tapped (stun counter from earlier?) — wait, Spirit Keeper already had a stun counter from turn 6. It stayed tapped through my untap step because of the stun counter; the stun counter was removed instead of untapping. So now Spirit Keeper is tapped but has no stun counter anymore.
Hmm wait, but did Rowdy Snowballers' flicker happen at opponent's turn 7 end step? The Ascension has 7 quest counters now, was 6. So a creature entered on their turn 7. Let me think: at their end step with 6 counters (4+), they exile and return a creature. The returned creature enters → adds a quest counter (now 7). If they flickered Rowdy Snowballers: Snowballers ETB triggers (twice with Katara) → tap two of my creatures + stun counters. And Lieutenant gets +2 (10→12 counters, 13/13). And South Pole Voyager's Ally ETB gain 1 life... they're at 34, were 32. They gained 2 life (Katara doubles Voyager's trigger too).
So what got stunned? My Spirit Keeper is tapped (was already tapped/stunned from turn 6 — it would stay tapped through this untap step anyway since the stun counter is removed instead of untapping). Tiger-Seal is tapped from its own upkeep trigger. My Spirit tokens are untapped now (they were tapped last turn from waterbend payment, but they untap normally this turn... wait, one was "sick" last turn — created during my turn 6, so it couldn't be tapped to pay costs... actually the log said I tapped both Spirit tokens to pay for waterbend on opponent's turn 7, so by then neither was sick).
Hmm, actually wait: were the Snowballers' stun triggers targeted at my creatures? My creatures: Spirit Keeper (tapped), Tiger-Seal (tapped), 2 Spirit tokens (untapped), Humble Merchant. If Snowballers flickered on their end step, the stun triggers would target... maybe the Spirit tokens? But the tokens show as untapped now on my turn. Stun counters: if a tapped creature with a stun counter would untap, instead it stays tapped and removes a stun counter. If they stunned my untapped Spirit tokens, the tokens would be tapped with stun counters. They show untapped without stun noted. Hmm.
Actually, maybe they flickered something else. Invasion Reinforcements? That would create another Ally token (but I only see 3 Ally tokens, and there were 3 before... wait, let me count from the turn 7 combat board: 3 Ally tokens, 2 Invasion Reinforcements, and tokens weren't created? Before, on turn 6: "five 1/1 Allies" — hmm, the log said "3/3 Voyager, and five 1/1 Allies". Now I see 3 Ally tokens + 2 Invasion Reinforcements = 5 1/1 Allies. One attacked into my Spirit Keeper and died (the 2/4 lifelinker blocked a 1/1 — wait, Spirit Keeper was tapped though... can a tapped creature block? No! Tapped creatures can't block.
Hmm wait, let me re-read. On opponent's turn 7 combat, attackers were: South Pole Voyager 3/3, 3 Ally Tokens, 2 Invasion Reinforcements, Katara 3/3, Rowdy Snowballers 2/2. Total power: 3+1+1+1+1+3+2 = 12. Wait, but the Lieutenant didn't attack (tapped by my waterbend). I had no blockers (all tapped). So I take 12... but I was at 14, now at 1. 14-12 = 2, not 1. Hmm. Let me recount: Voyager 3, Katara 3, Snowballers 2, three Ally tokens 1 each = 3, two Invasion Reinforcements 1 each = 2. Total = 3+3+2+3+2 = 13. 14-13 = 1. Yes! 13 damage, I'm at 1. ✓.
And the opponent's board after combat: one Ally token is missing? No wait — 3 Ally tokens attacked and all 3 are still there. Hmm, before combat (turn 7 board at combat): "Ally Token x3, Invasion Reinforcements x2". After: same. OK so nothing died. But wait, the earlier note "Spirit Keeper ate an Ally token" — that was my imagination in the previous message. Let me not worry.
Life: opponent was 22 on turn 3, then 32 at turn 7 combat, now 34. They gained life from Voyager triggers: on their turn 7, what entered? If they flickered Snowballers at end step (an Ally entering), Voyager triggers twice (Katara) → gain 2 life (32→34). ✓ That's consistent: Snowballers was flickered, is now sick, Lieutenant got +2 counters (10→12, now 13/13), Voyager gained 2 life, Ascension went 6→7 quest counters.
And the Snowballers' ETB stun triggers (doubled by Katara): targeted two of my creatures. Which ones? On their end step, my creatures: Spirit Keeper (tapped, stun counter already? It had a stun counter from turn 6 Snowballers... wait, the original Snowballers on turn 6 stunned Spirit Keeper. A creature with a stun counter: when it would untap, instead remove stun counter and stay tapped. On my turn 7 untap step, Spirit Keeper would try to untap → remove stun counter, stays tapped. So it's tapped, no stun counter now. Tiger-Seal tapped from upkeep. Spirit tokens untapped. Humble Merchant untapped.
If the flickered Snowballers' stun triggers targeted, say, my two Spirit tokens — they'd be tapped with stun counters. But they show untapped. So maybe they targeted Spirit Keeper (already tapped, gets another stun counter?) and Tiger-Seal (tapped, stun counter)? Hmm, but then Spirit Keeper would show a stun counter. The board doesn't note stun counters explicitly except... hmm, hard to tell. Actually it doesn't matter much for my decision right now.
Key question: what's my plan to not die and eventually win?
I'm at 1 life. Opponent at 34. Their board: 13/13 trample Lieutenant, 3/3 Voyager, 3/3 Katara, 2/2 Snowballers, five 1/1s. They have 2 cards in hand. Airbender Ascension flickers a creature every end step (7 counters), which with Katara means double ETB triggers — Voyager life gain / card draw, Snowballers stun-locking my creatures, Invasion Reinforcements making more tokens, Lieutenant growing.
This is dire. My board: Spirit Keeper 2/4 lifelink (tapped), Tiger-Seal 3/3 (tapped), 2 Spirit tokens 1/1, Humble Merchant 1/1 (mana dork), 6 lands.
My hand: Callous Inspector (B, 1/1 menace, dies → 1 damage to me... careful, at 1 life, if it dies I lose 1 and die!), Otter-Penguin (2/1, becomes 3/3 unblockable on 2nd draw), Teo (1/4 flying, loot on flying attack), Zuko's Conviction (B, return creature from graveyard; kicked {4} put onto battlefield tapped), 3 Islands.
Mana: 6 untapped lands (5 Islands + Swamp) + Humble Merchant (tap for colorless) = 7 mana available. Land drop: 1 (play an Island → 8 mana total with Merchant).
Graveyard: Forecasting Fortune Teller (1/3, ETB make a Clue), Waterbending Lesson.
Options:
1. Zuko's Conviction kicked ({4}{B} = 5 mana): put Fortune Teller onto the battlefield tapped → get a Clue token. Then crack Clue {2} → 2nd card drawn → untap Tiger-Seal, make a Spirit token. That gives me: Tiger-Seal untapped 3/3 blocker, Spirit Keeper... still tapped. Hmm.
Wait — actually, the critical problem: how do I survive their next attack? They have 13/13 trample + a wide board. I'm at 1. ANY trample damage or any unblocked creature kills me. I need to either gain life, fog, or block everything.
Spirit Keeper has lifelink — if it can attack or block... it's tapped. When does it untap? Next untap step (unless it has a stun counter).
Hold on — the real question: can I win before they kill me? They have 34 life. I have no evasion pressure except Teo/Otter-Penguin. That's slow. They're going to keep growing the Lieutenant and flickering Snowballers to stun my blockers.
Actually, wait. Let me think about the Ascension flicker: at their end step, exile up to one target creature they control, return it. With Katara, ETB triggers double. If they flicker Snowballers every turn, they stun TWO of my creatures every turn (Katara doubles the Snowballers trigger). That locks down my board permanently. Brutal.
Can I destroy the Ascension or Katara? My deck — what removal do I have? Unknown. I have 22 cards in library. Waterbending Lesson drew 3. I need to dig for an answer.
What answers could exist? This is Avatar set. Blue/black. Possibly bounce (waterbending?), counterspells, kill spells. I don't know my decklist.
Immediate survival math: On their turn 8, they attack with everything: 13/13 trample + ~13 power of other stuff. My blockers (if untapped): Spirit Keeper 2/4, Tiger-Seal 3/3, 2-3 Spirit tokens, Humble Merchant, plus whatever I cast this turn (Otter-Penguin 2/1, Teo 1/4, Callous Inspector 1/1, Fortune Teller 1/3).
Spirit tokens "can't block or be blocked by non-Spirit creatures" — WAIT. The Spirit tokens can't block non-Spirit creatures! All their creatures are non-Spirit. So my Spirit tokens CANNOT BLOCK their creatures at all! Ugh. That changes things. My actual blockers: Spirit Keeper, Tiger-Seal, Humble Merchant, + new creatures cast.
So blocking plan: I need to block the 13/13 trample with something and everything else too, at 1 life. With trample, if I block the 13/13 with a 2/4, they assign 2 to the 2/4 (lethal) and 11 trample over → I die. So I must gain life or prevent damage or remove the Lieutenant.
Lifelink math: if Spirit Keeper blocks the 13/13, I gain 2 (go to 3), take 11 trample → dead. No good.
What about chumping with Tiger-Seal + lifelink? Block 13/13 with Spirit Keeper (gain 2 → 3 life), trample 11 through → dead at 3. Nope.
So pure blocking doesn't work vs the Lieutenant. I MUST neutralize the Lieutenant or gain a lot of life.
Options to neutralize:
- Tap it down. My North Pole Patrol is now a Humble Merchant (no abilities). No tap outlet left in play. Maybe in my deck/hand? Waterbending cards?
- Kill/bounce it. Need a removal spell. Lieutenant has 12 counters — it's 13/13. A kill spell works. Bounce works (they can recast for... it's presumably expensive, they have ~7 lands).
Do I have removal in my 22-card library? Unknown, but Waterbending Lesson was digging for exactly that. I drew Otter-Penguin, Teo, and... the third card was Island? Hand now: Callous Inspector, Island x3, Otter-Penguin, Teo, Zuko's Conviction. Before Lesson: Callous Inspector, Island?, Teo, Zuko's Conviction... I drew 3: Otter-Penguin + 2 Islands? Doesn't matter.
No removal in hand. 22 cards in library. I need to draw answers fast.
Card draw engines available:
- Clue from Fortune Teller (via Zuko's Conviction).
- Teo: loot when flying creatures attack.
- Otter-Penguin: not card draw, just a beater.
- Fortune Teller recast normally? It's in graveyard. Zuko's Conviction unkicked {B} returns it to hand, then cast for {2}{U}? Fortune Teller cost — probably {2}{U} (1/3 that makes a Clue). That gives a Clue.
Plan A (dig):
- Play Island (7 lands: 6 Islands + Swamp... wait I have 5 Islands + 1 Swamp in play, all untapped, + Merchant).
- Cast Zuko's Conviction unkicked {B}: return Fortune Teller to hand. (1 mana, Swamp)
- Cast Fortune Teller {2}{U}? (don't know exact cost — let me check oracle). It makes a Clue token.
- Crack Clue {2}: draw a card = 2nd card drawn → Tiger-Seal untaps, Spirit Keeper makes a Spirit token.
- Total mana: 1 + 3? + 2 = 6ish. Feasible with 8 mana (7 lands + Merchant).
That gets me: Fortune Teller 1/3 blocker, Tiger-Seal untapped 3/3 blocker, an extra Spirit token (can't block), 1 extra card drawn. Still need an answer to the Lieutenant from the drawn card or the library.
Plan B (kicked Conviction): {4}{B} put Fortune Teller directly onto battlefield tapped → Clue. Then crack Clue {2} = 7 mana total. Same effect as Plan A but skips the recast; kicked costs 5 + 2 = 7 vs unkicked 1 + recast (~3) + 2 = 6. Unkicked + recast is cheaper if Fortune Teller costs ≤3. And the creature enters untapped when cast normally (can block). So Plan A is better — Fortune Teller enters untapped as a 1/3 blocker.
Plan C: Cast Teo {3}{U} — 1/4 flying blocker. Blocks their non-flying attackers fine (they have no flyers presumably). Looting starts next turn. But doesn't help vs trample.
The core problem remains: the 13/13 trample Lieutenant. Without an answer, I die on their turn 8. Even if I block everything else perfectly (impossible — they have 8 attackers, I have maybe 4-5 blockers, and Snowballers stuns 2 of my creatures at their end step... wait, the stun happens at THEIR end step, then on my turn the stunned creatures don't untap. Then they attack. Let me map out the sequence:
My turn 7 (now): I do stuff. My creatures tapped: Spirit Keeper, Tiger-Seal (until I draw 2nd card).
My end step: nothing.
Their turn 8: untap, draw. Main: play stuff (2 cards in hand). Ascension end step: flicker Snowballers → stun 2 of my creatures (they stay tapped through my next untap). Attack: everything.
Wait, no — the flicker happens at THEIR end step, which is AFTER their combat. So on their turn 8 attack, the stun from turn 7's end step already applies (creatures stunned at their turn 7 end step stay tapped through my turn 7... no wait.
Let me get the timing right. Stun counter: "If a tapped permanent with a stun counter on it would become untapped, instead it stays tapped and a stun counter is removed."
Sequence:
- Opponent turn 7 end step: flicker Snowballers → 2 stun triggers → tap 2 of my creatures + stun counters. (Which creatures? Unknown — my untapped ones at that point: Spirit tokens, Humble Merchant, and whatever I cast this turn. They'd target my best blockers.)
- My turn 8 untap: stunned creatures stay tapped (remove stun counter).
- Opponent turn 8 combat: attack with everything; my stunned creatures can't block.
So each turn, 2 of my creatures get locked down. With Katara doubling, I can never keep blockers. This is a slow death lock. I MUST break it: kill Katara, kill Snowballers, kill Ascension, or kill the Lieutenant and race.
Actually — can I win by attacking? Opponent at 34. No way, too slow.
Alternative: Is there a fog or a "tap all creatures" effect? Waterbending in this set taps things. Waterbending Lesson is just draw. Maybe I have more waterbend cards in the deck.
Honestly, the best I can do: maximize card draw now to find an answer (kill spell for Lieutenant, or a board stall), while developing blockers.
Let me reconsider: What does drawing 1 card now (Clue) get me? 1 card deeper. Teo attacking next turn: loot (draw+discard) each turn if a flyer attacks. Otter-Penguin becomes unblockable 3/3 on 2nd draw — combined with Teo...
Actually, here's a thought: with Teo + Spirit Keeper's 2nd-draw trigger + Tiger-Seal untap, each turn I can draw extra cards. But I'm at 1 life — I probably have ONE turn to find an answer. If I don't find a way to stop the Lieutenant by their turn 8, I'm dead.
Wait — actually, can I survive turn 8 by blocking everything INCLUDING gaining life? Let me count their attackers on turn 8: Lieutenant 13/13 trample, Voyager 3/3, Katara 3/3, Snowballers 2/2, 3 Ally tokens 1/1, 2 Invasion Reinforcements 1/1 = 9 attackers, 26 power.
My potential blockers on turn 8 (if not stunned): Spirit Keeper 2/4, Tiger-Seal 3/3, Humble Merchant 1/1, Fortune Teller 1/3 (if cast), Teo 1/4, Otter-Penguin 2/1, Callous Inspector 1/1 (but if it dies I take 1 and die — can't block with it... actually if it dies in combat, its trigger deals 1 to me → I die. So Inspector can't block). That's 6 blockers vs 9 attackers, and 2 get stunned → 4 blockers vs 9 attackers. And trample on the biggest one. Impossible to survive by blocking.
Therefore: I need a real answer. What are my outs?
1. A kill spell / bounce spell in the top ~few cards of my library.
2. Some way to tap the Lieutenant (waterbend).
3. Gain a LOT of life (Spirit Keeper lifelink attacks won't do it — they have blockers... wait, do they? On MY turn 8, their creatures are tapped from attacking... but I won't survive to my turn 8 without an answer).
Hmm, actually — one more angle: can I attack THIS turn? Their board is all tapped right now (post-combat, everything tapped: Lieutenant, Voyager, Katara, tokens, Snowballers is sick). My attackers: Tiger-Seal is tapped (untaps on 2nd draw), Spirit Keeper tapped. If I draw a 2nd card (Clue crack), Tiger-Seal untaps and I could attack with Tiger-Seal + Otter-Penguin for 5-6. But they have 34 life — irrelevant. Not a race I can win. Skip attacks; keep everything back.
Decision for this main phase: Dig as deep as possible.
Optimal dig sequence:
1. Play Island (land drop) → 7 lands.
2. Cast Zuko's Conviction {B} (unkicked) → return Forecasting Fortune Teller to hand.
3. Cast Fortune Teller ({2}{U}? need to check cost) → Clue token ETB.
4. Sacrifice Clue {2} → draw card #2 → triggers: Tiger-Seal untaps, Spirit Keeper makes Spirit token.
Mana needed: 1 + (Fortune Teller cost) + 2. If Fortune Teller is {2}{U}, total = 6. I have 7 lands + Merchant = 8. OK.
That leaves ~2 mana. Cast Callous Inspector {B}? A 1/1 menace — but it can't block (dies → I lose 1 → die). Actually it CAN block if the blocker assignment doesn't kill it... no, anything kills a 1/1. So Inspector is useless defensively and dangerous. Keep it in hand? It creates a Clue when it dies... no wait, "When this dies, it deals 1 damage to you. Create a Clue token." So when it dies I take 1 (lethal at 1 life!) and get a Clue. NEVER let it die. Don't cast it — it's a liability. Actually... hmm, could cast it as an attacker? Menace 1/1. Irrelevant vs 34 life. Keep in hand (it's also a card to discard to Teo loots).
What about Teo {3}{U}? 1/4 flying — a real blocker (can block non-flyers too) and starts looting when flyers attack. Casting Teo costs 4: after Conviction (1) + Fortune Teller (3) + Clue crack (2) = 6, I'd have 2 left — not enough for Teo.
Alternative: skip the Conviction line, cast Teo + Otter-Penguin (4+2=6 mana), keep 1-2 mana. That gives 2 blockers but no card draw this turn (no 2nd card → Tiger-Seal stays tapped, no Spirit token). Fewer cards seen.
The key metric: how many cards do I see before I must have an answer? I have my turn 7 main phase + their turn 8 + my turn 8 draw (if alive). But I'm NOT alive on turn 8 without an answer to the Lieutenant on their turn 8 attack. So I must find the answer THIS turn (turn 7), or already have a survival plan.
Cards seen this turn: Clue crack = 1 card. That's the only draw I can manufacture (no other draw in hand). So I see 1 card. If it's not an answer, I'm likely dead regardless. Hmm, unless...
Wait, actually — is there ANY way to survive the turn 8 attack without a library answer? Let me think harder.
What if I tap the Lieutenant again? No tap outlet — Patrol is a Humble Merchant.
What if I gain enough life that trample doesn't kill me? Block Lieutenant with Spirit Keeper: gain 2 (→3), trample 11 → dead. Block with Spirit Keeper AND Tiger-Seal: gain 2, they assign lethal to both (2+3=5... wait, with trample and multiple blockers, they must assign lethal to each blocker before trampling over: 2 to Spirit Keeper (lethal for 2/4? no! Spirit Keeper is 2/4 — lethal is 4 damage). Lieutenant is 13/13. Blockers: Spirit Keeper (4 toughness) + Tiger-Seal (3 toughness) = must assign 4+3=7 to kill both, 6 tramples over. I gain 2 (lifelink, Spirit Keeper deals 2) → 3 life, take 6 → dead. Still dead.
Block Lieutenant with everything (Spirit Keeper 4, Tiger-Seal 3, Fortune Teller 3, Teo 4, Otter-Penguin 1, Merchant 1 = 16 toughness): they assign lethal to all = 16 > 13, so Lieutenant dies and no trample damage! Wait: 13 damage vs blockers with total toughness 16 — attacker must assign lethal to each blocker in order before the next. Blocking order: they'd assign... they choose damage assignment order. To trample over, must assign lethal to each. Total lethal needed = 4+3+3+4+1+1 = 16 > 13. So no trample damage gets through, and Lieutenant kills ~4 of my blockers (13 damage distributed) and dies to... wait, do my blockers kill the Lieutenant? Blockers deal: Spirit Keeper 2 + Tiger-Seal 3 + Fortune Teller 1 + Teo 1 + Otter 2 + Merchant 1 = 10 damage to the 13-toughness Lieutenant. Not enough to kill it! And I gain 2 life (lifelink) → 3 life. Then their OTHER 8 attackers (13 power total) are unblocked → I take 13 → dead.
So blocking everything with everyone: Lieutenant blocked (no trample), but 8 other attackers unblocked deal 13 → dead. And I can't block them all: 9 attackers, 6 blockers. Dead regardless. Confirmed: blocking cannot save me. I NEED a spell answer or I die.
So the plan: dig for an answer. Maximize cards seen. The Clue crack is 1 card. Can I see more?
Teo looting requires attacking with flyers — no.
Hmm, what about casting Waterbending Lesson again? It's in the graveyard. No.
So: this turn I see exactly 1 new card (Clue). Plus, is there any point to the Tiger-Seal untap? It untaps → blocker (though blocking doesn't save me vs 9 attackers... it still matters marginally if they don't attack with everything, or if I find a partial answer).
Actually, wait — maybe I should reconsider: what fraction of my remaining 22 cards are answers? I don't know my decklist. This is a Limited (Avatar) game presumably. Common UB answers: bounce spells (e.g., "return target creature to its owner's hand"), kill spells, counterspells. If I have ~3-5 answers in 22 cards, one Clue draw hits ~15-25% of the time. Not great, but it's my best shot. Also, my draw step next turn (if I survive) — but I won't survive without the answer this turn.
Hold on, actually — let me reconsider whether there's a fog-like card or whether Otter-Penguin + ... no.
One more idea: Zuko's Conviction KICKED on... nothing useful in graveyard (Fortune Teller, Waterbending Lesson). Only Fortune Teller.
Also consider: what if the answer is already in my hand and I'm missing it? Hand: Callous Inspector, Island x3, Otter-Penguin, Teo, Zuko's Conviction. No removal. Teo and Otter are creatures. Nope, no answer in hand.
OK here's another thought — what about NOT cracking the Clue this turn, and instead... no, I want the card.
Sequence check: To crack the Clue, I need {2} and the Clue token. The Clue comes from Fortune Teller. Fortune Teller needs to be cast from hand (after Conviction returns it) — cost? Let me look it up. Actually I should just check the oracle text to be sure of its cost.
Also: the 2nd-card-drawn triggers — Spirit Keeper makes a token (can't block, but... it's a body for stun-bait / Merchant... whatever), Tiger-Seal untaps.
Another consideration: Should I play the Island land drop? Yes — more mana, no downside. Play it first.
Wait, actually, should I play Island BEFORE or AFTER casting? Order: play land first (in case I draw something that needs more mana). Actually, the Clue draw happens last in my sequence, so playing the land first maximizes options for whatever I draw. Yes: land first.
Mana plan:
- Lands: 6 in play (5 Island + 1 Swamp) + 1 Island from hand = 7 lands. Plus Humble Merchant {T}: Add {C}.
- Conviction {B}: tap Swamp.
- Fortune Teller: presumably {2}{U} → tap 2 Islands + 1 Island (U).
- Clue crack {2}: tap 2 Islands.
- Total: Swamp + 5 Islands = 6 lands tapped, 1 Island + Merchant left = 2 mana remaining ({C} + {U}).
If Fortune Teller costs {1}{U} (2 mana), I'd have 3 left. Either way, after the Clue draw, I evaluate what I drew.
Alternatively cast Teo instead of the Fortune Teller line? Teo {3}{U} = 4 mana, leaves 4 (with Merchant): Conviction {B} + Fortune Teller? 1+3 = 4. Then no mana for Clue crack. Sequence: Teo, Conviction, Fortune Teller — 0 left, Clue uncracked. I see 0 new cards this turn but have 3 more blockers (Teo 1/4, Fortune Teller 1/3) and a Clue for later. But blocking doesn't save me — I need the ANSWER. So cracking the Clue this turn is mandatory. The dig line is: land, Conviction, Fortune Teller, crack Clue.
Hmm, one more consideration — is it better to cast Conviction kicked? Kicked {4}{B}: Fortune Teller enters the battlefield tapped directly from graveyard, Clue ETB. Cost 5 + 2 (crack) = 7 = exactly my 7 lands. Leaves Merchant {C} = 1. vs unkicked line: 1 + 3 + 2 = 6, leaves 2. Unkicked is cheaper AND Fortune Teller enters untapped (blocker). Unkicked strictly better (assuming FT costs 3). If FT costs 4 ({3}{U}?), unkicked = 1+4+2 = 7, leaves Merchant 1 mana; kicked = 7 too. Need FT's cost. Let me check oracle text.
Actually, I realize I should also double check: does Zuko's Conviction unkicked return to HAND, then I cast it — yes, "Return target creature card from your graveyard to your hand."
Let me get Fortune Teller's cost via oracle text lookup. Also, let me look at the full game state to be sure about everything (stun counters, who's tapped, etc.).
Actually the board display is pretty clear. Let me just check Fortune Teller's cost.
Also, I want to think about what answers might exist in this set for the Lieutenant:
- Bounce: would reset the 12 counters (it goes to hand, recast as just big-but-not-13/13... actually recast it re-pumps all Allies by +1/+1 and it's a ~6/6? Still bad but better). Bounce also gets flickered value... whatever, bounce = survive the attack.
- Kill: they could potentially re-trigger stuff but Lieutenant dead = I can stabilize with Spirit Keeper lifelink.
- Counter: only useful on cast — no.
- Tap-down: another Rowdy Snowballers-type card? Blue has tap effects.
Alright, enough deliberation. Let me check Fortune Teller's cost and then execute.
Actually, one more important sequencing note: Tiger-Seal's "whenever you draw your second card each turn, untap Tiger-Seal" — the Clue crack will be my 2nd card drawn (I drew 1 for turn). Good.
And Spirit Keeper: "whenever you draw your second card each turn, create a 1/1 Spirit token." Good.
Also note: these triggers are "each turn" — on the OPPONENT's turn, if I could draw a 2nd card... no draw on their turn. Fine.
Let me also think: after the Clue crack, if I draw a land or non-answer, I'm probably dead but I play it out. If I draw an answer (kill/bounce/tap), I use it appropriately (maybe hold it for their turn).
Should I also cast Otter-Penguin {1}{U} with leftover mana? After the dig line I have ~2 mana left (if FT costs 3). Otter-Penguin = 2 mana. It's a 2/1 blocker (dies to everything but blocks a 1/1... and becomes 3/3 unblockable on 2nd draw — but I've already drawn my 2nd card). Marginal blocker. Yes, cast it if mana allows — every blocker matters for the non-Lieutenant attackers in case I find a Lieutenant answer. Actually wait — priority: if I draw an answer that costs mana, I might want to keep mana open! E.g., if the Clue draws a kill spell for {1}{B} or bounce for {1}{U}, I need mana. Hmm. But I can decide after seeing the card. Otter-Penguin is a sorcery-speed cast now; if I cast it now, the mana is gone. Better to crack the Clue FIRST, see what I draw, then decide how to spend remaining mana.
Plan:
1. Play Island (land).
2. Cast Zuko's Conviction {B} targeting Forecasting Fortune Teller → to hand.
3. Cast Forecasting Fortune Teller → Clue token.
4. Crack Clue {2} → draw (2nd card) → triggers untap Tiger-Seal + Spirit token.
5. Evaluate drawn card; spend remaining ~2 mana (Otter-Penguin? hold for answer?).
Let me check Fortune Teller's cost first. Also grab game state for completeness? The board is given. I'll just do the oracle lookup for Forecasting Fortune Teller.
Actually — wait. I should double-check the current phase: it's my precombat main, turn 7. The stack is empty now? The decision shows precombat main with choices. Good.
One more sanity check on the "must have answer THIS turn" claim: Is there any chance they don't attack with the Lieutenant on turn 8? It's tapped now, untaps on their turn 8. They'll attack — they're at 34, I'm at 1, no reason not to. Even if they hold back, I still need answers eventually. Digging is right.
Also, should I use Humble Merchant's mana? It's a creature — tapping it for mana means it can't block (it can't block well anyway — 1/1). Use it if needed.
Let me look up Fortune Teller's costnow.get_oracle_text(card_name=Forecasting Fortune Teller)
{
"success": true,
"name": "Forecasting Fortune Teller",
"mana_cost": "{1}{U}",
"type": "Creature - Human Advisor Ally",
"rules": [
"When {this} enters, create a Clue token."
],
"power": "1",
"toughness": "3"
}Thinking (6692 chars)
OK, Fortune Teller is {1}{U} (2 mana).
Recompute the line with 6 mana + land drop (7 mana):
1. Cast Zuko's Conviction {B} → Fortune Teller to hand. Remaining: 5 Islands. Land drop Island → 6 Islands untapped.
2. Cast Fortune Teller {1}{U} → Clue token. Remaining: 4 Islands.
3. Crack Clue {2} → 2nd card drawn → Tiger-Seal untaps + Spirit token. Remaining: 2 Islands.
Now 3rd card draw options:
- With 2 Islands: crack... only one Clue made. Hmm, wait: can I ALSO cast Callous Inspector {B}? Swamp spent on Conviction. No black left.
Alternative sequencing: use the Swamp for Inspector and an Island for Conviction? Conviction costs {B} — must be black. Inspector {B} — must be black. One Swamp → only one black spell. Right.
So after step 3: 2 Islands left, board: Keeper (tapped), Tiger-Seal (untapped), Fortune Teller, 3 Spirit tokens, Humble Merchant.
3rd card draw: none available unless... hmm, the Humble Merchant taps for {C} — 3 mana effectively. Nothing costs {2} to draw.
What about NOT recasting Fortune Teller, and instead:
1. Conviction {B} → Fortune Teller hand. (5 Islands)
2. Land drop Island → 6.
3. Cast Teo {3}{U} → 2 Islands left.
4. Cast Otter-Penguin {1}{U} → 1 Island left.
5. Hmm, no Clue crack → no 2nd card drawn → Tiger-Seal stays tapped, no new Spirit. Bad — the Fortune Teller line gives an extra card + untap + token.
The Fortune Teller line is better: same mana spent on board presence but draws a card and untaps Tiger-Seal.
Can I squeeze a 3rd draw: After steps 1-3, I have 2 Islands + Merchant ({C}). What if I cast Teo LAST? Teo {3}{U} — pay 2 Islands + Merchant's {C}. Then board gains Teo 1/4 flying. Total turn: Conviction, Fortune Teller, Clue crack (draw), Teo. Zero cards left, nothing open. That's maximal development + 1 extra card drawn.
vs. keeping 2 Islands: passing with 2 mana up does nothing (no instant in hand, and next turn upkeep Tiger-Seal taps anyway... actually next turn I untap everything first, so leftover mana doesn't carry). Use it or lose it — cast Teo now.
Wait, actually, should I cast Teo or Otter-Penguin with leftover mana? With 2 Islands + Merchant {C} = 3 mana: Teo {3}{U} needs U from an Island + 3 generic (Island + Island + Merchant) — exactly affordable. Teo 1/4 flying is a much better body than Otter-Penguin 2/1. Cast Teo.
Hold on, let me recount the full mana sequence carefully:
- Start: 5 Islands + 1 Swamp untapped (6), land drop available.
- Conviction {B}: tap Swamp. → 5 Islands.
- Land drop: play Island → 6 Islands.
- Fortune Teller {1}{U}: tap 2 Islands → 4 Islands.
- Clue crack {2}: tap 2 Islands → 2 Islands. Draw card (2nd) → triggers.
- Teo {3}{U}: tap 2 Islands + Merchant {C} → 0 mana.
Everything spent. Board: Keeper 2/4 lifelink (tapped until my next untap... wait, Keeper untaps at my turn 8 untap step — it's tapped from combat, but untap step comes before upkeep; yes everything untaps turn 8), Tiger-Seal 3/3 (untapped via trigger), Fortune Teller 1/3, Teo 1/4 flying, 3 Spirit tokens, Merchant 1/1.
Then opponent's turn 8: they attack with everything (13/13 trample + ~8 others). I block: Tiger-Seal + Fortune Teller + Teo + Merchant chump 4 non-tramplers (zero damage from those 4), Keeper blocks Lieutenant → 13 - 2 = 11 trample, gain 2 → net -9 → 1 + 2 - 11 = -8. DEAD. Unless they don't all attack... they will; they're at 34 and I'm at 1.
So this line loses on board to an alpha strike. I MUST find an answer in the ~2 cards I draw (Clue crack + turn draw already done — Otter-Penguin). One more draw...
Hmm, is there any way to draw MORE cards this turn? What if instead of Teo, I keep 2 Islands and... no other draw outlet.
What about NOT cracking the Clue this turn and instead... no, crack is the draw.
Alternative: skip Conviction entirely; cast Teo + Otter-Penguin + Inspector and keep... Inspector needs black; Conviction needs black. Inspector {B} + Teo {3}{U} + Penguin {1}{U} = 6 mana (1 Swamp + 5 Islands) exactly, no land drop needed. Board: +1/1 menace, +1/4 flying, +2/1. Draws: ZERO extra. Tiger-Seal stays tapped (only 1 card drawn). Fewer Spirits. Worse.
The Conviction line draws 1 extra card and untaps Tiger-Seal and makes a Spirit — strictly better board AND more cards.
OK here's the thing though — maybe I'm missing that the 2-card draw (Clue) plus already-drawn Otter-Penguin might contain an answer (board wipe, removal, counterspell). This deck is UB with cards like Waterbending Lesson... possible answers in 23-card library: unknown. Let me just execute the max-draw line and hope.
Actually, WAIT. Let me reconsider blocking math for next turn more carefully. Airbender Ascension end-step trigger: exile + return a creature → ETB triggers → Lieutenant +1/+1 (14/14), quest counter 8, Voyager lifegain ×2 (Katara) + card draw. Also if they cast a creature spell turn 8, more counters. Lieutenant will be 14/14+.
Blockers turn 8 (after untap): Keeper 2/4, Tiger-Seal 3/3, Fortune Teller 1/3, Teo 1/4, Merchant 1/1, Spirits ×3 (can't block non-Spirits). Attackers: 14/14 trample, Katara 3/3, Voyager 3/3, Snowballers 2/2, Reinforcements ×2, tokens ×3 = 9 attackers, 29 power.
Optimal blocks: Keeper → Lieutenant (gain 2, trample 12 through). Chump 4 others with Tiger-Seal, Fortune Teller, Teo, Merchant (0 damage from those). Remaining unblocked: 3 attackers for 3+1+1 = 5ish. Total: 1 + 2 - 12 - 5 = -14. Dead by a mile.
Double-block Lieutenant with Keeper + Tiger-Seal: 14 - 4 = 10 trample, gain 2; 5 unblocked attackers: Katara 3 + Voyager 3 + tokens... 5 attackers = 3+3+1+1+2 = 10. Total: 1+2-10-10 = -17. Worse.
No blocks survive. Conclusion: I need a card-drawn answer OR opponent doesn't alpha (they will). So: maximize draws NOW. Conviction → Fortune Teller → Clue crack = 1 extra draw. Also consider: cast Waterbending... not in hand.
One more consideration: maybe don't cast Teo so I can... no, there's literally nothing else to do with the mana. Teo it is. Actually hmm, wait: should I cast Otter-Penguin too? After Teo: 0 mana. Can't.
Alternatively cast Penguin {1}{U} INSTEAD of Teo and keep 1 Island + Merchant... no. Teo > Penguin.
Alright, executing: Zuko's Conviction (unkicked) targeting Forecasting Fortune Teller in graveyard.
Actually hold on, one more thought on ORDER: should I play the land drop FIRST before Conviction? No difference — Swamp pays {B} either way. Fine.
Also should I respond to opponent's chat? They're talking ("Down to one—let's see if the Allies can finish the job."). I already chatted. Maybe one-liner later. The instruction says reply when they talk. I sent a message already this turn cycle; I'll add a quick quip next action maybe. Let me actnow.
Choose Conviction [p9].raw
{
"action_pending": true,
"action_type": "GAME_ASK",
"message": "Pay Kicker {4} ?",
"response_type": "boolean",
"respond_with": "choice=yes or choice=no",
"context": "T7 Precombat Main/Precombat Main (PilotA) YOUR_MAIN",
"board": [
{
"hand_size": 6,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
},
{
"name": "Waterbending Lesson",
"rules": [
"Draw three cards. Then discard a card unless you waterbend {2}."
],
"id": "p75"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": true,
"name": "Foggy Swamp Spirit Keeper",
"modified": true,
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 1"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": false,
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33"
},
{
"tapped": false,
"original_card": "North Pole Patrol",
"name": "Humble Merchant",
"modified": true,
"rules": [
"{T}: Add {C}."
],
"id": "p7",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p37"
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p78",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p106",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": true,
"name": "Tiger-Seal",
"modified": true,
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 1"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 22,
"life": 1,
"hand": [
{
"mana_cost": "{B}",
"name": "Callous Inspector",
"rules": [
"Menace (This creature can't be blocked except by two or more creatures.)",
"When {this} dies, it deals 1 damage to you. Create a Clue token."
],
"power": "1",
"id": "p101",
"toughness": "1"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p73"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p99"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p102"
},
{
"mana_cost": "{1}{U}",
"name": "Otter-Penguin",
"rules": [
"Whenever you draw your second card each turn, {this} gets +1/+2 until end of turn and can't be blocked this turn.",
": ",
"Cards drawn this turn: 1"
],
"power": "2",
"id": "p122",
"toughness": "1"
},
{
"mana_cost": "{3}{U}",
"name": "Teo, Spirited Glider",
"rules": [
"Flying",
"Whenever one or more creatures you control with flying attack, draw a card, then discard a card. When you discard a nonland card this way, put a +1/+1 counter on target creature you control."
],
"power": "1",
"id": "p103",
"toughness": "4"
}
]
},
{
"hand_size": 2,
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 7
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": true,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"counters": {
"+1/+1": 12
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "13",
"toughness": "13",
"summoning_sick": false
},
{
"tapped": true,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": true,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p88"
},
{
"tapped": true,
"name": "Katara, the Fearless",
"rules": [
"If a triggered ability of an Ally you control triggers, that ability triggers an additional time."
],
"id": "p80",
"power": "3",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p107"
},
{
"tapped": false,
"name": "Rowdy Snowballers",
"rules": [
"When {this} enters, tap target creature an opponent controls and put a stun counter on it."
],
"id": "p62",
"power": "2",
"toughness": "2",
"summoning_sick": true
},
{
"tapped": true,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 23,
"life": 34
}
],
"board_cursor": 162,
"stack": [
{
"owner": "PilotA",
"name": "Zuko's Conviction"
}
],
"untapped_lands": 6,
"game_seq": 600,
"land_drops_used": 0,
"action_taken": "selected_6",
"success": true
}Thinking (58 chars)
Letme get the current game state to understand where I am.
get_game_state(snapshot_id=0)
{
"available": true,
"snapshot_id": 1040125070368,
"turn": 7,
"phase": "Precombat Main",
"step": "Precombat Main",
"active_player": "PilotA",
"priority_player": "PilotA",
"players": [
{
"hand_size": 6,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
},
{
"name": "Waterbending Lesson",
"rules": [
"Draw three cards. Then discard a card unless you waterbend {2}."
],
"id": "p75"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": true,
"name": "Foggy Swamp Spirit Keeper",
"modified": true,
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 1"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": false,
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33"
},
{
"tapped": false,
"original_card": "North Pole Patrol",
"name": "Humble Merchant",
"modified": true,
"rules": [
"{T}: Add {C}."
],
"id": "p7",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p37"
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p78",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p106",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": true,
"name": "Tiger-Seal",
"modified": true,
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 1"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 22,
"life": 1,
"hand": [
{
"mana_cost": "{B}",
"name": "Callous Inspector",
"rules": [
"Menace (This creature can't be blocked except by two or more creatures.)",
"When {this} dies, it deals 1 damage to you. Create a Clue token."
],
"power": "1",
"id": "p101",
"toughness": "1"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p73"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p99"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p102"
},
{
"mana_cost": "{1}{U}",
"name": "Otter-Penguin",
"rules": [
"Whenever you draw your second card each turn, {this} gets +1/+2 until end of turn and can't be blocked this turn.",
": ",
"Cards drawn this turn: 1"
],
"power": "2",
"id": "p122",
"toughness": "1"
},
{
"mana_cost": "{3}{U}",
"name": "Teo, Spirited Glider",
"rules": [
"Flying",
"Whenever one or more creatures you control with flying attack, draw a card, then discard a card. When you discard a nonland card this way, put a +1/+1 counter on target creature you control."
],
"power": "1",
"id": "p103",
"toughness": "4"
}
]
},
{
"hand_size": 2,
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 7
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": true,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"counters": {
"+1/+1": 12
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "13",
"toughness": "13",
"summoning_sick": false
},
{
"tapped": true,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": true,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p88"
},
{
"tapped": true,
"name": "Katara, the Fearless",
"rules": [
"If a triggered ability of an Ally you control triggers, that ability triggers an additional time."
],
"id": "p80",
"power": "3",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p107"
},
{
"tapped": false,
"name": "Rowdy Snowballers",
"rules": [
"When {this} enters, tap target creature an opponent controls and put a stun counter on it."
],
"id": "p62",
"power": "2",
"toughness": "2",
"summoning_sick": true
},
{
"tapped": true,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 23,
"life": 34
}
],
"stack": [
{
"owner": "PilotA",
"name": "Zuko's Conviction",
"rules": [
"Kicker {4} (You may pay an additional {4} as you cast this spell.)",
"Return target creature card from your graveyard to your hand. If this spell was kicked, instead put that card onto the battlefield tapped."
],
"id": "p123"
}
],
"game_seq": 600
}Thinking (39441 chars)
Let me analyze the current situation carefully.
I'm at 1 life. Opponent is at 34 life. This is a dire situation.
My board:
- Foggy Swamp Spirit Keeper (2/4 lifelink, tapped, modified — has a stun counter probably? It says "modified: true" and tapped. It was stunned by Rowdy Snowballers. Actually wait, stun counter — if it has a stun counter, it won't untap in my untap step. It's tapped now.)
- Honest Work (opponent's aura enchanting my North Pole Patrol)
- Humble Merchant (1/1, formerly North Pole Patrol, {T}: Add {C})
- 5 Islands (4 untapped? Let me check: p4, p5, p6, p23, p37 — all untapped)
- 2 Spirit Tokens (1/1, can't block or be blocked by non-Spirit creatures)
- Swamp (untapped)
- Tiger-Seal (3/3 vigilance, tapped, "Cards drawn this turn: 1")
Wait, cards drawn this turn: 1. So I've drawn 1 card this turn (my draw step).
My hand:
- Callous Inspector ({B}, 1/1 menace, when dies deals 1 damage to me, create Clue)
- Island x3
- Otter-Penguin ({1}{U}, 2/1, whenever you draw your second card each turn, gets +1/+2 and can't be blocked)
- Teo, Spirited Glider ({3}{U}, 1/4 flying, whenever one or more creatures with flying attack, draw a card then discard; when you discard a nonland this way, put a +1/+1 counter on target creature you control)
Stack: Zuko's Conviction (returning Forecasting Fortune Teller to my hand).
Opponent's board:
- Airbender Ascension (7 quest counters, untapped)
- 3 Ally Tokens (1/1, tapped)
- Earth King's Lieutenant (13/13 trample, tapped, 12 +1/+1 counters)
- 2 Invasion Reinforcements (1/1, tapped)
- Island (untapped)
- Katara, the Fearless (3/3, tapped)
- Kyoshi Village (untapped)
- North Pole Gates (tapped)
- 4 Plains (untapped: p14, p15, p24, p107)
- Rowdy Snowballers (2/2, untapped, summoning sick)
- South Pole Voyager (3/3, tapped, 1 counter)
Opponent has 2 cards in hand. 34 life.
Key point: I'm at 1 life. Opponent's board is mostly tapped from their alpha strike. On their next turn, everything untaps and they can attack with the 13/13 trample Lieutenant plus everything else. I have no way to tap the Lieutenant anymore (North Pole Patrol is now a Humble Merchant with no abilities).
So I need to find a way to survive. Let me think about what I can do.
Zuko's Conviction is on the stack returning Forecasting Fortune Teller to hand. That's fine — Fortune Teller gives me a Clue token when it enters, which I can crack to draw a card (my 2nd card drawn, triggering Tiger-Seal untap and Spirit Keeper token... wait, Spirit Keeper is stunned/tapped).
Wait, actually — the Spirit Keeper has a stun counter? Let me re-read. Rowdy Snowballers: "When this enters, tap target creature an opponent controls and put a stun counter on it." So Spirit Keeper has a stun counter and is tapped. It won't untap during my untap step; instead the stun counter is removed. Actually, it already happened on turn 6 — opponent played Rowdy Snowballers on turn 6, stunning Spirit Keeper. On my turn 7 untap step, Spirit Keeper would not untap; instead the stun counter is removed. But it shows tapped: true and modified: true still. Hmm, turn 7 is my turn (PilotA active). The untap step already happened. Spirit Keeper is still tapped?
Wait, let me re-read the history. Turn 6: opponent played Katara and Rowdy Snowballers, stunning Spirit Keeper. Then on turn 6 I activated North Pole Patrol to tap the Lieutenant. Then turn 7: opponent cast Honest Work on my North Pole Patrol, I responded with waterbend to tap the Lieutenant. Then opponent alpha struck, I survived at 1 life.
Hmm wait, the history says "[Turn 7] I survived opponent's alpha strike at 1 life by tapping their Lieutenant with Patrol's waterbend before Honest Work stripped it."
So on turn 7 (opponent's turn? No wait). Let me get the turn structure right. The game state says turn 7, active player PilotA (me), phase Precombat Main. So it's MY turn 7.
Hmm, but the history says on turn 7 opponent cast Honest Work and alpha struck. That must have been opponent's turn 7... but the game says it's my turn 7 now. Actually in Magic, turn numbers increment for each player. Turn 7 might be my turn, and opponent's last turn was turn 6? No wait.
Actually the summary history's turn labels might be slightly off. Let me just look at the current state:
- It's my turn (PilotA active), Precombat Main, turn 7.
- Opponent's creatures are mostly tapped (from their attack on their turn).
- I'm at 1 life.
- Zuko's Conviction is on the stack (my spell), returning Forecasting Fortune Teller to my hand.
Wait, but the prompt says "Casting Zuko's Conviction (unkicked) to return Forecasting Fortune Teller to your hand." And now the stack shows Zuko's Conviction. So it's my turn, I cast Zuko's Conviction, and now I need to... wait, why is it my turn if opponent just alpha struck?
Hmm, actually re-reading: "[Turn 7] Opponent is casting Honest Work (Aura) targeting my North Pole Patrol..." — this was during opponent's turn? Or... Actually, if Honest Work was cast on opponent's turn 7, then opponent attacked, and now it would be my turn 8. But the game says turn 7, my turn.
Wait, maybe the turn numbering in the log is shared/global. Let me not worry about it. The current state is clear: it's my turn, precombat main, Zuko's Conviction on stack.
Hmm, actually wait. If opponent alpha struck on their turn and I survived at 1 life, then it would now be my turn. The turn count: if the game started with me on turn 0/1... Actually the log starts "[Turn 0] Opening hand" then "[Turn 1] Turn 1. Opponent played Kyoshi Village" — so opponent went first. Turn 1 was opponent's. Then my turn 1 would also be turn 1? The numbering seems to count rounds. Anyway.
Current situation: My turn, precombat main. I've drawn 1 card this turn. Zuko's Conviction on stack returning Fortune Teller.
My resources: 5 untapped Islands + 1 untapped Swamp = 6 mana. Plus Humble Merchant can tap for {C}.
My plan considerations:
1. I'm at 1 life. Opponent will untap everything next turn and attack with 13/13 trample + a bunch of creatures. I cannot block the 13/13 trample profitably — even if I block with everything, trample damage will kill me. Actually, if I block the 13/13 with one creature, 12ish damage tramples over. I die.
2. So I need to either:
a. Win this turn or next turn (very unlikely — opponent at 34).
b. Find a removal spell for the Lieutenant.
c. Find a way to gain life / fog.
3. What answers do I have in my deck? I don't know my full decklist, but I've seen: Forecasting Fortune Teller, Foggy Swamp Spirit Keeper, Tiger-Seal, North Pole Patrol, Waterbending Lesson, Zuko's Conviction, Callous Inspector, Otter-Penguin, Teo Spirited Glider. There might be removal like "Water Whip" or bounce spells or counterspells.
Let me think about what I can do this turn:
Mana: 6 lands untapped (5 Islands + Swamp) + Humble Merchant ({T}: Add {C}) = 7 mana effectively.
Hand after Conviction resolves: Callous Inspector, 3 Islands, Otter-Penguin, Teo Spirited Glider, Forecasting Fortune Teller.
Options:
- Cast Forecasting Fortune Teller ({1}{U}? let me recall — it's a 1/3 for... I played it on turn 2 with U/B available, so it costs {1}{U} probably). It makes a Clue token. Then crack the Clue ({2}, sacrifice, draw a card) — that's my 2nd card drawn, triggering Tiger-Seal untap and Spirit Keeper token... but Spirit Keeper is tapped/stunned.
Wait, is Spirit Keeper still stunned? It shows tapped: true, modified: true. The stun counter: "If a permanent with a stun counter on it would become untapped, instead remove a stun counter from it." During my untap step this turn, Spirit Keeper would have... hmm, it was stunned on opponent's turn 6. Then on my turn 7 untap step, it should have removed the stun counter instead of untapping. But it's still tapped.
Hmm, wait — when was it stunned? Let me re-read: "[Turn 6] Opponent slammed Katara (doubling Ally triggers) and Rowdy Snowballers, which stunned my Spirit Keeper." So turn 6 was opponent's turn. Then "[Turn 6] My turn 6 upkeep..." — wait, that doesn't make sense. The log alternates between opponent turns and my turns within the same turn number. So turn 6 = opponent's turn 6 then my turn 6? No...
Actually, looking more carefully: "[Turn 6] Opponent slammed Katara..." then "[Turn 6] My turn 6 upkeep: Tiger-Seal's self-tap trigger is on the stack. Opponent is fully tapped out (all 7 lands)". So on my turn 6, opponent was tapped out (from their turn 6 plays). So the turn number counts rounds: each round, opponent goes first, then me.
Then "[Turn 7] Opponent is casting Honest Work..." — opponent's turn 7. "[Turn 7] I survived opponent's alpha strike at 1 life..." — still opponent's turn 7. Then "[Turn 7] ... I'm casting Zuko's Conviction (unkicked)..." — wait, that says "Now on turn 7 at 1 life facing a 13/13 trample Lieutenant and a wide Ally board, I need to dig for an answer. Casting Zuko's Conviction (unkicked) to return Forecasting Fortune Teller to my hand."
Hmm, so after opponent's turn 7 alpha strike, it's now my turn 7? That's inconsistent numbering, but whatever. The game state says turn 7, my turn, precombat main. Wait, but if opponent just attacked on their turn 7, my next turn would be turn 8 by round-counting. Unless the numbering counts each player's turns... whatever, irrelevant.
Wait, actually — hold on. Is it possible that the alpha strike was on turn 7 and now it's STILL turn 7 because it's now my turn 7 (turns counted per-player, and since opponent went first, opponent's turn 7 comes before my turn 7)? Yes! That's it. Opponent went first (turn 1 opponent, then turn 1 me). So opponent's turn 7 happened, now it's my turn 7.
So: My turn 7. Spirit Keeper was stunned on opponent's turn 6 (by Rowdy Snowballers). On my turn 6, Spirit Keeper was tapped (stun). On opponent's turn 7, Spirit Keeper was still tapped. On my turn 7's untap step... the stun counter would be removed instead of untapping. But Spirit Keeper shows tapped with modified: true.
Hmm wait, actually let me recount. Rowdy Snowballers shows summoning_sick: true on opponent's board. Rowdy Snowballers was played on opponent's turn... if it still has summoning sickness, it was played on opponent's most recent turn (turn 7). But the log says it was played on turn 6 ("[Turn 6] Opponent slammed Katara and Rowdy Snowballers, which stunned my Spirit Keeper; the Lieutenant is now an 11/11 trampler").
Hmm, but then on opponent's turn 7, Rowdy Snowballers would have lost summoning sickness. Unless it was played on turn 7. Let me re-read the log:
"[Turn 6] Opponent slammed Katara (doubling Ally triggers) and Rowdy Snowballers, which stunned my Spirit Keeper; the Lieutenant is now an 11/11 trample Earth King's Lieutenant and I'm at 14 with almost no blockers. I'm activating North Pole Patrol's waterbend ability to tap the Earth King's Lieutenant before combat so it can't attack."
Wait, so on turn 6 opponent played Katara AND Rowdy Snowballers, and I activated Patrol to tap the Lieutenant. Then:
"[Turn 6] My turn 6 upkeep..." — my turn 6.
"[Turn 7] Opponent is casting Honest Work (Aura) targeting my North Pole Patrol..." — opponent's turn 7.
"[Turn 7] I survived opponent's alpha strike at 1 life by tapping their Lieutenant with Patrol's waterbend before Honest Work stripped it." — opponent's turn 7 combat.
So Rowdy Snowballers was played on opponent's turn 6. It should not be summoning sick on opponent's turn 7... but the state shows summoning_sick: true. Hmm, wait — actually if it was played on opponent's turn 6, then on opponent's turn 7 it would lose summoning sickness at the beginning of that turn. The state now (my turn 7) shows it summoning sick. That's contradictory.
Unless... Rowdy Snowballers was played on opponent's turn 7, not turn 6. Let me re-read again: "[Turn 6] Opponent slammed Katara (doubling Ally triggers) and Rowdy Snowballers, which stunned my Spirit Keeper". Hmm, it clearly says turn 6.
Wait, maybe the Honest Work turn and the Katara/Rowdy turn are the same turn? "[Turn 7] Opponent is casting Honest Work... In response, while Patrol still has abilities, I'm activating its waterbend {3} ability to tap the Lieutenant so it can't attack this turn." And "[Turn 6] Opponent slammed Katara and Rowdy Snowballers... I'm activating North Pole Patrol's waterbend ability to tap the Earth King's Lieutenant before combat so it can't attack."
Both turn 6 and turn 7 describe activating Patrol's waterbend to tap the Lieutenant. That's the same event described twice? On turn 6, I activated Patrol's waterbend... then on turn 7, opponent cast Honest Work and I activated Patrol's waterbend in response. But Patrol can only activate once per turn (it taps? No — waterbend ability doesn't tap Patrol itself... actually waterbend {3} means tapping creatures to pay. Hmm, but the Patrol's ability is "{3}, {T}: tap target creature"? or "Waterbend {3}: tap target creature"?).
North Pole Patrol — let me recall its text. I don't have it in front of me. Let me get oracle text. Actually it doesn't matter much now since it's a Humble Merchant.
The key confusion: is Spirit Keeper still stunned? Let me look at the state: Spirit Keeper is tapped, modified: true. If the stun counter had been removed, it would be untapped by now (my turn 7 untap step would have removed the counter... no wait).
Stun counter rules: If a tapped permanent with a stun counter on it would become untapped, instead it remains tapped and you remove a stun counter from it. This applies during the untap step.
Timeline:
- Opponent turn 6: Rowdy Snowballers enters, taps Spirit Keeper, puts stun counter on it.
- My turn 6: untap step — Spirit Keeper would untap, but stun counter prevents it; remove stun counter. Spirit Keeper remains tapped but no more stun counter.
- Opponent turn 7: Spirit Keeper still tapped.
- My turn 7: untap step — Spirit Keeper untaps (no stun counter left).
But the state shows Spirit Keeper tapped on my turn 7 precombat main. Hmm. Unless the stun happened on opponent's turn 7 (i.e., Rowdy Snowballers was played on turn 7, and the log's "turn 6" label for Katara+Rowdy is actually... hmm).
Wait, actually, let me re-read the turn 6 entries again:
"[Turn 6] Opponent slammed Katara (doubling Ally triggers) and Rowdy Snowballers, which stunned my Spirit Keeper; the Lieutenant is now an 11/11 trample Earth King's Lieutenant and I'm at 14 with almost no blockers. I'm activating North Pole Patrol's waterbend ability to tap the Earth King's Lieutenant before combat so it can't attack."
Then: "[Turn 6] My turn 6 upkeep: Tiger-Seal's self-tap trigger is on the stack. Opponent is fully tapped out (all 7 lands), so no tricks to play around. No reason to activate North Pole Patrol in response to the trigger — I'll let it resolve, draw for turn, then cast Waterbending Lesson in my main phase to dig for answers to the 11/11 trample Lieutenant."
OK so on opponent's turn 6, they played Katara + Rowdy Snowballers (stunning Spirit Keeper), and I tapped the Lieutenant with Patrol. Then my turn 6 happened (upkeep, Waterbending Lesson, etc.).
Then: "[Turn 7] Opponent is casting Honest Work (Aura) targeting my North Pole Patrol — it will tap it, remove counters, and turn it into a 1/1 Humble Merchant with no abilities. That would strip my only answer to the 11/11 trample Lieutenant. I'm using Patrol's waterbend ability in response (tapping Patrol + Tiger-Seal + both Spirit tokens) to tap the Earth King's Lieutenant while Patrol still has abilities, so it can't attack this turn."
So on opponent's turn 7, they cast Honest Work, I responded with Patrol waterbend to tap Lieutenant again. Then alpha strike, I survived at 1 life.
Now my turn 7: Spirit Keeper was stunned on opponent's turn 6. My turn 6 untap: stun counter removed, stays tapped. Opponent turn 7: tapped. My turn 7 untap: should untap!
But it shows tapped. Why?
Hmm, wait. Maybe the stun was on opponent's turn 7, and my memory-log is slightly garbled. Rowdy Snowballers has summoning_sick: true right now (my turn 7). Summoning sickness is checked at the start of its controller's turn — a creature has summoning sickness unless its controller has controlled it continuously since the beginning of their most recent turn. If Rowdy Snowballers was played on opponent's turn 6, then on opponent's turn 7 (which began after my turn 6), it would NOT be summoning sick. On my turn 7, it still wouldn't be summoning sick.
But it IS summoning sick. So Rowdy Snowballers entered on opponent's turn 7 (their most recent turn). That means the "turn 6" log entry about Katara + Rowdy Snowballers... hmm, wait. Let me recount turns.
Actually, maybe I misread which turn. Let me recount the log from the beginning:
- Turn 0: opening hand.
- Turn 1: opponent played Kyoshi Village. I played Swamp.
- Turn 2: opponent played South Pole Voyager. I played Island + Forecasting Fortune Teller.
- Turn 3: opponent played Earth King's Lieutenant, attacked with Voyager, killed my Fortune Teller. I played Island + Foggy Swamp Spirit Keeper.
- Turn 4: opponent played Airbender Ascension, attacked with two 3/3s, I dropped to 14. I played Island, cast Spirit Keeper + Tiger-Seal.
Wait, that says I cast Spirit Keeper on turn 3 AND turn 4? "[Turn 3] ... then I'll cast Foggy Swamp Spirit Keeper" and "[Turn 4] ... casting both Foggy Swamp Spirit Keeper and Tiger-Seal to stabilize." Hmm, maybe the turn 3 one didn't happen (main phase still open, but then turn 4 says casting both). The log seems to have some redundant/confused entries. Whatever.
- Turn 5: opponent has 7/7 trample Lieutenant + wide board. I cracked Clue, played Island, cast North Pole Patrol.
- Turn 6: opponent played Katara + Rowdy Snowballers (stun Spirit Keeper), Lieutenant now 11/11. I activated Patrol waterbend to tap Lieutenant. Then my turn 6: Waterbending Lesson drew 3.
- Turn 7: opponent cast Honest Work on Patrol; I responded with Patrol waterbend to tap Lieutenant. Alpha strike; I survived at 1. Now my turn 7.
Hmm OK here's the thing — if Rowdy Snowballers was played on opponent's turn 6, it can't be summoning sick now. Unless it was airbent/exiled and returned? Airbender Ascension: "At the beginning of your end step, if this has four or more quest counters, exile up to one target creature you control, then return it to the battlefield under its owner's control." Airbender Ascension has 7 quest counters. So at opponent's end step, they exile and return a creature — if they flickered Rowdy Snowballers, it would re-enter, stun something again, and have summoning sickness!
Yes! That explains it. On opponent's turn 7 end step (or turn 6 end step), Airbender Ascension flickered Rowdy Snowballers, which re-entered and stunned Spirit Keeper again (or for the first time). So Spirit Keeper has a fresh stun counter and is tapped. Rowdy Snowballers has summoning sickness because it just re-entered.
So Spirit Keeper is tapped with a stun counter. On my NEXT untap step (turn 8), the stun counter will be removed instead of untapping. So Spirit Keeper won't untap until turn 9. It's effectively out of commission.
OK so now, my actual decision: Zuko's Conviction is on the stack returning Forecasting Fortune Teller. Wait — actually, is the target chosen? The stack shows Zuko's Conviction with no target info displayed, but the log says I'm returning Forecasting Fortune Teller. The instruction says "Continue playing. Call pass_priority."
So the immediate action: pass priority to let Zuko's Conviction resolve.
But let me think ahead about my overall plan, because after it resolves I'll have more decisions.
Current state:
- Me: 1 life. Board: Spirit Keeper (2/4 lifelink, tapped, stunned), Humble Merchant (1/1, {T}: Add {C}), Tiger-Seal (3/3 vigilance, tapped — will untap when I draw my 2nd card), 2 Spirit tokens (1/1, can't block non-Spirits — basically useless as blockers since opponent has no Spirits), 5 Islands + 1 Swamp untapped.
- Hand: Callous Inspector, 3 Islands, Otter-Penguin, Teo Spirited Glider. After Conviction: + Forecasting Fortune Teller.
- Opponent: 34 life, 2 cards in hand. Board: 13/13 trample Lieutenant (tapped), Katara 3/3 (tapped), South Pole Voyager 3/3 (tapped), Rowdy Snowballers 2/2 (untapped, summoning sick), 3 Ally tokens 1/1 (tapped), 2 Invasion Reinforcements 1/1 (tapped), Airbender Ascension (7 quest counters). Lands: Island, Kyoshi Village, 4 Plains untapped; North Pole Gates tapped. So opponent has 6 untapped lands (1 Island, 1 Kyoshi Village [G/W], 4 Plains). They could have tricks/counterspells.
The situation: I'm at 1 life. On opponent's turn 8, everything untaps. They attack with 13/13 trample + 3/3 + 3/3 + 2/2 + five 1/1s. I have: Tiger-Seal 3/3 (if untapped), Humble Merchant 1/1, maybe new creatures I play this turn. The Spirit tokens can't block (opponent has no Spirits... wait, "can't be blocked by non-Spirit creatures" — the tokens can't block or be blocked by non-Spirit creatures. So my Spirit tokens CANNOT block opponent's non-Spirit creatures. Useless defensively).
Even if I block the 13/13 trample with a creature, 12 damage tramples through (13 - 1 toughness... if I block with Tiger-Seal 3/3, 10 damage tramples through). I die. Blocking with everything: Lieutenant tramples over the biggest blocker. I have no way to stop trample damage. I need either:
1. A removal/bounce spell for the Lieutenant.
2. A fog effect.
3. To tap the Lieutenant (no way now — Patrol is a Merchant).
4. Gain enough life... no, trample still kills.
What outs do I have in my deck? I've seen Waterbending Lesson (draw 3). My library has 22 cards. Unknown contents. Possible Avatar-set blue/black cards: maybe "Water Whip" (bounce?), counterspells, "Boomerang"-like effects, "Aang" cards, etc.
This turn, I can:
- Let Conviction resolve (get Fortune Teller back).
- Play a land (Island, 7 lands total: 6 mana... wait I have 5 Islands + 1 Swamp = 6 lands in play. Play an Island → 7 lands, 7 mana).
- Cast Forecasting Fortune Teller ({1}{U}) → Clue token.
- Crack Clue ({2}, sac, draw) → 2nd card drawn → Tiger-Seal untaps, Spirit Keeper makes a Spirit token.
- Cast Otter-Penguin ({1}{U}) → 2/1, when I draw 2nd card it gets +1/+2 and unblockable. But I already drew... wait, "cards drawn this turn: 1" — I've drawn 1 card (my draw step). If I crack a Clue, that's my 2nd card drawn. Otter-Penguin would get +1/+2 and unblockable — but it's summoning sick, can't attack this turn anyway.
- Cast Teo ({3}{U}) → 1/4 flying.
- Cast Callous Inspector ({B}) → 1/1 menace. When it dies, it deals 1 damage to ME — I'm at 1 life! If Callous Inspector dies, I lose. Very dangerous. Do NOT cast this unless I'm winning. Actually it could be a blocker but if it dies I lose the game. Terrible.
So this turn I can develop: Fortune Teller (1/3) + Clue crack (draw, untap Tiger-Seal, make Spirit) + maybe Teo or Otter-Penguin.
But none of this solves the 13/13 trample. My best hope is to dig for an answer. Cards drawn this turn: 1. If I crack a Clue, I draw my 2nd card. Can I draw more? Waterbending Lesson is in graveyard.
Hmm, what am I hoping to draw? A bounce spell or removal for the Lieutenant. Do I have any in my deck? I don't know the decklist. Let me think about what Avatar blue-black cards exist... This seems to be a custom/Avatar-themed set. Cards I've seen: Forecasting Fortune Teller, Foggy Swamp Spirit Keeper, Tiger-Seal, North Pole Patrol, Waterbending Lesson, Zuko's Conviction, Callous Inspector, Otter-Penguin, Teo Spirited Glider.
Given Zuko's Conviction is a reanimation spell, maybe there are more removal spells. Without knowing, my best play is to maximize cards drawn to dig for an answer, while keeping blockers up.
Actually wait — let me reconsider. Is there any way to survive the Lieutenant attack without removal?
Blockers available next turn (opponent's turn 8): Tiger-Seal 3/3 (untaps when I draw 2nd card this turn... but wait, it needs to be untapped on THEIR turn — if I untap it this turn via 2nd card draw, it stays untapped through my turn into their turn, unless I attack with it). Spirit Keeper is tapped/stunned (won't untap until turn 9). Humble Merchant 1/1. Fortune Teller 1/3 (if I cast it). Teo 1/4 flying (can't block trampler on ground... well it can block the Lieutenant actually, flying doesn't prevent blocking non-flying; a 1/4 blocks 13/13, 12 trample through). Otter-Penguin 2/1.
If I block the 13/13 trample Lieutenant with ANY single creature, lethal trample damage comes through (13 - toughness ≤ 1... I need toughness ≥ 13 to fully block, impossible). Blocking with multiple creatures: trample only needs to assign lethal to each blocker in order; with one blocker of toughness T, 13-T tramples over. Even blocking with everything (total toughness maybe 3+1+3+4+1+1+1 = 14), the Lieutenant assigns lethal to each in order and remaining tramples to me. Total toughness of all my blockers: Tiger-Seal 3, Merchant 1, Fortune Teller 3, Teo 4, Penguin 1 = 12. 13 - 12 = 1 tramples over. I die. Plus they have other attackers anyway.
So blocking everything still kills me. I MUST find removal/bounce/tap for the Lieutenant, or gain life, or fog.
What about lifelink? Spirit Keeper has lifelink but it's tapped/stunned and can't block well anyway (blocking the Lieutenant: 13-4=9 tramples over, and Spirit Keeper deals 2 lifelink... but Spirit Keeper is tapped so it can't block at all).
So the plan: dig dig dig. This turn:
1. Conviction resolves → Fortune Teller to hand.
2. Play Island (7 mana).
3. Cast Fortune Teller ({1}{U}) → Clue token. (5 mana left)
4. Crack Clue ({2}) → draw card #2 → Tiger-Seal untaps, Spirit Keeper makes Spirit token. (3 mana left)
5. With 3 mana left, cast... Teo ({3}{U})? That's 4 mana. Otter-Penguin ({1}{U}) = 2 mana, leaving 1. Hmm.
Wait, mana count: 5 Islands + 1 Swamp in play untapped = 6. Play Island from hand = 7 lands. Cast Fortune Teller: if it costs {1}{U}, that's 2 mana → 5 left. Crack Clue: 2 mana → 3 left. Then Teo costs {3}{U} = 4 mana — can't afford. Otter-Penguin {1}{U} = 2 mana → 1 left.
Alternatively, skip Fortune Teller and just cast Teo + Otter-Penguin? But then no Clue, no 2nd card drawn, Tiger-Seal stays tapped, no Spirit token.
Hmm, wait — actually, do I even want to draw my 2nd card? Yes: untapping Tiger-Seal gives me a 3/3 blocker, and a Spirit token. More importantly, drawing cards digs for answers.
But actually, the real question: what's my out? Let me think about what could save me:
- A bounce spell (return Lieutenant to hand) — buys a turn, but they replay it (with haste? no haste, summoning sick, can't attack the turn it's replayed... actually if bounced and replayed, it comes in with... it would re-trigger "when this enters, put a +1/+1 counter on each other Ally" but its own counters are gone, it'd be a base... Earth King's Lieutenant base P/T? It's 13/13 with 12 counters, so base 1/1. If bounced and replayed, it's a 1/1 that pumps others. That's HUGE — bouncing it removes all 12 counters permanently.
- A kill spell — Lieutenant dies, goes to graveyard. They have no recursion seen (Honest Work is an aura, Zuko's Conviction is mine).
- A counterspell on... nothing to counter right now.
- Tapping it — no way.
So I need to draw a bounce or kill spell. Does my deck have one? Unknown. Waterbending Lesson drew 3 cards earlier: I drew into... the hand I have now (Callous Inspector, Otter-Penguin, Teo, Islands). No removal seen yet. 22 cards left in library.
Alternatively — can I win before they kill me? Opponent at 34. No way.
Can I gain life? Spirit Keeper lifelink — it's tapped/stunned. If I could untap it and attack... it's tapped with stun counter. No.
Hmm, what about chump-blocking and gaining life via... no.
OK here's another thought: what if I just accept I need to topdeck? Let me maximize draw this turn:
- Conviction resolves.
- Play Island (7 mana).
- Fortune Teller ({1}{U}) → Clue. 5 mana left.
- Crack Clue ({2}) → draw #2 (triggers: Tiger-Seal untap, Spirit token). 3 mana left.
- Can I draw more? Teo's draw trigger requires attacking with fliers — not this turn. Otter-Penguin doesn't draw. No more draw available.
So I draw exactly 1 extra card this turn (the Clue). The drawn card needs to be an answer OR I need the board to survive.
Wait — actually, hold on. Let me reconsider whether I even survive THIS turn's decisions. It's my turn; opponent is tapped out mostly (6 untapped lands: Island, Kyoshi Village, 4 Plains). They have 2 cards in hand. Could they have a burn spell to kill me at 1 life? If they had direct damage, they'd probably have used it. They have white/green/blue mana. Avatar set... "Firebending" cards would be red. They have no red mana. So probably no direct damage. Counterspells possible (blue). Combat tricks possible.
On my turn, what can opponent do with 6 untapped lands (W/G/U)? Counter my spells (if they have a counter in hand — 2 cards). Or flash creatures (Invasion Reinforcements has flash). Not immediately lethal to me.
So my turn is safe-ish. The question is surviving their turn 8.
Decision tree for their turn 8: They untap everything (Lieutenant 13/13 trample, Katara 3/3, Voyager 3/3, tokens, Reinforcements). Rowdy Snowballers loses summoning sickness. They attack. If Lieutenant attacks and I have no answer, I die to trample.
Unless... I can tap the Lieutenant somehow. No Patrol ability. Hmm.
What if I draw a stun/tap effect? Like another Rowdy Snowballers? That's opponent's card. My deck...
OK, let me just think about maximizing survival probability:
1. Draw as many cards as possible to find an answer.
2. Maximize blockers in case the answer is "chump and hope" — but as computed, blocking everything still leaks 1 trample damage. Wait, let me recompute: if I add Fortune Teller (1/3) and Teo (1/4) and Otter-Penguin (2/1) as blockers plus Tiger-Seal (3/3) and Merchant (1/1): total toughness = 3+4+1+3+1 = 12. Lieutenant is 13/13 trample. It must assign lethal damage to each blocker in order. Lethal = blocker's toughness (assuming no prior damage). To block fully, I'd need total toughness ≥ 13. 12 < 13. So 1 damage tramples through → I die (at 1 life).
What if I also make more Spirit tokens? Spirit tokens CAN'T block non-Spirit creatures. Useless.
What if Spirit Keeper could block? It's tapped (stun). Can't.
So maximum total blockable toughness = 12 < 13. I leak 1. I die to the Lieutenant alone, even quadruple-blocking. And that's ignoring their other 7 creatures.
Therefore: I MUST draw an answer (bounce/kill/tap) or I lose on their turn 8. Actually — alternatively, they might not attack with the Lieutenant if they fear a trick? No, they have no reason to fear; I'm at 1 life with no cards that could interact (well, they don't know my hand, but with 2 cards in their hand and a massive board, they'll attack).
Hmm wait, actually — could there be a reason they don't attack with everything? If they attack with everything and I have, say, a bounce spell, I bounce the Lieutenant and block others... I'm at 1 life, any unblocked creature kills me. They have 8 creatures; I have at most 5 blockers. Even without the Lieutenant, if they attack with 7 other creatures and I block 5, 2 get through (a 3/3 and a 1/1) → I take damage → die. So actually I'm dead to their wide board regardless, UNLESS I gain life or remove multiple creatures or fog.
Wait, but hold on — lifelink! If Spirit Keeper could block... it's tapped. Hmm.
Let me reconsider: is Spirit Keeper really stunned? It says tapped: true, modified: true. The "modified" flag might just indicate the stun counter. Let me verify by checking oracle or the detailed state. Actually, the rules text shown for Spirit Keeper doesn't mention a stun counter, but "modified: true" suggests counters. Let me get more detail.
Actually, let me reconsider the whole thing. Maybe I'm wrong about being dead. Let me carefully list opponent's creatures and their power:
- Earth King's Lieutenant: 13/13 trample (tapped now)
- Katara: 3/3 (tapped)
- South Pole Voyager: 3/3 (tapped)
- Rowdy Snowballers: 2/2 (untapped, summoning sick)
- 3 Ally tokens: 1/1 each (tapped)
- 2 Invasion Reinforcements: 1/1 each (tapped)
Total power: 13+3+3+2+1+1+1+1+1 = 26. I'm at 1. Any single unblocked creature kills me.
My blockers next turn (if I do nothing else): Tiger-Seal 3/3 (if untapped via 2nd card draw), Humble Merchant 1/1, plus whatever I cast this turn (Fortune Teller 1/3, Teo 1/4, Otter-Penguin 2/1 — all summoning sick but can block next turn... wait, they can block on opponent's turn 8 since they were played on my turn 7 — summoning sickness only prevents attacking and {T} abilities, not blocking. And by turn 8 they've been under my control since my turn 7... but summoning sickness is about MY turns. A creature I played on my turn 7 can block on opponent's turn 8 fine — blocking doesn't require being untapped... it does require being untapped. They're untapped. Yes they can block.)
So max blockers: Tiger-Seal, Merchant, Fortune Teller, Teo, Otter-Penguin = 5 blockers. Opponent has 9 attackers. 4 creatures get through unblocked → I die. Even if I block the biggest ones (Lieutenant tramples over anyway).
Conclusion: Without drawing an answer (removal/bounce/fog/life gain), I lose on opponent's turn 8. So this turn is about maximizing the chance to draw an answer.
How many cards can I draw this turn?
- Clue crack: 1 card (2nd card drawn → triggers).
- That's it, unless the drawn card itself draws more.
Actually wait — what about not casting Fortune Teller and instead doing something else? No, Fortune Teller → Clue → draw is the main dig.
Is there any other draw in my hand? Teo draws when fliers attack (not this turn). No.
So I get exactly 1 draw (Clue). That card must be an answer, or I probably lose. Unless the drawn card is itself a draw spell (like another Waterbending Lesson) that digs deeper.
Hmm, wait. Actually, let me reconsider — maybe I should think about whether there IS an answer in my deck at all. Let me look at what I've seen and think about the deck construction. This looks like a sealed/draft Avatar deck. Blue-black. Cards seen: Fortune Teller, Spirit Keeper, Tiger-Seal, North Pole Patrol, Waterbending Lesson, Zuko's Conviction, Callous Inspector, Otter-Penguin, Teo. Lands: Islands, Swamps.
22 cards left in library. Possible answers in Avatar set (blue/black):
- "Water Whip"?
- "Bounce" like "Aang's Airbending"?
- Counterspells?
- Black removal like "Deadly Precision"?
I genuinely don't know. But my only chance is to dig. Let me also consider: maybe I should NOT crack the Clue immediately, to avoid... no, there's no downside to drawing. Drawing is good.
Wait, actually, one more consideration: Tiger-Seal untapping. If I draw my 2nd card, Tiger-Seal untaps. Then on my turn I could attack with it? No — attacking into their board is suicide and pointless (they're at 34). Keep it back as a blocker.
Also, Spirit Keeper's 2nd-card-drawn trigger makes a Spirit token even while tapped/stunned (the trigger doesn't require it to be untapped). Good — more chump... no, Spirit tokens can't block non-Spirits. Useless as blockers. But they can be tapped for waterbend costs! North Pole Patrol is gone though. Waterbending Lesson needs waterbend {2} — already used. Do I have other waterbend cards? Not in hand.
OK so the plan for this turn:
1. Pass priority → let Zuko's Conviction resolve (Fortune Teller to hand).
2. Play Island (7 lands).
3. Cast Forecasting Fortune Teller ({1}{U}) → Clue token enters. (Cards drawn still 1.)
4. Activate Clue ({2}, sac) → draw card #2 → triggers Tiger-Seal untap + Spirit Keeper token.
5. With remaining mana (3 left: after Fortune Teller 2, Clue 2, from 7 → 3 left), cast Otter-Penguin ({1}{U}) leaving 1 mana. Or save mana? Nothing to cast with 3 that helps. Teo is {3}{U} = 4, can't afford after Clue.
Alternative: skip the Clue crack, cast Teo ({3}{U}) + Fortune Teller ({1}{U}) = 6 mana, leaving 1. But then no 2nd card drawn, Tiger-Seal stays tapped, no dig. Bad — digging is priority.
Alternative: Fortune Teller + Clue crack + Otter-Penguin = 2+2+2 = 6 mana, from 7, leaving 1. This gives: 1/3 Fortune Teller, Clue draw (dig + untap Tiger-Seal + Spirit token), 2/1 Otter-Penguin. Board for their turn: Tiger-Seal 3/3, Merchant 1/1, Fortune Teller 1/3, Otter-Penguin 2/1 = 4 blockers, 9 toughness. Still dead to trample + wide. But if the Clue draws an answer, great.
Hmm, is Otter-Penguin better than holding for... there's nothing to hold for. Cast it.
Actually wait, should I cast Teo instead of Fortune Teller + Penguin? Teo is a 1/4 flying — a beefier blocker, and its attack trigger could draw cards later. But I need the Clue draw NOW for digging. Fortune Teller is the dig engine. Teo costs 4; Fortune Teller + Clue = 4. Same mana. Fortune Teller path draws a card immediately and untaps Tiger-Seal (3/3 blocker) and makes a Spirit token. Teo path gives a 1/4 flier but no immediate draw. Digging wins: Fortune Teller path.
But wait — can I do BOTH? Fortune Teller (2) + Clue (2) + Teo (4) = 8 mana. I have 7. No. Fortune Teller (2) + Clue (2) + Penguin (2) = 6 ≤ 7. Yes, with 1 left over.
Alternatively Fortune Teller (2) + Teo (4) = 6, no Clue crack (save the Clue for next turn?). Then next turn I could crack it. But I want the draw NOW to find an answer before their turn 8. Crack it now.
Hmm, actually, wait. Let me reconsider: is there any value in NOT playing the Island (keeping cards in hand)? No — playing lands is free and enables more casting. Play it.
Also consider: Callous Inspector ({B}, 1/1 menace, when it dies it deals 1 damage to me). At 1 life, if it dies I lose. As a blocker it would die in combat → I lose. As an attacker, if blocked and dies → I lose. It's only safe if unblocked/uninvolved. Casting it adds a 1/1 body but the risk is catastrophic. Do NOT cast. Actually... hmm, could it be a "if it dies I lose anyway" situation? If I don't find an answer, I lose regardless. If I DO find an answer and stabilize, Callous Inspector on board is a liability. Marginal. I'll skip it. Actually, wait — as an attacker with menace, it could chip damage... opponent at 34, irrelevant. Skip.
So the immediate action now: pass priority to let Zuko's Conviction resolve. The prompt explicitly says "Continue playing. Call pass_priority."
Let me also send a chat message — I haven't chatted in a while per the history (no chat mentioned). The instructions say chat at least once every 2 turn cycles. Let me send something about the tense situation.
Let me first pass priority, then see the result and continue.
Actually, let me do the chat + pass_priority. These are independent-ish, but pass_priority blocks. I can send chat first, then pass. Actually the instructions say to batch independent calls. send_chat_message and pass_priority — the chat doesn't depend on pass result. But pass_priority blocks until next decision. Let me send chat and pass priority in the same block? The chat message would be sent, then pass_priority blocks. That should be fine.
Let me craft a chat: "Down to 1 life after that alpha strike... need a miracle topdeck here. That Earth King's Lieutenant is a monster!"
Then pass_priority.
Then after Conviction resolves, I'll get the precombat main decision again and execute: play Island, cast Fortune Teller,crack Clue, cast Otter-Penguin.
Let me go.raw
{
"success": true
}pass_priority()
{
"action_pending": true,
"action_type": "GAME_ASK",
"message": "Pay Kicker {4} ?",
"response_type": "boolean",
"respond_with": "choice=yes or choice=no",
"context": "T7 Precombat Main/Precombat Main (PilotA) YOUR_MAIN",
"board": [
{
"hand_size": 6,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
},
{
"name": "Waterbending Lesson",
"rules": [
"Draw three cards. Then discard a card unless you waterbend {2}."
],
"id": "p75"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": true,
"name": "Foggy Swamp Spirit Keeper",
"modified": true,
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 1"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": false,
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33"
},
{
"tapped": false,
"original_card": "North Pole Patrol",
"name": "Humble Merchant",
"modified": true,
"rules": [
"{T}: Add {C}."
],
"id": "p7",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p37"
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p78",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p106",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": true,
"name": "Tiger-Seal",
"modified": true,
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 1"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 22,
"life": 1,
"hand": [
{
"mana_cost": "{B}",
"name": "Callous Inspector",
"rules": [
"Menace (This creature can't be blocked except by two or more creatures.)",
"When {this} dies, it deals 1 damage to you. Create a Clue token."
],
"power": "1",
"id": "p101",
"toughness": "1"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p73"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p99"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p102"
},
{
"mana_cost": "{1}{U}",
"name": "Otter-Penguin",
"rules": [
"Whenever you draw your second card each turn, {this} gets +1/+2 until end of turn and can't be blocked this turn.",
": ",
"Cards drawn this turn: 1"
],
"power": "2",
"id": "p122",
"toughness": "1"
},
{
"mana_cost": "{3}{U}",
"name": "Teo, Spirited Glider",
"rules": [
"Flying",
"Whenever one or more creatures you control with flying attack, draw a card, then discard a card. When you discard a nonland card this way, put a +1/+1 counter on target creature you control."
],
"power": "1",
"id": "p103",
"toughness": "4"
}
]
},
{
"hand_size": 2,
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 7
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": true,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"counters": {
"+1/+1": 12
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "13",
"toughness": "13",
"summoning_sick": false
},
{
"tapped": true,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": true,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p88"
},
{
"tapped": true,
"name": "Katara, the Fearless",
"rules": [
"If a triggered ability of an Ally you control triggers, that ability triggers an additional time."
],
"id": "p80",
"power": "3",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p107"
},
{
"tapped": false,
"name": "Rowdy Snowballers",
"rules": [
"When {this} enters, tap target creature an opponent controls and put a stun counter on it."
],
"id": "p62",
"power": "2",
"toughness": "2",
"summoning_sick": true
},
{
"tapped": true,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 23,
"life": 34
}
],
"board_cursor": 162,
"stack": [
{
"owner": "PilotA",
"name": "Zuko's Conviction"
}
],
"untapped_lands": 6,
"game_seq": 600,
"land_drops_used": 0,
"stop_reason": "non_priority_action"
}Thinking (14359 chars)
The system is asking whether to pay kicker {4} for Zuko's Conviction. Wait — I already cast it targeting Forecasting Fortune Teller. But now it's asking "Pay Kicker {4}?" — hmm, actually in the game log it said I cast it unkicked. But now the decision asks me to pay kicker. I have 6 untapped lands. Kicking would put the creature onto the battlefield tapped instead of to hand.
Wait, but actually this decision is asking now. Let me think. If I kick, I pay {4} extra and Forecasting Fortune Teller enters the battlefield tapped, creating a Clue token. That gives me another blocker (1/3 body) plus a Clue.
Actually wait — the spell is on the stack already and it's asking me to pay kicker. That's a bit odd, but let's evaluate: I have 6 untapped lands (5 Islands + 1 Swamp). Zuko's Conviction costs {B} presumably... it's on the stack already. Kicker {4} would put the creature onto the battlefield tapped.
Getting Fortune Teller onto the battlefield gives me a 1/3 blocker and a Clue token. That's significantly better for survival than just getting it to hand — I'd have to pay {1}{U}... actually Fortune Teller costs {1}{U}? Let me recall: Forecasting Fortune Teller — probably {1}{U} 1/3. Casting it from hand would cost 2 mana and it would enter untapped (well, summoning sick but can block).
If I kick: pay 4 extra, creature enters tapped. Tapped creatures can't block... wait, it enters tapped, so it can't block this turn anyway unless it untaps. Hmm, but creatures entering tapped still can't block while tapped. On opponent's turn 7 (upcoming), a tapped creature can't block. So kicking gives me a tapped 1/3 that can't block this turn cycle — bad. Versus returning to hand and casting for 2 mana: it enters untapped (summoning sick but able to block), and gives a Clue token.
So the better play: don't kick, return to hand, then cast Fortune Teller for {1}{U} (I have plenty of mana). It enters untapped, creates a Clue. The Clue can be cracked to draw — but wait, I've already drawn 1 card this turn. Cracking a Clue would be my 2nd card drawn, triggering Tiger-Seal untap and Spirit Keeper token.
So plan: decline kicker. Fortune Teller to hand. Then cast it ({1}{U}), get Clue token. Then maybe crack Clue to draw (2nd card) → untap Tiger-Seal, make Spirit token. That gives me more blockers: Tiger-Seal 3/3 untapped, Fortune Teller 1/3, two Spirit tokens (though they can't block non-Spirit creatures! Wait — "This token can't block or be blocked by non-Spirit creatures." So Spirit tokens CAN'T block the Lieutenant or Allies. Ugh. They're useless as blockers except vs Spirits).
Current board: I have Foggy Swamp Spirit Keeper 2/4 (tapped, will untap at my next turn... wait it's tapped because of the stun counter? No — it was stunned by Rowdy Snowballers. Stun counter: when the creature would untap, remove a stun counter instead. It's tapped now. On my turn 8 upkeep/untap step, it would remove the stun counter and stay tapped. Hmm, actually the stun counter says "if a permanent with a stun counter on it would become untapped, instead remove a stun counter from it." So Spirit Keeper stays tapped through my next untap step.
Wait, is the stun counter still on it? The board shows Spirit Keeper as "modified" and tapped. It was stunned on turn 6. On my turn 7 untap step (this turn), it would have removed the stun counter instead of untapping. So now it has no stun counter but remains tapped; it will untap normally on turn 8.
Tiger-Seal is tapped (from waterbend payment). It will untap on turn 8 untap step... unless I draw a 2nd card this turn, which untaps it.
Opponent's threats: 13/13 trample Lieutenant (tapped now, will untap on their turn 8), Katara 3/3, South Pole Voyager 3/3, Rowdy Snowballers 2/2, three 1/1 Ally tokens, two 1/1 Invasion Reinforcements. Total potential attackers: 13 + 3 + 3 + 2 + 1+1+1 + 1+1 = 26 power. I'm at 1 life. Any trample damage through kills me.
My blockers if all goes well: Spirit Keeper 2/4 (untaps turn 8), Tiger-Seal 3/3 (untaps if I draw 2nd card), Fortune Teller 1/3 (if cast), Humble Merchant 1/1. That's 4 real blockers. Opponent has 8 creatures. If they swing with everything, I block 4, and 13/13 trample plus others get through — dead many times over.
I need a real answer. My library has 22 cards. What answers could exist? I don't know my decklist fully. Cards I've seen: Clue generators, waterbend stuff. Maybe there's a removal spell like "Water Whip" or bounce like "Aang's..." something. I need to dig.
This turn I can: get Fortune Teller back, cast it (Clue), crack Clue to draw 1 (2nd card → untap Tiger-Seal, make Spirit). That's one card dig. I could also play Teo or Otter-Penguin? Otter-Penguin {1}{U} 2/1 — its trigger makes it unblockable, not helpful defensively. Teo {3}{U} 1/4 flying — a 1/4 flyer blocker is nice vs ground? No, flying can block non-flying. A 1/4 blocker is decent.
Mana: 6 untapped (5 Islands, 1 Swamp) + Humble Merchant can tap for {C}. So effectively 7 mana.
Plan: Don't kick (save mana). Fortune Teller to hand. Cast Fortune Teller {1}{U} → Clue token. Cast Teo {3}{U} → 1/4 flying blocker. Then crack Clue {2} → draw (2nd card) → Tiger-Seal untaps, Spirit token made. That's 2+4+2 = 8 mana... I have 6 lands + Merchant = 7. Hmm, short by 1.
Alternative: Cast Fortune Teller (2), crack Clue (2) = 4 mana, leaving 2-3. Then maybe cast Otter-Penguin (2) — but Otter is useless on defense. Or cast Teo (4) instead of Fortune Teller + Clue crack? Teo 1/4 flying blocks... but drawing is more important to find an answer.
Actually, what about Callous Inspector {B} 1/1 menace — when it dies, it deals 1 damage to ME. At 1 life, if it dies in combat, I lose! Never block with it. Never cast it probably.
Let me count blockers needed: Opponent can attack with 8 creatures (26 power). If they all attack, I need to block the trampler with enough toughness to... no, trample means blocking the Lieutenant with a 1/1 still lets 12 damage through. I MUST not let the Lieutenant attack, or have enough blockers for everything else AND chump the Lieutenant... no, trample kills me regardless if Lieutenant attacks and I only chump with small creatures. Trample: attacker assigns lethal to blocker, rest to player. Blocking 13/13 with a 2/4 → 13-2 = 11 tramples over. Dead.
So my ONLY chance is to prevent the Lieutenant from attacking (tap it) or remove it. Right now I have no way to tap it — North Pole Patrol was neutralized by Honest Work. Unless... I draw an answer.
Wait — actually, can I win before dying? Opponent at 34 life. No way.
So I must dig for: a bounce spell, a tap effect, a removal, or fog. What could be in my deck? Unknown. Waterbending Lesson dug 3 cards earlier. My deck is U/B waterbend-themed. Possible answers: "Water Whip"? "Boomerang"-like effects? Avatar set cards... There's "Southern Air Temple"? I don't know. Let me just dig as much as possible.
Max digging this turn: Fortune Teller → Clue → crack = 1 card. Plus Teo looting is only on attack. Otter-Penguin draws nothing.
Actually, should I kick Zuko's Conviction? Kicking puts Fortune Teller on the battlefield tapped + Clue token. Cost: 4 mana. Then crack Clue (2 mana) = 6 mana total, exactly my lands. Fortune Teller enters tapped though — can't block this turn. And casting from hand costs 2 and it enters untapped and CAN block on opponent's turn. So kicking is strictly worse for blocking (tapped vs untapped) and costs more. Don't kick.
Wait, actually — if kicked, it enters tapped, but on MY turn 8 untap step it untaps. But the opponent's turn 7 comes first, where blocking matters. So no kick.
Hmm wait, one more consideration: the kicker decision — do I even want Fortune Teller, or should I have targeted something else? Only Fortune Teller and Waterbending Lesson are in my graveyard, and Conviction targets creature cards, so Fortune Teller was the only choice.
Decision: choice=no (don't pay kicker).
Then: cast Fortune Teller from hand ({1}{U}), get Clue. Then crack Clue ({2}, sacrifice) to draw card #2 → triggers Tiger-Seal untap + Spirit Keeper token. Then with remaining mana (6 - 2 - 2 = 2 lands left untapped: 2 Islands? I have 5 Islands + 1 Swamp + Merchant). Casting Fortune Teller uses Swamp + 1 Island or 2 Islands. Clue crack uses 2. Remaining: 2-3 mana. Could cast Otter-Penguin {1}{U} — a 2/1 that becomes 3/3 unblockable on 2nd card draw — already drew 2nd card, so casting it now does nothing this turn. It's a 2/1 blocker... eh, an extra chump blocker for a 1/1 Ally token. Or save mana? Nothing to save for — no instants in hand. Actually I could hold mana for... nothing. Cast Otter-Penguin as an extra chump blocker? It can chump a 1/1 token. Marginal but fine. Actually wait — Otter-Penguin might be better used on a later turn as an attacker with the unblockable trigger, but I'm at 1 life; I need bodies now. Cast it.
Also play my land drop (Island) first to have 7 lands.
Sequence:
1. Answer kicker: no.
2. Conviction resolves, Fortune Teller to hand.
3. Play Island (land drop) → 7 lands (6 Islands + Swamp), all untapped.
4. Cast Forecasting Fortune Teller ({1}{U}) → Clue token ETB.
5. Crack Clue ({2}, sac) → draw card #2 → triggers: Tiger-Seal untap, Spirit Keeper makes Spirit token.
6. Cast Otter-Penguin ({1}{U}) with remaining mana? After steps 4-5: used 4 mana, 3 left (say 2 Islands + ... let me count: 6 Islands + 1 Swamp = 7. Fortune Teller: Swamp + Island (or 2 Islands). Clue: 2 Islands. Remaining: 3 Islands + maybe. Otter-Penguin {1}{U}: 2 more. Remaining 1 Island.
7. Pass turn with blockers: Tiger-Seal 3/3 (untapped), Fortune Teller 1/3, Otter-Penguin 2/1, Humble Merchant 1/1, Spirit tokens ×3 (can't block non-Spirits). Spirit Keeper still tapped until turn 8.
Opponent's turn 8: they untap everything. Lieutenant 13/13 trample + Katara + Voyager + Snowballers + 3 tokens + 2 Reinforcements = 8 attackers, 26 power. I have 4 blockers. Even if I block 4 non-tramplers, Lieutenant tramples for 11+. Dead unless I topdeck an answer from the Clue draw or turn-8 draw.
Hmm, is there anything better? What about NOT cracking the Clue and instead... no, drawing is the only way to find an answer.
Actually wait — maybe I should think about what answers could be in the deck. This is the Avatar: The Last Airbender set (TLA). U/B waterbend deck. Possible removal: "Water Whip" (maybe a bounce?), "Yue, the Moon Spirit"? I genuinely don't know the set well. There might be a card like "Bend the Elements"... Let me just play optimally: maximize cards seen and blockers.
One more idea: instead of Otter-Penguin, cast Teo {3}{U} 1/4 flying — a 1/4 is a sturdier blocker than 2/1 (survives blocking 1/1s and 2/2s). 1/4 flying can block any non-flyer too. With 3 mana remaining after Fortune Teller + Clue crack... wait let me recount.
Lands after playing Island: 6 Islands + 1 Swamp = 7 mana. Plus Humble Merchant {T}: {C} = 8 total.
- Fortune Teller {1}{U}: 2 mana (say Swamp + Island). Remaining: 5 Islands + Merchant = 6.
- Clue crack {2}: 2 Islands. Remaining: 3 Islands + Merchant = 4.
- Teo {3}{U}: 3 Islands. Remaining: Merchant (1 colorless).
That works! Teo 1/4 flying is a much better blocker than Otter-Penguin 2/1. And Teo's attack trigger could loot later. So cast Teo instead of Otter-Penguin.
Final board for their turn 8: Tiger-Seal 3/3, Fortune Teller 1/3, Teo 1/4, Merchant 1/1, 3 Spirit tokens (useless as blockers vs their board), Spirit Keeper tapped (untaps turn 8 for me... no wait, opponent's turn 8 comes before my turn 8; Spirit Keeper untaps on MY turn 8, so it's tapped during their attack — useless).
So 4 blockers vs 8 attackers including a 13/13 trampler. Still dead to an alpha strike unless the Clue draw or my turn-8 draw finds an answer (bounce/tap/removal). Actually — is there any chance they don't alpha strike? They're at 34, I'm at 1. They might fear tricks. But with Honest Work already used and my board known, they should just swing. I need the topdeck.
What answers might exist in my remaining 22 cards? I've seen ~38 cards? No — library 22, I've drawn... opening 7 + turns 2-7 draws (6) + Lesson 3 + Clue cracks... Let me not bother. Just dig and hope.
Also: should I keep 1 Island untapped for a potential instant? I have no instants in hand. No.
Also consider: don't crack the Clue this turn; instead hold it? No — the untap of Tiger-Seal this turn matters for blocking, and the extra Spirit token is a waterbend resource... but Patrol is gone (Humble Merchant). Spirit tokens can't block their creatures. So Spirit tokens are only useful as waterbend fodder or... nothing. But the CARD drawn is the point.
Alright, also should I attack this turn? My creatures: Tiger-Seal will be untapped after Clue crack; Fortune Teller summoning sick (just cast); Teo summoning sick; Otter not cast. Attacking with Tiger-Seal into their board (all tapped now, but they untap)... they'd just block with a 1/1 or take 3. I'm at 1 life — I can't race 34. Keep everything back. Actually, attacking with Tiger-Seal: they have tons of blockers next turn, and I need Tiger-Seal to block. No attack.
Wait, actually, hmm: should I even cast Fortune Teller this turn? What if I instead hold everything and... no, there's no benefit. Cast everything, maximize board + dig.
Let me also double check the Clue crack timing: I've drawn 1 card this turn (my draw step). Fortune Teller ETB makes a Clue (no draw). Cracking Clue = draw #2 → triggers both Tiger-Seal (untap) and Spirit Keeper (token), and Otter-Penguin isn't out yet (if I cast Teo, no trigger). Good.
One question: order of casting Teo vs cracking Clue — doesn't matter for triggers. Crack Clue first to see what I draw before deciding? If the Clue draw is an answer (e.g., a removal spell), I might want mana to cast it! E.g., if I draw a bounce spell costing 2-3, I'd want mana open. So: crack Clue BEFORE casting Teo. If the drawn card is an instant-speed answer, keep mana for it; if not, cast Teo.
Actually the Clue draw might be a land too. Fine.
Plan finalized:
1. Kicker: no.
2. Play Island.
3. Cast Fortune Teller.
4. Crack Clue, draw (triggers resolve: Tiger-Seal untaps, Spirit token).
5. Evaluate drawn card; cast Teo if nothing better.
6. Pass.
Now the immediate decision: "Pay Kicker {4}?" → choice=no.
Summary for choose_action: I need to include summary. Let me writeit.raw
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play instants and activated abilities",
"response_type": "boolean",
"respond_with": "choice=yes (confirm) or choice=no (pass)",
"context": "T7 Precombat Main/Precombat Main (PilotA) YOUR_MAIN",
"board": [
{
"hand_size": 6,
"graveyard": [
{
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29"
},
{
"name": "Waterbending Lesson",
"rules": [
"Draw three cards. Then discard a card unless you waterbend {2}."
],
"id": "p75"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": true,
"name": "Foggy Swamp Spirit Keeper",
"modified": true,
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 1"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": false,
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33"
},
{
"tapped": false,
"original_card": "North Pole Patrol",
"name": "Humble Merchant",
"modified": true,
"rules": [
"{T}: Add {C}."
],
"id": "p7",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p37"
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p78",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p106",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": true,
"name": "Tiger-Seal",
"modified": true,
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 1"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 22,
"life": 1,
"hand": [
{
"mana_cost": "{B}",
"name": "Callous Inspector",
"rules": [
"Menace (This creature can't be blocked except by two or more creatures.)",
"When {this} dies, it deals 1 damage to you. Create a Clue token."
],
"power": "1",
"id": "p101",
"toughness": "1"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p73"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p99"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p102"
},
{
"mana_cost": "{1}{U}",
"name": "Otter-Penguin",
"rules": [
"Whenever you draw your second card each turn, {this} gets +1/+2 until end of turn and can't be blocked this turn.",
": ",
"Cards drawn this turn: 1"
],
"power": "2",
"id": "p122",
"toughness": "1"
},
{
"mana_cost": "{3}{U}",
"name": "Teo, Spirited Glider",
"rules": [
"Flying",
"Whenever one or more creatures you control with flying attack, draw a card, then discard a card. When you discard a nonland card this way, put a +1/+1 counter on target creature you control."
],
"power": "1",
"id": "p103",
"toughness": "4"
}
]
},
{
"hand_size": 2,
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 7
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": true,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"counters": {
"+1/+1": 12
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "13",
"toughness": "13",
"summoning_sick": false
},
{
"tapped": true,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": true,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p88"
},
{
"tapped": true,
"name": "Katara, the Fearless",
"rules": [
"If a triggered ability of an Ally you control triggers, that ability triggers an additional time."
],
"id": "p80",
"power": "3",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p107"
},
{
"tapped": false,
"name": "Rowdy Snowballers",
"rules": [
"When {this} enters, tap target creature an opponent controls and put a stun counter on it."
],
"id": "p62",
"power": "2",
"toughness": "2",
"summoning_sick": true
},
{
"tapped": true,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 23,
"life": 34
}
],
"board_cursor": 164,
"stack": [
{
"owner": "PilotA",
"name": "Zuko's Conviction",
"targets": [
{
"name": "Forecasting Fortune Teller",
"id": "p29"
}
]
}
],
"untapped_lands": 5,
"game_seq": 604,
"land_drops_used": 0,
"action_taken": "no",
"success": true
}Thinking (57 chars)
Letme get the current game state to see what's happening.
pass_priority(board_cursor=0)
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play spells and abilities",
"response_type": "select",
"respond_with": "choice=pN to play, or choice=no to pass. Add rationale when you act",
"context": "T7 Precombat Main/Precombat Main (PilotA) YOUR_MAIN",
"board": [
{
"hand_size": 7,
"graveyard": [
{
"name": "Waterbending Lesson",
"rules": [
"Draw three cards. Then discard a card unless you waterbend {2}."
],
"id": "p75"
},
{
"name": "Zuko's Conviction",
"rules": [
"Kicker {4} (You may pay an additional {4} as you cast this spell.)",
"Return target creature card from your graveyard to your hand. If this spell was kicked, instead put that card onto the battlefield tapped."
],
"id": "p9"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": true,
"name": "Foggy Swamp Spirit Keeper",
"modified": true,
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 1"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": false,
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33"
},
{
"tapped": false,
"original_card": "North Pole Patrol",
"name": "Humble Merchant",
"modified": true,
"rules": [
"{T}: Add {C}."
],
"id": "p7",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p37"
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p78",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p106",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": true,
"name": "Tiger-Seal",
"modified": true,
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 1"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 22,
"life": 1,
"hand": [
{
"mana_cost": "{B}",
"name": "Callous Inspector",
"rules": [
"Menace (This creature can't be blocked except by two or more creatures.)",
"When {this} dies, it deals 1 damage to you. Create a Clue token."
],
"power": "1",
"id": "p101",
"toughness": "1"
},
{
"mana_cost": "{1}{U}",
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"power": "1",
"id": "p29",
"toughness": "3",
"playable": true
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p73",
"playable": true
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p99",
"playable": true
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p102",
"playable": true
},
{
"mana_cost": "{1}{U}",
"name": "Otter-Penguin",
"rules": [
"Whenever you draw your second card each turn, {this} gets +1/+2 until end of turn and can't be blocked this turn.",
": ",
"Cards drawn this turn: 1"
],
"power": "2",
"id": "p122",
"toughness": "1",
"playable": true
},
{
"mana_cost": "{3}{U}",
"name": "Teo, Spirited Glider",
"rules": [
"Flying",
"Whenever one or more creatures you control with flying attack, draw a card, then discard a card. When you discard a nonland card this way, put a +1/+1 counter on target creature you control."
],
"power": "1",
"id": "p103",
"toughness": "4",
"playable": true
}
]
},
{
"hand_size": 2,
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 7
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": true,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"counters": {
"+1/+1": 12
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "13",
"toughness": "13",
"summoning_sick": false
},
{
"tapped": true,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": true,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p88"
},
{
"tapped": true,
"name": "Katara, the Fearless",
"rules": [
"If a triggered ability of an Ally you control triggers, that ability triggers an additional time."
],
"id": "p80",
"power": "3",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p107"
},
{
"tapped": false,
"name": "Rowdy Snowballers",
"rules": [
"When {this} enters, tap target creature an opponent controls and put a stun counter on it."
],
"id": "p62",
"power": "2",
"toughness": "2",
"summoning_sick": true
},
{
"tapped": true,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 23,
"life": 34
}
],
"board_cursor": 165,
"choices": [
{
"mana_cost": "{1}{U}",
"name": "Forecasting Fortune Teller",
"index": 0,
"action": "cast",
"id": "p29",
"power": "1",
"toughness": "3"
},
{
"name": "Island",
"index": 1,
"action": "land",
"id": "p73"
},
{
"name": "Island",
"index": 2,
"action": "land",
"id": "p99"
},
{
"name": "Island",
"index": 3,
"action": "land",
"id": "p102"
},
{
"mana_cost": "{1}{U}",
"name": "Otter-Penguin",
"index": 4,
"action": "cast",
"id": "p122",
"power": "2",
"toughness": "1"
},
{
"mana_cost": "{3}{U}",
"name": "Teo, Spirited Glider",
"index": 5,
"action": "cast",
"id": "p103",
"power": "1",
"toughness": "4"
}
],
"untapped_lands": 5,
"game_seq": 608,
"land_drops_used": 0,
"stop_reason": "playable_cards",
"has_playable_cards": true
}Thinking (19298 chars)
Let me assess the situation carefully.
I'm at 1 life. Opponent at 34 life. Opponent has a 13/13 trample Earth King's Lieutenant (tapped this turn because I tapped it with Patrol's waterbend), plus a wide Ally board (all tapped after their alpha strike). My North Pole Patrol is now a Humble Merchant 1/1 with no abilities (Honest Work).
My board: Foggy Swamp Spirit Keeper 2/4 (tapped - wait, why is it tapped? It was stunned by Rowdy Snowballers... actually it says tapped. Stun counter keeps it tapped until... actually stun counter: if a tapped permanent with a stun counter would untap, remove a stun counter instead. So it stays tapped this turn), Tiger-Seal 3/3 (tapped - from paying waterbend cost), 2 Spirit tokens, Humble Merchant 1/1 (tapped? it says Humble Merchant 1/1 - Honest Work taps enchanted creature when it enters. So it's tapped).
My lands: 5 untapped (Islands presumably), Swamp tapped. Wait: bf shows Island x5 (untapped), Swamp (tapped). Untapped lands: 5. Land drops remaining: 1.
Hand: Callous Inspector, Forecasting Fortune Teller, Island x3, Otter-Penguin, Teo Spirited Glider.
Cards drawn this turn: 1 (draw for turn). So my next card drawn is my 2nd card, triggering Tiger-Seal untap and Spirit Keeper token.
Plan: I need to survive the opponent's next turn where the 13/13 trample Lieutenant will attack again. At 1 life, any trample damage kills me. I need blockers that can chump and absorb trample... but trample means even blocking, the 13/13 tramples over. Blocking with a 2/4 means 9 damage tramples through. I need to either kill the Lieutenant, tap it again, or gain enough life / have enough blockers.
Wait — actually with trample, you assign lethal damage to blocker and rest to player. To take zero from a 13/13 trampler, I'd need to block with 13 toughness worth... no, blockers only absorb their toughness (lethal = their toughness, minus... attacker assigns damage equal to at least lethal to each blocker). So blocking with creatures totaling 13 toughness would stop all trample damage. That's a lot.
Alternatively, lifelink: Spirit Keeper has lifelink. If it blocks... it's tapped with stun counter. Hmm.
Options this turn:
1. Play Island (6 mana), cast Forecasting Fortune Teller (1/3 + Clue). Then crack Clue as 2nd card drawn → untap Tiger-Seal, make Spirit token. Then cast Teo (3U) with remaining mana? Let's count: 5 untapped + 1 land drop = 6 mana. Fortune Teller costs 2 (1U). Clue crack costs 2. That's 4. Teo costs 4. Total 8 > 6. Can't do all.
Actually wait, do I have more lands? Board shows 5 Islands untapped + Swamp tapped = 6 lands. Plus land drop = 7 mana available this turn.
Plan A: Play Island (7 mana). Cast Fortune Teller (2) → 5 left. Crack Clue (2) → 3 left, draw 2nd card → untap Tiger-Seal + Spirit token. Cast Teo (4)? Only 3 left. Can't.
Plan B: Play Island (7). Cast Teo (4) → 3 left. Cast Fortune Teller (2) → 1 left. No Clue crack (no mana). But casting Fortune Teller gives Clue token for later. No 2nd card drawn this turn unless I crack a clue. Hmm, wait — do I have a Clue already? No, the earlier Clue was cracked. Fortune Teller is in hand now (returned by Zuko's Conviction).
Plan C: Play Island (7). Cast Fortune Teller (2) → 5. Crack Clue (2) → 3, triggers: untap Tiger-Seal, Spirit token. Then cast Otter-Penguin (2) → 1 left. Board: Tiger-Seal 3/3 untapped (vigilance), Spirit Keeper 2/4 tapped (stun), 3 Spirit tokens, Fortune Teller 1/3, Otter-Penguin 2/1, Humble Merchant 1/1.
Hmm wait, Spirit tokens can't block or be blocked by non-Spirit creatures. So they're useless as blockers against the Lieutenant! "This token can't block or be blocked by non-Spirit creatures." So Spirits can't block the Lieutenant.
So my actual blockers for next turn: Tiger-Seal 3/3 (untapped via trigger), Fortune Teller 1/3, Otter-Penguin 2/1, Humble Merchant 1/1, Spirit Keeper 2/4 (tapped with stun — will it untap next turn? Stun counter: at untap step, instead of untapping, remove stun counter. So it stays tapped through opponent's turn 8. Ugh.)
Wait, actually let me re-check: the Spirit Keeper is tapped with a stun counter. On my turn 8 untap step, the stun counter is removed instead of untapping. So during opponent's turn 8 (the dangerous one), Spirit Keeper remains tapped. So it can't block.
Blockers available on opponent's turn 8: Tiger-Seal 3/3, Fortune Teller 1/3, Otter-Penguin 2/1, Humble Merchant 1/1. Total toughness to absorb trample: 3+3+1+1 = 8. Lieutenant is 13/13 trample → 5 damage tramples through → I'm dead at 1 life.
Unless I can tap the Lieutenant again. Patrol is gone (Humble Merchant). What other options?
Katara doubles Ally triggers — that's opponent's.
Hmm, what about attacking? Opponent at 34. No.
What answers might I draw into? My library has 22 cards. What removal do I have in the deck? Unknown. Let me think about what I've seen: Waterbending Lesson, Zuko's Conviction, Tiger-Seal, Spirit Keeper, Fortune Teller, North Pole Patrol, Teo, Otter-Penguin, Callous Inspector. The deck is U/B. Possible removal: bounce spells, kill spells.
Actually, key insight: Teo has flying. Can I race? Opponent at 34, no.
Alternative: Can I gain life? Spirit Keeper has lifelink but can't block (tapped). Attacking into their board? They have everything tapped right now, but blockers will untap.
Wait — actually, what about Callous Inspector? It has menace. When it dies, deals 1 damage to me — I'm at 1 life! If Callous Inspector dies, I lose! Careful. Its death trigger deals 1 damage to me. At 1 life, if Inspector dies (e.g., blocking), I die. So don't block with it or let it die.
Hmm, so what do I do? Let me think about the trample math more carefully.
Opponent's turn 8: Lieutenant untaps (it's tapped now from my waterbend, will untap on their turn 8... wait, actually it's their turn 7 now? No wait. Let me re-read.
Turn 7 precombat main — PilotA (me). So it's MY turn 7. Opponent's alpha strike was on THEIR turn 7, where I tapped the Lieutenant and survived at 1. Now it's my turn 7. After my turn, opponent's turn 8: everything untaps, including the 13/13 Lieutenant. They attack with it. I need an answer.
Board on their turn 8: Lieutenant 13/13 trample, Katara 3/3, South Pole Voyager 3/3, Rowdy Snowballers 2/2, Invasion Reinforcements x2 1/1, Ally tokens x3 1/1. Rowdy Snowballers is sick (played turn 7... wait it says sick — it was played on turn 7? The log says turn 6 they played Katara and Rowdy Snowballers. Hmm, but it says sick now on my turn 7. Whatever — it will be able to attack on their turn 8. Also Rowdy Snowballers' ETB already happened — it stunned my Spirit Keeper.)
Also Airbender Ascension has 7 quest counters — at their end step, they exile and return a creature (flicker), which retriggers ETBs (e.g., Invasion Reinforcements making another Ally, pumping Lieutenant, Voyager lifegain, etc.). Ugh.
So on their turn 8, Lieutenant might be even bigger. I can't realistically chump 13+ trample with 8 toughness of blockers.
What are my options?
1. Draw into removal/bounce/tap effect. I have Waterbending Lesson already used. Dig with Clue.
2. Tap the Lieutenant again — Patrol is gone.
3. Flicker? No.
What could be in my 22-card library? Deck is U/B with Avatar theme. Possible cards: maybe another tap effect, bounce like "Water Whip" or something, kill spell. I don't know the decklist. Let me think about what I know is in the deck from the game so far. Actually, maybe I should check my graveyard and think about what else the deck could have. Graveyard: Waterbending Lesson, Zuko's Conviction, plus Fortune Teller was returned.
Hmm, I can't know. Best play: maximize card draw this turn to dig for an answer, while developing blockers.
Dig plan: Cast Fortune Teller (2) → Clue. Crack Clue (2) → draw card #2 → triggers (untap Tiger-Seal, Spirit token). The drawn card might be an answer. Then with remaining mana (7-4=3), cast Otter-Penguin (2)? Or save?
Actually wait, can I draw MORE cards? Otter-Penguin doesn't draw. Teo draws on attack. Hmm.
Actually, what about playing Teo this turn? Teo 1/4 flying. On my turn 8, I could attack with Teo (flying) → draw a card, discard a card. That digs.
Let me think about the actual lethal threat and whether there's any line to survive turn 8.
Threats on their turn 8: 13/13 trample Lieutenant (possibly growing via flicker at end step turn 7... wait, Ascension triggers at THEIR end step. Their turn 7 already ended? It's my turn 7 now, so their end step turn 7 happened — did they flicker? The board shows Ascension quest=7 and their creatures still tapped... Invasion Reinforcements x2 on board. If they flickered something, the Lieutenant would be untapped (returned untapped). Lieutenant is tapped, so they didn't flicker the Lieutenant. Maybe they flickered an Invasion Reinforcements → another Ally token → Lieutenant gets another counter? Lieutenant has 12 counters (13/13). Log said 11/11 earlier on turn 6, then 13/13 on turn 7 — gained 2 counters (Katara doubled... something). Anyway.
On their turn 8: they untap everything. Lieutenant 13/13 trample attacks. Even if I block with everything (8 toughness), 5 tramples through and I die. Also they have Katara + Voyager + Snowballers + tokens — even without the Lieutenant, can they kill me? 3/3 + 3/3 + 2/2 + 1/1s — if unblocked that's way more than 1. I have limited blockers: Tiger-Seal, Fortune Teller, Otter-Penguin, Humble Merchant can block. Spirit tokens can't block non-Spirits. Spirit Keeper tapped.
So I need to block the Lieutenant with enough toughness AND block everything else. Impossible with my board. UNLESS I tap/kill the Lieutenant.
So: I MUST find an answer in my deck. Let me dig as much as possible.
Maximum digging this turn:
- Fortune Teller → Clue → crack = 1 extra card (2nd card drawn, triggers).
- Any other draw? Callous Inspector creates a Clue when it dies — not helpful.
So this turn I can see 1 new card (the Clue crack). Then turn 8 draw. Then Teo attack draw if it survives... but I won't survive to attack unless I find the answer.
Alternatively — is there a way to tap the Lieutenant with something in hand? No.
OK here's another thought: what if the answer is already accessible — Humble Merchant has {T}: Add {C}. Useless.
Let me just think about sequencing for maximum value:
Turn 7 (now), 7 mana (5 Islands untapped + land drop + ... wait Swamp is tapped, so 5 untapped lands + 1 land drop = 6 mana? Let me recount: bf shows Island, Island, Island, Island, Island (5 Islands, presumably untapped — "Untapped lands: 5"), Swamp (tapped). So 5 mana now + land drop (play Island from hand) = 6 mana total.
Hmm, 6 mana, not 7. Options:
Plan: Play Island (6 mana). Cast Fortune Teller (2) → 4 left. Crack Clue (2) → 2 left. Draw card #2 → untap Tiger-Seal, Spirit token #3. Then cast Otter-Penguin (2) → 0 left.
Result: board has Tiger-Seal untapped 3/3, Fortune Teller 1/3, Otter-Penguin 2/1, Merchant 1/1, 3 Spirit tokens, Spirit Keeper tapped. 1 new card seen.
Alternative: Cast Teo (4) + Fortune Teller (2) = 6 mana. No Clue crack (no mana). Then card #2 not drawn — Tiger-Seal stays tapped! That's bad; Tiger-Seal is my best blocker. So crack the Clue to untap Tiger-Seal.
Alternative: Fortune Teller (2), crack Clue (2), then 2 mana left — Otter-Penguin (2). Same as plan above.
Could I crack the clue BEFORE playing the land? No real difference.
What about not casting Fortune Teller and instead... Callous Inspector/B? Inspector gives a Clue when it DIES, not ETB. Not helpful for digging now. Also if it dies I lose 1 life and die. Don't cast it? Casting it as a blocker is risky — if it dies in combat, its trigger kills me. Actually wait — "When this dies, it deals 1 damage to you." If I block the Lieutenant with Inspector, it dies, trigger deals 1 to me → I die even if I blocked successfully. Terrible. Don't cast Inspector. Actually, hmm, could cast it as an attacker? Menace 1/1. Irrelevant. Keep it in hand (discard fodder for Teo later).
So the plan: land, Fortune Teller, crack Clue, see the card, then decide: if the drawn card is an answer (removal/bounce/tap), great. Otherwise cast Otter-Penguin as an extra chump blocker.
Wait, one more consideration: mana colors. All my untapped mana is Islands (blue). Swamp is tapped. Callous Inspector needs B — can't cast it anyway this turn (Swamp tapped). Fine.
Also should I consider attacking this turn? Opponent's board is all tapped from their alpha strike! Everything is tapped: Lieutenant tapped (from my waterbend), all tokens tapped, Katara tapped, Voyager tapped, Reinforcements tapped. Only Rowdy Snowballers is untapped but sick (can't block anyway — sick means summoning sickness, can't attack, but CAN block? No — summoning sickness prevents attacking and tap abilities, but blocking is fine. Wait, Snowballers is untapped and sick — it can block).
So if I attack, only Rowdy Snowballers 2/2 can block. I could attack with... what do I have untapped? My stuff: Spirit Keeper tapped (stun), Tiger-Seal tapped (waterbend payment), Merchant tapped (Honest Work ETB), 2 Spirit tokens — are they tapped? They were tapped to pay waterbend cost! Yes, I tapped both Spirit tokens to pay for waterbend. So ALL my creatures are tapped right now. Nothing to attack with. OK.
After my plays: Tiger-Seal will untap (2nd card drawn trigger). Could Tiger-Seal attack? It has vigilance. Attacking into a board where everything untaps next turn — dealing 3 to opponent (34→31) doesn't matter, and I need it as a blocker. Don't attack.
Actually hold on, let me reconsider: is there any chance the opponent dies? No, 34 life.
So the real question: what answers does my deck have? Let me look at my library — 22 cards. I don't know the contents. Let me think about what's likely: this is a U/B "draw two cards per turn" themed deck (Tiger-Seal, Spirit Keeper, Otter-Penguin, Fortune Teller all care about 2nd card drawn). Likely has some interaction: bounce spells, counterspells, kill spells. Zuko's Conviction was one. Waterbending Lesson.
Given unknown deck, maximize draws: crack Clue now, and hopefully hit something like a bounce/removal for the Lieutenant.
Actually — wait. What about blocking math if I DON'T find an answer? Can I survive at all? Blockers: Tiger-Seal 3/3, Fortune Teller 1/3, Otter-Penguin 2/1, Merchant 1/1 = 8 toughness vs 13/13 trample. If I block Lieutenant with all four: attacker assigns lethal to each (3+3+1+1=8), remaining 5 tramples to me → dead. If I also had Spirit Keeper (2/4): +4 = 12, still 1 through → dead. So even with everything, 13 vs 12 toughness → 1 trample damage → dead at 1 life. Ouch. And that's ignoring their other attackers.
Hmm wait, actually — lifelink! If Spirit Keeper blocks and deals 2 damage, I gain 2 life. Sequence: combat damage happens simultaneously. Spirit Keeper blocks Lieutenant, deals 2 to Lieutenant, gains me 2 life (1→3). Lieutenant assigns 2 lethal to Spirit Keeper (wait, lethal on 2/4 is 4)... no wait, Spirit Keeper has 4 toughness, so Lieutenant must assign 4 to it. Let me redo: blockers total toughness matters for how much the attacker must assign before trampling.
But Spirit Keeper is TAPPED (stun). It can't block on their turn 8. It stays tapped until my turn 8 untap step (removes stun counter instead of untapping). So no.
OK so without an answer, I'm dead. Must dig. Also — flicker on their end step: Ascension at 7 counters → they flicker something (probably Invasion Reinforcements → new Ally token → Lieutenant +1 counter → 14/14, and Katara doubles triggers: Reinforcements ETB makes a token, and Lieutenant triggers when Ally enters — Katara doubles that → +2 counters → 15/15? Katara: "If a triggered ability of an Ally you control triggers, that ability triggers an additional time." Lieutenant's "whenever another Ally enters, put a counter" — Lieutenant is an Ally? It's Earth King's Lieutenant — probably an Ally creature type. The log shows it growing. Anyway, it gets bigger. Doesn't change my situation — I need an answer regardless.)
Also they have 2 cards in hand — could have more gas.
So: dig now. Execute plan: play Island, cast Fortune Teller, crack Clue, evaluate drawn card.
One more idea: should I cast Teo instead of Otter-Penguin after cracking? 6 mana: Fortune Teller (2) + Clue crack (2) = 4, leaving 2. Teo costs 4 — can't. So Otter-Penguin or nothing.
Alternative: skip Fortune Teller, cast Teo (4) + save 2? Then no Clue, no 2nd card drawn, Tiger-Seal stays tapped. Bad.
Alternative: Fortune Teller (2) + crack (2) + hold 2 for... nothing in hand costs 2 that's useful except Otter-Penguin. Cast it.
Actually, wait — should I hold up 2 mana for a potential instant drawn from the Clue? If the Clue draws a removal instant, I might want mana. E.g., if I draw a bounce spell costing 1U, I'd want 2 mana open on their turn. Hmm. But I don't know. Otter-Penguin as a 2/1 blocker adds 1 toughness vs trample — irrelevant without a full wall. The mana might be more valuable held open if I draw an instant answer.
Decision: play Island, cast Fortune Teller, crack Clue. Then reassess based on drawn card. If it's an instant-speed answer, keep mana open. Otherwise cast Otter-Penguin.
Let me also double check the Clue crack order: cast Fortune Teller → ETB makes Clue. Crack Clue (pay 2, sac) → draw card #2 of the turn → triggers Tiger-Seal untap + Spirit Keeper token. Good.
Actually, first decision right now: play the Island. Then cast Fortune Teller. The interface: choose_action(choice="p73") to play Island. Then next decision cast Fortune Teller p29. Then crack clue (it'll appear as an ability choice). Let me go step by step.
Actually, can I batch? The decision asks one choice at a time. Play Island first.
Wait, actually — should I even play the Island before casting? If I crack the Clue and draw... it doesn't matter much. Playing the land first is fine — it gives 6 mana. Actually, subtle: if I draw a card that changes plans (e.g., a land, or a spell), having played the land already is fine. No downside. Play Island.
Hmm, one consideration: do I want to keep Islands in hand as discard fodder for Teo's attack trigger? Teo: draw then discard. If I attack with Teo on turn 8... but Teo isn't out yet in my plan. I have 3 Islands in hand; playing 1 leaves 2 for fodder. Fine.
Let me execute: play Island p73.
Rationale: "Playing an Island to hit 6 mana, then casting Forecasting Fortune Teller and cracking its Clue — the 2nd card drawn untaps Tiger-Seal (my key blocker) and makes a Spirit token, while digging for an answer to the 13/13 trample Lieutenant."
Then next: cast Fortune Teller. Then crack Clue. Then decide.
Also need to chat at least once every 2 turn cycles. Let me send a chat message too — something like "One life... not dead yet!" I can do that alongside.
Let me make the calls. First send chat + play island? Chat is independent of game action. I can call both in one block? The instructions say if no dependencies, batch them. The chat and the choose_action are independent. But choose_action blocks until next decision... batching send_chat_message and choose_action should be fine.
Actually, let me be careful: choose_action(choice="p73") plays the Island. Then the next decision returns. I'll batch chat with it.raw
{
"success": true
}raw
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play spells and abilities",
"response_type": "select",
"respond_with": "choice=pN to play, or choice=no to pass. Add rationale when you act",
"context": "T7 Precombat Main/Precombat Main (PilotA) YOUR_MAIN",
"board": [
{
"hand_size": 6,
"graveyard": [
{
"name": "Waterbending Lesson",
"rules": [
"Draw three cards. Then discard a card unless you waterbend {2}."
],
"id": "p75"
},
{
"name": "Zuko's Conviction",
"rules": [
"Kicker {4} (You may pay an additional {4} as you cast this spell.)",
"Return target creature card from your graveyard to your hand. If this spell was kicked, instead put that card onto the battlefield tapped."
],
"id": "p9"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": true,
"name": "Foggy Swamp Spirit Keeper",
"modified": true,
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 1"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": false,
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33"
},
{
"tapped": false,
"original_card": "North Pole Patrol",
"name": "Humble Merchant",
"modified": true,
"rules": [
"{T}: Add {C}."
],
"id": "p7",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p37"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p73"
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p78",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p106",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": true,
"name": "Tiger-Seal",
"modified": true,
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 1"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 22,
"life": 1,
"hand": [
{
"mana_cost": "{B}",
"name": "Callous Inspector",
"rules": [
"Menace (This creature can't be blocked except by two or more creatures.)",
"When {this} dies, it deals 1 damage to you. Create a Clue token."
],
"power": "1",
"id": "p101",
"toughness": "1"
},
{
"mana_cost": "{1}{U}",
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"power": "1",
"id": "p29",
"toughness": "3",
"playable": true
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p99"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p102"
},
{
"mana_cost": "{1}{U}",
"name": "Otter-Penguin",
"rules": [
"Whenever you draw your second card each turn, {this} gets +1/+2 until end of turn and can't be blocked this turn.",
": ",
"Cards drawn this turn: 1"
],
"power": "2",
"id": "p122",
"toughness": "1",
"playable": true
},
{
"mana_cost": "{3}{U}",
"name": "Teo, Spirited Glider",
"rules": [
"Flying",
"Whenever one or more creatures you control with flying attack, draw a card, then discard a card. When you discard a nonland card this way, put a +1/+1 counter on target creature you control."
],
"power": "1",
"id": "p103",
"toughness": "4",
"playable": true
}
]
},
{
"hand_size": 2,
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 7
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": true,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"counters": {
"+1/+1": 12
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "13",
"toughness": "13",
"summoning_sick": false
},
{
"tapped": true,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": true,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p88"
},
{
"tapped": true,
"name": "Katara, the Fearless",
"rules": [
"If a triggered ability of an Ally you control triggers, that ability triggers an additional time."
],
"id": "p80",
"power": "3",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p107"
},
{
"tapped": false,
"name": "Rowdy Snowballers",
"rules": [
"When {this} enters, tap target creature an opponent controls and put a stun counter on it."
],
"id": "p62",
"power": "2",
"toughness": "2",
"summoning_sick": true
},
{
"tapped": true,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 23,
"life": 34
}
],
"board_cursor": 166,
"choices": [
{
"mana_cost": "{1}{U}",
"name": "Forecasting Fortune Teller",
"index": 0,
"action": "cast",
"id": "p29",
"power": "1",
"toughness": "3"
},
{
"mana_cost": "{1}{U}",
"name": "Otter-Penguin",
"index": 1,
"action": "cast",
"id": "p122",
"power": "2",
"toughness": "1"
},
{
"mana_cost": "{3}{U}",
"name": "Teo, Spirited Glider",
"index": 2,
"action": "cast",
"id": "p103",
"power": "1",
"toughness": "4"
}
],
"untapped_lands": 6,
"game_seq": 610,
"land_drops_used": 1,
"action_taken": "selected_1",
"success": true
}Thinking (57 chars)
Letme get the current game state to see what's happening.
get_game_state(snapshot_id=0)
{
"available": true,
"snapshot_id": 134598083408,
"turn": 7,
"phase": "Precombat Main",
"step": "Precombat Main",
"active_player": "PilotA",
"priority_player": "PilotA",
"players": [
{
"hand_size": 6,
"graveyard": [
{
"name": "Waterbending Lesson",
"rules": [
"Draw three cards. Then discard a card unless you waterbend {2}."
],
"id": "p75"
},
{
"name": "Zuko's Conviction",
"rules": [
"Kicker {4} (You may pay an additional {4} as you cast this spell.)",
"Return target creature card from your graveyard to your hand. If this spell was kicked, instead put that card onto the battlefield tapped."
],
"id": "p9"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": true,
"name": "Foggy Swamp Spirit Keeper",
"modified": true,
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 1"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": false,
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33"
},
{
"tapped": false,
"original_card": "North Pole Patrol",
"name": "Humble Merchant",
"modified": true,
"rules": [
"{T}: Add {C}."
],
"id": "p7",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p37"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p73"
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p78",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p106",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": true,
"name": "Tiger-Seal",
"modified": true,
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 1"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 22,
"life": 1,
"hand": [
{
"mana_cost": "{B}",
"name": "Callous Inspector",
"rules": [
"Menace (This creature can't be blocked except by two or more creatures.)",
"When {this} dies, it deals 1 damage to you. Create a Clue token."
],
"power": "1",
"id": "p101",
"toughness": "1"
},
{
"mana_cost": "{1}{U}",
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"power": "1",
"id": "p29",
"toughness": "3",
"playable": true
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p99"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p102"
},
{
"mana_cost": "{1}{U}",
"name": "Otter-Penguin",
"rules": [
"Whenever you draw your second card each turn, {this} gets +1/+2 until end of turn and can't be blocked this turn.",
": ",
"Cards drawn this turn: 1"
],
"power": "2",
"id": "p122",
"toughness": "1",
"playable": true
},
{
"mana_cost": "{3}{U}",
"name": "Teo, Spirited Glider",
"rules": [
"Flying",
"Whenever one or more creatures you control with flying attack, draw a card, then discard a card. When you discard a nonland card this way, put a +1/+1 counter on target creature you control."
],
"power": "1",
"id": "p103",
"toughness": "4",
"playable": true
}
]
},
{
"hand_size": 2,
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 7
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": true,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"counters": {
"+1/+1": 12
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "13",
"toughness": "13",
"summoning_sick": false
},
{
"tapped": true,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": true,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p88"
},
{
"tapped": true,
"name": "Katara, the Fearless",
"rules": [
"If a triggered ability of an Ally you control triggers, that ability triggers an additional time."
],
"id": "p80",
"power": "3",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p107"
},
{
"tapped": false,
"name": "Rowdy Snowballers",
"rules": [
"When {this} enters, tap target creature an opponent controls and put a stun counter on it."
],
"id": "p62",
"power": "2",
"toughness": "2",
"summoning_sick": true
},
{
"tapped": true,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 23,
"life": 34
}
],
"stack": [],
"game_seq": 610
}Thinking (30576 chars)
Let me assess the current state:
**My board (PilotA, 1 life):**
- Foggy Swamp Spirit Keeper (2/4 lifelink, tapped)
- Humble Merchant (1/1, untapped) — was North Pole Patrol, has {T}: Add {C}
- 6 untapped Islands (p4, p5, p6, p23, p37, p73)
- 2 Spirit tokens (1/1, untapped, can't block non-Spirit creatures... so useless as blockers vs opponent's board)
- Swamp (tapped)
- Tiger-Seal (3/3 vigilance, tapped)
- Hand: Callous Inspector ({B}, 1/1 menace), Forecasting Fortune Teller ({1}{U}, 1/3), Island, Island, Otter-Penguin ({1}{U}, 2/1), Teo, Spirited Glider ({3}{U}, 1/4 flying)
- Cards drawn this turn: 1
**Opponent (PilotB, 34 life):**
- Earth King's Lieutenant 13/13 trample (tapped)
- Katara 3/3 (tapped)
- South Pole Voyager 3/3 (tapped)
- 3 Ally tokens 1/1 (tapped)
- 2 Invasion Reinforcements 1/1 (tapped)
- Rowdy Snowballers 2/2 (untapped, summoning sick)
- Airbender Ascension (7 quest counters)
- Lands: 3 untapped Plains, 1 untapped Island, Kyoshi Village untapped
- Hand: 2 cards
Key: At the beginning of their end step, Airbender Ascension has 4+ quest counters, so they'll exile a creature and return it. That triggers Earth King's Lieutenant? No wait — Airbender Ascension exiles "up to one target creature you control, then return it to the battlefield under its owner's control." If they exile and return an Ally, that Ally ETB triggers Lieutenant (put a +1/+1 counter on each other Ally) and Katara doubles it... Actually Lieutenant's second ability: "Whenever another Ally you control enters, put a +1/+1 counter on {this}." With Katara, that triggers twice. So the Lieutenant will grow to 15/15 by end of their turn. Also South Pole Voyager gains life, etc.
Wait, actually the Ascension trigger is at the beginning of THEIR end step. So during my turn, nothing happens. But next turn, the Lieutenant will be even bigger.
My situation: I'm at 1 life. Opponent has a 13/13 trample Lieutenant. My only way to survive was tapping the Lieutenant with North Pole Patrol, but that's now a Humble Merchant with no abilities. So I need another plan.
What's my path to survival/victory?
Opponent's board is mostly tapped right now (everything except Rowdy Snowballers and lands). On their turn 8, everything untaps, and they'll attack with the 15/15 trample Lieutenant plus everything. I have:
- Spirit Keeper 2/4 (lifelink) — will untap on my turn 8... wait it's tapped now but will untap at my untap step.
- Tiger-Seal 3/3 — taps itself in upkeep, untaps when I draw my 2nd card.
- 2 Spirit tokens — can't block non-Spirit creatures. Useless as blockers.
- Humble Merchant 1/1.
Blocking a 15/15 trampler: Spirit Keeper blocks, absorbs 2... trample means 13 damage goes through. I die. Even if I block with everything (Spirit Keeper 4 toughness + Tiger-Seal 3 toughness + Merchant 1 = 8 toughness), 15-8 = 7 tramples through. I die.
So I cannot survive a Lieutenant attack by blocking. I need to either:
1. Kill the Lieutenant (no removal in hand)
2. Tap it down (no way now — Patrol is neutered)
3. Win the race before they attack (opponent at 34 life — impossible)
4. Find a fog or removal via card draw
What answers could be in my deck? I don't know my decklist fully, but cards I've seen: Waterbending Lesson, Zuko's Conviction, Forecasting Fortune Teller, Otter-Penguin, Teo, Callous Inspector, Tiger-Seal, Spirit Keeper, North Pole Patrol. Possible answers in an Avatar-themed UB deck: things like "Boomerang"-type bounce, kill spells, fogs.
Hmm, actually, wait. Let me reconsider. Is there any way to tap the Lieutenant? Rowdy Snowballers has a stun counter effect but that's theirs.
Actually — what about bouncing my own stuff? No.
Let me think about what I can do this turn with 6 Islands + Swamp (tapped) + Humble Merchant ({T}: Add {C}).
Mana available: 6 untapped Islands = 6 blue, plus Merchant can add 1 colorless. Swamp is tapped.
Cards in hand:
- Forecasting Fortune Teller {1}{U} — 1/3, ETB make a Clue.
- Otter-Penguin {1}{U} — 2/1, on 2nd card drawn gets +1/+2 and unblockable.
- Teo, Spirited Glider {3}{U} — 1/4 flying, attack trigger draws.
- Callous Inspector {B} — need black; Swamp is tapped, so can't cast unless... Merchant adds colorless, not black. So Inspector is not castable this turn.
Plan: Cast Forecasting Fortune Teller (get Clue), then crack the Clue to draw my 2nd card → triggers Tiger-Seal untap and Spirit Keeper token. Then... still need an answer to the Lieutenant.
The real question: how do I not die on turn 8? Options:
1. Draw into a removal/bounce spell for the Lieutenant. With Fortune Teller's Clue + card draw, I get to see more cards. Teo gives looting on attack but I can't attack profitably.
2. Chump indefinitely? No — trample kills me.
3. Is there any chance opponent doesn't attack with Lieutenant? No, they will.
Let me think about what spells could save me. In the Avatar set (this looks like Avatar: The Last Airbender set), UB cards... Possible cards: "Waterbending" bounce spells, "Beneath the Ice"? I don't know the exact set list. There might be a card like "Freeze" or tap-down effects.
Actually, one important possibility: **Aang's Iceberg**? Or **Katara's** waterbend? Hmm.
Let me think about what I actually know is in my deck. Cards drawn so far suggest a UB "draw two cards per turn" theme deck. Common Avatar set UB cards that could help:
- "Waterbending Lesson" (already used)
- Possibly "Boomerang" style: "Water Whip"?
- "Fog" effects?
I can't know. The best I can do is maximize card draw to find an answer, and set up the best possible board.
Actually wait — maybe I should think about whether there's a way to survive via lifegain. Spirit Keeper has lifelink. If it could attack... opponent's board: everything untaps on their turn. No.
Hmm, what about blocking with Spirit Keeper + gaining life? Trample: attacker assigns lethal to blocker (4 to Spirit Keeper... actually 2/4, needs 4 damage), remaining 11 tramples over. Dead.
What if I block with Spirit Keeper AND Tiger-Seal AND Merchant AND cast creatures to block? Total toughness available on their turn 8:
- Spirit Keeper 4
- Tiger-Seal 3 (untapped if I draw 2nd card)
- Merchant 1
- Fortune Teller 3 (if cast this turn)
- Otter-Penguin 1
- Teo 4 (flying, can't block non-flying Lieutenant anyway... Lieutenant doesn't have flying)
- Callous Inspector 1 (if I can cast it)
- Spirit tokens can't block.
Total non-flying toughness: 4+3+1+3+1+1 = 13. Lieutenant is 13/13 now, will grow to 15/15 (Ascension trigger + Katara double). 15 - 13 = 2 tramples through. Dead. And that's assuming I throw everything in front of it.
Wait, actually let me recompute the Lieutenant's growth. Ascension: "At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
This happens at opponent's end step (turn 8, after combat). So during turn 8 combat, Lieutenant is still 13/13. OK so 13 trample vs my blockers.
If I block with everything: 13 - (4+3+1+3+1+1=13) = 0. Hmm, exactly 13 toughness! But wait — trample assigns lethal damage to each blocker. Lethal to Spirit Keeper = 4, Tiger-Seal = 3, Merchant = 1, Fortune Teller = 3, Otter = 1, Inspector = 1. Total = 13. So 13 damage assigned to blockers, 0 tramples over. I'd survive... barely, and only if I have ALL of those creatures untapped and blocking, and the opponent has no other attackers/tricks.
But wait — opponent also attacks with Katara 3/3, Voyager 3/3, 3 Ally tokens, 2 Reinforcements, Rowdy Snowballers 2/2. That's 3+3+1+1+1+1+1+2 = 13 more power attacking. If I block everything with everything... I have exactly 7 potential blockers (Spirit Keeper, Tiger-Seal, Merchant, Fortune Teller, Otter, Inspector, + maybe more Spirit tokens which can't block non-spirits). 7 blockers vs 8 attackers. One gets through. Dead.
Also opponent has 2 cards in hand and untapped mana. They could have pump spells or removal.
Alternatively — do I even survive to block? The Ascension trigger at end of their turn 7 (wait, whose turn is it? It's MY turn 7). Let me recheck: Turn 7, active player is PilotA (me). So opponent's end step already happened on their turn 7... wait no. The log says "[Turn 7] I survived opponent's alpha strike at 1 life by tapping their Lieutenant" — that was opponent's turn 7. Now it's my turn 7? That doesn't quite make sense... Actually the turn counter says turn 7 and I'm active. Hmm, maybe the turns are counted per-player. So opponent just finished their turn 7 (alpha strike, I survived at 1), and now it's my turn 7.
Wait, but did the Ascension trigger fire on opponent's end step? It has 7 quest counters. At opponent's end step (beginning of their end step on turn 7), it would exile and return a creature. That would grow the Lieutenant. The Lieutenant is currently 13/13 with 12 counters (base 1/1 + 12 = 13/13). Did the trigger already happen? If they flickered an Ally, Lieutenant would get +2/+2 (Katara doubling the "another Ally enters" trigger)... Also Lieutenant's ETB wouldn't retrigger (it's the Lieutenant itself entering? If they flicker the Lieutenant itself, it ETBs: "put a +1/+1 counter on each other Ally" — that doesn't pump itself. Hmm, but then it would lose its 12 counters! No wait, it would come back as a fresh 1/1... no wait, base 1/1 with 0 counters. That would be terrible for them. They wouldn't do that.
Actually the Lieutenant has 12 +1/+1 counters (13/13). So the Ascension trigger presumably already resolved and they flickered something (an Ally token or Reinforcements), growing the Lieutenant via "another Ally enters" ×2 (Katara). Whatever — current state is 13/13, tapped.
OK so on opponent's turn 8: everything untaps. Ascension has 7 counters; more creatures entering adds more. At their end step, flicker again → Lieutenant grows. But combat happens before that.
Turn 8 combat: Lieutenant 13/13 trample attacks, plus Katara 3/3, Voyager 3/3, 3 tokens, 2 Reinforcements, Snowballers 2/2 = 8 attackers, 24 total power (13+3+3+1+1+1+1+1+2 = 26). I'm at 1. I need to block the Lieutenant with enough toughness to prevent trample (13 toughness worth of blockers on the Lieutenant alone) AND block/absorb everything else. Impossible with my board.
So: I cannot survive turn 8 by blocking. I MUST find an answer this turn via card draw, or tap the Lieutenant somehow.
What can I do this turn? 6 Islands untapped + Merchant (colorless) = 7 mana, all but 1 blue.
Sequence to maximize cards seen:
1. Cast Forecasting Fortune Teller ({1}{U}) → Clue token. 4 Islands left.
2. Crack Clue ({2}) → draw card #2 → triggers: Tiger-Seal untaps, Spirit Keeper makes a token. 2 Islands left... wait: 6 Islands - 2 (Fortune Teller) - 2 (Clue) = 2 Islands left + Merchant = 3 mana.
3. Then cast Teo ({3}{U})? That's 4 mana. I have 2 Islands + Merchant = 3. Not enough. Alternatively cast Otter-Penguin ({1}{U}) → leaves 1 Island + Merchant.
Hmm wait, actually, should I crack the Clue at all? The Clue draw gives me a card and triggers stuff. Yes, digging is good.
Actually, what about casting Teo first? Teo {3}{U}: 6 - 4 = 2 Islands left. Then Fortune Teller {1}{U}: 0 Islands left + Merchant = 1 mana. Then crack Clue costs {2} — can't. Hmm.
Order matters. Let me think about what maximizes value:
Option A: Fortune Teller → crack Clue (draw #2, triggers) → then 2 Islands + Merchant left (3 mana). Can cast Otter-Penguin ({1}{U}) → 1 Island + Merchant left. Or save mana.
Option B: Teo → Fortune Teller → 0 Islands + Merchant (1 mana). No Clue crack. Only 1 card drawn this turn (the turn draw). Tiger-Seal stays tapped. Spirit Keeper no token.
Option A sees 1 extra card (Clue crack) and untaps Tiger-Seal, makes a Spirit token. That seems better for digging.
Hmm, but actually, do I want to cast Teo at all? Teo is a 1/4 flyer. Its attack trigger: draw then discard. If I attack with Teo on turn 8... opponent has flying blockers? Rowdy Snowballers is 2/2 ground. Nothing has flying on their side. Teo could attack freely! Draw a card, discard a card, and if I discard a nonland, put a +1/+1 counter on a creature. That's a loot each turn and 1 damage in the air. But opponent is at 34 — racing is not realistic. The looting helps dig though.
But the fundamental problem remains: how do I stop the 13/13 trampler on turn 8?
Possible answers in deck: I need to know my deck. Let me check the game log or think about what UB Avatar cards exist. This appears to be a sealed/draft Avatar set game. Avatar: The Last Airbender (TLA) set. UB "draw two" theme. Cards that could answer a big trampler:
- Bounce: "Waterbending" themed bounce spell? There's "Return to the Spirit World"? Hmm.
- Kill: "Deadly Precision"? "Swamp" themed removal?
- Tap-down: "Ice" themed, e.g., "Iceberg" or "Frozen"?
- Fog: ?
I genuinely don't know the set list. Let me check the game log for what cards have been mentioned, and maybe look at my graveyard: Waterbending Lesson, Zuko's Conviction.
Actually, let me look at what I've drawn/played: Forecasting Fortune Teller, Foggy Swamp Spirit Keeper, Tiger-Seal, North Pole Patrol, Waterbending Lesson, Zuko's Conviction, Callous Inspector, Otter-Penguin, Teo Spirited Glider. Plus lands.
Zuko's Conviction is a reanimation/return spell — already used.
Hmm, what if there's another Zuko's Conviction in the deck? Returning... what? Nothing in graveyard helps vs Lieutenant.
What about chumping + lifelink? Spirit Keeper has lifelink. If it blocks the Lieutenant: deals 2 damage to Lieutenant, gains me 2 life. Lieutenant assigns 4 to Spirit Keeper (lethal), 9 trample over. I'd go from 1 to 3 (lifelink) then take 9. Dead. Unless I can gain enough life... no.
What if I could pump Spirit Keeper? No pump in hand.
OK here's the thing: my only realistic out is drawing a spell that neutralizes the Lieutenant (bounce, kill, tap-down, fog) or... hmm.
Actually wait — what about the Humble Merchant? It taps for colorless. Useless as an answer.
Let me reconsider: is there ANY way to tap the Lieutenant? North Pole Patrol is neutered. Nothing in hand taps creatures.
So the plan: dig as deep as possible this turn for an answer. Maximize cards drawn:
- Turn draw: done (1 card).
- Clue crack: +1 card (2nd card → triggers).
- That's it for this turn, unless I cast Teo and attack... Teo attacks → draw+discard. But Teo would be summoning sick this turn. So no.
So this turn I can see 1 more card (Clue). Then on turn 8, I draw for turn (1st card), and... I need the answer by turn 8 combat. Actually I need it in hand by the time they attack on turn 8, and I need mana to cast it.
Mana on turn 8: I'll have 6 Islands + 1 Swamp + Merchant = 8 mana potentially (if I don't cast anything). Actually if I cast Fortune Teller + crack Clue this turn, next turn I still have all lands untapping: 6 Islands + Swamp + Merchant.
Hold on — should I even cast anything this turn? Let me think about what casting does:
- Fortune Teller: 1/3 body (blocker toughness 3), Clue → dig 1 card deeper, triggers Tiger-Seal untap + Spirit token. Costs 4 mana total (2 + 2 for Clue).
- Otter-Penguin: 2/1 body. On 2nd card draw becomes 3/3 unblockable — irrelevant defensively (2/1 or 3/3, it's a chump at best; 1 or 3 toughness vs trample).
- Teo: 1/4 flying — can't block the Lieutenant (no flying), provides looting on attack from turn 8 onward.
- Callous Inspector: can't cast (Swamp tapped, need {B}). Wait — Swamp is tapped this turn. Next turn it untaps. So Inspector is castable next turn if needed.
The key decision: spend mana now on bodies (which won't save me from the alpha strike anyway — I calculated even full block leaves me dead to the other 7 attackers), or save mana to cast whatever answer I might draw?
If the answer is, say, a bounce spell costing {1}{U} or {2}{U}, I want mana open on their turn 8. But I draw for turn on turn 8 and my lands untap on turn 8 — so mana spent on turn 7 doesn't reduce mana available on turn 8! Lands untap. So spending mana now is fine — I'll have full mana on turn 8 regardless.
Unless the answer is an instant I want to cast in response... again, lands untap on turn 8, so I'll have 8 mana on turn 8 no matter what I do now (as long as I don't need more than 8). So: spend mana freely now to develop/dig.
Given that, the question is just: what's the best use of 7 mana (6 Islands + Merchant) this turn to maximize survival odds?
Digging plan: Fortune Teller (2) + Clue crack (2) = 4 mana, see 1 extra card, get a 1/3 body, untap Tiger-Seal, make a Spirit token. Remaining: 2 Islands + Merchant = 3 mana.
With 3 mana: cast Teo ({3}{U}) using Merchant for the generic? Teo costs {3}{U} = 3 generic + 1 blue. 2 Islands (UU) + Merchant (colorless) = covers {3}{U}? {3} = 2 colorless/generic + ... wait: 2 Islands = UU, Merchant = 1 colorless. Total: U,U,1. Teo needs {3}{U}: pay U (blue) + 3 generic (U + 1 colorless). Yes! Exactly. So I can cast Fortune Teller, crack Clue, AND cast Teo. That uses all 7 mana.
Wait let me recount: 6 Islands + Merchant = 7 mana total.
- Fortune Teller {1}{U}: 2 mana (1 Island + ... let's say Island + Merchant colorless). Remaining: 5 Islands.
- Clue crack {2}: 2 Islands. Remaining: 3 Islands.
- Teo {3}{U}: 3 Islands + ... that's only 3 mana. Need 4. Remaining after Fortune Teller + Clue: 6 - 2 - 2 = 2 Islands + Merchant = 3 mana. Teo costs 4. Can't.
Recount: total mana = 6 Islands + 1 Merchant = 7. Fortune Teller (2) + Clue (2) = 4. Remaining = 3. Teo = 4. Can't cast. Otter = 2. Can cast.
Alternative: Fortune Teller (2) + Teo (4) = 6. Remaining = 1 (Merchant or Island). Can't crack Clue (needs 2). So no 2nd card drawn, Tiger-Seal stays tapped, no Spirit token. Bad.
Alternative: Fortune Teller (2) + Clue (2) + Otter (2) = 6. Remaining = 1. This digs 1 card, untaps Tiger-Seal, makes Spirit token, and puts Otter (2/1) on board. Remaining 1 mana.
vs. Fortune Teller (2) + Clue (2) = 4, keep 3 mana open. For what? Nothing to cast at instant speed in hand. Mana open doesn't matter since lands untap anyway. So casting Otter is fine too (extra body, though 1 toughness chump).
Hmm wait, actually — is there any reason to hold mana? If I draw an instant-speed answer off the Clue... but I'd want to cast it on THEIR turn, and lands untap on my turn 8 before their turn 8. So no reason to hold mana on turn 7. Except — hmm, one edge: if I draw something like a combat trick I want to represent? No, opponent knows my hand size roughly... irrelevant. Spend it all.
Actually, wait. Let me reconsider casting Teo vs Otter+Clue.
Path 1: Fortune Teller + Clue crack + Otter = 6 mana. Board adds: 1/3 Teller, 2/1 Otter, Spirit token, Tiger-Seal untapped. Cards seen: 1 (clue).
Path 2: Fortune Teller + Teo = 6 mana. Board adds: 1/3 Teller, 1/4 flying Teo, Clue token uncracked. Tiger-Seal stays tapped (only 1 card drawn). No Spirit token. Cards seen: 0 extra.
Path 3: Fortune Teller + Clue crack + nothing = 4 mana, 3 left over (wasted). Same as Path 1 minus Otter.
Path 1 seems best for digging + board. Teo's looting only matters if I survive to turn 8+ and can attack — Teo attacking into their board: they have no flyers, so Teo gets through for 1 and loots. But that requires surviving turn 8 combat, which requires an answer. If I find the answer, Teo would be nice to have... but Path 1 gives me an extra card NOW which is more chances to find the answer.
Hmm, actually both paths cast Fortune Teller. The difference: Path 1 sees 1 extra card (Clue) and gets Otter + token + Tiger-Seal untap; Path 2 gets Teo (1/4 flyer, future looting). Since survival depends on finding an answer NOW, Path 1's extra card is worth more. Also Tiger-Seal untapped + Spirit Keeper + token matters for the "block everything" desperation line.
Actually hold on, let me reconsider the desperation block line more carefully, because maybe it's not as hopeless as I thought.
Turn 8 opponent's attackers (assuming all): Lieutenant 13/13 trample, Katara 3/3, Voyager 3/3, Snowballers 2/2, 3 Ally tokens 1/1, 2 Reinforcements 1/1. Total 8 creatures, 26 power.
My potential blockers on turn 8 (Path 1): Spirit Keeper 2/4, Tiger-Seal 3/3, Merchant 1/1, Fortune Teller 1/3, Otter 2/1, + Callous Inspector 1/1 (cast on turn 8 with Swamp). Spirit tokens can't block non-Spirits (all attackers are non-Spirit). So 6 blockers vs 8 attackers. Even if blocks were perfect, 2 attackers unblocked → dead. And Lieutenant tramples over anyway.
So blocking is 100% dead. Confirmed: I need a spell answer for the Lieutenant (bounce/kill/tap/fog), AND ideally a way to not die to the rest. Actually even just surviving the Lieutenant isn't enough — the other 13 power attacking also kills me if unblocked. Wait: other attackers = Katara 3 + Voyager 3 + Snowballers 2 + tokens 1×5 = 13 power. I'm at 1. So I need to block enough of those too. With 6 blockers and 7 non-Lieutenant attackers... I can block 6 of 7, one 1/1 gets through → dead. Ugh.
Hmm wait, Spirit tokens can't block non-Spirit creatures — right. So yeah, even with a fog for the Lieutenant... a Fog prevents all combat damage! If I find a Fog, that solves everything. If I find a bounce/kill for the Lieutenant, I still die to the swarm (block 6 of 7, 1/1 through → dead). Unless Spirit Keeper blocks a 1/1 and gains... no, blocking a 1/1 with Spirit Keeper: 2 damage to the 1/1, gain 2 life. I'm at 1 → 3. Then unblocked attacker (1/1) deals 1 → 2. Wait, that changes the math!
Let me redo: I have 6 blockers (Spirit Keeper, Tiger-Seal, Merchant, Teller, Otter, Inspector). Opponent has 7 non-trample attackers + Lieutenant. If Lieutenant is dealt with (bounced/killed/tapped), then 7 attackers vs 6 blockers: block 6, 1 gets through. If the unblocked one is a 1/1, I take 1 → but Spirit Keeper gains me 2 if it deals damage while blocking. So: I block a 1/1 with Spirit Keeper (gain 2, go to 3), block 5 others with the rest, one 1/1 unblocked deals 1 → I'm at 2. SURVIVE! Barely.
But careful: Spirit Keeper blocking a 1/1 — opponent's creatures might have tricks (2 cards in hand, mana up). Also they might not attack with everything (they might hold back). But if they alpha strike, that's the line.
Also Katara: 3/3. If Katara is the unblocked one, I take 3 → dead even at 3. So I need to block Katara, Voyager, Snowballers (the big ones) and let a 1/1 through, with Spirit Keeper blocking something (anything) to gain 2.
Blockers: Spirit Keeper (blocks a 1/1, gains 2), Tiger-Seal blocks Katara (3/3 trades), Teller blocks Voyager (1/3 blocks 3/3, dies, absorbs 3), Otter blocks a 1/1, Merchant blocks a 1/1, Inspector blocks a 1/1. Unblocked: one 1/1 → 1 damage. I go 1 → 3 (lifelink) → 2. Survive with everything dead except Spirit Keeper. Then opponent's end step: Ascension flickers, Lieutenant grows... and on turn 9 they still have the Lieutenant (unless my answer exiled/killed it) and I'm at 2 with one creature. Still probably dead, but alive.
This all hinges on drawing an answer for the Lieutenant. So: DIG.
OK here's another thought — what about NOT letting them untap the Lieutenant? It's tapped NOW. If I had a "tap target creature" or "keep tapped" effect... nothing in hand.
What about attacking? I'm at 1, they're at 34. Pointless.
Alright, the plan for this turn:
1. Cast Forecasting Fortune Teller → Clue token.
2. Crack Clue → draw (2nd card: untap Tiger-Seal, make Spirit token).
3. Cast Otter-Penguin with remaining mana (or hold? no reason to hold — actually, hmm, wait).
Actually, let me reconsider holding mana once more. If the Clue draws an instant-speed answer (e.g., a bounce spell), could I want to cast it THIS turn? Like bouncing the Lieutenant now? No point — it untaps anyway on their turn. Bounce is best used... actually bouncing now vs on their turn: if I bounce now, they replay it? They have 8 lands, Lieutenant costs... probably {6}ish. They could replay it but it'd come back small (0 counters... wait, it ETBs and puts counters on OTHER allies; its own counters come from Allies entering). Bouncing the Lieutenant is actually huge tempo — it loses all 12 counters permanently! If I have a bounce spell, casting it ANY time is great; the Lieutenant comes back as a 1/1 (plus counters from future Ally ETBs... and its ETB puts counters on other Allies).
Hmm OK. So if I draw bounce, cast it whenever. No need to hold mana.
One more consideration: should I cast Callous Inspector? Swamp is tapped — can't this turn. Fine.
Also: should I use the Humble Merchant's mana? It's a creature that taps for colorless. Using it this turn for the Clue crack or Fortune Teller is fine — it'll be untapped by their turn anyway (untaps on my turn 8... wait, if I tap it this turn, it stays tapped until my next untap step, which is turn 8 — before their turn 8. So it'll be available as a 1/1 blocker on their turn 8. Yes, using it for mana now is fine.)
Wait, actually — is it? My turn 7 → tap Merchant for mana → it untaps on my turn 8 untap step → opponent's turn 8 it's untapped and can block. Yes, fine.
So sequencing: I'll cast Fortune Teller first. Then crack the Clue. Then decide on Otter based on what I draw.
Actually, let me think about whether to crack the Clue BEFORE or AFTER... no other decisions depend on it. Just do it.
Also should I play a land? I have 2 Islands in hand. Playing a land this turn: I have 6 untapped Islands + tapped Swamp. Playing an Island → 7 untapped Islands + Merchant = 8 mana. More mana = more casting. With 8 mana: Fortune Teller (2) + Clue (2) + Teo (4) = 8! That casts everything relevant!
Let me recount with a land drop: 7 Islands + Merchant = 8 mana.
- Fortune Teller {1}{U}: -2 → 6 left
- Clue crack {2}: -2 → 4 left (and draw 2nd card, triggers)
- Teo {3}{U}: -4 → 0 left
That gets EVERYTHING: Teller, Clue card, Tiger-Seal untap, Spirit token, AND Teo.
But wait — do I want to play the land? Playing a land means one fewer card in hand... which matters for Teo's discard? Not relevant now. And holding a land in hand is useful for Teo's future looting (discard land = no counter, but discard nonland = counter). Hmm, marginal. The upside of playing the land: cast Teo this turn too. Teo on board = future looting + a 1/4 flyer body + potential win condition (34 life though...).
Actually, is Teo even good here? Let me reconsider. If I find no answer, I'm dead on turn 8 regardless. If I find an answer and survive, then on turn 9+ I need to actually win or keep not dying. Teo provides card selection (looting) which helps find more answers/gas. And it's a flyer they can't block. Over many turns, Teo + counters could matter. I think casting Teo is worth it if mana allows.
With land drop: 8 mana → Teller + Clue + Teo = 8. Yes, all three.
Alternatively without land drop: 7 mana → Teller + Clue + Otter = 6, 1 wasted. Or Teller + Teo = 6, no Clue crack.
Land drop + all three casts is clearly the max-value line. Play Island, cast Teller, crack Clue, cast Teo.
Hmm wait, one consideration: the 2nd-card-drawn triggers. When I crack the Clue, that's my 2nd card drawn this turn. Tiger-Seal untaps, Spirit Keeper makes a token. Also Otter-Penguin would trigger if it were on board (it's not — it's in hand; if I cast it after, no trigger). Teo doesn't care about card draw. Order: cast Teller → crack Clue (triggers) → cast Teo. Fine.
Also, does the Spirit token matter? It can't block non-Spirits. It CAN be tapped for... nothing (Patrol is neutered). It's basically irrelevant except as a chump vs nothing. Eh.
Wait, actually — one more idea. Waterbending Lesson is in my graveyard. Zuko's Conviction returns creature cards only. Nothing to get back.
Let me also double check the "Cards drawn this turn: 1" — yes, my turn draw happened. So Clue crack = 2nd card. Good.
Also — is there a risk the opponent has a counterspell for my stuff? They have 2 cards, untapped Island + 3 Plains + Kyoshi Village. A counterspell is possible (they're UW). If they counter Fortune Teller, annoying but fine. Nothing I can do about it. Teo is the more important resolve? Eh, whatever happens.
Also — should I consider attacking this turn? My board: everything tapped except Merchant, Spirit tokens. Merchant and tokens could attack (tokens can't be blocked by non-Spirits — opponent has no Spirits, so tokens are unblockable!). 2 tokens + Merchant = 3 unblockable damage. Opponent at 34 → 31. Meaningless for racing, but free damage. Wait, tokens: "This token can't block or be blocked by non-Spirit creatures." So attacking, they can't be blocked by opponent's non-Spirit creatures. Free 2 damage. Merchant 1/1 attacks → could be blocked and killed; not worth it. Tokens: sure, send them. 34 → 32. Whatever, it's free. Actually — could matter MUCH later if the game goes long. Free damage is free.
Hmm, but wait: is there any downside to attacking with the tokens? They'd be tapped... they can't block anyway. No downside. Send both tokens.
OK so full turn 7 plan:
1. Play Island (land drop).
2. Cast Forecasting Fortune Teller → Clue token ETB.
3. Crack Clue (pay 2) → draw 2nd card → Tiger-Seal untaps, Spirit token created.
4. Cast Teo, Spirited Glider.
5. Combat: attack with 2 Spirit tokens (unblockable).
6. Pass.
Then pray the Clue/turn draws find an answer for turn 8.
Actually wait, I should double-check mana once more. After land drop: Islands untapped = 7 (p4, p5, p6, p23, p37, p73, + new one), Swamp tapped, Merchant untapped.
- Fortune Teller {1}{U}: tap 2 Islands. → 5 Islands + Merchant.
- Clue {2}: tap 2 Islands. → 3 Islands + Merchant.
- Teo {3}{U}: tap 3 Islands + Merchant (3 generic = 2 Islands... wait {3}{U} = U + 3 generic. 3 Islands = UUU, Merchant = 1. Total UUU1 = 4 mana. Pay U for the blue pip, UU1 for the 3 generic. → 0 left.
Total spent: 2+2+4 = 8 = 7 Islands + 1 Merchant. ✓.
Let me start executing. First, play the Island. Actually — the pending action right now: it's my precombat main phase with priority. Let me check choices via pass_priority or just act. The instruction says "Continue playing. Call pass_priority." Hmm, the user says to call pass_priority. But I have plays to make. Let me get action choices first to see what's playable, then act.
Actually the instruction at the end says "Continue playing. Call pass_priority." — that's a generic instruction meaning the game loop continues via pass_priority/choose_action. I'll make my plays with choose_action.
Let me start: play the Island from hand. Which Island — p99 or p102. Either. I'll play p99.
Actually, let me first check the choicesto make sure of IDs and playability.Thinking (36025 chars)
Let me assess the situation carefully.
I'm at 1 life. Opponent has a 13/13 trample Earth King's Lieutenant, South Pole Voyager 3/3, Katara 3/3, three 1/1 Ally tokens, two 1/1 Invasion Reinforcements, Rowdy Snowballers 2/2 (sick). That's a huge board. On their turn they can attack with everything.
My board: Foggy Swamp Spirit Keeper 2/4 (tapped, but will untap next turn... wait it's tapped from Rowdy Snowballers stun counter? Actually it says tapped with a stun counter? Let me check — earlier the log said "Rowdy Snowballers, which stunned my Spirit Keeper". A stun counter means it doesn't untap during untap step, and removes a stun counter instead. Wait, but the board shows Spirit Keeper tapped with "Cards drawn this turn: 1". Hmm, the stun counter — if it has a stun counter, it stays tapped next untap step. Actually wait, the board doesn't show counters on Spirit Keeper. Let me re-read.
Battlefield: Foggy Swamp Spirit Keeper, tapped=true, modified=true, rules show lifelink + draw trigger. No counters listed. Hmm, in turn 6 log: "Rowdy Snowballers, which stunned my Spirit Keeper". Then in turn 7, opponent attacked, I survived at 1 life. Did Spirit Keeper untap? The stun counter means: when it would untap, instead remove a stun counter. So on my turn 7 untap step, Spirit Keeper would have stayed tapped and removed the stun counter. So now it's tapped but no stun counter. It will untap normally on turn 8... if I survive that long.
Tiger-Seal 3/3 tapped (upkeep trigger taps it; it untaps when I draw my 2nd card).
Cards drawn this turn: 1 (my draw step). So I've drawn 1 card this turn. If I draw a 2nd card, Tiger-Seal untaps and Spirit Keeper makes a Spirit token.
My hand: Callous Inspector {B} 1/1 menace, Forecasting Fortune Teller {1}{U} 1/3 (makes Clue), Island, Island, Otter-Penguin {1}{U} 2/1, Teo Spirited Glider {3}{U} 1/4 flying.
Mana: 6 untapped Islands, 1 tapped Swamp. So I have 6 blue mana available.
Plan: I need to survive the opponent's next attack. They have 13/13 trample + 3/3 + 3/3 + 2/2 + five 1/1s = tons of damage. I'm at 1 life. I can't block everything. Trample means the Lieutenant will trample over for lethal.
What answers do I have? Let me think about what I can do:
1. Cast Forecasting Fortune Teller (1/3) → makes a Clue token. That's my 2nd... no wait, casting doesn't draw. Clue token is an artifact I can crack to draw.
2. If I cast Fortune Teller, I get a Clue. Then crack the Clue (pay 2, sacrifice, draw a card) → that's my 2nd card drawn → Tiger-Seal untaps, Spirit Keeper makes a Spirit token, Otter-Penguin gets +1/+2 if it's out.
3. Otter-Penguin: 2/1, when I draw 2nd card it gets +1/+2 and can't be blocked. That's an offensive threat but I'm at 1 life vs 34 life opponent. Racing isn't realistic — opponent at 34.
Wait, opponent is at 34 life. I can't race. I need to survive and find removal.
What removal could be in my deck? I've seen Waterbending Lesson (draw 3), Zuko's Conviction (raise dead). My deck is U/B. Possible answers: bounce spells, kill spells, counterspells, fogs.
Actually, the key question: how do I survive the next attack? The 13/13 trample Lieutenant alone kills me through any single blocker (trample for 12+ over a 1/1... well trample: block with a 1/1, 12 tramples over, I die). Even blocking with everything, trample assigns lethal to blockers and rest to me.
Let me count: if opponent attacks with everything: 13/13 trample, 3/3 Voyager, 3/3 Katara, 2/2 Snowballers, five 1/1s. Total power = 13+3+3+2+5 = 26.
My blockers next turn (if I set up): Spirit Keeper 2/4 (untaps turn 8? No — wait, it's my turn 7 now. It will untap on turn 8's untap step, which is after opponent's turn 8. Hmm no. Turn order: my turn 7 now, then opponent's turn 8, then my turn 8. So Spirit Keeper stays tapped through opponent's turn 8 attack. It can't block!
Wait, actually let me re-check. It's currently tapped (from the stun counter effect — it was tapped by Snowballers, stun counter kept it tapped through my untap step). So during opponent's upcoming turn, Spirit Keeper is tapped and can't block.
My available blockers for opponent's next attack:
- Tiger-Seal 3/3 (currently tapped, but untaps when I draw my 2nd card this turn)
- Spirit Tokens p78, p106 (1/1s, can only block Spirits — "can't block or be blocked by non-Spirit creatures" — so they CAN'T block the Lieutenant or any Ally! Useless as blockers)
- Humble Merchant 1/1 (can block, taps for colorless)
- Whatever I cast this turn: Fortune Teller 1/3, Otter-Penguin 2/1, Teo 1/4 — but summoning sickness doesn't prevent blocking. They can block right away (creatures can block the turn they enter; only attacking requires haste). Yes, blocking is fine.
So if I cast Fortune Teller + Otter-Penguin + Teo this turn (costs {1}{U} + {1}{U} + {3}{U} = 6 mana total, I have exactly 6), I'd have blockers: Tiger-Seal 3/3 (if untapped via 2nd draw), Fortune Teller 1/3, Otter-Penguin 2/1, Teo 1/4, Humble Merchant 1/1. Plus a new Spirit token from the 2nd draw trigger (but Spirits can't block non-Spirits, useless).
Blocking plan vs alpha strike: 13/13 trample must be blocked or it tramples for lethal. Even if I block it with Tiger-Seal (3/3), trample means 10 damage carries over → I die. Blocking with everything on the Lieutenant: 3/3 + 1/3 + 2/1 + 1/4 + 1/1 = total toughness 3+3+1+4+1 = 12 toughness. Lieutenant assigns lethal damage to each blocker: needs to assign 3 to Tiger-Seal, 3 to Fortune Teller, 1 to Otter, 4 to Teo, 1 to Merchant = 12 damage to blockers, 1 tramples over → I'm at 1 life → I die. Ugh, exactly lethal trample over.
Wait, but that blocks everything else too. If all my creatures block the Lieutenant, the other attackers (3/3, 3/3, 2/2, five 1/1s = 16 damage) hit me unblocked. I die anyway.
So blocking everything is not possible. I need a real answer: kill/bounce the Lieutenant, or fog, or gain life, or...
Hmm. What can I do this turn to find an answer? Draw cards. I have 22 cards in library. What answers might be in there? U/B deck — could have bounce (like "return target creature to its owner's hand"), kill spells, counterspells.
Draw options this turn:
- Forecasting Fortune Teller → Clue token → crack for 2 mana to draw 1.
- Teo's attack trigger draws but I can't attack profitably... actually Teo has flying, opponent has no flyers? Let me check opponent's board: no flying creatures listed. Teo 1/4 flying could attack unblocked! "Whenever one or more creatures you control with flying attack, draw a card, then discard a card." So attacking with Teo = draw a card (2nd card of turn → triggers Tiger-Seal untap + Spirit token), then discard.
But wait — if I attack with Teo, it can't block next turn. But the draw is valuable. Hmm, but the real problem: I need an ANSWER to the Lieutenant, not just cards. Actually cards = chance to find an answer.
Let me think about what answers could exist in this format. This looks like Avatar: The Last Airbender themed set (fan-made?). Cards like "Waterbending Lesson", "Zuko's Conviction". U/B colors. Possible removal: "Bounce" effects, "Fatal Push"-like, counters.
Actually, I should just maximize draws and see. Sequence:
Option A: Cast Fortune Teller ({1}{U}) → Clue. Cast Otter-Penguin ({1}{U}). Cast Teo ({3}{U}). Total 6 mana. Then attack with Teo (flying, unblocked) → draw a card (2nd card: Tiger-Seal untaps, Spirit token, Otter +1/+2), discard a card. If I draw an answer, great. Also crack Clue ({2}) — but I've used all 6 mana on creatures. Can't crack same turn.
Wait — mana: 6 Islands. Fortune Teller {1}{U} = 2. Otter {1}{U} = 2. Teo {3}{U} = 4. Total 8. I only have 6! Can't cast all three.
Choices: 6 mana available.
- Fortune Teller (2) + Teo (4) = 6.
- Fortune Teller (2) + Otter (2) = 4, leaves 2 → crack Clue (2) = 6 total. Draws 1 card (2nd card → triggers).
- Teo (4) + Otter (2) = 6.
- Fortune Teller (2) + Otter (2) + crack Clue (2) = 6, draw 1.
- Teo (4) + Fortune Teller (2) = 6, attack with Teo → draw 1, discard 1.
Maximizing cards seen:
Line 1: Fortune Teller + Otter + crack Clue = see 1 new card (from Clue). Board: FT 1/3, Otter 2/1 (becomes 3/3 unblockable on the draw), Tiger-Seal untaps, new Spirit token.
Line 2: Teo + Fortune Teller, attack with Teo → draw+discard = see 1 new card. Board: Teo 1/4 (tapped from attack), FT 1/3, Tiger-Seal untaps, Spirit token.
Line 3: Teo + Otter, attack with Teo → draw+discard = see 1 card. Board: Teo (tapped), Otter 3/3 unblockable, Tiger-Seal untaps, Spirit token.
Hmm, all lines see ~1 new card. But wait — Teo's trigger: "draw a card, then discard a card. When you discard a nonland card this way, put a +1/+1 counter on target creature you control." So attacking with Teo filters (draw + discard), seeing 1 card.
Clue crack sees 1 card, no discard.
Can I see 2 cards? Fortune Teller + crack Clue (draw 1) + Teo attack (draw 1, discard 1)? That's FT(2) + Teo(4) = 6 mana, no mana left for Clue crack (needs 2). No.
What about Callous Inspector? {B} 1/1 menace — my Swamp is tapped. No black mana available. Can't cast it (only Islands untapped). Actually Swamp is tapped, so {B} unavailable. Right.
Hmm wait, actually can I get more draws? Otter-Penguin doesn't draw. Fortune Teller makes a Clue (draw later). Teo draws on attack.
What about the Humble Merchant {T}: Add {C}? It's a mana dork now! I can tap it for 1 colorless. So effective mana = 6 Islands + 1 colorless from Merchant = 7 mana. But tapping Merchant means it can't block. It's a 1/1 blocker — marginal, but at 1 life every blocker matters... though honestly the blocker math already showed I die to a full alpha strike regardless. The real path to victory is finding an answer (bounce/kill) for the Lieutenant.
With 7 mana: FT(2) + Teo(4) = 6, leaves 1 — not enough for Clue crack (2). FT(2) + Otter(2) = 4, leaves 3 → Clue crack (2) = 6, 1 left over. Or FT(2)+Otter(2)+crack(2)=6 with Merchant untapped, and 1 Island left...
Actually: can I do FT + Otter + Teo? 2+2+4 = 8 mana. With Merchant that's 7. Still 1 short. No.
Best "cards seen" line: FT + Otter + crack Clue → see 1 card, keep board. Or Teo line: attack draws 1 + discard 1.
Actually wait — what about drawing via Clue AND attacking with Teo? FT(2) + Teo(4) = 6 mana with Islands, Merchant untapped to block. Attack with Teo → draw (2nd card → triggers) + discard. Clue stays on board for next turn. That sees 1 card and keeps all creatures... but Teo is tapped after attacking so it can't block. Teo 1/4 is a decent blocker though.
Alternatively: don't attack, keep Teo as blocker. But then no draw from Teo.
The fundamental issue: I MUST find an answer to the 13/13 trample Lieutenant or I die next turn. Blocking is insufficient (trample + wide board). So I should maximize cards seen while keeping maximum blockers.
Cards seen comparison:
- Line A (FT + Otter + crack Clue): see 1 card (Clue draw). Blockers: FT 1/3, Otter 2/1, Tiger-Seal 3/3 (untapped), Merchant 1/1. 4 real blockers + Spirit tokens (can't block).
- Line B (FT + Teo, attack Teo): see 1 card (Teo draw, then discard). Blockers: FT 1/3, Tiger-Seal 3/3, Merchant 1/1. Teo tapped. 3 blockers.
- Line C (Teo + Otter, attack Teo): see 1 card. Blockers: Otter 2/1, Tiger-Seal, Merchant. 3 blockers.
- Line D (FT + Teo, no attack): see 0 cards. Blockers: FT, Teo, Tiger-Seal(tapped! no 2nd draw... wait, if I don't draw a 2nd card, Tiger-Seal stays tapped!).
Oh wait, important: Tiger-Seal is tapped from upkeep. It only untaps when I draw my 2nd card. If I don't draw a 2nd card this turn, Tiger-Seal stays tapped and can't block next turn. So I NEED to draw a 2nd card to have Tiger-Seal as a blocker. That means: crack a Clue (need FT out + 2 mana) or attack with Teo.
Line A gets Tiger-Seal untapped via Clue crack without tapping any attacker. That seems best: 4 blockers (FT 1/3, Otter 2/1, Tiger-Seal 3/3, Merchant 1/1) + Spirit Keeper stays tapped (stun).
Wait, actually also — hold on. Does Spirit Keeper untap? It has a stun counter? The board state doesn't list counters on it. Earlier log (turn 6): "Rowdy Snowballers, which stunned my Spirit Keeper". Stun counter: "If a tapped permanent with a stun counter on it would become untapped, instead remove a stun counter from it." So on my turn 7 untap step, Spirit Keeper would have stayed tapped and removed the stun counter. Now it has no stun counter and is tapped. It will untap normally on my turn 8. So for opponent's turn 8 (their next turn), Spirit Keeper is tapped, can't block. Confirmed.
So with Line A, my blockers for their next turn: FT 1/3, Otter 2/1, Tiger-Seal 3/3, Merchant 1/1. Total toughness = 3+1+3+1 = 8. Lieutenant 13/13 trample: block with all 4 → assign lethal: 3+1+3+1 = 8 to blockers, 5 tramples over → I die. Even quadruple-blocking the Lieutenant, 5 tramples over. And the rest of their team (16 power) hits me. Dead.
So blocking is hopeless UNLESS I find an answer. Therefore: maximize cards seen, and the quality of the answer matters. One card draw might find: bounce spell, kill spell, counterspell, fog, lifegain...
Hmm, is there any way to see 2 cards? What if I cast FT, crack the Clue, AND attack with Teo? Mana: FT(2) + Teo(4) = 6, crack Clue needs 2 more = 8 total. With Merchant (7), still short by 1. No.
What about casting FT, then using... no other draw outlets.
OK here's another thought — is there any chance the answer is already in hand? Callous Inspector 1/1 menace — no. Nothing in hand answers the Lieutenant.
So the plan: maximize probability of drawing an answer. All lines see exactly 1 new card. Given that, prefer the line that also keeps the most blockers and gives the best board if the drawn card is an answer (e.g., mana open to cast it).
If I draw a bounce/kill spell, I need mana to cast it. Line A uses all 6 mana (FT 2 + Otter 2 + crack 2). Merchant still untapped → 1 colorless available. If the answer costs {U} or {1}{U}... 1 colorless + nothing else. Hmm, risky.
Alternative: FT + crack Clue only (4 mana), leaving 2 Islands + Merchant = 3 mana open. See 1 card, and have 3 mana to cast it. Blockers: FT 1/3, Tiger-Seal 3/3 (untapped), Merchant 1/1 (if not tapped for mana). That's 3 blockers + 3 mana open for the drawn answer.
But if the drawn card isn't an answer, I've spent the turn doing little. I'm dead next turn anyway without an answer. So the question is purely: maximize P(find answer AND be able to cast it).
What answers might be in my deck and their costs? U/B deck. Likely candidates: bounce ({U} or {1}{U}), kill ({1}{B} or {2}{B} — but Swamp is tapped! Black spells need the Swamp... my Swamp is tapped this turn. If I draw a black kill spell, I can't cast it this turn — but I could cast it NEXT turn before their attack? No wait — the kill spell needs to be cast before/at their attack. Their turn: they move to combat, I get priority in declare blockers / after attackers declared. My Swamp untaps on my turn 8... no, opponent's turn is turn 8. My permanents untap on MY untap step (turn 9). So during opponent's turn 8, my Swamp is still tapped! I can't cast black spells during their turn!
Wait, that changes everything. My Swamp is tapped. It untaps on my turn 9. So during the opponent's upcoming turn, my available mana = whatever Islands I leave untapped + Merchant (colorless). Black spells are uncastable. So a black kill spell drawn now can't save me unless... no instant-speed black removal works without black mana.
So the answer I need must be castable with blue/colorless mana: bounce spells, counterspells, blue fogs, or a board wipe...
Actually hold on, let me reconsider. What about surviving via lifegain? Spirit Keeper has lifelink but it's tapped. Hmm.
What about chump-blocking + trample math again? The Lieutenant has trample. Block with Tiger-Seal 3/3 → 10 tramples over. Dead. Any single blocker dies and I take lethal trample. Multi-block: need 13 toughness to fully absorb. My max blocker toughness (Line A): FT 3 + Otter 1 + Tiger 3 + Merchant 1 = 8. Not enough. Dead to trample + rest of team anyway.
So: I need a blue/colorless instant-speed answer, OR I need to draw something that prevents the attack.
Hmm, wait — what about Otter-Penguin's unblockable + racing? Opponent at 34. No.
What about Teo? 1/4 flying. Attacking draws cards. Not an answer to the board.
Let me think about what's actually in this custom set. Cards seen so far (mine): Forecasting Fortune Teller, Foggy Swamp Spirit Keeper, Tiger-Seal, North Pole Patrol, Waterbending Lesson, Zuko's Conviction, Callous Inspector, Otter-Penguin, Teo Spirited Glider. My deck is U/B with draw synergies (2nd card drawn each turn matters).
Common U/B removal in such sets: bounce ("return to hand"), "-X/-X", "destroy target creature", counterspells. Given the set has waterbend mechanics, maybe a waterbend bounce spell.
I don't know the exact contents. Best play: maximize cards seen + mana flexibility.
Line A (FT + Otter + crack): 1 card seen, 0 Islands left (Merchant untapped = 1 colorless). If answer costs {U}... can't cast with just colorless. Bad.
Line E (FT + crack, hold 2 Islands + Merchant): 1 card seen, {U}{U} + {1} = up to 3 mana open. Can cast a {U}, {1}{U}, {2}{U}, {1}{U}{U}... answer. Blockers: FT 1/3, Tiger-Seal 3/3, Merchant 1/1.
Line B (FT + Teo + attack): 1 card seen (draw then discard — actually this is better card selection: if I draw a land or useless card, I discard it; but I only "see" 1 card). Blockers: FT, Tiger-Seal, Merchant (Teo tapped). Mana left: 0 Islands + Merchant = 1 colorless. Bad for casting the answer... but wait, if I draw an answer off Teo's trigger, it's during combat on MY turn — I can cast it after combat in postcombat main with... 0 Islands + Merchant = 1 mana. Only 1-mana answers castable. Risky.
Hmm, actually wait. Let me reconsider Line B mana: FT(2) + Teo(4) = 6 Islands. Merchant untapped: +1 colorless. Postcombat: 1 mana. If I draw, say, a {U} bounce... can't cast (colorless only). Ugh.
Line E seems safest for casting a drawn answer: hold {U}{U} + Merchant {1}.
But hold on — maybe I'm overcomplicating. What if the drawn card is a creature or something? Then I die anyway. The ONLY thing that matters: draw an answer castable with the mana I keep open. Line E keeps the most mana open (3) while still seeing 1 card and untapping Tiger-Seal.
But wait, can I see MORE cards? What about Teo's attack + Clue? I computed 8 mana needed. With Merchant = 7. Short by 1.
Hmm, what if I don't cast FT and instead... no, FT is the only Clue maker.
Actually — what about this: cast Teo + Otter (6 mana), attack with Teo AND Otter? Otter's trigger: when I draw my 2nd card, it gets +1/+2 and can't be blocked. Teo's attack trigger draws a card (2nd card) → Otter becomes 3/3 unblockable mid-attack? Trigger order: Teo's trigger goes on stack when attackers declared. It resolves → draw → Otter's trigger + Tiger-Seal untap + Spirit token. Otter gets +1/+2 and unblockable before blockers declared. So Otter 3/3 unblockable attacks for 3, Teo 1/4 flying attacks for 1 (opponent has no flyers). 4 damage in, opponent to 30. Then discard a card (Teo's trigger: draw then discard; discard a nonland → +1/+1 counter on a creature).
That line: see 1 card, deal 4, but Teo + Otter tapped, blockers: Tiger-Seal 3/3, Merchant 1/1. Mana left: 0 + Merchant. Bad.
Versus Line E: see 1 card, blockers FT 1/3 + Tiger-Seal 3/3 + Merchant 1/1, mana {U}{U}+{1} open.
Since racing is impossible (34 life), and blocking is insufficient without an answer, the draw quality/castability is everything. Line E.
Actually, wait. Let me reconsider whether attacking with Teo matters for WINNING, not just surviving. Assume I draw a bounce spell (e.g., "return target creature to owner's hand"). I bounce the Lieutenant at instant speed... when? Best: after they declare attackers, bounce the Lieutenant → its attack is removed (bounced creature is removed from combat). Then I block the rest: Voyager 3/3, Katara 3/3, Snowballers 2/2, five 1/1s = 16 power. My blockers (Line E): FT 1/3, Tiger-Seal 3/3, Merchant 1/1. Block Voyager with Tiger-Seal (trade-ish, Tiger lives? 3/3 vs 3/3 = trade), Katara with FT (FT dies, 1/3 vs 3/3), Merchant chumps a 1/1... still Snowballers 2/2 + four 1/1s = 6 unblocked → I die. Hmm, still dead unless I have more blockers.
Wait, but bouncing also has timing: if I bounce the Lieutenant BEFORE combat (on their main phase), they just re-cast it? It costs a lot (13/13 with 12 counters — recast comes back as 1/1 + counters from Allies entering... actually the counters stay? No — a bounced permanent loses all counters; recast Lieutenant enters as base 1/1 and puts a counter on each other Ally, and grows as new Allies enter). Bouncing is actually a great answer tempo-wise: 13/13 → hand, recast = small. But they have mana: 8 lands (Island, Kyoshi, North Pole Gates, 4 Plains = 7 lands + ...). They could recast it for its mana cost (probably ~4-5 mana). Even so, it comes back small (1/1 base + 1 counter per other Ally entering... no wait, "When this enters, put a +1/+1 counter on each OTHER Ally" — it doesn't get counters itself on ETB. It gets counters when OTHER Allies enter. So recast Lieutenant = 1/1, grows slowly). Bounce is a fine answer.
OK so my out: draw a bounce spell or counterspell castable with blue mana. Fogs also work (prevent combat damage). Lifegain? At 1 life vs 26 power, need huge lifegain.
Also — what about drawing a board wipe? U/B... "destroy all creatures"? At 1 life, wiping the board resets. Possible but I don't know if it's in my deck.
Given uncertainty, Line E maximizes castability of whatever I draw. But Line A gives more blockers (Otter out) while still seeing 1 card — but 0 blue mana open, so drawn blue answers can't be cast until... my next turn, which is too late (I die on their turn 8). Actually WAIT — if I draw an answer on my turn 7, can I cast it on THEIR turn? Yes, instants can be cast on their turn with mana I leave open. Line A leaves 0 Islands untapped (all 6 tapped: FT 2, Otter 2, crack 2). Merchant untapped = {1}. So on their turn I have 1 colorless. Can't cast a {U} bounce. Bad.
Line E: FT(2) + crack(2) = 4 mana, 2 Islands + Merchant open = {U}{U} + {1} on their turn. Can cast up to a 3-mana blue instant or 2-mana with kicker etc.
But hmm, Line E doesn't cast Otter-Penguin. Otter sits in hand. That's fine — it's not a useful blocker anyway (2/1 chump). Actually, should I cast Otter too and crack? FT(2)+Otter(2)+crack(2)=6, that's Line A. The difference: Otter on board (2/1 blocker) vs {U}{U} open. Given the ONLY path to survival is casting a drawn blue instant, {U}{U} open >> a 2/1 chump.
Actually, hold on. Let me reconsider the whole thing. Is there a line that sees 2 cards?
What if: cast FT (2). Crack Clue (2) → draw card #2 (triggers: Tiger untap, Spirit token). That's 4 mana, 2 left. Then cast Teo? Teo costs 4. No. Otter (2)? Then attack with... Otter's unblockable only on the turn I draw 2nd card — already happened, and Otter wasn't out. Casting Otter after the draw: no trigger. Otter attacks as 2/1 blockable. Meh.
What about: FT (2), crack (2) → draw. Then 2 mana left. Can't cast Teo. So see 1 card + have FT + Tiger untapped + 2 mana open. Same as Line E.
Alternatively: Teo (4) first, attack Teo → draw #2 → triggers. Then discard. Postcombat: 2 mana left + Merchant. Cast FT? FT costs 2 → cast it, get Clue, but no mana to crack. See 1 card total (Teo's), board: Teo (tapped), FT 1/3, Tiger untapped, Merchant. Mana open: Merchant {1}. Hmm, similar blockers to Line B, 1 mana open.
I think Line E (FT + crack Clue, hold {U}{U} + Merchant) is the best balance: 1 new card seen, Tiger-Seal untapped, FT 1/3 blocker, Spirit token, and 3 mana ({U}{U} + colorless) open on their turn for a drawn instant answer.
Wait, actually, one more consideration: should I crack the Clue BEFORE or AFTER casting other stuff? The 2nd-card-drawn triggers: Tiger-Seal untaps, Spirit Keeper makes a token. Order doesn't matter much. But cracking the Clue in precombat main is fine.
Also: should I attack with anything? Tiger-Seal has vigilance — attacking doesn't tap it! Wait, Tiger-Seal is currently TAPPED (from upkeep trigger). It untaps when I draw my 2nd card. After untapping, I could attack with it (vigilance = doesn't tap). But opponent's board: they have blockers galore (everything untaps on their turn... no wait, it's MY turn 7 now; their creatures are tapped from their turn-7 attack! Everything on their board is tapped except Island, Kyoshi, Plains x4, Rowdy Snowballers (sick), Airbender Ascension).
Oh! Their board is mostly tapped right now. If I attack this turn (my turn 7), they can only block with Rowdy Snowballers 2/2 (summoning sick but can block... wait, summoning sick creatures CAN block, just can't attack or use tap abilities). So Snowballers can block.
Attack options: Tiger-Seal 3/3 vigilance (after untap), FT 1/3, Otter 2/1, Teo 1/4 flying, Merchant 1/1, Spirit tokens (can't be blocked by non-Spirits! "can't block or be blocked by non-Spirit creatures" — so Spirit tokens are essentially unblockable vs their board!).
Oh nice — Spirit tokens can attack and can't be blocked by their non-Spirit creatures. I have 2 Spirit tokens now (p78, p106), and cracking the Clue makes a 3rd. They're 1/1 unblockable-ish. That's 3 damage/turn they can't stop. But opponent at 34 — 11 turns to kill. Too slow, but it's something.
Teo 1/4 flying: they have no flyers → unblockable. Teo + 2-3 Spirits = 4-5 unblockable damage/turn. Still ~7 turns. Opponent will kill me before that unless I answer the Lieutenant.
The game plan crystallizes:
1. This turn: cast FT, crack Clue (draw #2, untap Tiger, make Spirit token), keep {U}{U} + Merchant open.
2. Attack with unblockables (Teo flying, Spirit tokens) + maybe Tiger-Seal (vigilance, stays untapped to block).
3. Hope the drawn card is a blue instant answer (bounce/counter/fog) for the Lieutenant.
4. On their turn, use the answer to survive; then slowly win with unblockable damage + card advantage.
Wait, should Tiger-Seal attack? Vigilance means it stays untapped and can block on their turn. Yes, attack with Tiger-Seal (3/3 vigilance) — they can block with Snowballers 2/2 (Tiger kills it, takes 2, survives as 3/3 with 2 damage... 3 toughness, takes 2, lives). Good — attack with Tiger-Seal too. Actually wait, if they block Tiger-Seal with Snowballers: Tiger deals 3 to Snowballers (2/2 dies), Snowballers deals 2 to Tiger (3/3 survives with 2 damage marked). Fine, Tiger lives and stays untapped (vigilance) to block later.
Should FT attack? 1/3 — they block with Snowballers, FT kills it (1 damage... no, FT deals 1, Snowballers has 2 toughness, doesn't die; Snowballers deals 2 to FT's 3 toughness, FT lives). Meh. FT as 1/3 blocker is more valuable (chumps a 3/3... no it doesn't chump well — 1/3 blocks 3/3, FT dies, prevents 3). Keep FT back.
Teo attack: flying, unblocked, 1 damage + draw trigger... wait, I already drew my 2nd card via Clue. Teo's trigger: "Whenever one or more creatures you control with flying attack, draw a card, then discard a card." This triggers on attack regardless! It's not a "2nd card" trigger — it ALWAYS draws when flyers attack. So attacking with Teo = draw a card (3rd card of turn), then discard. That sees ANOTHER card!
Oh, that changes things. Teo attack = see 1 more card (draw + discard filter). So Line: FT (2) + Teo (4) = 6 mana. Attack Teo → draw #2 → triggers (Tiger untap, Spirit token) → discard. Then... Clue on board, no mana to crack (0 Islands left, Merchant = 1). See 1 card (Teo's). Blockers: FT 1/3, Tiger 3/3, Merchant 1/1 (Teo tapped). Mana open their turn: Merchant {1}. Bad — can't cast drawn blue answer.
vs. Line E': FT (2) + crack (2) + Teo (4) = 8 mana. Can't afford (6 Islands + Merchant = 7).
Hmm what about NOT casting FT, and instead: Teo (4) + crack... no Clue without FT.
What about casting Teo (4), attack → draw #2 (triggers), then postcombat 2 mana: cast FT (2) → Clue (can't crack). See 1 card. Same as above.
The tension: Teo's attack-draw requires Teo (4 mana) + attacking (taps Teo, loses blocker). FT+crack requires 4 mana and keeps everything untapped but sees only 1 card and leaves 2 mana open.
To see 2 cards: need FT + crack + Teo attack = 8 mana. Have 7 (with Merchant). Short 1. UNLESS... Humble Merchant taps for {C}. 6 Islands + Merchant = 7. FT(2) + crack(2) + Teo(4) = 8. Still short. Argh.
Is there any other mana? Spirit tokens — no. Swamp tapped. Nope.
OK so I can see at most 1 new card this turn (either via Clue crack OR Teo attack), unless... wait, actually — what about the Clue? I crack it: draw. Teo attack: draw + discard. If I do FT + Teo (6 mana), attack Teo (draw #2, triggers, discard), then Clue on board, Merchant taps for {C} — crack needs {2}. 1 short. So close.
Alternatively: FT + Otter (4 mana), attack with Teo? Teo not out. No.
Decision: which single draw is better, and what board/mana do I leave?
Line E (FT + crack, hold {U}{U}+Merchant):
- See 1 card.
- Their-turn mana: {U}{U} + {C} = can cast 2-3 mana blue instants.
- Blockers: FT 1/3, Tiger-Seal 3/3, Merchant 1/1 (if not used for mana), + Spirits (can't block). Spirit Keeper tapped.
- Attackers this turn: Teo not out. Spirits (2 new + ... wait, I have p78, p106 already = 2 tokens, +1 from crack = 3 tokens) + Tiger-Seal (vigilance). Attack with 3 Spirits (unblockable, 3 damage) + Tiger-Seal (3, likely blocked by Snowballers, kills it). Opponent 34 → 28 or 31.
Line B (FT + Teo, attack Teo):
- See 1 card (draw + discard filter — slightly better quality).
- Their-turn mana: {C} only. Can't cast drawn blue instants!
- Blockers: FT 1/3, Tiger 3/3, Merchant. Teo tapped.
- Attack: Teo 1 (flying) + Spirits 2 (unblockable) + Tiger 3 = 6 damage.
Line E is clearly better because it leaves mana to actually cast the answer I draw. The whole game hinges on: draw a blue instant answer → cast it on their turn with open mana.
Hmm wait, but actually — what if I draw the answer off the Clue and it's, e.g., a bounce spell? I cast it on their turn. Good. What if it's a counterspell? Cast on their turn. Good. What if it's a creature or land? I die. Same in all lines.
One more idea: is there an answer already available that I'm missing? My graveyard: Waterbending Lesson, Zuko's Conviction. No. Exile: Invasion Reinforcements was airbent... that's theirs. Nothing.
Also — should I consider attacking with EVERYTHING unblockable to pressure? The kill clock: Spirits + Teo = 4-5/turn. They kill me in 1 turn if unanswered. So no — survival first, always.
Also consider: what if I draw nothing useful — is there ANY board state that survives? Total blockers needed to stop trample: 13 toughness on Lieutenant alone. Impossible. So no. Draw-or-die.
Actually, hmm, wait. What about chump + lifegain? Spirit Keeper lifelink is tapped. No.
What about their attack pattern — will they even attack with everything? They're at 34, I'm at 1. They'd be insane not to alpha strike. They'll attack with all. I must have an answer.
So the play this turn:
1. Cast Forecasting Fortune Teller ({1}{U}) → Clue token.
2. Crack Clue ({2}, sacrifice) → draw card #2 → triggers: Tiger-Seal untap, Spirit Keeper token (3rd Spirit).
3. Leave 2 Islands + Merchant untapped.
4. Combat: attack with 3 Spirit tokens (unblockable) + Tiger-Seal (vigilance, trades with Snowballers if blocked, stays untapped). Maybe also FT? No, keep FT as blocker. Teo stays in hand (can't afford).
5. Pass, pray the drawn card + open mana answers the Lieutenant.
Wait — should I reconsider casting Teo anyway for the blocker? Teo 1/4 is a great blocker (4 toughness). But casting it (4 mana) means no mana open for answers. The answer-in-hand scenario dominates. Keep mana open.
Hmm, actually, wait. Let me reconsider once more. What if I draw a NON-instant answer, like a sorcery-speed bounce or a creature with an ETB bounce? Then I'd want to cast it NOW (my turn), which needs open mana now. Line E: after FT + crack, I have 2 Islands + Merchant = 3 mana. If I draw a sorcery-speed answer costing ≤3, cast it now. If it costs more, can't. Alternatively Line A (FT + Otter + crack) leaves 1 mana. Line E better.
But hold on — if I draw a sorcery answer, I cast it on my turn 7, but then opponent's turn 8: they re-deploy (recast Lieutenant etc.) and attack. I still likely die unless the answer is permanent removal. Ugh, the board is just too wide. Whatever — maximize chances.
Also, the Clue draw could be... let me just do it and see what I draw. The decision now: cast Forecasting Fortune Teller. Then crack Clue. Let me sequence: cast FT first.
Actually, also consider: cast Otter-Penguin too? FT(2) + Otter(2) = 4, crack(2) = 6 → 0 Islands left, Merchant open. That's Line A. The Otter 2/1 becomes 3/3 unblockable THIS turn (2nd card drawn while it's out) — attacks for 3 unblockable. And it's an extra body. But 0 blue mana open on their turn → drawn blue instant can't be cast. Since drawing-and-casting an answer is my only out, I prioritize mana open. Skip Otter.
Final plan: cast FT, crack Clue, attack with Spirits + Tiger-Seal, hold {U}{U} + Merchant.
Hmm, actually wait — should Tiger-Seal really attack? If they DON'T block (Snowballers can't block... wait Snowballers is untapped and can block), Tiger deals 3. If they block with Snowballers 2/2, Tiger kills it and survives (3/3 takes 2). Either way fine, and vigilance keeps it untapped for their turn. Yes, attack.
Should the Spirit tokens attack? They're unblockable (opponent has no Spirits). 3 tokens = 3 damage. Downside: none — they can't block for me anyway (can't block non-Spirits). Yes, attack with all Spirits.
Merchant attack? 1/1, they could block with Snowballers and kill it. Keep it back for mana/blocking.
FT attack? 1/3, blocked by Snowballers (FT deals 1, doesn't kill; takes 2, survives). Marginal chip. Keep back as blocker — a 1/3 blocker + open mana is more valuable than 1 damage.
Let me also double check the "Cards drawn this turn: 1" — yes, draw step happened. Clue crack = 2nd card → triggers fire. Good.
Also, one subtlety: when I crack the Clue and draw, if the drawn card is an instant answer, great. Tiger-Seal untap trigger and Spirit token trigger go on the stack — order irrelevant.
Let me execute: cast Forecasting Fortune Teller now.
Actually hold on, let me reconsider attacking with Tiger-Seal once more. After the Clue crack, Tiger untaps. Attack (vigilance, stays untapped). Opponent blocks with Snowballers 2/2 (their only untapped creature)? Wait — is Snowballers their only untapped creature? Their board: Ally tokens x3 (tapped), Lieutenant (tapped), Invasion Reinforcements x2 (tapped), Katara (tapped), South Pole Voyager (tapped), Rowdy Snowballers (untapped, sick). Yes, only Snowballers can block. So Tiger-Seal either deals 3 (34→31) or kills Snowballers. Both good. Attack.
Spirits: 3 × 1/1 unblockable = 3 damage (34→31, or 28 if Tiger also connects). Fine.
Total: 6 damage this turn (34 → 28). Then their turn: everything untaps, they alpha strike, I need the answer.
Alright, let me also think — is there any merit to NOT cracking the Clue and instead leaving 4 mana open (FT + hold)? Then Tiger-Seal stays tapped (no 2nd draw) → one less blocker, and I see 0 cards. No — cracking is right (untaps Tiger, makes a Spirit, sees a card).
Or: don't cast FT at all, hold 6 mana? See 0 cards, Tiger stays tapped. No.
OK executing Line E. First action: cast Forecasting Fortune Teller.
Also need to send a chat message at least once every 2 turn cycles. Let me send one now commenting on the tense situation.
Let me do: send chat + cast FT. These are independent? The chat doesn't affect game state. I can call both. Then handle Clue crack next.
Actually, the choice list shows: Forecasting Fortune Teller [p29], Otter-Penguin [p122], Teo [p103]. I'll cast FT (p29). Then nextdecision will let me crack the Clue.
Let me write the summary for choose_action.raw
{
"success": true
}raw
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play instants and activated abilities",
"response_type": "boolean",
"respond_with": "choice=yes (confirm) or choice=no (pass)",
"context": "T7 Precombat Main/Precombat Main (PilotA) YOUR_MAIN",
"board": [
{
"hand_size": 5,
"graveyard": [
{
"name": "Waterbending Lesson",
"rules": [
"Draw three cards. Then discard a card unless you waterbend {2}."
],
"id": "p75"
},
{
"name": "Zuko's Conviction",
"rules": [
"Kicker {4} (You may pay an additional {4} as you cast this spell.)",
"Return target creature card from your graveyard to your hand. If this spell was kicked, instead put that card onto the battlefield tapped."
],
"id": "p9"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": true,
"name": "Foggy Swamp Spirit Keeper",
"modified": true,
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 1"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": false,
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33"
},
{
"tapped": false,
"original_card": "North Pole Patrol",
"name": "Humble Merchant",
"modified": true,
"rules": [
"{T}: Add {C}."
],
"id": "p7",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p37"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p73"
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p78",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p106",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": true,
"name": "Tiger-Seal",
"modified": true,
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 1"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 22,
"life": 1,
"hand": [
{
"mana_cost": "{B}",
"name": "Callous Inspector",
"rules": [
"Menace (This creature can't be blocked except by two or more creatures.)",
"When {this} dies, it deals 1 damage to you. Create a Clue token."
],
"power": "1",
"id": "p101",
"toughness": "1"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p99"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p102"
},
{
"mana_cost": "{1}{U}",
"name": "Otter-Penguin",
"rules": [
"Whenever you draw your second card each turn, {this} gets +1/+2 until end of turn and can't be blocked this turn.",
": ",
"Cards drawn this turn: 1"
],
"power": "2",
"id": "p122",
"toughness": "1"
},
{
"mana_cost": "{3}{U}",
"name": "Teo, Spirited Glider",
"rules": [
"Flying",
"Whenever one or more creatures you control with flying attack, draw a card, then discard a card. When you discard a nonland card this way, put a +1/+1 counter on target creature you control."
],
"power": "1",
"id": "p103",
"toughness": "4"
}
]
},
{
"hand_size": 2,
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 7
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": true,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"counters": {
"+1/+1": 12
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "13",
"toughness": "13",
"summoning_sick": false
},
{
"tapped": true,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": true,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p88"
},
{
"tapped": true,
"name": "Katara, the Fearless",
"rules": [
"If a triggered ability of an Ally you control triggers, that ability triggers an additional time."
],
"id": "p80",
"power": "3",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p107"
},
{
"tapped": false,
"name": "Rowdy Snowballers",
"rules": [
"When {this} enters, tap target creature an opponent controls and put a stun counter on it."
],
"id": "p62",
"power": "2",
"toughness": "2",
"summoning_sick": true
},
{
"tapped": true,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 23,
"life": 34
}
],
"board_cursor": 169,
"stack": [
{
"owner": "PilotA",
"name": "Forecasting Fortune Teller"
}
],
"untapped_lands": 4,
"game_seq": 614,
"land_drops_used": 1,
"action_taken": "selected_0",
"success": true
}Thinking (57 chars)
Letme get the current game state to see what's happening.
get_game_state(snapshot_id=0)
{
"available": true,
"snapshot_id": 580483835613,
"turn": 7,
"phase": "Precombat Main",
"step": "Precombat Main",
"active_player": "PilotA",
"priority_player": "PilotA",
"players": [
{
"hand_size": 5,
"graveyard": [
{
"name": "Waterbending Lesson",
"rules": [
"Draw three cards. Then discard a card unless you waterbend {2}."
],
"id": "p75"
},
{
"name": "Zuko's Conviction",
"rules": [
"Kicker {4} (You may pay an additional {4} as you cast this spell.)",
"Return target creature card from your graveyard to your hand. If this spell was kicked, instead put that card onto the battlefield tapped."
],
"id": "p9"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": true,
"name": "Foggy Swamp Spirit Keeper",
"modified": true,
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 1"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": false,
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33"
},
{
"tapped": false,
"original_card": "North Pole Patrol",
"name": "Humble Merchant",
"modified": true,
"rules": [
"{T}: Add {C}."
],
"id": "p7",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p37"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p73"
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p78",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p106",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": true,
"name": "Tiger-Seal",
"modified": true,
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 1"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 22,
"life": 1,
"hand": [
{
"mana_cost": "{B}",
"name": "Callous Inspector",
"rules": [
"Menace (This creature can't be blocked except by two or more creatures.)",
"When {this} dies, it deals 1 damage to you. Create a Clue token."
],
"power": "1",
"id": "p101",
"toughness": "1"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p99"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p102"
},
{
"mana_cost": "{1}{U}",
"name": "Otter-Penguin",
"rules": [
"Whenever you draw your second card each turn, {this} gets +1/+2 until end of turn and can't be blocked this turn.",
": ",
"Cards drawn this turn: 1"
],
"power": "2",
"id": "p122",
"toughness": "1"
},
{
"mana_cost": "{3}{U}",
"name": "Teo, Spirited Glider",
"rules": [
"Flying",
"Whenever one or more creatures you control with flying attack, draw a card, then discard a card. When you discard a nonland card this way, put a +1/+1 counter on target creature you control."
],
"power": "1",
"id": "p103",
"toughness": "4"
}
]
},
{
"hand_size": 2,
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 7
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": true,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"counters": {
"+1/+1": 12
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "13",
"toughness": "13",
"summoning_sick": false
},
{
"tapped": true,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": true,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p88"
},
{
"tapped": true,
"name": "Katara, the Fearless",
"rules": [
"If a triggered ability of an Ally you control triggers, that ability triggers an additional time."
],
"id": "p80",
"power": "3",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p107"
},
{
"tapped": false,
"name": "Rowdy Snowballers",
"rules": [
"When {this} enters, tap target creature an opponent controls and put a stun counter on it."
],
"id": "p62",
"power": "2",
"toughness": "2",
"summoning_sick": true
},
{
"tapped": true,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 23,
"life": 34
}
],
"stack": [
{
"owner": "PilotA",
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p30"
}
],
"game_seq": 614
}Thinking (7265 chars)
Let me assess the situation. It's my turn 7, precombat main. I'm at 1 life. Opponent is at 34 life.
My board:
- Foggy Swamp Spirit Keeper (2/4 lifelink, tapped, has stun counter presumably - "modified": true; it was stunned by Rowdy Snowballers)
- Honest Work enchanting my North Pole Patrol (now Humble Merchant 1/1, untapped, {T}: Add {C})
- Islands: p4 (tapped), p5 (tapped), p6 (untapped), p23 (untapped), p37 (untapped), p73 (untapped)
- Spirit Token p78 (untapped)
- Spirit Token p106 (untapped)
- Swamp p8 (tapped)
- Tiger-Seal (3/3 vigilance, tapped)
My hand: Callous Inspector ({B}), Island, Island, Otter-Penguin ({1}{U}), Teo, Spirited Glider ({3}{U}).
Stack: Forecasting Fortune Teller (p30) is on the stack — I just cast it. It will resolve, enter, and create a Clue token.
Wait — the game state says the stack has Forecasting Fortune Teller. I have priority. Actually, it's my precombat main and I cast Forecasting Fortune Teller. The opponent will get priority... actually the stack is waiting. Hmm, but the prompt says "Continue playing. Call pass_priority."
So I should pass priority to let Forecasting Fortune Teller resolve. When it enters, I get a Clue token.
Cards drawn this turn: 1 (I drew for turn). So the Fortune Teller entering doesn't draw a card; the Clue crack would be my 2nd card drawn, triggering Tiger-Seal untap and Spirit Keeper token.
Plan: Pass priority, let Fortune Teller resolve, get Clue token. Then crack the Clue (pay {2}) — I have 4 untapped Islands. Cracking the Clue draws my 2nd card → untaps Tiger-Seal and makes a Spirit token (Spirit Keeper). Wait, Spirit Keeper is tapped with a stun counter — it still triggers and makes a token even while tapped. Yes.
After Clue crack: I'll have drawn 2 cards. The card drawn might be an answer. Let me think about what answers I need: opponent has a 13/13 trample Earth King's Lieutenant (tapped now, but will untap next turn), Katara, South Pole Voyager 3/3, several 1/1 Allies, Rowdy Snowballers (summoning sick), Invasion Reinforcements x2, Airbender Ascension with 7 quest counters.
My life is 1. On their next turn, the Lieutenant untaps (it was tapped by my waterbend... wait, actually it attacked and is tapped? It says tapped: true. Also Rowdy Snowballers has summoning sickness but is untapped).
Actually wait — opponent's turn 7 happened: they cast Honest Work on my Patrol, then attacked with everything except the tapped Lieutenant (which I tapped). Let me check the log. Actually from the summary: "I survived opponent's alpha strike at 1 life by tapping their Lieutenant with Patrol's waterbend before Honest Work stripped it." So they attacked with everything else and I went to 1. Hmm, but the board shows all their creatures tapped: Ally tokens tapped, Lieutenant tapped, Invasion Reinforcements tapped, Katara tapped, South Pole Voyager tapped. Rowdy Snowballers untapped (summoning sick — it entered this turn? No wait, it was played turn 6 and stunned my Spirit Keeper. It says summoning_sick: true — odd, maybe it just entered again via Airbender Ascension? At end step, Airbender Ascension exiles a creature and returns it — that would give it summoning sickness again. Actually Rowdy Snowballers was played turn 6. Now turn 7 it shows summoning sick — so it was likely blinked by Airbender Ascension at end step, re-stunning something. And when it entered, it would tap and stun target creature an opponent controls.
Wait, whose turn is it? Turn 7, active player PilotA (me). So opponent's turn 7 already happened? Hmm, turns: turn 7 is mine? Let me re-read the history. "[Turn 7] Opponent is casting Honest Work..." then "[Turn 7] I survived opponent's alpha strike at 1 life... Now on turn 7 at 1 life..." Hmm, the turn numbering may count each player's turn separately. So opponent's turn 7 happened, now it's my turn 7.
During opponent's turn 7: they cast Honest Work on Patrol, I responded with waterbend tap on Lieutenant. Then they attacked with everything else (all their creatures are tapped). I survived at 1 life. Then end step: Airbender Ascension triggered (7 quest counters ≥ 4), exiling and returning a creature — probably Rowdy Snowballers (summoning sick now) which re-entered and stunned... something. Which of my creatures is stunned? Spirit Keeper is tapped with "modified": true. Tiger-Seal is tapped from upkeep trigger... wait, this is my turn 7; my upkeep Tiger-Seal trigger tapped it. I drew for turn (1 card drawn). Then I played an Island (p73? Actually I played an Island to reach 6 mana). Then cast Zuko's Conviction returning Fortune Teller, then cast Fortune Teller (on stack now).
Wait, the summary says: "It's my turn 7 precombat main with 5 untapped Islands, a tapped Swamp... Playing an Island from hand to reach 6 mana." Then "casting Forecasting Fortune Teller". Hmm, but Zuko's Conviction is in my graveyard already, so I cast it earlier this turn (returning Fortune Teller to hand), then cast Fortune Teller.
Current mana: 4 untapped Islands (p6, p23, p37, p73). Plus Humble Merchant can tap for {C}. Plus 2 Spirit tokens.
Cards drawn this turn: 1.
Plan: Let Fortune Teller resolve → Clue token enters. Then crack Clue ({2}, tap, sacrifice: draw a card). That's my 2nd card drawn → Tiger-Seal untaps, Spirit Keeper makes a Spirit token. Then I have the drawn card — hopefully an answer (removal, bounce, counterspell). My library has 22 cards.
What answers could be in my deck? Unknown. Possibly things like "Aang's Iceberg", bounce spells, counterspells, "Waterbending Lesson" (already used), etc. I need something to deal with the 13/13 trample Lieutenant, or a way to survive.
Alternative: I could hold up mana. But what would I hold up? My hand: Callous Inspector ({B} — needs Swamp, which is tapped; I have no untapped black source... Swamp is tapped. So Callous Inspector is uncastable this turn unless I use Humble Merchant for colorless — no, {B} needs black). Otter-Penguin ({1}{U}) — castable. Teo ({3}{U}) — castable with 4 Islands.
Priority: crack the Clue first to see what I draw. That's the dig. Then decide.
Actually, should I crack the Clue before or after Fortune Teller resolves? The Clue token comes from Fortune Teller entering. So pass priority now, let it resolve.
Note: opponent gets priority too, but they have 2 cards in hand and 4 untapped lands (Island, Kyoshi Village, Plains x3... let me count: Island p88 untapped, Kyoshi Village p12 untapped, Plains p14, p15, p24, p107 untapped). So they have 6 untapped lands. They could have a counterspell or flash (Invasion Reinforcements has flash but both copies are on battlefield already). Their hand: 2 cards unknown. If they counter my Fortune Teller, that would be bad. But nothing I can do about it.
Let me pass priority and see what happens.
Also, chat: I should chat at least once every 2 turn cycles. Let me send a message. Something like acknowledging the close game — "Down to 1 life... let's see if I can find an answer!" or responding to their Honest Work play.
Let me do: send_chat_message + pass_priority in the same block? They're independent. Yes, I can call both.
Actually, pass_priority blocks until my next decision. Let me send chat first, then pass. Both in same block is fine since independent.raw
{
"success": true
}pass_priority()
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play spells and abilities",
"response_type": "select",
"respond_with": "choice=pN to play, or choice=no to pass. Add rationale when you act",
"context": "T7 Precombat Main/Precombat Main (PilotA) YOUR_MAIN",
"board": [
{
"hand_size": 5,
"graveyard": [
{
"name": "Waterbending Lesson",
"rules": [
"Draw three cards. Then discard a card unless you waterbend {2}."
],
"id": "p75"
},
{
"name": "Zuko's Conviction",
"rules": [
"Kicker {4} (You may pay an additional {4} as you cast this spell.)",
"Return target creature card from your graveyard to your hand. If this spell was kicked, instead put that card onto the battlefield tapped."
],
"id": "p9"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Clue Token",
"rules": [
"{2}, Sacrifice this artifact: Draw a card."
],
"id": "p125",
"token": true
},
{
"tapped": true,
"name": "Foggy Swamp Spirit Keeper",
"modified": true,
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 1"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": false,
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29",
"power": "1",
"toughness": "3",
"summoning_sick": true
},
{
"tapped": false,
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33"
},
{
"tapped": false,
"original_card": "North Pole Patrol",
"name": "Humble Merchant",
"modified": true,
"rules": [
"{T}: Add {C}."
],
"id": "p7",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p37"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p73"
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p78",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p106",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": true,
"name": "Tiger-Seal",
"modified": true,
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 1"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 22,
"life": 1,
"hand": [
{
"mana_cost": "{B}",
"name": "Callous Inspector",
"rules": [
"Menace (This creature can't be blocked except by two or more creatures.)",
"When {this} dies, it deals 1 damage to you. Create a Clue token."
],
"power": "1",
"id": "p101",
"toughness": "1"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p99"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p102"
},
{
"mana_cost": "{1}{U}",
"name": "Otter-Penguin",
"rules": [
"Whenever you draw your second card each turn, {this} gets +1/+2 until end of turn and can't be blocked this turn.",
": ",
"Cards drawn this turn: 1"
],
"power": "2",
"id": "p122",
"toughness": "1",
"playable": true
},
{
"mana_cost": "{3}{U}",
"name": "Teo, Spirited Glider",
"rules": [
"Flying",
"Whenever one or more creatures you control with flying attack, draw a card, then discard a card. When you discard a nonland card this way, put a +1/+1 counter on target creature you control."
],
"power": "1",
"id": "p103",
"toughness": "4",
"playable": true
}
]
},
{
"hand_size": 2,
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 7
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": true,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"counters": {
"+1/+1": 12
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "13",
"toughness": "13",
"summoning_sick": false
},
{
"tapped": true,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": true,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p88"
},
{
"tapped": true,
"name": "Katara, the Fearless",
"rules": [
"If a triggered ability of an Ally you control triggers, that ability triggers an additional time."
],
"id": "p80",
"power": "3",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p107"
},
{
"tapped": false,
"name": "Rowdy Snowballers",
"rules": [
"When {this} enters, tap target creature an opponent controls and put a stun counter on it."
],
"id": "p62",
"power": "2",
"toughness": "2",
"summoning_sick": true
},
{
"tapped": true,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 23,
"life": 34
}
],
"board_cursor": 171,
"choices": [
{
"name": "Clue Token",
"index": 0,
"action": "activate",
"playable_abilities": [
"{2}, Sacrifice this artifact: Draw a card."
],
"id": "p125"
},
{
"mana_cost": "{1}{U}",
"name": "Otter-Penguin",
"index": 1,
"action": "cast",
"id": "p122",
"power": "2",
"toughness": "1"
},
{
"mana_cost": "{3}{U}",
"name": "Teo, Spirited Glider",
"index": 2,
"action": "cast",
"id": "p103",
"power": "1",
"toughness": "4"
}
],
"untapped_lands": 4,
"game_seq": 621,
"land_drops_used": 1,
"stop_reason": "playable_cards",
"has_playable_cards": true
}Thinking (276 chars)
The Fortune Teller resolved and made a Clue token. Now I have 4 untapped Islands and a Clue token. My plan was to crack the Clue to dig for an answer. Cracking the Clue is my 2nd card drawn this turn,which untaps Tiger-Seal and makes a Spirit token. Let me crack the Clue now.
raw
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play instants and activated abilities",
"response_type": "boolean",
"respond_with": "choice=yes (confirm) or choice=no (pass)",
"context": "T7 Precombat Main/Precombat Main (PilotA) YOUR_MAIN",
"board": [
{
"hand_size": 5,
"graveyard": [
{
"name": "Waterbending Lesson",
"rules": [
"Draw three cards. Then discard a card unless you waterbend {2}."
],
"id": "p75"
},
{
"name": "Zuko's Conviction",
"rules": [
"Kicker {4} (You may pay an additional {4} as you cast this spell.)",
"Return target creature card from your graveyard to your hand. If this spell was kicked, instead put that card onto the battlefield tapped."
],
"id": "p9"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": true,
"name": "Foggy Swamp Spirit Keeper",
"modified": true,
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 1"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": false,
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29",
"power": "1",
"toughness": "3",
"summoning_sick": true
},
{
"tapped": false,
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33"
},
{
"tapped": false,
"original_card": "North Pole Patrol",
"name": "Humble Merchant",
"modified": true,
"rules": [
"{T}: Add {C}."
],
"id": "p7",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p37"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p73"
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p78",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p106",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": true,
"name": "Tiger-Seal",
"modified": true,
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 1"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 22,
"life": 1,
"hand": [
{
"mana_cost": "{B}",
"name": "Callous Inspector",
"rules": [
"Menace (This creature can't be blocked except by two or more creatures.)",
"When {this} dies, it deals 1 damage to you. Create a Clue token."
],
"power": "1",
"id": "p101",
"toughness": "1"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p99"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p102"
},
{
"mana_cost": "{1}{U}",
"name": "Otter-Penguin",
"rules": [
"Whenever you draw your second card each turn, {this} gets +1/+2 until end of turn and can't be blocked this turn.",
": ",
"Cards drawn this turn: 1"
],
"power": "2",
"id": "p122",
"toughness": "1"
},
{
"mana_cost": "{3}{U}",
"name": "Teo, Spirited Glider",
"rules": [
"Flying",
"Whenever one or more creatures you control with flying attack, draw a card, then discard a card. When you discard a nonland card this way, put a +1/+1 counter on target creature you control."
],
"power": "1",
"id": "p103",
"toughness": "4"
}
]
},
{
"hand_size": 2,
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 7
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": true,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"counters": {
"+1/+1": 12
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "13",
"toughness": "13",
"summoning_sick": false
},
{
"tapped": true,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": true,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p88"
},
{
"tapped": true,
"name": "Katara, the Fearless",
"rules": [
"If a triggered ability of an Ally you control triggers, that ability triggers an additional time."
],
"id": "p80",
"power": "3",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p107"
},
{
"tapped": false,
"name": "Rowdy Snowballers",
"rules": [
"When {this} enters, tap target creature an opponent controls and put a stun counter on it."
],
"id": "p62",
"power": "2",
"toughness": "2",
"summoning_sick": true
},
{
"tapped": true,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 23,
"life": 34
}
],
"board_cursor": 174,
"stack": [
{
"owner": "PilotA",
"ability_text": "{2}, Sacrifice this artifact: Draw a card.",
"name": "Clue Token",
"source_card": "Clue Token"
}
],
"untapped_lands": 2,
"game_seq": 626,
"land_drops_used": 1,
"action_taken": "selected_0",
"success": true
}Thinking (57 chars)
Letme get the current game state to see what's happening.
get_game_state(snapshot_id=0)
{
"available": true,
"snapshot_id": 1009481193654,
"turn": 7,
"phase": "Precombat Main",
"step": "Precombat Main",
"active_player": "PilotA",
"priority_player": "PilotA",
"players": [
{
"hand_size": 5,
"graveyard": [
{
"name": "Waterbending Lesson",
"rules": [
"Draw three cards. Then discard a card unless you waterbend {2}."
],
"id": "p75"
},
{
"name": "Zuko's Conviction",
"rules": [
"Kicker {4} (You may pay an additional {4} as you cast this spell.)",
"Return target creature card from your graveyard to your hand. If this spell was kicked, instead put that card onto the battlefield tapped."
],
"id": "p9"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": true,
"name": "Foggy Swamp Spirit Keeper",
"modified": true,
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 1"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": false,
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29",
"power": "1",
"toughness": "3",
"summoning_sick": true
},
{
"tapped": false,
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33"
},
{
"tapped": false,
"original_card": "North Pole Patrol",
"name": "Humble Merchant",
"modified": true,
"rules": [
"{T}: Add {C}."
],
"id": "p7",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p37"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p73"
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p78",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p106",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": true,
"name": "Tiger-Seal",
"modified": true,
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 1"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 22,
"life": 1,
"hand": [
{
"mana_cost": "{B}",
"name": "Callous Inspector",
"rules": [
"Menace (This creature can't be blocked except by two or more creatures.)",
"When {this} dies, it deals 1 damage to you. Create a Clue token."
],
"power": "1",
"id": "p101",
"toughness": "1"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p99"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p102"
},
{
"mana_cost": "{1}{U}",
"name": "Otter-Penguin",
"rules": [
"Whenever you draw your second card each turn, {this} gets +1/+2 until end of turn and can't be blocked this turn.",
": ",
"Cards drawn this turn: 1"
],
"power": "2",
"id": "p122",
"toughness": "1"
},
{
"mana_cost": "{3}{U}",
"name": "Teo, Spirited Glider",
"rules": [
"Flying",
"Whenever one or more creatures you control with flying attack, draw a card, then discard a card. When you discard a nonland card this way, put a +1/+1 counter on target creature you control."
],
"power": "1",
"id": "p103",
"toughness": "4"
}
]
},
{
"hand_size": 2,
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 7
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": true,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"counters": {
"+1/+1": 12
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "13",
"toughness": "13",
"summoning_sick": false
},
{
"tapped": true,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": true,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p88"
},
{
"tapped": true,
"name": "Katara, the Fearless",
"rules": [
"If a triggered ability of an Ally you control triggers, that ability triggers an additional time."
],
"id": "p80",
"power": "3",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p107"
},
{
"tapped": false,
"name": "Rowdy Snowballers",
"rules": [
"When {this} enters, tap target creature an opponent controls and put a stun counter on it."
],
"id": "p62",
"power": "2",
"toughness": "2",
"summoning_sick": true
},
{
"tapped": true,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 23,
"life": 34
}
],
"stack": [
{
"owner": "PilotA",
"ability_text": "{2}, Sacrifice this artifact: Draw a card.",
"name": "Clue Token",
"source_card": "Clue Token",
"rules": [
"{2}, Sacrifice this artifact: Draw a card."
],
"id": "p126"
}
],
"game_seq": 626
}Thinking (19297 chars)
Let me assess the current state. It's my turn 7, precombat main. I just cracked the Clue (p126 on the stack — it's resolving to draw a card). My life is 1. Opponent has a 13/13 trample Earth King's Lieutenant (tapped), Katara, South Pole Voyager 3/3, Rowdy Snowballers 2/2 (summoning sick), a bunch of Ally tokens, Invasion Reinforcements x2. All their creatures are tapped except Rowdy Snowballers. Opponent at 34 life.
My board: Foggy Swamp Spirit Keeper (2/4 lifelink, tapped, modified — has stun counter? It says "modified": true... it was stunned earlier. Actually it says tapped: true and modified. It has a stun counter presumably), Forecasting Fortune Teller (1/3, summoning sick), Humble Merchant (1/1, was North Pole Patrol), Tiger-Seal (3/3, tapped, vigilance — but tapped from upkeep; when I draw my 2nd card it untaps), 2 Spirit tokens (1/1s, can't block non-Spirits), Islands: p37, p73 untapped (2 mana). Swamp tapped.
Hand: Callous Inspector (B), Island, Island, Otter-Penguin (1U), Teo, Spirited Glider (3U).
The Clue activation is on the stack — it will resolve and I draw a card. That's my 2nd card drawn this turn (first was the draw step). So Tiger-Seal untaps and Spirit Keeper makes a Spirit token.
Wait — actually let me count: turn 7 draw step = 1st card. Clue crack = 2nd card. Yes.
So after resolution: Tiger-Seal untaps (3/3 vigilance), new Spirit token.
Now, the opponent's board is entirely tapped except Rowdy Snowballers (summoning sick, can't attack anyway) and... let me check: Earth King's Lieutenant tapped, Ally tokens tapped, Invasion Reinforcements tapped, Katara tapped, South Pole Voyager tapped. Rowdy Snowballers untapped but summoning sick.
Their lands: Island untapped, Kyoshi Village untapped, Plains x4 untapped. So they have W/U/G available plus 4 Plains... They have 6 untapped lands: Island, Kyoshi Village, Plains x4. They could have tricks — e.g., Invasion Reinforcements flash? They have 2 cards in hand.
The threat: next turn, the 13/13 trample Lieutenant untaps and attacks. I'm at 1 life. My blockers: Spirit Keeper 2/4 (stunned — can it untap? Stun counter: when it would untap, remove stun counter instead. It's tapped with a stun counter, so next upkeep it stays tapped and removes the counter. So Spirit Keeper won't be available as a blocker next turn either... wait, actually the stun counter was placed turn 6 by Rowdy Snowballers. On my turn 7 upkeep, did it try to untap? Hmm, the log says Spirit Keeper is tapped and modified. The stun counter means during my untap step turn 7, instead of untapping, the stun counter was removed. So on turn 8 it will untap normally. So next turn (opponent's turn 8), Spirit Keeper is tapped and can't block. Wait no — the stun counter removal happens at the untap step. If the stun counter was removed on my turn 7 untap step, then Spirit Keeper remains tapped through turn 7 but will untap on turn 8's untap step. So on opponent's turn 8, it's tapped — can't block.
Hmm wait, actually let me re-check: is the stun counter still on it? "modified": true. The log at turn 7 said "Spirit Keeper stunned/tapped". And during turn 7, I don't think it untapped. Let me think about what "modified" means — probably just indicates it has counters or is modified somehow.
Anyway, key question: how do I survive the 13/13 trample Lieutenant attack on turn 8?
My potential blockers on turn 8 (assuming nothing changes): Tiger-Seal 3/3 (untaps turn 8 via... no wait, Tiger-Seal taps itself at upkeep and untaps when I draw 2nd card. On turn 8, upkeep taps it, draw = 1st card. I'd need a 2nd card draw to untap it. Clue tokens? Do I have any Clues? I cracked the one from Fortune Teller. Callous Inspector makes a Clue when it dies. Hmm.
Actually wait — on turn 8, Tiger-Seal will be tapped at upkeep and I can't untap it unless I draw a 2nd card. Do I have a way? Not currently, unless I cast something that draws.
Blockers available on turn 8: Forecasting Fortune Teller 1/3 (untaps turn 8), Teo if I cast it (1/4 flying — can't block trample ground creature... flying can't block non-flying? No, flying only restricts being blocked; a flying creature CAN block a non-flying creature? No! Flying: "can't be blocked except by creatures with flying or reach" — that's for attacking. A creature with flying can block creatures without flying. Yes, flying creatures can block ground creatures. So Teo can block the Lieutenant).
But blocking a 13/13 trample: even if I block with everything, trample damage = 13 - toughness of blockers. I'd need to block with 13 toughness worth to prevent all damage. I have: Fortune Teller (3), Teo (4), Tiger-Seal (3 if untapped), Humble Merchant (1), Callous Inspector (1 if cast). Spirit tokens can't block non-Spirit creatures! So they're useless as blockers vs Lieutenant.
Total toughness without Tiger-Seal: 3+4+1+1 = 9. 13-9 = 4 trample damage → I'm dead at 1 life.
With Tiger-Seal: 12. Still 1 leaks through. Dead.
Hmm. But wait — the Lieutenant will likely grow more (Katara doubles Ally ETB triggers, opponent keeps playing Allies). So blocking won't work. I need a real answer: removal, or tap-down.
What's in my deck that could answer? Waterbending Lesson already used. I have 22 cards in library. I don't know the decklist fully. Possible answers: bounce spells, tap effects, counterspells, kill spells.
Alternatively — can I win before dying? Opponent at 34 life. No way.
Alternative: fog effects? Actually, let me think about what I can do this turn (turn 7) with 2 untapped Islands.
Mana: 2 Islands untapped (p37, p73). Humble Merchant can tap for {C}. So effectively 3 mana (2U + colorless... well 2 blue mana + 1 colorless).
Options with current hand:
- Cast Otter-Penguin ({1}{U}) — 2/1, gets +1/+2 and unblockable when I draw 2nd card. It would be summoning sick this turn.
- Cast Callous Inspector ({B}) — no black mana untapped! Swamp is tapped. Can't cast. Wait, Humble Merchant taps for colorless {C}, not black. So I can't pay {B}. Unless... no. Can't cast Inspector this turn.
- Teo costs {3}{U} = 4 mana. I have 2 Islands + Merchant = 3 mana. Can't cast. Hmm, unless I play an Island from hand (land drop!). Have I played a land this turn? Turn 7 log: "Playing an Island from hand to reach 6 mana" — wait, that was the log entry: "On my turn 7 with 6 untapped Islands, I'm casting Forecasting Fortune Teller". Let me recount.
Turn 7 sequence per log:
1. Survived at 1 life.
2. Turn 7 precombat main: 5 untapped Islands, tapped Swamp. Played an Island from hand → 6 mana (untapped).
3. Cast Zuko's Conviction (unkicked, {1}{B}) returning Fortune Teller to hand. Wait, that cost {1}{B} — that used the Swamp? But Swamp was tapped... Hmm, the log says Zuko's Conviction was cast first ("Casting Zuko's Conviction (unkicked) to return Forecasting Fortune Teller to my hand"), then "playing an Island from hand to reach 6 mana", then casting Fortune Teller ({1}{U}).
Current state: Islands p4, p5, p6, p23 tapped; p37, p73 untapped; Swamp p8 tapped. So 6 lands total, 4 Islands tapped + Swamp tapped, 2 Islands untapped. Fortune Teller cost {1}{U} → tapped 1 Island + ... hmm {1}{U} needs 2 mana. Zuko's Conviction {1}{B} needs 2 mana. Total 4 mana spent: 3 Islands + 1 Swamp tapped. That matches: 4 Islands tapped? p4, p5, p6, p23 = 4 Islands tapped + Swamp = 5 tapped lands, 2 untapped Islands. So 7 lands total. Zuko's ({1}{B}) = Swamp + 1 Island. Fortune Teller ({1}{U}) = 2 Islands. That's 3 Islands + Swamp = 4 tapped. But 5 are tapped. Hmm, whatever — maybe one more was tapped for something. Anyway.
Current mana available: 2 untapped Islands (p37, p73) + Humble Merchant ({T}: {C}) = {U}{U}{C} = 3 mana, of which 2 blue.
Land drop already used this turn (played Island p73 or p37... one of them). Actually wait — did I play a land this turn? Log says "Playing an Island from hand to reach 6 mana" on turn 7. Yes, land drop used.
So I have 3 mana max (2U + C).
What can I cast?
- Otter-Penguin {1}{U}: yes.
- Teo {3}{U}: need 4 mana, have 3. No.
- Callous Inspector {B}: no black available. No.
- Islands: play — already used land drop.
Hmm. So this turn I can cast Otter-Penguin at most. Then pass.
But the critical issue: surviving turn 8 vs the 13/13 (probably bigger) trample Lieutenant.
Wait — actually, is the Lieutenant going to untap on turn 8? It was tapped by North Pole Patrol's waterbend on turn 7 (opponent's turn). Tapped permanents untap in their controller's untap step. The Lieutenant was tapped during opponent's turn 7, so on opponent's turn 8 untap step, it untaps. Yes, it will be untapped and attacking on turn 8.
Also note: Airbender Ascension has 7 quest counters — at opponent's end step, they exile a creature and return it (flicker). They'll flicker something — probably Invasion Reinforcements to make another Ally token (which pumps Lieutenant by +1/+1, doubled by Katara? Katara: "If a triggered ability of an Ally you control triggers, that ability triggers an additional time." Invasion Reinforcements' ETB makes a token — if it's an Ally... Invasion Reinforcements itself — is it an Ally? It's a creature — "Invasion Reinforcements" — probably an Ally (it's from the Allies deck). Its ETB trigger would trigger twice with Katara → 2 tokens. And Lieutenant gets +1/+1 per Ally entering: the flickered Reinforcements entering (is it an Ally? presumably yes) + 2 tokens = +3/+3 → 16/16. Also South Pole Voyager gains life per Ally ETB.
Also Airbender Ascension's end-step trigger flickers — the returned creature triggers ETB again.
So on turn 8, the Lieutenant will be ~16/16 trample and I'm at 1 life. Blocking everything won't save me (16 - max block toughness). My max blocking toughness turn 8: Fortune Teller (3) + Teo (4, if cast) + Tiger-Seal (3, only if I draw a 2nd card turn 8) + Merchant (1) + Inspector (1, if cast) = 12 max. 16-12 = 4. Dead.
So I CANNOT survive by blocking. I need:
1. A removal/bounce/tap answer drawn from the Clue crack, or
2. Some way to gain life / prevent damage, or
3. Countermagic for... no, it's already on board.
Actually wait — maybe I should think about North Pole Patrol... no, it's a Humble Merchant now, abilities stripped permanently.
What about the Spirit Keeper lifelink? It's tapped/stunned. Can't attack (it's tapped; untaps turn 8... wait, when does the stun counter come off?).
Stun counter rules: "If a permanent with a stun counter on it would become untapped, instead remove a stun counter from it." This applies during untap step or any untap effect. Spirit Keeper was stunned on turn 6. On my turn 7 untap step, it would untap → instead remove stun counter, stays tapped. So now (turn 7) it has NO stun counter and is tapped. On turn 8 untap step, it untaps normally.
Wait, but is that right? Let me check the timeline: Rowdy Snowballers was cast on opponent's turn 6, stunning Spirit Keeper. My turn 7 untap step: Spirit Keeper would untap → stun counter removed instead, stays tapped. So now on turn 7 it's tapped with no stun counter. Turn 8 it untaps. But turn 8 is MY turn — during opponent's turn 8 (their attack), Spirit Keeper is still tapped (it untaps on MY turn 8, which comes after opponent's turn 8? No! Turn order: opponent's turn 8 happens before my turn 8. Wait, no — whose turn is it now? It's MY turn 7. Then opponent's turn 8. Then my turn 8.
Hold on, turn numbering: the log says [Turn 7] for both my turn and opponent's turn? Let me re-read. "[Turn 7] Opponent is casting Honest Work..." — that's opponent's turn 7. Then "[Turn 7] I survived opponent's alpha strike... Now on turn 7 at 1 life..." — my turn 7. Hmm, so it seems turns are numbered per round. So after my turn 7 comes opponent's turn 8.
So Spirit Keeper: stunned turn 6 (opponent's). My turn 7 untap: stun counter removed, stays tapped. Opponent's turn 8: still tapped → can't block. My turn 8: untaps.
So on opponent's turn 8, my blockers vs the ~16/16 trampler: Fortune Teller (1/3), Teo (1/4 flying, if cast — but I can't cast it this turn; could cast it turn 8 if I have mana: turn 8 I'd have... lands untap turn 8? No wait — my lands untap on MY turn. They're tapped now (turn 7). They'll untap on my turn 8. But opponent's turn 8 comes first. So during opponent's turn 8 attack, my lands are as they are now plus whatever I tap this turn).
Ugh, right. During opponent's turn 8, my available blockers are what I have untapped at end of my turn 7:
- Tiger-Seal: will be untapped (Clue crack = 2nd card drawn → untap trigger). 3/3.
- Fortune Teller: 1/3, untapped (summoning sick wears off, but blocking is fine).
- Spirit tokens x2 (+1 more from the Clue crack = 3 total): can't block non-Spirits. Useless vs Lieutenant but can chump other attackers (Allies tokens, Voyager, Katara, Snowballers — all non-Spirit, so Spirits can't block them either!).
- Humble Merchant 1/1.
- Otter-Penguin if cast: 2/1.
- Spirit Keeper: tapped, can't block.
Max toughness to block Lieutenant: 3+3+1+2 = 9 (Tiger-Seal + Fortune Teller + Merchant + Otter). 16 (or 13 now) - 9 = trample 4+ → dead at 1 life.
So blocking the Lieutenant is futile. I MUST find an answer from the Clue draw, or I die on turn 8.
What's in my deck (unknown, 22 cards)? Cards seen so far: Foggy Swamp Spirit Keeper, North Pole Patrol, Forecasting Fortune Teller, Tiger-Seal, Waterbending Lesson, Zuko's Conviction, Callous Inspector, Otter-Penguin, Teo Spirited Glider, Islands, Swamp. This is the Avatar set (TLA presumably). Possible answers in U/B: bounce (e.g., "Water Whip"?), tap-down, counterspells, kill spells like "Murder"-type.
I can't know. The Clue crack is already on the stack — let it resolve and see what I draw.
Actually wait — the current pending state: the Clue activation is on the stack (p126). I have priority in precombat main? The stack shows the Clue ability. The instruction says "Continue playing. Call pass_priority." So the Clue ability is on the stack and I need to pass to let it resolve.
Also the 2nd-card-drawn triggers will go on the stack after the draw. Then I continue my main phase.
Plan: pass priority, let Clue resolve, draw a card, triggers (Tiger-Seal untap + Spirit token). Then evaluate what I drew.
Mana available after resolution: 2 Islands + Merchant = {U}{U}{C}.
If I draw an answer (removal/bounce/tap), cast it or hold it. If I draw a land, I can't play it (land drop used).
What if I draw nothing useful? Then best play: cast Otter-Penguin (adds a blocker, irrelevant vs trample but blocks other attackers), pass, and pray. Actually, with 3 mana I could also hold up... nothing to hold up. Casting Otter-Penguin is fine.
Hmm wait, actually, should I consider attacking? Opponent at 34, everything tapped on their side. My attackers: Tiger-Seal 3/3 (will untap), Spirit tokens x3 (unblockable by non-Spirits! "This token can't block or be blocked by non-Spirit creatures" — so they can't be blocked by opponent's creatures at all!). Spirit tokens deal 1 each unblockable. 3 tokens = 3 damage. Opponent 34 → 31. Not meaningful now, but chip damage. Tiger-Seal attacking: opponent has untapped Rowdy Snowballers (2/2) that could block... it's summoning sick but blocking is fine. They'd probably not block to preserve. Actually Tiger-Seal has vigilance — attacking doesn't tap it! So I can attack with Tiger-Seal AND still have it as a blocker. That's free pressure. 3 damage to opponent (34→31) if unblocked, or they block with Snowballers (2/2) and Tiger-Seal (3/3) kills it and survives... wait 2/2 blocks 3/3: Tiger-Seal deals 3 to Snowballers (kills), Snowballers deals 2 to Tiger-Seal (survives as 3/1). That trade is fine for me — actually great, kills a creature.
But careful: Rowdy Snowballers has an ETB stun — already used. Trading Tiger-Seal for Snowballers... Tiger-Seal survives. OK.
Should Spirit tokens attack? They're unblockable (opponent has no Spirits). 3 damage. But then they can't... they can't block anyway (can't block non-Spirit creatures). So attacking with them is free! Send all 3.
Wait, but the third token will be created after the Clue resolves (Spirit Keeper trigger). Summoning sickness: tokens created this turn can't attack. The two existing tokens (p78, p106) — p78 was created turn 5? and p106 turn 6? Both not summoning sick. The new one from this turn's trigger will be summoning sick. So 2 tokens can attack.
Fortune Teller: summoning sick, can't attack. And it's a good blocker — keep it back anyway.
So combat plan: attack with Tiger-Seal (vigilance, stays untapped) + 2 Spirit tokens (unblockable). That's 5 damage (34→29) and Tiger-Seal remains untapped for blocking.
Hmm, but wait — should Tiger-Seal attack into Rowdy Snowballers? If they block, Tiger-Seal becomes a 3/1 (takes 2). Then as a blocker vs the 13/13, toughness doesn't matter much (trample math: 1 or 3 toughness both just reduce by that amount; 3 is better than 1). Actually it matters for trample! If Tiger-Seal is 3/1 after combat, it only absorbs 1 instead of 3. Hmm. But blocking is futile anyway (can't get to 13 toughness). Let me reconsider: is there ANY way to survive turn 8 without an answer?
Total toughness available turn 8 (optimistic): Tiger-Seal 3 + Fortune Teller 3 + Merchant 1 + Otter 2 = 9. Lieutenant will be at least 13/13, likely 16/16 after Ascension flicker. 13-9=4, 16-9=7. Either way lethal. And opponent will also attack with everything else (Voyager 3/3, Katara 3/3, Snowballers 2/2, tokens 1/1s, Reinforcements 1/1s) — I can't block everything anyway. Spirit tokens can't block non-Spirits. So I have 4 real blockers (Tiger-Seal, Fortune Teller, Merchant, Otter if cast). Opponent has ~8 attackers. Even without trample I die.
Conclusion: Without drawing an answer, I'm dead on turn 8 no matter what. So the Clue draw is everything. And actually — even if I draw an answer for the Lieutenant, I still face a wide board. E.g., if I bounce/tap the Lieutenant, I still face Voyager+Katara+Snowballers+tokens+Reinforcements = 3+3+2+1+1+1+1 = 12 power attacking. My blockers: Tiger-Seal 3/3, Fortune Teller 1/3, Merchant 1/1, Otter 2/1, Spirit Keeper tapped. I can block 4 creatures. 8 attackers, 4 blocked (kill some), ~4+ unblocked × ~1-3 power... Let me see: block Voyager (3/3) with Tiger-Seal (trade), block Katara with Fortune Teller (Fortune Teller dies, 1/3 vs 3/3), block Snowballers with Otter (2/1 vs 2/2, Otter dies, Snowballers survives... 2/1 deals 2 to 2/2 kills it actually! 2 damage to 2/2 = dead. Snowballers deals 2 to Otter 2/1 = dead. Trade), block a token with Merchant (Merchant 1/1 vs 1/1 trade). Unblocked: Reinforcements x2 (1/1 each) + 3 tokens (1/1) = 5 damage. I'm at 1. Dead anyway.
Ugh. The board is just too wide. I need a sweeper or multiple answers. My remaining deck — do I have a sweeper? Unknown. 22 cards, 5 in hand, drawn ~15 cards.
OK let me stop over-planning and just resolve the Clue. The draw determines everything. Let me pass priority.
Actually — one consideration: should I respond to my own Clue activation with anything? No reason. Pass.
Also should I chat? It's been a while. The instructions say chat at least once every 2 turn cycles. Let me send a message after resolving. Something like acknowledging the tight spot: "Down to 1 life — need a miracle off this Clue." That's fine.
Letme pass priority now.pass_priority(board_cursor=0)
{
"action_pending": true,
"action_type": "GAME_TARGET",
"message": "Pick triggered ability (goes to the stack first)",
"response_type": "index",
"respond_with": "choice=pN — must pick a target",
"context": "T7 Precombat Main/Precombat Main (PilotA) YOUR_MAIN",
"board": [
{
"hand_size": 6,
"graveyard": [
{
"name": "Waterbending Lesson",
"rules": [
"Draw three cards. Then discard a card unless you waterbend {2}."
],
"id": "p75"
},
{
"name": "Zuko's Conviction",
"rules": [
"Kicker {4} (You may pay an additional {4} as you cast this spell.)",
"Return target creature card from your graveyard to your hand. If this spell was kicked, instead put that card onto the battlefield tapped."
],
"id": "p9"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": true,
"name": "Foggy Swamp Spirit Keeper",
"modified": true,
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 2"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": false,
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29",
"power": "1",
"toughness": "3",
"summoning_sick": true
},
{
"tapped": false,
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33"
},
{
"tapped": false,
"original_card": "North Pole Patrol",
"name": "Humble Merchant",
"modified": true,
"rules": [
"{T}: Add {C}."
],
"id": "p7",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p37"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p73"
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p78",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p106",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": true,
"name": "Tiger-Seal",
"modified": true,
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 2"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 21,
"life": 1,
"hand": [
{
"mana_cost": "{3}{B}",
"name": "Buzzard-Wasp Colony",
"rules": [
"Flying",
"When {this} enters, you may sacrifice an artifact or creature. If you do, draw a card.",
"Whenever another creature you control dies, if it had counters on it, put its counters on {this}."
],
"power": "2",
"id": "p127",
"toughness": "2"
},
{
"mana_cost": "{B}",
"name": "Callous Inspector",
"rules": [
"Menace (This creature can't be blocked except by two or more creatures.)",
"When {this} dies, it deals 1 damage to you. Create a Clue token."
],
"power": "1",
"id": "p101",
"toughness": "1"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p99"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p102"
},
{
"mana_cost": "{1}{U}",
"name": "Otter-Penguin",
"rules": [
"Whenever you draw your second card each turn, {this} gets +1/+2 until end of turn and can't be blocked this turn.",
": ",
"Cards drawn this turn: 2"
],
"power": "2",
"id": "p122",
"toughness": "1",
"playable": true
},
{
"mana_cost": "{3}{U}",
"name": "Teo, Spirited Glider",
"rules": [
"Flying",
"Whenever one or more creatures you control with flying attack, draw a card, then discard a card. When you discard a nonland card this way, put a +1/+1 counter on target creature you control."
],
"power": "1",
"id": "p103",
"toughness": "4"
}
]
},
{
"hand_size": 2,
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 7
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": true,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"counters": {
"+1/+1": 12
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "13",
"toughness": "13",
"summoning_sick": false
},
{
"tapped": true,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": true,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p88"
},
{
"tapped": true,
"name": "Katara, the Fearless",
"rules": [
"If a triggered ability of an Ally you control triggers, that ability triggers an additional time."
],
"id": "p80",
"power": "3",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p107"
},
{
"tapped": false,
"name": "Rowdy Snowballers",
"rules": [
"When {this} enters, tap target creature an opponent controls and put a stun counter on it."
],
"id": "p62",
"power": "2",
"toughness": "2",
"summoning_sick": true
},
{
"tapped": true,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 23,
"life": 34
}
],
"board_cursor": 175,
"choices": [
{
"name": "Ability",
"target_type": "card",
"index": 0,
"id": "p128"
},
{
"name": "Ability",
"target_type": "card",
"index": 1,
"id": "p129"
}
],
"untapped_lands": 2,
"game_seq": 628,
"land_drops_used": 1,
"required": true,
"can_cancel": false,
"stop_reason": "non_priority_action"
}Thinking (247 chars)
The Clue crack resolved — I drew Buzzard-Wasp Colony (flying, 2/2). Now the two triggered abilities (Tiger-Seal untap + Spirit Keeper token) are on the stack and I need to order them. Order is irrelevant sinceneither targets. I'll pick p128 first.
raw
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play instants and activated abilities",
"response_type": "boolean",
"respond_with": "choice=yes (confirm) or choice=no (pass)",
"context": "T7 Precombat Main/Precombat Main (PilotA) YOUR_MAIN",
"board": [
{
"hand_size": 6,
"graveyard": [
{
"name": "Waterbending Lesson",
"rules": [
"Draw three cards. Then discard a card unless you waterbend {2}."
],
"id": "p75"
},
{
"name": "Zuko's Conviction",
"rules": [
"Kicker {4} (You may pay an additional {4} as you cast this spell.)",
"Return target creature card from your graveyard to your hand. If this spell was kicked, instead put that card onto the battlefield tapped."
],
"id": "p9"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": true,
"name": "Foggy Swamp Spirit Keeper",
"modified": true,
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 2"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": false,
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29",
"power": "1",
"toughness": "3",
"summoning_sick": true
},
{
"tapped": false,
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33"
},
{
"tapped": false,
"original_card": "North Pole Patrol",
"name": "Humble Merchant",
"modified": true,
"rules": [
"{T}: Add {C}."
],
"id": "p7",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p37"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p73"
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p78",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p106",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": true,
"name": "Tiger-Seal",
"modified": true,
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 2"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 21,
"life": 1,
"hand": [
{
"mana_cost": "{3}{B}",
"name": "Buzzard-Wasp Colony",
"rules": [
"Flying",
"When {this} enters, you may sacrifice an artifact or creature. If you do, draw a card.",
"Whenever another creature you control dies, if it had counters on it, put its counters on {this}."
],
"power": "2",
"id": "p127",
"toughness": "2"
},
{
"mana_cost": "{B}",
"name": "Callous Inspector",
"rules": [
"Menace (This creature can't be blocked except by two or more creatures.)",
"When {this} dies, it deals 1 damage to you. Create a Clue token."
],
"power": "1",
"id": "p101",
"toughness": "1"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p99"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p102"
},
{
"mana_cost": "{1}{U}",
"name": "Otter-Penguin",
"rules": [
"Whenever you draw your second card each turn, {this} gets +1/+2 until end of turn and can't be blocked this turn.",
": ",
"Cards drawn this turn: 2"
],
"power": "2",
"id": "p122",
"toughness": "1"
},
{
"mana_cost": "{3}{U}",
"name": "Teo, Spirited Glider",
"rules": [
"Flying",
"Whenever one or more creatures you control with flying attack, draw a card, then discard a card. When you discard a nonland card this way, put a +1/+1 counter on target creature you control."
],
"power": "1",
"id": "p103",
"toughness": "4"
}
]
},
{
"hand_size": 2,
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 7
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": true,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"counters": {
"+1/+1": 12
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "13",
"toughness": "13",
"summoning_sick": false
},
{
"tapped": true,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": true,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p88"
},
{
"tapped": true,
"name": "Katara, the Fearless",
"rules": [
"If a triggered ability of an Ally you control triggers, that ability triggers an additional time."
],
"id": "p80",
"power": "3",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p107"
},
{
"tapped": false,
"name": "Rowdy Snowballers",
"rules": [
"When {this} enters, tap target creature an opponent controls and put a stun counter on it."
],
"id": "p62",
"power": "2",
"toughness": "2",
"summoning_sick": true
},
{
"tapped": true,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 23,
"life": 34
}
],
"board_cursor": 176,
"stack": [
{
"owner": "PilotA",
"ability_text": "Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
"name": "Foggy Swamp Spirit Keeper",
"source_card": "Foggy Swamp Spirit Keeper"
},
{
"owner": "PilotA",
"ability_text": "Whenever you draw your second card each turn, untap Tiger-Seal.",
"name": "Tiger-Seal",
"source_card": "Tiger-Seal"
}
],
"untapped_lands": 2,
"game_seq": 631,
"land_drops_used": 1,
"action_taken": "selected_target_0",
"success": true
}Thinking (57 chars)
Letme get the current game state to see what's happening.
get_game_state(snapshot_id=1)
{
"available": true,
"snapshot_id": 750463218304,
"turn": 7,
"phase": "Precombat Main",
"step": "Precombat Main",
"active_player": "PilotA",
"priority_player": "PilotA",
"players": [
{
"hand_size": 6,
"graveyard": [
{
"name": "Waterbending Lesson",
"rules": [
"Draw three cards. Then discard a card unless you waterbend {2}."
],
"id": "p75"
},
{
"name": "Zuko's Conviction",
"rules": [
"Kicker {4} (You may pay an additional {4} as you cast this spell.)",
"Return target creature card from your graveyard to your hand. If this spell was kicked, instead put that card onto the battlefield tapped."
],
"id": "p9"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": true,
"name": "Foggy Swamp Spirit Keeper",
"modified": true,
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 2"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": false,
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29",
"power": "1",
"toughness": "3",
"summoning_sick": true
},
{
"tapped": false,
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33"
},
{
"tapped": false,
"original_card": "North Pole Patrol",
"name": "Humble Merchant",
"modified": true,
"rules": [
"{T}: Add {C}."
],
"id": "p7",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p37"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p73"
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p78",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p106",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": true,
"name": "Tiger-Seal",
"modified": true,
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 2"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 21,
"life": 1,
"hand": [
{
"mana_cost": "{3}{B}",
"name": "Buzzard-Wasp Colony",
"rules": [
"Flying",
"When {this} enters, you may sacrifice an artifact or creature. If you do, draw a card.",
"Whenever another creature you control dies, if it had counters on it, put its counters on {this}."
],
"power": "2",
"id": "p127",
"toughness": "2"
},
{
"mana_cost": "{B}",
"name": "Callous Inspector",
"rules": [
"Menace (This creature can't be blocked except by two or more creatures.)",
"When {this} dies, it deals 1 damage to you. Create a Clue token."
],
"power": "1",
"id": "p101",
"toughness": "1"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p99"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p102"
},
{
"mana_cost": "{1}{U}",
"name": "Otter-Penguin",
"rules": [
"Whenever you draw your second card each turn, {this} gets +1/+2 until end of turn and can't be blocked this turn.",
": ",
"Cards drawn this turn: 2"
],
"power": "2",
"id": "p122",
"toughness": "1"
},
{
"mana_cost": "{3}{U}",
"name": "Teo, Spirited Glider",
"rules": [
"Flying",
"Whenever one or more creatures you control with flying attack, draw a card, then discard a card. When you discard a nonland card this way, put a +1/+1 counter on target creature you control."
],
"power": "1",
"id": "p103",
"toughness": "4"
}
]
},
{
"hand_size": 2,
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 7
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": true,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"counters": {
"+1/+1": 12
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "13",
"toughness": "13",
"summoning_sick": false
},
{
"tapped": true,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": true,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p88"
},
{
"tapped": true,
"name": "Katara, the Fearless",
"rules": [
"If a triggered ability of an Ally you control triggers, that ability triggers an additional time."
],
"id": "p80",
"power": "3",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p107"
},
{
"tapped": false,
"name": "Rowdy Snowballers",
"rules": [
"When {this} enters, tap target creature an opponent controls and put a stun counter on it."
],
"id": "p62",
"power": "2",
"toughness": "2",
"summoning_sick": true
},
{
"tapped": true,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 23,
"life": 34
}
],
"stack": [
{
"owner": "PilotA",
"ability_text": "Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
"name": "Foggy Swamp Spirit Keeper",
"source_card": "Foggy Swamp Spirit Keeper",
"rules": [
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 2"
],
"id": "p129"
},
{
"owner": "PilotA",
"ability_text": "Whenever you draw your second card each turn, untap Tiger-Seal.",
"name": "Tiger-Seal",
"source_card": "Tiger-Seal",
"rules": [
"Whenever you draw your second card each turn, untap Tiger-Seal.",
": ",
"Cards drawn this turn: 2"
],
"id": "p128"
}
],
"game_seq": 631
}Thinking (27617 chars)
The two triggers are on the stack: Tiger-Seal untap (p128) and Spirit Keeper token (p129). I need to order them. I already chose p128 first in my last note. Now the prompt says to call pass_priority. Actually I need to resolve these triggers. Let me pass priority to let them resolve.
Let me check the current state:
- I'm at 1 life, opponent at 34.
- My board: Foggy Swamp Spirit Keeper (2/4 lifelink, tapped), Forecasting Fortune Teller (1/3, summoning sick), Humble Merchant (1/1, no abilities — former North Pole Patrol), Tiger-Seal (3/3 vigilance, tapped), Spirit tokens p78 and p106 (1/1), Swamp (tapped), Islands: p4, p5, p6, p23 tapped; p37, p73 untapped.
- Hand: Buzzard-Wasp Colony (3B), Callous Inspector (B), Island, Island, Otter-Penguin (1U), Teo, Spirited Glider (3U).
- Untapped mana: 2 Islands (p37, p73) = 2 blue mana.
Stack: two triggers. Pass priority to resolve them.
After resolution: Tiger-Seal untaps, new Spirit token created.
Then main phase: I have 2 blue mana untapped. I can cast Otter-Penguin (1U) — a 2/1 that gets +1/+2 and unblockable when I draw my 2nd card. But I've already drawn 2 cards this turn, so it won't trigger this turn. Hmm.
What do I need? Opponent has a 13/13 trample Lieutenant, tapped currently (I tapped it with waterbend). On their turn it untaps and attacks. I need blockers or a way to tap it again. My Patrol is now a Humble Merchant with no abilities, so I can't waterbend-tap anymore.
Wait — the Honest Work resolved, so North Pole Patrol is now a 1/1 Humble Merchant with "{T}: Add {C}". No more waterbend tap. So I have no way to tap the Lieutenant next turn.
At 1 life, any trample damage kills me. The Lieutenant is 13/13 trample. If it attacks, I need to block with enough toughness to absorb... no, trample means I need to block and take lethal anyway unless I can block with multiple creatures. Blocking with creatures totaling 13 toughness would prevent trample... no wait, trample: attacker assigns lethal damage to blockers, rest tramples over. If I block with multiple creatures, it must assign lethal to each blocker before trampling over. So if I block with creatures totaling 13 toughness, no trample damage gets through. But opponent also has other attackers.
Actually wait — at 1 life, ANY unblocked attacker or trample damage kills me. Opponent's board: 13/13 trample Lieutenant, 3/3 South Pole Voyager, 3/3 Katara, 2/2 Rowdy Snowballers, three 1/1 Ally tokens, two 1/1 Invasion Reinforcements. That's a lot.
My blockers after triggers resolve: Tiger-Seal 3/3, Spirit Keeper 2/4 (tapped — will untap next turn? It's tapped because... why is it tapped? It was stunned by Rowdy Snowballers. Stun counter: tapped and doesn't untap during untap step, remove stun counter instead. Wait, the stun was on turn 6. On my turn 7 untap, the stun counter would be removed instead of untapping. So it should be untapped now... but the state shows it tapped. Hmm, "modified": true, tapped: true. Let me think — Rowdy Snowballers entered on turn 6 and stunned Spirit Keeper. So on turn 7 untap step, Spirit Keeper doesn't untap; stun counter removed. So it's still tapped now on turn 7 but will untap normally on turn 8.
Wait, but actually on turn 6 I blocked... no. Let me re-read: "Opponent slammed Katara (doubling Ally triggers) and Rowdy Snowballers, which stunned my Spirit Keeper". So turn 6, Spirit Keeper got stunned (tapped + stun counter). Turn 7 untap: stun counter removed, stays tapped. Now turn 7 it's tapped but will untap on turn 8.
Current blockers available on opponent's turn 8: Spirit Keeper (2/4, untaps turn 8), Tiger-Seal (3/3, will untap via trigger), Fortune Teller (1/3), Humble Merchant (1/1), 3 Spirit tokens (1/1 each, can't block non-Spirit creatures though! "This token can't block or be blocked by non-Spirit creatures" — so they can't block the Lieutenant).
So real blockers: Spirit Keeper 2/4, Tiger-Seal 3/3, Fortune Teller 1/3, Humble Merchant 1/1. Total toughness: 4+3+3+1 = 11. Not enough to fully absorb a 13/13 trampler. If I throw everything at the Lieutenant, 2 damage tramples over and I'm dead.
I need more blockers or removal. My hand: Buzzard-Wasp Colony (2/2 flying, 3B — I have only 1 Swamp and 2 untapped Islands... I have 5 tapped Islands + tapped Swamp + 2 untapped Islands. Total lands: 7 (6 Islands + 1 Swamp). Next turn I'll have 8 if I play a land.
This turn I have 2 blue mana available. Options:
- Cast Otter-Penguin (1U): 2/1 body, another blocker.
- Hold.
Actually, let me think about the bigger picture. I need to survive the Lieutenant. Without a tap effect, I need to chump every turn. At 1 life, trample means chumping with one creature isn't enough — 13/13 trample vs one blocker, lethal to blocker (assign lethal = toughness), rest tramples to face. So a single chump doesn't work against trample!
Against a 13/13 trampler, I must block with creatures whose total toughness ≥ 13 to prevent any trample damage. Currently: 11 total (Keeper 4, Tiger 3, Teller 3, Merchant 1). Plus Otter-Penguin (1 toughness as 2/1) = 12. Still short by 1. Plus Callous Inspector (1/1) = 13!
Hmm, but if I block with everything, opponent's other creatures attack too and I have nothing left to block them. Voyager 3/3, Katara 3/3, Snowballers 2/2, five 1/1s. Any of those unblocked = dead.
This looks really bad. I need removal or a tap effect. What answers do I have in my deck? Unknown. Waterbending Lesson was digging. I drew Buzzard-Wasp Colony from the Clue.
Let me reconsider: maybe there are better options. Do I have anything that can deal with the Lieutenant? My graveyard: Waterbending Lesson, Zuko's Conviction.
Hand options: Teo, Spirited Glider (3U, 1/4 flying) — another blocker with 4 toughness, and flying. That helps! Teo has 4 toughness. Blockers: Keeper 4, Tiger 3, Teller 3, Merchant 1, Teo 4 = 15 toughness. Enough to fully block the 13/13 trampler with some to spare... but then everything else attacks unblocked.
Actually, opponent would attack with everything. I have 5-6 blockers. Lieutenant requires ~13 toughness of blocks. Remaining attackers: Voyager 3/3, Katara 3/3, Snowballers 2/2, tokens 1/1 x5. If I use Teo (4) + Keeper (4) + Tiger (3) + Teller (3) = 14 on Lieutenant, Merchant (1/1) blocks a 1/1 token... everything else hits me: 3+3+2+1+1+1+1 = 12 damage. Dead.
Alternatively, does opponent even need to attack with everything? Yes, they'd alpha strike.
So I need an actual answer to the Lieutenant: removal, bounce, or tap. What could I draw into? I don't know my decklist fully. Let me think about what I've seen: Forecasting Fortune Teller, Foggy Swamp Spirit Keeper, Tiger-Seal, North Pole Patrol, Waterbending Lesson, Zuko's Conviction, Buzzard-Wasp Colony, Callous Inspector, Otter-Penguin, Teo Spirited Glider. Deck is UB (waterbend-ish). Likely answers in deck: bounce spells, kill spells.
My outs: draw a removal spell. How many draws do I have? I already drew 2 cards this turn (draw step + Clue crack). So no more Tiger-Seal untap triggers this turn.
Mana this turn: 2 untapped Islands. I could cast Otter-Penguin (1U) to add a body. Or hold 2 mana for... nothing in hand is an instant. Buzzard-Wasp Colony costs 3B — I can't cast (only 2 blue untapped, Swamp is tapped). Callous Inspector costs B — Swamp is tapped, can't cast. Teo costs 3U — only 2 blue, can't cast.
So this turn: cast Otter-Penguin or nothing. Otter-Penguin adds a 2/1 blocker body. That seems fine — it also can become an offensive threat later with the draw trigger.
Actually wait — should I consider attacking? Opponent at 34 life. No, attack is irrelevant now; I need defense. But Otter-Penguin as a blocker: 1 toughness. Fine, every bit helps.
Actually, let me reconsider whether to play a land. I have 2 Islands in hand. Playing a land this turn: I have 2 untapped + would add a tapped... lands enter untapped (basic Island). So play Island → 3 untapped blue mana. Then I can cast Teo (3U)! Teo is a 1/4 flyer — much better blocker than Otter-Penguin (4 toughness, flying so it can block flyers, though opponent has no flyers... does opponent have flyers? No flyers on their board).
Hmm, Teo as blocker: 4 toughness. That brings total non-Spirit toughness to 4+3+3+1+4 = 15. Still, the problem is the wide board.
Alternatively play Island, cast Otter-Penguin (1U), keep 2 mana... nothing to do with 2 mana.
Wait, actually, maybe I should think about whether there's any way to deal with the Lieutenant. Buzzard-Wasp Colony: "When this enters, you may sacrifice an artifact or creature. If you do, draw a card." — that's a sacrifice outlet for digging, not removal for their creature.
OK here's the reality: I'm probably dead next turn unless I draw an answer. Let me maximize my chances:
1. Resolve triggers (pass priority).
2. Main phase: play Island (p99 or p102), then cast Teo, Spirited Glider (3U) for a 4-toughness blocker.
Wait, but should I cast Teo or Otter-Penguin + something? With 3 blue mana after playing Island: Teo (3U) or Otter-Penguin (1U) leaving 2U unused. Teo is clearly better as a blocker.
Hmm, but hold on — what about next turn's draw? I'll draw a card on turn 8. If it's removal for the Lieutenant, I survive. My deck has 21 cards left. Unknown number of answers.
Also consider: Buzzard-Wasp Colony next turn — sacrifice a Spirit token to draw a card, digging deeper. And Callous Inspector makes a Clue when it dies.
Actually, another thought: is there any chance opponent doesn't have lethal? They attack with Lieutenant (13/13 trample) + everything. I block optimally... I have blockers: Keeper 2/4, Tiger 3/3, Teller 1/3, Merchant 1/1, Teo 1/4, plus 3 Spirit tokens that can only block Spirits (useless). That's 5 blockers. Opponent has 8 attackers. I can't block everything. Even if I pile everyone on the Lieutenant (need 13 toughness: Keeper+Tiger+Teller+Teo = 14), Merchant blocks one 1/1, and I take 3+3+2+1+1+1+1 = 12. Dead at 1 life.
So without an answer, I'm dead. I MUST draw an answer or create enough bodies. The plan: maximize blockers and digging.
Actually — what about using Zuko's Conviction already used... graveyard has it.
Let me think about what maximizes survival:
- Bodies: Teo (4 toughness) is the best add.
- Next turn: draw step (1st card), then I need a 2nd card draw to untap Tiger-Seal (but Tiger-Seal untaps... wait, on turn 8 upkeep, Tiger-Seal taps itself. Then draw step = 1st card. I need a 2nd draw to untap it. Clue? I have no Clue. Callous Inspector dies → Clue. Buzzard-Wasp sacrifice draw.
Ugh. This is grim. But let's play it out. The immediate decision: pass priority to resolve the two triggers.
Let me also think about ordering: p128 (Tiger-Seal untap) and p129 (Spirit token). Order doesn't matter. I already selected p128 first per my notes. Actually the log says "Picking p128 first." Now the system asks me to continue and call pass_priority. So the ordering was already done, and now I need to pass priority to let them resolve.
Actually the state shows both triggers on stack with p129 (Spirit Keeper) listed first and p128 (Tiger-Seal) second. In MTG stack order, the last listed... the stack array — p129 is listed first, p128 second. If p128 was put on first, then p129 on top, p129 resolves first. Fine, irrelevant.
Let me pass priority now. Then in my main phase, play Island and cast Teo.
Actually wait, let me double-check my mana. Untapped: Island p37, Island p73. That's 2 blue. Play Island from hand → 3 blue. Teo costs {3}{U} = 4 mana! {3}{U} means 3 generic + 1 blue = 4 total. I only have 3. Can't cast Teo!
Let me recount my lands: Islands p4, p5, p6, p23, p37, p73 = 6 Islands + Swamp p8 = 7 lands total. Untapped: p37, p73 = 2. Playing an Island from hand = 3 untapped, total 8 lands... wait no, 7 lands on battlefield + 1 from hand = 8 lands, 3 untapped this turn.
Teo {3}{U} = 4 mana — can't cast with 3.
Buzzard-Wasp Colony {3}{B} = 4 mana — can't cast (and Swamp tapped anyway).
Otter-Penguin {1}{U} = 2 mana — can cast with 2 or 3 untapped.
Callous Inspector {B} = needs black; Swamp is tapped. Can't cast! Unless... Humble Merchant taps for colorless: "{T}: Add {C}". Colorless can't pay for {B}. So no.
So my only castable spell: Otter-Penguin (1U).
Plan: play Island (to thin deck and for future mana), cast Otter-Penguin. That leaves 1-2 mana unused. Actually if I play Island, I have 3 untapped, cast Otter-Penguin (2), 1 left unused. Fine.
Wait, should I even play the Island? Yes — more mana next turn. Next turn I'd have 8 lands: could cast Teo or Buzzard-Wasp.
Blockers after this turn: Keeper 2/4 (untaps turn 8), Tiger 3/3 (untaps via 2nd draw... but on turn 8 upkeep it taps; need 2nd card draw to untap), Teller 1/3, Merchant 1/1, Otter-Penguin 2/1, 3 Spirit tokens (can't block non-Spirits).
Total toughness vs Lieutenant: 4+3+3+1+1 = 12. Still 1 short of 13! Ugh.
What about Buzzard-Wasp Colony next turn: 2/2 flying, +2 toughness = 14 total. And when it enters, sacrifice a Spirit token to draw a card (dig for answer). That's the play next turn if I don't draw an answer.
OK so the line: this turn — play Island, cast Otter-Penguin. Next turn draw: if answer, great. If not, cast Buzzard-Wasp (need 4 mana: 3 generic + B; I'll have 8 lands = 7 Islands + 1 Swamp, so yes), sacrifice a Spirit token, draw a card (2nd card of turn → untap Tiger-Seal, make another Spirit token).
Then blockers for turn 8 combat: Keeper 2/4, Tiger 3/3 (if untapped via 2nd draw), Teller 1/3, Merchant 1/1, Otter-Penguin 2/1, Buzzard-Wasp 2/2. Total toughness: 4+3+3+1+1+2 = 14 ≥ 13. Can fully block the Lieutenant! But then their other 7 attackers (Voyager 3/3, Katara 3/3, Snowballers 2/2, 5x 1/1s minus... wait they have three Ally tokens + two Invasion Reinforcements = five 1/1s) all hit face: 3+3+2+1+1+1+1+1 = 13 damage. Dead.
So blocking everything on Lieutenant = dead to the rest. Blocking spread = trample kills me. This is unwinnable without removal. I need to draw removal/bounce/tap for the Lieutenant.
Does my deck have such answers? UB waterbend deck — likely has bounce (e.g., "return target creature to hand") or kill spells. I've seen Waterbending Lesson (draw), Zuko's Conviction (raise dead). Standard Avatar set... possible cards: "Water Whip"? I don't know the set. Let me just dig as much as possible.
Digging plan: next turn, draw step (1st). Then Buzzard-Wasp sacrifice Spirit token → draw (2nd, triggers). That's 2 draws. Plus if Callous Inspector dies blocking, Clue → another draw later.
Alternatively, is there a world where I chump the Lieutenant partially and survive? No — at 1 life, any trample damage kills.
What if I kill the Lieutenant with... nothing in hand kills it.
OK, the plan is clear: maximize digging and bodies. Play Island, cast Otter-Penguin now. Actually — wait. Should I cast Otter-Penguin at all? It's a 2/1. As a blocker it adds 1 toughness. It also could matter. Alternatively hold it? No reason to hold — cast it, more bodies = more chumps for the wide board. Each 1/1 I block is one less damage... but at 1 life, one unblocked 1/1 kills me. So I need to block EVERYTHING or take zero. With 8 attackers and 6 blockers (after casting Penguin and untapping Keeper), I can't block everything anyway.
Actually — key insight: opponent will alpha strike. My only chance is they don't have lethal because I have enough blockers to matter, OR I draw an answer. Realistically, I'm dead unless I draw a removal spell for the Lieutenant. So maximize draws.
Draws available: turn 8 draw step + Buzzard-Wasp ETB sacrifice draw. That's 2 looks. Plus maybe more.
Let me just proceed: pass priority to resolve triggers, then play Island, cast Otter-Penguin, pass to end turn.
Hmm wait, actually let me reconsider — is casting Otter-Penguin better than holding 2 mana? No instants in hand, so no reason to hold mana. Cast it.
One more consideration: should I attack with anything? Opponent at 34, their board mostly tapped right now (Lieutenant tapped from my waterbend, everything else tapped from their attack). On my turn 7 combat... it's precombat main now. My creatures: Tiger-Seal (will untap from trigger), Spirit tokens x3 (can't be blocked by non-Spirits! opponent has no Spirits — so they're unblockable). I could attack with 3 Spirit tokens for 3 unblockable damage. Opponent at 34 → 31. Irrelevant for winning, but... it costs nothing? They're 1/1s; if opponent has no blockers that can block them, free damage. But leaving them back as sacrifice fodder for Buzzard-Wasp is more valuable. Actually, attacking doesn't tap... attacking does tap them (no vigilance). If I attack with tokens, they tap and can't be sacrificed? No — sacrifice doesn't require untapped. Buzzard-Wasp says "sacrifice an artifact or creature" — tapped creatures can be sacrificed. So attacking with tokens is free damage and I can still sacrifice them.
But wait — do I want to keep tokens as blockers? They can't block non-Spirit creatures, and opponent has zero Spirits. So tokens are useless as blockers. Attack with all 3 tokens = 3 unblockable damage. Sure, minor, but free. Actually, does attacking risk anything? No — opponent can't block them. 34 → 31. Whatever, it's free.
Hmm, but actually there's a subtle point: if tokens attack, they're tapped, but sacrifice doesn't care. And Tiger-Seal: vigilance, so attacking doesn't tap it. Should Tiger-Seal attack? Opponent's board is all tapped (everything tapped except lands). Tiger-Seal 3/3 vigilance attacks — opponent has no untapped blockers! Everything is tapped: Lieutenant tapped, Voyager tapped, Katara tapped, Snowballers tapped, tokens tapped, Reinforcements tapped. So Tiger-Seal gets through for 3! And vigilance keeps it untapped for blocking.
Wait, is that right? On my turn 7, after their turn 7 alpha strike, all their attackers are tapped. Rowdy Snowballers has summoning sickness but untapped? State shows Rowdy Snowballers tapped: false... let me check: "Rowdy Snowballers" tapped: false? Looking at the state: {"tapped":false,...,"name":"Rowdy Snowballers",...,"summoning_sick":true}. Hmm wait let me re-read.
From the state:
- Ally Token p43: tapped true
- Ally Token p58: tapped true
- Ally Token p67: tapped true
- Earth King's Lieutenant: tapped true
- Invasion Reinforcements p38: tapped true
- Invasion Reinforcements p52: tapped true
- Katara: tapped true
- Rowdy Snowballers p62: tapped false, summoning_sick true
- South Pole Voyager: tapped true
So Rowdy Snowballers is untapped but summoning sick (cast this turn). It can block! It's a 2/2. So if I attack with Tiger-Seal (3/3), they block with Snowballers 2/2 → Tiger-Seal kills it (3 damage to 2/2), takes 2 damage, survives as 3/1. That trades... Tiger-Seal survives, Snowballers dies. Is that good? Snowballers is one of their attackers (2/2). Killing it removes 2 damage from their alpha strike. Tiger-Seal drops to 3/1 but untaps... wait it has vigilance, doesn't tap to attack. It stays as a 3/3 (damage clears at end of turn) blocker. Actually if it takes 2 damage in combat, it's a 3/3 with 2 damage marked until cleanup — but it survives. And vigilance means it stays untapped to block. That's a great trade: kill a 2/2 attacker for free.
Wait, but will they block? Snowballers blocks Tiger-Seal: Snowballers deals 2 to Tiger-Seal, Tiger-Seal deals 3 to Snowballers. Snowballers dies, Tiger-Seal survives. Opponent wouldn't want to trade Snowballers for nothing... but leaving it unblocked means taking 3. They'd probably block to kill... no, they can't kill Tiger-Seal with just Snowballers. Blocking just loses Snowballers. They might not block and take 3 (34→31). Either way fine for me.
Actually, hmm, wait: does attacking with Tiger-Seal risk it dying? Only blocker is Snowballers 2/2. Tiger-Seal survives. Good. Attack with Tiger-Seal + 3 Spirit tokens (unblockable). Guaranteed 3 damage from tokens, plus 3 from Tiger-Seal if unblocked. 34 → 31 or 28. Still far from lethal, but free damage and possibly kills Snowballers.
But wait — do I want Tiger-Seal tapped? It has vigilance, so it doesn't tap. It remains a blocker. And its upkeep trigger taps it anyway. No downside.
Any risk attacking with Spirit tokens? They can't be blocked by non-Spirits. Opponent has no Spirits. So they're unblockable 1/1s. Free 3 damage. But then they're tapped — can't be sacrificed? Sacrifice doesn't require untapped. Buzzard-Wasp can still sacrifice a tapped token. OK.
Hmm, but actually — do I even want to attack? Consider: it doesn't advance winning meaningfully (34 life). The tokens as sacrifice fodder and the Tiger-Seal as blocker are what matter. Attacking with Tiger-Seal might kill Snowballers (removing an attacker) — that's actual value for survival! If Snowballers dies, their alpha strike loses a 2/2. That matters for the "block everything" math... though I'm still short.
Let me recount their attackers if Snowballers dies: Lieutenant 13/13 trample, Voyager 3/3, Katara 3/3, five 1/1s = 8 attackers... wait: 3 Ally tokens + 2 Invasion Reinforcements = 5 1/1s. Plus Voyager, Katara, Lieutenant = 8 attackers (7 if Snowballers dies).
My blockers turn 8: Keeper 2/4, Tiger 3/3, Teller 1/3, Merchant 1/1, Otter-Penguin 2/1, + whatever I cast turn 8 (Buzzard-Wasp 2/2?). That's 6 blockers vs 7-8 attackers. Still can't block all. And Lieutenant needs ~13 toughness alone.
So the ONLY path: draw a removal/tap/bounce spell for the Lieutenant. Everything else is marginal. Let me maximize draws and blockers:
Turn 7: resolve triggers, play Island, cast Otter-Penguin, attack with Tiger-Seal + tokens (maybe kill Snowballers), end turn.
Turn 8: draw. If answer → cast it. Else cast Buzzard-Wasp, sacrifice token, draw (2nd draw triggers: untap Tiger, make token). Then block as best I can and pray.
Actually — one more idea: Zuko's Conviction is in graveyard. No way to recur.
Also Callous Inspector: {B} 1/1 menace, when it dies → 1 damage to me + Clue. The 1 damage to me when it dies... at 1 life, if it dies I take 1 and die! Careful. Don't chump with it. Actually "When this dies, it deals 1 damage to you" — so if it dies in combat, I take 1 and lose. Never block with Callous Inspector unless blocking prevents more... no, at 1 life, it dying = I die. Only use it to block if the block itself prevents lethal and... no, the 1 damage still kills me. So Callous Inspector must never die. Keep it in hand or on board away from combat. Actually casting it gives a body but it's a liability. Don't cast it.
OK let me also double check: is there any instant-speed answer in my hand? No. So proceed.
Sequence now:
1. pass_priority → resolve Spirit token trigger and Tiger-Seal untap trigger.
2. Then in precombat main: play Island (choice p99 or p102).
3. Cast Otter-Penguin (p122).
4. Combat: attack with Tiger-Seal + 3 Spirit tokens.
Wait — actually, should I attack with the tokens? Let me think again. If I attack with tokens, they're tapped. On opponent's turn, tapped tokens can't... they can't block anyway (non-Spirit restriction). So no loss. Attack.
Tiger-Seal attacking: vigilance, stays untapped. Kills Snowballers if blocked. Good.
Actually, hold on — should Tiger-Seal attack? If they DON'T block, Tiger-Seal deals 3 → opponent 31. If they block with Snowballers, Snowballers dies. Either outcome is fine. But is there any downside? No trick possible — opponent has untapped lands: Island p88, Kyoshi Village, Plains p14, p15, p24, p107 = 6 untapped lands! They could have a combat trick (pump spell) to kill Tiger-Seal! E.g., a +2/+2 spell on Snowballers makes it 4/4, killing Tiger-Seal 3/3 and surviving... 4/4 vs 3/3: Tiger-Seal deals 3 to Snowballers (4 toughness, survives with 3 damage), Snowballers deals 4 to Tiger-Seal (3 toughness, dies). So a pump spell kills my Tiger-Seal. That's a real risk.
Hmm. They have 6 untapped lands. If they have any pump spell or removal, attacking Tiger-Seal into Snowballers is risky. Tiger-Seal is my best blocker (3/3). Losing it would be bad. But they just tapped out to cast Katara + Snowballers... no wait, they have 6 untapped lands now (their turn 7 they untapped, cast stuff, attacked). Untapped: Island, Kyoshi Village, 4 Plains = 6 mana open. They could definitely have a trick.
Risk assessment: Tiger-Seal is critical for blocking (3 toughness toward the 13 needed). If I attack and they kill it with a trick, I'm much worse off. The upside (3 damage or killing a 2/2) is small compared to the downside (losing my 3/3 blocker). Don't attack with Tiger-Seal.
Spirit tokens: unblockable, can't be killed in combat (no blockers possible). Attack with them is 100% safe. 3 free damage. Do it. Actually wait — could they have a removal spell to kill a token? Why would they waste removal on a 1/1 token? They might if... no. Attack with 3 tokens, take them 34→31. Actually, is there any reason NOT to? The tokens stay tapped but can still be sacrificed. No downside. Attack with tokens only.
Hmm, actually one more consideration — do the tokens even matter as attackers? 3 damage when they're at 34... no real difference. But free is free. And actually, keeping them untapped vs tapped: tapped tokens can still be sacrificed to Buzzard-Wasp. So attack.
Wait, actually, hmm: could attacking with tokens be bad if opponent has "whenever a creature attacks you" effects? They have none visible. OK.
Let me also reconsider: play Island first, then cast Otter-Penguin. Otter-Penguin is a 2/1. With 3 untapped Islands after playing land, cast Penguin (1U), leaving 1 Island untapped. Nothing else to do. Pass to combat, attack with 3 tokens. End turn.
Actually, wait — should I cast Otter-Penguin precombat or postcombat? No difference really. Precombat is fine (it's a blocker, not attacker... well it has summoning sickness anyway).
Alright, let me also think ahead to turn 8 blocking math in case I don't draw an answer, to see if there's ANY blocking configuration that survives:
Their attackers (assume Snowballers alive): Lieutenant 13/13 trample, Voyager 3/3, Katara 3/3, Snowballers 2/2, five 1/1s. Total power if all unblocked: 13+3+3+2+5 = 26.
My blockers (turn 8, after casting Buzzard-Wasp): Keeper 2/4, Tiger 3/3, Teller 1/3, Merchant 1/1, Penguin 2/1, Buzzard 2/2. 6 blockers.
To survive: I must take 0 damage. So every attacker must be blocked, AND the Lieutenant's trample must be fully absorbed (blockers' total toughness ≥ 13 assigned to it). 8 attackers, 6 blockers — impossible to block everything. Dead. Unless tokens could block... they can't (non-Spirit).
So: MUST draw an answer. Answers that work: destroy/exile/bounce/tap the Lieutenant, or gain life, or fog. Deck is UB. I have 21 cards left, 2-3 looks (draw step + Buzzard sacrifice + maybe Clue). Let me hope.
Actually, Teo also draws when flyers attack — not helpful now.
One more angle: Buzzard-Wasp Colony's ETB draw + Callous Inspector's Clue... Inspector costs B, castable turn 8 (Swamp untaps). If I cast Inspector (B) and Buzzard (3B)... turn 8 mana: 8 lands (7 Island + 1 Swamp) if I play a land turn 8 — I have 2 Islands in hand, played 1 on turn 7, 1 left for turn 8. So turn 8: 8 lands, all untap (except... all my lands untap turn 8). 8 mana: cast Buzzard (3B) + Inspector (B) + Otter... whatever. Multiple spells possible.
Sequence turn 8: draw (1st card). Cast Buzzard-Wasp (3B), ETB sacrifice a Spirit token → draw (2nd card → triggers: untap Tiger-Seal, make Spirit token). Cast Callous Inspector (B). Maybe cast Teo if drawn... etc. Then block and pray.
OK, enough planning. Execute: pass priority now to resolve triggers.
Let me write the summary and pass.pass_priority(until=stack_resolved)
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play spells and abilities",
"response_type": "select",
"respond_with": "choice=pN to play, or choice=no to pass. Add rationale when you act",
"context": "T7 Precombat Main/Precombat Main (PilotA) YOUR_MAIN",
"board": [
{
"hand_size": 6,
"graveyard": [
{
"name": "Waterbending Lesson",
"rules": [
"Draw three cards. Then discard a card unless you waterbend {2}."
],
"id": "p75"
},
{
"name": "Zuko's Conviction",
"rules": [
"Kicker {4} (You may pay an additional {4} as you cast this spell.)",
"Return target creature card from your graveyard to your hand. If this spell was kicked, instead put that card onto the battlefield tapped."
],
"id": "p9"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": true,
"name": "Foggy Swamp Spirit Keeper",
"modified": true,
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 2"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": false,
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29",
"power": "1",
"toughness": "3",
"summoning_sick": true
},
{
"tapped": false,
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33"
},
{
"tapped": false,
"original_card": "North Pole Patrol",
"name": "Humble Merchant",
"modified": true,
"rules": [
"{T}: Add {C}."
],
"id": "p7",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p37"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p73"
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p78",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p106",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p130",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": false,
"name": "Tiger-Seal",
"modified": true,
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 2"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 21,
"life": 1,
"hand": [
{
"mana_cost": "{3}{B}",
"name": "Buzzard-Wasp Colony",
"rules": [
"Flying",
"When {this} enters, you may sacrifice an artifact or creature. If you do, draw a card.",
"Whenever another creature you control dies, if it had counters on it, put its counters on {this}."
],
"power": "2",
"id": "p127",
"toughness": "2"
},
{
"mana_cost": "{B}",
"name": "Callous Inspector",
"rules": [
"Menace (This creature can't be blocked except by two or more creatures.)",
"When {this} dies, it deals 1 damage to you. Create a Clue token."
],
"power": "1",
"id": "p101",
"toughness": "1"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p99"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p102"
},
{
"mana_cost": "{1}{U}",
"name": "Otter-Penguin",
"rules": [
"Whenever you draw your second card each turn, {this} gets +1/+2 until end of turn and can't be blocked this turn.",
": ",
"Cards drawn this turn: 2"
],
"power": "2",
"id": "p122",
"toughness": "1",
"playable": true
},
{
"mana_cost": "{3}{U}",
"name": "Teo, Spirited Glider",
"rules": [
"Flying",
"Whenever one or more creatures you control with flying attack, draw a card, then discard a card. When you discard a nonland card this way, put a +1/+1 counter on target creature you control."
],
"power": "1",
"id": "p103",
"toughness": "4"
}
]
},
{
"hand_size": 2,
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 7
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": true,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"counters": {
"+1/+1": 12
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "13",
"toughness": "13",
"summoning_sick": false
},
{
"tapped": true,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": true,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p88"
},
{
"tapped": true,
"name": "Katara, the Fearless",
"rules": [
"If a triggered ability of an Ally you control triggers, that ability triggers an additional time."
],
"id": "p80",
"power": "3",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p107"
},
{
"tapped": false,
"name": "Rowdy Snowballers",
"rules": [
"When {this} enters, tap target creature an opponent controls and put a stun counter on it."
],
"id": "p62",
"power": "2",
"toughness": "2",
"summoning_sick": true
},
{
"tapped": true,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 23,
"life": 34
}
],
"board_cursor": 178,
"choices": [
{
"mana_cost": "{1}{U}",
"name": "Otter-Penguin",
"index": 0,
"action": "cast",
"id": "p122",
"power": "2",
"toughness": "1"
}
],
"untapped_lands": 2,
"game_seq": 636,
"land_drops_used": 1,
"stop_reason": "stack_resolved"
}Thinking (39017 chars)
Let me assess the situation carefully.
I'm at 1 life. Opponent at 34 life. My board:
- Foggy Swamp Spirit Keeper 2/4 lifelink (tapped, has stun counter? No wait — it was stunned earlier. Let me check. It says "modified: true" and tapped. The stun counter was placed on it by Rowdy Snowballers on turn 6. It says "tapped": true. Does it have a stun counter? The battlefield listing doesn't show counters for it, but it shows "modified": true. Hmm, earlier turns said Spirit Keeper was stunned/tapped. On my turn 7, it should untap... wait, no. A stun counter means: if it would untap, instead remove a stun counter. So at my turn 7 untap step, it stayed tapped and the stun counter was removed. So now it's tapped but no stun counter. It will untap normally next turn.
- Forecasting Fortune Teller 1/3 (summoning sick, untapped)
- Humble Merchant 1/1 (my former North Pole Patrol, now just a 1/1 mana dork, no abilities other than tap for colorless)
- Tiger-Seal 3/3 (currently tapped from the trigger? Let me check — the trigger to untap is on the stack resolving. Actually in the latest board state, Tiger-Seal is listed as not tapped... let me re-check. In the decision text: "Tiger-Seal 3/3" without "(tapped)" — so the untap trigger resolved. Good.
- Spirit tokens: three 1/1 Spirits (p78, p106, and a new sick one). Wait, the board shows Spirit Token 1/1 (token), Spirit Token 1/1 (token), Spirit Token 1/1 (sick, token). So 3 Spirit tokens. But these tokens "can't block or be blocked by non-Spirit creatures" — so they CANNOT block the opponent's non-Spirit creatures! That's critical. They're useless as blockers against the Ally army.
- Lands: 6 Islands (4 tapped, 2 untapped), 1 Swamp (tapped).
My hand: Buzzard-Wasp Colony {3}{B}, Callous Inspector {B}, Island, Island, Otter-Penguin {1}{U}, Teo, Spirited Glider {3}{U}.
I have 2 untapped Islands. Land drops remaining: 0 (I already played my land this turn).
Choices: only Otter-Penguin is castable ({1}{U} with 2 Islands).
Opponent's board: Earth King's Lieutenant 13/13 trample (tapped), Katara 3/3 (tapped), South Pole Voyager 3/3 (tapped), Rowdy Snowballers 2/2 (sick, untapped), 3 Ally tokens 1/1 (tapped), 2 Invasion Reinforcements 1/1 (tapped). Lands: lots, 2 untapped (Island, Plains x4? Let me count: Island p88 untapped, Kyoshi Village untapped, Plains p14, p15, p24, p107 untapped, North Pole Gates tapped). So they have Island + Kyoshi Village + 4 Plains untapped = 6 untapped lands! Wait: Island (untapped), Kyoshi Village (untapped), Plains (untapped) x4. That's 6 untapped lands. They have 2 cards in hand.
Everything their creatures are tapped though (except Rowdy Snowballers which is sick but untapped — it entered this turn? No wait, Rowdy Snowballers entered on turn 6 and stunned my Spirit Keeper. It's their turn 7 now... no wait, it's MY turn 7. The opponent's creatures are tapped because they attacked on their turn 7 (the alpha strike I survived at 1 life).
So on my turn 7: their board is mostly tapped. On their turn 8, everything untaps and they can alpha strike again. I need a plan to survive turn 8 and beyond.
Key threat: Earth King's Lieutenant 13/13 trample. My Spirit tokens can't block it (non-Spirit). My blockers that CAN block it: Tiger-Seal 3/3, Foggy Swamp Spirit Keeper 2/4 (will be tapped until my next turn... no wait, it untaps at my turn 8 untap step), Forecasting Fortune Teller 1/3, Humble Merchant 1/1, Otter-Penguin 2/1 if I cast it, Buzzard-Wasp if I could cast it (can't, no black mana untapped and it's {3}{B} = 4 mana anyway), Teo {3}{U} = 4 mana (can't cast with 2 mana).
Wait, actually, let me think about how trample works with my blockers. If they attack with the 13/13 trample Lieutenant and I block with, say, Tiger-Seal (3/3), trample means 10 damage tramples over → I'm at 1 life → dead. So chumping the Lieutenant doesn't work unless I block with enough toughness to absorb all 13 damage. Total toughness needed: 13. My available blockers' toughness: Tiger-Seal 3, Spirit Keeper 4, Fortune Teller 3, Merchant 1, potential Otter-Penguin 1 (2/1), potential Teo 4 (1/4).
Actually wait — can I even survive? Let me think about their turn 8 alpha strike. Everything untaps. They attack with: 13/13 trample Lieutenant, 3/3 Katara, 3/3 Voyager, 2/2 Snowballers, 3x 1/1 tokens, 2x 1/1 Reinforcements. Total power: 13+3+3+2+1+1+1+1+1 = 26. Plus they may play more Allies from hand (2 cards in hand), pumping the Lieutenant further.
My blockers (that can block non-Spirit creatures): Tiger-Seal 3/3, Spirit Keeper 2/4 (untaps on turn 8), Fortune Teller 1/3, Humble Merchant 1/1, Otter-Penguin 2/1 (if cast now). That's 5 blockers with total toughness 3+4+3+1+1 = 12. The Lieutenant has 13 power with trample. If I throw everything at the Lieutenant: 12 toughness < 13 power, so at least 1 tramples over → I die (at 1 life). Actually, trample: attacker assigns lethal damage to each blocker in order. With 5 blockers totaling 12 toughness, 13 power assigns 12 to kill all blockers (well, lethal to each) and 1 tramples over. Dead.
Unless... Spirit Keeper has lifelink. If Spirit Keeper blocks and deals 2 damage, I gain 2 life → I'm at 3 life. Then trample math: blockers total toughness 12, Lieutenant 13 power → 1 tramples over. I'd be at 3 → survive at 2? Wait, but the other attackers: Katara 3/3, Voyager 3/3, Snowballers 2/2, five 1/1s = 13 more power unblocked if everything blocks the Lieutenant. That kills me.
Hmm, this is grim. Let me think differently.
Actually, wait. Can I survive at all? Let me count more carefully. I need to block ALL attackers (or gain enough life). Total opposing power on turn 8 (assuming no new cards): 13 (Lieutenant) + 3 (Katara) + 3 (Voyager) + 2 (Snowballers) + 1+1+1 (Ally tokens) + 1+1 (Reinforcements) = 26 power. The Lieutenant has trample; the rest don't.
My blockers that can block non-Spirits: Tiger-Seal (3/3), Spirit Keeper (2/4, lifelink), Fortune Teller (1/3), Humble Merchant (1/1), and anything I cast this turn (Otter-Penguin 2/1; Teo 1/4 and Buzzard-Wasp 2/2 cost too much with only 2 mana).
Actually, hold on. Do I have a way to neutralize the Lieutenant? My previous answer was North Pole Patrol's waterbend tap, but it's been turned into a Humble Merchant (no abilities). So no more tap effect.
What about Rowdy Snowballers' stun? That's their card.
Hmm, what about my draws? I have 21 cards in library. I drew Buzzard-Wasp Colony off the Clue. My hand now: Buzzard-Wasp Colony, Callous Inspector, Island, Island, Otter-Penguin, Teo.
I can't cast Buzzard-Wasp ({3}{B}, I have 2 blue). I can't cast Teo ({3}{U}, 2 blue). I can cast Otter-Penguin ({1}{U}) or Callous Inspector ({B} — no black untapped; Swamp is tapped). So only Otter-Penguin.
Wait, why is my Swamp tapped? I cast Zuko's Conviction ({1}{B}) earlier this turn using the Swamp presumably. And I played an Island (land drop used). So 2 Islands untapped.
Options this turn:
1. Cast Otter-Penguin ({1}{U}), leaving 1 Island untapped. Adds a 2/1 blocker.
2. Cast nothing, keep 2 Islands up for... nothing. I have no instants in hand. Actually I have no instant-speed interaction at all. Keeping mana up does nothing except maybe bluff.
Actually, casting Otter-Penguin is strictly better — it adds a blocker and potential attacker. But wait — Otter-Penguin has "Whenever you draw your second card each turn, it gets +1/+2 until end of turn and can't be blocked this turn." Not super relevant defensively.
Let me think about whether I can survive turn 8 at all, and if not, whether I can win before then.
Win condition: Opponent at 34 life. I can't possibly deal 34 damage quickly. So I need to survive and grind... but their board is overwhelming. Realistically, this game looks lost, but let me play optimally to maximize any chance.
Survival math for turn 8: They have 26 power (assuming no more plays; they have 2 cards in hand and 6 untapped lands — likely more Allies coming, which also pump the Lieutenant via its triggered ability, and Katara doubles Ally triggers... wait, Katara doubles triggered abilities of Allies. Earth King's Lieutenant's "Whenever another Ally you control enters, put a +1/+1 counter on ~" — is the Lieutenant an Ally? Let me check. Earth King's Lieutenant — creature type? It says "Earth King's Lieutenant" — in Avatar set, it's likely a Human Ally or similar. The turn 6 note said "Katara (doubling Ally triggers)". So yes, Lieutenant is likely an Ally, and its trigger gets doubled by Katara. So each new Ally entering puts 2 counters on the Lieutenant (and the Lieutenant's ETB would put counters on others).
So on turn 8, if they cast an Ally, Lieutenant gets +2/+2 (two triggers from Katara doubling). It could be a 15/15 or bigger.
Can I survive? Blockers: Tiger-Seal 3/3, Spirit Keeper 2/4 lifelink, Fortune Teller 1/3, Merchant 1/1, Otter-Penguin 2/1 (if cast). Total toughness: 3+4+3+1+1 = 12.
Attackers: Lieutenant 13/13 trample (maybe bigger), Katara 3/3, Voyager 3/3, Snowballers 2/2, 5x 1/1s.
If I block the Lieutenant with everything except... no. Let me think: I must block every non-trample attacker AND absorb the Lieutenant's full power.
Non-Lieutenant attackers: Katara 3/3, Voyager 3/3, Snowballers 2/2, 5x 1/1 = 8 creatures, 13 power. I have 5 blockers. I can block at most 5 of the 8. The 3 unblocked ones deal at least... if I block the biggest ones: block Katara, Voyager, Snowballers, and 2 tokens with my 5 blockers; 3 tokens unblocked = 3 damage. I'm at 1 life. Dead.
Unless Spirit Keeper's lifelink gains me enough. Spirit Keeper deals 2 damage when blocking → gain 2. If it's double-blocked... no, lifelink gains life equal to damage dealt. Blocking a 1/1, it deals 2 (1 to the 1/1... actually it assigns 1 lethal to the 1/1, and with no trample, the remaining 1 damage is wasted — wait no, a blocked creature without trample assigns damage only to blockers; Spirit Keeper deals 2 damage to the 1/1 (overkill), gaining 2 life). So Spirit Keeper gains me 2 life when it blocks anything (deals 2 damage). Actually if it blocks a 3/3, it deals 2 to the 3/3, gains 2.
So best case: I gain 2 life from Spirit Keeper → effectively 3 life. Unblocked damage minimum: total power 26 minus absorbed. Let me compute max damage absorption.
Actually, let me think of it as: I need unblocked damage < 1 + lifegain. Lifegain: Spirit Keeper deals 2 (if it blocks) → +2. So I can afford up to 2 unblocked damage (at 1 life, 1+2 = 3, so 2 damage leaves me at 1).
Unblocked damage = 26 - (damage absorbed by blockers). Each blocker absorbs up to its toughness from trample... no wait. Let me think about trample properly.
For the Lieutenant (trample): it must assign lethal damage to each blocker blocking it; remainder hits me. If I put N blockers on it with total toughness T, it assigns T damage (assuming T ≤ 13) and 13-T tramples over.
For non-trample attackers: if blocked, they deal damage only to blockers (absorbed fully equal to their power, capped by... they deal their power to blockers, all absorbed by blockers' toughness as long as blocker toughness... no — a blocked attacker deals damage equal to its power to the blocking creature(s), regardless of toughness. The "absorption" for my survival is: a blocked non-trample attacker deals 0 to me. An unblocked one deals its full power.
So the question: minimize damage to me = (Lieutenant trample-over) + (unblocked non-trample attackers' power).
I have 5 blockers: Tiger-Seal (3/3), Spirit Keeper (2/4), Fortune Teller (1/3), Merchant (1/1), Otter-Penguin (2/1).
Non-Lieutenant attackers: 8 creatures (Katara 3, Voyager 3, Snowballers 2, five 1/1s). Wait, 3 Ally tokens + 2 Reinforcements = 5 one-power creatures. So 8 non-Lieutenant attackers.
I have 5 blockers. If I use all 5 to block 5 of the 8 non-Lieutenant attackers, then Lieutenant tramples for full 13 → dead.
If I put enough toughness on the Lieutenant to prevent trample-over: need 13 toughness on it. My total toughness is 12. Impossible. So Lieutenant always tramples for at least 1 (13 - 12 = 1) if I block with everything, and then all 8 other attackers are unblocked = 13 more damage. Dead many times over.
Conclusion: I cannot survive turn 8's alpha strike if they attack with everything. UNLESS I can remove/tap the Lieutenant or gain a lot of life.
Wait — do I have any way to gain life? Spirit Keeper lifelink: 2 damage = 2 life per combat. Also it can attack? On my turn 8, if I attack with Spirit Keeper... they're at 34, irrelevant for winning, but lifelink attack gains 2.
Hmm, what about Buzzard-Wasp Colony? If I could cast it... I can't this turn (2 blue mana). Next turn (turn 8) I'll have 8 lands (if I draw a land... I have 2 Islands in hand actually). Turn 8: untap all 7 lands (6 Islands + Swamp), play an Island from hand → 8 mana. Then I could cast Buzzard-Wasp ({3}{B}) AND Teo ({3}{U}).
But the problem is surviving their turn 8, which happens before my turn 8... no wait. Turn order: it's currently MY turn 7 (precombat main). Then my combat, my end step, then THEIR turn 8, then my turn 8. So I need to survive their turn 8 attack.
My only hope: they don't have lethal... but they do, as computed. Unless I can tap the Lieutenant again. My tap outlet (North Pole Patrol) is gone (Humble Merchant).
Hmm wait — is there anything in my deck that can help? I have 21 cards left. Unknown. Let me think about what I can do THIS turn to set up survival.
Actually, wait. Let me reconsider. Is there any chance the opponent doesn't attack with everything? They're at 34 life, I'm at 1. They have no reason not to alpha strike. A competent opponent attacks with everything and kills me.
Unless... they hold back? No, alpha strike is correct for them.
So I need a miracle: either (a) tap/remove the Lieutenant, or (b) enough blockers + lifegain.
What can I draw that helps? My library: 21 cards unknown-ish. Let me think about what my deck might contain. It's a UB (Dimir) Avatar-themed deck. Cards seen: Forecasting Fortune Teller, Foggy Swamp Spirit Keeper, Tiger-Seal, North Pole Patrol, Waterbending Lesson, Zuko's Conviction, Buzzard-Wasp Colony, Callous Inspector, Otter-Penguin, Teo Spirited Glider. Other cards in the Avatar UB set that could help: maybe "Waterbending" tap effects, bounce spells (like "Aang's Iceberg"? no...), removal like "Deadly Precision"? Hmm.
Common UB Avatar cards: "Foggy Swamp" stuff, "Spirit" theme. Removal: "Sozin's Comet"? That's red. Black removal: "Swamp" ... Let me think. Actually I don't know the set well. Let me focus on what I can do.
This turn (turn 7), I have 2 untapped Islands. Options:
- Cast Otter-Penguin: +1 blocker (2/1). Doesn't change the math enough (total toughness 12 → still can't absorb 13 + block everything).
- Hold mana: no instants, useless.
Wait, actually — should I attack this turn? My turn 7 combat. Their board is all tapped (except sick Snowballers). If I attack with Tiger-Seal (3/3 vigilance, currently untapped), it deals 3 → they go to 31. Irrelevant for winning but... vigilance means it stays untapped to block. Actually attacking with Tiger-Seal is free (vigilance) — no downside except... hmm, does anything bad happen? They have no untapped blockers except Rowdy Snowballers (2/2, summoning sick — can't block anyway since sick creatures CAN block? No! Summoning sickness only prevents attacking and tap abilities, NOT blocking. Wait, Rowdy Snowballers has summoning sickness — it entered on opponent's turn 6... no wait, it entered on turn 6 which was... let me recount.
Turn 6 note: "Opponent slammed Katara and Rowdy Snowballers, which stunned my Spirit Keeper". So Rowdy Snowballers entered on opponent's turn 6. Then my turn 6, then opponent's turn 7 (alpha strike, survived at 1). Now my turn 7. So Rowdy Snowballers has been under their control since their turn 6; on their turn 7 it could attack (and did — it's listed as untapped though? "Rowdy Snowballers 2/2 (sick)"). Hmm, it says "sick" — that means it entered THIS turn? No wait, it's my turn 7; "sick" would mean it entered on their turn 7. But the notes say turn 6...
Actually the board shows Rowdy Snowballers as untapped and sick. If it entered on their turn 7 (the alpha strike turn), it couldn't attack (sick) and would be untapped. And it stunned... hmm, but the stun happened on turn 6 per notes. Whatever — the current state: Rowdy Snowballers is untapped with summoning sickness. On their turn 8, it can attack.
Wait, actually, if Rowdy Snowballers entered on their turn 7 and stunned a creature... which creature did it stun? My Spirit Keeper is tapped. Let me check: Spirit Keeper is tapped with "modified": true. On my turn 7 untap step, did it untap? If it had a stun counter, it would stay tapped and remove the counter. The current board shows it tapped. Hmm, but if Snowballers entered on their turn 7 and stunned Spirit Keeper again, then Spirit Keeper is tapped with a stun counter NOW, meaning it won't untap on my turn 8!
Let me check the counters field for Spirit Keeper. The board state shows: {"tapped":true,"name":"Foggy Swamp Spirit Keeper","modified":true,...} — no "counters" field shown. Rowdy Snowballers puts a stun counter on the creature. If Spirit Keeper had a stun counter, it should show counters: {"stun": 1}. It doesn't show that. Hmm, but "modified": true suggests something. Actually "modified" might just mean it's been affected by something (like the stun earlier).
Wait, let me re-read the turn history:
- Turn 6: "Opponent slammed Katara and Rowdy Snowballers, which stunned my Spirit Keeper" — so turn 6, Spirit Keeper got stunned (stun counter #1).
- My turn 6: Spirit Keeper stays tapped (removes stun counter instead of untapping). Actually wait — stun counter: "If a permanent with a stun counter on it would become untapped, instead it doesn't untap and remove a stun counter." This happens at untap step. So on my turn 7 untap step (today), Spirit Keeper would remove the stun counter and stay tapped.
- Opponent's turn 7: alpha strike, I survived at 1.
- My turn 7 (now): Spirit Keeper is tapped, no stun counter (removed at my untap step... wait, no).
Hold on, let me redo the timeline. The stun was applied on opponent's turn 6. Then:
- My turn 6 untap step: Spirit Keeper has stun counter → doesn't untap, removes counter. Now tapped, no counter.
- My turn 6: I did stuff (Waterbending Lesson etc.). Spirit Keeper remained tapped all of my turn 6.
- Opponent's turn 7: alpha strike. Spirit Keeper still tapped (from my turn 6). I survived at 1 life somehow (Patrol tapped the Lieutenant; other attackers got through? The notes say "survived alpha strike at 1 life").
- My turn 7 untap step: Spirit Keeper untaps? It has no stun counter now. But the board shows it TAPPED on my turn 7 precombat main. Why?
Hmm. Unless Rowdy Snowballers entered on opponent's turn 7 (not 6) and re-stunned it. The board shows Snowballers as "sick" — summoning sickness is checked relative to the current turn's controller... actually a creature has summoning sickness if its controller hasn't controlled it continuously since the beginning of their most recent turn. On my turn 7, Snowballers is shown as "sick" from opponent's perspective — meaning opponent didn't control it at the start of their turn 7, i.e., it entered on their turn 7.
Wait, but the game log note for turn 6 says Rowdy Snowballers entered on turn 6 and stunned Spirit Keeper. Maybe those notes were slightly off, or maybe there were two stuns. Let me just check the current state: does Spirit Keeper have a stun counter?
The get_game_state output for Spirit Keeper: {"tapped":true,"name":"Foggy Swamp Spirit Keeper","modified":true,"rules":[...],"id":"p3","power":"2","toughness":"4","summoning_sick":false} — no counters field. If it had a stun counter, I'd expect "counters":{"stun":1}. It's not there. So no stun counter. Then why is it tapped on my turn 7?
OH WAIT. I bet the timeline is: Rowdy Snowballers entered on opponent's turn 7 (the notes mislabeled it as turn 6, or the note spanned turns). It stunned Spirit Keeper, which was UNTAPPED at that time (after my turn 7 untap step... no wait, opponent's turn 7 comes BEFORE my turn 7).
Ugh, let me redo: ... my turn 6, opponent's turn 7, my turn 7 (now).
If Snowballers entered on opponent's turn 6: stun counter on Spirit Keeper. My turn 7 untap: removes counter, stays tapped. Then my turn 7 precombat: Spirit Keeper tapped, no counter. ✓ This matches! And Snowballers on my turn 7: opponent controlled it since their turn 6, so on their turn 7 it lost summoning sickness, attacked (tapped)... but board shows it UNTAPPED and SICK. ✗ Contradiction.
If Snowballers entered on opponent's turn 7: it would be sick on their turn 7 (can't attack), untapped. Stun counter on Spirit Keeper (which was tapped from... wait, was Spirit Keeper tapped or untapped on opponent's turn 7?).
Spirit Keeper got stunned on opponent's turn 6 per notes. My turn 6 untap step: removes stun counter, stays tapped. Rest of my turn 6: tapped. Opponent's turn 7: still tapped (it's not my untap step). Snowballers enters, targets Spirit Keeper (tapped already), puts stun counter. Then alpha strike. My turn 7 untap step: Spirit Keeper has stun counter → doesn't untap, removes counter. Now tapped, no counter. My turn 7 precombat: tapped, no counter ✓. Snowballers: entered opponent's turn 7, so on my turn 7 it's still "sick" (opponent hasn't started a turn with it... they did start turn 7 without it) — sick ✓, untapped ✓.
Hmm, but then there were TWO stuns (turn 6 and turn 7)? The notes only mention one. Honestly, it doesn't matter much. What matters: CURRENT state. Spirit Keeper: tapped, no stun counter → it WILL untap on my turn 8. ✓. Snowballers: will be able to attack on opponent's turn 8.
OK here's the thing — I should stop over-analyzing the past and focus on the decision. But the key question remains: how do I survive opponent's turn 8?
Their turn 8 attackers (everything untaps): Lieutenant 13/13 trample, Katara 3/3, Voyager 3/3, Snowballers 2/2, 3 Ally tokens 1/1, 2 Reinforcements 1/1. Plus they have 2 cards in hand and ~8 mana (7 lands + maybe more). They'll likely cast another Ally or two, pumping the Lieutenant (with Katara doubling: each Ally ETB = +2/+2 to Lieutenant... wait, does Lieutenant's trigger target itself? "Whenever another Ally you control enters, put a +1/+1 counter on ~" — Katara doubles it if Lieutenant is an Ally. Is it? The card "Earth King's Lieutenant" — in the Avatar set, I believe it's a Human Soldier Ally? The turn-6 note explicitly says "Katara (doubling Ally triggers)" and "the Lieutenant is now an 11/11" — suggesting Katara doubled Lieutenant's counter trigger. So yes, Lieutenant is an Ally.)
Also Airbender Ascension: at their end step, if 4+ quest counters (it has 7), exile a creature they control and return it → re-triggers ETB (e.g., Invasion Reinforcements makes another token → more Lieutenant counters, or Rowdy Snowballers stuns another of my creatures!). That's a big problem: at their turn 8 end step... no wait, Ascension triggers at THEIR end step. The flicker would re-trigger ETBs. If they flicker Rowdy Snowballers, they stun another blocker before... no, end step is after combat, so it affects my NEXT turn's blockers (turn 8's untap). Hmm, actually the flicker returns the creature immediately, so if they flicker Snowballers at their turn 8 end step, it stuns one of my creatures → that creature won't untap on my turn 8... wait, stun counter: the creature is tapped and gets a stun counter; at my untap step it doesn't untap. But it was probably already tapped from blocking. Either way, it neutralizes a blocker for my turn 8... but I care about surviving THEIR turn 8 combat first, which happens before their end step.
So for their turn 8 combat: my available blockers (untapped at that point): Tiger-Seal 3/3 (untapped now, will still be untapped — it has vigilance and I won't attack... well even if I attack it stays untapped), Spirit Keeper 2/4 (tapped now, untaps at my turn 8 — which is AFTER their turn 8. WAIT NO. Their turn 8 comes before my turn 8! Spirit Keeper is tapped NOW on my turn 7. It will untap at MY turn 8 untap step. But their turn 8 combat happens BEFORE my turn 8! So Spirit Keeper will be TAPPED during their turn 8 combat and CANNOT block!)
Oh no. That's critical. Spirit Keeper is tapped now and won't untap until my turn 8, which is after their turn 8. So it's not a blocker for their turn 8 attack.
My blockers for their turn 8: Tiger-Seal 3/3 (untapped), Fortune Teller 1/3 (untapped, sick now but sickness wears off... summoning sickness: Fortune Teller entered my turn 7. On opponent's turn 8, can it block? Summoning sickness only affects attacking and tap abilities, NOT blocking. So yes, it can block on their turn 8.) ✓, Humble Merchant 1/1 (untapped) ✓, Spirit tokens x3 (can't block non-Spirits — all opponent creatures are non-Spirit) ✗, Otter-Penguin 2/1 if I cast it now (sick, but blocking is fine) ✓.
So blockers: Tiger-Seal (3), Fortune Teller (3), Merchant (1), Otter-Penguin (1) = 4 blockers, total toughness 8. Without Otter-Penguin: 3 blockers, toughness 6.
Their attackers: 9 creatures (Lieutenant 13/13 trample + 8 others = 13 power others... wait: Katara 3, Voyager 3, Snowballers 2, five 1/1s = 13 power in 8 creatures) + likely more from hand.
If they attack with everything: I block 4 of the 8 non-tramplers (or put blockers on Lieutenant). Lieutenant tramples: if unblocked, 13 to face. I must block it. Put X toughness on it: 13-X tramples over. If I put all 4 blockers (8 toughness) on Lieutenant: 5 tramples over → dead (1 life). Plus 8 unblocked attackers. Dead.
There's NO way to survive their turn 8 alpha strike with the current board. Spirit Keeper being tapped is fatal.
So my ONLY hope: prevent the attack or kill/tap the Lieutenant. I have no way to tap it now (Patrol is a Merchant). Removal in hand: none.
What can I do THIS turn to change this? I have 2 mana. Nothing in hand helps except Otter-Penguin (a 2/1 blocker — insufficient).
So I need to draw into an answer... but I have no draw effect available this turn (Clue already cracked; no mana for more). Hmm.
Wait — actually, do I have any way to draw more this turn? My lands: 2 untapped Islands. Buzzard-Wasp needs {3}{B}. Teo needs {3}{U}. Callous Inspector needs {B}. Otter-Penguin {1}{U}. Waterbending Lesson is in graveyard. No cantrips in hand.
What about attacking this turn? If I attack with Tiger-Seal (3/3 vigilance) and Fortune Teller (1/3, sick — can't attack). Otter-Penguin if cast (sick, can't attack). Spirit tokens (p78, p106 not sick — they can attack! They're 1/1s that can't be blocked by non-Spirits — opponent has no Spirits → unblockable!).
OH. The Spirit tokens "can't block or be blocked by non-Spirit creatures." Opponent's creatures are all non-Spirit. So my Spirit tokens are UNBLOCKABLE by their board! I have 2 unsick Spirit tokens (p78, p106) that can attack for 2 unblockable damage. Plus Tiger-Seal 3/3 (vigilance, stays untapped). Opponent at 34. 34 - 2 - 3 = 31. Not killing them. Winning this turn is impossible.
So the realistic goal: survive their turn 8. Given the board, I cannot. Unless the opponent makes a mistake (doesn't attack with everything) or I draw something... but I can't draw anything before their turn 8.
Wait, wait. Let me reconsider. Is there ANY way to survive? Let me recount their attackers and my blockers.
My untapped blockers for their turn 8: Tiger-Seal 3/3, Fortune Teller 1/3, Humble Merchant 1/1, and Otter-Penguin 2/1 (if cast). That's it. 4 blockers.
Their attackers: 9 creatures. Even if I block 4, 5 get through: if Lieutenant is among the blocked... Lieutenant tramples over my 3/3 (assigns 3 lethal, 10 over). So blocking Lieutenant with Tiger-Seal: 10 trample. Dead.
Block Lieutenant with Tiger-Seal + Fortune Teller + Merchant + Otter-Penguin (toughness 3+3+1+1 = 8): tramples 5. Dead. Plus 8 unblocked for 13. Dead.
No survival line exists against a full alpha strike. My only hope is that they don't attack optimally, OR that I'm miscounting something.
Hmm, wait. Let me double check whether all their stuff untaps. Their creatures are tapped from the alpha strike. On their turn 8 untap step, everything untaps. Yes.
Also — could I gain life to pad? Spirit Keeper is tapped (can't attack/block). No lifegain available.
Could I make more blockers? Spirit Keeper's token trigger requires drawing a 2nd card — already happened. No more draws available.
So... the game is likely lost. But I should play to maximize the chance the opponent messes up. Also, maybe I'm wrong about their hand/plays. Let me also consider: maybe I should NOT cast Otter-Penguin and instead... no, casting it is strictly better for survival (one more blocker). It costs {1}{U}, leaving 1 Island. There's nothing else to do with the mana. Cast it.
Actually hold on — should I consider attacking with the Spirit tokens and Tiger-Seal this turn? Pros: chip damage (5 damage: 3 from Tiger-Seal + 2 unblockable). Cons: none really — Tiger-Seal has vigilance (stays untapped to block), Spirit tokens can't block anyway (so attacking with them is free). Fortune Teller is sick. So attack with Tiger-Seal + 2 Spirit tokens = 5 damage → they go to 29. Free damage, no downside. Actually wait — does attacking with Tiger-Seal matter for blocking? Vigilance: attacking doesn't tap it. So it remains untapped to block on their turn. Free 3 damage. Do it.
Hmm, but does chip damage matter? They're at 34; I'm not winning a race. But it's free, and maybe I draw into a clock (Buzzard-Wasp + Teo fliers). Every point counts if the game goes long. And Tiger-Seal vigilance means no defensive cost. Yeah, attack.
Actually, wait — one consideration: if I attack with Tiger-Seal and they have a trick... they have 6 untapped lands and 2 cards. Could they have a removal spell to kill Tiger-Seal when it attacks? Sure, but they'd use it anyway. Could they have a flash blocker? Invasion Reinforcements is flash! They could flash in a 1/1 + token to block Tiger-Seal... but Tiger-Seal is 3/3, blocks don't kill it (1/1s deal 1 each; even double-blocking with 2 1/1s deals 2 < 3 toughness). And blocking my 3/3 with 1/1s just trades their tokens for nothing (Tiger-Seal survives). Actually that would HELP me (fewer attackers next turn). And the Spirit tokens are unblockable, so 2 damage guaranteed.
Hmm, but actually, do I want to give them the opportunity? If they flash Invasion Reinforcements to block Tiger-Seal: they make a 1/1 token (Ally → Lieutenant gets +1/+1... wait it's not their turn... Lieutenant's trigger: "Whenever another Ally you control enters" — yes, flashing Reinforcements on my turn puts counters on Lieutenant (with Katara doubling: +2/+2!). That makes the Lieutenant BIGGER (15/15), which is worse for me. But they'd probably do that anyway on their own turn. Blocking Tiger-Seal with the flash 1/1 + token: Tiger-Seal kills both? No — Tiger-Seal is blocked by 2 creatures, assigns 3 damage: kills both 1/1s (assign 1 each, 1 wasted... actually assigns lethal to each: 1 to first, 1 to second, 1 more... must assign all 3: 2 to one, 1 to other — both die). Tiger-Seal takes 2, survives (3/3 → 3/1... no, damage wears off; it survives with 2 damage marked). Net: they lose 2 creatures (the Reinforcements body + token), Lieutenant gets +2/+2. Hmm, that trade: fewer attackers (good for my survival) but bigger Lieutenant (bad). Since I can't survive the alpha anyway, marginal.
Actually, they probably wouldn't block — they're at 34, taking 3 is nothing, and they want to keep their board for the alpha. So attack is safe.
Let me also reconsider: is there any line where I survive? What if I don't attack and keep everything back, cast Otter-Penguin... still 4 blockers vs 9 attackers with a 13/13 trample. Dead. The math is the math.
What if they DON'T alpha strike? Some opponents might get cautious. If they attack with only the Lieutenant: I block with Tiger-Seal + Fortune Teller + Merchant + Otter (8 toughness): 5 tramples → I die (1 life). Hmm, even JUST the Lieutenant kills me unless I have 13 toughness of blockers. I have 8. So even a solo Lieutenant attack kills me!!
Wow. OK so unless I can gain life or grow blockers, even the Lieutenant alone is lethal. Spirit Keeper would add 4 toughness (total 12, still < 13!) AND 2 lifegain. If Spirit Keeper were untapped: blockers Tiger-Seal 3, FT 3, Merchant 1, Otter 1, SK 4 = 12 toughness. Lieutenant 13 → 1 tramples over. I gain 2 from SK lifelink (SK deals 2 to Lieutenant) → at 3 life → take 1 → at 2. Survive the Lieutenant! But then the other 8 attackers (13 power) are unblocked → 13 damage → dead. If I spread blocks: must put 12 toughness on Lieutenant to die to only 1 trample... no room for others. Dead anyway.
So even with Spirit Keeper untapped, full alpha = death. The game was lost when the alpha strike on turn 7 connected... well, I survived that at 1 life.
OK given the game is almost certainly lost, let me play the line that maximizes miracle chances:
1. Cast Otter-Penguin now (extra blocker, uses mana that would otherwise be wasted).
2. Attack with Tiger-Seal + 2 Spirit tokens (free damage, Tiger-Seal stays untapped via vigilance).
3. Hope opponent misplays.
Wait, actually, should I reconsider attacking with Tiger-Seal? If they have a pump spell or removal... no, vigilance keeps it untapped. The only risk: they cast something like a fight spell or "deal damage" spell targeting Tiger-Seal — but they'd do that regardless. Attack is correct.
Hmm, actually one more consideration: should I attack with Fortune Teller? It's summoning sick (entered this turn) — can't attack. Right.
What about Humble Merchant (1/1, not sick)? Attacking with it: 1 damage, but they have no untapped blockers (everything tapped except sick Snowballers). Actually wait — could they block Merchant with Snowballers? Snowballers is sick but CAN block (sickness doesn't prevent blocking). It's 2/2 vs my 1/1: Merchant dies, Snowballers survives (takes 1). Bad trade — I lose a blocker. Don't attack with Merchant. Similarly Tiger-Seal 3/3 vs Snowballers 2/2: if they block with Snowballers, Tiger-Seal kills it (3 > 2 toughness) and survives (takes 2, 3/3 → survives with 2 damage). That's a GREAT trade for me (kill a 2/2 attacker). They won't block though (they need Snowballers... eh, they might, to preserve life total? At 34, no).
So attack: Tiger-Seal + 2 Spirit tokens. If they block Tiger-Seal with Snowballers, great trade. Spirit tokens unblockable.
Actually hmm, wait: is attacking with Tiger-Seal really zero-risk? What if they have a spell like "Destroy target attacking creature"? Then I lose my best blocker. But again, they have 6 mana and 2 cards — if they have removal, they use it on their turn anyway before attacking. Attacking doesn't change that. And vigilance means it stays back. Attack.
Let me also think: is there value in NOT casting Otter-Penguin to keep a card in hand for... no reason. Teo's discard? Teo isn't in play. Cast Otter-Penguin.
Actually, wait. Let me reconsider the whole thing once more. Is there any chance I'm wrong about turn order — is it possible this is OPPONENT's turn 7 and I misread? No — the state says active_player: PilotA (me), turn 7, precombat main. My turn.
And opponent life: 34. My life: 1.
Alright, plan:
1. Cast Otter-Penguin (uses {1}{U}, leaves 1 Island).
2. Combat: attack with Tiger-Seal + Spirit tokens p78 + p106 (2 unblockable + 3 = 5 damage, opponent 34 → 29).
3. Pass turn. Pray.
Wait, should I attack with the sick Fortune Teller? No, can't (sick). The new Spirit token (sick) can't attack either. So attackers: Tiger-Seal, p78, p106.
Hmm, actually, let me reconsider whether to cast Otter-Penguin vs saving mana. There's literally nothing else to spend on. Cast it. It also has the second-card-drawn trigger synergy but I've already drawn 2 cards this turn (it says "Cards drawn this turn: 2" — the trigger already happened; Otter-Penguin entering now won't trigger retroactively).
One more idea: could I cast Callous Inspector? {B} — my only Swamp is tapped. No.
Alright, cast Otter-Penguin.
Actually, hold on. Let me think about whether there's a line where I win or survive longer. Let me look at my library (21 cards). What answers might be in there? UB Avatar deck... possible cards: "Boiling Rock Rioter"? No. Removal spells in black: "Bitter Work"? Hmm. In the Avatar: The Last Airbender set, black removal includes... "Deadly Precision"? I don't remember exactly. Blue has bounce like "Water Whip"? There's "Aang's Journey"... I don't know the set. Common blue: "Unsummon"-like effects? If I draw a bounce spell, I could bounce the Lieutenant... but it's 13/13 from counters; bouncing removes counters → it comes back as... wait, if bounced and recast, it ETBs and puts counters on other Allies, and it's a 5/5 base? Earth King's Lieutenant base is probably 5/5 or so (it has 12 counters making 13/13, so base 1/1?? "12 +1/+1 counters, included in 13/13" → base 1/1!). Interesting — base 1/1 with 12 counters. A bounce would reset it to a 1/1 that re-ETBs putting 1 counter on each other Ally (they have 8 other Allies... that's a lot of counters on them, but they're 1/1s becoming 2/2s, and Katara 3/3 → 4/4, etc.). Hmm, bounce is actually decent (13/13 → 1/1, though it pumps the team).
But I don't have a bounce in hand, and can't draw one this turn. So moot.
The plan stands. Also — should I think about chump-blocking strategy for their turn 8 to maximize survival probability given they might NOT attack optimally? If they attack with everything, I die no matter what. If they attack with a subset... my blocks won't matter much. I'll figure out blocks when we get there (maybe I won't get there).
Also, I should chat — the instructions say chat at least once every 2 turn cycles. I haven't chatted in a while (based on the history, no chat shown). Let me send a message. Something like acknowledging the tight spot: "Down to 1 life... that Honest Work on my Patrol was brutal. Let's see if I can claw out of this."
Let me do: cast Otter-Penguin now. Then attack. Then pass.
Actually, order: I could attack first then cast Otter-Penguin postcombat? Otter-Penguin is sick either way (can't attack this turn). Casting precombat vs postcombat: no difference for blocks (it'll be untapped either way on their turn). Cast precombat — no reason to wait. Actually, minor: casting precombat gives opponent info before they decide blocks... they have no blocks that matter. Fine, cast now.
Let me send a chat message and cast Otter-Penguin. These are independent... actually the chat and the game action — I can do them in sequence. Let me send chat first, then cast.
Actually, the choose_action call blocks until next decision, so let me batch: send_chat_message + choose_action(cast Otter-Penguin) in one block? They're independent. Yes,do both in one block.raw
{
"success": true
}raw
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play instants and activated abilities",
"response_type": "boolean",
"respond_with": "choice=yes (confirm) or choice=no (pass)",
"context": "T7 Precombat Main/Precombat Main (PilotA) YOUR_MAIN",
"board": [
{
"hand_size": 5,
"graveyard": [
{
"name": "Waterbending Lesson",
"rules": [
"Draw three cards. Then discard a card unless you waterbend {2}."
],
"id": "p75"
},
{
"name": "Zuko's Conviction",
"rules": [
"Kicker {4} (You may pay an additional {4} as you cast this spell.)",
"Return target creature card from your graveyard to your hand. If this spell was kicked, instead put that card onto the battlefield tapped."
],
"id": "p9"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": true,
"name": "Foggy Swamp Spirit Keeper",
"modified": true,
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 2"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": false,
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29",
"power": "1",
"toughness": "3",
"summoning_sick": true
},
{
"tapped": false,
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33"
},
{
"tapped": true,
"original_card": "North Pole Patrol",
"name": "Humble Merchant",
"modified": true,
"rules": [
"{T}: Add {C}."
],
"id": "p7",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p37"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p73"
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p78",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p106",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p130",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": false,
"name": "Tiger-Seal",
"modified": true,
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 2"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 21,
"life": 1,
"hand": [
{
"mana_cost": "{3}{B}",
"name": "Buzzard-Wasp Colony",
"rules": [
"Flying",
"When {this} enters, you may sacrifice an artifact or creature. If you do, draw a card.",
"Whenever another creature you control dies, if it had counters on it, put its counters on {this}."
],
"power": "2",
"id": "p127",
"toughness": "2"
},
{
"mana_cost": "{B}",
"name": "Callous Inspector",
"rules": [
"Menace (This creature can't be blocked except by two or more creatures.)",
"When {this} dies, it deals 1 damage to you. Create a Clue token."
],
"power": "1",
"id": "p101",
"toughness": "1"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p99"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p102"
},
{
"mana_cost": "{3}{U}",
"name": "Teo, Spirited Glider",
"rules": [
"Flying",
"Whenever one or more creatures you control with flying attack, draw a card, then discard a card. When you discard a nonland card this way, put a +1/+1 counter on target creature you control."
],
"power": "1",
"id": "p103",
"toughness": "4"
}
]
},
{
"hand_size": 2,
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 7
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": true,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"counters": {
"+1/+1": 12
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "13",
"toughness": "13",
"summoning_sick": false
},
{
"tapped": true,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": true,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p88"
},
{
"tapped": true,
"name": "Katara, the Fearless",
"rules": [
"If a triggered ability of an Ally you control triggers, that ability triggers an additional time."
],
"id": "p80",
"power": "3",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p107"
},
{
"tapped": false,
"name": "Rowdy Snowballers",
"rules": [
"When {this} enters, tap target creature an opponent controls and put a stun counter on it."
],
"id": "p62",
"power": "2",
"toughness": "2",
"summoning_sick": true
},
{
"tapped": true,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 23,
"life": 34
}
],
"board_cursor": 181,
"stack": [
{
"owner": "PilotA",
"name": "Otter-Penguin"
}
],
"untapped_lands": 1,
"game_seq": 640,
"land_drops_used": 1,
"action_taken": "selected_0",
"success": true
}Thinking (57 chars)
Letme get the current game state to see what's happening.
get_game_state(snapshot_id=0)
{
"available": true,
"snapshot_id": 934935993815,
"turn": 7,
"phase": "Precombat Main",
"step": "Precombat Main",
"active_player": "PilotA",
"priority_player": "PilotA",
"players": [
{
"hand_size": 5,
"graveyard": [
{
"name": "Waterbending Lesson",
"rules": [
"Draw three cards. Then discard a card unless you waterbend {2}."
],
"id": "p75"
},
{
"name": "Zuko's Conviction",
"rules": [
"Kicker {4} (You may pay an additional {4} as you cast this spell.)",
"Return target creature card from your graveyard to your hand. If this spell was kicked, instead put that card onto the battlefield tapped."
],
"id": "p9"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": true,
"name": "Foggy Swamp Spirit Keeper",
"modified": true,
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 2"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": false,
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29",
"power": "1",
"toughness": "3",
"summoning_sick": true
},
{
"tapped": false,
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33"
},
{
"tapped": true,
"original_card": "North Pole Patrol",
"name": "Humble Merchant",
"modified": true,
"rules": [
"{T}: Add {C}."
],
"id": "p7",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p37"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p73"
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p78",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p106",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p130",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": false,
"name": "Tiger-Seal",
"modified": true,
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 2"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 21,
"life": 1,
"hand": [
{
"mana_cost": "{3}{B}",
"name": "Buzzard-Wasp Colony",
"rules": [
"Flying",
"When {this} enters, you may sacrifice an artifact or creature. If you do, draw a card.",
"Whenever another creature you control dies, if it had counters on it, put its counters on {this}."
],
"power": "2",
"id": "p127",
"toughness": "2"
},
{
"mana_cost": "{B}",
"name": "Callous Inspector",
"rules": [
"Menace (This creature can't be blocked except by two or more creatures.)",
"When {this} dies, it deals 1 damage to you. Create a Clue token."
],
"power": "1",
"id": "p101",
"toughness": "1"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p99"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p102"
},
{
"mana_cost": "{3}{U}",
"name": "Teo, Spirited Glider",
"rules": [
"Flying",
"Whenever one or more creatures you control with flying attack, draw a card, then discard a card. When you discard a nonland card this way, put a +1/+1 counter on target creature you control."
],
"power": "1",
"id": "p103",
"toughness": "4"
}
]
},
{
"hand_size": 2,
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 7
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": true,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"counters": {
"+1/+1": 12
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "13",
"toughness": "13",
"summoning_sick": false
},
{
"tapped": true,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": true,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p88"
},
{
"tapped": true,
"name": "Katara, the Fearless",
"rules": [
"If a triggered ability of an Ally you control triggers, that ability triggers an additional time."
],
"id": "p80",
"power": "3",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p107"
},
{
"tapped": false,
"name": "Rowdy Snowballers",
"rules": [
"When {this} enters, tap target creature an opponent controls and put a stun counter on it."
],
"id": "p62",
"power": "2",
"toughness": "2",
"summoning_sick": true
},
{
"tapped": true,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 23,
"life": 34
}
],
"stack": [
{
"owner": "PilotA",
"name": "Otter-Penguin",
"rules": [
"Whenever you draw your second card each turn, {this} gets +1/+2 until end of turn and can't be blocked this turn.",
": ",
"Cards drawn this turn: 2"
],
"id": "p131"
}
],
"game_seq": 640
}Thinking (8706 chars)
Let me analyze the current state:
- Turn 7, my precombat main. I'm at 1 life, opponent at 34.
- I just cast Otter-Penguin (on the stack). I have 2 untapped Islands left (p73 untapped, plus... wait let me check. Lands: p4, p5, p6, p23, p37 tapped Islands; p73 untapped Island; p8 tapped Swamp. So I have 1 untapped Island (p73). Wait, the summary said "Casting Otter-Penguin with my 2 untapped Islands" — Otter-Penguin costs {1}{U} presumably. So I tapped 2 Islands, leaving... let me count: Islands p4, p5, p6, p23, p37 tapped (5 tapped), p73 untapped. Hmm, that's 6 Islands total + Swamp = 7 lands. Otter-Penguin is on the stack, costs probably {1}{U} = 2 mana. But only 5 Islands are tapped plus Swamp = 6 tapped. So I must have played an Island this turn (turn 7: "Playing an Island from hand to reach 6 mana"). Wait, the summary says turn 7 I played an Island to reach 6 mana, then cast Forecasting Fortune Teller ({1}{U}? probably 2 mana), then cracked Clue, then cast Otter-Penguin.
Actually current state: 5 tapped Islands + 1 tapped Swamp = 6 tapped lands, 1 untapped Island (p73). So I have 1 mana available.
My hand: Buzzard-Wasp Colony ({3}{B}), Callous Inspector ({B}), Island, Island, Teo ({3}{U}).
With 1 untapped Island, I can cast Callous Inspector ({B})? No — I need black mana, and my Swamp is tapped. I only have an untapped Island. So I can't cast anything else this turn.
Wait, actually, can I? Callous Inspector costs {B} — needs black. Swamp is tapped. So no.
So after Otter-Penguin resolves, I should pass to combat. Should I attack? My creatures: Tiger-Seal 3/3 vigilance (untapped), Spirit tokens (can't block or be blocked by non-Spirit creatures — they're 1/1s), Forecasting Fortune Teller 1/3 (summoning sick), Otter-Penguin (summoning sick once it resolves).
Opponent's board: Earth King's Lieutenant 13/13 trample (tapped), Katara 3/3 (tapped), South Pole Voyager 3/3 (tapped), Ally tokens x3 (tapped), Invasion Reinforcements x2 1/1 (tapped), Rowdy Snowballers 2/2 (untapped, summoning sick).
Wait — most of opponent's board is tapped! They attacked last turn and I survived at 1. Their untapped creatures: Rowdy Snowballers (2/2, summoning sick — can't block? No wait, summoning sick only prevents attacking and tap abilities, blocking is fine. Actually Rowdy Snowballers has summoning_sick: true, but it can still block).
Hmm wait, is it their turn or mine? It's my turn 7 precombat main. Their creatures are tapped because they attacked on their turn 7 (the alpha strike I survived at 1 life). So on my turn, their board is mostly tapped.
Untapped opponent creatures: Rowdy Snowballers (2/2). That's the only untapped blocker. Everything else is tapped: Earth King's Lieutenant 13/13, Katara 3/3, South Pole Voyager 3/3, 3 Ally tokens, 2 Invasion Reinforcements.
So if I attack with Tiger-Seal (3/3 vigilance), opponent can only block with Rowdy Snowballers (2/2). If they block, Tiger-Seal 3/3 kills 2/2 and survives (3/3 vs 2/2: Tiger-Seal takes 2, survives; Snowballers takes 3, dies). Actually wait — would they block? They have 34 life. They might just take 3. Either way it's good for me.
But wait — do I want to attack at all? I'm at 1 life. My concern is their next turn: they untap everything and alpha strike again. I need blockers. Tiger-Seal has vigilance, so attacking doesn't tap it. So attacking with Tiger-Seal is free — it stays untapped to block.
What about the Spirit tokens? They can't be blocked by non-Spirit creatures, and opponent has no Spirits. So attacking with 2 Spirit tokens (p78, p106 — p130 is summoning sick) deals 2 unblockable damage. But then they can't block... wait, they're tokens that "can't block or be blocked by non-Spirit creatures." If I attack with them, they deal damage but then they're tapped and can't block anyway (they can't block non-Spirit creatures regardless). So attacking with Spirit tokens is pure upside — they were never going to be blockers against opponent's non-Spirit board!
Wait, but there's a subtlety: the Spirit tokens' evasion means they get through. Opponent at 34 → 32. Not immediately meaningful, but it's free damage. And Tiger-Seal with vigilance attacks for 3.
Hmm, but wait — should I be careful about attacking into Rowdy Snowballers? If opponent blocks Tiger-Seal with Snowballers, fine. The Spirit tokens can't be blocked by Snowballers (non-Spirit). So 2 damage gets through guaranteed.
Actually, let me reconsider: is there any reason not to attack with the Spirits? If opponent has some way to untap... no, blocking is declared before any tricks. The tokens get through for 2. Free damage.
Should I attack with Tiger-Seal? Vigilance means it stays untapped. Opponent's only untapped blocker is Rowdy Snowballers 2/2. If they block, I trade up (kill their 2/2, keep my 3/3). If they don't, they take 3. Either way good. Yes, attack.
So plan: let Otter-Penguin resolve, then in declare attackers, attack with Tiger-Seal + 2 untapped Spirit tokens (p78, p106). p130 is summoning sick, can't attack.
Wait, actually, do I even want to attack with the Spirits? Let me think about whether there's any downside. The Spirits can't block opponent's creatures anyway (non-Spirit). So keeping them back provides zero defensive value against the alpha strike. Attacking deals 2. No downside. Attack.
One consideration: opponent's Airbender Ascension has 7 quest counters — at their end step they exile and return a creature (flicker). That could matter: they might flicker Rowdy Snowballers to stun another of my creatures, or flicker Invasion Reinforcements to make another Ally token (which pumps the Lieutenant +1/+1, and with Katara... wait, Katara doubles Ally triggered abilities). Hmm, actually that's on their turn. Not relevant to my attack decision now.
Also note: opponent's life gain — South Pole Voyager gains 1 life when an Ally enters. Not relevant now.
So: pass priority to let Otter-Penguin resolve, then attack.
Actually wait, the instruction says "Continue playing. Call pass_priority." So the immediate action is to pass priority (Otter-Penguin is on the stack, opponent gets priority to respond). Let me pass priority.
Let me also double check: is there anything else I can do with my 1 untapped Island before passing? My hand: Buzzard-Wasp Colony {3}{B} (can't afford), Callous Inspector {B} (no black available — Swamp tapped), Teo {3}{U} (can't afford), Islands (already played land this turn — wait, did I? Turn 7 summary says "Playing an Island from hand to reach 6 mana." Yes, I played a land this turn. So I can't play another Island).
So nothing else to do. Pass priority.
After Otter-Penguin resolves, I'll get priority again in precombat main, then pass to combat, then declare attackers.
Let me write the pass_priority call. Then when combat comes, attack with Tiger-Seal and the two non-summoning-sick Spirit tokens.
Actually, let me reconsider attacking once more. My defensive posture for their next turn: I need to survive an alpha strike from a 13/13 trample + Katara 3/3 + Voyager 3/3 + Snowballers 2/2 + three 1/1 tokens + two 1/1 Reinforcements. That's a lot. My blockers: Spirit Keeper 2/4 (stunned? Let me check — it was stunned by Rowdy Snowballers on turn 6. Stun counter: it doesn't untap during untap step, then the stun counter is removed. Spirit Keeper is tapped now with summoning_sick false, modified. On my turn 7 untap... wait, it's currently tapped. Was it supposed to untap this turn? The stun counter was placed turn 6. On my turn 7 untap step, it would not untap and instead remove the stun counter. So on turn 8 it untaps normally. So Spirit Keeper stays tapped through this turn. Hmm, actually it's listed as tapped: true. Right.
So my blockers for their turn 8: Tiger-Seal 3/3 (untapped, vigilance), Forecasting Fortune Teller 1/3, Otter-Penguin (?/?, probably 2/2 or so), Humble Merchant 1/1 (tapped, will untap on turn 8), Spirit Keeper (tapped, will untap turn 8), and the Spirit tokens can't block.
The 13/13 trample Lieutenant is the problem. I have no way to tap it now (Patrol is a Humble Merchant). I need to chump it and hope. With trample, blocking with one creature means 10+ damage tramples over. I'm at 1 life. So I basically can't survive a Lieutenant attack unless I can tap it or kill it or gain life... Spirit Keeper has lifelink but it's tapped.
Hmm, this looks dire. But maybe I draw an answer. Anyway, for now: pass priority, then attack with vigilance Tiger-Seal + Spirits.
Actually — one more thought. Should I hold back Tiger-Seal from attacking to make sure it stays as a blocker? It has vigilance, so attacking doesn't tap it. No reason to hold back. Attack.
Let me passpriority now.pass_priority(until=declare_attackers)
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Select attackers",
"response_type": "select",
"respond_with": "attackers=p1,p2,... or choice=yes (confirm) or choice=no (skip). Add rationale when you act",
"context": "T7 Combat/Declare Attackers (PilotA)",
"board": [
{
"hand_size": 5,
"graveyard": [
{
"name": "Waterbending Lesson",
"rules": [
"Draw three cards. Then discard a card unless you waterbend {2}."
],
"id": "p75"
},
{
"name": "Zuko's Conviction",
"rules": [
"Kicker {4} (You may pay an additional {4} as you cast this spell.)",
"Return target creature card from your graveyard to your hand. If this spell was kicked, instead put that card onto the battlefield tapped."
],
"id": "p9"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": true,
"name": "Foggy Swamp Spirit Keeper",
"modified": true,
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 2"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": false,
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29",
"power": "1",
"toughness": "3",
"summoning_sick": true
},
{
"tapped": false,
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33"
},
{
"tapped": true,
"original_card": "North Pole Patrol",
"name": "Humble Merchant",
"modified": true,
"rules": [
"{T}: Add {C}."
],
"id": "p7",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p37"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p73"
},
{
"tapped": false,
"name": "Otter-Penguin",
"modified": true,
"rules": [
"Whenever you draw your second card each turn, {this} gets +1/+2 until end of turn and can't be blocked this turn.",
": ",
"Cards drawn this turn: 2"
],
"id": "p122",
"power": "2",
"toughness": "1",
"summoning_sick": true
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p78",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p106",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p130",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": false,
"name": "Tiger-Seal",
"modified": true,
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 2"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 21,
"life": 1,
"hand": [
{
"mana_cost": "{3}{B}",
"name": "Buzzard-Wasp Colony",
"rules": [
"Flying",
"When {this} enters, you may sacrifice an artifact or creature. If you do, draw a card.",
"Whenever another creature you control dies, if it had counters on it, put its counters on {this}."
],
"power": "2",
"id": "p127",
"toughness": "2"
},
{
"mana_cost": "{B}",
"name": "Callous Inspector",
"rules": [
"Menace (This creature can't be blocked except by two or more creatures.)",
"When {this} dies, it deals 1 damage to you. Create a Clue token."
],
"power": "1",
"id": "p101",
"toughness": "1"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p99"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p102"
},
{
"mana_cost": "{3}{U}",
"name": "Teo, Spirited Glider",
"rules": [
"Flying",
"Whenever one or more creatures you control with flying attack, draw a card, then discard a card. When you discard a nonland card this way, put a +1/+1 counter on target creature you control."
],
"power": "1",
"id": "p103",
"toughness": "4"
}
]
},
{
"hand_size": 2,
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 7
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": true,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"counters": {
"+1/+1": 12
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "13",
"toughness": "13",
"summoning_sick": false
},
{
"tapped": true,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": true,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p88"
},
{
"tapped": true,
"name": "Katara, the Fearless",
"rules": [
"If a triggered ability of an Ally you control triggers, that ability triggers an additional time."
],
"id": "p80",
"power": "3",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p107"
},
{
"tapped": false,
"name": "Rowdy Snowballers",
"rules": [
"When {this} enters, tap target creature an opponent controls and put a stun counter on it."
],
"id": "p62",
"power": "2",
"toughness": "2",
"summoning_sick": true
},
{
"tapped": true,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 23,
"life": 34
}
],
"board_cursor": 183,
"choices": [
{
"name": "Tiger-Seal",
"index": 0,
"choice_type": "attacker",
"id": "p49",
"power": "3",
"toughness": "3"
},
{
"name": "Spirit Token",
"index": 1,
"choice_type": "attacker",
"id": "p78",
"power": "1",
"toughness": "1"
},
{
"name": "Spirit Token",
"index": 2,
"choice_type": "attacker",
"id": "p106",
"power": "1",
"toughness": "1"
},
{
"name": "All attack",
"index": 3,
"choice_type": "special",
"id": "all"
}
],
"combat_phase": "attackers",
"untapped_lands": 1,
"game_seq": 645,
"stop_reason": "combat"
}Thinking (5070 chars)
Combat on my turn 7. Opponent's board is tapped except... let me check: their untapped creatures are Rowdy Snowballers (2/2, summoning sick). Everything else is tapped. But attacking into them: I'm at 1 life, opponent at 34. Attacking does nothing useful — opponent has blockers next turn, and I need every blocker to survive. Tiger-Seal has vigilance so attacking doesn't tap it... but attacking with Tiger-Seal risks nothing? They have no untapped blockers except summoning-sick Rowdy Snowballers (can't block while sick? Actually summoning sickness prevents attacking and tap abilities, but blocking is allowed! Summoning sick creatures CAN block. Wait, no — summoning sickness only prevents attacking and activated abilities with tap. Blocking is fine. So Rowdy Snowballers can block. Hmm, but Tiger-Seal has vigilance — attacking doesn't tap it, so it stays as a blocker. Should I attack with Tiger-Seal? They could block with Rowdy Snowballers (2/2 vs 3/3 — Snowballers die, Tiger-Seal survives). But would they? At 34 life, probably they just take 3. Free 3 damage. But wait — do I want to keep Tiger-Seal back? Vigilance means it doesn't tap, so it's still a blocker. Attacking is free value unless they have a trick (they're tapped out except 4 Plains + Island + Kyoshi Village untapped... they have 6 untapped lands actually: Island, Kyoshi Village, 4 Plains. So they could have instant tricks. But their hand is 2 cards. Hmm. Risk assessment: if I attack with Tiger-Seal and they have a removal/bounce trick, I lose my best blocker. At 1 life facing a 13/13 trampler, Tiger-Seal is a critical blocker. The 3 damage to a 34-life opponent is nearly irrelevant. The risk/reward is bad. Don't attack. Spirit tokens can't be blocked by non-Spirit creatures — they have no Spirits, so tokens are unblockable. Attacking with both tokens = 2 unblockable damage. But tokens are my waterbend fodder... wait, North Pole Patrol is now a Humble Merchant with no abilities. I don't need waterbend fodder anymore. But the tokens are blockers... they can't block non-Spirit creatures! "This token can't block or be blocked by non-Spirit creatures." So they're useless as blockers against their board. Attacking with them for 2 unblockable damage is free — opponent can't block them. Wait, but should I keep them for chump... they can't block at all. So attacking is strictly free. 2 damage to opponent. Sure, attack with both Spirit tokens. Tiger-Seal stays home (it CAN block and is needed). Actually wait — should I attack with Tiger-Seal too? "All attack" would include it. If they block with Snowballers, Tiger-Seal kills it and survives (3/3 vs 2/2). That's actually good for me — removing a creature. But they won't block; they'll take 3. The risk is a combat trick. With 6 untapped lands and 2 cards in hand, possible tricks: Invasion Reinforcements (flash, makes a token — that token could block... it's an Ally, enters, makes Lieutenant bigger!). Hmm, Invasion Reinforcements is flash — they could flash it in to create a blocker and pump the Lieutenant. But Lieutenant is tapped, so it can't block anyway. The new 1/1 token could block Tiger-Seal, but then Lieutenant gets a counter (13/13 → 14/14) which is bad for me next turn... well it's tapped this turn so the attack is about Tiger-Seal vs chump. Actually, the safest play: attack with just the two Spirit tokens (unblockable, free 2 damage), keep Tiger-Seal home as a blocker. Tiger-Seal with vigilance could attack and remain a blocker, but a trick could kill it. Actually even without tricks, vigilance means it stays untapped and can block. The only risk is instant-speed removal or a flash blocker that kills it. They have 2 unknown cards. At 1 life, preserving Tiger-Seal as a guaranteed blocker is worth more than 3 damage to a 34-life opponent. Hmm, but actually — if Tiger-Seal attacks with vigilance, it remains untapped and can still block. Removal could target it whether it attacks or not. The marginal risk of attacking is: flash creatures that block and kill it, or combat tricks. They had Invasion Reinforcements in deck (flash 1/1 + token). A 1/1 can't kill a 3/3. Double blocks could... they only have summoning-sick Snowballers as an untapped creature. Snowballers blocks Tiger-Seal: 2/2 vs 3/3, Tiger-Seal survives. So attacking with Tiger-Seal is quite safe actually. The only downside: if they flash in Invasion Reinforcements, they get an extra chump blocker and the Lieutenant grows (but it's tapped). Eh. 3 damage to a 34-life opponent is negligible. The clean play is tokens only. Let me just attack with the two Spirit tokens. Actually, let me reconsider — with Tiger-Seal vigilance, attacking is nearly free. But there's genuinely zero benefit (34 vs 31 life means nothing) and nonzero risk. Tokens attack because they're unblockable AND useless as blockers — wait, if they're unblockable and useless as blockers, attacking with them is also free 2 damage. Fine. Attack with p78 and p106 (the two non-sick Spirit tokens). p130 is summoning sick and can't attack anyway.
raw
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play instants and activated abilities",
"response_type": "boolean",
"respond_with": "choice=yes (confirm) or choice=no (pass)",
"context": "T7 Combat/Declare Attackers (PilotA)",
"board": [
{
"hand_size": 5,
"graveyard": [
{
"name": "Waterbending Lesson",
"rules": [
"Draw three cards. Then discard a card unless you waterbend {2}."
],
"id": "p75"
},
{
"name": "Zuko's Conviction",
"rules": [
"Kicker {4} (You may pay an additional {4} as you cast this spell.)",
"Return target creature card from your graveyard to your hand. If this spell was kicked, instead put that card onto the battlefield tapped."
],
"id": "p9"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": true,
"name": "Foggy Swamp Spirit Keeper",
"modified": true,
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 2"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": false,
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29",
"power": "1",
"toughness": "3",
"summoning_sick": true
},
{
"tapped": false,
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33"
},
{
"tapped": true,
"original_card": "North Pole Patrol",
"name": "Humble Merchant",
"modified": true,
"rules": [
"{T}: Add {C}."
],
"id": "p7",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p37"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p73"
},
{
"tapped": false,
"name": "Otter-Penguin",
"modified": true,
"rules": [
"Whenever you draw your second card each turn, {this} gets +1/+2 until end of turn and can't be blocked this turn.",
": ",
"Cards drawn this turn: 2"
],
"id": "p122",
"power": "2",
"toughness": "1",
"summoning_sick": true
},
{
"tapped": true,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p78",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p106",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p130",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": false,
"name": "Tiger-Seal",
"modified": true,
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 2"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 21,
"life": 1,
"hand": [
{
"mana_cost": "{3}{B}",
"name": "Buzzard-Wasp Colony",
"rules": [
"Flying",
"When {this} enters, you may sacrifice an artifact or creature. If you do, draw a card.",
"Whenever another creature you control dies, if it had counters on it, put its counters on {this}."
],
"power": "2",
"id": "p127",
"toughness": "2"
},
{
"mana_cost": "{B}",
"name": "Callous Inspector",
"rules": [
"Menace (This creature can't be blocked except by two or more creatures.)",
"When {this} dies, it deals 1 damage to you. Create a Clue token."
],
"power": "1",
"id": "p101",
"toughness": "1"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p99"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p102"
},
{
"mana_cost": "{3}{U}",
"name": "Teo, Spirited Glider",
"rules": [
"Flying",
"Whenever one or more creatures you control with flying attack, draw a card, then discard a card. When you discard a nonland card this way, put a +1/+1 counter on target creature you control."
],
"power": "1",
"id": "p103",
"toughness": "4"
}
]
},
{
"hand_size": 2,
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 7
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": true,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"counters": {
"+1/+1": 12
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "13",
"toughness": "13",
"summoning_sick": false
},
{
"tapped": true,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": true,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p88"
},
{
"tapped": true,
"name": "Katara, the Fearless",
"rules": [
"If a triggered ability of an Ally you control triggers, that ability triggers an additional time."
],
"id": "p80",
"power": "3",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p107"
},
{
"tapped": false,
"name": "Rowdy Snowballers",
"rules": [
"When {this} enters, tap target creature an opponent controls and put a stun counter on it."
],
"id": "p62",
"power": "2",
"toughness": "2",
"summoning_sick": true
},
{
"tapped": true,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 23,
"life": 34
}
],
"board_cursor": 186,
"combat": [
{
"blocked": false,
"defending": "PilotB",
"attackers": [
{
"name": "Spirit Token",
"id": "p78",
"power": "1",
"toughness": "1"
}
]
},
{
"blocked": false,
"defending": "PilotB",
"attackers": [
{
"name": "Spirit Token",
"id": "p106",
"power": "1",
"toughness": "1"
}
]
}
],
"untapped_lands": 1,
"game_seq": 650,
"action_taken": "batch_attack",
"success": true,
"declared": [
{
"id": "p78"
},
{
"id": "p106"
}
]
}Thinking (356 chars)
Let me pick up the game state. I just attacked with my two Spirit tokens (unblockable by opponent's board since they can only be blocked by Spirits). Now I should pass priority and continue. Let me get the game state first, or just pass priority as instructed. The instruction says "Continue playing. Call pass_priority." Let me passpriority to continue.
pass_priority(until=my_turn, board_cursor=0)
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Select blockers",
"response_type": "select",
"respond_with": "blockers=p5:p1,p6:p2 (blocker:attacker) or choice=yes (confirm) or choice=no (skip). Add rationale when you act",
"context": "T7 Combat/Declare Blockers (PilotA)",
"board": [
{
"hand_size": 2,
"is_active": false,
"is_you": true,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 7
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": true,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"counters": {
"+1/+1": 12
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "13",
"toughness": "13",
"summoning_sick": false
},
{
"tapped": true,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": true,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p88"
},
{
"tapped": true,
"name": "Katara, the Fearless",
"rules": [
"If a triggered ability of an Ally you control triggers, that ability triggers an additional time."
],
"id": "p80",
"power": "3",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p107"
},
{
"tapped": false,
"name": "Rowdy Snowballers",
"rules": [
"When {this} enters, tap target creature an opponent controls and put a stun counter on it."
],
"id": "p62",
"power": "2",
"toughness": "2",
"summoning_sick": true
},
{
"tapped": true,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 23,
"life": 34,
"hand": [
{
"mana_cost": "{1}{W}{U}",
"name": "Aang, Swift Savior",
"rules": [
"Flash",
"Flying",
"When {this} enters, airbend up to one other target creature or spell.",
"Waterbend {8}: Transform {this}."
],
"power": "2",
"id": "p120",
"toughness": "3",
"playable": true
},
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10",
"playable": true
}
]
},
{
"hand_size": 5,
"graveyard": [
{
"name": "Waterbending Lesson",
"rules": [
"Draw three cards. Then discard a card unless you waterbend {2}."
],
"id": "p75"
},
{
"name": "Zuko's Conviction",
"rules": [
"Kicker {4} (You may pay an additional {4} as you cast this spell.)",
"Return target creature card from your graveyard to your hand. If this spell was kicked, instead put that card onto the battlefield tapped."
],
"id": "p9"
}
],
"is_active": true,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Foggy Swamp Spirit Keeper",
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 2"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": false,
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29",
"power": "1",
"toughness": "3",
"summoning_sick": true
},
{
"tapped": false,
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33"
},
{
"tapped": true,
"name": "Humble Merchant",
"rules": [
"{T}: Add {C}."
],
"id": "p7",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p37"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p73"
},
{
"tapped": false,
"name": "Otter-Penguin",
"rules": [
"Whenever you draw your second card each turn, {this} gets +1/+2 until end of turn and can't be blocked this turn.",
": ",
"Cards drawn this turn: 2"
],
"id": "p122",
"power": "2",
"toughness": "1",
"summoning_sick": true
},
{
"tapped": true,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p78",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p106",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p130",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": false,
"name": "Tiger-Seal",
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 2"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 21,
"life": 1
}
],
"board_cursor": 216,
"choices": [
{
"name": "Unknown (242a8371)",
"index": 0,
"id": "l122"
},
{
"mana_cost": "{1}{W}{U}",
"name": "Aang, Swift Savior",
"index": 1,
"action": "cast",
"id": "p120",
"power": "2",
"toughness": "3"
},
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"index": 2,
"action": "cast",
"id": "p10"
},
{
"name": "Kyoshi Village",
"index": 3,
"action": "activate",
"playable_abilities": [
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"name": "Rowdy Snowballers",
"index": 4,
"choice_type": "blocker",
"id": "p62",
"power": "2",
"toughness": "2"
}
],
"combat_phase": "blockers",
"combat": [
{
"blocked": false,
"defending": "PilotB",
"attackers": [
{
"name": "Spirit Token",
"id": "p78",
"power": "1",
"toughness": "1"
}
]
},
{
"blocked": false,
"defending": "PilotB",
"attackers": [
{
"name": "Spirit Token",
"id": "p106",
"power": "1",
"toughness": "1"
}
]
}
],
"untapped_lands": 6,
"game_seq": 652,
"incoming_attackers": [
{
"name": "Spirit Token",
"id": "p78",
"power": "1",
"toughness": "1",
"combat_rules": [
"This token can't block or be blocked by non-Spirit creatures."
]
},
{
"name": "Spirit Token",
"id": "p106",
"power": "1",
"toughness": "1",
"combat_rules": [
"This token can't block or be blocked by non-Spirit creatures."
]
}
],
"recent_chat": [
"PilotA: Phew — clinging to 1 life after that alpha strike! That 13/13 trample Lieutenant is terrifying. I need a miracle topdeck or two here...",
"PilotA: Down to 1 life after that alpha strike... but I'm not dead yet! Let's see what the spirits have in store.",
"PilotA: Down to 1 life after that alpha strike — the waterbend tap on your Lieutenant saved me by a hair. Now I need a miracle topdeck or that 13/13 ends me.",
"PilotA: Down to 1 life after that alpha strike — the Honest Work on my Patrol was brutal. Let's see if the Fortune Teller can find me a miracle...",
"PilotA: Phew, still alive at 1 life! That Honest Work on my North Pole Patrol was brutal — stripped my only answer to that giant Lieutenant. Let's see if I can claw my way out of this one."
],
"stop_reason": "combat"
}raw
{
"success": true
}raw
{
"choices": [
{
"name": "Unknown (242a8371)",
"index": 0,
"id": "l122"
},
{
"mana_cost": "{1}{W}{U}",
"name": "Aang, Swift Savior",
"index": 1,
"action": "cast",
"id": "p120",
"power": "2",
"toughness": "3"
},
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"index": 2,
"action": "cast",
"id": "p10"
},
{
"name": "Kyoshi Village",
"index": 3,
"action": "activate",
"playable_abilities": [
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"name": "Rowdy Snowballers",
"index": 4,
"choice_type": "blocker",
"id": "p62",
"power": "2",
"toughness": "2"
}
],
"game_seq": 652,
"error": "Unknown short ID: no rational. Call get_action_choices to see current options.",
"success": false,
"error_code": "invalid_choice",
"retryable": true
}pass_priority(until=postcombat_main)
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play spells and abilities",
"response_type": "boolean",
"respond_with": "choice=yes (confirm) or choice=no (pass)",
"context": "T7 Postcombat Main/Postcombat Main (PilotA) YOUR_MAIN",
"board": [
{
"hand_size": 5,
"graveyard": [
{
"name": "Waterbending Lesson",
"rules": [
"Draw three cards. Then discard a card unless you waterbend {2}."
],
"id": "p75"
},
{
"name": "Zuko's Conviction",
"rules": [
"Kicker {4} (You may pay an additional {4} as you cast this spell.)",
"Return target creature card from your graveyard to your hand. If this spell was kicked, instead put that card onto the battlefield tapped."
],
"id": "p9"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": true,
"name": "Foggy Swamp Spirit Keeper",
"modified": true,
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 2"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": false,
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29",
"power": "1",
"toughness": "3",
"summoning_sick": true
},
{
"tapped": false,
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33"
},
{
"tapped": true,
"original_card": "North Pole Patrol",
"name": "Humble Merchant",
"modified": true,
"rules": [
"{T}: Add {C}."
],
"id": "p7",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p37"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p73"
},
{
"tapped": false,
"name": "Otter-Penguin",
"modified": true,
"rules": [
"Whenever you draw your second card each turn, {this} gets +1/+2 until end of turn and can't be blocked this turn.",
": ",
"Cards drawn this turn: 2"
],
"id": "p122",
"power": "2",
"toughness": "1",
"summoning_sick": true
},
{
"tapped": true,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p78",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p106",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p130",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": false,
"name": "Tiger-Seal",
"modified": true,
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 2"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 21,
"life": 1,
"hand": [
{
"mana_cost": "{3}{B}",
"name": "Buzzard-Wasp Colony",
"rules": [
"Flying",
"When {this} enters, you may sacrifice an artifact or creature. If you do, draw a card.",
"Whenever another creature you control dies, if it had counters on it, put its counters on {this}."
],
"power": "2",
"id": "p127",
"toughness": "2"
},
{
"mana_cost": "{B}",
"name": "Callous Inspector",
"rules": [
"Menace (This creature can't be blocked except by two or more creatures.)",
"When {this} dies, it deals 1 damage to you. Create a Clue token."
],
"power": "1",
"id": "p101",
"toughness": "1"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p99"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p102"
},
{
"mana_cost": "{3}{U}",
"name": "Teo, Spirited Glider",
"rules": [
"Flying",
"Whenever one or more creatures you control with flying attack, draw a card, then discard a card. When you discard a nonland card this way, put a +1/+1 counter on target creature you control."
],
"power": "1",
"id": "p103",
"toughness": "4"
}
]
},
{
"hand_size": 2,
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 7
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": true,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"counters": {
"+1/+1": 12
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "13",
"toughness": "13",
"summoning_sick": false
},
{
"tapped": true,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": true,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p88"
},
{
"tapped": true,
"name": "Katara, the Fearless",
"rules": [
"If a triggered ability of an Ally you control triggers, that ability triggers an additional time."
],
"id": "p80",
"power": "3",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": true,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p107"
},
{
"tapped": false,
"name": "Rowdy Snowballers",
"rules": [
"When {this} enters, tap target creature an opponent controls and put a stun counter on it."
],
"id": "p62",
"power": "2",
"toughness": "2",
"summoning_sick": true
},
{
"tapped": true,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 23,
"life": 32
}
],
"board_cursor": 189,
"untapped_lands": 1,
"game_seq": 663,
"land_drops_used": 1,
"recent_chat": [
"PilotB: That Patrol bought you a crucial turn! Let's see whether the Lieutenant can finish the job."
],
"stop_reason": "reached_step",
"current_step": "Postcombat Main"
}Thinking (20928 chars)
Let me assess the current situation carefully.
I'm at 1 life. Opponent is at 32 life with a huge board:
- Earth King's Lieutenant 13/13 trample (tapped)
- South Pole Voyager 3/3 (tapped)
- Katara, the Fearless 3/3 (tapped)
- Rowdy Snowballers 2/2 (sick)
- 2x Invasion Reinforcements 1/1 (tapped)
- 3x Ally Token 1/1 (tapped)
- Airbender Ascension with 7 quest counters
My board:
- Foggy Swamp Spirit Keeper 2/4 lifelink (tapped — attacked? No wait, it was stunned... Actually it says tapped. Hmm, it has "Cards drawn this turn: 2")
- Forecasting Fortune Teller 1/3 (sick)
- Humble Merchant 1/1 (tapped, the Honest Work'd North Pole Patrol)
- Otter-Penguin 2/1 (sick)
- Tiger-Seal 3/3 (untapped, vigilance)
- 3x Spirit Token 1/1 (two tapped — they attacked, one sick)
- Lands: 6 Islands (1 untapped), 1 Swamp (tapped)
Wait, did my Spirit tokens attack? Two are tapped. My last log said "attacking with both is free damage" — so the two Spirit tokens attacked. But opponent is at 32 life... they were at 32 before? Let me check. Earlier opponent was at 22 life, then they gained life from South Pole Voyager triggers (gain 1 life per Ally entering). They're at 32 now. So my 2 damage from Spirits may have connected or not. Actually if they attacked for 2, opponent would be at 30... unless lifegain. Hard to say. Doesn't matter much.
It's my postcombat main, turn 7. I have 1 untapped Island. My hand: Buzzard-Wasp Colony {3}{B}, Callous Inspector {B}, Island, Island, Teo, Spirited Glider {3}{U}.
I have only 1 untapped land, so I can't cast anything except... Callous Inspector costs {B} — but my only untapped land is an Island. So I can't cast anything.
Wait, choices show (0) — nothing playable. So I just pass.
Actually, let me think — should I have done something in precombat? Too late. Now I pass.
The decision: choice=no (pass).
Then it'll be end of turn, then opponent's turn 8. On their turn, the Lieutenant will untap and attack. I have Tiger-Seal (3/3), Fortune Teller (1/3), Otter-Penguin (2/1), Spirit Keeper (2/4, will untap), Humble Merchant (1/1). Spirit tokens can't block non-Spirits.
The Lieutenant is 13/13 trample. If they attack with everything, I need to survive. My blockers: Spirit Keeper 2/4, Tiger-Seal 3/3, Fortune Teller 1/3, Otter-Penguin 2/1, Humble Merchant 1/1 = total toughness to block. But Rowdy Snowballers can stun one of my creatures again.
The big problem: 13/13 trample. If I block with everything... Let me count opponent's attackers: Lieutenant 13/13 trample, Voyager 3/3, Katara 3/3, Snowballers 2/2, 2x Reinforcements 1/1, 3x Ally tokens 1/1. Total power: 13+3+3+2+1+1+1+1+1 = 26.
My blockers (non-Spirit): Spirit Keeper 2/4, Tiger-Seal 3/3, Fortune Teller 1/3, Otter-Penguin 2/1, Humble Merchant 1/1. Total 5 blockers, combined toughness 12.
If Lieutenant tramples, I must assign lethal to it before... no wait, trample: attacker assigns lethal damage to blockers, rest to me. Blocking the 13/13 with everything chump: if I put multiple blockers on Lieutenant, it assigns lethal (total toughness of blockers) and tramples the rest. E.g., block Lieutenant with Tiger-Seal + Fortune Teller + Otter-Penguin + Merchant (toughness 3+3+1+1 = 8), it deals 8 to blockers and 5 to me. I'm at 1. Dead.
So I can't survive a full alpha unless I can tap the Lieutenant again or kill it. North Pole Patrol is now a Humble Merchant with no abilities. So no waterbend tap available.
What answers do I have? My deck — I'm playing U/B with cards like Waterbending Lesson, Zuko's Conviction... I need to draw something. What's left in my library? 21 cards. Possible answers: removal spells (maybe "Foggy Swamp" something, or bounce like "Aang" stuff?). I don't know my decklist fully. Cards seen so far: Foggy Swamp Spirit Keeper, North Pole Patrol, Forecasting Fortune Teller, Tiger-Seal, Waterbending Lesson, Zuko's Conviction, Buzzard-Wasp Colony, Callous Inspector, Teo Spirited Glider, Otter-Penguin, Islands, Swamps.
Hopefully the deck has removal like "Boiling Rock Rioter"? Or bounce? Unsure. My best hope: draw an answer with a Clue or Waterbending Lesson... but Waterbending Lesson is in graveyard.
Actually wait — Zuko's Conviction is in graveyard too. Hmm.
Next turn (turn 8), I'll untap, draw (1st card), Tiger-Seal upkeep trigger taps it. Then... I have no Clue on board. Forecasting Fortune Teller is on board (already ETB'd). No clue tokens available.
So on turn 8 I draw 1 card only. Unless I cast something that draws.
My hand has Buzzard-Wasp Colony ({3}{B}) — when it enters, I may sacrifice an artifact or creature to draw a card. That could be a 2nd card drawn to untap Tiger-Seal... but on my turn Tiger-Seal untaps only via 2nd card drawn.
But the real question is surviving opponent's turn 8 attack. Let me think about what I can do:
Opponent's turn 8: they untap everything. Rowdy Snowballers is sick this turn but will be untapped and can attack next turn... actually it's sick now (summoning sickness), on their turn 8 it will have been under their control since their turn 6, so it can attack.
Their board on turn 8 attack: Lieutenant 13/13 trample, Voyager 3/3, Katara 3/3, Snowballers 2/2, 2x Reinforcements 1/1, 3x Ally tokens 1/1. That's 8 attackers, 26 power.
Also Airbender Ascension has 7 quest counters — at their end step, they exile and return a creature (flicker), which triggers ETB again (e.g., Invasion Reinforcements makes another token, Rowdy Snowballers stuns another creature, or Voyager gains life). Also any creature entering puts quest counters. And Katara doubles Ally triggered abilities.
My blockers on their turn 8: Spirit Keeper 2/4 (untaps on my turn 8... wait, it will untap at my turn 8 untap step — yes all my stuff untaps on my turn 8), Tiger-Seal 3/3 (taps in my upkeep, untaps if I draw a 2nd card), Fortune Teller 1/3, Otter-Penguin 2/1, Humble Merchant 1/1. Spirit tokens can't block non-Spirit creatures.
Best case blocking: 5 blockers vs 8 attackers. Lieutenant must be blocked by enough to prevent trample lethal... impossible to fully absorb 13 with toughness 12 total while also blocking 7 other creatures.
Actually, to survive at 1 life, I need ZERO trample damage and zero unblocked damage. Impossible with 8 attackers and 5 blockers, even if I block Lieutenant with 4 creatures (8 toughness absorbs 8, 5 tramples over). Dead.
Unless: I kill the Lieutenant, or tap it, or gain life, or fog.
Spirit Keeper has lifelink — but lifegain on blocks doesn't help if trample kills me.
So I NEED to draw an answer on my turn 8, or I'm dead. What answers might exist in my deck? Common U/B answers in this set (Avatar: The Last Airbender themed): "Waterbending" bounce spells? "Boomerang"-like effects? Possibly "Aang's Iceberg"? I don't know. Let me think about what I've seen: this looks like a custom set (Avatar-themed). Cards like "Water Whip"? Hmm.
Since I don't know the decklist, my plan: survive by drawing. On my turn 8: draw card (1st). If it's not an answer, I could cast Buzzard-Wasp Colony sacrificing a Spirit token to draw a 2nd card (untaps Tiger-Seal too). That's 2 looks. Also Teo? No, Teo draws on attack.
Wait — actually there's another angle: I could cast Callous Inspector {B} (1/1 menace) as an extra blocker. And Buzzard-Wasp Colony {3}{B} as a 2/2 flying blocker... flying doesn't matter vs ground.
Let me count mana on turn 8: 8 lands (6 Islands + Swamp + ... wait, I have 6 Islands and 1 Swamp = 7 lands, plus 2 Islands in hand = I'll play one, 8 lands). Turn 8: untap all 7, play Island → 8 mana available (7U + B... 7 Islands + 1 Swamp).
Turn 8 plan:
1. Upkeep: Tiger-Seal taps.
2. Draw (1st card).
3. Main: cast Buzzard-Wasp Colony {3}{B}, sacrifice a Spirit token (or Humble Merchant) to draw a card (2nd card → untap Tiger-Seal, make Spirit token).
That gives me 2 draws to find an answer. If I find a removal/bounce for the Lieutenant, I might survive.
But actually — wait. Let me reconsider. Is there any way to survive the alpha without an answer?
What if I don't block the Lieutenant at all and just take 13? I'm at 1. Dead. No.
What about gaining life? Spirit Keeper lifelink: if it blocks a 1/1, I gain 2. But trample from Lieutenant still kills me unless I block it with enough toughness. To block Lieutenant and take 0 trample, I need blockers with combined toughness ≥ 13. Total toughness of my 5 non-Spirit blockers: 4+3+3+1+1 = 12 < 13. So even ALL blockers on Lieutenant = 12 toughness, 1 tramples over. Dead at 1 life.
Hmm wait, do Spirit tokens count? "This token can't block or be blocked by non-Spirit creatures." So they can't block the Lieutenant. Right.
So mathematically, without an answer, I'm dead to the Lieutenant alpha. Unless opponent doesn't attack with it (they will — they know I'm at 1).
Actually wait — could I gain life to survive 1 trample? If I'm at 2+ life and block Lieutenant with all 5 blockers (12 toughness), 1 tramples → back to 1. But then other 7 attackers are unblocked: 3+3+2+1+1+1+1+1 = 13 damage. Dead anyway. Blocking everything is impossible.
So: I MUST draw an answer (removal, bounce, tap-down, or fog) on turn 8, or win... no, winning is far (opponent at 32).
How many cards do I see on turn 8? Draw (1) + Buzzard-Wasp sacrifice draw (2). That's 2 cards. Also, is there any other draw? Callous Inspector dies → Clue (but needs to die). Teo attacks → draw+discard, but attacking into that board is suicide and Teo is 1/4... Teo has flying; opponent has no flyers? Their board: no flying creatures visible. Buzzard-Wasp has flying. Teo could attack freely! "Whenever one or more creatures you control with flying attack, draw a card, then discard a card." So Teo attacks (unblocked, they have no flyers/reach), draw+discard. That's another look... but it's attack on my turn 8, which doesn't help me survive THEIR turn 8 unless I draw the answer — actually it does help: I draw before their turn. Sequence: my turn 8 precombat: draw, Buzzard-Wasp draw. Combat: attack with Teo (flying, unblocked), draw+discard. That's 3 looks total (plus discard).
Hmm, but attacking with Teo: opponent has no flying/reach, so Teo connects for 1. Fine, free look.
OK so the immediate decision now (turn 7 postcombat): nothing to cast (1 untapped Island, cheapest spell is Callous Inspector {B} — can't, Island only produces U... wait, Callous Inspector costs {B}, I have an untapped Island only. Can't cast. So pass.
Actually hold on, should I double check: is there anything I can do with 1 untapped Island? Hand: Buzzard-Wasp {3}{B} no, Callous Inspector {B} no (need Swamp), Teo {3}{U} no, lands can't play (0 land drops). So pass. choice=no.
Let me also send a chat message since opponent talked. They said "That Patrol bought you a crucial turn! Let's see whether the Lieutenant can finish the job." I should reply something.
Then on opponent's turn... wait, no — it's MY postcombat main turn 7. After I pass, my turn ends, then opponent's turn 8. Wait no — turn 7 is MY turn? Let me re-read.
The log: "[Turn 7] I survived opponent's alpha strike at 1 life..." then "[Turn 7] My turn 7 combat: I'm at 1 life..." Hmm, the turn numbering: opponent's turn 7 was their alpha strike; then my turn 7. Now it's my turn 7 postcombat main. After this, opponent's turn 8.
Wait, but that seems odd — opponent's turn 7 they cast Honest Work and alpha struck. Then my turn 7. Now opponent will have turn 8 with the Lieutenant untapping. Yes.
So I pass now, then on opponent's turn 8 they untap and likely alpha strike. I have no interaction in hand right now (no mana open anyway after passing... I'll have 1 Island untapped but nothing to cast).
Hmm, actually — wait. Should I NOT pass and instead think about whether to hold? There's literally nothing to do. Pass.
One consideration: my Spirit tokens attacked this turn (2 tapped). They dealt 2 damage? Opponent at 32. Whatever.
Chat: reply to opponent. Something like "That Patrol play kept me alive — but I'm hanging on by a thread here. Let's see if I can topdeck a miracle!"
Then pass with choice=no.
Let me also plan ahead for the blockers decision that will come on their turn 8. When they declare attackers, I'll face declare_blockers. At that point my board (after my turn 8 plays) may differ. I'll decide then.
Actually, wait — before opponent's turn 8, I have my turn 8. Order: my turn 7 postcombat → my end step → opponent turn 8. No wait! It's MY turn 7. Turns alternate: after my turn 7 ends, opponent takes turn 8. Hmm, but the log shows opponent took turn 7 (alpha strike) and then I took turn 7? That's confusing numbering but whatever — the sequence in the log: opponent's alpha strike happened (their turn), then my turn (I cast Fortune Teller, cracked Clue, cast Otter-Penguin, attacked with Spirits). Now my postcombat. Next: opponent's turn.
So I do NOT get another turn before their next attack. My turn 8 comes AFTER their turn 8. So the Buzzard-Wasp dig plan is for AFTER their attack — too late!
So on their turn 8, they untap Lieutenant and attack. My blockers: Spirit Keeper 2/4, Tiger-Seal 3/3, Fortune Teller 1/3, Otter-Penguin 2/1, Humble Merchant 1/1, and 3 Spirit tokens (can't block). Total non-Spirit toughness 12 < 13. As computed, even quadruple-blocking the Lieutenant leaves 1 trample + everything else unblocked. Dead.
Unless... I have an instant-speed answer in hand? Hand: Buzzard-Wasp Colony, Callous Inspector, Island, Island, Teo. No instants. 1 untapped Island. Nothing.
So... am I just dead? Let me re-examine. Is the Lieutenant really untapping? It was tapped by Patrol's waterbend on their turn 7. It didn't attack. On their turn 8 untap step, it untaps. Yes.
Do they have haste issues? No, everything's been in play.
Can they alpha? 26 power vs my 12 toughness of blockers + 1 life. Trample on the 13/13. Let me compute optimal blocks: I need to minimize damage. Assign all 5 blockers to Lieutenant: it assigns 12 lethal... wait, trample: it must assign lethal damage to each blocker. 13 power vs blockers with toughness 4,3,3,1,1 (12 total). Assigns 12 to creatures (lethal to all), 1 to me. I take 1 → 0 life. Dead. Other attackers also unblocked but 1 is enough.
Block Lieutenant with 4 (toughness 8: Tiger-Seal, Fortune Teller, Otter-Penguin, Merchant): 8 to blockers, 5 trample. Dead.
So yes, mathematically dead unless opponent misplays or doesn't attack with Lieutenant. Is there ANY out?
Hmm — wait. Rowdy Snowballers has a stun ETB. Airbender Ascension flickers at end step. Not relevant to their attack.
What about my Spirit tokens — can they block the Ally tokens? No — "can't block non-Spirit creatures." All their creatures are non-Spirit.
What about Honest Work — the Humble Merchant? It's my creature (enchanted by opponent's aura, but creature is mine). 1/1 blocker.
So I'm dead on board. Unless opponent chooses not to attack with everything. They said "Let's see whether the Lieutenant can finish the job" — they will attack.
Is there truly nothing? Let me think about corner cases:
- Foggy Swamp Spirit Keeper: lifelink 2/4. If it blocks... any lifegain happens simultaneously with me taking damage? Combat damage is simultaneous. If Spirit Keeper blocks a 1/1 Ally token, it deals 2 lifelink → I gain 2, but simultaneously I take trample + unblocked damage. State-based: if I'm at ≤0 after damage, I lose before lifegain matters? No — lifelink gains life simultaneously with damage. So if I gain 2 and take 13+ simultaneously, net: 1 + 2 - (damage). If total damage to me is ≥ 3, dead. With all blockers on Lieutenant, I take 1 trample + 0 (nothing else unblocked... wait, if ALL 5 blockers are on Lieutenant, the other 7 attackers are unblocked: 13 damage + 1 trample = 14. Dead even with +2.
What if I block everything optimally: blockers on the biggest non-trample attackers and enough on Lieutenant to... any blocker NOT on Lieutenant means more trample through. Lieutenant with 4 blockers (12... no, 4 blockers max toughness: Spirit Keeper 4 + Tiger-Seal 3 + Fortune Teller 3 + Otter 1 = 11): 11 absorbed, 2 trample. Then Merchant blocks a 1/1. Unblocked: Voyager 3, Katara 3, Snowballers 2, Reinforcements 1, Reinforcements 1, Ally 1, Ally 1 = 12. Plus 2 trample = 14. Dead.
No mathematical survival. I'm dead unless they don't attack.
Well — the game isn't over until it's over. Maybe they won't attack with the Lieutenant for some reason (caution? They have 32 life, no reason). I'll play it out: pass, and when they attack, I'll make the best blocks and see. Maybe they'll make a mistake, or maybe I'm missing something (e.g., they might stun something, or maybe they won't attack with all).
Actually, wait — one more consideration. Could I do something ON their turn? I have 1 untapped Island... after I pass postcombat, my turn ends; on their turn all my lands... no, my lands untap only on MY untap step. Currently: 1 Island untapped, everything else tapped. On their turn, I still have just 1 untapped Island. No instants in hand. So no.
Hmm, actually hold on. Let me recheck the board state: "Island" (untapped) — yes 1 untapped. My turn ends, they don't untap on opponent's turn. Right.
OK so realistically I'm dead. But let me play it out properly — maybe the opponent does something weird. Also there's a small chance the game log reveals they don't attack optimally.
For the blocks, if they attack with everything: best is to maximize... it doesn't matter, I'm dead. But maybe they attack with only the Lieutenant? Then block with all 5, take 1, die. Any attack with Lieutenant = dead. Attack without Lieutenant = I survive easily. They have no reason to hold it back.
Actually — one thing: could they use Rowdy Snowballers' ETB? It's already on board (sick). It ETB'd on their turn 6. Its trigger already used. On their turn 8, Ascension end-step flicker could re-trigger Snowballers to stun a blocker — making it even more hopeless. Fine.
So: pass now. Chat reply. Then await their turn, make blocks, and likely lose. But play it out — maybe I misread something. Let me double check Spirit Keeper's status: "Foggy Swamp Spirit Keeper 2/4 (tapped)". Why is it tapped? It was stunned by Rowdy Snowballers on their turn 6 (stun counter). Stun counter: when it would untap, remove a stun counter instead. On my turn 7 untap step, the stun counter was removed and it stayed tapped. So it has no more stun counters but remains tapped until my next untap (turn 8). So on their turn 8, Spirit Keeper is TAPPED — can't block! Even worse. Tiger-Seal: untapped (drew 2 cards). It will be my main blocker. Fortune Teller, Otter-Penguin, Merchant: untapped? Fortune Teller (sick but untapped), Otter-Penguin (sick, untapped), Merchant (tapped! "Humble Merchant 1/1 (tapped...)"). Merchant is tapped from... Honest Work ETB tapped it. And it doesn't untap until my turn 8. So on their turn 8, my untapped blockers: Tiger-Seal 3/3, Fortune Teller 1/3, Otter-Penguin 2/1. That's it. 7 toughness vs 13/13 trample. Super dead.
Alright, we're almost certainly dead. Still, play it out. Pass with choice=no, send chat.
Actually, let me reconsider whether attacking with the Spirit tokens was right (already done, whatever). And whether I should have held back... irrelevant now.
One more thought: should I concede? No — play it out; opponents make mistakes, and maybe there's something I'm missing (e.g., they might not attack with Lieutenant fearing a trick — I have 1 mana open, bluffing... nothing. They know my hand? No, they don't know I have nothing. But at 32 life they risk nothing by attacking).
Alright: send chat + pass.
Actually, the instructions say to chat at least once every 2 turn cycles and reply when spoken to. Opponent just spoke. Reply: something sportsmanlike and thematic. "That Patrol was my last trick up the sleeve — Lieutenant's a monster. Gonna need a miracle topdeck to survive this!"
Then choose_action(choice="no") to pass postcombat. The choose_action blocks until next decision — which will be declare_blockers on their turn (or maybe my end step triggers — Airbender Ascension is theirs; my end step: nothing). So next decision: their declare attackers → my declare blockers.
Let me do: send_chat_message, then choose_action(choice="no") with a summary. These are independent? The chat is independent of the action. But choose_action blocks. I can call both in one block? The instruction says make independent calls in the same block. Chat and choose_action are independent. But to be safe, since choose_action blocks until next decision, calling them together is fine — chat sends immediately.
Summary for choose_action: "My turn 7 postcombat: 1 untapped Island can't cast anything in hand (Buzzard-Wasp {3}{B}, Inspector {B}, Teo {3}{U}). Passing to end turn. On their turn 8 the 13/13 trample Lieutenant untaps and my Spirit Keeper/Merchant are still tapped — I'm likely dead to an alpha strike but will make themplay it out."raw
{
"success": true
}pass_priority(until=my_turn, board_cursor=0)
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play spells and abilities",
"response_type": "select",
"respond_with": "choice=pN to play, or choice=no to pass. Add rationale when you act",
"context": "T8 Precombat Main/Precombat Main (PilotB) YOUR_MAIN",
"board": [
{
"hand_size": 3,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 7
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": false,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"counters": {
"+1/+1": 12
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "13",
"toughness": "13",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p88"
},
{
"tapped": false,
"name": "Katara, the Fearless",
"rules": [
"If a triggered ability of an Ally you control triggers, that ability triggers an additional time."
],
"id": "p80",
"power": "3",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": false,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p107"
},
{
"tapped": false,
"name": "Rowdy Snowballers",
"rules": [
"When {this} enters, tap target creature an opponent controls and put a stun counter on it."
],
"id": "p62",
"power": "2",
"toughness": "2",
"summoning_sick": false
},
{
"tapped": false,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 22,
"life": 32,
"hand": [
{
"mana_cost": "{1}{W}{U}",
"name": "Aang, Swift Savior",
"rules": [
"Flash",
"Flying",
"When {this} enters, airbend up to one other target creature or spell.",
"Waterbend {8}: Transform {this}."
],
"power": "2",
"id": "p120",
"toughness": "3",
"playable": true
},
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10",
"playable": true
},
{
"name": "Plains",
"is_land": true,
"rules": [
"{T}: Add {W}."
],
"id": "p132",
"playable": true
}
]
},
{
"hand_size": 5,
"graveyard": [
{
"name": "Waterbending Lesson",
"rules": [
"Draw three cards. Then discard a card unless you waterbend {2}."
],
"id": "p75"
},
{
"name": "Zuko's Conviction",
"rules": [
"Kicker {4} (You may pay an additional {4} as you cast this spell.)",
"Return target creature card from your graveyard to your hand. If this spell was kicked, instead put that card onto the battlefield tapped."
],
"id": "p9"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Foggy Swamp Spirit Keeper",
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 0"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": false,
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29",
"power": "1",
"toughness": "3",
"summoning_sick": true
},
{
"tapped": false,
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33"
},
{
"tapped": true,
"name": "Humble Merchant",
"rules": [
"{T}: Add {C}."
],
"id": "p7",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p37"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p73"
},
{
"tapped": false,
"name": "Otter-Penguin",
"rules": [
"Whenever you draw your second card each turn, {this} gets +1/+2 until end of turn and can't be blocked this turn.",
": ",
"Cards drawn this turn: 0"
],
"id": "p122",
"power": "2",
"toughness": "1",
"summoning_sick": true
},
{
"tapped": true,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p78",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p106",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p130",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": false,
"name": "Tiger-Seal",
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 0"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 21,
"life": 1
}
],
"board_cursor": 220,
"choices": [
{
"name": "Unknown (242a8371)",
"index": 0,
"id": "l122"
},
{
"mana_cost": "{1}{W}{U}",
"name": "Aang, Swift Savior",
"index": 1,
"action": "cast",
"id": "p120",
"power": "2",
"toughness": "3"
},
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"index": 2,
"action": "cast",
"id": "p10"
},
{
"name": "Kyoshi Village",
"index": 3,
"action": "activate",
"playable_abilities": [
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"name": "North Pole Gates",
"index": 4,
"action": "activate",
"playable_abilities": [
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"name": "Plains",
"index": 5,
"action": "land",
"id": "p132"
}
],
"untapped_lands": 7,
"game_seq": 665,
"land_drops_used": 0,
"recent_chat": [
"PilotA: That Patrol was my last trick up the sleeve — your Lieutenant is an absolute monster at 13/13. I'm at 1 life and need a miracle to survive this next attack!"
],
"stop_reason": "playable_cards",
"has_playable_cards": true
}raw
{
"success": true
}raw
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play instants and activated abilities",
"response_type": "boolean",
"respond_with": "choice=yes (confirm) or choice=no (pass)",
"context": "T8 Precombat Main/Precombat Main (PilotB)",
"board": [
{
"hand_size": 5,
"graveyard": [
{
"name": "Waterbending Lesson",
"rules": [
"Draw three cards. Then discard a card unless you waterbend {2}."
],
"id": "p75"
},
{
"name": "Zuko's Conviction",
"rules": [
"Kicker {4} (You may pay an additional {4} as you cast this spell.)",
"Return target creature card from your graveyard to your hand. If this spell was kicked, instead put that card onto the battlefield tapped."
],
"id": "p9"
}
],
"is_active": false,
"is_you": true,
"battlefield": [
{
"tapped": true,
"name": "Foggy Swamp Spirit Keeper",
"modified": true,
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 0"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": false,
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29",
"power": "1",
"toughness": "3",
"summoning_sick": true
},
{
"tapped": false,
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33"
},
{
"tapped": true,
"original_card": "North Pole Patrol",
"name": "Humble Merchant",
"modified": true,
"rules": [
"{T}: Add {C}."
],
"id": "p7",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p37"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p73"
},
{
"tapped": false,
"name": "Otter-Penguin",
"modified": true,
"rules": [
"Whenever you draw your second card each turn, {this} gets +1/+2 until end of turn and can't be blocked this turn.",
": ",
"Cards drawn this turn: 0"
],
"id": "p122",
"power": "2",
"toughness": "1",
"summoning_sick": true
},
{
"tapped": true,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p78",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p106",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p130",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": false,
"name": "Tiger-Seal",
"modified": true,
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 0"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 21,
"life": 1,
"hand": [
{
"mana_cost": "{3}{B}",
"name": "Buzzard-Wasp Colony",
"rules": [
"Flying",
"When {this} enters, you may sacrifice an artifact or creature. If you do, draw a card.",
"Whenever another creature you control dies, if it had counters on it, put its counters on {this}."
],
"power": "2",
"id": "p127",
"toughness": "2"
},
{
"mana_cost": "{B}",
"name": "Callous Inspector",
"rules": [
"Menace (This creature can't be blocked except by two or more creatures.)",
"When {this} dies, it deals 1 damage to you. Create a Clue token."
],
"power": "1",
"id": "p101",
"toughness": "1"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p99"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p102"
},
{
"mana_cost": "{3}{U}",
"name": "Teo, Spirited Glider",
"rules": [
"Flying",
"Whenever one or more creatures you control with flying attack, draw a card, then discard a card. When you discard a nonland card this way, put a +1/+1 counter on target creature you control."
],
"power": "1",
"id": "p103",
"toughness": "4"
}
]
},
{
"hand_size": 3,
"is_active": true,
"is_you": false,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 7
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": false,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"counters": {
"+1/+1": 12
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "13",
"toughness": "13",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p88"
},
{
"tapped": false,
"name": "Katara, the Fearless",
"rules": [
"If a triggered ability of an Ally you control triggers, that ability triggers an additional time."
],
"id": "p80",
"power": "3",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": false,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p107"
},
{
"tapped": false,
"name": "Rowdy Snowballers",
"rules": [
"When {this} enters, tap target creature an opponent controls and put a stun counter on it."
],
"id": "p62",
"power": "2",
"toughness": "2",
"summoning_sick": false
},
{
"tapped": false,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 22,
"life": 32
}
],
"board_cursor": 190,
"untapped_lands": 1,
"game_seq": 666,
"action_taken": "passed_priority",
"success": true
}Thinking (57 chars)
Letme get the current game state to see what's happening.
pass_priority(until=declare_attackers, board_cursor=220)
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Select attackers",
"response_type": "select",
"respond_with": "attackers=p1,p2,... or choice=yes (confirm) or choice=no (skip). Add rationale when you act",
"context": "T8 Combat/Declare Attackers (PilotB)",
"board": [
{
"hand_size": 3,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 7
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": false,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"counters": {
"+1/+1": 12
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "13",
"toughness": "13",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p88"
},
{
"tapped": false,
"name": "Katara, the Fearless",
"rules": [
"If a triggered ability of an Ally you control triggers, that ability triggers an additional time."
],
"id": "p80",
"power": "3",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": false,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p107"
},
{
"tapped": false,
"name": "Rowdy Snowballers",
"rules": [
"When {this} enters, tap target creature an opponent controls and put a stun counter on it."
],
"id": "p62",
"power": "2",
"toughness": "2",
"summoning_sick": false
},
{
"tapped": false,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 22,
"life": 32,
"hand": [
{
"mana_cost": "{1}{W}{U}",
"name": "Aang, Swift Savior",
"rules": [
"Flash",
"Flying",
"When {this} enters, airbend up to one other target creature or spell.",
"Waterbend {8}: Transform {this}."
],
"power": "2",
"id": "p120",
"toughness": "3"
},
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10"
},
{
"name": "Plains",
"is_land": true,
"rules": [
"{T}: Add {W}."
],
"id": "p132"
}
]
},
{
"hand_size": 5,
"graveyard": [
{
"name": "Waterbending Lesson",
"rules": [
"Draw three cards. Then discard a card unless you waterbend {2}."
],
"id": "p75"
},
{
"name": "Zuko's Conviction",
"rules": [
"Kicker {4} (You may pay an additional {4} as you cast this spell.)",
"Return target creature card from your graveyard to your hand. If this spell was kicked, instead put that card onto the battlefield tapped."
],
"id": "p9"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Foggy Swamp Spirit Keeper",
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 0"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": false,
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29",
"power": "1",
"toughness": "3",
"summoning_sick": true
},
{
"tapped": false,
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33"
},
{
"tapped": true,
"name": "Humble Merchant",
"rules": [
"{T}: Add {C}."
],
"id": "p7",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p37"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p73"
},
{
"tapped": false,
"name": "Otter-Penguin",
"rules": [
"Whenever you draw your second card each turn, {this} gets +1/+2 until end of turn and can't be blocked this turn.",
": ",
"Cards drawn this turn: 0"
],
"id": "p122",
"power": "2",
"toughness": "1",
"summoning_sick": true
},
{
"tapped": true,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p78",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p106",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p130",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": false,
"name": "Tiger-Seal",
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 0"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 21,
"life": 1
}
],
"board_cursor": 221,
"choices": [
{
"name": "South Pole Voyager",
"index": 0,
"choice_type": "attacker",
"id": "p16",
"power": "3",
"toughness": "3"
},
{
"name": "Earth King's Lieutenant",
"index": 1,
"choice_type": "attacker",
"id": "p11",
"power": "13",
"toughness": "13"
},
{
"name": "Ally Token",
"index": 2,
"choice_type": "attacker",
"id": "p43",
"power": "1",
"toughness": "1"
},
{
"name": "Invasion Reinforcements",
"index": 3,
"choice_type": "attacker",
"id": "p52",
"power": "1",
"toughness": "1"
},
{
"name": "Ally Token",
"index": 4,
"choice_type": "attacker",
"id": "p58",
"power": "1",
"toughness": "1"
},
{
"name": "Invasion Reinforcements",
"index": 5,
"choice_type": "attacker",
"id": "p38",
"power": "1",
"toughness": "1"
},
{
"name": "Ally Token",
"index": 6,
"choice_type": "attacker",
"id": "p67",
"power": "1",
"toughness": "1"
},
{
"name": "Katara, the Fearless",
"index": 7,
"choice_type": "attacker",
"id": "p80",
"power": "3",
"toughness": "3"
},
{
"name": "Rowdy Snowballers",
"index": 8,
"choice_type": "attacker",
"id": "p62",
"power": "2",
"toughness": "2"
},
{
"name": "All attack",
"index": 9,
"choice_type": "special",
"id": "all"
}
],
"combat_phase": "attackers",
"untapped_lands": 7,
"game_seq": 667,
"stop_reason": "combat"
}raw
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play instants and activated abilities",
"response_type": "select",
"respond_with": "choice=pN to play, or choice=no to pass. Add rationale when you act",
"context": "T8 Combat/Declare Attackers (PilotB)",
"board": [
{
"hand_size": 3,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 7
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": true,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"counters": {
"+1/+1": 12
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "13",
"toughness": "13",
"summoning_sick": false
},
{
"tapped": true,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": true,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p88"
},
{
"tapped": true,
"name": "Katara, the Fearless",
"rules": [
"If a triggered ability of an Ally you control triggers, that ability triggers an additional time."
],
"id": "p80",
"power": "3",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": false,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p107"
},
{
"tapped": true,
"name": "Rowdy Snowballers",
"rules": [
"When {this} enters, tap target creature an opponent controls and put a stun counter on it."
],
"id": "p62",
"power": "2",
"toughness": "2",
"summoning_sick": false
},
{
"tapped": true,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 22,
"life": 32,
"hand": [
{
"mana_cost": "{1}{W}{U}",
"name": "Aang, Swift Savior",
"rules": [
"Flash",
"Flying",
"When {this} enters, airbend up to one other target creature or spell.",
"Waterbend {8}: Transform {this}."
],
"power": "2",
"id": "p120",
"toughness": "3",
"playable": true
},
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10",
"playable": true
},
{
"name": "Plains",
"is_land": true,
"rules": [
"{T}: Add {W}."
],
"id": "p132"
}
]
},
{
"hand_size": 5,
"graveyard": [
{
"name": "Waterbending Lesson",
"rules": [
"Draw three cards. Then discard a card unless you waterbend {2}."
],
"id": "p75"
},
{
"name": "Zuko's Conviction",
"rules": [
"Kicker {4} (You may pay an additional {4} as you cast this spell.)",
"Return target creature card from your graveyard to your hand. If this spell was kicked, instead put that card onto the battlefield tapped."
],
"id": "p9"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Foggy Swamp Spirit Keeper",
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 0"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": false,
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29",
"power": "1",
"toughness": "3",
"summoning_sick": true
},
{
"tapped": false,
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33"
},
{
"tapped": true,
"name": "Humble Merchant",
"rules": [
"{T}: Add {C}."
],
"id": "p7",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p37"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p73"
},
{
"tapped": false,
"name": "Otter-Penguin",
"rules": [
"Whenever you draw your second card each turn, {this} gets +1/+2 until end of turn and can't be blocked this turn.",
": ",
"Cards drawn this turn: 0"
],
"id": "p122",
"power": "2",
"toughness": "1",
"summoning_sick": true
},
{
"tapped": true,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p78",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p106",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p130",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": false,
"name": "Tiger-Seal",
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 0"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 21,
"life": 1
}
],
"board_cursor": 223,
"choices": [
{
"name": "Unknown (242a8371)",
"index": 0,
"id": "l122"
},
{
"mana_cost": "{1}{W}{U}",
"name": "Aang, Swift Savior",
"index": 1,
"action": "cast",
"id": "p120",
"power": "2",
"toughness": "3"
},
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"index": 2,
"action": "cast",
"id": "p10"
},
{
"name": "Kyoshi Village",
"index": 3,
"action": "activate",
"playable_abilities": [
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"name": "North Pole Gates",
"index": 4,
"action": "activate",
"playable_abilities": [
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
}
],
"combat": [
{
"blocked": false,
"defending": "PilotA",
"attackers": [
{
"name": "South Pole Voyager",
"id": "p16",
"power": "3",
"toughness": "3"
}
]
},
{
"blocked": false,
"defending": "PilotA",
"attackers": [
{
"name": "Earth King's Lieutenant",
"id": "p11",
"power": "13",
"toughness": "13"
}
]
},
{
"blocked": false,
"defending": "PilotA",
"attackers": [
{
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1"
}
]
},
{
"blocked": false,
"defending": "PilotA",
"attackers": [
{
"name": "Invasion Reinforcements",
"id": "p52",
"power": "1",
"toughness": "1"
}
]
},
{
"blocked": false,
"defending": "PilotA",
"attackers": [
{
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1"
}
]
},
{
"blocked": false,
"defending": "PilotA",
"attackers": [
{
"name": "Invasion Reinforcements",
"id": "p38",
"power": "1",
"toughness": "1"
}
]
},
{
"blocked": false,
"defending": "PilotA",
"attackers": [
{
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1"
}
]
},
{
"blocked": false,
"defending": "PilotA",
"attackers": [
{
"name": "Katara, the Fearless",
"id": "p80",
"power": "3",
"toughness": "3"
}
]
},
{
"blocked": false,
"defending": "PilotA",
"attackers": [
{
"name": "Rowdy Snowballers",
"id": "p62",
"power": "2",
"toughness": "2"
}
]
}
],
"untapped_lands": 7,
"game_seq": 672,
"action_taken": "batch_attack",
"success": true,
"declared": [
{
"id": "all"
}
]
}pass_priority(until=my_turn)
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Select blockers",
"response_type": "select",
"respond_with": "blockers=p5:p1,p6:p2 (blocker:attacker) or choice=yes (confirm) or choice=no (skip). Add rationale when you act",
"context": "T8 Combat/Declare Blockers (PilotB)",
"board": [
{
"hand_size": 5,
"graveyard": [
{
"name": "Waterbending Lesson",
"rules": [
"Draw three cards. Then discard a card unless you waterbend {2}."
],
"id": "p75"
},
{
"name": "Zuko's Conviction",
"rules": [
"Kicker {4} (You may pay an additional {4} as you cast this spell.)",
"Return target creature card from your graveyard to your hand. If this spell was kicked, instead put that card onto the battlefield tapped."
],
"id": "p9"
}
],
"is_active": false,
"is_you": true,
"battlefield": [
{
"tapped": true,
"name": "Foggy Swamp Spirit Keeper",
"modified": true,
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 0"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": false,
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29",
"power": "1",
"toughness": "3",
"summoning_sick": true
},
{
"tapped": false,
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33"
},
{
"tapped": true,
"original_card": "North Pole Patrol",
"name": "Humble Merchant",
"modified": true,
"rules": [
"{T}: Add {C}."
],
"id": "p7",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p37"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p73"
},
{
"tapped": false,
"name": "Otter-Penguin",
"modified": true,
"rules": [
"Whenever you draw your second card each turn, {this} gets +1/+2 until end of turn and can't be blocked this turn.",
": ",
"Cards drawn this turn: 0"
],
"id": "p122",
"power": "2",
"toughness": "1",
"summoning_sick": true
},
{
"tapped": true,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p78",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p106",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p130",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": false,
"name": "Tiger-Seal",
"modified": true,
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 0"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 21,
"life": 1,
"hand": [
{
"mana_cost": "{3}{B}",
"name": "Buzzard-Wasp Colony",
"rules": [
"Flying",
"When {this} enters, you may sacrifice an artifact or creature. If you do, draw a card.",
"Whenever another creature you control dies, if it had counters on it, put its counters on {this}."
],
"power": "2",
"id": "p127",
"toughness": "2"
},
{
"mana_cost": "{B}",
"name": "Callous Inspector",
"rules": [
"Menace (This creature can't be blocked except by two or more creatures.)",
"When {this} dies, it deals 1 damage to you. Create a Clue token."
],
"power": "1",
"id": "p101",
"toughness": "1"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p99"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p102"
},
{
"mana_cost": "{3}{U}",
"name": "Teo, Spirited Glider",
"rules": [
"Flying",
"Whenever one or more creatures you control with flying attack, draw a card, then discard a card. When you discard a nonland card this way, put a +1/+1 counter on target creature you control."
],
"power": "1",
"id": "p103",
"toughness": "4"
}
]
},
{
"hand_size": 3,
"is_active": true,
"is_you": false,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 7
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": true,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"counters": {
"+1/+1": 12
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "13",
"toughness": "13",
"summoning_sick": false
},
{
"tapped": true,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": true,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p88"
},
{
"tapped": true,
"name": "Katara, the Fearless",
"rules": [
"If a triggered ability of an Ally you control triggers, that ability triggers an additional time."
],
"id": "p80",
"power": "3",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": false,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p107"
},
{
"tapped": true,
"name": "Rowdy Snowballers",
"rules": [
"When {this} enters, tap target creature an opponent controls and put a stun counter on it."
],
"id": "p62",
"power": "2",
"toughness": "2",
"summoning_sick": false
},
{
"tapped": true,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 22,
"life": 32
}
],
"board_cursor": 192,
"choices": [
{
"name": "Tiger-Seal",
"index": 0,
"choice_type": "blocker",
"id": "p49",
"power": "3",
"toughness": "3"
},
{
"name": "Forecasting Fortune Teller",
"index": 1,
"choice_type": "blocker",
"id": "p29",
"power": "1",
"toughness": "3"
},
{
"name": "Spirit Token",
"index": 2,
"choice_type": "blocker",
"id": "p130",
"power": "1",
"toughness": "1",
"combat_rules": [
"This token can't block or be blocked by non-Spirit creatures."
]
},
{
"name": "Otter-Penguin",
"index": 3,
"choice_type": "blocker",
"id": "p122",
"power": "2",
"toughness": "1",
"combat_rules": [
"Whenever you draw your second card each turn, {this} gets +1/+2 until end of turn and can't be blocked this turn."
]
}
],
"combat_phase": "blockers",
"combat": [
{
"blocked": false,
"defending": "PilotA",
"attackers": [
{
"name": "South Pole Voyager",
"id": "p16",
"power": "3",
"toughness": "3"
}
]
},
{
"blocked": false,
"defending": "PilotA",
"attackers": [
{
"name": "Earth King's Lieutenant",
"id": "p11",
"power": "13",
"toughness": "13"
}
]
},
{
"blocked": false,
"defending": "PilotA",
"attackers": [
{
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1"
}
]
},
{
"blocked": false,
"defending": "PilotA",
"attackers": [
{
"name": "Invasion Reinforcements",
"id": "p52",
"power": "1",
"toughness": "1"
}
]
},
{
"blocked": false,
"defending": "PilotA",
"attackers": [
{
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1"
}
]
},
{
"blocked": false,
"defending": "PilotA",
"attackers": [
{
"name": "Invasion Reinforcements",
"id": "p38",
"power": "1",
"toughness": "1"
}
]
},
{
"blocked": false,
"defending": "PilotA",
"attackers": [
{
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1"
}
]
},
{
"blocked": false,
"defending": "PilotA",
"attackers": [
{
"name": "Katara, the Fearless",
"id": "p80",
"power": "3",
"toughness": "3"
}
]
},
{
"blocked": false,
"defending": "PilotA",
"attackers": [
{
"name": "Rowdy Snowballers",
"id": "p62",
"power": "2",
"toughness": "2"
}
]
}
],
"untapped_lands": 1,
"game_seq": 674,
"incoming_attackers": [
{
"name": "South Pole Voyager",
"id": "p16",
"power": "3",
"toughness": "3"
},
{
"name": "Earth King's Lieutenant",
"id": "p11",
"power": "13",
"toughness": "13"
},
{
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1"
},
{
"name": "Invasion Reinforcements",
"id": "p52",
"power": "1",
"toughness": "1"
},
{
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1"
},
{
"name": "Invasion Reinforcements",
"id": "p38",
"power": "1",
"toughness": "1"
},
{
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1"
},
{
"name": "Katara, the Fearless",
"id": "p80",
"power": "3",
"toughness": "3"
},
{
"name": "Rowdy Snowballers",
"id": "p62",
"power": "2",
"toughness": "2"
}
],
"recent_chat": [
"PilotB: That Lieutenant has certainly grown out of control! Let's see if the whole team can finish this."
],
"stop_reason": "combat"
}Thinking (6578 chars)
Let me analyze this situation carefully.
I'm at 1 life. Opponent is attacking with:
- South Pole Voyager [p16, 3/3]
- Earth King's Lieutenant [p11, 13/13] — TRAMPLE
- Ally Token [p43, 1/1]
- Invasion Reinforcements [p52, 1/1]
- Ally Token [p58, 1/1]
- Invasion Reinforcements [p38, 1/1]
- Ally Token [p67, 1/1]
- Katara, the Fearless [p80, 3/3]
- Rowdy Snowballers [p62, 2/2]
Total incoming damage: 3+13+1+1+1+1+1+3+2 = 26 damage. I'm at 1 life.
My available blockers:
- Tiger-Seal [p49, 3/3] (untapped — vigilance)
- Forecasting Fortune Teller [p29, 1/3] (sick — wait, it says "sick", summoning sickness. Can a summoning sick creature block? Yes! Summoning sickness only prevents attacking and tapping for abilities, not blocking. Wait, but the board says "sick" — summoning sickness doesn't prevent blocking.)
Wait, let me check: Forecasting Fortune Teller 1/3 (sick) — it was cast this turn (turn 7). Actually wait, no. Let me re-read. On turn 7, I cast Forecasting Fortune Teller. Now it's turn 8 (opponent's turn). So it shouldn't be sick anymore...
Hmm, actually the snapshot says "Turn 8 COMBAT - PilotA" — wait, it says PilotA which is me. But the combat shows opponent's creatures attacking me. Let me re-read.
"Turn 8 COMBAT - PilotA" — hmm, but the attackers are PilotB's creatures. Actually the header might indicate whose decision it is. The combat shows South Pole Voyager -> PilotA, meaning PilotB's creatures attack PilotA (me). So it's opponent's turn 8, and I'm declaring blockers.
Wait, but Forecasting Fortune Teller shows "(sick)". It was cast on my turn 7. On opponent's turn 8, sickness should have worn off... Actually summoning sickness wears off at the beginning of my turn (when I've controlled it continuously since the beginning of my most recent turn). It was cast on my turn 7, so it becomes non-sick at the start of my turn 8. It's currently opponent's turn 8, so it's still sick. But sickness doesn't matter for blocking — a sick creature CAN block.
So my blockers:
- Tiger-Seal [p49, 3/3]
- Forecasting Fortune Teller [p29, 1/3]
- Spirit Token [p130, 1/1] — can't block non-Spirit creatures! All attackers are non-Spirit, so it can't block anything.
- Otter-Penguin [p122, 2/1] (sick, but can block)
Also tapped creatures can't block: Foggy Swamp Spirit Keeper (tapped), Humble Merchant (tapped), Spirit Tokens (tapped).
So effective blockers: Tiger-Seal (3/3), Forecasting Fortune Teller (1/3), Otter-Penguin (2/1). Spirit Token p130 can't block non-Spirits.
Incoming damage 26, I'm at 1 life. I need to block everything... but I only have 3 blockers and there are 9 attackers. Even if I block 3, 6 get through for damage. The 13/13 trampler alone: if I block it with one creature, it still tramples for 10+ damage.
Let me think. The Earth King's Lieutenant has trample. If I block it with Tiger-Seal (3/3), it tramples for 10. I'm at 1 life. Dead.
Unless... I have an untapped land (1 Island untapped). Do I have any tricks? My hand: Buzzard-Wasp Colony {3}{B}, Callous Inspector {B}, Island, Island, Teo {3}{U}. With 1 untapped Island I can cast Callous Inspector {B}... wait, I need black mana. My Swamp is tapped. The untapped land is an Island. So I can't cast Callous Inspector (needs {B}).
Hmm wait, can I block and then... no tricks available.
Let me count minimum damage if I block optimally:
- I must block the 13/13 trampler with as much toughness as possible. If I block it with Tiger-Seal (3/3), trample = 13-3 = 10 damage through. Dead.
- If I double-block the Lieutenant with Tiger-Seal + Fortune Teller + Otter-Penguin (3+3+1 = 7 toughness), trample = 13-7 = 6 through. Dead.
No matter what, the Lieutenant tramples for lethal. And even if I could somehow stop the Lieutenant, the other 8 attackers deal 13 damage total, and I can block at most 3 of them.
So I'm dead no matter what. The game is lost. But I should still make the best blocks to maximize... well, it's over. Let me just make reasonable blocks.
Actually wait — is there ANY way to survive? Let me think again.
I have 1 untapped Island. Nothing in hand costs {U} alone... Teo is {3}{U}. Nothing castable.
Any activated abilities? North Pole Patrol is now Humble Merchant (no abilities except mana). Foggy Swamp Spirit Keeper is tapped. No abilities available.
So yes, I'm dead. The blocking is just ceremonial. Let me block to kill as much as possible or just to show fight.
Actually, best blocks for maximum value: block to kill creatures.
- Tiger-Seal (3/3) blocks South Pole Voyager (3/3) — trade.
- Forecasting Fortune Teller (1/3) blocks Katara (3/3) — Fortune Teller dies, Katara survives (1 damage).
- Otter-Penguin (2/1) blocks Rowdy Snowballers (2/2) — trade? Otter-Penguin deals 2, Snowballers deals 2. Both die. Wait Otter-Penguin is 2/1, Snowballers 2/2. Otter-Penguin deals 2 to Snowballers (lethal), Snowballers deals 2 to Otter-Penguin (lethal). Trade.
Then Lieutenant tramples for 13, plus the four 1/1s and Invasion Reinforcements get through. Dead anyway.
Alternatively, throw everything at the Lieutenant to kill it? Tiger-Seal + Fortune Teller + Otter-Penguin = 7 power. Lieutenant is 13/13. 7 damage doesn't kill it. And it tramples for 6. Dead.
So no matter what, I die. The game is over. I'll make blocks that kill the most opponent stuff, just for dignity.
Actually, let me reconsider: is it better to just chump the Lieutenant with one creature and kill others? No — the Lieutenant tramples, so blocking it with a single 1/3 still lets 10 through. Might as well maximize kills.
Block plan:
- Tiger-Seal (p49) blocks South Pole Voyager (p16): both 3/3, trade.
- Otter-Penguin (p122) blocks Rowdy Snowballers (p62): 2/1 vs 2/2, trade.
- Forecasting Fortune Teller (p29) blocks Katara (p80): 1/3 vs 3/3, Fortune Teller dies, deals 1 to Katara.
Damage through: Lieutenant 13 (trample, unblocked), four 1/1s (4), = 17 damage. I'm at 1. Dead.
This is fine — it's the maximum-value blocks. Let me also send a chat message acknowledging the game, good sportsmanship.
Actually, wait. Let me double-check whether I could survive by NOT blocking and taking... no, 26 damage unblocked. Dead.
Could I block the Lieutenant with Tiger-Seal and take 10 trample? Dead.
There's genuinely no out. GG. Let me make the max-value blocks and say good game.
The opponent chatted: "That Lieutenant has certainly grown out of control! Let's see if the whole team can finish this."
I should reply with good sportsmanship. Let me send a chat message and declare blockers.
Let me do the blocks: blockers="p49:p16,p122:p62,p29:p80"raw
{
"success": true
}Thinking (709 chars)
Now declare blockers. It's lethal regardless, but I'll make the defensive blocks to force them to use their creatures. Blockers: - Tiger-Seal (p49) blocks Earth King's Lieutenant (p11) - Forecasting Fortune Teller (p29) blocks South Pole Voyager (p16) - Otter-Penguin (p122) blocks Katara (p80) This kills their Voyager and Katara. Then Ally trample... allies don't have trample, they get blocked... wait, no more blockers. Ally tokens + Invasion Reinforcements + Rowdy Snowballers = 5 * 1/1 + 2/2 = 7 damage unblocked. I'm at 1. Dead. Even if I block all small creatures instead: Lieutenant tramples over any single blocker for 10+. Dead either way. So make the trades that maximize damageto their board.
pass_priority(until=declare_blockers, board_cursor=0)
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play instants and activated abilities",
"response_type": "select",
"respond_with": "choice=pN to play, or choice=no to pass. Add rationale when you act",
"context": "T8 Combat/Declare Blockers (PilotB)",
"board": [
{
"hand_size": 3,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 7
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": true,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"counters": {
"+1/+1": 12
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "13",
"toughness": "13",
"summoning_sick": false
},
{
"tapped": true,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": true,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p88"
},
{
"tapped": true,
"name": "Katara, the Fearless",
"rules": [
"If a triggered ability of an Ally you control triggers, that ability triggers an additional time."
],
"id": "p80",
"power": "3",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": false,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p107"
},
{
"tapped": true,
"name": "Rowdy Snowballers",
"rules": [
"When {this} enters, tap target creature an opponent controls and put a stun counter on it."
],
"id": "p62",
"power": "2",
"toughness": "2",
"summoning_sick": false
},
{
"tapped": true,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 22,
"life": 32,
"hand": [
{
"mana_cost": "{1}{W}{U}",
"name": "Aang, Swift Savior",
"rules": [
"Flash",
"Flying",
"When {this} enters, airbend up to one other target creature or spell.",
"Waterbend {8}: Transform {this}."
],
"power": "2",
"id": "p120",
"toughness": "3",
"playable": true
},
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10",
"playable": true
},
{
"name": "Plains",
"is_land": true,
"rules": [
"{T}: Add {W}."
],
"id": "p132"
}
]
},
{
"hand_size": 5,
"graveyard": [
{
"name": "Waterbending Lesson",
"rules": [
"Draw three cards. Then discard a card unless you waterbend {2}."
],
"id": "p75"
},
{
"name": "Zuko's Conviction",
"rules": [
"Kicker {4} (You may pay an additional {4} as you cast this spell.)",
"Return target creature card from your graveyard to your hand. If this spell was kicked, instead put that card onto the battlefield tapped."
],
"id": "p9"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Foggy Swamp Spirit Keeper",
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 0"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": false,
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29",
"power": "1",
"toughness": "3",
"summoning_sick": true
},
{
"tapped": false,
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33"
},
{
"tapped": true,
"name": "Humble Merchant",
"rules": [
"{T}: Add {C}."
],
"id": "p7",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p37"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p73"
},
{
"tapped": false,
"name": "Otter-Penguin",
"rules": [
"Whenever you draw your second card each turn, {this} gets +1/+2 until end of turn and can't be blocked this turn.",
": ",
"Cards drawn this turn: 0"
],
"id": "p122",
"power": "2",
"toughness": "1",
"summoning_sick": true
},
{
"tapped": true,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p78",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p106",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p130",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": false,
"name": "Tiger-Seal",
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 0"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 21,
"life": 1
}
],
"board_cursor": 224,
"choices": [
{
"name": "Unknown (242a8371)",
"index": 0,
"id": "l122"
},
{
"mana_cost": "{1}{W}{U}",
"name": "Aang, Swift Savior",
"index": 1,
"action": "cast",
"id": "p120",
"power": "2",
"toughness": "3"
},
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"index": 2,
"action": "cast",
"id": "p10"
},
{
"name": "Kyoshi Village",
"index": 3,
"action": "activate",
"playable_abilities": [
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"name": "North Pole Gates",
"index": 4,
"action": "activate",
"playable_abilities": [
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
}
],
"combat": [
{
"blocked": true,
"defending": "PilotA",
"attackers": [
{
"name": "South Pole Voyager",
"id": "p16",
"power": "3",
"toughness": "3"
}
],
"blockers": [
{
"name": "Forecasting Fortune Teller",
"id": "p29",
"power": "1",
"toughness": "3"
}
]
},
{
"blocked": true,
"defending": "PilotA",
"attackers": [
{
"name": "Earth King's Lieutenant",
"id": "p11",
"power": "13",
"toughness": "13"
}
],
"blockers": [
{
"name": "Tiger-Seal",
"id": "p49",
"power": "3",
"toughness": "3"
}
]
},
{
"blocked": false,
"defending": "PilotA",
"attackers": [
{
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1"
}
]
},
{
"blocked": false,
"defending": "PilotA",
"attackers": [
{
"name": "Invasion Reinforcements",
"id": "p52",
"power": "1",
"toughness": "1"
}
]
},
{
"blocked": false,
"defending": "PilotA",
"attackers": [
{
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1"
}
]
},
{
"blocked": false,
"defending": "PilotA",
"attackers": [
{
"name": "Invasion Reinforcements",
"id": "p38",
"power": "1",
"toughness": "1"
}
]
},
{
"blocked": false,
"defending": "PilotA",
"attackers": [
{
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1"
}
]
},
{
"blocked": true,
"defending": "PilotA",
"attackers": [
{
"name": "Katara, the Fearless",
"id": "p80",
"power": "3",
"toughness": "3"
}
],
"blockers": [
{
"name": "Otter-Penguin",
"id": "p122",
"power": "2",
"toughness": "1"
}
]
},
{
"blocked": false,
"defending": "PilotA",
"attackers": [
{
"name": "Rowdy Snowballers",
"id": "p62",
"power": "2",
"toughness": "2"
}
]
}
],
"untapped_lands": 7,
"game_seq": 691,
"recent_chat": [
"PilotA: Ha, that Lieutenant is a monster! I managed to stall one turn with the waterbend tap, but I think this is the end of the line for me. Good game — that Ally engine really got out of hand!"
],
"stop_reason": "reached_step",
"current_step": "Declare Blockers"
}raw
{
"success": true
}pass_priority(until=stack_resolved, board_cursor=224)
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play instants and activated abilities",
"response_type": "select",
"respond_with": "choice=pN to play, or choice=no to pass. Add rationale when you act",
"context": "T8 Combat/Declare Blockers (PilotB)",
"board_cursor": 224,
"board_unchanged": true,
"choices": [
{
"name": "Unknown (242a8371)",
"index": 0,
"id": "l122"
},
{
"mana_cost": "{1}{W}{U}",
"name": "Aang, Swift Savior",
"index": 1,
"action": "cast",
"id": "p120",
"power": "2",
"toughness": "3"
},
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"index": 2,
"action": "cast",
"id": "p10"
},
{
"name": "Kyoshi Village",
"index": 3,
"action": "activate",
"playable_abilities": [
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"name": "North Pole Gates",
"index": 4,
"action": "activate",
"playable_abilities": [
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
}
],
"combat": [
{
"blocked": true,
"defending": "PilotA",
"attackers": [
{
"name": "South Pole Voyager",
"id": "p16",
"power": "3",
"toughness": "3"
}
],
"blockers": [
{
"name": "Forecasting Fortune Teller",
"id": "p29",
"power": "1",
"toughness": "3"
}
]
},
{
"blocked": true,
"defending": "PilotA",
"attackers": [
{
"name": "Earth King's Lieutenant",
"id": "p11",
"power": "13",
"toughness": "13"
}
],
"blockers": [
{
"name": "Tiger-Seal",
"id": "p49",
"power": "3",
"toughness": "3"
}
]
},
{
"blocked": false,
"defending": "PilotA",
"attackers": [
{
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1"
}
]
},
{
"blocked": false,
"defending": "PilotA",
"attackers": [
{
"name": "Invasion Reinforcements",
"id": "p52",
"power": "1",
"toughness": "1"
}
]
},
{
"blocked": false,
"defending": "PilotA",
"attackers": [
{
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1"
}
]
},
{
"blocked": false,
"defending": "PilotA",
"attackers": [
{
"name": "Invasion Reinforcements",
"id": "p38",
"power": "1",
"toughness": "1"
}
]
},
{
"blocked": false,
"defending": "PilotA",
"attackers": [
{
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1"
}
]
},
{
"blocked": true,
"defending": "PilotA",
"attackers": [
{
"name": "Katara, the Fearless",
"id": "p80",
"power": "3",
"toughness": "3"
}
],
"blockers": [
{
"name": "Otter-Penguin",
"id": "p122",
"power": "2",
"toughness": "1"
}
]
},
{
"blocked": false,
"defending": "PilotA",
"attackers": [
{
"name": "Rowdy Snowballers",
"id": "p62",
"power": "2",
"toughness": "2"
}
]
}
],
"untapped_lands": 7,
"game_seq": 691,
"stop_reason": "stack_resolved",
"warning": "The stack was already empty, so nothing was passed and you still have priority. Play a card or ability now, or call pass_priority without until to move on."
}raw
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play instants and activated abilities",
"response_type": "boolean",
"respond_with": "choice=yes (confirm) or choice=no (pass)",
"context": "T8 Combat/Declare Blockers (PilotB)",
"board": [
{
"hand_size": 5,
"graveyard": [
{
"name": "Waterbending Lesson",
"rules": [
"Draw three cards. Then discard a card unless you waterbend {2}."
],
"id": "p75"
},
{
"name": "Zuko's Conviction",
"rules": [
"Kicker {4} (You may pay an additional {4} as you cast this spell.)",
"Return target creature card from your graveyard to your hand. If this spell was kicked, instead put that card onto the battlefield tapped."
],
"id": "p9"
}
],
"is_active": false,
"is_you": true,
"battlefield": [
{
"tapped": true,
"name": "Foggy Swamp Spirit Keeper",
"modified": true,
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 0"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": false,
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29",
"power": "1",
"toughness": "3",
"summoning_sick": true
},
{
"tapped": false,
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33"
},
{
"tapped": true,
"original_card": "North Pole Patrol",
"name": "Humble Merchant",
"modified": true,
"rules": [
"{T}: Add {C}."
],
"id": "p7",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p37"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p73"
},
{
"tapped": false,
"name": "Otter-Penguin",
"modified": true,
"rules": [
"Whenever you draw your second card each turn, {this} gets +1/+2 until end of turn and can't be blocked this turn.",
": ",
"Cards drawn this turn: 0"
],
"id": "p122",
"power": "2",
"toughness": "1",
"summoning_sick": true
},
{
"tapped": true,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p78",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p106",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p130",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": false,
"name": "Tiger-Seal",
"modified": true,
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 0"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 21,
"life": 1,
"hand": [
{
"mana_cost": "{3}{B}",
"name": "Buzzard-Wasp Colony",
"rules": [
"Flying",
"When {this} enters, you may sacrifice an artifact or creature. If you do, draw a card.",
"Whenever another creature you control dies, if it had counters on it, put its counters on {this}."
],
"power": "2",
"id": "p127",
"toughness": "2"
},
{
"mana_cost": "{B}",
"name": "Callous Inspector",
"rules": [
"Menace (This creature can't be blocked except by two or more creatures.)",
"When {this} dies, it deals 1 damage to you. Create a Clue token."
],
"power": "1",
"id": "p101",
"toughness": "1"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p99"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p102"
},
{
"mana_cost": "{3}{U}",
"name": "Teo, Spirited Glider",
"rules": [
"Flying",
"Whenever one or more creatures you control with flying attack, draw a card, then discard a card. When you discard a nonland card this way, put a +1/+1 counter on target creature you control."
],
"power": "1",
"id": "p103",
"toughness": "4"
}
]
},
{
"hand_size": 3,
"is_active": true,
"is_you": false,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 7
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": true,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"counters": {
"+1/+1": 12
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "13",
"toughness": "13",
"summoning_sick": false
},
{
"tapped": true,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": true,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p88"
},
{
"tapped": true,
"name": "Katara, the Fearless",
"rules": [
"If a triggered ability of an Ally you control triggers, that ability triggers an additional time."
],
"id": "p80",
"power": "3",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": false,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p107"
},
{
"tapped": true,
"name": "Rowdy Snowballers",
"rules": [
"When {this} enters, tap target creature an opponent controls and put a stun counter on it."
],
"id": "p62",
"power": "2",
"toughness": "2",
"summoning_sick": false
},
{
"tapped": true,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 22,
"life": 32
}
],
"board_cursor": 199,
"combat": [
{
"blocked": true,
"defending": "PilotA",
"attackers": [
{
"name": "South Pole Voyager",
"id": "p16",
"power": "3",
"toughness": "3"
}
],
"blockers": [
{
"name": "Forecasting Fortune Teller",
"id": "p29",
"power": "1",
"toughness": "3"
}
]
},
{
"blocked": true,
"defending": "PilotA",
"attackers": [
{
"name": "Earth King's Lieutenant",
"id": "p11",
"power": "13",
"toughness": "13"
}
],
"blockers": [
{
"name": "Tiger-Seal",
"id": "p49",
"power": "3",
"toughness": "3"
}
]
},
{
"blocked": false,
"defending": "PilotA",
"attackers": [
{
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1"
}
]
},
{
"blocked": false,
"defending": "PilotA",
"attackers": [
{
"name": "Invasion Reinforcements",
"id": "p52",
"power": "1",
"toughness": "1"
}
]
},
{
"blocked": false,
"defending": "PilotA",
"attackers": [
{
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1"
}
]
},
{
"blocked": false,
"defending": "PilotA",
"attackers": [
{
"name": "Invasion Reinforcements",
"id": "p38",
"power": "1",
"toughness": "1"
}
]
},
{
"blocked": false,
"defending": "PilotA",
"attackers": [
{
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1"
}
]
},
{
"blocked": true,
"defending": "PilotA",
"attackers": [
{
"name": "Katara, the Fearless",
"id": "p80",
"power": "3",
"toughness": "3"
}
],
"blockers": [
{
"name": "Otter-Penguin",
"id": "p122",
"power": "2",
"toughness": "1"
}
]
},
{
"blocked": false,
"defending": "PilotA",
"attackers": [
{
"name": "Rowdy Snowballers",
"id": "p62",
"power": "2",
"toughness": "2"
}
]
}
],
"untapped_lands": 1,
"game_seq": 692,
"action_taken": "batch_block",
"success": true,
"declared": [
{
"id": "p49",
"blocks": "p11"
},
{
"id": "p29",
"blocks": "p16"
},
{
"id": "p122",
"blocks": "p80"
}
]
}Thinking (57 chars)
Letme get the current game state to see what's happening.
get_game_state(snapshot_id=0)
{
"available": true,
"snapshot_id": 380351103244,
"turn": 8,
"phase": "Combat",
"step": "Declare Blockers",
"active_player": "PilotB",
"priority_player": "PilotA",
"players": [
{
"hand_size": 5,
"graveyard": [
{
"name": "Waterbending Lesson",
"rules": [
"Draw three cards. Then discard a card unless you waterbend {2}."
],
"id": "p75"
},
{
"name": "Zuko's Conviction",
"rules": [
"Kicker {4} (You may pay an additional {4} as you cast this spell.)",
"Return target creature card from your graveyard to your hand. If this spell was kicked, instead put that card onto the battlefield tapped."
],
"id": "p9"
}
],
"is_active": false,
"is_you": true,
"battlefield": [
{
"tapped": true,
"name": "Foggy Swamp Spirit Keeper",
"modified": true,
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 0"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": false,
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29",
"power": "1",
"toughness": "3",
"summoning_sick": true
},
{
"tapped": false,
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33"
},
{
"tapped": true,
"original_card": "North Pole Patrol",
"name": "Humble Merchant",
"modified": true,
"rules": [
"{T}: Add {C}."
],
"id": "p7",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p37"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p73"
},
{
"tapped": false,
"name": "Otter-Penguin",
"modified": true,
"rules": [
"Whenever you draw your second card each turn, {this} gets +1/+2 until end of turn and can't be blocked this turn.",
": ",
"Cards drawn this turn: 0"
],
"id": "p122",
"power": "2",
"toughness": "1",
"summoning_sick": true
},
{
"tapped": true,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p78",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p106",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p130",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": false,
"name": "Tiger-Seal",
"modified": true,
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 0"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 21,
"life": 1,
"hand": [
{
"mana_cost": "{3}{B}",
"name": "Buzzard-Wasp Colony",
"rules": [
"Flying",
"When {this} enters, you may sacrifice an artifact or creature. If you do, draw a card.",
"Whenever another creature you control dies, if it had counters on it, put its counters on {this}."
],
"power": "2",
"id": "p127",
"toughness": "2"
},
{
"mana_cost": "{B}",
"name": "Callous Inspector",
"rules": [
"Menace (This creature can't be blocked except by two or more creatures.)",
"When {this} dies, it deals 1 damage to you. Create a Clue token."
],
"power": "1",
"id": "p101",
"toughness": "1"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p99"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p102"
},
{
"mana_cost": "{3}{U}",
"name": "Teo, Spirited Glider",
"rules": [
"Flying",
"Whenever one or more creatures you control with flying attack, draw a card, then discard a card. When you discard a nonland card this way, put a +1/+1 counter on target creature you control."
],
"power": "1",
"id": "p103",
"toughness": "4"
}
]
},
{
"hand_size": 3,
"is_active": true,
"is_you": false,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 7
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": true,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"counters": {
"+1/+1": 12
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "13",
"toughness": "13",
"summoning_sick": false
},
{
"tapped": true,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": true,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p88"
},
{
"tapped": true,
"name": "Katara, the Fearless",
"rules": [
"If a triggered ability of an Ally you control triggers, that ability triggers an additional time."
],
"id": "p80",
"power": "3",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": false,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p107"
},
{
"tapped": true,
"name": "Rowdy Snowballers",
"rules": [
"When {this} enters, tap target creature an opponent controls and put a stun counter on it."
],
"id": "p62",
"power": "2",
"toughness": "2",
"summoning_sick": false
},
{
"tapped": true,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 22,
"life": 32
}
],
"stack": [],
"combat": [
{
"blocked": true,
"defending": "PilotA",
"attackers": [
{
"name": "South Pole Voyager",
"id": "p16",
"power": "3",
"toughness": "3"
}
],
"blockers": [
{
"name": "Forecasting Fortune Teller",
"id": "p29",
"power": "1",
"toughness": "3"
}
]
},
{
"blocked": true,
"defending": "PilotA",
"attackers": [
{
"name": "Earth King's Lieutenant",
"id": "p11",
"power": "13",
"toughness": "13"
}
],
"blockers": [
{
"name": "Tiger-Seal",
"id": "p49",
"power": "3",
"toughness": "3"
}
]
},
{
"blocked": false,
"defending": "PilotA",
"attackers": [
{
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1"
}
]
},
{
"blocked": false,
"defending": "PilotA",
"attackers": [
{
"name": "Invasion Reinforcements",
"id": "p52",
"power": "1",
"toughness": "1"
}
]
},
{
"blocked": false,
"defending": "PilotA",
"attackers": [
{
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1"
}
]
},
{
"blocked": false,
"defending": "PilotA",
"attackers": [
{
"name": "Invasion Reinforcements",
"id": "p38",
"power": "1",
"toughness": "1"
}
]
},
{
"blocked": false,
"defending": "PilotA",
"attackers": [
{
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1"
}
]
},
{
"blocked": true,
"defending": "PilotA",
"attackers": [
{
"name": "Katara, the Fearless",
"id": "p80",
"power": "3",
"toughness": "3"
}
],
"blockers": [
{
"name": "Otter-Penguin",
"id": "p122",
"power": "2",
"toughness": "1"
}
]
},
{
"blocked": false,
"defending": "PilotA",
"attackers": [
{
"name": "Rowdy Snowballers",
"id": "p62",
"power": "2",
"toughness": "2"
}
]
}
],
"game_seq": 692
}Thinking (2066 chars)
Let me assess the situation. It's turn 8, opponent's combat, blockers have been declared. I'm at 1 life. Let me count the incoming damage:
Blocked attackers:
- South Pole Voyager (3/3) blocked by Forecasting Fortune Teller (1/3) — Fortune Teller dies, no trample, no damage to me.
- Earth King's Lieutenant (13/13 trample) blocked by Tiger-Seal (3/3) — trample: 13 - 3 = 10 damage to me. Tiger-Seal dies.
- Katara (3/3) blocked by Otter-Penguin (2/1) — Otter-Penguin dies, Katara takes 2, survives. No damage to me.
Unblocked attackers:
- Ally Token p43: 1 damage
- Invasion Reinforcements p52: 1 damage
- Ally Token p58: 1 damage
- Invasion Reinforcements p38: 1 damage
- Ally Token p67: 1 damage
- Rowdy Snowballers: 2 damage
Total unblocked: 7 damage. Plus 10 trample from Lieutenant = 17 damage. I'm at 1 life. This is lethal no matter what. The game is over — I die this combat.
Wait, but is there anything I can do? I have 1 untapped Island (p73). My hand: Buzzard-Wasp Colony ({3}{B}), Callous Inspector ({B}), Island, Island, Teo ({3}{U}). With one untapped Island, I can't cast anything. No tricks. It's over.
Blockers are already declared (the log says I declared them). The current state shows it's "Declare Blockers" step with priority on me. So I just pass priority. The game will end after combat damage.
Actually wait — the instruction says "Continue playing. Call pass_priority." So I should call pass_priority. The blockers are already set. I have no actions available (1 untapped Island, nothing castable). Let me pass priority and accept the outcome.
Let me double check if there's any way to survive. 17 damage incoming, I'm at 1. Nothing in hand can be cast with 1 blue mana... Callous Inspector is {B} but I have no untapped Swamp — my Swamp is tapped. Island p73 is untapped. Can't cast anything. Foggy Swamp Spirit Keeper is tapped (stun counter). Humble Merchant is tapped. No abilities to activate. Yeah, it's over.
I'll pass priority and take the loss gracefully. Maybe send a gracious chat message too. Let me pass priority first.pass_priority(board_cursor=0)
{
"action_pending": false,
"game_seq": 692,
"player_dead": true,
"game_over": true,
"recent_chat": [
"PilotB: Good game! That Patrol bought a crucial turn, but Katara really sent the Ally triggers over the top."
],
"stop_reason": "game_over"
}raw
{
"action_pending": true,
"action_type": "GAME_GET_MULTI_AMOUNT",
"message": "Assign combat damage among creatures blocking Earth King's Lieutenant, P/T: 13/13 (Unassigned damage tramples through)",
"response_type": "multi_amount",
"respond_with": "amounts=[N,N,...] — one per item, sum between total_min and total_max",
"context": "T8 Combat/Combat Damage (PilotB)",
"board": [
{
"hand_size": 3,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 7
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": true,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"counters": {
"+1/+1": 12
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "13",
"toughness": "13",
"summoning_sick": false
},
{
"tapped": true,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": true,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p88"
},
{
"tapped": true,
"name": "Katara, the Fearless",
"rules": [
"If a triggered ability of an Ally you control triggers, that ability triggers an additional time."
],
"id": "p80",
"power": "3",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": false,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p107"
},
{
"tapped": true,
"name": "Rowdy Snowballers",
"rules": [
"When {this} enters, tap target creature an opponent controls and put a stun counter on it."
],
"id": "p62",
"power": "2",
"toughness": "2",
"summoning_sick": false
},
{
"tapped": true,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 22,
"life": 32,
"hand": [
{
"mana_cost": "{1}{W}{U}",
"name": "Aang, Swift Savior",
"rules": [
"Flash",
"Flying",
"When {this} enters, airbend up to one other target creature or spell.",
"Waterbend {8}: Transform {this}."
],
"power": "2",
"id": "p120",
"toughness": "3",
"playable": true
},
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10",
"playable": true
},
{
"name": "Plains",
"is_land": true,
"rules": [
"{T}: Add {W}."
],
"id": "p132"
}
]
},
{
"hand_size": 5,
"graveyard": [
{
"name": "Waterbending Lesson",
"rules": [
"Draw three cards. Then discard a card unless you waterbend {2}."
],
"id": "p75"
},
{
"name": "Zuko's Conviction",
"rules": [
"Kicker {4} (You may pay an additional {4} as you cast this spell.)",
"Return target creature card from your graveyard to your hand. If this spell was kicked, instead put that card onto the battlefield tapped."
],
"id": "p9"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Foggy Swamp Spirit Keeper",
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 0"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": false,
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29",
"power": "1",
"toughness": "3",
"summoning_sick": true
},
{
"tapped": false,
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33"
},
{
"tapped": true,
"name": "Humble Merchant",
"rules": [
"{T}: Add {C}."
],
"id": "p7",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p37"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p73"
},
{
"tapped": false,
"name": "Otter-Penguin",
"rules": [
"Whenever you draw your second card each turn, {this} gets +1/+2 until end of turn and can't be blocked this turn.",
": ",
"Cards drawn this turn: 0"
],
"id": "p122",
"power": "2",
"toughness": "1",
"summoning_sick": true
},
{
"tapped": true,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p78",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p106",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p130",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": false,
"name": "Tiger-Seal",
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 0"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 21,
"life": 1
}
],
"board_cursor": 225,
"combat": [
{
"blocked": true,
"defending": "PilotA",
"attackers": [
{
"name": "South Pole Voyager",
"id": "p16",
"power": "3",
"toughness": "3"
}
],
"blockers": [
{
"name": "Forecasting Fortune Teller",
"id": "p29",
"power": "1",
"toughness": "3"
}
]
},
{
"blocked": true,
"defending": "PilotA",
"attackers": [
{
"name": "Earth King's Lieutenant",
"id": "p11",
"power": "13",
"toughness": "13"
}
],
"blockers": [
{
"name": "Tiger-Seal",
"id": "p49",
"power": "3",
"toughness": "3"
}
]
},
{
"blocked": false,
"defending": "PilotA",
"attackers": [
{
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1"
}
]
},
{
"blocked": false,
"defending": "PilotA",
"attackers": [
{
"name": "Invasion Reinforcements",
"id": "p52",
"power": "1",
"toughness": "1"
}
]
},
{
"blocked": false,
"defending": "PilotA",
"attackers": [
{
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1"
}
]
},
{
"blocked": false,
"defending": "PilotA",
"attackers": [
{
"name": "Invasion Reinforcements",
"id": "p38",
"power": "1",
"toughness": "1"
}
]
},
{
"blocked": false,
"defending": "PilotA",
"attackers": [
{
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1"
}
]
},
{
"blocked": true,
"defending": "PilotA",
"attackers": [
{
"name": "Katara, the Fearless",
"id": "p80",
"power": "3",
"toughness": "3"
}
],
"blockers": [
{
"name": "Otter-Penguin",
"id": "p122",
"power": "2",
"toughness": "1"
}
]
},
{
"blocked": false,
"defending": "PilotA",
"attackers": [
{
"name": "Rowdy Snowballers",
"id": "p62",
"power": "2",
"toughness": "2"
}
]
}
],
"untapped_lands": 7,
"game_seq": 696,
"total_min": 3,
"total_max": 13,
"items": [
{
"default": 3,
"min": 0,
"max": 13,
"description": "Tiger-Seal, P/T: 3/3"
}
],
"action_taken": "passed_priority",
"success": true
}pass_priority(until=stack_resolved, board_cursor=0)
{
"action_pending": true,
"action_type": "GAME_GET_MULTI_AMOUNT",
"message": "Assign combat damage among creatures blocking Earth King's Lieutenant, P/T: 13/13 (Unassigned damage tramples through)",
"response_type": "multi_amount",
"respond_with": "amounts=[N,N,...] — one per item, sum between total_min and total_max",
"context": "T8 Combat/Combat Damage (PilotB)",
"board": [
{
"hand_size": 3,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"counters": {
"quest": 7
},
"name": "Airbender Ascension",
"rules": [
"When {this} enters, airbend up to one target creature.",
"Whenever a creature you control enters, put a quest counter on {this}.",
"At the beginning of your end step, if {this} has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control."
],
"id": "p46"
},
{
"tapped": true,
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"counters": {
"+1/+1": 12
},
"name": "Earth King's Lieutenant",
"rules": [
"Trample",
"When {this} enters, put a +1/+1 counter on each other Ally creature you control.",
"Whenever another Ally you control enters, put a +1/+1 counter on {this}."
],
"id": "p11",
"power": "13",
"toughness": "13",
"summoning_sick": false
},
{
"tapped": true,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p38",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": true,
"name": "Invasion Reinforcements",
"rules": [
"Flash",
"When {this} enters, create a 1/1 white Ally creature token."
],
"id": "p52",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p88"
},
{
"tapped": true,
"name": "Katara, the Fearless",
"rules": [
"If a triggered ability of an Ally you control triggers, that ability triggers an additional time."
],
"id": "p80",
"power": "3",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Kyoshi Village",
"rules": [
"{this} enters tapped.",
"{T}: Add {G}.",
"{T}: Add {W}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p12"
},
{
"tapped": false,
"name": "North Pole Gates",
"rules": [
"{this} enters tapped.",
"{T}: Add {W}.",
"{T}: Add {U}.",
"{4}, {T}, Sacrifice {this}: Draw a card."
],
"id": "p13"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p24"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p107"
},
{
"tapped": true,
"name": "Rowdy Snowballers",
"rules": [
"When {this} enters, tap target creature an opponent controls and put a stun counter on it."
],
"id": "p62",
"power": "2",
"toughness": "2",
"summoning_sick": false
},
{
"tapped": true,
"counters": {
"+1/+1": 1
},
"name": "South Pole Voyager",
"rules": [
"Whenever {this} or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card."
],
"id": "p16",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotB",
"library_size": 22,
"life": 32,
"hand": [
{
"mana_cost": "{1}{W}{U}",
"name": "Aang, Swift Savior",
"rules": [
"Flash",
"Flying",
"When {this} enters, airbend up to one other target creature or spell.",
"Waterbend {8}: Transform {this}."
],
"power": "2",
"id": "p120",
"toughness": "3",
"playable": true
},
{
"mana_cost": "{2}{W}",
"name": "Airbending Lesson",
"rules": [
"Airbend target nonland permanent. : Draw a card."
],
"id": "p10",
"playable": true
},
{
"name": "Plains",
"is_land": true,
"rules": [
"{T}: Add {W}."
],
"id": "p132"
}
]
},
{
"hand_size": 5,
"graveyard": [
{
"name": "Waterbending Lesson",
"rules": [
"Draw three cards. Then discard a card unless you waterbend {2}."
],
"id": "p75"
},
{
"name": "Zuko's Conviction",
"rules": [
"Kicker {4} (You may pay an additional {4} as you cast this spell.)",
"Return target creature card from your graveyard to your hand. If this spell was kicked, instead put that card onto the battlefield tapped."
],
"id": "p9"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Foggy Swamp Spirit Keeper",
"rules": [
"Lifelink",
"Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with \"This token can't block or be blocked by non-Spirit creatures.\"",
": ",
"Cards drawn this turn: 0"
],
"id": "p3",
"power": "2",
"toughness": "4",
"summoning_sick": false
},
{
"tapped": false,
"name": "Forecasting Fortune Teller",
"rules": [
"When {this} enters, create a Clue token."
],
"id": "p29",
"power": "1",
"toughness": "3",
"summoning_sick": true
},
{
"tapped": false,
"name": "Honest Work",
"rules": [
"Enchant creature an opponent controls",
"When {this} enters, tap enchanted creature and remove all counters from it.",
"Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and \"{T}: Add {C}\" named Humble Merchant."
],
"id": "p33"
},
{
"tapped": true,
"name": "Humble Merchant",
"rules": [
"{T}: Add {C}."
],
"id": "p7",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p5"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p23"
},
{
"tapped": true,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p37"
},
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p73"
},
{
"tapped": false,
"name": "Otter-Penguin",
"rules": [
"Whenever you draw your second card each turn, {this} gets +1/+2 until end of turn and can't be blocked this turn.",
": ",
"Cards drawn this turn: 0"
],
"id": "p122",
"power": "2",
"toughness": "1",
"summoning_sick": true
},
{
"tapped": true,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p78",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p106",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Spirit Token",
"rules": [
"This token can't block or be blocked by non-Spirit creatures."
],
"id": "p130",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p8"
},
{
"tapped": false,
"name": "Tiger-Seal",
"rules": [
"Vigilance",
"At the beginning of your upkeep, tap {this}.",
"Whenever you draw your second card each turn, untap {this}.",
": ",
"Cards drawn this turn: 0"
],
"id": "p49",
"power": "3",
"toughness": "3",
"summoning_sick": false
}
],
"name": "PilotA",
"library_size": 21,
"life": 1
}
],
"board_cursor": 225,
"combat": [
{
"blocked": true,
"defending": "PilotA",
"attackers": [
{
"name": "South Pole Voyager",
"id": "p16",
"power": "3",
"toughness": "3"
}
],
"blockers": [
{
"name": "Forecasting Fortune Teller",
"id": "p29",
"power": "1",
"toughness": "3"
}
]
},
{
"blocked": true,
"defending": "PilotA",
"attackers": [
{
"name": "Earth King's Lieutenant",
"id": "p11",
"power": "13",
"toughness": "13"
}
],
"blockers": [
{
"name": "Tiger-Seal",
"id": "p49",
"power": "3",
"toughness": "3"
}
]
},
{
"blocked": false,
"defending": "PilotA",
"attackers": [
{
"name": "Ally Token",
"id": "p43",
"power": "1",
"toughness": "1"
}
]
},
{
"blocked": false,
"defending": "PilotA",
"attackers": [
{
"name": "Invasion Reinforcements",
"id": "p52",
"power": "1",
"toughness": "1"
}
]
},
{
"blocked": false,
"defending": "PilotA",
"attackers": [
{
"name": "Ally Token",
"id": "p58",
"power": "1",
"toughness": "1"
}
]
},
{
"blocked": false,
"defending": "PilotA",
"attackers": [
{
"name": "Invasion Reinforcements",
"id": "p38",
"power": "1",
"toughness": "1"
}
]
},
{
"blocked": false,
"defending": "PilotA",
"attackers": [
{
"name": "Ally Token",
"id": "p67",
"power": "1",
"toughness": "1"
}
]
},
{
"blocked": true,
"defending": "PilotA",
"attackers": [
{
"name": "Katara, the Fearless",
"id": "p80",
"power": "3",
"toughness": "3"
}
],
"blockers": [
{
"name": "Otter-Penguin",
"id": "p122",
"power": "2",
"toughness": "1"
}
]
},
{
"blocked": false,
"defending": "PilotA",
"attackers": [
{
"name": "Rowdy Snowballers",
"id": "p62",
"power": "2",
"toughness": "2"
}
]
}
],
"untapped_lands": 7,
"game_seq": 696,
"total_min": 3,
"total_max": 13,
"items": [
{
"default": 3,
"min": 0,
"max": 13,
"description": "Tiger-Seal, P/T: 3/3"
}
],
"stop_reason": "non_priority_action"
}raw
{
"game_seq": 696,
"game_over": true,
"action_taken": "multi_amount",
"success": true
}Prompts
Left and right arrow keys step through picks.
Draft
Picks and reasoning are , the final lists .
Astra drafted the Ally deck this time: Earth King's Lieutenant and South Pole Voyager with Invasion Reinforcements and Katara, the Fearless, who doubles Ally triggers. Every Ally that enters pumps the Lieutenant, gains life and draws.
Kimi drafted Dimir with North Pole Patrol and Tiger-Seal as defensive pieces and Deadly Precision as its removal — a deck built to trade one-for-one against a deck that does not trade.
Opening hands
Turn 1
takes the play, keeps four lands with two strong two-drops, and leads on a tapped Kyoshi Village.
reads the tapped green-white land correctly and notes in its own log that Astra is on Allies.
Turn 2
spends four attempts trying to cast Earth King's Lieutenant, each one cancelled on which colour the Village should produce, and eventually gives up and casts South Pole Voyager instead so the turn is not wasted.
casts Forecasting Fortune Teller as a 1/3 blocker.
Turn 3
gets the Lieutenant down on its second try, which immediately pumps the Voyager to 3/3, and attacks. The Fortune Teller blocks and dies.
is already out of blockers.
Turn 4
casts Invasion Reinforcements, which grows the Lieutenant again, gains life and draws a card, and adds Airbender Ascension — airbending its own creature for value rather than using it as removal.
has no creatures and passes. Astra is on 21 and climbing.
Turns 5 and 6
The Ally engine compounds. Katara, the Fearless arrives to double every Ally trigger, Airbender Ascension starts blinking Rowdy Snowballers at end step to stun Kimi's blockers, and Earth King's Lieutenant grows with each one.
holds at 14 behind North Pole Patrol and Tiger-Seal, with no way to attack into a board that gains life faster than it can deal damage. Astra passes 28 life.
Turn 7
goes for lethal and clears the way first: Honest Work on North Pole Patrol to strip the tap ability that is holding the game together.
plays the best card of its game in response — it pays the Patrol's waterbend cost to tap the now-13/13 trampling Lieutenant before the aura resolves. The alpha strike still deals 13, but Kimi survives on 1 life instead of dying.
blinks Rowdy Snowballers at end step anyway, with Katara doubling the trigger, stunning two of Kimi's remaining blockers for the following turn.
Turn 8
attacks with everything into a board of three blockers. The 13/13 is blocked by a 3/3, tramples ten over, and the rest is academic. Kimi dies on turn 15; Astra finishes on 32.
There was never a turn where Kimi could have traded profitably. Its deck answers cards one at a time and Astra's deck produces two or three triggers per card — the same Ally engine Kimi itself had won game 1 with, on the other side of the table. The one genuinely excellent play of the game, tapping a 13/13 in response to the aura meant to disable the tapper, bought exactly one turn.
Hover a card to see it. Click a player's name to open that turn in the replay.
The Models
Kimi K3 on max effort against GPT-6 Astra on low effort. Game 9 of ten, drafted fresh.
The most lopsided game of the series. Astra finished on 32 life having gained twelve and grown a single creature to 13/13; Kimi never dealt a point of damage to it after turn 3.